Merge remote-tracking branch 'origin/master' into ys_aliases

This commit is contained in:
YuSanka 2019-11-25 10:44:58 +01:00
commit afb8483250
51 changed files with 15585 additions and 487 deletions

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@ -1,8 +1,9 @@
From 5669891dfaaa4c814f3ec667ca6bf4e693aea978 Mon Sep 17 00:00:00 2001
From 7cf6c014a36f1712efbdbe9bc52d2d4922b54673 Mon Sep 17 00:00:00 2001
From: tamasmeszaros <meszaros.q@gmail.com>
Date: Wed, 30 Oct 2019 12:54:52 +0100
Subject: [PATCH] Blosc 1.17 fixes and cmake config script
Signed-off-by: tamasmeszaros <meszaros.q@gmail.com>
---
CMakeLists.txt | 105 +++++++++++++++++-----------------
blosc/CMakeLists.txt | 118 +++++++++------------------------------

View file

@ -55,14 +55,14 @@ find_package(Git REQUIRED)
ExternalProject_Add(dep_qhull
EXCLUDE_FROM_ALL 1
URL "https://github.com/qhull/qhull/archive/v7.3.2.tar.gz"
URL_HASH SHA256=619c8a954880d545194bc03359404ef36a1abd2dde03678089459757fd790cb0
#URL "https://github.com/qhull/qhull/archive/v7.3.2.tar.gz"
#URL_HASH SHA256=619c8a954880d545194bc03359404ef36a1abd2dde03678089459757fd790cb0
GIT_REPOSITORY https://github.com/qhull/qhull.git
GIT_TAG 7afedcc73666e46a9f1d74632412ebecf53b1b30 # v7.3.2 plus the mac build patch
CMAKE_ARGS
-DBUILD_SHARED_LIBS=OFF
-DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local
${DEP_CMAKE_OPTS}
UPDATE_COMMAND ""
PATCH_COMMAND patch -p1 < ${CMAKE_CURRENT_SOURCE_DIR}/qhull-mods.patch
)
ExternalProject_Add(dep_blosc
@ -80,8 +80,8 @@ ExternalProject_Add(dep_blosc
-DBUILD_TESTS=OFF
-DBUILD_BENCHMARKS=OFF
-DPREFER_EXTERNAL_ZLIB=ON
UPDATE_COMMAND ""
PATCH_COMMAND ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/blosc-mods.patch
PATCH_COMMAND ${GIT_EXECUTABLE} reset --hard && git clean -df &&
${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/blosc-mods.patch
)
ExternalProject_Add(dep_openexr
@ -96,7 +96,6 @@ ExternalProject_Add(dep_openexr
-DPYILMBASE_ENABLE:BOOL=OFF
-DOPENEXR_VIEWERS_ENABLE:BOOL=OFF
-DOPENEXR_BUILD_UTILS:BOOL=OFF
UPDATE_COMMAND ""
)
ExternalProject_Add(dep_openvdb
@ -116,6 +115,6 @@ ExternalProject_Add(dep_openvdb
-DOPENVDB_CORE_STATIC=ON
-DTBB_STATIC=ON
-DOPENVDB_BUILD_VDB_PRINT=ON
UPDATE_COMMAND ""
PATCH_COMMAND ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/openvdb-mods.patch
PATCH_COMMAND PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df &&
${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/openvdb-mods.patch
)

View file

@ -218,15 +218,16 @@ find_package(Git REQUIRED)
ExternalProject_Add(dep_qhull
EXCLUDE_FROM_ALL 1
URL "https://github.com/qhull/qhull/archive/v7.3.2.tar.gz"
URL_HASH SHA256=619c8a954880d545194bc03359404ef36a1abd2dde03678089459757fd790cb0
#URL "https://github.com/qhull/qhull/archive/v7.3.2.tar.gz"
#URL_HASH SHA256=619c8a954880d545194bc03359404ef36a1abd2dde03678089459757fd790cb0
GIT_REPOSITORY https://github.com/qhull/qhull.git
GIT_TAG 7afedcc73666e46a9f1d74632412ebecf53b1b30 # v7.3.2 plus the mac build patch
CMAKE_GENERATOR "${DEP_MSVC_GEN}"
CMAKE_ARGS
-DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local
-DBUILD_SHARED_LIBS=OFF
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
-DCMAKE_DEBUG_POSTFIX=d
UPDATE_COMMAND ""
BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj
INSTALL_COMMAND ""
)
@ -287,8 +288,8 @@ ExternalProject_Add(dep_blosc
-DPREFER_EXTERNAL_ZLIB=ON
-DBLOSC_IS_SUBPROJECT:BOOL=ON
-DBLOSC_INSTALL:BOOL=ON
UPDATE_COMMAND ""
PATCH_COMMAND ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/blosc-mods.patch
PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df &&
${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/blosc-mods.patch
BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj
INSTALL_COMMAND ""
)
@ -310,7 +311,6 @@ ExternalProject_Add(dep_openexr
-DPYILMBASE_ENABLE:BOOL=OFF
-DOPENEXR_VIEWERS_ENABLE:BOOL=OFF
-DOPENEXR_BUILD_UTILS:BOOL=OFF
UPDATE_COMMAND ""
BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj
INSTALL_COMMAND ""
)
@ -323,7 +323,7 @@ ExternalProject_Add(dep_openvdb
#URL_HASH SHA256=dc337399dce8e1c9f21f20e97b1ce7e4933cb0a63bb3b8b734d8fcc464aa0c48
GIT_REPOSITORY https://github.com/AcademySoftwareFoundation/openvdb.git
GIT_TAG aebaf8d95be5e57fd33949281ec357db4a576c2e #v6.2.1
DEPENDS dep_blosc dep_openexr #dep_tbb dep_boost
DEPENDS dep_blosc dep_openexr dep_tbb dep_boost
CMAKE_GENERATOR "${DEP_MSVC_GEN}"
CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}"
CMAKE_ARGS
@ -339,8 +339,8 @@ ExternalProject_Add(dep_openvdb
-DTBB_STATIC=ON
-DOPENVDB_BUILD_VDB_PRINT=ON
BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj
UPDATE_COMMAND ""
PATCH_COMMAND ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/openvdb-mods.patch
PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df &&
${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/openvdb-mods.patch
INSTALL_COMMAND ""
)

View file

@ -1,8 +1,9 @@
From e48f4a835fe7cb391f9f90945472bd367fb4c4f1 Mon Sep 17 00:00:00 2001
From dbe038fce8a15ddc9a5c83ec5156d7bc9e178015 Mon Sep 17 00:00:00 2001
From: tamasmeszaros <meszaros.q@gmail.com>
Date: Wed, 16 Oct 2019 17:42:50 +0200
Subject: [PATCH] Build fixes for PrusaSlicer integration
Signed-off-by: tamasmeszaros <meszaros.q@gmail.com>
---
CMakeLists.txt | 3 -
cmake/FindBlosc.cmake | 218 ---------------

View file

@ -1,109 +1,70 @@
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<title>bed_texture_denser</title>
<path d="M510.6,510.9" transform="translate(0.7 0.4)" style="fill: none;stroke: #fff;stroke-linecap: round;stroke-linejoin: round;stroke-width: 1.5px"/>
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<svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" width="180.5mm" height="180.6mm" viewBox="0 0 511.7 512">
<title>MINI_bed_texture</title>
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@ -0,0 +1,45 @@
# See src/slic3r/GUI/Mouse3DController.cpp for the list of devices
# Logitech vendor devices
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c603", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c605", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c606", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c621", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c623", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c625", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c626", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c627", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c628", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c629", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c62b", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c62e", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c62f", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c631", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c632", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c633", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c635", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c636", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c640", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c652", MODE="0666"
# 3D Connexion vendor devices
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c603", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c605", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c606", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c621", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c623", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c625", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c626", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c627", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c628", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c629", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c62b", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c62e", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c62f", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c631", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c632", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c633", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c635", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c636", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c640", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="256f", ATTRS{idProduct}=="c652", MODE="0666"

View file

@ -22,6 +22,8 @@ add_subdirectory(libslic3r)
if (SLIC3R_GUI)
add_subdirectory(imgui)
add_subdirectory(hidapi)
include_directories(hidapi/include)
if(WIN32)
message(STATUS "WXWIN environment set to: $ENV{WXWIN}")

View file

@ -184,10 +184,21 @@ extern void stl_mirror_xz(stl_file *stl);
extern void stl_get_size(stl_file *stl);
// the following function is not used
/*
template<typename T>
extern void stl_transform(stl_file *stl, T *trafo3x4)
{
for (uint32_t i_face = 0; i_face < stl->stats.number_of_facets; ++ i_face) {
Eigen::Matrix<T, 3, 3, Eigen::DontAlign> trafo3x3;
for (int i = 0; i < 3; ++i)
{
for (int j = 0; j < 3; ++j)
{
trafo3x3(i, j) = (i * 4) + j;
}
}
Eigen::Matrix<T, 3, 3, Eigen::DontAlign> r = trafo3x3.inverse().transpose();
for (uint32_t i_face = 0; i_face < stl->stats.number_of_facets; ++ i_face) {
stl_facet &face = stl->facet_start[i_face];
for (int i_vertex = 0; i_vertex < 3; ++ i_vertex) {
stl_vertex &v_dst = face.vertex[i_vertex];
@ -196,21 +207,18 @@ extern void stl_transform(stl_file *stl, T *trafo3x4)
v_dst(1) = T(trafo3x4[4] * v_src(0) + trafo3x4[5] * v_src(1) + trafo3x4[6] * v_src(2) + trafo3x4[7]);
v_dst(2) = T(trafo3x4[8] * v_src(0) + trafo3x4[9] * v_src(1) + trafo3x4[10] * v_src(2) + trafo3x4[11]);
}
stl_vertex &v_dst = face.normal;
stl_vertex v_src = v_dst;
v_dst(0) = T(trafo3x4[0] * v_src(0) + trafo3x4[1] * v_src(1) + trafo3x4[2] * v_src(2));
v_dst(1) = T(trafo3x4[4] * v_src(0) + trafo3x4[5] * v_src(1) + trafo3x4[6] * v_src(2));
v_dst(2) = T(trafo3x4[8] * v_src(0) + trafo3x4[9] * v_src(1) + trafo3x4[10] * v_src(2));
}
face.normal = (r * face.normal.template cast<T>()).template cast<float>().eval();
}
stl_get_size(stl);
}
*/
template<typename T>
inline void stl_transform(stl_file *stl, const Eigen::Transform<T, 3, Eigen::Affine, Eigen::DontAlign>& t)
{
const Eigen::Matrix<double, 3, 3, Eigen::DontAlign> r = t.matrix().template block<3, 3>(0, 0);
for (size_t i = 0; i < stl->stats.number_of_facets; ++ i) {
const Eigen::Matrix<T, 3, 3, Eigen::DontAlign> r = t.matrix().template block<3, 3>(0, 0).inverse().transpose();
for (size_t i = 0; i < stl->stats.number_of_facets; ++ i) {
stl_facet &f = stl->facet_start[i];
for (size_t j = 0; j < 3; ++j)
f.vertex[j] = (t * f.vertex[j].template cast<T>()).template cast<float>().eval();
@ -223,12 +231,13 @@ inline void stl_transform(stl_file *stl, const Eigen::Transform<T, 3, Eigen::Aff
template<typename T>
inline void stl_transform(stl_file *stl, const Eigen::Matrix<T, 3, 3, Eigen::DontAlign>& m)
{
for (size_t i = 0; i < stl->stats.number_of_facets; ++ i) {
const Eigen::Matrix<T, 3, 3, Eigen::DontAlign> r = m.inverse().transpose();
for (size_t i = 0; i < stl->stats.number_of_facets; ++ i) {
stl_facet &f = stl->facet_start[i];
for (size_t j = 0; j < 3; ++j)
f.vertex[j] = (m * f.vertex[j].template cast<T>()).template cast<float>().eval();
f.normal = (m * f.normal.template cast<T>()).template cast<float>().eval();
}
f.normal = (r * f.normal.template cast<T>()).template cast<float>().eval();
}
stl_get_size(stl);
}

17
src/hidapi/CMakeLists.txt Normal file
View file

@ -0,0 +1,17 @@
if (WIN32)
set(HIDAPI_IMPL win/hid.c)
elseif (APPLE)
set(HIDAPI_IMPL mac/hid.c)
else ()
# Assume Linux or Unix other than Mac OS
set(HIDAPI_IMPL linux/hid.c)
endif()
include_directories(include)
add_library(hidapi STATIC ${HIDAPI_IMPL})
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_link_libraries(hidapi udev)
endif()

395
src/hidapi/include/hidapi.h Normal file
View file

@ -0,0 +1,395 @@
/*******************************************************
HIDAPI - Multi-Platform library for
communication with HID devices.
Alan Ott
Signal 11 Software
8/22/2009
Copyright 2009, All Rights Reserved.
At the discretion of the user of this library,
this software may be licensed under the terms of the
GNU General Public License v3, a BSD-Style license, or the
original HIDAPI license as outlined in the LICENSE.txt,
LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
files located at the root of the source distribution.
These files may also be found in the public source
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
/** @file
* @defgroup API hidapi API
*/
#ifndef HIDAPI_H__
#define HIDAPI_H__
#include <wchar.h>
#ifdef _WIN32
#define HID_API_EXPORT __declspec(dllexport)
#define HID_API_CALL
#else
#define HID_API_EXPORT /**< API export macro */
#define HID_API_CALL /**< API call macro */
#endif
#define HID_API_EXPORT_CALL HID_API_EXPORT HID_API_CALL /**< API export and call macro*/
#ifdef __cplusplus
extern "C" {
#endif
struct hid_device_;
typedef struct hid_device_ hid_device; /**< opaque hidapi structure */
/** hidapi info structure */
struct hid_device_info {
/** Platform-specific device path */
char *path;
/** Device Vendor ID */
unsigned short vendor_id;
/** Device Product ID */
unsigned short product_id;
/** Serial Number */
wchar_t *serial_number;
/** Device Release Number in binary-coded decimal,
also known as Device Version Number */
unsigned short release_number;
/** Manufacturer String */
wchar_t *manufacturer_string;
/** Product string */
wchar_t *product_string;
/** Usage Page for this Device/Interface
(Windows/Mac only). */
unsigned short usage_page;
/** Usage for this Device/Interface
(Windows/Mac only).*/
unsigned short usage;
/** The USB interface which this logical device
represents.
* Valid on both Linux implementations in all cases.
* Valid on the Windows implementation only if the device
contains more than one interface.
* Valid on the Mac implementation if and only if the device
is a USB HID device. */
int interface_number;
/** Pointer to the next device */
struct hid_device_info *next;
};
/** @brief Initialize the HIDAPI library.
This function initializes the HIDAPI library. Calling it is not
strictly necessary, as it will be called automatically by
hid_enumerate() and any of the hid_open_*() functions if it is
needed. This function should be called at the beginning of
execution however, if there is a chance of HIDAPI handles
being opened by different threads simultaneously.
@ingroup API
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_init(void);
/** @brief Finalize the HIDAPI library.
This function frees all of the static data associated with
HIDAPI. It should be called at the end of execution to avoid
memory leaks.
@ingroup API
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_exit(void);
/** @brief Enumerate the HID Devices.
This function returns a linked list of all the HID devices
attached to the system which match vendor_id and product_id.
If @p vendor_id is set to 0 then any vendor matches.
If @p product_id is set to 0 then any product matches.
If @p vendor_id and @p product_id are both set to 0, then
all HID devices will be returned.
@ingroup API
@param vendor_id The Vendor ID (VID) of the types of device
to open.
@param product_id The Product ID (PID) of the types of
device to open.
@returns
This function returns a pointer to a linked list of type
struct #hid_device_info, containing information about the HID devices
attached to the system, or NULL in the case of failure. Free
this linked list by calling hid_free_enumeration().
*/
struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id);
/** @brief Free an enumeration Linked List
This function frees a linked list created by hid_enumerate().
@ingroup API
@param devs Pointer to a list of struct_device returned from
hid_enumerate().
*/
void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs);
/** @brief Open a HID device using a Vendor ID (VID), Product ID
(PID) and optionally a serial number.
If @p serial_number is NULL, the first device with the
specified VID and PID is opened.
@ingroup API
@param vendor_id The Vendor ID (VID) of the device to open.
@param product_id The Product ID (PID) of the device to open.
@param serial_number The Serial Number of the device to open
(Optionally NULL).
@returns
This function returns a pointer to a #hid_device object on
success or NULL on failure.
*/
HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number);
/** @brief Open a HID device by its path name.
The path name be determined by calling hid_enumerate(), or a
platform-specific path name can be used (eg: /dev/hidraw0 on
Linux).
@ingroup API
@param path The path name of the device to open
@returns
This function returns a pointer to a #hid_device object on
success or NULL on failure.
*/
HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path);
/** @brief Write an Output report to a HID device.
The first byte of @p data[] must contain the Report ID. For
devices which only support a single report, this must be set
to 0x0. The remaining bytes contain the report data. Since
the Report ID is mandatory, calls to hid_write() will always
contain one more byte than the report contains. For example,
if a hid report is 16 bytes long, 17 bytes must be passed to
hid_write(), the Report ID (or 0x0, for devices with a
single report), followed by the report data (16 bytes). In
this example, the length passed in would be 17.
hid_write() will send the data on the first OUT endpoint, if
one exists. If it does not, it will send the data through
the Control Endpoint (Endpoint 0).
@ingroup API
@param dev A device handle returned from hid_open().
@param data The data to send, including the report number as
the first byte.
@param length The length in bytes of the data to send.
@returns
This function returns the actual number of bytes written and
-1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_write(hid_device *dev, const unsigned char *data, size_t length);
/** @brief Read an Input report from a HID device with timeout.
Input reports are returned
to the host through the INTERRUPT IN endpoint. The first byte will
contain the Report number if the device uses numbered reports.
@ingroup API
@param dev A device handle returned from hid_open().
@param data A buffer to put the read data into.
@param length The number of bytes to read. For devices with
multiple reports, make sure to read an extra byte for
the report number.
@param milliseconds timeout in milliseconds or -1 for blocking wait.
@returns
This function returns the actual number of bytes read and
-1 on error. If no packet was available to be read within
the timeout period, this function returns 0.
*/
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds);
/** @brief Read an Input report from a HID device.
Input reports are returned
to the host through the INTERRUPT IN endpoint. The first byte will
contain the Report number if the device uses numbered reports.
@ingroup API
@param dev A device handle returned from hid_open().
@param data A buffer to put the read data into.
@param length The number of bytes to read. For devices with
multiple reports, make sure to read an extra byte for
the report number.
@returns
This function returns the actual number of bytes read and
-1 on error. If no packet was available to be read and
the handle is in non-blocking mode, this function returns 0.
*/
int HID_API_EXPORT HID_API_CALL hid_read(hid_device *dev, unsigned char *data, size_t length);
/** @brief Set the device handle to be non-blocking.
In non-blocking mode calls to hid_read() will return
immediately with a value of 0 if there is no data to be
read. In blocking mode, hid_read() will wait (block) until
there is data to read before returning.
Nonblocking can be turned on and off at any time.
@ingroup API
@param dev A device handle returned from hid_open().
@param nonblock enable or not the nonblocking reads
- 1 to enable nonblocking
- 0 to disable nonblocking.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *dev, int nonblock);
/** @brief Send a Feature report to the device.
Feature reports are sent over the Control endpoint as a
Set_Report transfer. The first byte of @p data[] must
contain the Report ID. For devices which only support a
single report, this must be set to 0x0. The remaining bytes
contain the report data. Since the Report ID is mandatory,
calls to hid_send_feature_report() will always contain one
more byte than the report contains. For example, if a hid
report is 16 bytes long, 17 bytes must be passed to
hid_send_feature_report(): the Report ID (or 0x0, for
devices which do not use numbered reports), followed by the
report data (16 bytes). In this example, the length passed
in would be 17.
@ingroup API
@param dev A device handle returned from hid_open().
@param data The data to send, including the report number as
the first byte.
@param length The length in bytes of the data to send, including
the report number.
@returns
This function returns the actual number of bytes written and
-1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length);
/** @brief Get a feature report from a HID device.
Set the first byte of @p data[] to the Report ID of the
report to be read. Make sure to allow space for this
extra byte in @p data[]. Upon return, the first byte will
still contain the Report ID, and the report data will
start in data[1].
@ingroup API
@param dev A device handle returned from hid_open().
@param data A buffer to put the read data into, including
the Report ID. Set the first byte of @p data[] to the
Report ID of the report to be read, or set it to zero
if your device does not use numbered reports.
@param length The number of bytes to read, including an
extra byte for the report ID. The buffer can be longer
than the actual report.
@returns
This function returns the number of bytes read plus
one for the report ID (which is still in the first
byte), or -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length);
/** @brief Close a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
*/
void HID_API_EXPORT HID_API_CALL hid_close(hid_device *dev);
/** @brief Get The Manufacturer String from a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen);
/** @brief Get The Product String from a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen);
/** @brief Get The Serial Number String from a HID device.
@ingroup API
@param dev A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen);
/** @brief Get a string from a HID device, based on its string index.
@ingroup API
@param dev A device handle returned from hid_open().
@param string_index The index of the string to get.
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen);
/** @brief Get a string describing the last error which occurred.
@ingroup API
@param dev A device handle returned from hid_open().
@returns
This function returns a string containing the last error
which occurred or NULL if none has occurred.
*/
HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *dev);
#ifdef __cplusplus
}
#endif
#endif

