Fixed flickering of 3D view when moving objects on NVIDIA graphic cards

This commit is contained in:
Enrico Turri 2019-06-19 11:05:34 +02:00
parent 78610de473
commit b0b54ed0e6

View file

@ -1770,7 +1770,8 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
void Plater::priv::update(bool force_full_scene_refresh)
{
wxWindowUpdateLocker freeze_guard(q);
// the following line, when enabled, causes flickering on NVIDIA graphics cards
// wxWindowUpdateLocker freeze_guard(q);
if (get_config("autocenter") == "1") {
// auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
// const auto bed_shape = Slic3r::Polygon::new_scale(bed_shape_opt->values);