Add using camera direction together with use surface
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@ -1171,11 +1171,11 @@ void GLGizmoEmboss::discard_and_close() {
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// * Volume containing 3mf fix transformation - needs work around
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}
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void use_camera_dir(const Camera &camera, GLCanvas3D &canvas) {
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bool use_camera_dir(const Camera &camera, GLCanvas3D &canvas) {
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const Vec3d &cam_dir = camera.get_dir_forward();
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Selection &sel = canvas.get_selection();
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if (sel.is_empty()) return;
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if (sel.is_empty()) return false;
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assert(sel.get_volume_idxs().size() == 1);
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GLVolume *vol = sel.get_volume(*sel.get_volume_idxs().begin());
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@ -1186,7 +1186,7 @@ void use_camera_dir(const Camera &camera, GLCanvas3D &canvas) {
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Vec3d emboss_dir(0., 0., -1.);
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// check wether cam_dir is already used
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if (is_approx(cam_dir_tr, emboss_dir)) return;
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if (is_approx(cam_dir_tr, emboss_dir)) return false;
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Transform3d vol_rot;
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Transform3d vol_tr = vol->get_volume_transformation().get_matrix();
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@ -1211,6 +1211,7 @@ void use_camera_dir(const Camera &camera, GLCanvas3D &canvas) {
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//Transform3d res = vol_tr * vol_rot;
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vol->set_volume_transformation(res);
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priv::get_model_volume(vol, sel.get_model()->objects)->set_transformation(res);
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return true;
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}
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void GLGizmoEmboss::draw_window()
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@ -1317,7 +1318,10 @@ void GLGizmoEmboss::draw_window()
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ImGui::SameLine();
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if (ImGui::Button("use")) {
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assert(priv::get_selected_volume(m_parent.get_selection()) == m_volume);
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use_camera_dir(wxGetApp().plater()->get_camera(), m_parent);
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const Camera& cam = wxGetApp().plater()->get_camera();
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bool use_surface = m_style_manager.get_style().prop.use_surface;
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if (use_camera_dir(cam, m_parent) && use_surface)
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process();
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} else if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("%s", _u8L("Use camera direction for text orientation").c_str());
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}
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