Renamed private member functions in GLToolbar

This commit is contained in:
Enrico Turri 2018-08-24 12:32:14 +02:00
parent 8a9d0023a7
commit bfac36174f
2 changed files with 37 additions and 37 deletions

View File

@ -82,10 +82,10 @@ bool GLToolbarItem::is_separator() const
void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const
{
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, _get_uvs(texture_size, border_size, icon_size, gap_size));
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, get_uvs(texture_size, border_size, icon_size, gap_size));
}
GLTexture::Quad_UVs GLToolbarItem::_get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const
GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const
{
GLTexture::Quad_UVs uvs;
@ -209,11 +209,11 @@ float GLToolbar::get_width() const
default:
case Layout::Horizontal:
{
return _get_width_horizontal();
return get_width_horizontal();
}
case Layout::Vertical:
{
return _get_width_vertical();
return get_width_vertical();
}
}
}
@ -225,11 +225,11 @@ float GLToolbar::get_height() const
default:
case Layout::Horizontal:
{
return _get_height_horizontal();
return get_height_horizontal();
}
case Layout::Vertical:
{
return _get_height_vertical();
return get_height_vertical();
}
}
}
@ -279,12 +279,12 @@ void GLToolbar::update_hover_state(const Vec2d& mouse_pos)
default:
case Layout::Horizontal:
{
_update_hover_state_horizontal(mouse_pos);
update_hover_state_horizontal(mouse_pos);
break;
}
case Layout::Vertical:
{
_update_hover_state_vertical(mouse_pos);
update_hover_state_vertical(mouse_pos);
break;
}
}
@ -300,11 +300,11 @@ int GLToolbar::contains_mouse(const Vec2d& mouse_pos) const
default:
case Layout::Horizontal:
{
return _contains_mouse_horizontal(mouse_pos);
return contains_mouse_horizontal(mouse_pos);
}
case Layout::Vertical:
{
return _contains_mouse_vertical(mouse_pos);
return contains_mouse_vertical(mouse_pos);
}
}
}
@ -358,12 +358,12 @@ void GLToolbar::render() const
default:
case Layout::Horizontal:
{
_render_horizontal();
render_horizontal();
break;
}
case Layout::Vertical:
{
_render_vertical();
render_vertical();
break;
}
}
@ -371,27 +371,27 @@ void GLToolbar::render() const
::glPopMatrix();
}
float GLToolbar::_get_width_horizontal() const
float GLToolbar::get_width_horizontal() const
{
return _get_main_size();
return get_main_size();
}
float GLToolbar::_get_width_vertical() const
float GLToolbar::get_width_vertical() const
{
return m_icons_texture.items_icon_size;
}
float GLToolbar::_get_height_horizontal() const
float GLToolbar::get_height_horizontal() const
{
return m_icons_texture.items_icon_size;
}
float GLToolbar::_get_height_vertical() const
float GLToolbar::get_height_vertical() const
{
return _get_main_size();
return get_main_size();
}
float GLToolbar::_get_main_size() const
float GLToolbar::get_main_size() const
{
float size = 0.0f;
for (unsigned int i = 0; i < (unsigned int)m_items.size(); ++i)
@ -408,7 +408,7 @@ float GLToolbar::_get_main_size() const
return size;
}
void GLToolbar::_update_hover_state_horizontal(const Vec2d& mouse_pos)
void GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos)
{
float zoom = m_parent.get_camera_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
@ -488,7 +488,7 @@ void GLToolbar::_update_hover_state_horizontal(const Vec2d& mouse_pos)
m_parent.set_tooltip(tooltip);
}
void GLToolbar::_update_hover_state_vertical(const Vec2d& mouse_pos)
void GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos)
{
float zoom = m_parent.get_camera_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
@ -568,7 +568,7 @@ void GLToolbar::_update_hover_state_vertical(const Vec2d& mouse_pos)
m_parent.set_tooltip(tooltip);
}
int GLToolbar::_contains_mouse_horizontal(const Vec2d& mouse_pos) const
int GLToolbar::contains_mouse_horizontal(const Vec2d& mouse_pos) const
{
float zoom = m_parent.get_camera_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
@ -609,7 +609,7 @@ int GLToolbar::_contains_mouse_horizontal(const Vec2d& mouse_pos) const
return -1;
}
int GLToolbar::_contains_mouse_vertical(const Vec2d& mouse_pos) const
int GLToolbar::contains_mouse_vertical(const Vec2d& mouse_pos) const
{
float zoom = m_parent.get_camera_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
@ -650,7 +650,7 @@ int GLToolbar::_contains_mouse_vertical(const Vec2d& mouse_pos) const
return -1;
}
void GLToolbar::_render_horizontal() const
void GLToolbar::render_horizontal() const
{
unsigned int tex_id = m_icons_texture.texture.get_id();
int tex_size = m_icons_texture.texture.get_width();
@ -684,7 +684,7 @@ void GLToolbar::_render_horizontal() const
}
}
void GLToolbar::_render_vertical() const
void GLToolbar::render_vertical() const
{
unsigned int tex_id = m_icons_texture.texture.get_id();
int tex_size = m_icons_texture.texture.get_width();

View File

@ -69,7 +69,7 @@ public:
void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const;
private:
GLTexture::Quad_UVs _get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const;
GLTexture::Quad_UVs get_uvs(unsigned int texture_size, unsigned int border_size, unsigned int icon_size, unsigned int gap_size) const;
};
class GLToolbar
@ -155,18 +155,18 @@ public:
void render() const;
private:
float _get_width_horizontal() const;
float _get_width_vertical() const;
float _get_height_horizontal() const;
float _get_height_vertical() const;
float _get_main_size() const;
void _update_hover_state_horizontal(const Vec2d& mouse_pos);
void _update_hover_state_vertical(const Vec2d& mouse_pos);
int _contains_mouse_horizontal(const Vec2d& mouse_pos) const;
int _contains_mouse_vertical(const Vec2d& mouse_pos) const;
float get_width_horizontal() const;
float get_width_vertical() const;
float get_height_horizontal() const;
float get_height_vertical() const;
float get_main_size() const;
void update_hover_state_horizontal(const Vec2d& mouse_pos);
void update_hover_state_vertical(const Vec2d& mouse_pos);
int contains_mouse_horizontal(const Vec2d& mouse_pos) const;
int contains_mouse_vertical(const Vec2d& mouse_pos) const;
void _render_horizontal() const;
void _render_vertical() const;
void render_horizontal() const;
void render_vertical() const;
};
} // namespace GUI