797
src/hidapi/linux/hid.c Normal file
View file

@ -0,0 +1,797 @@
/*******************************************************
HIDAPI - Multi-Platform library for
communication with HID devices.
Alan Ott
Signal 11 Software
8/22/2009
Linux Version - 6/2/2009
Copyright 2009, All Rights Reserved.
At the discretion of the user of this library,
this software may be licensed under the terms of the
GNU General Public License v3, a BSD-Style license, or the
original HIDAPI license as outlined in the LICENSE.txt,
LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
files located at the root of the source distribution.
These files may also be found in the public source
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
/* C */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <locale.h>
#include <errno.h>
/* Unix */
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <sys/utsname.h>
#include <fcntl.h>
#include <poll.h>
/* Linux */
#include <linux/hidraw.h>
#include <linux/version.h>
#include <linux/input.h>
#include <libudev.h>
#include "hidapi.h"
/* Definitions from linux/hidraw.h. Since these are new, some distros
may not have header files which contain them. */
#ifndef HIDIOCSFEATURE
#define HIDIOCSFEATURE(len) _IOC(_IOC_WRITE|_IOC_READ, 'H', 0x06, len)
#endif
#ifndef HIDIOCGFEATURE
#define HIDIOCGFEATURE(len) _IOC(_IOC_WRITE|_IOC_READ, 'H', 0x07, len)
#endif
/* USB HID device property names */
const char *device_string_names[] = {
"manufacturer",
"product",
"serial",
};
/* Symbolic names for the properties above */
enum device_string_id {
DEVICE_STRING_MANUFACTURER,
DEVICE_STRING_PRODUCT,
DEVICE_STRING_SERIAL,
DEVICE_STRING_COUNT,
};
struct hid_device_ {
int device_handle;
int blocking;
int uses_numbered_reports;
};
static __u32 kernel_version = 0;
static __u32 detect_kernel_version(void)
{
struct utsname name;
int major, minor, release;
int ret;
uname(&name);
ret = sscanf(name.release, "%d.%d.%d", &major, &minor, &release);
if (ret == 3) {
return KERNEL_VERSION(major, minor, release);
}
ret = sscanf(name.release, "%d.%d", &major, &minor);
if (ret == 2) {
return KERNEL_VERSION(major, minor, 0);
}
printf("Couldn't determine kernel version from version string \"%s\"\n", name.release);
return 0;
}
static hid_device *new_hid_device(void)
{
hid_device *dev = calloc(1, sizeof(hid_device));
dev->device_handle = -1;
dev->blocking = 1;
dev->uses_numbered_reports = 0;
return dev;
}
/* The caller must free the returned string with free(). */
static wchar_t *utf8_to_wchar_t(const char *utf8)
{
wchar_t *ret = NULL;
if (utf8) {
size_t wlen = mbstowcs(NULL, utf8, 0);
if ((size_t) -1 == wlen) {
return wcsdup(L"");
}
ret = calloc(wlen+1, sizeof(wchar_t));
mbstowcs(ret, utf8, wlen+1);
ret[wlen] = 0x0000;
}
return ret;
}
/* Get an attribute value from a udev_device and return it as a whar_t
string. The returned string must be freed with free() when done.*/
static wchar_t *copy_udev_string(struct udev_device *dev, const char *udev_name)
{
return utf8_to_wchar_t(udev_device_get_sysattr_value(dev, udev_name));
}
/* uses_numbered_reports() returns 1 if report_descriptor describes a device
which contains numbered reports. */
static int uses_numbered_reports(__u8 *report_descriptor, __u32 size) {
unsigned int i = 0;
int size_code;
int data_len, key_size;
while (i < size) {
int key = report_descriptor[i];
/* Check for the Report ID key */
if (key == 0x85/*Report ID*/) {
/* This device has a Report ID, which means it uses
numbered reports. */
return 1;
}
//printf("key: %02hhx\n", key);
if ((key & 0xf0) == 0xf0) {
/* This is a Long Item. The next byte contains the
length of the data section (value) for this key.
See the HID specification, version 1.11, section
6.2.2.3, titled "Long Items." */
if (i+1 < size)
data_len = report_descriptor[i+1];
else
data_len = 0; /* malformed report */
key_size = 3;
}
else {
/* This is a Short Item. The bottom two bits of the
key contain the size code for the data section
(value) for this key. Refer to the HID
specification, version 1.11, section 6.2.2.2,
titled "Short Items." */
size_code = key & 0x3;
switch (size_code) {
case 0:
case 1:
case 2:
data_len = size_code;
break;
case 3:
data_len = 4;
break;
default:
/* Can't ever happen since size_code is & 0x3 */
data_len = 0;
break;
};
key_size = 1;
}
/* Skip over this key and it's associated data */
i += data_len + key_size;
}
/* Didn't find a Report ID key. Device doesn't use numbered reports. */
return 0;
}
/*
* The caller is responsible for free()ing the (newly-allocated) character
* strings pointed to by serial_number_utf8 and product_name_utf8 after use.
*/
static int
parse_uevent_info(const char *uevent, int *bus_type,
unsigned short *vendor_id, unsigned short *product_id,
char **serial_number_utf8, char **product_name_utf8)
{
char *tmp = strdup(uevent);
char *saveptr = NULL;
char *line;
char *key;
char *value;
int found_id = 0;
int found_serial = 0;
int found_name = 0;
line = strtok_r(tmp, "\n", &saveptr);
while (line != NULL) {
/* line: "KEY=value" */
key = line;
value = strchr(line, '=');
if (!value) {
goto next_line;
}
*value = '\0';
value++;
if (strcmp(key, "HID_ID") == 0) {
/**
* type vendor product
* HID_ID=0003:000005AC:00008242
**/
int ret = sscanf(value, "%x:%hx:%hx", bus_type, vendor_id, product_id);
if (ret == 3) {
found_id = 1;
}
} else if (strcmp(key, "HID_NAME") == 0) {
/* The caller has to free the product name */
*product_name_utf8 = strdup(value);
found_name = 1;
} else if (strcmp(key, "HID_UNIQ") == 0) {
/* The caller has to free the serial number */
*serial_number_utf8 = strdup(value);
found_serial = 1;
}
next_line:
line = strtok_r(NULL, "\n", &saveptr);
}
free(tmp);
return (found_id && found_name && found_serial);
}
static int get_device_string(hid_device *dev, enum device_string_id key, wchar_t *string, size_t maxlen)
{
struct udev *udev;
struct udev_device *udev_dev, *parent, *hid_dev;
struct stat s;
int ret = -1;
char *serial_number_utf8 = NULL;
char *product_name_utf8 = NULL;
/* Create the udev object */
udev = udev_new();
if (!udev) {
printf("Can't create udev\n");
return -1;
}
/* Get the dev_t (major/minor numbers) from the file handle. */
ret = fstat(dev->device_handle, &s);
if (-1 == ret)
return ret;
/* Open a udev device from the dev_t. 'c' means character device. */
udev_dev = udev_device_new_from_devnum(udev, 'c', s.st_rdev);
if (udev_dev) {
hid_dev = udev_device_get_parent_with_subsystem_devtype(
udev_dev,
"hid",
NULL);
if (hid_dev) {
unsigned short dev_vid;
unsigned short dev_pid;
int bus_type;
size_t retm;
ret = parse_uevent_info(
udev_device_get_sysattr_value(hid_dev, "uevent"),
&bus_type,
&dev_vid,
&dev_pid,
&serial_number_utf8,
&product_name_utf8);
if (bus_type == BUS_BLUETOOTH) {
switch (key) {
case DEVICE_STRING_MANUFACTURER:
wcsncpy(string, L"", maxlen);
ret = 0;
break;
case DEVICE_STRING_PRODUCT:
retm = mbstowcs(string, product_name_utf8, maxlen);
ret = (retm == (size_t)-1)? -1: 0;
break;
case DEVICE_STRING_SERIAL:
retm = mbstowcs(string, serial_number_utf8, maxlen);
ret = (retm == (size_t)-1)? -1: 0;
break;
case DEVICE_STRING_COUNT:
default:
ret = -1;
break;
}
}
else {
/* This is a USB device. Find its parent USB Device node. */
parent = udev_device_get_parent_with_subsystem_devtype(
udev_dev,
"usb",
"usb_device");
if (parent) {
const char *str;
const char *key_str = NULL;
if (key >= 0 && key < DEVICE_STRING_COUNT) {
key_str = device_string_names[key];
} else {
ret = -1;
goto end;
}
str = udev_device_get_sysattr_value(parent, key_str);
if (str) {
/* Convert the string from UTF-8 to wchar_t */
retm = mbstowcs(string, str, maxlen);
ret = (retm == (size_t)-1)? -1: 0;
goto end;
}
}
}
}
}
end:
free(serial_number_utf8);
free(product_name_utf8);
udev_device_unref(udev_dev);
/* parent and hid_dev don't need to be (and can't be) unref'd.
I'm not sure why, but they'll throw double-free() errors. */
udev_unref(udev);
return ret;
}
int HID_API_EXPORT hid_init(void)
{
const char *locale;
/* Set the locale if it's not set. */
locale = setlocale(LC_CTYPE, NULL);
if (!locale)
setlocale(LC_CTYPE, "");
kernel_version = detect_kernel_version();
return 0;
}
int HID_API_EXPORT hid_exit(void)
{
/* Nothing to do for this in the Linux/hidraw implementation. */
return 0;
}
struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
{
struct udev *udev;
struct udev_enumerate *enumerate;
struct udev_list_entry *devices, *dev_list_entry;
struct hid_device_info *root = NULL; /* return object */
struct hid_device_info *cur_dev = NULL;
struct hid_device_info *prev_dev = NULL; /* previous device */
hid_init();
/* Create the udev object */
udev = udev_new();
if (!udev) {
printf("Can't create udev\n");
return NULL;
}
/* Create a list of the devices in the 'hidraw' subsystem. */
enumerate = udev_enumerate_new(udev);
udev_enumerate_add_match_subsystem(enumerate, "hidraw");
udev_enumerate_scan_devices(enumerate);
devices = udev_enumerate_get_list_entry(enumerate);
/* For each item, see if it matches the vid/pid, and if so
create a udev_device record for it */
udev_list_entry_foreach(dev_list_entry, devices) {
const char *sysfs_path;
const char *dev_path;
const char *str;
struct udev_device *raw_dev; /* The device's hidraw udev node. */
struct udev_device *hid_dev; /* The device's HID udev node. */
struct udev_device *usb_dev; /* The device's USB udev node. */
struct udev_device *intf_dev; /* The device's interface (in the USB sense). */
unsigned short dev_vid;
unsigned short dev_pid;
char *serial_number_utf8 = NULL;
char *product_name_utf8 = NULL;
int bus_type;
int result;
/* Get the filename of the /sys entry for the device
and create a udev_device object (dev) representing it */
sysfs_path = udev_list_entry_get_name(dev_list_entry);
raw_dev = udev_device_new_from_syspath(udev, sysfs_path);
dev_path = udev_device_get_devnode(raw_dev);
hid_dev = udev_device_get_parent_with_subsystem_devtype(
raw_dev,
"hid",
NULL);
if (!hid_dev) {
/* Unable to find parent hid device. */
goto next;
}
result = parse_uevent_info(
udev_device_get_sysattr_value(hid_dev, "uevent"),
&bus_type,
&dev_vid,
&dev_pid,
&serial_number_utf8,
&product_name_utf8);
if (!result) {
/* parse_uevent_info() failed for at least one field. */
goto next;
}
if (bus_type != BUS_USB && bus_type != BUS_BLUETOOTH) {
/* We only know how to handle USB and BT devices. */
goto next;
}
/* Check the VID/PID against the arguments */
if ((vendor_id == 0x0 || vendor_id == dev_vid) &&
(product_id == 0x0 || product_id == dev_pid)) {
struct hid_device_info *tmp;
/* VID/PID match. Create the record. */
tmp = malloc(sizeof(struct hid_device_info));
if (cur_dev) {
cur_dev->next = tmp;
}
else {
root = tmp;
}
prev_dev = cur_dev;
cur_dev = tmp;
/* Fill out the record */
cur_dev->next = NULL;
cur_dev->path = dev_path? strdup(dev_path): NULL;
/* VID/PID */
cur_dev->vendor_id = dev_vid;
cur_dev->product_id = dev_pid;
/* Serial Number */
cur_dev->serial_number = utf8_to_wchar_t(serial_number_utf8);
/* Release Number */
cur_dev->release_number = 0x0;
/* Interface Number */
cur_dev->interface_number = -1;
switch (bus_type) {
case BUS_USB:
/* The device pointed to by raw_dev contains information about
the hidraw device. In order to get information about the
USB device, get the parent device with the
subsystem/devtype pair of "usb"/"usb_device". This will
be several levels up the tree, but the function will find
it. */
usb_dev = udev_device_get_parent_with_subsystem_devtype(
raw_dev,
"usb",
"usb_device");
if (!usb_dev) {
/* Free this device */
free(cur_dev->serial_number);
free(cur_dev->path);
free(cur_dev);
/* Take it off the device list. */
if (prev_dev) {
prev_dev->next = NULL;
cur_dev = prev_dev;
}
else {
cur_dev = root = NULL;
}
goto next;
}
/* Manufacturer and Product strings */
cur_dev->manufacturer_string = copy_udev_string(usb_dev, device_string_names[DEVICE_STRING_MANUFACTURER]);
cur_dev->product_string = copy_udev_string(usb_dev, device_string_names[DEVICE_STRING_PRODUCT]);
/* Release Number */
str = udev_device_get_sysattr_value(usb_dev, "bcdDevice");
cur_dev->release_number = (str)? strtol(str, NULL, 16): 0x0;
/* Get a handle to the interface's udev node. */
intf_dev = udev_device_get_parent_with_subsystem_devtype(
raw_dev,
"usb",
"usb_interface");
if (intf_dev) {
str = udev_device_get_sysattr_value(intf_dev, "bInterfaceNumber");
cur_dev->interface_number = (str)? strtol(str, NULL, 16): -1;
}
break;
case BUS_BLUETOOTH:
/* Manufacturer and Product strings */
cur_dev->manufacturer_string = wcsdup(L"");
cur_dev->product_string = utf8_to_wchar_t(product_name_utf8);
break;
default:
/* Unknown device type - this should never happen, as we
* check for USB and Bluetooth devices above */
break;
}
}
next:
free(serial_number_utf8);
free(product_name_utf8);
udev_device_unref(raw_dev);
/* hid_dev, usb_dev and intf_dev don't need to be (and can't be)
unref()d. It will cause a double-free() error. I'm not
sure why. */
}
/* Free the enumerator and udev objects. */
udev_enumerate_unref(enumerate);
udev_unref(udev);
return root;
}
void HID_API_EXPORT hid_free_enumeration(struct hid_device_info *devs)
{
struct hid_device_info *d = devs;
while (d) {
struct hid_device_info *next = d->next;
free(d->path);
free(d->serial_number);
free(d->manufacturer_string);
free(d->product_string);
free(d);
d = next;
}
}
hid_device * hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
{
struct hid_device_info *devs, *cur_dev;
const char *path_to_open = NULL;
hid_device *handle = NULL;
devs = hid_enumerate(vendor_id, product_id);
cur_dev = devs;
while (cur_dev) {
if (cur_dev->vendor_id == vendor_id &&
cur_dev->product_id == product_id) {
if (serial_number) {
if (wcscmp(serial_number, cur_dev->serial_number) == 0) {
path_to_open = cur_dev->path;
break;
}
}
else {
path_to_open = cur_dev->path;
break;
}
}
cur_dev = cur_dev->next;
}
if (path_to_open) {
/* Open the device */
handle = hid_open_path(path_to_open);
}
hid_free_enumeration(devs);
return handle;
}
hid_device * HID_API_EXPORT hid_open_path(const char *path)
{
hid_device *dev = NULL;
hid_init();
dev = new_hid_device();
/* OPEN HERE */
dev->device_handle = open(path, O_RDWR);
/* If we have a good handle, return it. */
if (dev->device_handle > 0) {
/* Get the report descriptor */
int res, desc_size = 0;
struct hidraw_report_descriptor rpt_desc;
memset(&rpt_desc, 0x0, sizeof(rpt_desc));
/* Get Report Descriptor Size */
res = ioctl(dev->device_handle, HIDIOCGRDESCSIZE, &desc_size);
if (res < 0)
perror("HIDIOCGRDESCSIZE");
/* Get Report Descriptor */
rpt_desc.size = desc_size;
res = ioctl(dev->device_handle, HIDIOCGRDESC, &rpt_desc);
if (res < 0) {
perror("HIDIOCGRDESC");
} else {
/* Determine if this device uses numbered reports. */
dev->uses_numbered_reports =
uses_numbered_reports(rpt_desc.value,
rpt_desc.size);
}
return dev;
}
else {
/* Unable to open any devices. */
free(dev);
return NULL;
}
}
int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t length)
{
int bytes_written;
bytes_written = write(dev->device_handle, data, length);
return bytes_written;
}
int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
{
int bytes_read;
if (milliseconds >= 0) {
/* Milliseconds is either 0 (non-blocking) or > 0 (contains
a valid timeout). In both cases we want to call poll()
and wait for data to arrive. Don't rely on non-blocking
operation (O_NONBLOCK) since some kernels don't seem to
properly report device disconnection through read() when
in non-blocking mode. */
int ret;
struct pollfd fds;
fds.fd = dev->device_handle;
fds.events = POLLIN;
fds.revents = 0;
ret = poll(&fds, 1, milliseconds);
if (ret == -1 || ret == 0) {
/* Error or timeout */
return ret;
}
else {
/* Check for errors on the file descriptor. This will
indicate a device disconnection. */
if (fds.revents & (POLLERR | POLLHUP | POLLNVAL))
return -1;
}
}
bytes_read = read(dev->device_handle, data, length);
if (bytes_read < 0 && (errno == EAGAIN || errno == EINPROGRESS))
bytes_read = 0;
if (bytes_read >= 0 &&
kernel_version != 0 &&
kernel_version < KERNEL_VERSION(2,6,34) &&
dev->uses_numbered_reports) {
/* Work around a kernel bug. Chop off the first byte. */
memmove(data, data+1, bytes_read);
bytes_read--;
}
return bytes_read;
}
int HID_API_EXPORT hid_read(hid_device *dev, unsigned char *data, size_t length)
{
return hid_read_timeout(dev, data, length, (dev->blocking)? -1: 0);
}
int HID_API_EXPORT hid_set_nonblocking(hid_device *dev, int nonblock)
{
/* Do all non-blocking in userspace using poll(), since it looks
like there's a bug in the kernel in some versions where
read() will not return -1 on disconnection of the USB device */
dev->blocking = !nonblock;
return 0; /* Success */
}
int HID_API_EXPORT hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
{
int res;
res = ioctl(dev->device_handle, HIDIOCSFEATURE(length), data);
if (res < 0)
perror("ioctl (SFEATURE)");
return res;
}
int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
{
int res;
res = ioctl(dev->device_handle, HIDIOCGFEATURE(length), data);
if (res < 0)
perror("ioctl (GFEATURE)");
return res;
}
void HID_API_EXPORT hid_close(hid_device *dev)
{
if (!dev)
return;
close(dev->device_handle);
free(dev);
}
int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
return get_device_string(dev, DEVICE_STRING_MANUFACTURER, string, maxlen);
}
int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
return get_device_string(dev, DEVICE_STRING_PRODUCT, string, maxlen);
}
int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
return get_device_string(dev, DEVICE_STRING_SERIAL, string, maxlen);
}
int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
{
return -1;
}
HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
{
return NULL;
}

1121
src/hidapi/mac/hid.c Normal file

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956
src/hidapi/win/hid.c Normal file
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@ -0,0 +1,956 @@
/*******************************************************
HIDAPI - Multi-Platform library for
communication with HID devices.
Alan Ott
Signal 11 Software
8/22/2009
Copyright 2009, All Rights Reserved.
At the discretion of the user of this library,
this software may be licensed under the terms of the
GNU General Public License v3, a BSD-Style license, or the
original HIDAPI license as outlined in the LICENSE.txt,
LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
files located at the root of the source distribution.
These files may also be found in the public source
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
#include <windows.h>
#ifndef _NTDEF_
typedef LONG NTSTATUS;
#endif
#ifdef __MINGW32__
#include <ntdef.h>
#include <winbase.h>
#endif
#ifdef __CYGWIN__
#include <ntdef.h>
#define _wcsdup wcsdup
#endif
/* The maximum number of characters that can be passed into the
HidD_Get*String() functions without it failing.*/
#define MAX_STRING_WCHARS 0xFFF
/*#define HIDAPI_USE_DDK*/
#ifdef __cplusplus
extern "C" {
#endif
#include <setupapi.h>
#include <winioctl.h>
#ifdef HIDAPI_USE_DDK
#include <hidsdi.h>
#endif
/* Copied from inc/ddk/hidclass.h, part of the Windows DDK. */
#define HID_OUT_CTL_CODE(id) \
CTL_CODE(FILE_DEVICE_KEYBOARD, (id), METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
#define IOCTL_HID_GET_FEATURE HID_OUT_CTL_CODE(100)
#ifdef __cplusplus
} /* extern "C" */
#endif
#include <stdio.h>
#include <stdlib.h>
#include "hidapi.h"
#undef MIN
#define MIN(x,y) ((x) < (y)? (x): (y))
#ifdef _MSC_VER
/* Thanks Microsoft, but I know how to use strncpy(). */
#pragma warning(disable:4996)
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifndef HIDAPI_USE_DDK
/* Since we're not building with the DDK, and the HID header
files aren't part of the SDK, we have to define all this
stuff here. In lookup_functions(), the function pointers
defined below are set. */
typedef struct _HIDD_ATTRIBUTES{
ULONG Size;
USHORT VendorID;
USHORT ProductID;
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef USHORT USAGE;
typedef struct _HIDP_CAPS {
USAGE Usage;
USAGE UsagePage;
USHORT InputReportByteLength;
USHORT OutputReportByteLength;
USHORT FeatureReportByteLength;
USHORT Reserved[17];
USHORT fields_not_used_by_hidapi[10];
} HIDP_CAPS, *PHIDP_CAPS;
typedef void* PHIDP_PREPARSED_DATA;
#define HIDP_STATUS_SUCCESS 0x110000
typedef BOOLEAN (__stdcall *HidD_GetAttributes_)(HANDLE device, PHIDD_ATTRIBUTES attrib);
typedef BOOLEAN (__stdcall *HidD_GetSerialNumberString_)(HANDLE device, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_GetManufacturerString_)(HANDLE handle, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_GetProductString_)(HANDLE handle, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_SetFeature_)(HANDLE handle, PVOID data, ULONG length);
typedef BOOLEAN (__stdcall *HidD_GetFeature_)(HANDLE handle, PVOID data, ULONG length);
typedef BOOLEAN (__stdcall *HidD_GetIndexedString_)(HANDLE handle, ULONG string_index, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_GetPreparsedData_)(HANDLE handle, PHIDP_PREPARSED_DATA *preparsed_data);
typedef BOOLEAN (__stdcall *HidD_FreePreparsedData_)(PHIDP_PREPARSED_DATA preparsed_data);
typedef NTSTATUS (__stdcall *HidP_GetCaps_)(PHIDP_PREPARSED_DATA preparsed_data, HIDP_CAPS *caps);
typedef BOOLEAN (__stdcall *HidD_SetNumInputBuffers_)(HANDLE handle, ULONG number_buffers);
static HidD_GetAttributes_ HidD_GetAttributes;
static HidD_GetSerialNumberString_ HidD_GetSerialNumberString;
static HidD_GetManufacturerString_ HidD_GetManufacturerString;
static HidD_GetProductString_ HidD_GetProductString;
static HidD_SetFeature_ HidD_SetFeature;
static HidD_GetFeature_ HidD_GetFeature;
static HidD_GetIndexedString_ HidD_GetIndexedString;
static HidD_GetPreparsedData_ HidD_GetPreparsedData;
static HidD_FreePreparsedData_ HidD_FreePreparsedData;
static HidP_GetCaps_ HidP_GetCaps;
static HidD_SetNumInputBuffers_ HidD_SetNumInputBuffers;
static HMODULE lib_handle = NULL;
static BOOLEAN initialized = FALSE;
#endif /* HIDAPI_USE_DDK */
struct hid_device_ {
HANDLE device_handle;
BOOL blocking;
USHORT output_report_length;
size_t input_report_length;
void *last_error_str;
DWORD last_error_num;
BOOL read_pending;
char *read_buf;
OVERLAPPED ol;
};
static hid_device *new_hid_device()
{
hid_device *dev = (hid_device*) calloc(1, sizeof(hid_device));
dev->device_handle = INVALID_HANDLE_VALUE;
dev->blocking = TRUE;
dev->output_report_length = 0;
dev->input_report_length = 0;
dev->last_error_str = NULL;
dev->last_error_num = 0;
dev->read_pending = FALSE;
dev->read_buf = NULL;
memset(&dev->ol, 0, sizeof(dev->ol));
dev->ol.hEvent = CreateEvent(NULL, FALSE, FALSE /*initial state f=nonsignaled*/, NULL);
return dev;
}
static void free_hid_device(hid_device *dev)
{
CloseHandle(dev->ol.hEvent);
CloseHandle(dev->device_handle);
LocalFree(dev->last_error_str);
free(dev->read_buf);
free(dev);
}
static void register_error(hid_device *dev, const char *op)
{
WCHAR *ptr, *msg;
FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPVOID)&msg, 0/*sz*/,
NULL);
/* Get rid of the CR and LF that FormatMessage() sticks at the
end of the message. Thanks Microsoft! */
ptr = msg;
while (*ptr) {
if (*ptr == '\r') {
*ptr = 0x0000;
break;
}
ptr++;
}
/* Store the message off in the Device entry so that
the hid_error() function can pick it up. */
LocalFree(dev->last_error_str);
dev->last_error_str = msg;
}
#ifndef HIDAPI_USE_DDK
static int lookup_functions()
{
lib_handle = LoadLibraryA("hid.dll");
if (lib_handle) {
#define RESOLVE(x) x = (x##_)GetProcAddress(lib_handle, #x); if (!x) return -1;
RESOLVE(HidD_GetAttributes);
RESOLVE(HidD_GetSerialNumberString);
RESOLVE(HidD_GetManufacturerString);
RESOLVE(HidD_GetProductString);
RESOLVE(HidD_SetFeature);
RESOLVE(HidD_GetFeature);
RESOLVE(HidD_GetIndexedString);
RESOLVE(HidD_GetPreparsedData);
RESOLVE(HidD_FreePreparsedData);
RESOLVE(HidP_GetCaps);
RESOLVE(HidD_SetNumInputBuffers);
#undef RESOLVE
}
else
return -1;
return 0;
}
#endif
static HANDLE open_device(const char *path, BOOL open_rw)
{
HANDLE handle;
DWORD desired_access = (open_rw)? (GENERIC_WRITE | GENERIC_READ): 0;
DWORD share_mode = FILE_SHARE_READ|FILE_SHARE_WRITE;
handle = CreateFileA(path,
desired_access,
share_mode,
NULL,
OPEN_EXISTING,
FILE_FLAG_OVERLAPPED,/*FILE_ATTRIBUTE_NORMAL,*/
0);
return handle;
}
int HID_API_EXPORT hid_init(void)
{
#ifndef HIDAPI_USE_DDK
if (!initialized) {
if (lookup_functions() < 0) {
hid_exit();
return -1;
}
initialized = TRUE;
}
#endif
return 0;
}
int HID_API_EXPORT hid_exit(void)
{
#ifndef HIDAPI_USE_DDK
if (lib_handle)
FreeLibrary(lib_handle);
lib_handle = NULL;
initialized = FALSE;
#endif
return 0;
}
struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id)
{
BOOL res;
struct hid_device_info *root = NULL; /* return object */
struct hid_device_info *cur_dev = NULL;
/* Windows objects for interacting with the driver. */
GUID InterfaceClassGuid = {0x4d1e55b2, 0xf16f, 0x11cf, {0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30} };
SP_DEVINFO_DATA devinfo_data;
SP_DEVICE_INTERFACE_DATA device_interface_data;
SP_DEVICE_INTERFACE_DETAIL_DATA_A *device_interface_detail_data = NULL;
HDEVINFO device_info_set = INVALID_HANDLE_VALUE;
int device_index = 0;
int i;
if (hid_init() < 0)
return NULL;
/* Initialize the Windows objects. */
memset(&devinfo_data, 0x0, sizeof(devinfo_data));
devinfo_data.cbSize = sizeof(SP_DEVINFO_DATA);
device_interface_data.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
/* Get information for all the devices belonging to the HID class. */
device_info_set = SetupDiGetClassDevsA(&InterfaceClassGuid, NULL, NULL, DIGCF_PRESENT | DIGCF_DEVICEINTERFACE);
/* Iterate over each device in the HID class, looking for the right one. */
for (;;) {
HANDLE write_handle = INVALID_HANDLE_VALUE;
DWORD required_size = 0;
HIDD_ATTRIBUTES attrib;
res = SetupDiEnumDeviceInterfaces(device_info_set,
NULL,
&InterfaceClassGuid,
device_index,
&device_interface_data);
if (!res) {
/* A return of FALSE from this function means that
there are no more devices. */
break;
}
/* Call with 0-sized detail size, and let the function
tell us how long the detail struct needs to be. The
size is put in &required_size. */
res = SetupDiGetDeviceInterfaceDetailA(device_info_set,
&device_interface_data,
NULL,
0,
&required_size,
NULL);
/* Allocate a long enough structure for device_interface_detail_data. */
device_interface_detail_data = (SP_DEVICE_INTERFACE_DETAIL_DATA_A*) malloc(required_size);
device_interface_detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA_A);
/* Get the detailed data for this device. The detail data gives us
the device path for this device, which is then passed into
CreateFile() to get a handle to the device. */
res = SetupDiGetDeviceInterfaceDetailA(device_info_set,
&device_interface_data,
device_interface_detail_data,
required_size,
NULL,
NULL);
if (!res) {
/* register_error(dev, "Unable to call SetupDiGetDeviceInterfaceDetail");
Continue to the next device. */
goto cont;
}
/* Make sure this device is of Setup Class "HIDClass" and has a
driver bound to it. */
for (i = 0; ; i++) {
char driver_name[256];
/* Populate devinfo_data. This function will return failure
when there are no more interfaces left. */
res = SetupDiEnumDeviceInfo(device_info_set, i, &devinfo_data);
if (!res)
goto cont;
res = SetupDiGetDeviceRegistryPropertyA(device_info_set, &devinfo_data,
SPDRP_CLASS, NULL, (PBYTE)driver_name, sizeof(driver_name), NULL);
if (!res)
goto cont;
if ((strcmp(driver_name, "HIDClass") == 0) ||
(strcmp(driver_name, "Mouse") == 0) ||
(strcmp(driver_name, "Keyboard") == 0)) {
/* See if there's a driver bound. */
res = SetupDiGetDeviceRegistryPropertyA(device_info_set, &devinfo_data,
SPDRP_DRIVER, NULL, (PBYTE)driver_name, sizeof(driver_name), NULL);
if (res)
break;
}
}
//wprintf(L"HandleName: %s\n", device_interface_detail_data->DevicePath);
/* Open a handle to the device */
write_handle = open_device(device_interface_detail_data->DevicePath, FALSE);
/* Check validity of write_handle. */
if (write_handle == INVALID_HANDLE_VALUE) {
/* Unable to open the device. */
//register_error(dev, "CreateFile");
goto cont_close;
}
/* Get the Vendor ID and Product ID for this device. */
attrib.Size = sizeof(HIDD_ATTRIBUTES);
HidD_GetAttributes(write_handle, &attrib);
//wprintf(L"Product/Vendor: %x %x\n", attrib.ProductID, attrib.VendorID);
/* Check the VID/PID to see if we should add this
device to the enumeration list. */
if ((vendor_id == 0x0 || attrib.VendorID == vendor_id) &&
(product_id == 0x0 || attrib.ProductID == product_id)) {
#define WSTR_LEN 512
const char *str;
struct hid_device_info *tmp;
PHIDP_PREPARSED_DATA pp_data = NULL;
HIDP_CAPS caps;
BOOLEAN res;
NTSTATUS nt_res;
wchar_t wstr[WSTR_LEN]; /* TODO: Determine Size */
size_t len;
/* VID/PID match. Create the record. */
tmp = (struct hid_device_info*) calloc(1, sizeof(struct hid_device_info));
if (cur_dev) {
cur_dev->next = tmp;
}
else {
root = tmp;
}
cur_dev = tmp;
/* Get the Usage Page and Usage for this device. */
res = HidD_GetPreparsedData(write_handle, &pp_data);
if (res) {
nt_res = HidP_GetCaps(pp_data, &caps);
if (nt_res == HIDP_STATUS_SUCCESS) {
cur_dev->usage_page = caps.UsagePage;
cur_dev->usage = caps.Usage;
}
HidD_FreePreparsedData(pp_data);
}
/* Fill out the record */
cur_dev->next = NULL;
str = device_interface_detail_data->DevicePath;
if (str) {
len = strlen(str);
cur_dev->path = (char*) calloc(len+1, sizeof(char));
strncpy(cur_dev->path, str, len+1);
cur_dev->path[len] = '\0';
}
else
cur_dev->path = NULL;
/* Serial Number */
res = HidD_GetSerialNumberString(write_handle, wstr, sizeof(wstr));
wstr[WSTR_LEN-1] = 0x0000;
if (res) {
cur_dev->serial_number = _wcsdup(wstr);
}
/* Manufacturer String */
res = HidD_GetManufacturerString(write_handle, wstr, sizeof(wstr));
wstr[WSTR_LEN-1] = 0x0000;
if (res) {
cur_dev->manufacturer_string = _wcsdup(wstr);
}
/* Product String */
res = HidD_GetProductString(write_handle, wstr, sizeof(wstr));
wstr[WSTR_LEN-1] = 0x0000;
if (res) {
cur_dev->product_string = _wcsdup(wstr);
}
/* VID/PID */
cur_dev->vendor_id = attrib.VendorID;
cur_dev->product_id = attrib.ProductID;
/* Release Number */
cur_dev->release_number = attrib.VersionNumber;
/* Interface Number. It can sometimes be parsed out of the path
on Windows if a device has multiple interfaces. See
http://msdn.microsoft.com/en-us/windows/hardware/gg487473 or
search for "Hardware IDs for HID Devices" at MSDN. If it's not
in the path, it's set to -1. */
cur_dev->interface_number = -1;
if (cur_dev->path) {
char *interface_component = strstr(cur_dev->path, "&mi_");
if (interface_component) {
char *hex_str = interface_component + 4;
char *endptr = NULL;
cur_dev->interface_number = strtol(hex_str, &endptr, 16);
if (endptr == hex_str) {
/* The parsing failed. Set interface_number to -1. */
cur_dev->interface_number = -1;
}
}
}
}
cont_close:
CloseHandle(write_handle);
cont:
/* We no longer need the detail data. It can be freed */
free(device_interface_detail_data);
device_index++;
}
/* Close the device information handle. */
SetupDiDestroyDeviceInfoList(device_info_set);
return root;
}
void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs)
{
/* TODO: Merge this with the Linux version. This function is platform-independent. */
struct hid_device_info *d = devs;
while (d) {
struct hid_device_info *next = d->next;
free(d->path);
free(d->serial_number);
free(d->manufacturer_string);
free(d->product_string);
free(d);
d = next;
}
}
HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
{
/* TODO: Merge this functions with the Linux version. This function should be platform independent. */
struct hid_device_info *devs, *cur_dev;
const char *path_to_open = NULL;
hid_device *handle = NULL;
devs = hid_enumerate(vendor_id, product_id);
cur_dev = devs;
while (cur_dev) {
if (cur_dev->vendor_id == vendor_id &&
cur_dev->product_id == product_id) {
if (serial_number) {
if (wcscmp(serial_number, cur_dev->serial_number) == 0) {
path_to_open = cur_dev->path;
break;
}
}
else {
path_to_open = cur_dev->path;
break;
}
}
cur_dev = cur_dev->next;
}
if (path_to_open) {
/* Open the device */
handle = hid_open_path(path_to_open);
}
hid_free_enumeration(devs);
return handle;
}
HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path)
{
hid_device *dev;
HIDP_CAPS caps;
PHIDP_PREPARSED_DATA pp_data = NULL;
BOOLEAN res;
NTSTATUS nt_res;
if (hid_init() < 0) {
return NULL;
}
dev = new_hid_device();
/* Open a handle to the device */
dev->device_handle = open_device(path, TRUE);
/* Check validity of write_handle. */
if (dev->device_handle == INVALID_HANDLE_VALUE) {
/* System devices, such as keyboards and mice, cannot be opened in
read-write mode, because the system takes exclusive control over
them. This is to prevent keyloggers. However, feature reports
can still be sent and received. Retry opening the device, but
without read/write access. */
dev->device_handle = open_device(path, FALSE);
/* Check the validity of the limited device_handle. */
if (dev->device_handle == INVALID_HANDLE_VALUE) {
/* Unable to open the device, even without read-write mode. */
register_error(dev, "CreateFile");
goto err;
}
}
/* Set the Input Report buffer size to 64 reports. */
res = HidD_SetNumInputBuffers(dev->device_handle, 64);
if (!res) {
register_error(dev, "HidD_SetNumInputBuffers");
goto err;
}
/* Get the Input Report length for the device. */
res = HidD_GetPreparsedData(dev->device_handle, &pp_data);
if (!res) {
register_error(dev, "HidD_GetPreparsedData");
goto err;
}
nt_res = HidP_GetCaps(pp_data, &caps);
if (nt_res != HIDP_STATUS_SUCCESS) {
register_error(dev, "HidP_GetCaps");
goto err_pp_data;
}
dev->output_report_length = caps.OutputReportByteLength;
dev->input_report_length = caps.InputReportByteLength;
HidD_FreePreparsedData(pp_data);
dev->read_buf = (char*) malloc(dev->input_report_length);
return dev;
err_pp_data:
HidD_FreePreparsedData(pp_data);
err:
free_hid_device(dev);
return NULL;
}
int HID_API_EXPORT HID_API_CALL hid_write(hid_device *dev, const unsigned char *data, size_t length)
{
DWORD bytes_written;
BOOL res;
OVERLAPPED ol;
unsigned char *buf;
memset(&ol, 0, sizeof(ol));
/* Make sure the right number of bytes are passed to WriteFile. Windows
expects the number of bytes which are in the _longest_ report (plus
one for the report number) bytes even if the data is a report
which is shorter than that. Windows gives us this value in
caps.OutputReportByteLength. If a user passes in fewer bytes than this,
create a temporary buffer which is the proper size. */
if (length >= dev->output_report_length) {
/* The user passed the right number of bytes. Use the buffer as-is. */
buf = (unsigned char *) data;
} else {
/* Create a temporary buffer and copy the user's data
into it, padding the rest with zeros. */
buf = (unsigned char *) malloc(dev->output_report_length);
memcpy(buf, data, length);
memset(buf + length, 0, dev->output_report_length - length);
length = dev->output_report_length;
}
res = WriteFile(dev->device_handle, buf, length, NULL, &ol);
if (!res) {
if (GetLastError() != ERROR_IO_PENDING) {
/* WriteFile() failed. Return error. */
register_error(dev, "WriteFile");
bytes_written = -1;
goto end_of_function;
}
}
/* Wait here until the write is done. This makes
hid_write() synchronous. */
res = GetOverlappedResult(dev->device_handle, &ol, &bytes_written, TRUE/*wait*/);
if (!res) {
/* The Write operation failed. */
register_error(dev, "WriteFile");
bytes_written = -1;
goto end_of_function;
}
end_of_function:
if (buf != data)
free(buf);
return bytes_written;
}
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
{
DWORD bytes_read = 0;
size_t copy_len = 0;
BOOL res;
/* Copy the handle for convenience. */
HANDLE ev = dev->ol.hEvent;
if (!dev->read_pending) {
/* Start an Overlapped I/O read. */
dev->read_pending = TRUE;
memset(dev->read_buf, 0, dev->input_report_length);
ResetEvent(ev);
res = ReadFile(dev->device_handle, dev->read_buf, dev->input_report_length, &bytes_read, &dev->ol);
if (!res) {
if (GetLastError() != ERROR_IO_PENDING) {
/* ReadFile() has failed.
Clean up and return error. */
CancelIo(dev->device_handle);
dev->read_pending = FALSE;
goto end_of_function;
}
}
}
if (milliseconds >= 0) {
/* See if there is any data yet. */
res = WaitForSingleObject(ev, milliseconds);
if (res != WAIT_OBJECT_0) {
/* There was no data this time. Return zero bytes available,
but leave the Overlapped I/O running. */
return 0;
}
}
/* Either WaitForSingleObject() told us that ReadFile has completed, or
we are in non-blocking mode. Get the number of bytes read. The actual
data has been copied to the data[] array which was passed to ReadFile(). */
res = GetOverlappedResult(dev->device_handle, &dev->ol, &bytes_read, TRUE/*wait*/);
/* Set pending back to false, even if GetOverlappedResult() returned error. */
dev->read_pending = FALSE;
if (res && bytes_read > 0) {
if (dev->read_buf[0] == 0x0) {
/* If report numbers aren't being used, but Windows sticks a report
number (0x0) on the beginning of the report anyway. To make this
work like the other platforms, and to make it work more like the
HID spec, we'll skip over this byte. */
bytes_read--;
copy_len = length > bytes_read ? bytes_read : length;
memcpy(data, dev->read_buf+1, copy_len);
}
else {
/* Copy the whole buffer, report number and all. */
copy_len = length > bytes_read ? bytes_read : length;
memcpy(data, dev->read_buf, copy_len);
}
}
end_of_function:
if (!res) {
register_error(dev, "GetOverlappedResult");
return -1;
}
return copy_len;
}
int HID_API_EXPORT HID_API_CALL hid_read(hid_device *dev, unsigned char *data, size_t length)
{
return hid_read_timeout(dev, data, length, (dev->blocking)? -1: 0);
}
int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *dev, int nonblock)
{
dev->blocking = !nonblock;
return 0; /* Success */
}
int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
{
BOOL res = HidD_SetFeature(dev->device_handle, (PVOID)data, length);
if (!res) {
register_error(dev, "HidD_SetFeature");
return -1;
}
return length;
}
int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
{
BOOL res;
#if 0
res = HidD_GetFeature(dev->device_handle, data, length);
if (!res) {
register_error(dev, "HidD_GetFeature");
return -1;
}
return 0; /* HidD_GetFeature() doesn't give us an actual length, unfortunately */
#else
DWORD bytes_returned;
OVERLAPPED ol;
memset(&ol, 0, sizeof(ol));
res = DeviceIoControl(dev->device_handle,
IOCTL_HID_GET_FEATURE,
data, length,
data, length,
&bytes_returned, &ol);
if (!res) {
if (GetLastError() != ERROR_IO_PENDING) {
/* DeviceIoControl() failed. Return error. */
register_error(dev, "Send Feature Report DeviceIoControl");
return -1;
}
}
/* Wait here until the write is done. This makes
hid_get_feature_report() synchronous. */
res = GetOverlappedResult(dev->device_handle, &ol, &bytes_returned, TRUE/*wait*/);
if (!res) {
/* The operation failed. */
register_error(dev, "Send Feature Report GetOverLappedResult");
return -1;
}
/* bytes_returned does not include the first byte which contains the
report ID. The data buffer actually contains one more byte than
bytes_returned. */
bytes_returned++;
return bytes_returned;
#endif
}
void HID_API_EXPORT HID_API_CALL hid_close(hid_device *dev)
{
if (!dev)
return;
CancelIo(dev->device_handle);
free_hid_device(dev);
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetManufacturerString(dev->device_handle, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetManufacturerString");
return -1;
}
return 0;
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetProductString(dev->device_handle, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetProductString");
return -1;
}
return 0;
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetSerialNumberString(dev->device_handle, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetSerialNumberString");
return -1;
}
return 0;
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetIndexedString(dev->device_handle, string_index, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetIndexedString");
return -1;
}
return 0;
}
HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
{
return (wchar_t*)dev->last_error_str;
}
/*#define PICPGM*/
/*#define S11*/
#define P32
#ifdef S11
unsigned short VendorID = 0xa0a0;
unsigned short ProductID = 0x0001;
#endif
#ifdef P32
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x3f;
#endif
#ifdef PICPGM
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x0033;
#endif
#if 0
int __cdecl main(int argc, char* argv[])
{
int res;
unsigned char buf[65];
UNREFERENCED_PARAMETER(argc);
UNREFERENCED_PARAMETER(argv);
/* Set up the command buffer. */
memset(buf,0x00,sizeof(buf));
buf[0] = 0;
buf[1] = 0x81;
/* Open the device. */
int handle = open(VendorID, ProductID, L"12345");
if (handle < 0)
printf("unable to open device\n");
/* Toggle LED (cmd 0x80) */
buf[1] = 0x80;
res = write(handle, buf, 65);
if (res < 0)
printf("Unable to write()\n");
/* Request state (cmd 0x81) */
buf[1] = 0x81;
write(handle, buf, 65);
if (res < 0)
printf("Unable to write() (2)\n");
/* Read requested state */
read(handle, buf, 65);
if (res < 0)
printf("Unable to read()\n");
/* Print out the returned buffer. */
for (int i = 0; i < 4; i++)
printf("buf[%d]: %d\n", i, buf[i]);
return 0;
}
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif

