Fix path sorting
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ebbbb1505c
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@ -2,12 +2,15 @@
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#define SRC_LIBSLIC3R_PATH_SORTING_HPP_
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#include "AABBTreeLines.hpp"
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#include "BoundingBox.hpp"
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#include "Line.hpp"
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#include "ankerl/unordered_dense.h"
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#include <algorithm>
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#include <iterator>
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#include <libslic3r/Point.hpp>
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#include <libslic3r/Polygon.hpp>
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#include <libslic3r/ExPolygon.hpp>
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#include <limits>
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#include <type_traits>
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#include <unordered_set>
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@ -21,154 +24,122 @@ namespace Algorithm {
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// to the second, then they touch.
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// convert_to_lines is a lambda that should accept the path as argument and return it as Lines vector, in correct order.
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template<typename RandomAccessIterator, typename ToLines>
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void sort_paths(RandomAccessIterator begin, RandomAccessIterator end, RandomAccessIterator last_seed, double touch_limit_distance, ToLines convert_to_lines)
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void sort_paths(RandomAccessIterator begin, RandomAccessIterator end, Point start, double touch_limit_distance, ToLines convert_to_lines)
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{
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size_t paths_count = std::distance(begin, end);
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if (paths_count <= 1)
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return;
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auto paths_min_distance = [](const AABBTreeLines::LinesDistancer<Line> &left, const AABBTreeLines::LinesDistancer<Line> &right) {
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double min_distance = std::numeric_limits<double>::max();
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for (const Line &l : left.get_lines()) {
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if (double dist = right.distance_from_lines<false>(l.a); dist < min_distance) {
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min_distance = dist;
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}
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}
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if (double dist = right.distance_from_lines<false>(left.get_lines().back().b); dist < min_distance) {
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min_distance = dist;
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}
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for (const Line &l : right.get_lines()) {
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if (double dist = left.distance_from_lines<false>(l.a); dist < min_distance) {
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min_distance = dist;
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}
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}
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if (double dist = left.distance_from_lines<false>(right.get_lines().back().b); dist < min_distance) {
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min_distance = dist;
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}
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return min_distance;
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};
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std::vector<AABBTreeLines::LinesDistancer<Line>> distancers(paths_count);
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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distancers[path_idx] = AABBTreeLines::LinesDistancer<Line>{convert_to_lines(*std::next(begin, path_idx))};
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}
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auto paths_touch = [touch_limit_distance](const AABBTreeLines::LinesDistancer<Line> &left,
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const AABBTreeLines::LinesDistancer<Line> &right) {
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for (const Line &l : left.get_lines()) {
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if (right.distance_from_lines<false>(l.a) < touch_limit_distance) {
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return true;
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}
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}
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if (right.distance_from_lines<false>(left.get_lines().back().b) < touch_limit_distance) {
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return true;
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}
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for (const Line &l : right.get_lines()) {
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if (left.distance_from_lines<false>(l.a) < touch_limit_distance) {
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return true;
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}
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}
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if (left.distance_from_lines<false>(right.get_lines().back().b) < touch_limit_distance) {
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return true;
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}
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return false;
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};
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std::vector<std::unordered_set<size_t>> dependencies(paths_count);
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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for (size_t prev_path_idx = 0; prev_path_idx < path_idx; prev_path_idx++) {
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if (paths_touch(distancers[path_idx], distancers[prev_path_idx])) {
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dependencies[path_idx].insert(prev_path_idx);
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dependencies[prev_path_idx].insert(path_idx);
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for (size_t next_path_idx = path_idx + 1; next_path_idx < paths_count; next_path_idx++) {
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double dist = paths_min_distance(distancers[path_idx], distancers[next_path_idx]);
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if (dist < touch_limit_distance) {
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dependencies[next_path_idx].insert(path_idx);
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}
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}
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}
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size_t index_of_last_fixed = std::distance(begin, last_seed);
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std::vector<bool> processed(paths_count, false);
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for (size_t path_idx = 0; path_idx <= index_of_last_fixed; path_idx++) {
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processed[path_idx] = true;
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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std::cout << "Dependencies of " << path_idx << " are ";
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for (size_t dep : dependencies[path_idx])
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std::cout << dep << ", ";
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std::cout << std::endl;
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}
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for (size_t i = index_of_last_fixed + 1; i < paths_count; i++) {
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bool change = false;
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for (size_t path_idx = index_of_last_fixed + 1; path_idx < paths_count; path_idx++) {
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if (processed[path_idx])
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Point current_point = start;
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std::vector<std::pair<size_t, bool>> correct_order_and_direction(paths_count);
