New GUI with plating facilities
This commit is contained in:
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2
MANIFEST
@ -24,6 +24,7 @@ lib/Slic3r/Format/STL.pm
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lib/Slic3r/Geometry.pm
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lib/Slic3r/Geometry/Clipper.pm
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lib/Slic3r/GUI.pm
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lib/Slic3r/GUI/Dashboard.pm
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lib/Slic3r/GUI/OptionsGroup.pm
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lib/Slic3r/GUI/SkeinPanel.pm
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lib/Slic3r/Layer.pm
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@ -33,7 +34,6 @@ lib/Slic3r/Polygon.pm
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lib/Slic3r/Polyline.pm
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lib/Slic3r/Print.pm
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lib/Slic3r/Print/Object.pm
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lib/Slic3r/Skein.pm
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lib/Slic3r/Surface.pm
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lib/Slic3r/SVG.pm
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lib/Slic3r/TriangleMesh.pm
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@ -50,7 +50,7 @@ Roadmap includes the following goals:
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* output some statistics;
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* support material for internal perimeters;
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* new and better GUI;
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* more GUI work;
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* more fill patterns.
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## Is it usable already? Any known limitation?
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@ -95,7 +95,7 @@ The author is Alessandro Ranellucci (me).
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--post-process Generated G-code will be processed with the supplied script;
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call this more than once to process through multiple scripts.
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--export-svg Export a SVG file containing slices instead of G-code.
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--merge If multiple files are supplied, they will be composed into a single
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-m, --merge If multiple files are supplied, they will be composed into a single
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print rather than processed individually.
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Printer options:
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@ -33,7 +33,6 @@ use Slic3r::Polygon;
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use Slic3r::Polyline;
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use Slic3r::Print;
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use Slic3r::Print::Object;
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use Slic3r::Skein;
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use Slic3r::Surface;
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use Slic3r::TriangleMesh;
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use Slic3r::TriangleMesh::IntersectionLine;
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@ -16,8 +16,8 @@ our $Options = {
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cli => 'notes=s',
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type => 's',
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multiline => 1,
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width => 350,
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height => 300,
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width => 220,
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height => 130,
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serialize => sub { join '\n', split /\R/, $_[0] },
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deserialize => sub { join "\n", split /\\n/, $_[0] },
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},
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@ -408,7 +408,7 @@ our $Options = {
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type => 'i',
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},
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'bed_size' => {
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label => 'Bed size for autoarrange (mm)',
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label => 'Bed size (mm)',
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cli => 'bed-size=s',
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type => 'point',
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serialize => sub { join ',', @{$_[0]} },
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@ -11,7 +11,7 @@ use Slic3r::Fill::Line;
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use Slic3r::Fill::OctagramSpiral;
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use Slic3r::Fill::PlanePath;
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use Slic3r::Fill::Rectilinear;
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use Slic3r::Geometry qw(scale shortest_path);
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use Slic3r::Geometry qw(X Y scale shortest_path);
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use Slic3r::Geometry::Clipper qw(union_ex diff_ex);
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@ -34,7 +34,8 @@ sub BUILD {