View file

@ -2,6 +2,7 @@
#include "../ClipperUtils.hpp"
#include "../EdgeGrid.hpp"
#include "../Geometry.hpp"
#include "../Surface.hpp"
#include "../PrintConfig.hpp"
#include "../libslic3r.h"
@ -777,6 +778,8 @@ void mark_boundary_segments_touching_infill(
const Vec2d *pt2;
} visitor(grid, boundary, boundary_data, distance_colliding * distance_colliding);
BoundingBoxf bboxf(boundary_bbox.min.cast<double>(), boundary_bbox.max.cast<double>());
bboxf.offset(- SCALED_EPSILON);
for (const Polyline &polyline : infill) {
// Clip the infill polyline by the Eucledian distance along the polyline.
SegmentPoint start_point = clip_start_segment_and_point(polyline.points, clip_distance);
@ -814,10 +817,12 @@ void mark_boundary_segments_touching_infill(
Vec2d vperp(-v.y(), v.x());
Vec2d a = pt1 - v - vperp;
Vec2d b = pt1 + v - vperp;
grid.visit_cells_intersecting_line(a.cast<coord_t>(), b.cast<coord_t>(), visitor);
if (Geometry::liang_barsky_line_clipping(a, b, bboxf))
grid.visit_cells_intersecting_line(a.cast<coord_t>(), b.cast<coord_t>(), visitor);
a = pt1 - v + vperp;
b = pt1 + v + vperp;
grid.visit_cells_intersecting_line(a.cast<coord_t>(), b.cast<coord_t>(), visitor);
if (Geometry::liang_barsky_line_clipping(a, b, bboxf))
grid.visit_cells_intersecting_line(a.cast<coord_t>(), b.cast<coord_t>(), visitor);
#endif
}
}

View file

@ -6,9 +6,6 @@
#include "Geometry.hpp"
#include "GCode/PrintExtents.hpp"
#include "GCode/WipeTower.hpp"
#if ENABLE_THUMBNAIL_GENERATOR
#include "GCode/ThumbnailData.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
#include "ShortestPath.hpp"
#include "Utils.hpp"
@ -35,9 +32,7 @@
#include <Shiny/Shiny.h>
#if ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
#include "miniz_extension.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
#if 0
// Enable debugging and asserts, even in the release build.
@ -695,7 +690,7 @@ std::vector<std::pair<coordf_t, std::vector<GCode::LayerToPrint>>> GCode::collec
}
#if ENABLE_THUMBNAIL_GENERATOR
void GCode::do_export(Print* print, const char* path, GCodePreviewData* preview_data, const std::vector<ThumbnailData>* thumbnail_data)
void GCode::do_export(Print* print, const char* path, GCodePreviewData* preview_data, ThumbnailsGeneratorCallback thumbnail_cb)
#else
void GCode::do_export(Print *print, const char *path, GCodePreviewData *preview_data)
#endif // ENABLE_THUMBNAIL_GENERATOR
@ -725,7 +720,7 @@ void GCode::do_export(Print *print, const char *path, GCodePreviewData *preview_
try {
m_placeholder_parser_failed_templates.clear();
#if ENABLE_THUMBNAIL_GENERATOR
this->_do_export(*print, file, thumbnail_data);
this->_do_export(*print, file, thumbnail_cb);
#else
this->_do_export(*print, file);
#endif // ENABLE_THUMBNAIL_GENERATOR
@ -793,9 +788,9 @@ void GCode::do_export(Print *print, const char *path, GCodePreviewData *preview_
}
#if ENABLE_THUMBNAIL_GENERATOR
void GCode::_do_export(Print& print, FILE* file, const std::vector<ThumbnailData>* thumbnail_data)
void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thumbnail_cb)
#else
void GCode::_do_export(Print &print, FILE *file)
void GCode::_do_export(Print& print, FILE* file)
#endif // ENABLE_THUMBNAIL_GENERATOR
{
PROFILE_FUNC();
@ -812,46 +807,46 @@ void GCode::_do_export(Print &print, FILE *file)
// shall be adjusted as well to produce a G-code block compatible with the particular firmware flavor.
if (print.config().gcode_flavor.value == gcfMarlin) {
m_normal_time_estimator.set_max_acceleration((float)print.config().machine_max_acceleration_extruding.values[0]);
m_normal_time_estimator.set_retract_acceleration((float)print.config().machine_max_acceleration_retracting.values[0]);
m_normal_time_estimator.set_minimum_feedrate((float)print.config().machine_min_extruding_rate.values[0]);
m_normal_time_estimator.set_minimum_travel_feedrate((float)print.config().machine_min_travel_rate.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::X, (float)print.config().machine_max_acceleration_x.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Y, (float)print.config().machine_max_acceleration_y.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Z, (float)print.config().machine_max_acceleration_z.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::E, (float)print.config().machine_max_acceleration_e.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::X, (float)print.config().machine_max_feedrate_x.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Y, (float)print.config().machine_max_feedrate_y.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Z, (float)print.config().machine_max_feedrate_z.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::E, (float)print.config().machine_max_feedrate_e.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::X, (float)print.config().machine_max_jerk_x.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Y, (float)print.config().machine_max_jerk_y.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Z, (float)print.config().machine_max_jerk_z.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::E, (float)print.config().machine_max_jerk_e.values[0]);
m_normal_time_estimator.set_retract_acceleration((float)print.config().machine_max_acceleration_retracting.values[0]);
m_normal_time_estimator.set_minimum_feedrate((float)print.config().machine_min_extruding_rate.values[0]);
m_normal_time_estimator.set_minimum_travel_feedrate((float)print.config().machine_min_travel_rate.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::X, (float)print.config().machine_max_acceleration_x.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Y, (float)print.config().machine_max_acceleration_y.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Z, (float)print.config().machine_max_acceleration_z.values[0]);
m_normal_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::E, (float)print.config().machine_max_acceleration_e.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::X, (float)print.config().machine_max_feedrate_x.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Y, (float)print.config().machine_max_feedrate_y.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Z, (float)print.config().machine_max_feedrate_z.values[0]);
m_normal_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::E, (float)print.config().machine_max_feedrate_e.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::X, (float)print.config().machine_max_jerk_x.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Y, (float)print.config().machine_max_jerk_y.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Z, (float)print.config().machine_max_jerk_z.values[0]);
m_normal_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::E, (float)print.config().machine_max_jerk_e.values[0]);
if (m_silent_time_estimator_enabled)
{
m_silent_time_estimator.reset();
m_silent_time_estimator.set_dialect(print.config().gcode_flavor);
/* "Stealth mode" values can be just a copy of "normal mode" values
/* "Stealth mode" values can be just a copy of "normal mode" values
* (when they aren't input for a printer preset).
* Thus, use back value from values, instead of second one, which could be absent
*/
m_silent_time_estimator.set_max_acceleration((float)print.config().machine_max_acceleration_extruding.values.back());
m_silent_time_estimator.set_retract_acceleration((float)print.config().machine_max_acceleration_retracting.values.back());
m_silent_time_estimator.set_minimum_feedrate((float)print.config().machine_min_extruding_rate.values.back());
m_silent_time_estimator.set_minimum_travel_feedrate((float)print.config().machine_min_travel_rate.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::X, (float)print.config().machine_max_acceleration_x.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Y, (float)print.config().machine_max_acceleration_y.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Z, (float)print.config().machine_max_acceleration_z.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::E, (float)print.config().machine_max_acceleration_e.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::X, (float)print.config().machine_max_feedrate_x.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Y, (float)print.config().machine_max_feedrate_y.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Z, (float)print.config().machine_max_feedrate_z.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::E, (float)print.config().machine_max_feedrate_e.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::X, (float)print.config().machine_max_jerk_x.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Y, (float)print.config().machine_max_jerk_y.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Z, (float)print.config().machine_max_jerk_z.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::E, (float)print.config().machine_max_jerk_e.values.back());
m_silent_time_estimator.set_max_acceleration((float)print.config().machine_max_acceleration_extruding.values.back());
m_silent_time_estimator.set_retract_acceleration((float)print.config().machine_max_acceleration_retracting.values.back());
m_silent_time_estimator.set_minimum_feedrate((float)print.config().machine_min_extruding_rate.values.back());
m_silent_time_estimator.set_minimum_travel_feedrate((float)print.config().machine_min_travel_rate.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::X, (float)print.config().machine_max_acceleration_x.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Y, (float)print.config().machine_max_acceleration_y.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::Z, (float)print.config().machine_max_acceleration_z.values.back());
m_silent_time_estimator.set_axis_max_acceleration(GCodeTimeEstimator::E, (float)print.config().machine_max_acceleration_e.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::X, (float)print.config().machine_max_feedrate_x.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Y, (float)print.config().machine_max_feedrate_y.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::Z, (float)print.config().machine_max_feedrate_z.values.back());
m_silent_time_estimator.set_axis_max_feedrate(GCodeTimeEstimator::E, (float)print.config().machine_max_feedrate_e.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::X, (float)print.config().machine_max_jerk_x.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Y, (float)print.config().machine_max_jerk_y.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::Z, (float)print.config().machine_max_jerk_z.values.back());
m_silent_time_estimator.set_axis_max_jerk(GCodeTimeEstimator::E, (float)print.config().machine_max_jerk_e.values.back());
if (print.config().single_extruder_multi_material) {
// As of now the fields are shown at the UI dialog in the same combo box as the ramming values, so they
// are considered to be active for the single extruder multi-material printers only.
@ -909,7 +904,8 @@ void GCode::_do_export(Print &print, FILE *file)
std::sort(zs.begin(), zs.end());
m_layer_count += (unsigned int)(object->copies().size() * (std::unique(zs.begin(), zs.end()) - zs.begin()));
}
} else {
}
else {
// Print all objects with the same print_z together.
std::vector<coordf_t> zs;
for (auto object : print.objects()) {
@ -927,7 +923,7 @@ void GCode::_do_export(Print &print, FILE *file)
m_enable_cooling_markers = true;
this->apply_print_config(print.config());
this->set_extruders(print.extruders());
// Initialize colorprint.
m_colorprint_heights = cast<float>(print.config().colorprint_heights.values);
@ -936,31 +932,31 @@ void GCode::_do_export(Print &print, FILE *file)
// get the minimum cross-section used in the print
std::vector<double> mm3_per_mm;
for (auto object : print.objects()) {
for (size_t region_id = 0; region_id < object->region_volumes.size(); ++ region_id) {
for (size_t region_id = 0; region_id < object->region_volumes.size(); ++region_id) {
const PrintRegion* region = print.regions()[region_id];
for (auto layer : object->layers()) {
const LayerRegion* layerm = layer->regions()[region_id];
if (region->config().get_abs_value("perimeter_speed" ) == 0 ||
region->config().get_abs_value("small_perimeter_speed" ) == 0 ||
region->config().get_abs_value("external_perimeter_speed" ) == 0 ||
region->config().get_abs_value("bridge_speed" ) == 0)
if (region->config().get_abs_value("perimeter_speed") == 0 ||
region->config().get_abs_value("small_perimeter_speed") == 0 ||
region->config().get_abs_value("external_perimeter_speed") == 0 ||
region->config().get_abs_value("bridge_speed") == 0)
mm3_per_mm.push_back(layerm->perimeters.min_mm3_per_mm());
if (region->config().get_abs_value("infill_speed" ) == 0 ||
region->config().get_abs_value("solid_infill_speed" ) == 0 ||
region->config().get_abs_value("top_solid_infill_speed" ) == 0 ||
region->config().get_abs_value("bridge_speed" ) == 0)
if (region->config().get_abs_value("infill_speed") == 0 ||
region->config().get_abs_value("solid_infill_speed") == 0 ||
region->config().get_abs_value("top_solid_infill_speed") == 0 ||
region->config().get_abs_value("bridge_speed") == 0)
mm3_per_mm.push_back(layerm->fills.min_mm3_per_mm());
}
}
if (object->config().get_abs_value("support_material_speed" ) == 0 ||
object->config().get_abs_value("support_material_interface_speed" ) == 0)
if (object->config().get_abs_value("support_material_speed") == 0 ||
object->config().get_abs_value("support_material_interface_speed") == 0)
for (auto layer : object->support_layers())
mm3_per_mm.push_back(layer->support_fills.min_mm3_per_mm());
}
print.throw_if_canceled();
// filter out 0-width segments
mm3_per_mm.erase(std::remove_if(mm3_per_mm.begin(), mm3_per_mm.end(), [](double v) { return v < 0.000001; }), mm3_per_mm.end());
if (! mm3_per_mm.empty()) {
if (!mm3_per_mm.empty()) {
// In order to honor max_print_speed we need to find a target volumetric
// speed that we can use throughout the print. So we define this target
// volumetric speed as the volumetric speed produced by printing the
@ -973,7 +969,7 @@ void GCode::_do_export(Print &print, FILE *file)
}
}
print.throw_if_canceled();
m_cooling_buffer = make_unique<CoolingBuffer>(*this);
if (print.config().spiral_vase.value)
m_spiral_vase = make_unique<SpiralVase>(print.config());
@ -991,15 +987,15 @@ void GCode::_do_export(Print &print, FILE *file)
#if ENABLE_THUMBNAIL_GENERATOR
// Write thumbnails using base64 encoding
if (thumbnail_data != nullptr)
if (thumbnail_cb != nullptr)
{
const size_t max_row_length = 78;
for (const ThumbnailData& data : *thumbnail_data)
ThumbnailsList thumbnails;
thumbnail_cb(thumbnails, print.full_print_config().option<ConfigOptionPoints>("thumbnails")->values, true, true, false);
for (const ThumbnailData& data : thumbnails)
{
if (data.is_valid())
{
#if ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
size_t png_size = 0;
void* png_data = tdefl_write_image_to_png_file_in_memory_ex((const void*)data.pixels.data(), data.width, data.height, 4, &png_size, MZ_DEFAULT_LEVEL, 1);
if (png_data != nullptr)
@ -1025,39 +1021,6 @@ void GCode::_do_export(Print &print, FILE *file)
mz_free(png_data);
}
#else
_write_format(file, "\n;\n; thumbnail begin %dx%d\n", data.width, data.height);
size_t row_size = 4 * data.width;
for (int r = (int)data.height - 1; r >= 0; --r)
{
std::string encoded;
encoded.resize(boost::beast::detail::base64::encoded_size(row_size));
encoded.resize(boost::beast::detail::base64::encode((void*)&encoded[0], (const void*)(data.pixels.data() + r * row_size), row_size));
unsigned int row_count = 0;
while (encoded.size() > max_row_length)
{
if (row_count == 0)
_write_format(file, "; %s\n", encoded.substr(0, max_row_length).c_str());
else
_write_format(file, ";>%s\n", encoded.substr(0, max_row_length).c_str());
encoded = encoded.substr(max_row_length);
++row_count;
}
if (encoded.size() > 0)
{
if (row_count == 0)
_write_format(file, "; %s\n", encoded.c_str());
else
_write_format(file, ";>%s\n", encoded.c_str());
}
}
_write(file, "; thumbnail end\n;\n");
#endif // ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
}
print.throw_if_canceled();
}

View file

@ -17,6 +17,9 @@
#include "GCodeTimeEstimator.hpp"
#include "EdgeGrid.hpp"
#include "GCode/Analyzer.hpp"
#if ENABLE_THUMBNAIL_GENERATOR
#include "GCode/ThumbnailData.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
#include <memory>
#include <string>
@ -30,9 +33,6 @@ namespace Slic3r {
// Forward declarations.
class GCode;
class GCodePreviewData;
#if ENABLE_THUMBNAIL_GENERATOR
struct ThumbnailData;
#endif // ENABLE_THUMBNAIL_GENERATOR
class AvoidCrossingPerimeters {
public:
@ -167,7 +167,7 @@ public:
// throws std::runtime_exception on error,
// throws CanceledException through print->throw_if_canceled().
#if ENABLE_THUMBNAIL_GENERATOR
void do_export(Print* print, const char* path, GCodePreviewData* preview_data = nullptr, const std::vector<ThumbnailData>* thumbnail_data = nullptr);
void do_export(Print* print, const char* path, GCodePreviewData* preview_data = nullptr, ThumbnailsGeneratorCallback thumbnail_cb = nullptr);
#else
void do_export(Print *print, const char *path, GCodePreviewData *preview_data = nullptr);
#endif // ENABLE_THUMBNAIL_GENERATOR
@ -199,7 +199,7 @@ public:
protected:
#if ENABLE_THUMBNAIL_GENERATOR
void _do_export(Print& print, FILE* file, const std::vector<ThumbnailData>* thumbnail_data);
void _do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thumbnail_cb);
#else
void _do_export(Print &print, FILE *file);
#endif //ENABLE_THUMBNAIL_GENERATOR

View file

@ -4,6 +4,7 @@
#if ENABLE_THUMBNAIL_GENERATOR
#include <vector>
#include "libslic3r/Point.hpp"
namespace Slic3r {
@ -20,6 +21,9 @@ struct ThumbnailData
bool is_valid() const;
};
typedef std::vector<ThumbnailData> ThumbnailsList;
typedef std::function<void(ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool transparent_background)> ThumbnailsGeneratorCallback;
} // namespace Slic3r
#endif // ENABLE_THUMBNAIL_GENERATOR

View file

@ -137,6 +137,79 @@ inline bool segments_intersect(
segments_could_intersect(jp1, jp2, ip1, ip2) <= 0;
}
// Based on Liang-Barsky function by Daniel White @ http://www.skytopia.com/project/articles/compsci/clipping.html
template<typename T>
bool liang_barsky_line_clipping(
// Start and end points of the source line, result will be stored there as well.
Eigen::Matrix<T, 2, 1, Eigen::DontAlign> &x0,
Eigen::Matrix<T, 2, 1, Eigen::DontAlign> &x1,
// Bounding box to clip with.
const BoundingBoxBase<Eigen::Matrix<T, 2, 1, Eigen::DontAlign>> &bbox)
{
Eigen::Matrix<T, 2, 1, Eigen::DontAlign> v = x1 - x0;
double t0 = 0.0;
double t1 = 1.0;
// Traverse through left, right, bottom, top edges.
for (int edge = 0; edge < 4; ++ edge)
{
double p, q;
switch (edge) {
case 0: p = - v.x(); q = - bbox.min.x() + x0.x(); break;
case 1: p = v.x(); q = bbox.max.x() - x0.x(); break;
case 2: p = - v.y(); q = - bbox.min.y() + x0.y(); break;
default: p = v.y(); q = bbox.max.y() - x0.y(); break;
}
if (p == 0) {
if (q < 0)
// Line parallel to the bounding box edge is fully outside of the bounding box.
return false;
// else don't clip
} else {
double r = q / p;
if (p < 0) {
if (r > t1)
// Fully clipped.
return false;
if (r > t0)
// Partially clipped.
t0 = r;
} else {
assert(p > 0);
if (r < t0)
// Fully clipped.
return false;
if (r < t1)
// Partially clipped.
t1 = r;
}
}
}
// Clipped successfully.
x1 = x0 + t1 * v;
x0 += t0 * v;
return true;
}
// Based on Liang-Barsky function by Daniel White @ http://www.skytopia.com/project/articles/compsci/clipping.html
template<typename T>
bool liang_barsky_line_clipping(
// Start and end points of the source line.
const Eigen::Matrix<T, 2, 1, Eigen::DontAlign> &x0src,
const Eigen::Matrix<T, 2, 1, Eigen::DontAlign> &x1src,
// Bounding box to clip with.
const BoundingBoxBase<Eigen::Matrix<T, 2, 1, Eigen::DontAlign>> &bbox,
// Start and end points of the clipped line.
Eigen::Matrix<T, 2, 1, Eigen::DontAlign> &x0clip,
Eigen::Matrix<T, 2, 1, Eigen::DontAlign> &x1clip)
{
x0clip = x0src;
x1clip = x1src;
return liang_barsky_line_clipping(x0clip, x1clip, bbox);
}
Pointf3s convex_hull(Pointf3s points);
Polygon convex_hull(Points points);
Polygon convex_hull(const Polygons &polygons);

