Improve its_split for large number of parts
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c4507842a0
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b4d540ec4c
4 changed files with 148 additions and 59 deletions
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@ -325,7 +325,7 @@ FaceNeighborIndex its_create_neighbors_index_4(const indexed_triangle_set &its)
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// Create an index of faces belonging to each vertex. The returned vector can
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// be indexed with vertex indices and contains a list of face indices for each
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// vertex.
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static std::vector<std::vector<size_t>> create_vertex_faces_index(const indexed_triangle_set &its)
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std::vector<std::vector<size_t>> create_vertex_faces_index(const indexed_triangle_set &its)
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{
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std::vector<std::vector<size_t>> index;
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@ -12,4 +12,6 @@ std::vector<std::array<size_t, 3>> its_create_neighbors_index_6(const indexed_tr
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std::vector<std::array<size_t, 3>> its_create_neighbors_index_7(const indexed_triangle_set &its);
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FaceNeighborIndex its_create_neighbors_index_8(const indexed_triangle_set &its);
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std::vector<Vec3crd> its_create_neighbors_index_9(const indexed_triangle_set &its);
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std::vector<std::vector<size_t>> create_vertex_faces_index(const indexed_triangle_set &its);
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}
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@ -2,6 +2,7 @@
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#include <fstream>
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#include <vector>
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#include <tuple>
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#include <random>
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#include "ItsNeighborIndex.hpp"
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@ -10,13 +11,15 @@
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namespace Slic3r {
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enum { IndexCreation, Split };
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struct MeasureResult
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{
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double t_index_create = 0;
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double t_split = 0;
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double memory = 0;
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static constexpr const char * Names[] = {
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"Index creation [s]",
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"Split [s]"
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};
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double full_time() const { return t_index_create + t_split; }
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double measurements[std::size(Names)] = {0.};
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};
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template<class IndexCreatorFn>
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@ -30,27 +33,73 @@ static MeasureResult measure_index(const indexed_triangle_set &its, IndexCreator
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ItsNeighborsWrapper itsn{its, fn(its)};
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b.stop();
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r.t_index_create += b.getElapsedSec();
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r.measurements[IndexCreation] += b.getElapsedSec();
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b.start();
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auto res = its_split(itsn);
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b.stop();
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if (res.size() != 2 || res[0].indices.size() != res[1].indices.size() )
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std::cerr << "Something is wrong, split result invalid" << std::endl;
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// if (res.size() != 2 || res[0].indices.size() != res[1].indices.size() )
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// std::cerr << "Something is wrong, split result invalid" << std::endl;
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r.t_split += b.getElapsedSec();
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r.measurements[Split] += b.getElapsedSec();
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}
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r.t_index_create /= 10;
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r.t_split /= 10;
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r.measurements[IndexCreation] /= 10;
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r.measurements[Split] /= 10;
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return r;
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}
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const auto Seed = 0;// std::random_device{}();
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static indexed_triangle_set make_sphere_rnd(double radius, double detail)
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{
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using namespace Slic3r;
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auto sphere = its_make_sphere(radius, detail);
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auto vfidx = create_vertex_faces_index(sphere);
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const size_t vertexnum = sphere.vertices.size();
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const size_t facenum = sphere.indices.size();
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std::mt19937 rng{Seed};
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std::uniform_int_distribution<size_t> distv(sphere.vertices.size() / 2, sphere.vertices.size() - 1);
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std::uniform_int_distribution<size_t> distf(sphere.indices.size() / 2, sphere.indices.size() - 1) ;
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std::vector<bool> was(vertexnum / 2, false);
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for (size_t i = 0; i < vertexnum / 2; ++i) {
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size_t image = distv(rng);
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if (was[image - vertexnum / 2]) continue;
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was[image - vertexnum / 2] = true;
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std::swap(sphere.vertices[i], sphere.vertices[image]);
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for (size_t face_id : vfidx[i]) {
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for (int &vi : sphere.indices[face_id])
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if (vi == int(i)) vi = image;
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}
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for (size_t face_id : vfidx[image]) {
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for (int &vi : sphere.indices[face_id])
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if (vi == int(image)) vi = i;
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}
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std::swap(vfidx[i], vfidx[image]);
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}
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for (size_t i = 0; i < facenum / 2; ++i) {
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size_t image = distf(rng);
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std::swap(sphere.indices[i], sphere.indices[image]);
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}
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return sphere;
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}
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static indexed_triangle_set two_spheres(double detail)
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{
