Fixed support unit tests and reduced dependency on $object
This commit is contained in:
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bdf825d078
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c08d4cc798
@ -773,7 +773,7 @@ sub generate_support_material {
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return unless ($self->config->support_material || $self->config->raft_layers > 0)
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return unless ($self->config->support_material || $self->config->raft_layers > 0)
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&& $self->layer_count >= 2;
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&& $self->layer_count >= 2;
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Slic3r::Print::SupportMaterial->new(object => $self)->generate;
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Slic3r::Print::SupportMaterial->new->generate($self);
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}
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}
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1;
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1;
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@ -7,31 +7,34 @@ use Slic3r::Geometry qw(scale PI rad2deg deg2rad);
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use Slic3r::Geometry::Clipper qw(offset diff union_ex intersection offset_ex offset2);
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use Slic3r::Geometry::Clipper qw(offset diff union_ex intersection offset_ex offset2);
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use Slic3r::Surface ':types';
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use Slic3r::Surface ':types';
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has 'object' => (is => 'ro', required => 1);
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has 'config' => (is => 'rw', default => sub { Slic3r::Config->new_from_defaults });
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has 'flow' => (is => 'rw');
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sub flow {
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my ($self) = @_;
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return $self->object->print->support_material_flow;
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}
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sub generate {
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sub generate {
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my $self = shift;
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my ($self, $object) = @_;
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$self->flow($object->print->support_material_flow);
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$self->config($object->config);
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# Determine the top surfaces of the support, defined as:
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# Determine the top surfaces of the support, defined as:
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# contact = overhangs - margin
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# contact = overhangs - margin
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# This method is responsible for identifying what contact surfaces
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# This method is responsible for identifying what contact surfaces
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# should the support material expose to the object in order to guarantee
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# should the support material expose to the object in order to guarantee
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# that it will be effective, regardless of how it's built below.
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# that it will be effective, regardless of how it's built below.
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my ($contact, $overhang) = $self->contact_area;
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my ($contact, $overhang) = $self->contact_area($object);
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# Determine the top surfaces of the object. We need these to determine
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# Determine the top surfaces of the object. We need these to determine
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# the layer heights of support material and to clip support to the object
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# the layer heights of support material and to clip support to the object
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# silhouette.
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# silhouette.
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my ($top) = $self->object_top($contact);
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my ($top) = $self->object_top($object, $contact);
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# We now know the upper and lower boundaries for our support material object
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# We now know the upper and lower boundaries for our support material object
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# (@$contact_z and @$top_z), so we can generate intermediate layers.
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# (@$contact_z and @$top_z), so we can generate intermediate layers.
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my ($support_z) = $self->support_layers_z([ sort keys %$contact ], [ sort keys %$top ]);
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my ($support_z) = $self->support_layers_z(
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[ sort keys %$contact ],
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[ sort keys %$top ],
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max(map $_->height, @{$object->layers})
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);
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# If we wanted to apply some special logic to the first support layers lying on
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# If we wanted to apply some special logic to the first support layers lying on
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# object's top surfaces this is the place to detect them
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# object's top surfaces this is the place to detect them
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@ -44,8 +47,8 @@ sub generate {
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my ($base) = $self->generate_base_layers($support_z, $contact, $interface, $top);
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my ($base) = $self->generate_base_layers($support_z, $contact, $interface, $top);
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# Install support layers into object.
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# Install support layers into object.
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push @{$self->object->support_layers}, map Slic3r::Layer::Support->new(
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push @{$object->support_layers}, map Slic3r::Layer::Support->new(
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object => $self->object,
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object => $object,
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id => $_,
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id => $_,
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height => ($_ == 0) ? $support_z->[$_] : ($support_z->[$_] - $support_z->[$_-1]),
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height => ($_ == 0) ? $support_z->[$_] : ($support_z->[$_] - $support_z->[$_-1]),
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print_z => $support_z->[$_],
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print_z => $support_z->[$_],
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@ -54,11 +57,11 @@ sub generate {
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), 0 .. $#$support_z;
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), 0 .. $#$support_z;
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# Generate the actual toolpaths and save them into each layer.
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# Generate the actual toolpaths and save them into each layer.