View file

@ -107,6 +107,17 @@ bool Line::intersection(const Line &l2, Point *intersection) const
return false; // not intersecting
}
bool Line::clip_with_bbox(const BoundingBox &bbox)
{
Vec2d x0clip, x1clip;
bool result = Geometry::liang_barsky_line_clipping<double>(this->a.cast<double>(), this->b.cast<double>(), BoundingBoxf(bbox.min.cast<double>(), bbox.max.cast<double>()), x0clip, x1clip);
if (result) {
this->a = x0clip.cast<coord_t>();
this->b = x1clip.cast<coord_t>();
}
return result;
}
Vec3d Linef3::intersect_plane(double z) const
{
auto v = (this->b - this->a).cast<double>();

View file

@ -6,6 +6,7 @@
namespace Slic3r {
class BoundingBox;
class Line;
class Line3;
class Linef3;
@ -43,6 +44,8 @@ public:
Vector normal() const { return Vector((this->b(1) - this->a(1)), -(this->b(0) - this->a(0))); }
bool intersection(const Line& line, Point* intersection) const;
double ccw(const Point& point) const { return point.ccw(*this); }
// Clip a line with a bounding box. Returns false if the line is completely outside of the bounding box.
bool clip_with_bbox(const BoundingBox &bbox);
static double distance_to_squared(const Point &point, const Point &a, const Point &b);
static double distance_to(const Point &point, const Point &a, const Point &b) { return sqrt(distance_to_squared(point, a, b)); }

View file

@ -319,7 +319,7 @@ Polyline MotionPlannerGraph::shortest_path(size_t node_start, size_t node_end) c
std::vector<size_t> map_node_to_queue_id(m_adjacency_list.size(), size_t(-1));
distance[node_start] = 0.;
auto queue = make_mutable_priority_queue<node_t>(
auto queue = make_mutable_priority_queue<node_t, false>(
[&map_node_to_queue_id](const node_t node, size_t idx) { map_node_to_queue_id[node] = idx; },
[&distance](const node_t node1, const node_t node2) { return distance[node1] < distance[node2]; });
queue.reserve(m_adjacency_list.size());

View file

@ -3,7 +3,7 @@
#include <assert.h>
template<typename T, typename IndexSetter, typename LessPredicate>
template<typename T, typename IndexSetter, typename LessPredicate, const bool ResetIndexWhenRemoved = false>
class MutablePriorityQueue
{
public:
@ -42,26 +42,30 @@ private:
LessPredicate m_less_predicate;
};
template<typename T, typename IndexSetter, typename LessPredicate>
MutablePriorityQueue<T, IndexSetter, LessPredicate> make_mutable_priority_queue(IndexSetter &&index_setter, LessPredicate &&less_predicate)
template<typename T, const bool ResetIndexWhenRemoved, typename IndexSetter, typename LessPredicate>
MutablePriorityQueue<T, IndexSetter, LessPredicate, ResetIndexWhenRemoved> make_mutable_priority_queue(IndexSetter &&index_setter, LessPredicate &&less_predicate)
{
return MutablePriorityQueue<T, IndexSetter, LessPredicate>(
return MutablePriorityQueue<T, IndexSetter, LessPredicate, ResetIndexWhenRemoved>(
std::forward<IndexSetter>(index_setter), std::forward<LessPredicate>(less_predicate));
}
template<class T, class LessPredicate, class IndexSetter>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::clear()
template<class T, class LessPredicate, class IndexSetter, const bool ResetIndexWhenRemoved>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRemoved>::clear()
{
#ifndef NDEBUG
for (size_t idx = 0; idx < m_heap.size(); ++ idx)
// Mark as removed from the queue.
m_index_setter(m_heap[idx], std::numeric_limits<size_t>::max());
#ifdef NDEBUG
// Only mark as removed from the queue in release mode, if configured so.
if (ResetIndexWhenRemoved)
#endif /* NDEBUG */
{
for (size_t idx = 0; idx < m_heap.size(); ++ idx)
// Mark as removed from the queue.
m_index_setter(m_heap[idx], std::numeric_limits<size_t>::max());
}
m_heap.clear();
}
template<class T, class LessPredicate, class IndexSetter>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::push(const T &item)
template<class T, class LessPredicate, class IndexSetter, const bool ResetIndexWhenRemoved>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRemoved>::push(const T &item)
{
size_t idx = m_heap.size();
m_heap.emplace_back(item);
@ -69,8 +73,8 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::push(const T &i
update_heap_up(0, idx);
}
template<class T, class LessPredicate, class IndexSetter>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::push(T &&item)
template<class T, class LessPredicate, class IndexSetter, const bool ResetIndexWhenRemoved>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRemoved>::push(T &&item)
{
size_t idx = m_heap.size();
m_heap.emplace_back(std::move(item));
@ -78,14 +82,18 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::push(T &&item)
update_heap_up(0, idx);
}
template<class T, class LessPredicate, class IndexSetter>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::pop()
template<class T, class LessPredicate, class IndexSetter, const bool ResetIndexWhenRemoved>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRemoved>::pop()
{
assert(! m_heap.empty());
#ifndef NDEBUG
// Mark as removed from the queue.
m_index_setter(m_heap.front(), std::numeric_limits<size_t>::max());
#ifdef NDEBUG
// Only mark as removed from the queue in release mode, if configured so.
if (ResetIndexWhenRemoved)
#endif /* NDEBUG */
{
// Mark as removed from the queue.
m_index_setter(m_heap.front(), std::numeric_limits<size_t>::max());
}
if (m_heap.size() > 1) {
m_heap.front() = m_heap.back();
m_heap.pop_back();
@ -95,14 +103,18 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::pop()
m_heap.clear();
}
template<class T, class LessPredicate, class IndexSetter>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::remove(size_t idx)
template<class T, class LessPredicate, class IndexSetter, const bool ResetIndexWhenRemoved>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRemoved>::remove(size_t idx)
{
assert(idx < m_heap.size());
#ifndef NDEBUG
// Mark as removed from the queue.
m_index_setter(m_heap[idx], std::numeric_limits<size_t>::max());
#ifdef NDEBUG
// Only mark as removed from the queue in release mode, if configured so.
if (ResetIndexWhenRemoved)
#endif /* NDEBUG */
{
// Mark as removed from the queue.
m_index_setter(m_heap[idx], std::numeric_limits<size_t>::max());
}
if (idx + 1 == m_heap.size()) {
m_heap.pop_back();
return;
@ -114,8 +126,8 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::remove(size_t i
update_heap_up(0, idx);
}
template<class T, class LessPredicate, class IndexSetter>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::update_heap_up(size_t top, size_t bottom)
template<class T, class LessPredicate, class IndexSetter, const bool ResetIndexWhenRemoved>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRemoved>::update_heap_up(size_t top, size_t bottom)
{
size_t childIdx = bottom;
T *child = &m_heap[childIdx];
@ -138,8 +150,8 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::update_heap_up(
}
}
template<class T, class LessPredicate, class IndexSetter>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter>::update_heap_down(size_t top, size_t bottom)
template<class T, class LessPredicate, class IndexSetter, const bool ResetIndexWhenRemoved>
inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRemoved>::update_heap_down(size_t top, size_t bottom)
{
size_t parentIdx = top;
T *parent = &m_heap[parentIdx];

View file

@ -1538,7 +1538,7 @@ void Print::process()
// write error into the G-code, cannot execute post-processing scripts).
// It is up to the caller to show an error message.
#if ENABLE_THUMBNAIL_GENERATOR
std::string Print::export_gcode(const std::string& path_template, GCodePreviewData* preview_data, const std::vector<ThumbnailData>* thumbnail_data)
std::string Print::export_gcode(const std::string& path_template, GCodePreviewData* preview_data, ThumbnailsGeneratorCallback thumbnail_cb)
#else
std::string Print::export_gcode(const std::string &path_template, GCodePreviewData *preview_data)
#endif // ENABLE_THUMBNAIL_GENERATOR
@ -1559,7 +1559,7 @@ std::string Print::export_gcode(const std::string &path_template, GCodePreviewDa
// The following line may die for multiple reasons.
GCode gcode;
#if ENABLE_THUMBNAIL_GENERATOR
gcode.do_export(this, path.c_str(), preview_data, thumbnail_data);
gcode.do_export(this, path.c_str(), preview_data, thumbnail_cb);
#else
gcode.do_export(this, path.c_str(), preview_data);
#endif // ENABLE_THUMBNAIL_GENERATOR

View file

@ -11,6 +11,9 @@
#include "Slicing.hpp"
#include "GCode/ToolOrdering.hpp"
#include "GCode/WipeTower.hpp"
#if ENABLE_THUMBNAIL_GENERATOR
#include "GCode/ThumbnailData.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
namespace Slic3r {
@ -19,9 +22,6 @@ class PrintObject;
class ModelObject;
class GCode;
class GCodePreviewData;
#if ENABLE_THUMBNAIL_GENERATOR
struct ThumbnailData;
#endif // ENABLE_THUMBNAIL_GENERATOR
// Print step IDs for keeping track of the print state.
enum PrintStep {
@ -311,7 +311,7 @@ public:
// Exports G-code into a file name based on the path_template, returns the file path of the generated G-code file.
// If preview_data is not null, the preview_data is filled in for the G-code visualization (not used by the command line Slic3r).
#if ENABLE_THUMBNAIL_GENERATOR
std::string export_gcode(const std::string& path_template, GCodePreviewData* preview_data, const std::vector<ThumbnailData>* thumbnail_data = nullptr);
std::string export_gcode(const std::string& path_template, GCodePreviewData* preview_data, ThumbnailsGeneratorCallback thumbnail_cb = nullptr);
#else
std::string export_gcode(const std::string &path_template, GCodePreviewData *preview_data);
#endif // ENABLE_THUMBNAIL_GENERATOR

View file

@ -1522,9 +1522,9 @@ bool PrintObject::update_layer_height_profile(const ModelObject &model_object, c
layer_height_profile.clear();
if (layer_height_profile.empty()) {
//layer_height_profile = layer_height_profile_adaptive(slicing_parameters, model_object.layer_config_ranges, model_object.volumes);
layer_height_profile = layer_height_profile_from_ranges(slicing_parameters, model_object.layer_config_ranges);
updated = true;
//layer_height_profile = layer_height_profile_adaptive(slicing_parameters, model_object.layer_config_ranges, model_object.volumes);
layer_height_profile = layer_height_profile_from_ranges(slicing_parameters, model_object.layer_config_ranges);
updated = true;
}
return updated;
}