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$self->fillers->{$_} ||= $FillTypes{$_}->new(print => $self->print)
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for ('rectilinear', $Slic3r::fill_pattern, $Slic3r::solid_fill_pattern);
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my $max_print_dimension = $self->print->max_length * sqrt(2);
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my $print_size = $self->print->size;
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my $max_print_dimension = ($print_size->[X] > $print_size->[Y] ? $print_size->[X] : $print_size->[Y]) * sqrt(2);
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$_->max_print_dimension($max_print_dimension) for values %{$self->fillers};
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}
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@ -39,7 +39,8 @@ sub fill_surface {
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# adjust actual bounding box to the nearest multiple of our hex pattern
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# and align it so that it matches across layers
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my $bounding_box = [ 0, 0, $self->print->total_x_length, $self->print->total_y_length ];
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my $print_bounding_box = $self->print->bounding_box;
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my $bounding_box = [ 0, 0, $print_bounding_box->[X2], $print_bounding_box->[Y2] ];
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{
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my $bb_polygon = Slic3r::Polygon->new([
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[ $bounding_box->[X1], $bounding_box->[Y1] ],
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@ -4,6 +4,7 @@ use warnings;
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use utf8;
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use FindBin;
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use Slic3r::GUI::Dashboard;
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use Slic3r::GUI::OptionsGroup;
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use Slic3r::GUI::SkeinPanel;
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@ -65,4 +66,22 @@ sub About {
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Wx::AboutBox($info);
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}
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sub catch_error {
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my ($self, $cb) = @_;
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if (my $err = $@) {
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$cb->() if $cb;
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Wx::MessageDialog->new($self, $err, 'Error', &Wx::wxOK | &Wx::wxICON_ERROR)->ShowModal;
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return 1;
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}
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return 0;
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}
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sub warning_catcher {
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my ($self) = @_;
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return sub {
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my $message = shift;
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Wx::MessageDialog->new($self, $message, 'Warning', &Wx::wxOK | &Wx::wxICON_WARNING)->ShowModal;
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};
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}
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1;
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544
lib/Slic3r/GUI/Dashboard.pm
Normal file
544
lib/Slic3r/GUI/Dashboard.pm
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@ -0,0 +1,544 @@
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package Slic3r::GUI::Dashboard;
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use strict;
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use warnings;
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use utf8;
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use File::Basename qw(basename dirname);
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use Math::ConvexHull qw(convex_hull);
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use Slic3r::Geometry qw(X Y X1 Y1 X2 Y2 scale unscale);
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use Wx qw(:sizer :progressdialog wxOK wxICON_INFORMATION wxICON_WARNING wxICON_ERROR wxICON_QUESTION
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wxOK wxCANCEL wxID_OK wxFD_OPEN wxFD_SAVE wxDEFAULT wxNORMAL);
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use Wx::Event qw(EVT_BUTTON EVT_PAINT EVT_MOUSE_EVENTS EVT_LIST_ITEM_SELECTED EVT_LIST_ITEM_DESELECTED);
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use base 'Wx::Panel';
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sub new {
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my $class = shift;
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my ($parent) = @_;
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my $self = $class->SUPER::new($parent, -1);
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$self->{canvas} = Wx::Panel->new($self, -1, [-1, -1], [300, 300]);
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$self->{canvas}->SetBackgroundColour(Wx::wxWHITE);
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EVT_PAINT($self->{canvas}, \&repaint);
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EVT_MOUSE_EVENTS($self->{canvas}, \&mouse_event);
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$self->{objects_brush} = Wx::Brush->new(Wx::Colour->new(210,210,210), &Wx::wxSOLID);