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$self->generate_toolpaths($overhang, $contact, $interface, $base);
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$self->generate_toolpaths($object, $overhang, $contact, $interface, $base);
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}
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}
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sub contact_area {
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sub contact_area {
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my ($self) = @_;
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my ($self, $object) = @_;
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# how much we extend support around the actual contact area
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# how much we extend support around the actual contact area
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#my $margin = $flow->scaled_width / 2;
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#my $margin = $flow->scaled_width / 2;
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@ -69,18 +72,18 @@ sub contact_area {
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# if user specified a custom angle threshold, convert it to radians
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# if user specified a custom angle threshold, convert it to radians
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my $threshold_rad;
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my $threshold_rad;
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if ($self->object->config->support_material_threshold) {
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if ($self->config->support_material_threshold) {
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$threshold_rad = deg2rad($self->object->config->support_material_threshold + 1); # +1 makes the threshold inclusive
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$threshold_rad = deg2rad($self->config->support_material_threshold + 1); # +1 makes the threshold inclusive
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Slic3r::debugf "Threshold angle = %d°\n", rad2deg($threshold_rad);
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Slic3r::debugf "Threshold angle = %d°\n", rad2deg($threshold_rad);
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}
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}
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# determine contact areas
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# determine contact areas
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my %contact = (); # contact_z => [ polygons ]
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my %contact = (); # contact_z => [ polygons ]
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my %overhang = (); # contact_z => [ expolygons ] - this stores the actual overhang supported by each contact layer
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my %overhang = (); # contact_z => [ expolygons ] - this stores the actual overhang supported by each contact layer
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for my $layer_id (1 .. $#{$self->object->layers}) {
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for my $layer_id (1 .. $#{$object->layers}) {
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last if $layer_id > $self->object->config->raft_layers && !$self->object->config->support_material;
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last if $layer_id > $self->config->raft_layers && !$self->config->support_material;
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my $layer = $self->object->layers->[$layer_id];
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my $layer = $object->layers->[$layer_id];
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my $lower_layer = $self->object->layers->[$layer_id-1];
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my $lower_layer = $object->layers->[$layer_id-1];
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# detect overhangs and contact areas needed to support them
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# detect overhangs and contact areas needed to support them
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my (@overhang, @contact) = ();
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my (@overhang, @contact) = ();
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@ -90,8 +93,8 @@ sub contact_area {
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# If a threshold angle was specified, use a different logic for detecting overhangs.
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# If a threshold angle was specified, use a different logic for detecting overhangs.
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if (defined $threshold_rad
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if (defined $threshold_rad
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|| $layer_id <= $self->object->config->support_material_enforce_layers
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|| $layer_id <= $self->config->support_material_enforce_layers
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|| $layer_id <= $self->object->config->raft_layers) {
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|| $layer_id <= $self->config->raft_layers) {
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my $d = defined $threshold_rad
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my $d = defined $threshold_rad
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? scale $lower_layer->height * ((cos $threshold_rad) / (sin $threshold_rad))
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? scale $lower_layer->height * ((cos $threshold_rad) / (sin $threshold_rad))
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: 0;
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: 0;
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@ -171,16 +174,14 @@ sub contact_area {
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}
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}
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sub object_top {
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sub object_top {
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my ($self, $contact) = @_;
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my ($self, $object, $contact) = @_;
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my $flow = $self->flow;
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# find object top surfaces
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# find object top surfaces
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# we'll use them to clip our support and detect where does it stick
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# we'll use them to clip our support and detect where does it stick
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my %top = (); # print_z => [ expolygons ]
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my %top = (); # print_z => [ expolygons ]
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{
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{
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my $projection = [];
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my $projection = [];
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foreach my $layer (reverse @{$self->object->layers}) {
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foreach my $layer (reverse @{$object->layers}) {
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if (my @top = map @{$_->slices->filter_by_type(S_TYPE_TOP)}, @{$layer->regions}) {
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if (my @top = map @{$_->slices->filter_by_type(S_TYPE_TOP)}, @{$layer->regions}) {
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# compute projection of the contact areas above this top layer
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# compute projection of the contact areas above this top layer
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# first add all the 'new' contact areas to the current projection
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# first add all the 'new' contact areas to the current projection
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@ -197,7 +198,7 @@ sub object_top {
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# grow top surfaces so that interface and support generation are generated
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# grow top surfaces so that interface and support generation are generated
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# with some spacing from object - it looks we don't need the actual
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# with some spacing from object - it looks we don't need the actual
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# top shapes so this can be done here
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# top shapes so this can be done here
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$top{ $layer->print_z } = offset($touching, $flow->scaled_spacing);
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$top{ $layer->print_z } = offset($touching, $self->flow->scaled_spacing);
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}