View file

@ -191,7 +191,7 @@ std::vector<std::pair<size_t, bool>> chain_segments_greedy_constrained_reversals
}
// Initialize a heap of end points sorted by the lowest distance to the next valid point of a path.
auto queue = make_mutable_priority_queue<EndPoint*>(
auto queue = make_mutable_priority_queue<EndPoint*, false>(
[](EndPoint *ep, size_t idx){ ep->heap_idx = idx; },
[](EndPoint *l, EndPoint *r){ return l->distance_out < r->distance_out; });
queue.reserve(end_points.size() * 2 - 1);
@ -389,6 +389,585 @@ std::vector<std::pair<size_t, bool>> chain_segments_greedy_constrained_reversals
return out;
}
template<typename QueueType, typename KDTreeType, typename ChainsType, typename EndPointType>
void update_end_point_in_queue(QueueType &queue, const KDTreeType &kdtree, ChainsType &chains, std::vector<EndPointType> &end_points, EndPointType &end_point, size_t first_point_idx, const EndPointType *first_point)
{
// Updating an end point or a 2nd from an end point.
size_t this_idx = end_point.index(end_points);
// If this segment is not the starting segment, then this end point or the opposite is unconnected.
assert(first_point_idx == this_idx || first_point_idx == (this_idx ^ 1) || end_point.chain_id == 0 || end_point.opposite(end_points).chain_id == 0);
end_point.edge_candidate = nullptr;
if (first_point_idx == this_idx || (end_point.chain_id > 0 && first_point_idx == (this_idx ^ 1)))
{
// One may never flip the 1st edge, don't try it again.
if (! end_point.heap_idx_invalid())
queue.remove(end_point.heap_idx);
}
else
{
// Update edge_candidate and distance.
size_t chain1a = end_point.chain_id;
size_t chain1b = end_points[this_idx ^ 1].chain_id;
size_t this_chain = chains.equivalent(std::max(chain1a, chain1b));
// Find the closest point to this end_point, which lies on a different extrusion path (filtered by the filter lambda).
size_t next_idx = find_closest_point(kdtree, end_point.pos, [&end_points, &chains, this_idx, first_point_idx, first_point, this_chain](size_t idx) {
assert(end_points[this_idx].edge_candidate == nullptr);
// Either this end of the edge or the other end of the edge is not yet connected.
assert((end_points[this_idx ].chain_id == 0 && end_points[this_idx ].edge_out == nullptr) ||
(end_points[this_idx ^ 1].chain_id == 0 && end_points[this_idx ^ 1].edge_out == nullptr));
if ((idx ^ this_idx) <= 1 || idx == first_point_idx)
// Points of the same segment shall not be connected.
// Don't connect to the first point, we must not flip the 1st edge.
return false;
size_t chain2a = end_points[idx].chain_id;
size_t chain2b = end_points[idx ^ 1].chain_id;
if (chain2a > 0 && chain2b > 0)
// Only unconnected end point or a point next to an unconnected end point may be connected to.
// Ideally those would be removed from the KD tree, but the update is difficult.
return false;
assert(chain2a == 0 || chain2b == 0);
size_t chain2 = chains.equivalent(std::max(chain2a, chain2b));
if (this_chain == chain2)
// Don't connect back to the same chain, don't create a loop.
return this_chain == 0;
// Don't connect to a segment requiring flipping if the segment starts or ends with the first point.
if (chain2a > 0) {
// Chain requires flipping.
assert(chain2b == 0);
auto &chain = chains.chain(chain2);
if (chain.begin == first_point || chain.end == first_point)
return false;
}
// Everything is all right, try to connect.
return true;
});
assert(next_idx < end_points.size());
assert(chains.equivalent(end_points[next_idx].chain_id) != chains.equivalent(end_points[next_idx ^ 1].chain_id) || end_points[next_idx].chain_id == 0);
end_point.edge_candidate = &end_points[next_idx];
end_point.distance_out = (end_points[next_idx].pos - end_point.pos).norm();
if (end_point.chain_id > 0)
end_point.distance_out += chains.chain_flip_penalty(this_chain);
if (end_points[next_idx].chain_id > 0)
// The candidate chain is flipped.
end_point.distance_out += chains.chain_flip_penalty(end_points[next_idx].chain_id);
// Update position of this end point in the queue based on the distance calculated at the line above.
if (end_point.heap_idx_invalid())
queue.push(&end_point);
else
queue.update(end_point.heap_idx);
}
}
template<typename PointType, typename SegmentEndPointFunc, bool REVERSE_COULD_FAIL, typename CouldReverseFunc>
std::vector<std::pair<size_t, bool>> chain_segments_greedy_constrained_reversals2_(SegmentEndPointFunc end_point_func, CouldReverseFunc could_reverse_func, size_t num_segments, const PointType *start_near)
{
std::vector<std::pair<size_t, bool>> out;
if (num_segments == 0) {
// Nothing to do.
}
else if (num_segments == 1)
{
// Just sort the end points so that the first point visited is closest to start_near.
out.emplace_back(0, start_near != nullptr &&
(end_point_func(0, true) - *start_near).template cast<double>().squaredNorm() < (end_point_func(0, false) - *start_near).template cast<double>().squaredNorm());
}
else
{
// End points of segments for the KD tree closest point search.
// A single end point is inserted into the search structure for loops, two end points are entered for open paths.
struct EndPoint {
EndPoint(const Vec2d &pos) : pos(pos) {}
Vec2d pos;
// Candidate for a new connection link.
EndPoint *edge_candidate = nullptr;
// Distance to the next end point following the link.
// Zero value -> start of the final path.
double distance_out = std::numeric_limits<double>::max();
size_t heap_idx = std::numeric_limits<size_t>::max();
bool heap_idx_invalid() const { return this->heap_idx == std::numeric_limits<size_t>::max(); }
// Identifier of the chain, to which this end point belongs. Zero means unassigned.
size_t chain_id = 0;
// Double linked chain of segment end points in current path.
EndPoint *edge_out = nullptr;
size_t index(std::vector<EndPoint> &endpoints) const { return this - endpoints.data(); }
// Opposite end point of the same segment.
EndPoint& opposite(std::vector<EndPoint> &endpoints) { return endpoints[(this - endpoints.data()) ^ 1]; }
const EndPoint& opposite(const std::vector<EndPoint> &endpoints) const { return endpoints[(this - endpoints.data()) ^ 1]; }
};
std::vector<EndPoint> end_points;
end_points.reserve(num_segments * 2);
for (size_t i = 0; i < num_segments; ++ i) {
end_points.emplace_back(end_point_func(i, true ).template cast<double>());
end_points.emplace_back(end_point_func(i, false).template cast<double>());
}
// Construct the closest point KD tree over end points of segments.
auto coordinate_fn = [&end_points](size_t idx, size_t dimension) -> double { return end_points[idx].pos[dimension]; };
KDTreeIndirect<2, double, decltype(coordinate_fn)> kdtree(coordinate_fn, end_points.size());
// Chained segments with their sum of connection lengths.
// The chain supports flipping all the segments, connecting the segments at the opposite ends.
// (this is a very useful path optimization for infill lines).
struct Chain {
size_t num_segments = 0;
double cost = 0.;
double cost_flipped = 0.;
EndPoint *begin = nullptr;
EndPoint *end = nullptr;
size_t equivalent_with = 0;
// Flipping the chain has a time complexity of O(n).
void flip(std::vector<EndPoint> &endpoints)
{
assert(this->num_segments > 1);
assert(this->begin->edge_out == nullptr);
assert(this->end ->edge_out == nullptr);
assert(this->begin->opposite(endpoints).edge_out != nullptr);
assert(this->end ->opposite(endpoints).edge_out != nullptr);
// Start of the current segment processed.
EndPoint *ept = this->begin;
// Previous end point to connect the other side of ept to.
EndPoint *ept_prev = nullptr;
do {
EndPoint *ept_end = &ept->opposite(endpoints);
EndPoint *ept_next = ept_end->edge_out;
assert(ept_next == nullptr || ept_next->edge_out == ept_end);
// Connect to the preceding segment.
ept_end->edge_out = ept_prev;
if (ept_prev != nullptr)
ept_prev->edge_out = ept_end;
ept_prev = ept;
ept = ept_next;
} while (ept != nullptr);
ept_prev->edge_out = nullptr;
// Swap the costs.
std::swap(this->cost, this->cost_flipped);
// Swap the ends.
EndPoint *new_begin = &this->begin->opposite(endpoints);
EndPoint *new_end = &this->end->opposite(endpoints);
std::swap(this->begin->chain_id, new_begin->chain_id);
std::swap(this->end ->chain_id, new_end ->chain_id);
this->begin = new_begin;
this->end = new_end;
assert(this->begin->edge_out == nullptr);
assert(this->end ->edge_out == nullptr);
assert(this->begin->opposite(endpoints).edge_out != nullptr);
assert(this->end ->opposite(endpoints).edge_out != nullptr);
}
double flip_penalty() const { return this->cost_flipped - this->cost; }
};
// Helper to detect loops in already connected paths and to accomodate flipping of chains.
//
// Unique chain IDs are assigned to paths. If paths are connected, end points will not have their chain IDs updated, but the chain IDs
// will remember an "equivalent" chain ID, which is the lowest ID of all the IDs in the path, and the lowest ID is equivalent to itself.
// Chain IDs are indexed starting with 1.
//
// Chains remember their lengths and their lengths when each segment of the chain is flipped.
class Chains {
public:
// Zero'th chain ID is invalid.
Chains(size_t reserve) {
m_chains.reserve(reserve / 2);
// Indexing starts with 1.
m_chains.emplace_back();
}
// Generate next equivalence class.
size_t next_id() {
m_chains.emplace_back();
m_chains.back().equivalent_with = ++ m_last_chain_id;
return m_last_chain_id;
}
// Get equivalence class for chain ID, update the "equivalent_with" along the equivalence path.
size_t equivalent(size_t chain_id) {
if (chain_id != 0) {
for (size_t last = chain_id;;) {
size_t lower = m_chains[last].equivalent_with;
if (lower == last) {
m_chains[chain_id].equivalent_with = lower;
chain_id = lower;
break;
}
last = lower;
}
}
return chain_id;
}
// Return a lowest chain ID of the two input chains.
// Produce a new chain ID of both chain IDs are zero.
size_t merge(size_t chain_id1, size_t chain_id2) {
if (chain_id1 == 0)
return (chain_id2 == 0) ? this->next_id() : chain_id2;
if (chain_id2 == 0)
return chain_id1;
assert(m_chains[chain_id1].equivalent_with == chain_id1);
assert(m_chains[chain_id2].equivalent_with == chain_id2);
size_t chain_id = std::min(chain_id1, chain_id2);
m_chains[chain_id1].equivalent_with = chain_id;
m_chains[chain_id2].equivalent_with = chain_id;
return chain_id;
}
Chain& chain(size_t chain_id) { return m_chains[chain_id]; }
const Chain& chain(size_t chain_id) const { return m_chains[chain_id]; }
double chain_flip_penalty(size_t chain_id) {
chain_id = this->equivalent(chain_id);
return m_chains[chain_id].flip_penalty();
}
#ifndef NDEBUG
bool validate()
{
// Validate that the segments merged chain IDs make up a directed acyclic graph
// with edges oriented towards the lower chain ID, therefore all ending up
// in the lowest chain ID of all of them.
assert(m_last_chain_id >= 0);
assert(m_last_chain_id + 1 == m_chains.size());
for (size_t i = 0; i < m_chains.size(); ++ i) {
for (size_t last = i;;) {
size_t lower = m_chains[last].equivalent_with;
assert(lower <= last);
if (lower == last)
break;
last = lower;
}
}
return true;
}
#endif /* NDEBUG */
private:
std::vector<Chain> m_chains;
// Unique chain ID assigned to chains of end points of segments.
size_t m_last_chain_id = 0;
} chains(num_segments);
// Find the first end point closest to start_near.
EndPoint *first_point = nullptr;
size_t first_point_idx = std::numeric_limits<size_t>::max();
if (start_near != nullptr) {
size_t idx = find_closest_point(kdtree, start_near->template cast<double>());
assert(idx < end_points.size());
first_point = &end_points[idx];
first_point->distance_out = 0.;
first_point->chain_id = chains.next_id();
Chain &chain = chains.chain(first_point->chain_id);
chain.begin = first_point;
chain.end = &first_point->opposite(end_points);
first_point_idx = idx;
}
EndPoint *initial_point = first_point;
EndPoint *last_point = nullptr;
// Assign the closest point and distance to the end points.
for (EndPoint &end_point : end_points) {
assert(end_point.edge_candidate == nullptr);
if (&end_point != first_point) {
size_t this_idx = end_point.index(end_points);
// Find the closest point to this end_point, which lies on a different extrusion path (filtered by the lambda).
// Ignore the starting point as the starting point is considered to be occupied, no end point coud connect to it.
size_t next_idx = find_closest_point(kdtree, end_point.pos,
[this_idx, first_point_idx](size_t idx){ return idx != first_point_idx && (idx ^ this_idx) > 1; });
assert(next_idx < end_points.size());
EndPoint &end_point2 = end_points[next_idx];
end_point.edge_candidate = &end_point2;
end_point.distance_out = (end_point2.pos - end_point.pos).norm();
}
}
// Initialize a heap of end points sorted by the lowest distance to the next valid point of a path.
auto queue = make_mutable_priority_queue<EndPoint*, true>(
[](EndPoint *ep, size_t idx){ ep->heap_idx = idx; },
[](EndPoint *l, EndPoint *r){ return l->distance_out < r->distance_out; });
queue.reserve(end_points.size() * 2);
for (EndPoint &ep : end_points)
if (first_point != &ep)
queue.push(&ep);
#ifndef NDEBUG
auto validate_graph_and_queue = [&chains, &end_points, &queue, first_point]() -> bool {
assert(chains.validate());
for (EndPoint &ep : end_points) {
if (ep.heap_idx < queue.size()) {
// End point is on the heap.
assert(*(queue.cbegin() + ep.heap_idx) == &ep);
// One side or the other of the segment is not yet connected.
assert(ep.chain_id == 0 || ep.opposite(end_points).chain_id == 0);
} else {
// End point is NOT on the heap, therefore it must part of the output path.
assert(ep.heap_idx_invalid());
assert(ep.chain_id != 0);
if (&ep == first_point) {
assert(ep.edge_out == nullptr);
} else {
assert(ep.edge_out != nullptr);
// Detect loops.
for (EndPoint *pt = &ep; pt != nullptr;) {
// Out of queue. It is a final point.
EndPoint *pt_other = &pt->opposite(end_points);
if (pt_other->heap_idx < queue.size()) {
// The other side of this segment is undecided yet.
// assert(pt_other->edge_out == nullptr);
break;
}
pt = pt_other->edge_out;
}
}
}
}
for (EndPoint *ep : queue)
// Points in the queue or the opposites of the same segment are not connected yet.
assert(ep->chain_id == 0 || ep->opposite(end_points).chain_id == 0);
return true;
};
#endif /* NDEBUG */
// Chain the end points: find (num_segments - 1) shortest links not forming bifurcations or loops.
assert(num_segments >= 2);
#ifndef NDEBUG
double distance_taken_last = 0.;
#endif /* NDEBUG */
// Some links stored onto the priority queue are being invalidated during the calculation and they are not
// updated immediately. If such a situation is detected for an end point pulled from the priority queue,
// the end point is being updated and re-inserted into the priority queue. Therefore the number of iterations
// required is higher than expected (it would be the number of links, num_segments - 1).
// The limit here may not be necessary, but it guards us against an endless loop if something goes wrong.
size_t num_iter = num_segments * 16;
for (size_t num_connections_to_end = num_segments - 1; num_iter > 0; -- num_iter) {
assert(validate_graph_and_queue());
// Take the first end point, for which the link points to the currently closest valid neighbor.
EndPoint *end_point1 = queue.top();
assert(end_point1 != first_point);
EndPoint *end_point1_other = &end_point1->opposite(end_points);
// true if end_point1 is not the end of its chain, but the 2nd point. When connecting to the 2nd point, this chain needs
// to be flipped first.
bool chain1_flip = end_point1->chain_id > 0;
// Either this point at the queue is not connected, or it is the 2nd point of a chain.
// If connecting to a 2nd point of a chain, the 1st point shall not yet be connected and this chain will need
// to be flipped.
assert( chain1_flip || (end_point1->chain_id == 0 && end_point1->edge_out == nullptr));
assert(! chain1_flip || (end_point1_other->chain_id == 0 && end_point1_other->edge_out == nullptr));
assert(end_point1->edge_candidate != nullptr);
#ifndef NDEBUG
// Each edge added shall be longer than the previous one taken.
//assert(end_point1->distance_out > distance_taken_last - SCALED_EPSILON);
if (end_point1->distance_out < distance_taken_last - SCALED_EPSILON) {
// printf("Warning: taking shorter length than previously is suspicious\n");
}
distance_taken_last = end_point1->distance_out;
#endif /* NDEBUG */
// Take the closest end point to the first end point,
EndPoint *end_point2 = end_point1->edge_candidate;
EndPoint *end_point2_other = &end_point2->opposite(end_points);
bool chain2_flip = end_point2->chain_id > 0;
// Is the link from end_point1 to end_point2 still valid? If yes, the link may be taken. Otherwise the link needs to be refreshed.
bool valid = true;
size_t end_point1_chain_id = 0;
size_t end_point2_chain_id = 0;
if (end_point2->chain_id > 0 && end_point2_other->chain_id > 0) {
// The other side is part of the output path. Don't connect to end_point2, update end_point1 and try another one.
valid = false;
} else {
// End points of the opposite ends of the segments.
end_point1_chain_id = chains.equivalent((chain1_flip ? end_point1 : end_point1_other)->chain_id);
end_point2_chain_id = chains.equivalent((chain2_flip ? end_point2 : end_point2_other)->chain_id);
if (end_point1_chain_id == end_point2_chain_id && end_point1_chain_id != 0)
// This edge forms a loop. Update end_point1 and try another one.
valid = false;
else {
// Verify whether end_point1.distance_out still matches the current state of the two end points to be connected and their chains.
// Namely, the other chain may have been flipped in the meantime.
double dist = (end_point2->pos - end_point1->pos).norm();
if (chain1_flip)
dist += chains.chain_flip_penalty(end_point1_chain_id);
if (chain2_flip)
dist += chains.chain_flip_penalty(end_point2_chain_id);
if (std::abs(dist - end_point1->distance_out) > SCALED_EPSILON)
// The distance changed due to flipping of one of the chains. Refresh this end point in the queue.
valid = false;
}
if (valid && first_point != nullptr) {
// Verify that a chain starting or ending with the first_point does not get flipped.
if (chain1_flip) {
Chain &chain = chains.chain(end_point1_chain_id);
if (chain.begin == first_point || chain.end == first_point)
valid = false;
}
if (valid && chain2_flip) {
Chain &chain = chains.chain(end_point2_chain_id);
if (chain.begin == first_point || chain.end == first_point)
valid = false;
}
}
}
if (valid) {
// Remove the first and second point from the queue.
queue.pop();
queue.remove(end_point2->heap_idx);
assert(end_point1->edge_candidate == end_point2);
end_point1->edge_candidate = nullptr;
Chain *chain1 = (end_point1_chain_id == 0) ? nullptr : &chains.chain(end_point1_chain_id);
Chain *chain2 = (end_point2_chain_id == 0) ? nullptr : &chains.chain(end_point2_chain_id);
assert(chain1 == nullptr || (chain1_flip ? (chain1->begin == end_point1_other || chain1->end == end_point1_other) : (chain1->begin == end_point1 || chain1->end == end_point1)));
assert(chain2 == nullptr || (chain2_flip ? (chain2->begin == end_point2_other || chain2->end == end_point2_other) : (chain2->begin == end_point2 || chain2->end == end_point2)));
if (chain1_flip)
chain1->flip(end_points);
if (chain2_flip)
chain2->flip(end_points);
assert(chain1 == nullptr || chain1->begin == end_point1 || chain1->end == end_point1);
assert(chain2 == nullptr || chain2->begin == end_point2 || chain2->end == end_point2);
size_t chain_id = chains.merge(end_point1_chain_id, end_point2_chain_id);
Chain &chain = chains.chain(chain_id);
{
Chain chain_dst;
chain_dst.begin = (chain1 == nullptr) ? end_point1_other : (chain1->begin == end_point1) ? chain1->end : chain1->begin;
chain_dst.end = (chain2 == nullptr) ? end_point2_other : (chain2->begin == end_point2) ? chain2->end : chain2->begin;
chain_dst.cost = (chain1 == 0 ? 0. : chain1->cost) + (chain2 == 0 ? 0. : chain2->cost) + (end_point2->pos - end_point1->pos).norm();
chain_dst.cost_flipped = (chain1 == 0 ? 0. : chain1->cost_flipped) + (chain2 == 0 ? 0. : chain2->cost_flipped) + (end_point2_other->pos - end_point1_other->pos).norm();
chain_dst.num_segments = (chain1 == 0 ? 1 : chain1->num_segments) + (chain2 == 0 ? 1 : chain2->num_segments);
chain_dst.equivalent_with = chain_id;
chain = chain_dst;
}
if (chain.begin != end_point1_other && ! end_point1_other->heap_idx_invalid())
queue.remove(end_point1_other->heap_idx);
if (chain.end != end_point2_other && ! end_point2_other->heap_idx_invalid())
queue.remove(end_point2_other->heap_idx);
end_point1->edge_out = end_point2;
end_point2->edge_out = end_point1;
end_point1->chain_id = chain_id;
end_point2->chain_id = chain_id;
end_point1_other->chain_id = chain_id;
end_point2_other->chain_id = chain_id;
if (chain.begin != first_point)
chain.begin->chain_id = 0;
if (chain.end != first_point)
chain.end->chain_id = 0;
if (-- num_connections_to_end == 0) {
assert(validate_graph_and_queue());
// Last iteration. There shall be exactly one or two end points waiting to be connected.
assert(queue.size() <= ((first_point == nullptr) ? 4 : 2));
if (first_point == nullptr) {
// Find the first remaining end point.
do {
first_point = queue.top();
queue.pop();
} while (first_point->edge_out != nullptr);
assert(first_point->edge_out == nullptr);
}
// Find the first remaining end point.
do {
last_point = queue.top();
queue.pop();
} while (last_point->edge_out != nullptr);
assert(last_point->edge_out == nullptr);
#ifndef NDEBUG
while (! queue.empty()) {
assert(queue.top()->edge_out != nullptr && queue.top()->chain_id > 0);
queue.pop();
}
#endif /* NDEBUG */
break;
} else {
//FIXME update the 2nd end points on the queue.
// Update end points of the flipped segments.
update_end_point_in_queue(queue, kdtree, chains, end_points, chain.begin->opposite(end_points), first_point_idx, first_point);
update_end_point_in_queue(queue, kdtree, chains, end_points, chain.end->opposite(end_points), first_point_idx, first_point);
if (chain1_flip)
update_end_point_in_queue(queue, kdtree, chains, end_points, *chain.begin, first_point_idx, first_point);
if (chain2_flip)
update_end_point_in_queue(queue, kdtree, chains, end_points, *chain.end, first_point_idx, first_point);
// End points of chains shall certainly stay in the queue.
assert(chain.begin == first_point || chain.begin->heap_idx < queue.size());
assert(chain.end == first_point || chain.end ->heap_idx < queue.size());
assert(&chain.begin->opposite(end_points) != first_point &&
(chain.begin == first_point ? chain.begin->opposite(end_points).heap_idx_invalid() : chain.begin->opposite(end_points).heap_idx < queue.size()));
assert(&chain.end ->opposite(end_points) != first_point &&
(chain.end == first_point ? chain.end ->opposite(end_points).heap_idx_invalid() : chain.end ->opposite(end_points).heap_idx < queue.size()));
}
} else {
// This edge forms a loop. Update end_point1 and try another one.
update_end_point_in_queue(queue, kdtree, chains, end_points, *end_point1, first_point_idx, first_point);
#ifndef NDEBUG
// Each edge shall be longer than the last one removed from the queue.
//assert(end_point1->distance_out > distance_taken_last - SCALED_EPSILON);
if (end_point1->distance_out < distance_taken_last - SCALED_EPSILON) {
// printf("Warning: taking shorter length than previously is suspicious\n");
}
#endif /* NDEBUG */
//FIXME Remove the other end point from the KD tree.
// As the KD tree update is expensive, do it only after some larger number of points is removed from the queue.
}
assert(validate_graph_and_queue());
}
assert(queue.empty());
// Now interconnect pairs of segments into a chain.
assert(first_point != nullptr);
out.reserve(num_segments);
bool failed = false;
do {
assert(out.size() < num_segments);
size_t first_point_id = first_point - &end_points.front();
size_t segment_id = first_point_id >> 1;
bool reverse = (first_point_id & 1) != 0;
EndPoint *second_point = &end_points[first_point_id ^ 1];
if (REVERSE_COULD_FAIL) {
if (reverse && ! could_reverse_func(segment_id)) {
failed = true;
break;
}
} else {
assert(! reverse || could_reverse_func(segment_id));
}
out.emplace_back(segment_id, reverse);
first_point = second_point->edge_out;
} while (first_point != nullptr);
if (REVERSE_COULD_FAIL) {
if (failed) {
if (start_near == nullptr) {
// We may try the reverse order.
out.clear();
first_point = last_point;
failed = false;
do {
assert(out.size() < num_segments);
size_t first_point_id = first_point - &end_points.front();
size_t segment_id = first_point_id >> 1;
bool reverse = (first_point_id & 1) != 0;
EndPoint *second_point = &end_points[first_point_id ^ 1];
if (reverse && ! could_reverse_func(segment_id)) {
failed = true;
break;
}
out.emplace_back(segment_id, reverse);
first_point = second_point->edge_out;
} while (first_point != nullptr);
}
}
if (failed)
// As a last resort, try a dumb algorithm, which is not sensitive to edge reversal constraints.
out = chain_segments_closest_point<EndPoint, decltype(kdtree), CouldReverseFunc>(end_points, kdtree, could_reverse_func, (initial_point != nullptr) ? *initial_point : end_points.front());
} else {
assert(! failed);
}
}
assert(out.size() == num_segments);
return out;
}
template<typename PointType, typename SegmentEndPointFunc, typename CouldReverseFunc>
std::vector<std::pair<size_t, bool>> chain_segments_greedy_constrained_reversals(SegmentEndPointFunc end_point_func, CouldReverseFunc could_reverse_func, size_t num_segments, const PointType *start_near)
{
@ -402,6 +981,19 @@ std::vector<std::pair<size_t, bool>> chain_segments_greedy(SegmentEndPointFunc e
return chain_segments_greedy_constrained_reversals_<PointType, SegmentEndPointFunc, false, decltype(could_reverse_func)>(end_point_func, could_reverse_func, num_segments, start_near);
}
template<typename PointType, typename SegmentEndPointFunc, typename CouldReverseFunc>
std::vector<std::pair<size_t, bool>> chain_segments_greedy_constrained_reversals2(SegmentEndPointFunc end_point_func, CouldReverseFunc could_reverse_func, size_t num_segments, const PointType *start_near)
{
return chain_segments_greedy_constrained_reversals2_<PointType, SegmentEndPointFunc, true, CouldReverseFunc>(end_point_func, could_reverse_func, num_segments, start_near);
}
template<typename PointType, typename SegmentEndPointFunc>
std::vector<std::pair<size_t, bool>> chain_segments_greedy2(SegmentEndPointFunc end_point_func, size_t num_segments, const PointType *start_near)
{
auto could_reverse_func = [](size_t /* idx */) -> bool { return true; };
return chain_segments_greedy_constrained_reversals2_<PointType, SegmentEndPointFunc, false, decltype(could_reverse_func)>(end_point_func, could_reverse_func, num_segments, start_near);
}
std::vector<std::pair<size_t, bool>> chain_extrusion_entities(std::vector<ExtrusionEntity*> &entities, const Point *start_near)
{
auto segment_end_point = [&entities](size_t idx, bool first_point) -> const Point& { return first_point ? entities[idx]->first_point() : entities[idx]->last_point(); };
@ -472,8 +1064,22 @@ std::vector<size_t> chain_points(const Points &points, Point *start_near)
return out;
}
#ifndef NDEBUG
// #define DEBUG_SVG_OUTPUT
#endif /* NDEBUG */
#ifdef DEBUG_SVG_OUTPUT
void svg_draw_polyline_chain(const char *name, size_t idx, const Polylines &polylines)
{
BoundingBox bbox = get_extents(polylines);
SVG svg(debug_out_path("%s-%d.svg", name, idx).c_str(), bbox);
svg.draw(polylines);
for (size_t i = 1; i < polylines.size(); ++i)
svg.draw(Line(polylines[i - 1].last_point(), polylines[i].first_point()), "red");
}
#endif /* DEBUG_SVG_OUTPUT */
// Flip the sequences of polylines to lower the total length of connecting lines.
// #define DEBUG_SVG_OUTPUT
static inline void improve_ordering_by_segment_flipping(Polylines &polylines, bool fixed_start)
{
#ifndef NDEBUG
@ -487,14 +1093,8 @@ static inline void improve_ordering_by_segment_flipping(Polylines &polylines, bo
static int iRun = 0;
++ iRun;
BoundingBox bbox = get_extents(polylines);
#ifdef DEBUG_SVG_OUTPUT
{
SVG svg(debug_out_path("improve_ordering_by_segment_flipping-initial-%d.svg", iRun).c_str(), bbox);
svg.draw(polylines);
for (size_t i = 1; i < polylines.size(); ++ i)
svg.draw(Line(polylines[i - 1].last_point(), polylines[i].first_point()), "red");
}
svg_draw_polyline_chain("improve_ordering_by_segment_flipping-initial", iRun, polylines);
#endif /* DEBUG_SVG_OUTPUT */
#endif /* NDEBUG */
@ -550,7 +1150,7 @@ static inline void improve_ordering_by_segment_flipping(Polylines &polylines, bo
#endif /* NDEBUG */
// Initialize a MutablePriorityHeap of connections between polylines.
auto queue = make_mutable_priority_queue<Connection*>(
auto queue = make_mutable_priority_queue<Connection*, false>(
[](Connection *connection, size_t idx){ connection->heap_idx = idx; },
// Sort by decreasing connection distance.
[&polylines, &connections](Connection *l, Connection *r){ return l->squaredNorm(polylines, connections) > r->squaredNorm(polylines, connections); });
@ -643,34 +1243,285 @@ static inline void improve_ordering_by_segment_flipping(Polylines &polylines, bo
#ifndef NDEBUG
double cost_final = cost();
#ifdef DEBUG_SVG_OUTPUT
svg_draw_polyline_chain("improve_ordering_by_segment_flipping-final", iRun, polylines);
#endif /* DEBUG_SVG_OUTPUT */
assert(cost_final <= cost_prev);
assert(cost_final <= cost_initial);
#endif /* NDEBUG */
}
struct FlipEdge {
FlipEdge(const Vec2d &p1, const Vec2d &p2, size_t source_index) : p1(p1), p2(p2), source_index(source_index) {}
void flip() { std::swap(this->p1, this->p2); }
Vec2d p1;
Vec2d p2;
size_t source_index;
};
struct ConnectionCost {
ConnectionCost(double cost, double cost_flipped) : cost(cost), cost_flipped(cost_flipped) {}
ConnectionCost() : cost(0.), cost_flipped(0.) {}
void flip() { std::swap(this->cost, this->cost_flipped); }
double cost = 0;
double cost_flipped = 0;
};
static inline ConnectionCost operator-(const ConnectionCost &lhs, const ConnectionCost& rhs) { return ConnectionCost(lhs.cost - rhs.cost, lhs.cost_flipped - rhs.cost_flipped); }
static inline std::pair<double, size_t> minimum_crossover_cost(
const std::vector<FlipEdge> &edges,
const std::pair<size_t, size_t> &span1, const ConnectionCost &cost1,
const std::pair<size_t, size_t> &span2, const ConnectionCost &cost2,
const std::pair<size_t, size_t> &span3, const ConnectionCost &cost3,
const double cost_current)
{
auto connection_cost = [&edges](
const std::pair<size_t, size_t> &span1, const ConnectionCost &cost1, bool reversed1, bool flipped1,
const std::pair<size_t, size_t> &span2, const ConnectionCost &cost2, bool reversed2, bool flipped2,
const std::pair<size_t, size_t> &span3, const ConnectionCost &cost3, bool reversed3, bool flipped3) {
auto first_point = [&edges](const std::pair<size_t, size_t> &span, bool flipped) { return flipped ? edges[span.first].p2 : edges[span.first].p1; };
auto last_point = [&edges](const std::pair<size_t, size_t> &span, bool flipped) { return flipped ? edges[span.second - 1].p1 : edges[span.second - 1].p2; };
auto point = [first_point, last_point](const std::pair<size_t, size_t> &span, bool start, bool flipped) { return start ? first_point(span, flipped) : last_point(span, flipped); };
auto cost = [](const ConnectionCost &acost, bool flipped) {
assert(acost.cost >= 0. && acost.cost_flipped >= 0.);
return flipped ? acost.cost_flipped : acost.cost;
};
// Ignore reversed single segment spans.
auto simple_span_ignore = [](const std::pair<size_t, size_t>& span, bool reversed) {
return span.first + 1 == span.second && reversed;
};
assert(span1.first < span1.second);
assert(span2.first < span2.second);
assert(span3.first < span3.second);
return
simple_span_ignore(span1, reversed1) || simple_span_ignore(span2, reversed2) || simple_span_ignore(span3, reversed3) ?
// Don't perform unnecessary calculations simulating reversion of single segment spans.
std::numeric_limits<double>::max() :
// Calculate the cost of reverting chains and / or flipping segment orientations.
cost(cost1, flipped1) + cost(cost2, flipped2) + cost(cost3, flipped3) +
(point(span2, ! reversed2, flipped2) - point(span1, reversed1, flipped1)).norm() +
(point(span3, ! reversed3, flipped3) - point(span2, reversed2, flipped2)).norm();
};
#ifndef NDEBUG
{
SVG svg(debug_out_path("improve_ordering_by_segment_flipping-final-%d.svg", iRun).c_str(), bbox);
svg.draw(polylines);
for (size_t i = 1; i < polylines.size(); ++ i)
svg.draw(Line(polylines[i - 1].last_point(), polylines[i].first_point()), "red");
double c = connection_cost(span1, cost1, false, false, span2, cost2, false, false, span3, cost3, false, false);
assert(std::abs(c - cost_current) < SCALED_EPSILON);
}
#endif /* NDEBUG */
double cost_min = cost_current;
size_t flip_min = 0; // no flip, no improvement
for (size_t i = 0; i < (1 << 6); ++ i) {
// From the three combinations of 1,2,3 ordering, the other three are reversals of the first three.
double c1 = (i == 0) ? cost_current :
connection_cost(span1, cost1, (i & 1) != 0, (i & (1 << 1)) != 0, span2, cost2, (i & (1 << 2)) != 0, (i & (1 << 3)) != 0, span3, cost3, (i & (1 << 4)) != 0, (i & (1 << 5)) != 0);
double c2 = connection_cost(span1, cost1, (i & 1) != 0, (i & (1 << 1)) != 0, span3, cost3, (i & (1 << 2)) != 0, (i & (1 << 3)) != 0, span2, cost2, (i & (1 << 4)) != 0, (i & (1 << 5)) != 0);
double c3 = connection_cost(span2, cost2, (i & 1) != 0, (i & (1 << 1)) != 0, span1, cost1, (i & (1 << 2)) != 0, (i & (1 << 3)) != 0, span3, cost3, (i & (1 << 4)) != 0, (i & (1 << 5)) != 0);
if (c1 < cost_min) {
cost_min = c1;
flip_min = i;
}
if (c2 < cost_min) {
cost_min = c2;
flip_min = i + (1 << 6);
}
if (c3 < cost_min) {
cost_min = c3;
flip_min = i + (2 << 6);
}
}
return std::make_pair(cost_min, flip_min);
}
static inline void do_crossover(const std::vector<FlipEdge> &edges_in, std::vector<FlipEdge> &edges_out,
const std::pair<size_t, size_t> &span1, const std::pair<size_t, size_t> &span2, const std::pair<size_t, size_t> &span3,
size_t i)
{
assert(edges_in.size() == edges_out.size());
auto do_it = [&edges_in, &edges_out](
const std::pair<size_t, size_t> &span1, bool reversed1, bool flipped1,
const std::pair<size_t, size_t> &span2, bool reversed2, bool flipped2,
const std::pair<size_t, size_t> &span3, bool reversed3, bool flipped3) {
auto it_edges_out = edges_out.begin();
auto copy_span = [&edges_in, &edges_out, &it_edges_out](std::pair<size_t, size_t> span, bool reversed, bool flipped) {
assert(span.first < span.second);
auto it = it_edges_out;
if (reversed)
std::reverse_copy(edges_in.begin() + span.first, edges_in.begin() + span.second, it_edges_out);
else
std::copy (edges_in.begin() + span.first, edges_in.begin() + span.second, it_edges_out);
it_edges_out += span.second - span.first;
if (reversed != flipped) {
for (; it != it_edges_out; ++ it)
it->flip();
}
};
copy_span(span1, reversed1, flipped1);
copy_span(span2, reversed2, flipped2);
copy_span(span3, reversed3, flipped3);
};
switch (i >> 6) {
case 0:
do_it(span1, (i & 1) != 0, (i & (1 << 1)) != 0, span2, (i & (1 << 2)) != 0, (i & (1 << 3)) != 0, span3, (i & (1 << 4)) != 0, (i & (1 << 5)) != 0);
break;
case 1:
do_it(span1, (i & 1) != 0, (i & (1 << 1)) != 0, span3, (i & (1 << 2)) != 0, (i & (1 << 3)) != 0, span2, (i & (1 << 4)) != 0, (i & (1 << 5)) != 0);
break;
default:
assert((i >> 6) == 2);
do_it(span2, (i & 1) != 0, (i & (1 << 1)) != 0, span1, (i & (1 << 2)) != 0, (i & (1 << 3)) != 0, span3, (i & (1 << 4)) != 0, (i & (1 << 5)) != 0);
}
assert(edges_in.size() == edges_out.size());
}
static inline void reorder_by_two_exchanges_with_segment_flipping(std::vector<FlipEdge> &edges)
{
if (edges.size() < 2)
return;
std::vector<ConnectionCost> connections(edges.size());
std::vector<FlipEdge> edges_tmp(edges);
std::vector<std::pair<double, size_t>> connection_lengths(edges.size() - 1, std::pair<double, size_t>(0., 0));
std::vector<char> connection_tried(edges.size(), false);
for (size_t iter = 0; iter < edges.size(); ++ iter) {
// Initialize connection costs and connection lengths.
for (size_t i = 1; i < edges.size(); ++ i) {
const FlipEdge &e1 = edges[i - 1];
const FlipEdge &e2 = edges[i];
ConnectionCost &c = connections[i];
c = connections[i - 1];
double l = (e2.p1 - e1.p2).norm();
c.cost += l;
c.cost_flipped += (e2.p2 - e1.p1).norm();
connection_lengths[i - 1] = std::make_pair(l, i);
}
std::sort(connection_lengths.begin(), connection_lengths.end(), [](const std::pair<double, size_t> &l, const std::pair<double, size_t> &r) { return l.first > r.first; });
std::fill(connection_tried.begin(), connection_tried.end(), false);
size_t crossover1_pos_final = std::numeric_limits<size_t>::max();
size_t crossover2_pos_final = std::numeric_limits<size_t>::max();
size_t crossover_flip_final = 0;
for (const std::pair<double, size_t> &first_crossover_candidate : connection_lengths) {
double longest_connection_length = first_crossover_candidate.first;
size_t longest_connection_idx = first_crossover_candidate.second;
connection_tried[longest_connection_idx] = true;
// Find the second crossover connection with the lowest total chain cost.
size_t crossover_pos_min = std::numeric_limits<size_t>::max();
double crossover_cost_min = connections.back().cost;
size_t crossover_flip_min = 0;
for (size_t j = 1; j < connections.size(); ++ j)
if (! connection_tried[j]) {
size_t a = j;
size_t b = longest_connection_idx;
if (a > b)
std::swap(a, b);
std::pair<double, size_t> cost_and_flip = minimum_crossover_cost(edges,
std::make_pair(size_t(0), a), connections[a - 1], std::make_pair(a, b), connections[b - 1] - connections[a], std::make_pair(b, edges.size()), connections.back() - connections[b],
connections.back().cost);
if (cost_and_flip.second > 0 && cost_and_flip.first < crossover_cost_min) {
crossover_pos_min = j;
crossover_cost_min = cost_and_flip.first;
crossover_flip_min = cost_and_flip.second;
assert(crossover_cost_min < connections.back().cost + EPSILON);
}
}
if (crossover_cost_min < connections.back().cost) {
// The cost of the chain with the proposed two crossovers has a lower total cost than the current chain. Apply the crossover.
crossover1_pos_final = longest_connection_idx;
crossover2_pos_final = crossover_pos_min;
crossover_flip_final = crossover_flip_min;
break;
} else {
// Continue with another long candidate edge.
}
}
if (crossover_flip_final > 0) {
// Pair of cross over positions and flip / reverse constellation has been found, which improves the total cost of the connection.
// Perform a crossover.
if (crossover1_pos_final > crossover2_pos_final)
std::swap(crossover1_pos_final, crossover2_pos_final);
do_crossover(edges, edges_tmp, std::make_pair(size_t(0), crossover1_pos_final), std::make_pair(crossover1_pos_final, crossover2_pos_final), std::make_pair(crossover2_pos_final, edges.size()), crossover_flip_final);
edges.swap(edges_tmp);
} else {
// No valid pair of cross over positions was found improving the total cost. Giving up.
break;
}
}
}
// Flip the sequences of polylines to lower the total length of connecting lines.
static inline void improve_ordering_by_two_exchanges_with_segment_flipping(Polylines &polylines, bool fixed_start)
{
#ifndef NDEBUG
auto cost = [&polylines]() {
double sum = 0.;
for (size_t i = 1; i < polylines.size(); ++i)
sum += (polylines[i].first_point() - polylines[i - 1].last_point()).cast<double>().norm();
return sum;
};
double cost_initial = cost();
static int iRun = 0;
++ iRun;
#ifdef DEBUG_SVG_OUTPUT
svg_draw_polyline_chain("improve_ordering_by_two_exchanges_with_segment_flipping-initial", iRun, polylines);
#endif /* DEBUG_SVG_OUTPUT */
#endif /* NDEBUG */
assert(cost_final <= cost_prev);
std::vector<FlipEdge> edges;
edges.reserve(polylines.size());
std::transform(polylines.begin(), polylines.end(), std::back_inserter(edges),
[&polylines](const Polyline &pl){ return FlipEdge(pl.first_point().cast<double>(), pl.last_point().cast<double>(), &pl - polylines.data()); });
reorder_by_two_exchanges_with_segment_flipping(edges);
Polylines out;
out.reserve(polylines.size());
for (const FlipEdge &edge : edges) {
Polyline &pl = polylines[edge.source_index];
out.emplace_back(std::move(pl));
if (edge.p2 == pl.first_point().cast<double>()) {
// Polyline is flipped.
out.back().reverse();
} else {
// Polyline is not flipped.
assert(edge.p1 == pl.first_point().cast<double>());
}
}
#ifndef NDEBUG
double cost_final = cost();
#ifdef DEBUG_SVG_OUTPUT
svg_draw_polyline_chain("improve_ordering_by_two_exchanges_with_segment_flipping-final", iRun, out);
#endif /* DEBUG_SVG_OUTPUT */
assert(cost_final <= cost_initial);
#endif /* NDEBUG */
}
Polylines chain_polylines(Polylines &&polylines, const Point *start_near)
{
#ifdef DEBUG_SVG_OUTPUT
static int iRun = 0;
++ iRun;
svg_draw_polyline_chain("chain_polylines-initial", iRun, polylines);
#endif /* DEBUG_SVG_OUTPUT */
Polylines out;
if (! polylines.empty()) {
auto segment_end_point = [&polylines](size_t idx, bool first_point) -> const Point& { return first_point ? polylines[idx].first_point() : polylines[idx].last_point(); };
std::vector<std::pair<size_t, bool>> ordered = chain_segments_greedy<Point, decltype(segment_end_point)>(segment_end_point, polylines.size(), start_near);
std::vector<std::pair<size_t, bool>> ordered = chain_segments_greedy2<Point, decltype(segment_end_point)>(segment_end_point, polylines.size(), start_near);
out.reserve(polylines.size());
for (auto &segment_and_reversal : ordered) {
out.emplace_back(std::move(polylines[segment_and_reversal.first]));
if (segment_and_reversal.second)
out.back().reverse();
}
if (out.size() > 1)
improve_ordering_by_segment_flipping(out, start_near != nullptr);
if (out.size() > 1 && start_near == nullptr) {
improve_ordering_by_two_exchanges_with_segment_flipping(out, start_near != nullptr);
//improve_ordering_by_segment_flipping(out, start_near != nullptr);
}
}
#ifdef DEBUG_SVG_OUTPUT
svg_draw_polyline_chain("chain_polylines-final", iRun, out);
#endif /* DEBUG_SVG_OUTPUT */
return out;
}