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$self->{selected_brush} = Wx::Brush->new(Wx::Colour->new(255,128,128), &Wx::wxSOLID);
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$self->{transparent_brush} = Wx::Brush->new(Wx::Colour->new(0,0,0), &Wx::wxTRANSPARENT);
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$self->{grid_pen} = Wx::Pen->new(Wx::Colour->new(230,230,230), 1, &Wx::wxSOLID);
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$self->{skirt_pen} = Wx::Pen->new(Wx::Colour->new(150,150,150), 1, &Wx::wxSOLID);
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$self->{list} = Wx::ListView->new($self, -1, [-1, -1], [-1, 180], &Wx::wxLC_SINGLE_SEL | &Wx::wxLC_REPORT | &Wx::wxBORDER_DEFAULT);
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$self->{list}->InsertColumn(0, "Name", &Wx::wxLIST_FORMAT_LEFT, 300);
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$self->{list}->InsertColumn(1, "Copies", &Wx::wxLIST_FORMAT_CENTER, 50);
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$self->{list}->InsertColumn(2, "Scale", &Wx::wxLIST_FORMAT_CENTER, 50);
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EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected);
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EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected);
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$self->{btn_load} = Wx::Button->new($self, -1, "Add…");
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$self->{btn_remove} = Wx::Button->new($self, -1, "Remove");
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$self->{btn_increase} = Wx::Button->new($self, -1, "+1 copy");
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$self->{btn_decrease} = Wx::Button->new($self, -1, "-1 copy");
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$self->{btn_rotate45cw} = Wx::Button->new($self, -1, "Rotate by 45° (cw)");
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$self->{btn_rotate45ccw} = Wx::Button->new($self, -1, "Rotate by 45° (ccw)");
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$self->{btn_reset} = Wx::Button->new($self, -1, "Clean");
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$self->{btn_arrange} = Wx::Button->new($self, -1, "Autoarrange");
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$self->{btn_changescale} = Wx::Button->new($self, -1, "Change Scale…");
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$self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…");
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$self->{btn_export_gcode}->SetDefault;
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$self->{$_}->SetWindowVariant(&Wx::wxWINDOW_VARIANT_SMALL) for grep /^btn_/, keys %$self;
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$self->selection_changed(0);
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$self->object_list_changed;
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EVT_BUTTON($self, $self->{btn_load}, \&load);
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EVT_BUTTON($self, $self->{btn_remove}, \&remove);
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EVT_BUTTON($self, $self->{btn_increase}, \&increase);
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EVT_BUTTON($self, $self->{btn_decrease}, \&decrease);
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EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(45) });
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EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(-45) });
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EVT_BUTTON($self, $self->{btn_reset}, \&reset);
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EVT_BUTTON($self, $self->{btn_arrange}, \&arrange);
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EVT_BUTTON($self, $self->{btn_changescale}, \&changescale);
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EVT_BUTTON($self, $self->{btn_export_gcode}, \&export_gcode);
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$self->SetDropTarget(Slic3r::GUI::Dashboard::DropTarget->new($self));
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# calculate scaling factor for preview
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{
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# supposing the preview canvas is square, calculate the scaling factor
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# to constrain print bed area inside preview
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my $canvas_side = $self->{canvas}->GetSize->GetWidth;
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my $bed_largest_side = $Slic3r::bed_size->[X] > $Slic3r::bed_size->[Y]
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? $Slic3r::bed_size->[Y] : $Slic3r::bed_size->[X];
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$self->{scaling_factor} = $canvas_side / $bed_largest_side;
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}
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$self->{print} = Slic3r::Print->new;
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$self->{thumbnails} = []; # polygons, each one aligned to 0,0
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$self->{scale} = [];
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$self->{object_previews} = []; # [ obj_idx, copy_idx, positioned polygon ]
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$self->{selected_objects} = [];
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$self->recenter;
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{
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my $buttons1 = Wx::BoxSizer->new(wxVERTICAL);
