Partial cleanup of obsolete methods

This commit is contained in:
Enrico Turri 2018-11-23 15:05:43 +01:00
parent f838d8cf18
commit aaab549cfa
4 changed files with 0 additions and 119 deletions

View file

@ -1841,21 +1841,11 @@ void _3DScene::point3_to_verts(const Vec3crd& point, double width, double height
GUI::GLCanvas3DManager _3DScene::s_canvas_mgr;
void _3DScene::init_gl()
{
s_canvas_mgr.init_gl();
}
std::string _3DScene::get_gl_info(bool format_as_html, bool extensions)
{
return s_canvas_mgr.get_gl_info(format_as_html, extensions);
}
bool _3DScene::use_VBOs()
{
return s_canvas_mgr.use_VBOs();
}
bool _3DScene::add_canvas(wxGLCanvas* canvas)
{
return s_canvas_mgr.add(canvas);
@ -1876,26 +1866,6 @@ bool _3DScene::init(wxGLCanvas* canvas)
return s_canvas_mgr.init(canvas);
}
void _3DScene::set_as_dirty(wxGLCanvas* canvas)
{
s_canvas_mgr.set_as_dirty(canvas);
}
unsigned int _3DScene::get_volumes_count(wxGLCanvas* canvas)
{
return s_canvas_mgr.get_volumes_count(canvas);
}
void _3DScene::reset_volumes(wxGLCanvas* canvas)
{
s_canvas_mgr.reset_volumes(canvas);
}
int _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config)
{
return s_canvas_mgr.check_volumes_outside_state(canvas, config);
}
GUI::GLCanvas3D* _3DScene::get_canvas(wxGLCanvas* canvas)
{
return s_canvas_mgr.get_canvas(canvas);
@ -1926,21 +1896,6 @@ void _3DScene::set_color_by(wxGLCanvas* canvas, const std::string& value)
s_canvas_mgr.set_color_by(canvas, value);
}
bool _3DScene::is_layers_editing_enabled(wxGLCanvas* canvas)
{
return s_canvas_mgr.is_layers_editing_enabled(canvas);
}
bool _3DScene::is_layers_editing_allowed(wxGLCanvas* canvas)
{
return s_canvas_mgr.is_layers_editing_allowed(canvas);
}
bool _3DScene::is_reload_delayed(wxGLCanvas* canvas)
{
return s_canvas_mgr.is_reload_delayed(canvas);
}
void _3DScene::enable_layers_editing(wxGLCanvas* canvas, bool enable)
{
s_canvas_mgr.enable_layers_editing(canvas, enable);

View file

@ -584,9 +584,7 @@ class _3DScene
static GUI::GLCanvas3DManager s_canvas_mgr;
public:
static void init_gl();
static std::string get_gl_info(bool format_as_html, bool extensions);
static bool use_VBOs();
static bool add_canvas(wxGLCanvas* canvas);
static bool remove_canvas(wxGLCanvas* canvas);
@ -594,12 +592,6 @@ public:
static bool init(wxGLCanvas* canvas);
static void set_as_dirty(wxGLCanvas* canvas);
static unsigned int get_volumes_count(wxGLCanvas* canvas);
static void reset_volumes(wxGLCanvas* canvas);
static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
static GUI::GLCanvas3D* get_canvas(wxGLCanvas* canvas);
static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
@ -610,11 +602,6 @@ public:
static void set_color_by(wxGLCanvas* canvas, const std::string& value);
static bool is_layers_editing_enabled(wxGLCanvas* canvas);
static bool is_layers_editing_allowed(wxGLCanvas* canvas);
static bool is_reload_delayed(wxGLCanvas* canvas);
static void enable_layers_editing(wxGLCanvas* canvas, bool enable);
static void enable_warning_texture(wxGLCanvas* canvas, bool enable);
static void enable_legend_texture(wxGLCanvas* canvas, bool enable);

View file

@ -212,11 +212,6 @@ std::string GLCanvas3DManager::get_gl_info(bool format_as_html, bool extensions)
return m_gl_info.to_string(format_as_html, extensions);
}
bool GLCanvas3DManager::use_VBOs() const
{
return m_use_VBOs;
}
bool GLCanvas3DManager::init(wxGLCanvas* canvas)
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
@ -226,32 +221,6 @@ bool GLCanvas3DManager::init(wxGLCanvas* canvas)
return false;
}
void GLCanvas3DManager::set_as_dirty(wxGLCanvas* canvas)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->set_as_dirty();
}
unsigned int GLCanvas3DManager::get_volumes_count(wxGLCanvas* canvas) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->get_volumes_count() : 0;
}
void GLCanvas3DManager::reset_volumes(wxGLCanvas* canvas)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->reset_volumes();
}
int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->check_volumes_outside_state(config) : false;
}
GLCanvas3D* GLCanvas3DManager::get_canvas(wxGLCanvas* canvas)
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
@ -293,24 +262,6 @@ void GLCanvas3DManager::set_color_by(wxGLCanvas* canvas, const std::string& valu
it->second->set_color_by(value);
}
bool GLCanvas3DManager::is_layers_editing_enabled(wxGLCanvas* canvas) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->is_layers_editing_enabled() : false;
}
bool GLCanvas3DManager::is_layers_editing_allowed(wxGLCanvas* canvas) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->is_layers_editing_allowed() : false;
}
bool GLCanvas3DManager::is_reload_delayed(wxGLCanvas* canvas) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->is_reload_delayed() : false;
}
void GLCanvas3DManager::enable_layers_editing(wxGLCanvas* canvas, bool enable)
{
CanvasesMap::iterator it = _get_canvas(canvas);

View file

@ -78,17 +78,10 @@ public:
void init_gl();
std::string get_gl_info(bool format_as_html, bool extensions) const;
bool use_VBOs() const;
bool layer_editing_allowed() const;
bool init(wxGLCanvas* canvas);
void set_as_dirty(wxGLCanvas* canvas);
unsigned int get_volumes_count(wxGLCanvas* canvas) const;
void reset_volumes(wxGLCanvas* canvas);
int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
GLCanvas3D* get_canvas(wxGLCanvas* canvas);
void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
@ -99,11 +92,6 @@ public:
void set_color_by(wxGLCanvas* canvas, const std::string& value);
bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
bool is_layers_editing_allowed(wxGLCanvas* canvas) const;
bool is_reload_delayed(wxGLCanvas* canvas) const;
void enable_layers_editing(wxGLCanvas* canvas, bool enable);
void enable_warning_texture(wxGLCanvas* canvas, bool enable);
void enable_legend_texture(wxGLCanvas* canvas, bool enable);