View file

@ -224,40 +224,59 @@ std::vector<coordf_t> layer_height_profile_from_ranges(
// Based on the work of @platsch
// Fill layer_height_profile by heights ensuring a prescribed maximum cusp height.
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<double> layer_height_profile_adaptive(const SlicingParameters& slicing_params,
const ModelObject& object, float cusp_value)
#else
std::vector<coordf_t> layer_height_profile_adaptive(
const SlicingParameters &slicing_params,
const t_layer_config_ranges & /* layer_config_ranges */,
const ModelVolumePtrs &volumes)
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 1) Initialize the SlicingAdaptive class with the object meshes.
SlicingAdaptive as;
as.set_slicing_parameters(slicing_params);
for (const ModelVolume *volume : volumes)
as.set_object(object);
#else
// 1) Initialize the SlicingAdaptive class with the object meshes.
SlicingAdaptive as;
as.set_slicing_parameters(slicing_params);
for (const ModelVolume* volume : volumes)
if (volume->is_model_part())
as.add_mesh(&volume->mesh());
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
as.prepare();
// 2) Generate layers using the algorithm of @platsch
// loop until we have at least one layer and the max slice_z reaches the object height
//FIXME make it configurable
// Cusp value: A maximum allowed distance from a corner of a rectangular extrusion to a chrodal line, in mm.
const coordf_t cusp_value = 0.2; // $self->config->get_value('cusp_value');
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
double cusp_value = 0.2;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::vector<coordf_t> layer_height_profile;
layer_height_profile.push_back(0.);
std::vector<double> layer_height_profile;
layer_height_profile.push_back(0.0);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
if (slicing_params.first_object_layer_height_fixed()) {
layer_height_profile.push_back(slicing_params.first_object_layer_height);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
}
coordf_t slice_z = slicing_params.first_object_layer_height;
coordf_t height = slicing_params.first_object_layer_height;
double slice_z = slicing_params.first_object_layer_height;
int current_facet = 0;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
while (slice_z <= slicing_params.object_print_z_height()) {
double height = 999.0;
#else
double height = slicing_params.first_object_layer_height;
while ((slice_z - height) <= slicing_params.object_print_z_height()) {
height = 999;
height = 999.0;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Slic3r::debugf "\n Slice layer: %d\n", $id;
// determine next layer height
coordf_t cusp_height = as.cusp_height(slice_z, cusp_value, current_facet);
double cusp_height = as.cusp_height((float)slice_z, cusp_value, current_facet);
// check for horizontal features and object size
/*
if($self->config->get_value('match_horizontal_surfaces')) {
@ -303,19 +322,113 @@ std::vector<coordf_t> layer_height_profile_adaptive(
layer_height_profile.push_back(slice_z);
layer_height_profile.push_back(height);
slice_z += height;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
layer_height_profile.push_back(slice_z);
layer_height_profile.push_back(height);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
coordf_t last = std::max(slicing_params.first_object_layer_height, layer_height_profile[layer_height_profile.size() - 2]);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
double z_gap = slicing_params.object_print_z_height() - layer_height_profile[layer_height_profile.size() - 2];
if (z_gap > 0.0)
{
layer_height_profile.push_back(slicing_params.object_print_z_height());
layer_height_profile.push_back(clamp(slicing_params.min_layer_height, slicing_params.max_layer_height, z_gap));
}
#else
double last = std::max(slicing_params.first_object_layer_height, layer_height_profile[layer_height_profile.size() - 2]);
layer_height_profile.push_back(last);
layer_height_profile.push_back(slicing_params.first_object_layer_height);
layer_height_profile.push_back(slicing_params.object_print_z_height());
layer_height_profile.push_back(slicing_params.first_object_layer_height);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return layer_height_profile;
}
std::vector<double> smooth_height_profile(const std::vector<double>& profile, const SlicingParameters& slicing_params, const HeightProfileSmoothingParams& smoothing_params)
{
auto gauss_blur = [&slicing_params](const std::vector<double>& profile, const HeightProfileSmoothingParams& smoothing_params) -> std::vector<double> {
auto gauss_kernel = [] (unsigned int radius) -> std::vector<double> {
unsigned int size = 2 * radius + 1;
std::vector<double> ret;
ret.reserve(size);
// Reworked from static inline int getGaussianKernelSize(float sigma) taken from opencv-4.1.2\modules\features2d\src\kaze\AKAZEFeatures.cpp
double sigma = 0.3 * (double)(radius - 1) + 0.8;
double two_sq_sigma = 2.0 * sigma * sigma;
double inv_root_two_pi_sq_sigma = 1.0 / ::sqrt(M_PI * two_sq_sigma);
for (unsigned int i = 0; i < size; ++i)
{
double x = (double)i - (double)radius;
ret.push_back(inv_root_two_pi_sq_sigma * ::exp(-x * x / two_sq_sigma));
}
return ret;
};
// skip first layer ?
size_t skip_count = slicing_params.first_object_layer_height_fixed() ? 4 : 0;
// not enough data to smmoth
if ((int)profile.size() - (int)skip_count < 6)
return profile;
unsigned int radius = std::max(smoothing_params.radius, (unsigned int)1);
std::vector<double> kernel = gauss_kernel(radius);
int two_radius = 2 * (int)radius;
std::vector<double> ret;
size_t size = profile.size();
ret.reserve(size);
// leave first layer untouched
for (size_t i = 0; i < skip_count; ++i)
{
ret.push_back(profile[i]);
}
// smooth the rest of the profile by biasing a gaussian blur
// the bias moves the smoothed profile closer to the min_layer_height
double delta_h = slicing_params.max_layer_height - slicing_params.min_layer_height;
double inv_delta_h = (delta_h != 0.0) ? 1.0 / delta_h : 1.0;
double max_dz_band = (double)radius * slicing_params.layer_height;
for (size_t i = skip_count; i < size; i += 2)
{
double zi = profile[i];
double hi = profile[i + 1];
ret.push_back(zi);
ret.push_back(0.0);
double& height = ret.back();
int begin = std::max((int)i - two_radius, (int)skip_count);
int end = std::min((int)i + two_radius, (int)size - 2);
double weight_total = 0.0;
for (int j = begin; j <= end; j += 2)
{
int kernel_id = radius + (j - (int)i) / 2;
double dz = std::abs(zi - profile[j]);
if (dz * slicing_params.layer_height <= max_dz_band)
{
double dh = std::abs(slicing_params.max_layer_height - profile[j + 1]);
double weight = kernel[kernel_id] * sqrt(dh * inv_delta_h);
height += weight * profile[j + 1];
weight_total += weight;
}
}
height = clamp(slicing_params.min_layer_height, slicing_params.max_layer_height, (weight_total != 0.0) ? height /= weight_total : hi);
if (smoothing_params.keep_min)
height = std::min(height, hi);
}
return ret;
};
return gauss_blur(profile, smoothing_params);
}
void adjust_layer_height_profile(
const SlicingParameters &slicing_params,
std::vector<coordf_t> &layer_height_profile,
@ -609,7 +722,11 @@ int generate_layer_height_texture(
const Vec3crd &color1 = palette_raw[idx1];
const Vec3crd &color2 = palette_raw[idx2];
coordf_t z = cell_to_z * coordf_t(cell);
assert(z >= lo && z <= hi);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
assert((lo - EPSILON <= z) && (z <= hi + EPSILON));
#else
assert(z >= lo && z <= hi);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Intensity profile to visualize the layers.
coordf_t intensity = cos(M_PI * 0.7 * (mid - z) / h);
// Color mapping from layer height to RGB.

View file

@ -18,8 +18,12 @@ namespace Slic3r
class PrintConfig;
class PrintObjectConfig;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class ModelObject;
#else
class ModelVolume;
typedef std::vector<ModelVolume*> ModelVolumePtrs;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Parameters to guide object slicing and support generation.
// The slicing parameters account for a raft and whether the 1st object layer is printed with a normal or a bridging flow
@ -138,11 +142,29 @@ extern std::vector<coordf_t> layer_height_profile_from_ranges(
const SlicingParameters &slicing_params,
const t_layer_config_ranges &layer_config_ranges);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
extern std::vector<double> layer_height_profile_adaptive(
const SlicingParameters& slicing_params,
const ModelObject& object, float cusp_value);
struct HeightProfileSmoothingParams
{
unsigned int radius;
bool keep_min;
HeightProfileSmoothingParams() : radius(5), keep_min(false) {}
HeightProfileSmoothingParams(unsigned int radius, bool keep_min) : radius(radius), keep_min(keep_min) {}
};
extern std::vector<double> smooth_height_profile(
const std::vector<double>& profile, const SlicingParameters& slicing_params,
const HeightProfileSmoothingParams& smoothing_params);
#else
extern std::vector<coordf_t> layer_height_profile_adaptive(
const SlicingParameters &slicing_params,
const t_layer_config_ranges &layer_config_ranges,
const ModelVolumePtrs &volumes);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
enum LayerHeightEditActionType : unsigned int {
LAYER_HEIGHT_EDIT_ACTION_INCREASE = 0,

View file

@ -1,16 +1,22 @@
#include "libslic3r.h"
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "Model.hpp"
#else
#include "TriangleMesh.hpp"
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "SlicingAdaptive.hpp"
namespace Slic3r
{
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void SlicingAdaptive::clear()
{
m_meshes.clear();
m_meshes.clear();
m_faces.clear();
m_face_normal_z.clear();
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
std::pair<float, float> face_z_span(const stl_facet *f)
{
@ -21,21 +27,42 @@ std::pair<float, float> face_z_span(const stl_facet *f)
void SlicingAdaptive::prepare()
{
// 1) Collect faces of all meshes.
int nfaces_total = 0;
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
if (m_object == nullptr)
return;
m_faces.clear();
m_face_normal_z.clear();
m_mesh = m_object->raw_mesh();
const ModelInstance* first_instance = m_object->instances.front();
m_mesh.transform(first_instance->get_matrix(), first_instance->is_left_handed());
for (stl_facet& facet : m_mesh.stl.facet_start)
{
facet.normal.normalize();
}
// 1) Collect faces from mesh.
m_faces.reserve(m_mesh.stl.stats.number_of_facets);
for (const stl_facet& face : m_mesh.stl.facet_start)
m_faces.emplace_back(&face);
#else
// 1) Collect faces of all meshes.
int nfaces_total = 0;
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
nfaces_total += (*it_mesh)->stl.stats.number_of_facets;
m_faces.reserve(nfaces_total);
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
for (const stl_facet &face : (*it_mesh)->stl.facet_start)
m_faces.emplace_back(&face);
m_faces.reserve(nfaces_total);
for (std::vector<const TriangleMesh*>::const_iterator it_mesh = m_meshes.begin(); it_mesh != m_meshes.end(); ++ it_mesh)
for (const stl_facet& face : (*it_mesh)->stl.facet_start)
m_faces.emplace_back(&face);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 2) Sort faces lexicographically by their Z span.
std::sort(m_faces.begin(), m_faces.end(), [](const stl_facet *f1, const stl_facet *f2) {
std::pair<float, float> span1 = face_z_span(f1);
std::pair<float, float> span1 = face_z_span(f1);
std::pair<float, float> span2 = face_z_span(f2);
return span1 < span2;
});
return span1 < span2;
});
// 3) Generate Z components of the facet normals.
m_face_normal_z.assign(m_faces.size(), 0.f);
@ -45,14 +72,14 @@ void SlicingAdaptive::prepare()
float SlicingAdaptive::cusp_height(float z, float cusp_value, int &current_facet)
{
float height = m_slicing_params.max_layer_height;
float height = (float)m_slicing_params.max_layer_height;
bool first_hit = false;
// find all facets intersecting the slice-layer
int ordered_id = current_facet;
for (; ordered_id < int(m_faces.size()); ++ ordered_id) {
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
// facet's minimum is higher than slice_z -> end loop
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
// facet's minimum is higher than slice_z -> end loop
if (zspan.first >= z)
break;
// facet's maximum is higher than slice_z -> store the first event for next cusp_height call to begin at this point
@ -77,8 +104,8 @@ float SlicingAdaptive::cusp_height(float z, float cusp_value, int &current_facet
// check for sloped facets inside the determined layer and correct height if necessary
if (height > m_slicing_params.min_layer_height) {
for (; ordered_id < int(m_faces.size()); ++ ordered_id) {
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
// facet's minimum is higher than slice_z + height -> end loop
std::pair<float, float> zspan = face_z_span(m_faces[ordered_id]);
// facet's minimum is higher than slice_z + height -> end loop
if (zspan.first >= z + height)
break;
@ -117,24 +144,25 @@ float SlicingAdaptive::cusp_height(float z, float cusp_value, int &current_facet
return height;
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Returns the distance to the next horizontal facet in Z-dir
// to consider horizontal object features in slice thickness
float SlicingAdaptive::horizontal_facet_distance(float z)
{
for (size_t i = 0; i < m_faces.size(); ++ i) {
std::pair<float, float> zspan = face_z_span(m_faces[i]);
// facet's minimum is higher than max forward distance -> end loop
std::pair<float, float> zspan = face_z_span(m_faces[i]);
// facet's minimum is higher than max forward distance -> end loop
if (zspan.first > z + m_slicing_params.max_layer_height)
break;
// min_z == max_z -> horizontal facet
if (zspan.first > z && zspan.first == zspan.second)
if ((zspan.first > z) && (zspan.first == zspan.second))
return zspan.first - z;
}
// objects maximum?
return (z + m_slicing_params.max_layer_height > m_slicing_params.object_print_z_height()) ?
std::max<float>(m_slicing_params.object_print_z_height() - z, 0.f) :
m_slicing_params.max_layer_height;
return (z + (float)m_slicing_params.max_layer_height > (float)m_slicing_params.object_print_z_height()) ?
std::max((float)m_slicing_params.object_print_z_height() - z, 0.f) : (float)m_slicing_params.max_layer_height;
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}; // namespace Slic3r

View file

@ -5,29 +5,49 @@
#include "Slicing.hpp"
#include "admesh/stl.h"
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#include "TriangleMesh.hpp"
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
namespace Slic3r
{
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class ModelVolume;
#else
class TriangleMesh;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class SlicingAdaptive
{
public:
void clear();
void set_slicing_parameters(SlicingParameters params) { m_slicing_params = params; }
void add_mesh(const TriangleMesh *mesh) { m_meshes.push_back(mesh); }
void prepare();
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void clear();
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void set_slicing_parameters(SlicingParameters params) { m_slicing_params = params; }
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void set_object(const ModelObject& object) { m_object = &object; }
#else
void add_mesh(const TriangleMesh* mesh) { m_meshes.push_back(mesh); }
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void prepare();
float cusp_height(float z, float cusp_value, int &current_facet);
float horizontal_facet_distance(float z);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
float horizontal_facet_distance(float z);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
protected:
SlicingParameters m_slicing_params;
std::vector<const TriangleMesh*> m_meshes;
// Collected faces of all meshes, sorted by raising Z of the bottom most face.
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
const ModelObject* m_object;
TriangleMesh m_mesh;
#else
std::vector<const TriangleMesh*> m_meshes;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Collected faces of all meshes, sorted by raising Z of the bottom most face.
std::vector<const stl_facet*> m_faces;
// Z component of face normals, normalized.
// Z component of face normals, normalized.
std::vector<float> m_face_normal_z;
};

View file

@ -40,6 +40,8 @@
// Enable thumbnail generator
#define ENABLE_THUMBNAIL_GENERATOR (1 && ENABLE_2_2_0_ALPHA1)
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG (0 && ENABLE_THUMBNAIL_GENERATOR)
#define ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE (1 && ENABLE_THUMBNAIL_GENERATOR)
// Enable adaptive layer height profile
#define ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE (1 && ENABLE_2_2_0_ALPHA1)
#endif // _technologies_h_

View file

@ -136,6 +136,8 @@ set(SLIC3R_GUI_SOURCES
GUI/ProgressStatusBar.cpp
GUI/PrintHostDialogs.cpp
GUI/PrintHostDialogs.hpp
GUI/Mouse3DController.cpp
GUI/Mouse3DController.hpp
Utils/Http.cpp
Utils/Http.hpp
Utils/FixModelByWin10.cpp
@ -170,7 +172,7 @@ add_library(libslic3r_gui STATIC ${SLIC3R_GUI_SOURCES})
encoding_check(libslic3r_gui)
target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui ${GLEW_LIBRARIES})
target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui ${GLEW_LIBRARIES} hidapi)
if (SLIC3R_PCH AND NOT SLIC3R_SYNTAXONLY)
add_precompiled_header(libslic3r_gui pchheader.hpp FORCEINCLUDE)
endif ()

View file

@ -271,6 +271,80 @@ void AppConfig::set_recent_projects(const std::vector<std::string>& recent_proje
}
}
void AppConfig::set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone)
{
std::string key = std::string("mouse_device:") + name;
auto it = m_storage.find(key);
if (it == m_storage.end())
it = m_storage.insert(std::map<std::string, std::map<std::string, std::string>>::value_type(key, std::map<std::string, std::string>())).first;
it->second.clear();
it->second["translation_speed"] = std::to_string(translation_speed);
it->second["translation_deadzone"] = std::to_string(translation_deadzone);
it->second["rotation_speed"] = std::to_string(rotation_speed);
it->second["rotation_deadzone"] = std::to_string(rotation_deadzone);
}
bool AppConfig::get_mouse_device_translation_speed(const std::string& name, double& speed)
{
std::string key = std::string("mouse_device:") + name;
auto it = m_storage.find(key);
if (it == m_storage.end())
return false;
auto it_val = it->second.find("translation_speed");
if (it_val == it->second.end())
return false;
speed = ::atof(it_val->second.c_str());
return true;
}
bool AppConfig::get_mouse_device_translation_deadzone(const std::string& name, double& deadzone)
{
std::string key = std::string("mouse_device:") + name;
auto it = m_storage.find(key);
if (it == m_storage.end())
return false;
auto it_val = it->second.find("translation_deadzone");
if (it_val == it->second.end())
return false;
deadzone = ::atof(it_val->second.c_str());
return true;
}
bool AppConfig::get_mouse_device_rotation_speed(const std::string& name, float& speed)
{
std::string key = std::string("mouse_device:") + name;
auto it = m_storage.find(key);
if (it == m_storage.end())
return false;
auto it_val = it->second.find("rotation_speed");
if (it_val == it->second.end())
return false;
speed = (float)::atof(it_val->second.c_str());
return true;
}
bool AppConfig::get_mouse_device_rotation_deadzone(const std::string& name, float& deadzone)
{
std::string key = std::string("mouse_device:") + name;
auto it = m_storage.find(key);
if (it == m_storage.end())
return false;
auto it_val = it->second.find("rotation_deadzone");
if (it_val == it->second.end())
return false;
deadzone = (float)::atof(it_val->second.c_str());
return true;
}
void AppConfig::update_config_dir(const std::string &dir)
{
this->set("recent", "config_directory", dir);

View file

@ -131,8 +131,15 @@ public:
std::vector<std::string> get_recent_projects() const;
void set_recent_projects(const std::vector<std::string>& recent_projects);
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone);
bool get_mouse_device_translation_speed(const std::string& name, double& speed);
bool get_mouse_device_translation_deadzone(const std::string& name, double& deadzone);
bool get_mouse_device_rotation_speed(const std::string& name, float& speed);
bool get_mouse_device_rotation_deadzone(const std::string& name, float& deadzone);
static const std::string SECTION_FILAMENTS;
static const std::string SECTION_MATERIALS;
private:
// Map of section, name -> value
std::map<std::string, std::map<std::string, std::string>> m_storage;

View file

@ -20,9 +20,6 @@
#include "libslic3r/Utils.hpp"
#include "libslic3r/GCode/PostProcessor.hpp"
#include "libslic3r/GCode/PreviewData.hpp"
#if ENABLE_THUMBNAIL_GENERATOR
#include "libslic3r/GCode/ThumbnailData.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
#include "libslic3r/libslic3r.h"
#include <cassert>
@ -91,7 +88,7 @@ void BackgroundSlicingProcess::process_fff()
m_print->process();
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_slicing_completed_id));
#if ENABLE_THUMBNAIL_GENERATOR
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data, m_thumbnail_data);
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data, m_thumbnail_cb);
#else
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data);
#endif // ENABLE_THUMBNAIL_GENERATOR
@ -139,9 +136,12 @@ void BackgroundSlicingProcess::process_sla()
m_sla_print->export_raster(zipper);
#if ENABLE_THUMBNAIL_GENERATOR
if (m_thumbnail_data != nullptr)
if (m_thumbnail_cb != nullptr)
{
for (const ThumbnailData& data : *m_thumbnail_data)
ThumbnailsList thumbnails;
m_thumbnail_cb(thumbnails, current_print()->full_print_config().option<ConfigOptionPoints>("thumbnails")->values, true, true, false);
// m_thumbnail_cb(thumbnails, current_print()->full_print_config().option<ConfigOptionPoints>("thumbnails")->values, true, false, false); // renders also supports and pad
for (const ThumbnailData& data : thumbnails)
{
if (data.is_valid())
write_thumbnail(zipper, data);
@ -461,9 +461,12 @@ void BackgroundSlicingProcess::prepare_upload()
Zipper zipper{source_path.string()};
m_sla_print->export_raster(zipper, m_upload_job.upload_data.upload_path.string());
#if ENABLE_THUMBNAIL_GENERATOR
if (m_thumbnail_data != nullptr)
if (m_thumbnail_cb != nullptr)
{
for (const ThumbnailData& data : *m_thumbnail_data)
ThumbnailsList thumbnails;
m_thumbnail_cb(thumbnails, current_print()->full_print_config().option<ConfigOptionPoints>("thumbnails")->values, true, true, false);
// m_thumbnail_cb(thumbnails, current_print()->full_print_config().option<ConfigOptionPoints>("thumbnails")->values, true, false, false); // renders also supports and pad
for (const ThumbnailData& data : thumbnails)
{
if (data.is_valid())
write_thumbnail(zipper, data);

View file

@ -17,9 +17,6 @@ namespace Slic3r {
class DynamicPrintConfig;
class GCodePreviewData;
#if ENABLE_THUMBNAIL_GENERATOR
struct ThumbnailData;
#endif // ENABLE_THUMBNAIL_GENERATOR
class Model;
class SLAPrint;
@ -53,7 +50,7 @@ public:
void set_sla_print(SLAPrint *print) { m_sla_print = print; }
void set_gcode_preview_data(GCodePreviewData *gpd) { m_gcode_preview_data = gpd; }
#if ENABLE_THUMBNAIL_GENERATOR
void set_thumbnail_data(const std::vector<ThumbnailData>* data) { m_thumbnail_data = data; }
void set_thumbnail_cb(ThumbnailsGeneratorCallback cb) { m_thumbnail_cb = cb; }
#endif // ENABLE_THUMBNAIL_GENERATOR
// The following wxCommandEvent will be sent to the UI thread / Platter window, when the slicing is finished
@ -159,8 +156,8 @@ private:
// Data structure, to which the G-code export writes its annotations.
GCodePreviewData *m_gcode_preview_data = nullptr;
#if ENABLE_THUMBNAIL_GENERATOR
// Data structures, used to write thumbnails into gcode.
const std::vector<ThumbnailData>* m_thumbnail_data = nullptr;
// Callback function, used to write thumbnails into gcode.
ThumbnailsGeneratorCallback m_thumbnail_cb = nullptr;
#endif // ENABLE_THUMBNAIL_GENERATOR
// Temporary G-code, there is one defined for the BackgroundSlicingProcess, differentiated from the other processes by a process ID.
std::string m_temp_output_path;

View file

@ -91,10 +91,16 @@ void Camera::select_next_type()
void Camera::set_target(const Vec3d& target)
{
m_target = target;
m_target(0) = clamp(m_scene_box.min(0), m_scene_box.max(0), m_target(0));
m_target(1) = clamp(m_scene_box.min(1), m_scene_box.max(1), m_target(1));
m_target(2) = clamp(m_scene_box.min(2), m_scene_box.max(2), m_target(2));
BoundingBoxf3 test_box = m_scene_box;
test_box.translate(-m_scene_box.center());
// We may let this factor be customizable
static const double ScaleFactor = 1.5;
test_box.scale(ScaleFactor);
test_box.translate(m_scene_box.center());
m_target(0) = clamp(test_box.min(0), test_box.max(0), target(0));
m_target(1) = clamp(test_box.min(1), test_box.max(1), target(1));
m_target(2) = clamp(test_box.min(2), test_box.max(2), target(2));
}
void Camera::set_theta(float theta, bool apply_limit)
@ -109,20 +115,20 @@ void Camera::set_theta(float theta, bool apply_limit)
}
}
void Camera::set_zoom(double zoom, const BoundingBoxf3& max_box, int canvas_w, int canvas_h)
void Camera::update_zoom(double delta_zoom)
{
zoom = std::max(std::min(zoom, 4.0), -4.0) / 10.0;
zoom = m_zoom / (1.0 - zoom);
set_zoom(m_zoom / (1.0 - std::max(std::min(delta_zoom, 4.0), -4.0) * 0.1));
}
void Camera::set_zoom(double zoom)
{
// Don't allow to zoom too far outside the scene.
double zoom_min = calc_zoom_to_bounding_box_factor(max_box, canvas_w, canvas_h);
double zoom_min = calc_zoom_to_bounding_box_factor(m_scene_box, (int)m_viewport[2], (int)m_viewport[3]);
if (zoom_min > 0.0)
zoom = std::max(zoom, zoom_min * 0.7);
// Don't allow to zoom too close to the scene.
zoom = std::min(zoom, 100.0);
m_zoom = zoom;
m_zoom = std::min(zoom, 100.0);
}
bool Camera::select_view(const std::string& direction)

View file

@ -70,8 +70,8 @@ public:
void set_theta(float theta, bool apply_limit);
double get_zoom() const { return m_zoom; }
void set_zoom(double zoom, const BoundingBoxf3& max_box, int canvas_w, int canvas_h);
void set_zoom(double zoom) { m_zoom = zoom; }
void update_zoom(double delta_zoom);
void set_zoom(double zoom);
const BoundingBoxf3& get_scene_box() const { return m_scene_box; }
void set_scene_box(const BoundingBoxf3& box) { m_scene_box = box; }