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$buttons1->Add($self->{"btn_$_"})
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for qw(load remove reset arrange export_gcode);
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my $buttons2 = Wx::BoxSizer->new(wxVERTICAL);
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$buttons2->Add($self->{"btn_$_"})
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for qw(increase decrease rotate45cw rotate45ccw changescale);
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my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
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$buttons_sizer->Add($_) for ($buttons1, $buttons2);
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my $vertical_sizer = Wx::BoxSizer->new(wxVERTICAL);
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$vertical_sizer->Add($self->{list}, 0, wxEXPAND | wxALL);
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$vertical_sizer->Add($buttons_sizer);
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my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
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$sizer->Add($self->{canvas}, 0, wxALL, 10);
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$sizer->Add($vertical_sizer, 1, wxEXPAND | wxALL, 10);
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$sizer->SetSizeHints($self);
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$self->SetSizer($sizer);
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}
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return $self;
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}
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sub load {
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my $self = shift;
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my $dir = $Slic3r::GUI::SkeinPanel::last_skein_dir || $Slic3r::GUI::SkeinPanel::last_config_dir || "";
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my $dialog = Wx::FileDialog->new($self, 'Choose a STL or AMF file:', $dir, "", $Slic3r::GUI::SkeinPanel::model_wildcard, wxFD_OPEN);
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if ($dialog->ShowModal != wxID_OK) {
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$dialog->Destroy;
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return;
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}
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my $input_file = $dialog->GetPaths;
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$dialog->Destroy;
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return $self->load_file($input_file);
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}
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sub load_file {
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my $self = shift;
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my ($input_file) = @_;
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$Slic3r::GUI::SkeinPanel::last_input_file = $input_file;
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local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
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my $object = $self->{print}->add_object_from_file($input_file);
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my $obj_idx = $#{$self->{print}->objects};
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$self->{print}->arrange_objects;
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$self->{list}->InsertStringItem($obj_idx, basename($input_file));
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$self->{list}->SetItem($obj_idx, 1, "1");
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$self->{list}->SetItem($obj_idx, 2, "100%");
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$self->{list}->Select($obj_idx, 0);
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push @{$self->{scale}}, 1;
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$self->make_thumbnail($obj_idx);
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$self->recenter;
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$self->{canvas}->Refresh;
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$self->{list}->Update;
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$self->{list}->Select($obj_idx, 1);
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$self->object_list_changed;
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}
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sub remove {
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my $self = shift;
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foreach my $pobj (@{$self->{selected_objects}}) {
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my ($obj_idx, $copy_idx) = ($pobj->[0], $pobj->[1]);
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$self->{print}->copies->[$obj_idx][$copy_idx] = undef;
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}
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my @objects_to_remove = ();
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for my $obj_idx (0 .. $#{$self->{print}->objects}) {
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my $copies = $self->{print}->copies->[$obj_idx];
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# filter out removed copies
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@$copies = grep defined $_, @$copies;
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# update copies count in list
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$self->{list}->SetItem($obj_idx, 1, scalar @$copies);
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# if no copies are left, remove the object itself
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push @objects_to_remove, $obj_idx if !@$copies;