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auto sphere1 = its_make_sphere(10., 2 * PI / detail), sphere2 = sphere1;
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auto sphere1 = make_sphere_rnd(10., 2 * PI / detail), sphere2 = sphere1;
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its_transform(sphere1, identity3f().translate(Vec3f{-5.f, 0.f, 0.f}));
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its_transform(sphere2, identity3f().translate(Vec3f{5.f, 0.f, 0.f}));
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@ -60,22 +109,47 @@ static indexed_triangle_set two_spheres(double detail)
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return sphere1;
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}
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static indexed_triangle_set make_spheres(unsigned N, double detail)
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{
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indexed_triangle_set ret, sphere = make_sphere_rnd(10., 2. * PI / detail);
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for (unsigned i = 0u ; i < N; ++i)
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its_merge(ret, sphere);
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return ret;
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}
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constexpr double sq2 = std::sqrt(2.);
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static const std::pair<const std::string, indexed_triangle_set> ToMeasure[] = {
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{"two_spheres_1x", two_spheres(60.)},
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{"two_spheres_2x", two_spheres(120.)},
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{"two_spheres_4x", two_spheres(240.)},
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{"two_spheres_8x", two_spheres(480.)},
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{"two_spheres_16x", two_spheres(2 * 480.)},
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{"two_spheres_32x", two_spheres(2 * 2 * 480.)},
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// {"two_spheres_1x", two_spheres(60.)},
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// {"two_spheres_2x", two_spheres(sq2 * 60.)},
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// {"two_spheres_4x", two_spheres(2 * 60.)},
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// {"two_spheres_8x", two_spheres(sq2 * 2. * 60.)},
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// {"two_spheres_16x", two_spheres(4. * 60.)},
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// {"two_spheres_32x", two_spheres(sq2 * 4. * 60.)},
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// {"two_spheres_2x", two_spheres(120.)},
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// {"two_spheres_4x", two_spheres(240.)},
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// {"two_spheres_8x", two_spheres(480.)},
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// {"two_spheres_16x", two_spheres(2 * 480.)},
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// {"two_spheres_32x", two_spheres(2 * 2 * 480.)},
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{"two_spheres_1x", two_spheres(60.)},
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{"two_spheres_2x", two_spheres(sq2 * 60.)},
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{"two_spheres_4x", two_spheres(2 * 60.)},
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{"two_spheres_8x", two_spheres(sq2 * 2. * 60.)},
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{"two_spheres_16x", two_spheres(4. * 60.)},
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{"two_spheres_32x", two_spheres(sq2 * 4. * 60.)},
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{"two_spheres_64x", two_spheres(8. * 60.)},
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{"two_spheres_128x", two_spheres(sq2 * 8. * 60.)},
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{"two_spheres_256x", two_spheres(16. * 60.)},
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{"two_spheres_512x", two_spheres(sq2 * 16. * 60.)}
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// {"2_spheres", make_spheres(2, 60.)},
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// {"4_spheres", make_spheres(4, 60.)},
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// {"8_spheres", make_spheres(8, 60.)},
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// {"16_spheres", make_spheres(16, 60.)},
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// {"32_spheres", make_spheres(32, 60.)},
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// {"64_spheres", make_spheres(64, 60.)},
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// {"128_spheres", make_spheres(128, 60.)},
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// {"256_spheres", make_spheres(256, 60.)},
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// {"512_spheres", make_spheres(512, 60.)},
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// {"1024_spheres", make_spheres(1024, 60.)}
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};
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static const auto IndexFunctions = std::make_tuple(
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@ -86,27 +160,32 @@ static const auto IndexFunctions = std::make_tuple(
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std::make_pair("vojta's vertex->face", [](const auto &its) { return measure_index(its, its_create_neighbors_index_9); }),
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std::make_pair("tamas's std::sort based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_6); }),
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std::make_pair("tamas's tbb::parallel_sort based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_7); }),
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std::make_pair("tamas's map based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_8); })/*,
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std::make_pair("tamas's map based", [](const auto &its) { return measure_index(its, its_create_neighbors_index_8); }),
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std::make_pair("TriangleMesh split", [](const auto &its) {
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MeasureResult ret;
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MeasureResult r;
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for (int i = 0; i < 10; ++i) {
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TriangleMesh m{its};
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Benchmark b;
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b.start();
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m.repair(); // FIXME: this does more than just create neighborhood map
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b.stop();
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r.measurements[IndexCreation] += b.getElapsedSec();
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b.start();
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m.repair();
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auto res = m.split();
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b.stop();
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r.measurements[Split] += b.getElapsedSec();
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if (res.size() != 2 || res[0]->size() != res[1]->size())
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std::cerr << "Something is wrong, split result invalid" << std::endl;
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ret.t_split += b.getElapsedSec();
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// if (res.size() != 2 || res[0]->size() != res[1]->size())
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// std::cerr << "Something is wrong, split result invalid" << std::endl;
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}
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ret.t_split /= 10;
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r.measurements[IndexCreation] /= 10;
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r.measurements[Split] /= 10;
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return ret;
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})*/
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return r;
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})
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// std::make_pair("Vojta's vertex->face index", [](const auto &its){