View file

@ -25,6 +25,7 @@
#include "GUI_App.hpp"
#include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp"
#include "Mouse3DController.hpp"
#include "I18N.hpp"
#if ENABLE_RETINA_GL
@ -130,6 +131,9 @@ GLCanvas3D::LayersEditing::LayersEditing()
, m_object_max_z(0.f)
, m_slicing_parameters(nullptr)
, m_layer_height_profile_modified(false)
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, m_adaptive_cusp(0.2f)
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, state(Unknown)
, band_width(2.0f)
, strength(0.005f)
@ -150,7 +154,9 @@ GLCanvas3D::LayersEditing::~LayersEditing()
}
const float GLCanvas3D::LayersEditing::THICKNESS_BAR_WIDTH = 70.0f;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
const float GLCanvas3D::LayersEditing::THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::LayersEditing::init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename)
{
@ -217,13 +223,103 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
if (!m_enabled)
return;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static const ImVec4 orange(0.757f, 0.404f, 0.216f, 1.0f);
const Size& cnv_size = canvas.get_canvas_size();
float canvas_w = (float)cnv_size.get_width();
float canvas_h = (float)cnv_size.get_height();
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(canvas_w - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH, canvas_h, ImGuiCond_Always, 1.0f, 1.0f);
imgui.set_next_window_bg_alpha(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
imgui.begin(_(L("Layer height profile")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
ImGui::PushStyleColor(ImGuiCol_Text, orange);
imgui.text(_(L("Left mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Add detail")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
imgui.text(_(L("Right mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Remove detail")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
imgui.text(_(L("Shift + Left mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Reset to base")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
imgui.text(_(L("Shift + Right mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Smoothing")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
imgui.text(_(L("Mouse wheel:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Increase/decrease edit area")));
ImGui::Separator();
if (imgui.button(_(L("Adaptive"))))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_cusp));
ImGui::SameLine();
float text_align = ImGui::GetCursorPosX();
imgui.text(_(L("Cusp (mm)")));
ImGui::SameLine();
float widget_align = ImGui::GetCursorPosX();
ImGui::PushItemWidth(120.0f);
m_adaptive_cusp = std::min(m_adaptive_cusp, (float)m_slicing_parameters->max_layer_height);
ImGui::SliderFloat("", &m_adaptive_cusp, 0.0f, (float)m_slicing_parameters->max_layer_height, "%.2f");
ImGui::Separator();
if (imgui.button(_(L("Smooth"))))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), HeightProfileSmoothEvent(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, m_smooth_params ));
ImGui::SameLine();
ImGui::SetCursorPosX(text_align);
imgui.text(_(L("Radius")));
ImGui::SameLine();
ImGui::PushItemWidth(120.0f);
ImGui::SetCursorPosX(widget_align);
int radius = (int)m_smooth_params.radius;
if (ImGui::SliderInt("##1", &radius, 1, 10))
m_smooth_params.radius = (unsigned int)radius;
ImGui::SetCursorPosX(text_align);
imgui.text(_(L("Keep min")));
ImGui::SameLine();
ImGui::PushItemWidth(120.0f);
ImGui::SetCursorPosX(widget_align);
imgui.checkbox("##2", m_smooth_params.keep_min);
ImGui::Separator();
if (imgui.button(_(L("Reset"))))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), SimpleEvent(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE));
imgui.end();
ImGui::PopStyleVar();
const Rect& bar_rect = get_bar_rect_viewport(canvas);
#else
const Rect& bar_rect = get_bar_rect_viewport(canvas);
const Rect& reset_rect = get_reset_rect_viewport(canvas);
_render_tooltip_texture(canvas, bar_rect, reset_rect);
_render_reset_texture(reset_rect);
_render_active_object_annotations(canvas, bar_rect);
_render_profile(bar_rect);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
render_active_object_annotations(canvas, bar_rect);
render_profile(bar_rect);
}
float GLCanvas3D::LayersEditing::get_cursor_z_relative(const GLCanvas3D& canvas)
@ -248,11 +344,13 @@ bool GLCanvas3D::LayersEditing::bar_rect_contains(const GLCanvas3D& canvas, floa
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::LayersEditing::reset_rect_contains(const GLCanvas3D& canvas, float x, float y)
{
const Rect& rect = get_reset_rect_screen(canvas);
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
{
@ -260,9 +358,14 @@ Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
float w = (float)cnv_size.get_width();
float h = (float)cnv_size.get_height();
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h);
#else
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h - reset_button_height(canvas));
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
@ -271,6 +374,7 @@ Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
return Rect(w - thickness_bar_width(canvas), h - reset_button_height(canvas), w, h);
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
{
@ -281,9 +385,14 @@ Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
float zoom = (float)canvas.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
#else
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas)
{
const Size& cnv_size = canvas.get_canvas_size();
@ -295,13 +404,14 @@ Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::LayersEditing::_is_initialized() const
bool GLCanvas3D::LayersEditing::is_initialized() const
{
return m_shader.is_initialized();
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::_render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const
{
// TODO: do this with ImGui
@ -347,8 +457,9 @@ void GLCanvas3D::LayersEditing::_render_reset_texture(const Rect& reset_rect) co
GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::_render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
{
m_shader.start_using();
@ -379,7 +490,7 @@ void GLCanvas3D::LayersEditing::_render_active_object_annotations(const GLCanvas
m_shader.stop_using();
}
void GLCanvas3D::LayersEditing::_render_profile(const Rect& bar_rect) const
void GLCanvas3D::LayersEditing::render_profile(const Rect& bar_rect) const
{
//FIXME show some kind of legend.
@ -496,6 +607,24 @@ void GLCanvas3D::LayersEditing::reset_layer_height_profile(GLCanvas3D& canvas)
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp)
{
m_layer_height_profile = layer_height_profile_adaptive(*m_slicing_parameters, *m_model_object, cusp);
const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
m_layers_texture.valid = false;
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
void GLCanvas3D::LayersEditing::smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params)
{
m_layer_height_profile = smooth_height_profile(m_layer_height_profile, *m_slicing_parameters, smoothing_params);
const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
m_layers_texture.valid = false;
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::LayersEditing::generate_layer_height_texture()
{
this->update_slicing_parameters();
@ -557,6 +686,7 @@ float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
* THICKNESS_BAR_WIDTH;
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
{
return
@ -567,6 +697,7 @@ float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
#endif
* THICKNESS_RESET_BUTTON_HEIGHT;
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
const Point GLCanvas3D::Mouse::Drag::Invalid_2D_Point(INT_MAX, INT_MAX);
@ -1118,6 +1249,11 @@ wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
wxDEFINE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
#if ENABLE_THUMBNAIL_GENERATOR
const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25;
@ -1372,7 +1508,7 @@ void GLCanvas3D::set_model(Model* model)
void GLCanvas3D::bed_shape_changed()
{
m_camera.set_scene_box(scene_bounding_box());
refresh_camera_scene_box();
m_camera.requires_zoom_to_bed = true;
m_dirty = true;
if (m_bed.is_prusa())
@ -1398,7 +1534,7 @@ BoundingBoxf3 GLCanvas3D::volumes_bounding_box() const
BoundingBoxf3 GLCanvas3D::scene_bounding_box() const
{
BoundingBoxf3 bb = volumes_bounding_box();
bb.merge(m_bed.get_bounding_box(false));
bb.merge(m_bed.get_bounding_box(true));
if (m_config != nullptr)
{
@ -1420,6 +1556,29 @@ bool GLCanvas3D::is_layers_editing_allowed() const
return m_layers_editing.is_allowed();
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void GLCanvas3D::reset_layer_height_profile()
{
m_layers_editing.reset_layer_height_profile(*this);
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
void GLCanvas3D::adaptive_layer_height_profile(float cusp)
{
m_layers_editing.adaptive_layer_height_profile(*this, cusp);
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
void GLCanvas3D::smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params)
{
m_layers_editing.smooth_layer_height_profile(*this, smoothing_params);
m_layers_editing.state = LayersEditing::Completed;
m_dirty = true;
}
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool GLCanvas3D::is_reload_delayed() const
{
return m_reload_delayed;
@ -1546,10 +1705,11 @@ void GLCanvas3D::render()
return;
}
const Size& cnv_size = get_canvas_size();
if (m_camera.requires_zoom_to_bed)
{
zoom_to_bed();
const Size& cnv_size = get_canvas_size();
_resize((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
m_camera.requires_zoom_to_bed = false;
}
@ -1640,6 +1800,8 @@ void GLCanvas3D::render()
m_camera.debug_render();
#endif // ENABLE_CAMERA_STATISTICS
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
wxGetApp().imgui()->render();
m_canvas->SwapBuffers();
@ -2098,7 +2260,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, false));
}
m_camera.set_scene_box(scene_bounding_box());
refresh_camera_scene_box();
if (m_selection.is_empty())
{
@ -2134,12 +2296,12 @@ static void reserve_new_volume_finalize_old_volume(GLVolume& vol_new, GLVolume&
static void load_gcode_retractions(const GCodePreviewData::Retraction& retractions, GLCanvas3D::GCodePreviewVolumeIndex::EType extrusion_type, GLVolumeCollection &volumes, GLCanvas3D::GCodePreviewVolumeIndex &volume_index, bool gl_initialized)
{
volume_index.first_volumes.emplace_back(extrusion_type, 0, (unsigned int)volumes.volumes.size());
// nothing to render, return
if (retractions.positions.empty())
return;
volume_index.first_volumes.emplace_back(extrusion_type, 0, (unsigned int)volumes.volumes.size());
GLVolume *volume = volumes.new_nontoolpath_volume(retractions.color.rgba, VERTEX_BUFFER_RESERVE_SIZE);
GCodePreviewData::Retraction::PositionsList copy(retractions.positions);
@ -2205,6 +2367,9 @@ void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const
++ idx_volume_index_src;
idx_volume_of_this_type_last = (idx_volume_index_src + 1 == m_gcode_preview_volume_index.first_volumes.size()) ? m_volumes.volumes.size() : m_gcode_preview_volume_index.first_volumes[idx_volume_index_src + 1].id;
idx_volume_of_this_type_first_new = idx_volume_dst;
if (idx_volume_src == idx_volume_of_this_type_last)
// Empty sequence of volumes for the current index item.
continue;
}
if (! m_volumes.volumes[idx_volume_src]->print_zs.empty())
m_volumes.volumes[idx_volume_dst ++] = m_volumes.volumes[idx_volume_src];
@ -2338,14 +2503,21 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
m_dirty |= m_main_toolbar.update_items_state();
m_dirty |= m_undoredo_toolbar.update_items_state();
m_dirty |= m_view_toolbar.update_items_state();
bool mouse3d_controller_applied = wxGetApp().plater()->get_mouse3d_controller().apply(m_camera);
m_dirty |= mouse3d_controller_applied;
if (!m_dirty)
return;
_refresh_if_shown_on_screen();
if (m_keep_dirty)
if (m_keep_dirty || mouse3d_controller_applied)
{
m_dirty = true;
evt.RequestMore();
}
else
m_dirty = false;
}
void GLCanvas3D::on_char(wxKeyEvent& evt)
@ -2390,6 +2562,20 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
#endif /* __APPLE__ */
post_event(SimpleEvent(EVT_GLTOOLBAR_COPY));
break;
#ifdef __APPLE__
case 'm':
case 'M':
#else /* __APPLE__ */
case WXK_CONTROL_M:
#endif /* __APPLE__ */
{
Mouse3DController& controller = wxGetApp().plater()->get_mouse3d_controller();
controller.show_settings_dialog(!controller.is_settings_dialog_shown());
m_dirty = true;
break;
}
#ifdef __APPLE__
case 'v':
case 'V':
@ -2457,11 +2643,11 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
case 'B':
case 'b': { zoom_to_bed(); break; }
case 'I':
case 'i': { set_camera_zoom(1.0); break; }
case 'i': { _update_camera_zoom(1.0); break; }
case 'K':
case 'k': { m_camera.select_next_type(); m_dirty = true; break; }
case 'O':
case 'o': { set_camera_zoom(-1.0); break; }
case 'o': { _update_camera_zoom(-1.0); break; }
#if ENABLE_RENDER_PICKING_PASS
case 'T':
case 't': {
@ -2564,6 +2750,11 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
{
// try to filter out events coming from mouse 3d
Mouse3DController& controller = wxGetApp().plater()->get_mouse3d_controller();
if (controller.process_mouse_wheel())
return;
if (!m_initialized)
return;
@ -2608,7 +2799,7 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
return;
// Calculate the zoom delta and apply it to the current zoom factor
set_camera_zoom((double)evt.GetWheelRotation() / (double)evt.GetWheelDelta());
_update_camera_zoom((double)evt.GetWheelRotation() / (double)evt.GetWheelDelta());
}
void GLCanvas3D::on_timer(wxTimerEvent& evt)
@ -2800,6 +2991,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_layers_editing.state = LayersEditing::Editing;
_perform_layer_editing_action(&evt);
}
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
else if ((layer_editing_object_idx != -1) && m_layers_editing.reset_rect_contains(*this, pos(0), pos(1)))
{
if (evt.LeftDown())
@ -2812,6 +3004,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_dirty = true;
}
}
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
else if (evt.LeftDown() && (evt.ShiftDown() || evt.AltDown()) && m_picking_enabled)
{
if (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports)
@ -3391,13 +3584,6 @@ void GLCanvas3D::do_mirror(const std::string& snapshot_type)
m_dirty = true;
}
void GLCanvas3D::set_camera_zoom(double zoom)
{
const Size& cnv_size = get_canvas_size();
m_camera.set_zoom(zoom, _max_bounding_box(false, true), cnv_size.get_width(), cnv_size.get_height());
m_dirty = true;
}
void GLCanvas3D::update_gizmos_on_off_state()
{
set_as_dirty();
@ -4183,8 +4369,6 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
// updates camera
m_camera.apply_viewport(0, 0, w, h);
m_dirty = false;
}
BoundingBoxf3 GLCanvas3D::_max_bounding_box(bool include_gizmos, bool include_bed_model) const
@ -4221,6 +4405,12 @@ void GLCanvas3D::_zoom_to_box(const BoundingBoxf3& box)
}
#endif // ENABLE_THUMBNAIL_GENERATOR
void GLCanvas3D::_update_camera_zoom(double zoom)
{
m_camera.update_zoom(zoom);
m_dirty = true;
}
void GLCanvas3D::_refresh_if_shown_on_screen()
{
if (_is_shown_on_screen())

View file

@ -81,6 +81,8 @@ template <size_t N> using Vec2dsEvent = ArrayEvent<Vec2d, N>;
using Vec3dEvent = Event<Vec3d>;
template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>;
using HeightProfileSmoothEvent = Event<HeightProfileSmoothingParams>;
wxDECLARE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
@ -104,6 +106,11 @@ wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
wxDECLARE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
wxDECLARE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class GLCanvas3D
{
@ -153,13 +160,17 @@ private:
private:
static const float THICKNESS_BAR_WIDTH;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static const float THICKNESS_RESET_BUTTON_HEIGHT;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool m_enabled;
Shader m_shader;
unsigned int m_z_texture_id;
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
mutable GLTexture m_tooltip_texture;
mutable GLTexture m_reset_texture;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// Not owned by LayersEditing.
const DynamicPrintConfig *m_config;
// ModelObject for the currently selected object (Model::objects[last_object_id]).
@ -171,6 +182,11 @@ private:
std::vector<coordf_t> m_layer_height_profile;
bool m_layer_height_profile_modified;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
mutable float m_adaptive_cusp;
mutable HeightProfileSmoothingParams m_smooth_params;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class LayersTexture
{
public:
@ -217,28 +233,42 @@ private:
void adjust_layer_height_profile();
void accept_changes(GLCanvas3D& canvas);
void reset_layer_height_profile(GLCanvas3D& canvas);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp);
void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_paramsn);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static float get_cursor_z_relative(const GLCanvas3D& canvas);
static bool bar_rect_contains(const GLCanvas3D& canvas, float x, float y);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static bool reset_rect_contains(const GLCanvas3D& canvas, float x, float y);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_bar_rect_screen(const GLCanvas3D& canvas);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_reset_rect_screen(const GLCanvas3D& canvas);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_bar_rect_viewport(const GLCanvas3D& canvas);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static Rect get_reset_rect_viewport(const GLCanvas3D& canvas);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
float object_max_z() const { return m_object_max_z; }
private:
bool _is_initialized() const;
bool is_initialized() const;
void generate_layer_height_texture();
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void _render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const;
void _render_reset_texture(const Rect& reset_rect) const;
void _render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const;
void _render_profile(const Rect& bar_rect) const;
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const;
void render_profile(const Rect& bar_rect) const;
void update_slicing_parameters();
static float thickness_bar_width(const GLCanvas3D &canvas);
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static float reset_button_height(const GLCanvas3D &canvas);
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
};
struct Mouse
@ -493,6 +523,7 @@ public:
void set_color_by(const std::string& value);
const Camera& get_camera() const { return m_camera; }
Camera& get_camera() { return m_camera; }
BoundingBoxf3 volumes_bounding_box() const;
BoundingBoxf3 scene_bounding_box() const;
@ -500,6 +531,12 @@ public:
bool is_layers_editing_enabled() const;
bool is_layers_editing_allowed() const;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void reset_layer_height_profile();
void adaptive_layer_height_profile(float cusp);
void smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool is_reload_delayed() const;
void enable_layers_editing(bool enable);
@ -576,8 +613,6 @@ public:
void do_flatten(const Vec3d& normal, const std::string& snapshot_type);
void do_mirror(const std::string& snapshot_type);
void set_camera_zoom(double zoom);
void update_gizmos_on_off_state();
void reset_all_gizmos() { m_gizmos.reset_all_states(); }
@ -655,6 +690,7 @@ private:
#else
void _zoom_to_box(const BoundingBoxf3& box);
#endif // ENABLE_THUMBNAIL_GENERATOR
void _update_camera_zoom(double zoom);
void _refresh_if_shown_on_screen();

View file

@ -1126,7 +1126,6 @@ void GUI_App::gcode_thumbnails_debug()
}
else if (reading_image && boost::starts_with(gcode_line, END_MASK))
{
#if ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
std::string out_filename = out_path + std::to_string(width) + "x" + std::to_string(height) + ".png";
boost::nowide::ofstream out_file(out_filename.c_str(), std::ios::binary);
if (out_file.good())
@ -1138,46 +1137,6 @@ void GUI_App::gcode_thumbnails_debug()
out_file.write(decoded.c_str(), decoded.size());
out_file.close();
}
#else
if (!row.empty())
{
rows.push_back(row);
row.clear();
}
if ((unsigned int)rows.size() == height)
{
std::vector<unsigned char> thumbnail(4 * width * height, 0);
for (unsigned int r = 0; r < (unsigned int)rows.size(); ++r)
{
std::string decoded_row;
decoded_row.resize(boost::beast::detail::base64::decoded_size(rows[r].size()));
decoded_row.resize(boost::beast::detail::base64::decode((void*)&decoded_row[0], rows[r].data(), rows[r].size()).first);
if ((unsigned int)decoded_row.size() == width * 4)
{
void* image_ptr = (void*)(thumbnail.data() + r * width * 4);
::memcpy(image_ptr, (const void*)decoded_row.c_str(), width * 4);
}
}
wxImage image(width, height);
image.InitAlpha();
for (unsigned int r = 0; r < height; ++r)
{
unsigned int rr = r * width;
for (unsigned int c = 0; c < width; ++c)
{
unsigned char* px = thumbnail.data() + 4 * (rr + c);
image.SetRGB((int)c, (int)r, px[0], px[1], px[2]);
image.SetAlpha((int)c, (int)r, px[3]);
}
}
image.SaveFile(out_path + std::to_string(width) + "x" + std::to_string(height) + ".png", wxBITMAP_TYPE_PNG);
}
#endif // ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
reading_image = false;
width = 0;
@ -1185,17 +1144,7 @@ void GUI_App::gcode_thumbnails_debug()
rows.clear();
}
else if (reading_image)
{
#if !ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
if (!row.empty() && (gcode_line[1] == ' '))
{
rows.push_back(row);
row.clear();
}
#endif // !ENABLE_THUMBNAIL_GENERATOR_PNG_TO_GCODE
row += gcode_line.substr(2);
}
}
}

View file

@ -528,6 +528,9 @@ void ImGuiWrapper::init_style()
// Slider
set_color(ImGuiCol_SliderGrab, COL_ORANGE_DARK);
set_color(ImGuiCol_SliderGrabActive, COL_ORANGE_LIGHT);
// Separator
set_color(ImGuiCol_Separator, COL_ORANGE_LIGHT);
}
void ImGuiWrapper::render_draw_data(ImDrawData *draw_data)

View file

@ -157,6 +157,7 @@ void KBShortcutsDialog::fill_shortcuts()
plater_shortcuts.push_back(Shortcut("Z", L("Zoom to selected object")));
plater_shortcuts.push_back(Shortcut("I", L("Zoom in")));
plater_shortcuts.push_back(Shortcut("O", L("Zoom out")));
plater_shortcuts.push_back(Shortcut(ctrl+"M", L("Show/Hide 3Dconnexion devices settings dialog")));
plater_shortcuts.push_back(Shortcut("ESC", L("Unselect gizmo / Clear selection")));
#if ENABLE_RENDER_PICKING_PASS
// Don't localize debugging texts.

View file

@ -24,6 +24,7 @@
#include "PrintHostDialogs.hpp"
#include "wxExtensions.hpp"
#include "GUI_ObjectList.hpp"
#include "Mouse3DController.hpp"
#include "I18N.hpp"
#include <fstream>

