Tech ENABLE_GLBEGIN_GLEND_REMOVAL - SLA caps rendered using GLModel

This commit is contained in:
enricoturri1966 2022-02-11 09:15:56 +01:00
parent aa4714a239
commit c9ff260d13
2 changed files with 108 additions and 5 deletions

View File

@ -5802,32 +5802,81 @@ void GLCanvas3D::_render_sla_slices()
if (!obj->is_step_done(slaposSliceSupports))
continue;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
SlaCap::ObjectIdToModelsMap::iterator it_caps_bottom = m_sla_caps[0].triangles.find(i);
SlaCap::ObjectIdToModelsMap::iterator it_caps_top = m_sla_caps[1].triangles.find(i);
#else
SlaCap::ObjectIdToTrianglesMap::iterator it_caps_bottom = m_sla_caps[0].triangles.find(i);
SlaCap::ObjectIdToTrianglesMap::iterator it_caps_top = m_sla_caps[1].triangles.find(i);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
{
if (it_caps_bottom == m_sla_caps[0].triangles.end())
it_caps_bottom = m_sla_caps[0].triangles.emplace(i, SlaCap::Triangles()).first;
if (!m_sla_caps[0].matches(clip_min_z)) {
m_sla_caps[0].z = clip_min_z;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
it_caps_bottom->second.object.reset();
it_caps_bottom->second.supports.reset();
#else
it_caps_bottom->second.object.clear();
it_caps_bottom->second.supports.clear();
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
if (it_caps_top == m_sla_caps[1].triangles.end())
it_caps_top = m_sla_caps[1].triangles.emplace(i, SlaCap::Triangles()).first;
if (!m_sla_caps[1].matches(clip_max_z)) {
m_sla_caps[1].z = clip_max_z;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
it_caps_top->second.object.reset();
it_caps_top->second.supports.reset();
#else
it_caps_top->second.object.clear();
it_caps_top->second.supports.clear();
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
}
#if ENABLE_GLBEGIN_GLEND_REMOVAL
GLModel& bottom_obj_triangles = it_caps_bottom->second.object;
GLModel& bottom_sup_triangles = it_caps_bottom->second.supports;
GLModel& top_obj_triangles = it_caps_top->second.object;
GLModel& top_sup_triangles = it_caps_top->second.supports;
#else
Pointf3s &bottom_obj_triangles = it_caps_bottom->second.object;
Pointf3s &bottom_sup_triangles = it_caps_bottom->second.supports;
Pointf3s &top_obj_triangles = it_caps_top->second.object;
Pointf3s &top_sup_triangles = it_caps_top->second.supports;
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
#if ENABLE_GLBEGIN_GLEND_REMOVAL
auto init_model = [](GLModel& model, const Pointf3s& triangles, const ColorRGBA& color) {
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::index_type(triangles.size()) };
init_data.reserve_vertices(triangles.size());
init_data.reserve_indices(triangles.size() / 3);
init_data.color = color;
unsigned int vertices_count = 0;
for (const Vec3d& v : triangles) {
init_data.add_vertex((Vec3f)v.cast<float>());
++vertices_count;
if (vertices_count % 3 == 0) {
if (init_data.format.index_type == GLModel::Geometry::EIndexType::USHORT)
init_data.add_ushort_triangle((unsigned short)vertices_count - 3, (unsigned short)vertices_count - 2, (unsigned short)vertices_count - 1);
else
init_data.add_uint_triangle(vertices_count - 3, vertices_count - 2, vertices_count - 1);
}
}
if (!init_data.is_empty())
model.init_from(std::move(init_data));
};
if ((!bottom_obj_triangles.is_initialized() || !bottom_sup_triangles.is_initialized() ||
!top_obj_triangles.is_initialized() || !top_sup_triangles.is_initialized()) && !obj->get_slice_index().empty()) {
#else
if ((bottom_obj_triangles.empty() || bottom_sup_triangles.empty() || top_obj_triangles.empty() || top_sup_triangles.empty()) &&
!obj->get_slice_index().empty())
{
!obj->get_slice_index().empty()) {
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
double layer_height = print->default_object_config().layer_height.value;
double initial_layer_height = print->material_config().initial_layer_height.value;
bool left_handed = obj->is_left_handed();
@ -5842,31 +5891,73 @@ void GLCanvas3D::_render_sla_slices()
const SliceRecord& slice_high = obj->closest_slice_to_print_level(key_high, coord_t(SCALED_EPSILON));
// Offset to avoid OpenGL Z fighting between the object's horizontal surfaces and the triangluated surfaces of the cuts.
double plane_shift_z = 0.002;
const double plane_shift_z = 0.002;