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}
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for my $obj_idx (sort { $b <=> $a } @objects_to_remove) {
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splice @{$self->{print}->objects}, $obj_idx, 1;
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splice @{$self->{print}->copies}, $obj_idx, 1;
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splice @{$self->{thumbnails}}, $obj_idx, 1;
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splice @{$self->{scale}}, $obj_idx, 1;
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$self->{list}->DeleteItem($obj_idx);
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}
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$self->{selected_objects} = [];
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$self->selection_changed(0);
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$self->object_list_changed;
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$self->recenter;
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$self->{canvas}->Refresh;
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}
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sub reset {
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my $self = shift;
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@{$self->{print}->objects} = ();
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@{$self->{print}->copies} = ();
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@{$self->{thumbnails}} = ();
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@{$self->{scale}} = ();
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$self->{list}->DeleteAllItems;
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$self->{selected_objects} = [];
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$self->selection_changed(0);
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$self->object_list_changed;
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$self->{canvas}->Refresh;
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}
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sub increase {
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my $self = shift;
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my $obj_idx = $self->selected_object_idx;
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my $copies = $self->{print}->copies->[$obj_idx];
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push @$copies, [ $copies->[-1]->[X] + scale 10, $copies->[-1]->[Y] + scale 10 ];
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$self->{list}->SetItem($obj_idx, 1, scalar @$copies);
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$self->arrange;
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}
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sub decrease {
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my $self = shift;
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my $obj_idx = $self->selected_object_idx;
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$self->{selected_objects} = [ +(grep { $_->[0] == $obj_idx } @{$self->{object_previews}})[-1] ];
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$self->remove;
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if ($self->{print}->objects->[$obj_idx]) {
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$self->{list}->Select($obj_idx, 0);
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$self->{list}->Select($obj_idx, 1);
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}
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}
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sub rotate {
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my $self = shift;
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my ($angle) = @_;
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my $obj_idx = $self->selected_object_idx;
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my $object = $self->{print}->objects->[$obj_idx];
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# rotate, realign to 0,0 and update size
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$object->mesh->rotate($angle);
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$object->mesh->align_to_origin;
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my @size = $object->mesh->size;
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$object->x_length($size[X]);
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$object->y_length($size[Y]);
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$self->make_thumbnail($obj_idx);
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$self->arrange;
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$self->recenter;
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$self->{canvas}->Refresh;
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}
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sub arrange {
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my $self = shift;
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$self->{print}->arrange_objects;
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$self->recenter;
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$self->{canvas}->Refresh;
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}
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sub changescale {
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my $self = shift;
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my $obj_idx = $self->selected_object_idx;
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my $scale = $self->{scale}[$obj_idx];
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$scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", "Scale", $scale*100, 0, 1000, $self);