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size_t unsorted_idx = 0;
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size_t null_idx = size_t(-1);
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size_t next_idx = null_idx;
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bool reverse = false;
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while (unsorted_idx < paths_count) {
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next_idx = null_idx;
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double lines_dist = std::numeric_limits<double>::max();
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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if (!dependencies[path_idx].empty())
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continue;
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auto processed_dep = std::find_if(dependencies[path_idx].begin(), dependencies[path_idx].end(),
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[&](size_t dep) { return processed[dep]; });
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if (processed_dep != dependencies[path_idx].end()) {
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for (auto it = dependencies[path_idx].begin(); it != dependencies[path_idx].end();) {
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if (!processed[*it]) {
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dependencies[*it].insert(path_idx);
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dependencies[path_idx].erase(it++);
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} else {
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++it;
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}
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double ldist = distancers[path_idx].distance_from_lines<false>(current_point);
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if (ldist < lines_dist) {
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const auto &lines = distancers[path_idx].get_lines();
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double dist_a = line_alg::distance_to(lines.front(), current_point);
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double dist_b = line_alg::distance_to(lines.back(), current_point);
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if (std::abs(dist_a - dist_b) < touch_limit_distance) {
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dist_a = (lines.front().a - current_point).squaredNorm();
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dist_b = (lines.back().b - current_point).squaredNorm();
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}
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processed[path_idx] = true;
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change = true;
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next_idx = path_idx;
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reverse = dist_b < dist_a;
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}
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}
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if (!change) {
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// we have valid next_idx, sort it, update dependencies, update current point
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correct_order_and_direction[next_idx] = {unsorted_idx, reverse};
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unsorted_idx++;
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current_point = reverse ? distancers[next_idx].get_lines().front().a : distancers[next_idx].get_lines().back().b;
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dependencies[next_idx].insert(null_idx); // prevent it from being selected again
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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dependencies[path_idx].erase(next_idx);
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}
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}
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std::cout << "Final order is ";
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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std::cout << correct_order_and_direction[path_idx].first << ", ";
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}
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std::cout << std::endl;
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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if (correct_order_and_direction[path_idx].second) {
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std::next(begin, path_idx)->reverse();
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}
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}
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for (size_t i = 0; i < correct_order_and_direction.size() - 1; i++) {
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bool swapped = false;
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for (size_t j = 0; j < correct_order_and_direction.size() - i - 1; j++) {
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if (correct_order_and_direction[j].first > correct_order_and_direction[j + 1].first) {
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std::swap(correct_order_and_direction[j], correct_order_and_direction[j + 1]);
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std::iter_swap(std::next(begin, j), std::next(begin, j + 1));
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swapped = true;
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}
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}
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if (swapped == false) {
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break;
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}
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}
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Point current_point = distancers.begin()->get_lines().begin()->a;
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size_t null_idx = size_t(-1);
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size_t unsorted_idx = 0;
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size_t next_idx = null_idx;
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bool reverse = false;
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while (true) {
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if (next_idx == null_idx) { // find next pidx to print
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double dist = std::numeric_limits<double>::max();
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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if (!dependencies[path_idx].empty())
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continue;
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const auto& lines = distancers[path_idx].get_lines();
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double dist_a = (lines.front().a - current_point).cast<double>().squaredNorm();
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if (dist_a < dist) {
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dist = dist_a;
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next_idx = path_idx;
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reverse = false;
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}
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double dist_b = (lines.back().b - current_point).cast<double>().squaredNorm();
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if (dist_b < dist) {
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dist = dist_b;
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next_idx = path_idx;
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reverse = true;
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}
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}
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if (next_idx == null_idx) {
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break;
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}
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} else {
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// we have valid next_idx, sort it, update dependencies, update current point and potentialy set new next_idx
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std::iter_swap(std::next(begin, unsorted_idx), std::next(begin, next_idx)); // next_path is now at sorted spot
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if (reverse) {
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std::next(begin, unsorted_idx)->reverse();
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}
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unsorted_idx++;
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assert(dependencies[next_idx].empty());
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dependencies[next_idx].insert(null_idx);