if (slice_low.is_valid()) {
const ExPolygons& obj_bottom = slice_low.get_slice(soModel);
const ExPolygons& sup_bottom = slice_low.get_slice(soSupport);
#if ENABLE_GLBEGIN_GLEND_REMOVAL
// calculate model bottom cap
if (!bottom_obj_triangles.is_initialized() && !obj_bottom.empty())
init_model(bottom_obj_triangles, triangulate_expolygons_3d(obj_bottom, clip_min_z - plane_shift_z, !left_handed), { 1.0f, 0.37f, 0.0f, 1.0f });
// calculate support bottom cap
if (!bottom_sup_triangles.is_initialized() && !sup_bottom.empty())
init_model(bottom_sup_triangles, triangulate_expolygons_3d(sup_bottom, clip_min_z - plane_shift_z, !left_handed), { 1.0f, 0.0f, 0.37f, 1.0f });
#else
// calculate model bottom cap
if (bottom_obj_triangles.empty() && !obj_bottom.empty())
bottom_obj_triangles = triangulate_expolygons_3d(obj_bottom, clip_min_z - plane_shift_z, ! left_handed);
// calculate support bottom cap
if (bottom_sup_triangles.empty() && !sup_bottom.empty())
bottom_sup_triangles = triangulate_expolygons_3d(sup_bottom, clip_min_z - plane_shift_z, ! left_handed);
bottom_sup_triangles = triangulate_expolygons_3d(sup_bottom, clip_min_z - plane_shift_z, !left_handed);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
if (slice_high.is_valid()) {
const ExPolygons& obj_top = slice_high.get_slice(soModel);
const ExPolygons& sup_top = slice_high.get_slice(soSupport);
#if ENABLE_GLBEGIN_GLEND_REMOVAL
// calculate model top cap
if (!top_obj_triangles.is_initialized() && !obj_top.empty())
init_model(top_obj_triangles, triangulate_expolygons_3d(obj_top, clip_max_z + plane_shift_z, left_handed), { 1.0f, 0.37f, 0.0f, 1.0f });
// calculate support top cap
if (!top_sup_triangles.is_initialized() && !sup_top.empty())
init_model(top_sup_triangles, triangulate_expolygons_3d(sup_top, clip_max_z + plane_shift_z, left_handed), { 1.0f, 0.0f, 0.37f, 1.0f });
#else
// calculate model top cap
if (top_obj_triangles.empty() && !obj_top.empty())
top_obj_triangles = triangulate_expolygons_3d(obj_top, clip_max_z + plane_shift_z, left_handed);
// calculate support top cap
if (top_sup_triangles.empty() && !sup_top.empty())
top_sup_triangles = triangulate_expolygons_3d(sup_top, clip_max_z + plane_shift_z, left_handed);
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
}
#if ENABLE_GLBEGIN_GLEND_REMOVAL
GLShaderProgram* shader = wxGetApp().get_shader("flat");
if (shader != nullptr) {
shader->start_using();
for (const SLAPrintObject::Instance& inst : obj->instances()) {
glsafe(::glPushMatrix());
glsafe(::glTranslated(unscale<double>(inst.shift.x()), unscale<double>(inst.shift.y()), 0.0));
glsafe(::glRotatef(Geometry::rad2deg(inst.rotation), 0.0f, 0.0f, 1.0f));
if (obj->is_left_handed())
// The polygons are mirrored by X.
glsafe(::glScalef(-1.0f, 1.0f, 1.0f));
bottom_obj_triangles.render();
top_obj_triangles.render();
bottom_sup_triangles.render();
top_sup_triangles.render();
glsafe(::glPopMatrix());
}
shader->stop_using();
}
#else
if (!bottom_obj_triangles.empty() || !top_obj_triangles.empty() || !bottom_sup_triangles.empty() || !top_sup_triangles.empty()) {
for (const SLAPrintObject::Instance& inst : obj->instances()) {
glsafe(::glPushMatrix());
@ -5898,6 +5989,7 @@ void GLCanvas3D::_render_sla_slices()
glsafe(::glPopMatrix());
}
}
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
}

View File

@ -335,6 +335,16 @@ class GLCanvas3D
struct SlaCap
{
#if ENABLE_GLBEGIN_GLEND_REMOVAL
struct Triangles
{
GLModel object;
GLModel supports;
};
typedef std::map<unsigned int, Triangles> ObjectIdToModelsMap;
double z;
ObjectIdToModelsMap triangles;
#else
struct Triangles
{
Pointf3s object;
@ -343,6 +353,7 @@ class GLCanvas3D
typedef std::map<unsigned int, Triangles> ObjectIdToTrianglesMap;
double z;
ObjectIdToTrianglesMap triangles;
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
SlaCap() { reset(); }
void reset() { z = DBL_MAX; triangles.clear(); }
@ -473,7 +484,7 @@ private:
std::array<ClippingPlane, 2> m_clipping_planes;
ClippingPlane m_camera_clipping_plane;
bool m_use_clipping_planes;
SlaCap m_sla_caps[2];
std::array<SlaCap, 2> m_sla_caps;
std::string m_sidebar_field;
// when true renders an extra frame by not resetting m_dirty to false
// see request_extra_frame()