View file

@ -0,0 +1,822 @@
#include "libslic3r/libslic3r.h"
#include "Mouse3DController.hpp"
#include "Camera.hpp"
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include "AppConfig.hpp"
#include <wx/glcanvas.h>
#include <boost/nowide/convert.hpp>
#include <boost/log/trivial.hpp>
#include "I18N.hpp"
#include <bitset>
// WARN: If updating these lists, please also update resources/udev/90-3dconnexion.rules
static const std::vector<int> _3DCONNEXION_VENDORS =
{
0x046d, // LOGITECH = 1133 // Logitech (3Dconnexion is made by Logitech)
0x256F // 3DCONNECTION = 9583 // 3Dconnexion
};
// See: https://github.com/FreeSpacenav/spacenavd/blob/a9eccf34e7cac969ee399f625aef827f4f4aaec6/src/dev.c#L202
static const std::vector<int> _3DCONNEXION_DEVICES =
{
0xc603, /* 50691 spacemouse plus XT */
0xc605, /* 50693 cadman */
0xc606, /* 50694 spacemouse classic */
0xc621, /* 50721 spaceball 5000 */
0xc623, /* 50723 space traveller */
0xc625, /* 50725 space pilot */
0xc626, /* 50726 space navigator *TESTED* */
0xc627, /* 50727 space explorer */
0xc628, /* 50728 space navigator for notebooks*/
0xc629, /* 50729 space pilot pro*/
0xc62b, /* 50731 space mouse pro*/
0xc62e, /* 50734 spacemouse wireless (USB cable) *TESTED* */
0xc62f, /* 50735 spacemouse wireless receiver */
0xc631, /* 50737 spacemouse pro wireless *TESTED* */
0xc632, /* 50738 spacemouse pro wireless receiver */
0xc633, /* 50739 spacemouse enterprise */
0xc635, /* 50741 spacemouse compact *TESTED* */
0xc636, /* 50742 spacemouse module */
0xc640, /* 50752 nulooq */
0xc652, /* 50770 3Dconnexion universal receiver *TESTED* */
};
namespace Slic3r {
namespace GUI {
const double Mouse3DController::State::DefaultTranslationScale = 2.5;
const double Mouse3DController::State::MaxTranslationDeadzone = 0.2;
const double Mouse3DController::State::DefaultTranslationDeadzone = 0.5 * Mouse3DController::State::MaxTranslationDeadzone;
const float Mouse3DController::State::DefaultRotationScale = 1.0f;
const float Mouse3DController::State::MaxRotationDeadzone = (float)Mouse3DController::State::MaxTranslationDeadzone;
const float Mouse3DController::State::DefaultRotationDeadzone = 0.5f * Mouse3DController::State::MaxRotationDeadzone;
Mouse3DController::State::State()
: m_buttons_enabled(false)
, m_translation_params(DefaultTranslationScale, DefaultTranslationDeadzone)
, m_rotation_params(DefaultRotationScale, DefaultRotationDeadzone)
, m_mouse_wheel_counter(0)
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
, m_translation_queue_max_size(0)
, m_rotation_queue_max_size(0)
, m_buttons_queue_max_size(0)
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
{
}
void Mouse3DController::State::append_translation(const Vec3d& translation)
{
while (m_translation.queue.size() >= m_translation.max_size)
{
m_translation.queue.pop();
}
m_translation.queue.push(translation);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
m_translation_queue_max_size = std::max(m_translation_queue_max_size, m_translation.queue.size());
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
}
void Mouse3DController::State::append_rotation(const Vec3f& rotation)
{
while (m_rotation.queue.size() >= m_rotation.max_size)
{
m_rotation.queue.pop();
}
m_rotation.queue.push(rotation);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
m_rotation_queue_max_size = std::max(m_rotation_queue_max_size, m_rotation.queue.size());
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
if (rotation(0) != 0.0f)
++m_mouse_wheel_counter;
}
void Mouse3DController::State::append_button(unsigned int id)
{
if (!m_buttons_enabled)
return;
m_buttons.push(id);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
m_buttons_queue_max_size = std::max(m_buttons_queue_max_size, m_buttons.size());
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
}
bool Mouse3DController::State::process_mouse_wheel()
{
if (m_mouse_wheel_counter == 0)
return false;
else if (!m_rotation.queue.empty())
{
--m_mouse_wheel_counter;
return true;
}
m_mouse_wheel_counter = 0;
return true;
}
void Mouse3DController::State::set_queues_max_size(size_t size)
{
if (size > 0)
{
m_translation.max_size = size;
m_rotation.max_size = size;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
m_translation_queue_max_size = 0;
m_rotation_queue_max_size = 0;
m_buttons_queue_max_size = 0;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
}
}
bool Mouse3DController::State::apply(Camera& camera)
{
if (!wxGetApp().IsActive())
return false;
bool ret = false;
if (has_translation())
{
const Vec3d& translation = m_translation.queue.front();
camera.set_target(camera.get_target() + m_translation_params.scale * (translation(0) * camera.get_dir_right() + translation(1) * camera.get_dir_forward() + translation(2) * camera.get_dir_up()));
m_translation.queue.pop();
ret = true;
}
if (has_rotation())
{
const Vec3f& rotation = m_rotation.queue.front();
float theta = m_rotation_params.scale * rotation(0);
float phi = m_rotation_params.scale * rotation(2);
float sign = camera.inverted_phi ? -1.0f : 1.0f;
camera.phi += sign * phi;
camera.set_theta(camera.get_theta() + theta, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
m_rotation.queue.pop();
ret = true;
}
if (m_buttons_enabled && has_button())
{
unsigned int button = m_buttons.front();
switch (button)
{
case 0: { camera.update_zoom(1.0); break; }
case 1: { camera.update_zoom(-1.0); break; }
default: { break; }
}
m_buttons.pop();
ret = true;
}
return ret;
}
Mouse3DController::Mouse3DController()
: m_initialized(false)
, m_device(nullptr)
, m_device_str("")
, m_running(false)
, m_settings_dialog(false)
{
m_last_time = std::chrono::high_resolution_clock::now();
}
void Mouse3DController::init()
{
if (m_initialized)
return;
// Initialize the hidapi library
int res = hid_init();
if (res != 0)
{
BOOST_LOG_TRIVIAL(error) << "Unable to initialize hidapi library";
return;
}
m_initialized = true;
}
void Mouse3DController::shutdown()
{
if (!m_initialized)
return;
stop();
disconnect_device();
// Finalize the hidapi library
hid_exit();
m_initialized = false;
}
bool Mouse3DController::apply(Camera& camera)
{
if (!m_initialized)
return false;
std::lock_guard<std::mutex> lock(m_mutex);
// check if the user unplugged the device
if (!m_running && is_device_connected())
{
disconnect_device();
// hides the settings dialog if the user re-plug the device
m_settings_dialog = false;
}
// check if the user plugged the device
if (connect_device())
start();
return is_device_connected() ? m_state.apply(camera) : false;
}
void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const
{
if (!m_running || !m_settings_dialog)
return;
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(0.5f * (float)canvas_width, 0.5f * (float)canvas_height, ImGuiCond_Always, 0.5f, 0.5f);
imgui.set_next_window_bg_alpha(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
imgui.begin(_(L("3Dconnexion settings")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Device:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(m_device_str);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Speed:")));
ImGui::PopStyleColor();
float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale;
if (ImGui::SliderFloat(_(L("Translation##1")), &translation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale);
float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale;
if (ImGui::SliderFloat(_(L("Rotation##1")), &rotation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Deadzone:")));
ImGui::PopStyleColor();
float translation_deadzone = (float)m_state.get_translation_deadzone();
if (ImGui::SliderFloat(_(L("Translation##2")), &translation_deadzone, 0.0f, (float)State::MaxTranslationDeadzone, "%.2f"))
m_state.set_translation_deadzone((double)translation_deadzone);
float rotation_deadzone = m_state.get_rotation_deadzone();
if (ImGui::SliderFloat(_(L("Rotation##2")), &rotation_deadzone, 0.0f, State::MaxRotationDeadzone, "%.2f"))
m_state.set_rotation_deadzone(rotation_deadzone);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
ImGui::Separator();
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("DEBUG:");
imgui.text("Vectors:");
ImGui::PopStyleColor();
Vec3f translation = m_state.get_translation().cast<float>();
Vec3f rotation = m_state.get_rotation();
ImGui::InputFloat3("Translation##3", translation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::InputFloat3("Rotation##3", rotation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Queue size:");
ImGui::PopStyleColor();
int translation_size[2] = { (int)m_state.get_translation_queue_size(), (int)m_state.get_translation_queue_max_size() };
int rotation_size[2] = { (int)m_state.get_rotation_queue_size(), (int)m_state.get_rotation_queue_max_size() };
int buttons_size[2] = { (int)m_state.get_buttons_queue_size(), (int)m_state.get_buttons_queue_max_size() };
ImGui::InputInt2("Translation##4", translation_size, ImGuiInputTextFlags_ReadOnly);
ImGui::InputInt2("Rotation##4", rotation_size, ImGuiInputTextFlags_ReadOnly);
ImGui::InputInt2("Buttons", buttons_size, ImGuiInputTextFlags_ReadOnly);
int queue_size = (int)m_state.get_queues_max_size();
if (ImGui::InputInt("Max size", &queue_size, 1, 1, ImGuiInputTextFlags_ReadOnly))
{
if (queue_size > 0)
m_state.set_queues_max_size(queue_size);
}
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Camera:");
ImGui::PopStyleColor();
Vec3f target = wxGetApp().plater()->get_camera().get_target().cast<float>();
ImGui::InputFloat3("Target", target.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
imgui.end();
ImGui::PopStyleVar();
}
bool Mouse3DController::connect_device()
{
static const long long DETECTION_TIME = 2; // seconds
if (is_device_connected())
return false;
// check time since last detection took place
auto now = std::chrono::high_resolution_clock::now();
if (std::chrono::duration_cast<std::chrono::seconds>(now - m_last_time).count() < DETECTION_TIME)
return false;
m_last_time = now;
// Enumerates devices
hid_device_info* devices = hid_enumerate(0, 0);
if (devices == nullptr)
{
BOOST_LOG_TRIVIAL(error) << "Unable to enumerate HID devices";
return false;
}
// Searches for 1st connected 3Dconnexion device
struct DeviceData
{
std::string path;
unsigned short usage_page;
unsigned short usage;
DeviceData()
: path(""), usage_page(0), usage(0)
{}
DeviceData(const std::string& path, unsigned short usage_page, unsigned short usage)
: path(path), usage_page(usage_page), usage(usage)
{}
bool has_valid_usage() const { return (usage_page == 1) && (usage == 8); }
};
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
hid_device_info* cur = devices;
std::cout << std::endl << "======================================================================================================================================" << std::endl;
std::cout << "Detected devices:" << std::endl;
while (cur != nullptr)
{
std::cout << "\"";
std::wcout << ((cur->manufacturer_string != nullptr) ? cur->manufacturer_string : L"Unknown");
std::cout << "/";
std::wcout << ((cur->product_string != nullptr) ? cur->product_string : L"Unknown");
std::cout << "\" code: " << cur->vendor_id << "/" << cur->product_id << " (" << std::hex << cur->vendor_id << "/" << cur->product_id << std::dec << ")";
std::cout << " serial number: '";
std::wcout << ((cur->serial_number != nullptr) ? cur->serial_number : L"Unknown");
std::cout << "' usage page: " << cur->usage_page << " usage: " << cur->usage << " interface number: " << cur->interface_number << std::endl;
cur = cur->next;
}
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
// When using 3Dconnexion universal receiver, multiple devices are detected sharing the same vendor_id and product_id.
// To choose from them the right one we use:
// On Windows and Mac: usage_page == 1 and usage == 8
// On Linux: as usage_page and usage are not defined (see hidapi.h) we try all detected devices until one is succesfully open
// When only a single device is detected, as for wired connections, vendor_id and product_id are enough
// First we count all the valid devices from the enumerated list,
hid_device_info* current = devices;
typedef std::pair<unsigned short, unsigned short> DeviceIds;
typedef std::vector<DeviceData> DeviceDataList;
typedef std::map<DeviceIds, DeviceDataList> DetectedDevices;
DetectedDevices detected_devices;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << std::endl << "Detected 3D connexion devices:" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
while (current != nullptr)
{
unsigned short vendor_id = 0;
unsigned short product_id = 0;
for (size_t i = 0; i < _3DCONNEXION_VENDORS.size(); ++i)
{
if (_3DCONNEXION_VENDORS[i] == current->vendor_id)
{
vendor_id = current->vendor_id;
break;
}
}
if (vendor_id != 0)
{
for (size_t i = 0; i < _3DCONNEXION_DEVICES.size(); ++i)
{
if (_3DCONNEXION_DEVICES[i] == current->product_id)
{
product_id = current->product_id;
DeviceIds detected_device(vendor_id, product_id);
DetectedDevices::iterator it = detected_devices.find(detected_device);
if (it == detected_devices.end())
it = detected_devices.insert(DetectedDevices::value_type(detected_device, DeviceDataList())).first;
it->second.emplace_back(current->path, current->usage_page, current->usage);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::wcout << "\"" << ((current->manufacturer_string != nullptr) ? current->manufacturer_string : L"Unknown");
std::cout << "/";
std::wcout << ((current->product_string != nullptr) ? current->product_string : L"Unknown");
std::cout << "\" code: " << current->vendor_id << "/" << current->product_id << " (" << std::hex << current->vendor_id << "/" << current->product_id << std::dec << ")";
std::cout << " serial number: '";
std::wcout << ((current->serial_number != nullptr) ? current->serial_number : L"Unknown");
std::cout << "' usage page: " << current->usage_page << " usage: " << current->usage << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
}
}
}
current = current->next;
}
// Free enumerated devices
hid_free_enumeration(devices);
if (detected_devices.empty())
return false;
std::string path = "";
unsigned short vendor_id = 0;
unsigned short product_id = 0;
// Then we'll decide the choosing logic to apply in dependence of the device count and operating system
for (const DetectedDevices::value_type& device : detected_devices)
{
if (device.second.size() == 1)
{
#ifdef __linux__
hid_device* test_device = hid_open(device.first.first, device.first.second, nullptr);
if (test_device != nullptr)
{
hid_close(test_device);
#else
if (device.second.front().has_valid_usage())
{
#endif // __linux__
vendor_id = device.first.first;
product_id = device.first.second;
break;
}
}
else
{
bool found = false;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
for (const DeviceData& data : device.second)
{
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << "Test device: " << std::hex << device.first.first << std::dec << "/" << std::hex << device.first.second << std::dec << " \"" << data.path << "\"";
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
#ifdef __linux__
hid_device* test_device = hid_open_path(data.path.c_str());
if (test_device != nullptr)
{
path = data.path;
vendor_id = device.first.first;
product_id = device.first.second;
found = true;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << "-> PASSED" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
hid_close(test_device);
break;
}
#else
if (data.has_valid_usage())
{
path = data.path;
vendor_id = device.first.first;
product_id = device.first.second;
found = true;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << "-> PASSED" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
break;
}
#endif // __linux__
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
else
std::cout << "-> NOT PASSED" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
}
if (found)
break;
}
}
if (path.empty())
{
if ((vendor_id != 0) && (product_id != 0))
{
// Open the 3Dconnexion device using vendor_id and product_id
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << std::endl << "Opening device: " << std::hex << vendor_id << std::dec << "/" << std::hex << product_id << std::dec << " using hid_open()" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
m_device = hid_open(vendor_id, product_id, nullptr);
}
else
return false;
}
else
{
// Open the 3Dconnexion device using the device path
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << std::endl << "Opening device: " << std::hex << vendor_id << std::dec << "/" << std::hex << product_id << std::dec << "\"" << path << "\" using hid_open_path()" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
m_device = hid_open_path(path.c_str());
}
if (m_device != nullptr)
{
std::vector<wchar_t> manufacturer(1024, 0);
hid_get_manufacturer_string(m_device, manufacturer.data(), 1024);
m_device_str = boost::nowide::narrow(manufacturer.data());
std::vector<wchar_t> product(1024, 0);
hid_get_product_string(m_device, product.data(), 1024);
m_device_str += "/" + boost::nowide::narrow(product.data());
BOOST_LOG_TRIVIAL(info) << "Connected device: " << m_device_str;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << std::endl << "Connected device:" << std::endl;
std::cout << "Manufacturer/product: " << m_device_str << std::endl;
std::cout << "Manufacturer id.....: " << vendor_id << " (" << std::hex << vendor_id << std::dec << ")" << std::endl;
std::cout << "Product id..........: " << product_id << " (" << std::hex << product_id << std::dec << ")" << std::endl;
std::cout << "Path................: '" << path << "'" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
// get device parameters from the config, if present
double translation_speed = 1.0;
float rotation_speed = 1.0;
double translation_deadzone = State::DefaultTranslationDeadzone;
float rotation_deadzone = State::DefaultRotationDeadzone;
wxGetApp().app_config->get_mouse_device_translation_speed(m_device_str, translation_speed);
wxGetApp().app_config->get_mouse_device_translation_deadzone(m_device_str, translation_deadzone);
wxGetApp().app_config->get_mouse_device_rotation_speed(m_device_str, rotation_speed);
wxGetApp().app_config->get_mouse_device_rotation_deadzone(m_device_str, rotation_deadzone);
// clamp to valid values
m_state.set_translation_scale(State::DefaultTranslationScale * std::max(0.5, std::min(2.0, translation_speed)));
m_state.set_translation_deadzone(std::max(0.0, std::min(State::MaxTranslationDeadzone, translation_deadzone)));
m_state.set_rotation_scale(State::DefaultRotationScale * std::max(0.5f, std::min(2.0f, rotation_speed)));
m_state.set_rotation_deadzone(std::max(0.0f, std::min(State::MaxRotationDeadzone, rotation_deadzone)));
}
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
else
{
std::cout << std::endl << "Unable to connect to device:" << std::endl;
std::cout << "Manufacturer/product: " << m_device_str << std::endl;
std::cout << "Manufacturer id.....: " << vendor_id << " (" << std::hex << vendor_id << std::dec << ")" << std::endl;
std::cout << "Product id..........: " << product_id << " (" << std::hex << product_id << std::dec << ")" << std::endl;
std::cout << "Path................: '" << path << "'" << std::endl;
}
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
return (m_device != nullptr);
}
void Mouse3DController::disconnect_device()
{
if (!is_device_connected())
return;
// Stop the secondary thread, if running
if (m_thread.joinable())
m_thread.join();
// Store current device parameters into the config
wxGetApp().app_config->set_mouse_device(m_device_str, m_state.get_translation_scale() / State::DefaultTranslationScale, m_state.get_translation_deadzone(),
m_state.get_rotation_scale() / State::DefaultRotationScale, m_state.get_rotation_deadzone());
wxGetApp().app_config->save();
// Close the 3Dconnexion device
hid_close(m_device);
m_device = nullptr;
BOOST_LOG_TRIVIAL(info) << "Disconnected device: " << m_device_str;
m_device_str = "";
}
void Mouse3DController::start()
{
if (!is_device_connected() || m_running)
return;
m_thread = std::thread(&Mouse3DController::run, this);
}
void Mouse3DController::run()
{
m_running = true;
while (m_running)
{
collect_input();
}
}
void Mouse3DController::collect_input()
{
DataPacket packet = { 0 };
int res = hid_read_timeout(m_device, packet.data(), packet.size(), 100);
if (res < 0)
{
// An error occourred (device detached from pc ?)
stop();
return;
}
if (!wxGetApp().IsActive())
return;
std::lock_guard<std::mutex> lock(m_mutex);
bool updated = false;
if (res == 7)
updated = handle_packet(packet);
else if (res == 13)
updated = handle_wireless_packet(packet);
else if ((res == 3) && (packet[0] == 3))
// On Mac button packets can be 3 bytes long
updated = handle_packet(packet);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
else if (res > 0)
std::cout << "Got unknown data packet of length: " << res << ", code:" << (int)packet[0] << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
if (updated)
// ask for an idle event to update 3D scene
wxWakeUpIdle();
}
bool Mouse3DController::handle_packet(const DataPacket& packet)
{
switch (packet[0])
{
case 1: // Translation
{
if (handle_packet_translation(packet))
return true;
break;
}
case 2: // Rotation
{
if (handle_packet_rotation(packet, 1))
return true;
break;
}
case 3: // Button
{
if (handle_packet_button(packet, packet.size() - 1))
return true;
break;
}
case 23: // Battery charge
{
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << m_device_str << " - battery level: " << (int)packet[1] << " percent" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
break;
}
default:
{
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << "Got unknown data packet of code: " << (int)packet[0] << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
break;
}
}
return false;
}
bool Mouse3DController::handle_wireless_packet(const DataPacket& packet)
{
switch (packet[0])
{
case 1: // Translation + Rotation
{
bool updated = handle_packet_translation(packet);
updated |= handle_packet_rotation(packet, 7);
if (updated)
return true;
break;
}
case 3: // Button
{
if (handle_packet_button(packet, 12))
return true;
break;
}
case 23: // Battery charge
{
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << m_device_str << " - battery level: " << (int)packet[1] << " percent" << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
break;
}
default:
{
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
std::cout << "Got unknown data packet of code: " << (int)packet[0] << std::endl;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
break;
}
}
return false;
}
double convert_input(unsigned char first, unsigned char second, double deadzone)
{
short value = first | second << 8;
double ret = (double)value / 350.0;
return (std::abs(ret) > deadzone) ? ret : 0.0;
}
bool Mouse3DController::handle_packet_translation(const DataPacket& packet)
{
double deadzone = m_state.get_translation_deadzone();
Vec3d translation(-convert_input(packet[1], packet[2], deadzone),
convert_input(packet[3], packet[4], deadzone),
convert_input(packet[5], packet[6], deadzone));
if (!translation.isApprox(Vec3d::Zero()))
{
m_state.append_translation(translation);
return true;
}
return false;
}
bool Mouse3DController::handle_packet_rotation(const DataPacket& packet, unsigned int first_byte)
{
double deadzone = (double)m_state.get_rotation_deadzone();
Vec3f rotation(-(float)convert_input(packet[first_byte + 0], packet[first_byte + 1], deadzone),
(float)convert_input(packet[first_byte + 2], packet[first_byte + 3], deadzone),
-(float)convert_input(packet[first_byte + 4], packet[first_byte + 5], deadzone));
if (!rotation.isApprox(Vec3f::Zero()))
{
m_state.append_rotation(rotation);
return true;
}
return false;
}
bool Mouse3DController::handle_packet_button(const DataPacket& packet, unsigned int packet_size)
{
unsigned int data = 0;
for (unsigned int i = 1; i < packet_size; ++i)
{
data |= packet[i] << 8 * (i - 1);
}
const std::bitset<32> data_bits{ data };
for (size_t i = 0; i < data_bits.size(); ++i)
{
if (data_bits.test(i))
{
m_state.append_button((unsigned int)i);
return true;
}
}
return false;
}
} // namespace GUI
} // namespace Slic3r

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@ -0,0 +1,175 @@
#ifndef slic3r_Mouse3DController_hpp_
#define slic3r_Mouse3DController_hpp_
// Enabled debug output to console and extended imgui dialog
#define ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT 0
#include "libslic3r/Point.hpp"
#include "hidapi.h"
#include <queue>
#include <thread>
#include <mutex>
#include <vector>
#include <chrono>
namespace Slic3r {
namespace GUI {
struct Camera;
class Mouse3DController
{
class State
{
public:
static const double DefaultTranslationScale;
static const double MaxTranslationDeadzone;
static const double DefaultTranslationDeadzone;
static const float DefaultRotationScale;
static const float MaxRotationDeadzone;
static const float DefaultRotationDeadzone;
private:
template <typename Number>
struct CustomParameters
{
Number scale;
Number deadzone;
CustomParameters(Number scale, Number deadzone) : scale(scale), deadzone(deadzone) {}
};
template <class T>
struct InputQueue
{
size_t max_size;
std::queue<T> queue;
// The default value of 5 for max_size seems to work fine on all platforms
// The effects of changing this value can be tested by setting ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT to 1
// and playing with the imgui dialog which shows by pressing CTRL+M
InputQueue() : max_size(5) {}
};
InputQueue<Vec3d> m_translation;
InputQueue<Vec3f> m_rotation;
std::queue<unsigned int> m_buttons;
bool m_buttons_enabled;
CustomParameters<double> m_translation_params;
CustomParameters<float> m_rotation_params;
// When the 3Dconnexion driver is running the system gets, by default, mouse wheel events when rotations around the X axis are detected.
// We want to filter these out because we are getting the data directly from the device, bypassing the driver, and those mouse wheel events interfere
// by triggering unwanted zoom in/out of the scene
// The following variable is used to count the potential mouse wheel events triggered and is updated by:
// Mouse3DController::collect_input() through the call to the append_rotation() method
// GLCanvas3D::on_mouse_wheel() through the call to the process_mouse_wheel() method
// GLCanvas3D::on_idle() through the call to the apply() method
unsigned int m_mouse_wheel_counter;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
size_t m_translation_queue_max_size;
size_t m_rotation_queue_max_size;
size_t m_buttons_queue_max_size;
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
public:
State();
void append_translation(const Vec3d& translation);
void append_rotation(const Vec3f& rotation);
void append_button(unsigned int id);
bool has_translation() const { return !m_translation.queue.empty(); }
bool has_rotation() const { return !m_rotation.queue.empty(); }
bool has_button() const { return !m_buttons.empty(); }
bool process_mouse_wheel();
double get_translation_scale() const { return m_translation_params.scale; }
void set_translation_scale(double scale) { m_translation_params.scale = scale; }
float get_rotation_scale() const { return m_rotation_params.scale; }
void set_rotation_scale(float scale) { m_rotation_params.scale = scale; }
double get_translation_deadzone() const { return m_translation_params.deadzone; }
void set_translation_deadzone(double deadzone) { m_translation_params.deadzone = deadzone; }
float get_rotation_deadzone() const { return m_rotation_params.deadzone; }
void set_rotation_deadzone(float deadzone) { m_rotation_params.deadzone = deadzone; }
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
Vec3d get_translation() const { return has_translation() ? m_translation.queue.front() : Vec3d::Zero(); }
Vec3f get_rotation() const { return has_rotation() ? m_rotation.queue.front() : Vec3f::Zero(); }
unsigned int get_button() const { return has_button() ? m_buttons.front() : 0; }
unsigned int get_translation_queue_size() const { return (unsigned int)m_translation.queue.size(); }
unsigned int get_rotation_queue_size() const { return (unsigned int)m_rotation.queue.size(); }
unsigned int get_buttons_queue_size() const { return (unsigned int)m_buttons.size(); }
size_t get_translation_queue_max_size() const { return m_translation_queue_max_size; }
size_t get_rotation_queue_max_size() const { return m_rotation_queue_max_size; }
size_t get_buttons_queue_max_size() const { return m_buttons_queue_max_size; }
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
size_t get_queues_max_size() const { return m_translation.max_size; }
void set_queues_max_size(size_t size);
// return true if any change to the camera took place
bool apply(Camera& camera);
};
bool m_initialized;
mutable State m_state;
std::mutex m_mutex;
std::thread m_thread;
hid_device* m_device;
std::string m_device_str;
bool m_running;
bool m_settings_dialog;
std::chrono::time_point<std::chrono::steady_clock> m_last_time;
public:
Mouse3DController();
void init();
void shutdown();
bool is_device_connected() const { return m_device != nullptr; }
bool is_running() const { return m_running; }
bool process_mouse_wheel() { std::lock_guard<std::mutex> lock(m_mutex); return m_state.process_mouse_wheel(); }
bool apply(Camera& camera);
bool is_settings_dialog_shown() const { return m_settings_dialog; }
void show_settings_dialog(bool show) { m_settings_dialog = show && is_running(); }
void render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const;
private:
bool connect_device();
void disconnect_device();
void start();
void stop() { m_running = false; }
// secondary thread methods
void run();
void collect_input();
typedef std::array<unsigned char, 13> DataPacket;
bool handle_packet(const DataPacket& packet);
bool handle_wireless_packet(const DataPacket& packet);
bool handle_packet_translation(const DataPacket& packet);
bool handle_packet_rotation(const DataPacket& packet, unsigned int first_byte);
bool handle_packet_button(const DataPacket& packet, unsigned int packet_size);
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_Mouse3DController_hpp_

View file

@ -65,6 +65,7 @@
#include "GUI_Preview.hpp"
#include "3DBed.hpp"
#include "Camera.hpp"
#include "Mouse3DController.hpp"
#include "Tab.hpp"
#include "PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp"
@ -1387,9 +1388,6 @@ struct Plater::priv
Slic3r::Model model;
PrinterTechnology printer_technology = ptFFF;
Slic3r::GCodePreviewData gcode_preview_data;
#if ENABLE_THUMBNAIL_GENERATOR
std::vector<Slic3r::ThumbnailData> thumbnail_data;
#endif // ENABLE_THUMBNAIL_GENERATOR
// GUI elements
wxSizer* panel_sizer{ nullptr };
@ -1398,6 +1396,7 @@ struct Plater::priv
Sidebar *sidebar;
Bed3D bed;
Camera camera;
Mouse3DController mouse3d_controller;
View3D* view3D;
GLToolbar view_toolbar;
Preview *preview;
@ -1946,6 +1945,7 @@ struct Plater::priv
#if ENABLE_THUMBNAIL_GENERATOR
void generate_thumbnail(ThumbnailData& data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool transparent_background);
void generate_thumbnails(ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool transparent_background);
#endif // ENABLE_THUMBNAIL_GENERATOR
void msw_rescale_object_menu();
@ -2016,7 +2016,15 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
background_process.set_sla_print(&sla_print);
background_process.set_gcode_preview_data(&gcode_preview_data);
#if ENABLE_THUMBNAIL_GENERATOR
background_process.set_thumbnail_data(&thumbnail_data);
background_process.set_thumbnail_cb([this](ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool transparent_background)
{
std::packaged_task<void(ThumbnailsList&, const Vec2ds&, bool, bool, bool)> task([this](ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool transparent_background) {
generate_thumbnails(thumbnails, sizes, printable_only, parts_only, transparent_background);
});
std::future<void> result = task.get_future();
wxTheApp->CallAfter([&]() { task(thumbnails, sizes, printable_only, parts_only, transparent_background); });
result.wait();
});
#endif // ENABLE_THUMBNAIL_GENERATOR
background_process.set_slicing_completed_event(EVT_SLICING_COMPLETED);
background_process.set_finished_event(EVT_PROCESS_COMPLETED);
@ -2087,6 +2095,11 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
view3D_canvas->Bind(EVT_GLCANVAS_RESETGIZMOS, [this](SimpleEvent&) { reset_all_gizmos(); });
view3D_canvas->Bind(EVT_GLCANVAS_UNDO, [this](SimpleEvent&) { this->undo(); });
view3D_canvas->Bind(EVT_GLCANVAS_REDO, [this](SimpleEvent&) { this->redo(); });
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
view3D_canvas->Bind(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, [this](SimpleEvent&) { this->view3D->get_canvas3d()->reset_layer_height_profile(); });
view3D_canvas->Bind(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, [this](Event<float>& evt) { this->view3D->get_canvas3d()->adaptive_layer_height_profile(evt.data); });
view3D_canvas->Bind(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, [this](HeightProfileSmoothEvent& evt) { this->view3D->get_canvas3d()->smooth_layer_height_profile(evt.data); });
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
// 3DScene/Toolbar:
view3D_canvas->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
@ -2136,12 +2149,16 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
// updates camera type from .ini file
camera.set_type(get_config("use_perspective_camera"));
mouse3d_controller.init();
// Initialize the Undo / Redo stack with a first snapshot.
this->take_snapshot(_(L("New Project")));
}
Plater::priv::~priv()
{
mouse3d_controller.shutdown();
if (config != nullptr)
delete config;
}
@ -3062,37 +3079,6 @@ bool Plater::priv::restart_background_process(unsigned int state)
( ((state & UPDATE_BACKGROUND_PROCESS_FORCE_RESTART) != 0 && ! this->background_process.finished()) ||
(state & UPDATE_BACKGROUND_PROCESS_FORCE_EXPORT) != 0 ||
(state & UPDATE_BACKGROUND_PROCESS_RESTART) != 0 ) ) {
#if ENABLE_THUMBNAIL_GENERATOR
if (((state & UPDATE_BACKGROUND_PROCESS_FORCE_EXPORT) == 0) &&
(this->background_process.state() != BackgroundSlicingProcess::STATE_RUNNING))
{
// update thumbnail data
const std::vector<Vec2d> &thumbnail_sizes = this->background_process.current_print()->full_print_config().option<ConfigOptionPoints>("thumbnails")->values;
if (this->printer_technology == ptFFF)
{
// for ptFFF we need to generate the thumbnails before the export of gcode starts
this->thumbnail_data.clear();
for (const Vec2d &sized : thumbnail_sizes)
{
this->thumbnail_data.push_back(ThumbnailData());
Point size(sized); // round to ints
generate_thumbnail(this->thumbnail_data.back(), size.x(), size.y(), true, true, false);
}
}
else if (this->printer_technology == ptSLA)
{
// for ptSLA generate thumbnails without supports and pad (not yet calculated)
// to render also supports and pad see on_slicing_update()
this->thumbnail_data.clear();
for (const Vec2d &sized : thumbnail_sizes)
{
this->thumbnail_data.push_back(ThumbnailData());
Point size(sized); // round to ints
generate_thumbnail(this->thumbnail_data.back(), size.x(), size.y(), true, true, false);
}
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
// The print is valid and it can be started.
if (this->background_process.start()) {
this->statusbar()->set_cancel_callback([this]() {
@ -3339,6 +3325,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
} else
view3D->reload_scene(true);
}
// sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
view3D->set_as_dirty();
view_toolbar.select_item("3D");
@ -3353,6 +3340,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
this->q->reslice();
// keeps current gcode preview, if any
preview->reload_print(true);
preview->set_canvas_as_dirty();
view_toolbar.select_item("Preview");
}
@ -3430,25 +3418,6 @@ void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
} else if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SLA_PREVIEW) {
// Update the SLA preview. Only called if not RELOAD_SLA_SUPPORT_POINTS, as the block above will refresh the preview anyways.
this->preview->reload_print();
// uncomment the following lines if you want to render into the thumbnail also supports and pad for SLA printer
/*
#if ENABLE_THUMBNAIL_GENERATOR
// update thumbnail data
// for ptSLA generate the thumbnail after supports and pad have been calculated to have them rendered
if ((this->printer_technology == ptSLA) && (evt.status.percent == -3))
{
const std::vector<Vec2d>& thumbnail_sizes = this->background_process.current_print()->full_print_config().option<ConfigOptionPoints>("thumbnails")->values;
this->thumbnail_data.clear();
for (const Vec2d &sized : thumbnail_sizes)
{
this->thumbnail_data.push_back(ThumbnailData());
Point size(sized); // round to ints
generate_thumbnail(this->thumbnail_data.back(), size.x(), size.y(), true, false, false);
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
*/
}
}
@ -3679,6 +3648,19 @@ void Plater::priv::generate_thumbnail(ThumbnailData& data, unsigned int w, unsig
{
view3D->get_canvas3d()->render_thumbnail(data, w, h, printable_only, parts_only, transparent_background);
}
void Plater::priv::generate_thumbnails(ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool transparent_background)
{
thumbnails.clear();
for (const Vec2d& size : sizes)
{
thumbnails.push_back(ThumbnailData());
Point isize(size); // round to ints
generate_thumbnail(thumbnails.back(), isize.x(), isize.y(), printable_only, parts_only, transparent_background);
if (!thumbnails.back().is_valid())
thumbnails.pop_back();
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
void Plater::priv::msw_rescale_object_menu()
@ -5241,6 +5223,16 @@ const Camera& Plater::get_camera() const
return p->camera;
}
const Mouse3DController& Plater::get_mouse3d_controller() const
{
return p->mouse3d_controller;
}
Mouse3DController& Plater::get_mouse3d_controller()
{
return p->mouse3d_controller;
}
bool Plater::can_delete() const { return p->can_delete(); }
bool Plater::can_delete_all() const { return p->can_delete_all(); }
bool Plater::can_increase_instances() const { return p->can_increase_instances(); }

View file

@ -41,6 +41,7 @@ class ObjectSettings;
class ObjectLayers;
class ObjectList;
class GLCanvas3D;
class Mouse3DController;
using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
@ -260,6 +261,8 @@ public:
void msw_rescale();
const Camera& get_camera() const;
const Mouse3DController& get_mouse3d_controller() const;
Mouse3DController& get_mouse3d_controller();
// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
class SuppressSnapshots

View file

@ -263,6 +263,42 @@ SCENARIO("Path chaining", "[Geometry]") {
}
}
}
GIVEN("Gyroid infill end points") {
Polylines polylines = {
{ {28122608, 3221037}, {27919139, 56036027} },
{ {33642863, 3400772}, {30875220, 56450360} },
{ {34579315, 3599827}, {35049758, 55971572} },
{ {26483070, 3374004}, {23971830, 55763598} },
{ {38931405, 4678879}, {38740053, 55077714} },
{ {20311895, 5015778}, {20079051, 54551952} },
{ {16463068, 6773342}, {18823514, 53992958} },
{ {44433771, 7424951}, {42629462, 53346059} },
{ {15697614, 7329492}, {15350896, 52089991} },
{ {48085792, 10147132}, {46435427, 50792118} },
{ {48828819, 10972330}, {49126582, 48368374} },
{ {9654526, 12656711}, {10264020, 47691584} },
{ {5726905, 18648632}, {8070762, 45082416} },
{ {54818187, 39579970}, {52974912, 43271272} },
{ {4464342, 37371742}, {5027890, 39106220} },
{ {54139746, 18417661}, {55177987, 38472580} },
{ {56527590, 32058461}, {56316456, 34067185} },
{ {3303988, 29215290}, {3569863, 32985633} },
{ {56255666, 25025857}, {56478310, 27144087} },
{ {4300034, 22805361}, {3667946, 25752601} },
{ {8266122, 14250611}, {6244813, 17751595} },
{ {12177955, 9886741}, {10703348, 11491900} }
};
Polylines chained = chain_polylines(polylines);
THEN("Chained taking the shortest path") {
double connection_length = 0.;
for (size_t i = 1; i < chained.size(); ++i) {
const Polyline &pl1 = chained[i - 1];
const Polyline &pl2 = chained[i];
connection_length += (pl2.first_point() - pl1.last_point()).cast<double>().norm();
}
REQUIRE(connection_length < 85206000.);
}
}
GIVEN("Loop pieces") {
Point a { 2185796, 19058485 };
Point b { 3957902, 18149382 };