Follow-up of cd6808fc73
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cd389eb7eb
@ -565,15 +565,15 @@ void ObjectManipulation::Show(const bool show)
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bool show_world_local_combo = wxGetApp().get_mode() != comSimple && (selection.is_single_full_instance() || selection.is_single_volume_or_modifier());
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if (selection.is_single_volume_or_modifier() && m_word_local_combo->GetCount() < 3) {
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#ifdef __linux__
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m_word_local_combo->Insert(coordinate_type_str(ECoordinatesType::Instance), 1);
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m_word_local_combo->Insert(coordinate_type_str(ECoordinatesType::Local), 2);
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#else
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m_word_local_combo->Insert(coordinate_type_str(ECoordinatesType::Instance), wxNullBitmap, 1);
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m_word_local_combo->Insert(coordinate_type_str(ECoordinatesType::Local), wxNullBitmap, 2);
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#endif // __linux__
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m_word_local_combo->Select((int)ECoordinatesType::World);
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this->set_coordinates_type(m_word_local_combo->GetString(m_word_local_combo->GetSelection()));
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}
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else if (selection.is_single_full_instance() && m_word_local_combo->GetCount() > 2) {
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m_word_local_combo->Delete(1);
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m_word_local_combo->Delete(2);
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m_word_local_combo->Select((int)ECoordinatesType::World);
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this->set_coordinates_type(m_word_local_combo->GetString(m_word_local_combo->GetSelection()));
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}
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@ -828,7 +828,7 @@ void Selection::translate(const Vec3d& displacement, TransformationType transfor
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assert(is_from_fully_selected_instance(i));
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if (transformation_type.world())
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v.set_instance_transformation(Geometry::translation_transform(displacement) * volume_data.get_instance_full_matrix());
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else if (transformation_type.local()) {
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else if (transformation_type.instance()) {
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const Vec3d world_displacement = volume_data.get_instance_rotation_matrix() * displacement;
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v.set_instance_transformation(Geometry::translation_transform(world_displacement) * volume_data.get_instance_full_matrix());
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}
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@ -918,7 +918,7 @@ void Selection::rotate(const Vec3d& rotation, TransformationType transformation_
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else {
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if (transformation_type.world())
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new_rotation_matrix = rotation_matrix * inst_trafo.get_rotation_matrix();
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else if (transformation_type.local())
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else if (transformation_type.instance())
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new_rotation_matrix = inst_trafo.get_rotation_matrix() * rotation_matrix;
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else
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assert(false);
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@ -948,7 +948,7 @@ void Selection::rotate(const Vec3d& rotation, TransformationType transformation_
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SyncRotationType synch;
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if (transformation_type.world() && rot_axis_max == 2)
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synch = SyncRotationType::NONE;
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else if (transformation_type.local())
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else if (transformation_type.instance())
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synch = SyncRotationType::FULL;
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else
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synch = SyncRotationType::GENERAL;
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@ -1365,7 +1365,7 @@ void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation
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Geometry::translation_transform(translation) * inst_trafo.get_offset_matrix();
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v.set_instance_transformation(offset_matrix * scale_matrix * inst_trafo.get_matrix_no_offset());
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}
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else if (transformation_type.local()) {
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else if (transformation_type.instance()) {
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const Transform3d scale_matrix = Geometry::scale_transform(relative_scale);
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Vec3d offset;
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if (transformation_type.joint() && translation.isApprox(Vec3d::Zero())) {
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