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current_point = reverse ? distancers[next_idx].get_lines().front().a : distancers[next_idx].get_lines().back().b;
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for (size_t path_idx = 0; path_idx < paths_count; path_idx++) {
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dependencies[path_idx].erase(next_idx);
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}
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double dist = std::numeric_limits<double>::max();
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next_idx = null_idx;
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for (size_t path_idx = next_idx + 1; path_idx < paths_count; path_idx++) {
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if (!dependencies[path_idx].empty()) {
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continue;
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}
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const auto &lines = distancers[path_idx].get_lines();
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double dist_a = (lines.front().a - current_point).cast<double>().squaredNorm();
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if (dist_a < dist) {
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dist = dist_a;
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next_idx = path_idx;
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reverse = false;
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}
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double dist_b = (lines.back().b - current_point).cast<double>().squaredNorm();
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if (dist_b < dist) {
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dist = dist_b;
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next_idx = path_idx;
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reverse = true;
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}
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}
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if (dist > scaled(5.0)) {
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next_idx = null_idx;
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}
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}
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}
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}
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}
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}
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}} // namespace Slic3r::Algorithm
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#endif /*SRC_LIBSLIC3R_PATH_SORTING_HPP_*/
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@ -4,6 +4,7 @@
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#include "AABBTreeLines.hpp"
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#include "Algorithm/PathSorting.hpp"
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#include "BoundingBox.hpp"
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#include "ExPolygon.hpp"
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#include "FillEnsuring.hpp"
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#include "KDTreeIndirect.hpp"
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@ -322,14 +323,14 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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}
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// gaps_for_additional_filling = opening_ex(gaps_for_additional_filling, 0.3 * scaled_spacing);
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// BoundingBox bbox = get_extents(filled_area);
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// bbox.offset(scale_(1.));
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// ::Slic3r::SVG svg(debug_out_path(("surface" + std::to_string(surface->area())).c_str()).c_str(), bbox);
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// svg.draw(to_lines(filled_area), "red", scale_(0.4));
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// svg.draw(to_lines(reconstructed_area), "blue", scale_(0.3));
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// svg.draw(to_lines(gaps_for_additional_filling), "green", scale_(0.2));
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// svg.draw(vertical_lines, "black", scale_(0.1));
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// svg.Close();
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BoundingBox bbox = get_extents(filled_area);
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bbox.offset(scale_(1.));
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::Slic3r::SVG svg(debug_out_path(("surface" + std::to_string(surface->area())).c_str()).c_str(), bbox);
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svg.draw(to_lines(filled_area), "red", scale_(0.4));
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svg.draw(to_lines(reconstructed_area), "blue", scale_(0.3));
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svg.draw(to_lines(gaps_for_additional_filling), "green", scale_(0.2));
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svg.draw(vertical_lines, "black", scale_(0.1));
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svg.Close();
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for (ExPolygon &ex_poly : gaps_for_additional_filling) {
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Point bbox_size = ex_poly.contour.bounding_box().size();
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@ -447,8 +448,6 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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}
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}
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rotate_thick_polylines(thick_polylines_out, cos(-aligning_angle), sin(-aligning_angle));
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thick_polylines_out.erase(std::remove_if(thick_polylines_out.begin(), thick_polylines_out.end(),
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[scaled_spacing](const ThickPolyline &tp) {
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return tp.length() < scaled_spacing &&
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@ -457,17 +456,22 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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}),
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thick_polylines_out.end());
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Algorithm::sort_paths(thick_polylines_out.begin(), thick_polylines_out.end(), thick_polylines_out.begin(), scaled_spacing * 2,
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[](const ThickPolyline &tp) {
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Lines ls;
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Point prev = tp.first_point();
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for (size_t i = 1; i < tp.points.size(); i++) {
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ls.emplace_back(prev, tp.points[i]);
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prev = ls.back().b;
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}
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return ls;
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});
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std::sort(thick_polylines_out.begin(), thick_polylines_out.end(), [](const ThickPolyline &left, const ThickPolyline &right) {
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return BoundingBox(left.points).min.x() < BoundingBox(right.points).min.x();
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});
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Algorithm::sort_paths(thick_polylines_out.begin(), thick_polylines_out.end(), bb.min, scaled_spacing * 1.2, [](const ThickPolyline
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&tp) {
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Lines ls;
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Point prev = tp.first_point();
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for (size_t i = 1; i < tp.points.size(); i++) {
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ls.emplace_back(prev, tp.points[i]);
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prev = ls.back().b;
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}
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return ls;
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});
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rotate_thick_polylines(thick_polylines_out, cos(-aligning_angle), sin(-aligning_angle));
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return thick_polylines_out;
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}
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@ -40,6 +40,7 @@
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#include <stack>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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