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}
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# remove the areas that touched from the projection that will continue on
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# remove the areas that touched from the projection that will continue on
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@ -211,9 +212,7 @@ sub object_top {
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}
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}
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sub support_layers_z {
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sub support_layers_z {
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my ($self, $contact_z, $top_z) = @_;
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my ($self, $contact_z, $top_z, $max_object_layer_height) = @_;
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my $flow = $self->flow;
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# quick table to check whether a given Z is a top surface
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# quick table to check whether a given Z is a top surface
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my %top = map { $_ => 1 } @$top_z;
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my %top = map { $_ => 1 } @$top_z;
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@ -221,20 +220,20 @@ sub support_layers_z {
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# determine layer height for any non-contact layer
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# determine layer height for any non-contact layer
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# we use max() to prevent many ultra-thin layers to be inserted in case
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# we use max() to prevent many ultra-thin layers to be inserted in case
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# layer_height > nozzle_diameter * 0.75
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# layer_height > nozzle_diameter * 0.75
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my $support_material_height = max($self->object->config->layer_height, $flow->nozzle_diameter * 0.75);
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my $nozzle_diameter = $self->flow->nozzle_diameter;
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my $support_material_height = max($max_object_layer_height, $nozzle_diameter * 0.75);
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my @z = sort { $a <=> $b } @$contact_z, @$top_z,
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my @z = sort { $a <=> $b } @$contact_z, @$top_z, (map $_ + $nozzle_diameter, @$top_z);
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(map { $_ + $flow->nozzle_diameter } @$top_z);
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# enforce first layer height
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# enforce first layer height
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my $first_layer_height = $self->object->config->get_value('first_layer_height');
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my $first_layer_height = $self->config->get_value('first_layer_height');
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shift @z while @z && $z[0] <= $first_layer_height;
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shift @z while @z && $z[0] <= $first_layer_height;
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unshift @z, $first_layer_height;
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unshift @z, $first_layer_height;
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for (my $i = $#z; $i >= 0; $i--) {
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for (my $i = $#z; $i >= 0; $i--) {
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my $target_height = $support_material_height;
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my $target_height = $support_material_height;
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if ($i > 0 && $top{ $z[$i-1] }) {
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if ($i > 0 && $top{ $z[$i-1] }) {
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$target_height = $flow->nozzle_diameter;
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$target_height = $nozzle_diameter;
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}
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}
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# enforce first layer height
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# enforce first layer height
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@ -259,7 +258,7 @@ sub generate_interface_layers {
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# let's now generate interface layers below contact areas
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# let's now generate interface layers below contact areas
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my %interface = (); # layer_id => [ polygons ]
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my %interface = (); # layer_id => [ polygons ]
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my $interface_layers = $self->object->config->support_material_interface_layers;
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my $interface_layers = $self->config->support_material_interface_layers;
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for my $layer_id (0 .. $#$support_z) {
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for my $layer_id (0 .. $#$support_z) {
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my $z = $support_z->[$layer_id];
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my $z = $support_z->[$layer_id];
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my $this = $contact->{$z} // next;
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my $this = $contact->{$z} // next;
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@ -316,7 +315,7 @@ sub generate_base_layers {
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}
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}
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sub generate_toolpaths {
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sub generate_toolpaths {
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my ($self, $overhang, $contact, $interface, $base) = @_;
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my ($self, $object, $overhang, $contact, $interface, $base) = @_;
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my $flow = $self->flow;
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my $flow = $self->flow;
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@ -329,27 +328,27 @@ sub generate_toolpaths {
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Slic3r::debugf "Generating patterns\n";
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Slic3r::debugf "Generating patterns\n";
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# prepare fillers
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# prepare fillers
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my $pattern = $self->object->config->support_material_pattern;
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my $pattern = $self->config->support_material_pattern;
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my @angles = ($self->object->config->support_material_angle);
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my @angles = ($self->config->support_material_angle);
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if ($pattern eq 'rectilinear-grid') {
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if ($pattern eq 'rectilinear-grid') {
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$pattern = 'rectilinear';
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$pattern = 'rectilinear';
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push @angles, $angles[0] + 90;
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push @angles, $angles[0] + 90;
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}
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}
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my %fillers = (
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my %fillers = (
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interface => $self->object->fill_maker->filler('rectilinear'),
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interface => $object->fill_maker->filler('rectilinear'),
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support => $self->object->fill_maker->filler($pattern),
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support => $object->fill_maker->filler($pattern),
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);
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);
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my $interface_angle = $self->object->config->support_material_angle + 90;
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my $interface_angle = $self->config->support_material_angle + 90;
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my $interface_spacing = $self->object->config->support_material_interface_spacing + $flow->spacing;
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my $interface_spacing = $self->config->support_material_interface_spacing + $flow->spacing;