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// Benchmark b;
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@ -147,6 +226,9 @@ int main(const int argc, const char * argv[])
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auto &m = ToMeasure[i];
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auto &name = m.first;
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auto &mesh = m.second;
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// its_write_obj(mesh, (std::string(name) + ".obj").c_str());
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std::cout << "Mesh " << name << " has " << mesh.indices.size() << " faces and " << mesh.vertices.size() << " vertices." << std::endl;
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libnest2d::opt::metaloop::apply([&mesh, i, &results, &funcnames](int N, auto &e) {
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MeasureResult r = e.second(mesh);
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@ -165,21 +247,25 @@ int main(const int argc, const char * argv[])
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std::ostream &out = outfile.is_open() ? outfile : std::cout;
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out << "model;" ;
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for (const std::string &funcname : funcnames) {
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out << funcname << ";";
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}
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out << std::endl;
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for (size_t i = 0; i < std::size(ToMeasure); ++i) {
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const auto &result_row = results[i];
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const std::string &name = ToMeasure[i].first;
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out << name << ";";
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for (auto &r : result_row)
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out << r.t_index_create << ";";
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for (size_t m = 0; m < std::size(MeasureResult::Names); ++m) {
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out << MeasureResult::Names[m] << "\n";
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out << std::endl;
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out << "model;" ;
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for (const std::string &funcname : funcnames) {
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out << funcname << ";";
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}
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out << std::endl;
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for (size_t i = 0; i < std::size(ToMeasure); ++i) {
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const auto &result_row = results[i];
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const std::string &name = ToMeasure[i].first;
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out << name << ";";
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for (auto &r : result_row)
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out << r.measurements[m] << ";";
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out << std::endl;
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}
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}
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return 0;
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@ -29,7 +29,7 @@ template<class NeighborIndex>
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std::vector<size_t> its_find_unvisited_neighbors(
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const indexed_triangle_set &its,
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const NeighborIndex & neighbor_index,
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std::vector<bool> & visited)
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std::vector<char> & visited)
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{
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using stack_el = size_t;
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@ -92,26 +92,27 @@ void its_split(const Its &m, OutputIt out_it)
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const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m);
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std::vector<bool> visited(its.indices.size(), false);
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std::vector<char> visited(its.indices.size(), false);
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const size_t UNASSIGNED = its.vertices.size();
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std::vector<size_t> vidx_conv(its.vertices.size());
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struct VertexConv {
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size_t part_id = std::numeric_limits<size_t>::max();
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size_t vertex_image;
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};
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std::vector<VertexConv> vidx_conv(its.vertices.size());
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const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m);
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for (;;) {
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for (size_t part_id = 0;; ++part_id) {
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std::vector<size_t> facets =
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its_find_unvisited_neighbors(its, neighbor_index, visited);
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if (facets.empty())
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break;
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std::fill(vidx_conv.begin(), vidx_conv.end(), UNASSIGNED);
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// Create a new mesh for the part that was just split off.
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indexed_triangle_set mesh;
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mesh.indices.reserve(facets.size());
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mesh.vertices.reserve(facets.size() * 3);
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mesh.vertices.reserve(std::min(facets.size() * 3, its.vertices.size()));
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// Assign the facets to the new mesh.
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for (size_t face_id : facets) {
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@ -120,12 +121,12 @@ void its_split(const Its &m, OutputIt out_it)
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for (size_t v = 0; v < 3; ++v) {
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auto vi = face(v);
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if (vidx_conv[vi] == UNASSIGNED) {
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vidx_conv[vi] = mesh.vertices.size();
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if (vidx_conv[vi].part_id != part_id) {
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vidx_conv[vi] = {part_id, mesh.vertices.size()};
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mesh.vertices.emplace_back(its.vertices[size_t(vi)]);
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}
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new_face(v) = vidx_conv[vi];
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new_face(v) = vidx_conv[vi].vertex_image;
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}
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mesh.indices.emplace_back(new_face);
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@ -150,7 +151,7 @@ template<class Its> bool its_is_splittable(const Its &m)
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const indexed_triangle_set &its = ItsWithNeighborsIndex_<Its>::get_its(m);
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const auto& neighbor_index = ItsWithNeighborsIndex_<Its>::get_index(m);
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std::vector<bool> visited(its.indices.size(), false);
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std::vector<char> visited(its.indices.size(), false);
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its_find_unvisited_neighbors(its, neighbor_index, visited);
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// Try finding an unvisited facet. If there are none, the mesh is not splittable.
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