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my $interface_density = $interface_spacing == 0 ? 1 : $flow->spacing / $interface_spacing;
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my $interface_density = $interface_spacing == 0 ? 1 : $flow->spacing / $interface_spacing;
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my $support_spacing = $self->object->config->support_material_spacing + $flow->spacing;
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my $support_spacing = $self->config->support_material_spacing + $flow->spacing;
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my $support_density = $support_spacing == 0 ? 1 : $flow->spacing / $support_spacing;
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my $support_density = $support_spacing == 0 ? 1 : $flow->spacing / $support_spacing;
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my $process_layer = sub {
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my $process_layer = sub {
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my ($layer_id) = @_;
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my ($layer_id) = @_;
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my $layer = $self->object->support_layers->[$layer_id];
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my $layer = $object->support_layers->[$layer_id];
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my $z = $layer->print_z;
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my $z = $layer->print_z;
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my $overhang = $overhang->{$z} || [];
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my $overhang = $overhang->{$z} || [];
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@ -463,9 +462,9 @@ sub generate_toolpaths {
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# base flange
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# base flange
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if ($layer_id == 0) {
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if ($layer_id == 0) {
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$filler = $fillers{interface};
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$filler = $fillers{interface};
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$filler->angle($self->object->config->support_material_angle + 90);
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$filler->angle($self->config->support_material_angle + 90);
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$density = 0.5;
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$density = 0.5;
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$flow_spacing = $self->object->print->first_layer_support_material_flow->spacing;
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$flow_spacing = $object->print->first_layer_support_material_flow->spacing;
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} else {
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} else {
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# draw a perimeter all around support infill
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# draw a perimeter all around support infill
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# TODO: use brim ordering algorithm
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# TODO: use brim ordering algorithm
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@ -512,7 +511,7 @@ sub generate_toolpaths {
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};
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};
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Slic3r::parallelize(
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Slic3r::parallelize(
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items => [ 0 .. $#{$self->object->support_layers} ],
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items => [ 0 .. $#{$object->support_layers} ],
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thread_cb => sub {
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thread_cb => sub {
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my $q = shift;
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my $q = shift;
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while (defined (my $layer_id = $q->dequeue)) {
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while (defined (my $layer_id = $q->dequeue)) {
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@ -520,7 +519,7 @@ sub generate_toolpaths {
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}
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}
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},
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},
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no_threads_cb => sub {
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no_threads_cb => sub {
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$process_layer->($_) for 0 .. $#{$self->object->support_layers};
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$process_layer->($_) for 0 .. $#{$object->support_layers};
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},
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},
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);
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);
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}
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}
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16
t/support.t
16
t/support.t
@ -21,25 +21,25 @@ use Slic3r::Test;
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my $print = Slic3r::Test::init_print('20mm_cube', config => $config);
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my $print = Slic3r::Test::init_print('20mm_cube', config => $config);
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$print->init_extruders;
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$print->init_extruders;
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my $flow = $print->support_material_flow;
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my $flow = $print->support_material_flow;
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my @support_layers = Slic3r::Print::SupportMaterial
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my $support_z = Slic3r::Print::SupportMaterial
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->new(object => $print->objects->[0])
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->new(config => $config, flow => $flow)
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->_compute_support_layers(\@contact_z, \@top_z);
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->support_layers_z(\@contact_z, \@top_z, $config->layer_height);
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is $support_layers[0], $config->first_layer_height,
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is $support_z->[0], $config->first_layer_height,
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'first layer height is honored';
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'first layer height is honored';
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is scalar(grep { $support_layers[$_]-$support_layers[$_-1] <= 0 } 1..$#support_layers), 0,
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is scalar(grep { $support_z->[$_]-$support_z->[$_-1] <= 0 } 1..$#$support_z), 0,
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'no null or negative support layers';
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'no null or negative support layers';
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is scalar(grep { $support_layers[$_]-$support_layers[$_-1] > $flow->nozzle_diameter + epsilon } 1..$#support_layers), 0,
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is scalar(grep { $support_z->[$_]-$support_z->[$_-1] > $flow->nozzle_diameter + epsilon } 1..$#$support_z), 0,
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'no layers thicker than nozzle diameter';
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'no layers thicker than nozzle diameter';
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my $wrong_top_spacing = 0;
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my $wrong_top_spacing = 0;
|
||||||
foreach my $top_z (@top_z) {
|
foreach my $top_z (@top_z) {
|
||||||
# find layer index of this top surface
|
# find layer index of this top surface
|
||||||
my $layer_id = first { abs($support_layers[$_] - $top_z) < epsilon } 0..$#support_layers;
|
my $layer_id = first { abs($support_z->[$_] - $top_z) < epsilon } 0..$#$support_z;
|
||||||
|
|
||||||
# check that first support layer above this top surface is spaced with nozzle diameter
|
# check that first support layer above this top surface is spaced with nozzle diameter
|
||||||
$wrong_top_spacing = 1
|
$wrong_top_spacing = 1
|
||||||
if ($support_layers[$layer_id+1] - $support_layers[$layer_id]) != $flow->nozzle_diameter;
|
if ($support_z->[$layer_id+1] - $support_z->[$layer_id]) != $flow->nozzle_diameter;
|
||||||
}
|
}
|
||||||
ok !$wrong_top_spacing, 'layers above top surfaces are spaced correctly';
|
ok !$wrong_top_spacing, 'layers above top surfaces are spaced correctly';
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user