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return if !$scale || $scale == -1;
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my $object = $self->{print}->objects->[$obj_idx];
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my $mesh = $object->mesh;
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$mesh->scale($scale/100 / $self->{scale}[$obj_idx]);
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$object->mesh->align_to_origin;
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my @size = $object->mesh->size;
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$object->x_length($size[X]);
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$object->y_length($size[Y]);
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$self->{scale}[$obj_idx] = $scale/100;
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$self->{list}->SetItem($obj_idx, 2, "$scale%");
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$self->{print}->arrange_objects;
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$self->make_thumbnail($obj_idx);
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$self->recenter;
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$self->{canvas}->Refresh;
|
||||
}
|
||||
|
||||
sub export_gcode {
|
||||
my $self = shift;
|
||||
|
||||
my $process_dialog;
|
||||
eval {
|
||||
# validate configuration
|
||||
Slic3r::Config->validate;
|
||||
|
||||
my $print = $self->{print};
|
||||
|
||||
# select output file
|
||||
my $output_file = $main::opt{output};
|
||||
{
|
||||
$output_file = $print->expanded_output_filepath($output_file);
|
||||
my $dlg = Wx::FileDialog->new($self, 'Save G-code file as:', dirname($output_file),
|
||||
basename($output_file), $Slic3r::GUI::SkeinPanel::gcode_wildcard, wxFD_SAVE);
|
||||
if ($dlg->ShowModal != wxID_OK) {
|
||||
$dlg->Destroy;
|
||||
return;
|
||||
}
|
||||
$output_file = $Slic3r::GUI::SkeinPanel::last_output_file = $dlg->GetPath;
|
||||
$dlg->Destroy;
|
||||
}
|
||||
|
||||
# show processbar dialog
|
||||
$process_dialog = Wx::ProgressDialog->new('Slicing...', "Processing input file...",
|
||||
100, $self, 0);
|
||||
$process_dialog->Pulse;
|
||||
|
||||
{
|
||||
my @warnings = ();
|
||||
local $SIG{__WARN__} = sub { push @warnings, $_[0] };
|
||||
my %params = (
|
||||
output_file => $output_file,
|
||||
status_cb => sub {
|
||||
my ($percent, $message) = @_;
|
||||
if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
|
||||
$process_dialog->Update($percent, "$message...");
|
||||
}
|
||||
},
|
||||
keep_meshes => 1,
|
||||
);
|
||||
if ($params{export_svg}) {
|
||||
$print->export_svg(%params);
|
||||
} else {
|
||||
$print->export_gcode(%params);
|
||||
}
|
||||
Slic3r::GUI::warning_catcher($self)->($_) for @warnings;
|
||||
}
|
||||
$process_dialog->Destroy;
|
||||
undef $process_dialog;
|
||||
|
||||
my $message = "Your files were successfully sliced";
|
||||
$message .= sprintf " in %d minutes and %.3f seconds",
|
||||
int($print->processing_time/60),
|
||||
$print->processing_time - int($print->processing_time/60)*60
|
||||
if $print->processing_time;
|
||||
$message .= ".";
|
||||
eval {
|
||||
$self->{growler}->notify(Event => 'SKEIN_DONE', Title => 'Slicing Done!', Message => $message)
|
||||
if ($self->{growler});
|
||||
};
|
||||
Wx::MessageDialog->new($self, $message, 'Done!',
|
||||
wxOK | wxICON_INFORMATION)->ShowModal;
|
||||
};
|
||||
Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog });
|
||||
}
|
||||
|
||||
sub make_thumbnail {
|
||||
my $self = shift;
|
||||
my ($obj_idx) = @_;
|
||||
|
||||
my $object = $self->{print}->objects->[$obj_idx];
|
||||
my @points = map [ @$_[X,Y] ], @{$object->mesh->vertices};
|
||||
my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
|
||||
for (@$convex_hull) {
|
||||
@$_ = map $self->to_pixel($_), @$_;
|
||||
}
|
||||
$convex_hull->simplify(0.3);
|
||||
$self->{thumbnails}->[$obj_idx] = $convex_hull;
|
||||
}
|
||||
|
||||
sub recenter {
|
||||
my $self = shift;
|
||||
|
||||
# calculate displacement needed to center the print
|
||||
my @print_bb = $self->{print}->bounding_box;
|
||||
@print_bb = (0,0,0,0) if !defined $print_bb[0];
|
||||
$self->{shift} = [
|
||||
($self->{canvas}->GetSize->GetWidth - ($self->to_pixel($print_bb[X2] + $print_bb[X1]))) / 2,
|
||||
($self->{canvas}->GetSize->GetHeight - ($self->to_pixel($print_bb[Y2] + $print_bb[Y1]))) / 2,
|
||||
];
|
||||
}
|
||||
|
||||
sub repaint {
|
||||
my ($self, $event) = @_;
|
||||
my $parent = $self->GetParent;
|
||||
my $print = $parent->{print};
|
||||
|
||||
my $dc = Wx::PaintDC->new($self);
|
||||
my $size = $self->GetSize;
|
||||
my @size = ($size->GetWidth, $size->GetHeight);
|
||||
|
||||
# draw grid
|
||||
$dc->SetPen($parent->{grid_pen});
|
||||
my $step = 10 * $parent->{scaling_factor};
|
||||
for (my $x = $step; $x <= $size[X]; $x += $step) {
|
||||
$dc->DrawLine($x, 0, $x, $size[Y]);
|
||||
}
|
||||
for (my $y = $step; $y <= $size[Y]; $y += $step) {
|
||||
$dc->DrawLine(0, $y, $size[X], $y);
|
||||
}
|
||||
|
||||
# draw frame
|
||||
$dc->SetPen(Wx::wxBLACK_PEN);
|
||||
$dc->SetBrush($parent->{transparent_brush});
|
||||
$dc->DrawRectangle(0, 0, @size);
|
||||
|
||||
# draw text if plate is empty
|
||||
if (!@{$print->objects}) {
|
||||
$dc->SetTextForeground(Wx::Colour->new(150,50,50));
|
||||
$dc->DrawLabel("Drag your objects here", Wx::Rect->new(0, 0, $self->GetSize->GetWidth, $self->GetSize->GetHeight), &Wx::wxALIGN_CENTER_HORIZONTAL | &Wx::wxALIGN_CENTER_VERTICAL);
|
||||
}
|
||||
|
||||
# draw thumbnails
|
||||
$dc->SetPen(Wx::wxBLACK_PEN);
|
||||
@{$parent->{object_previews}} = ();
|
||||
for my $obj_idx (0 .. $#{$print->objects}) {
|
||||
for my $copy_idx (0 .. $#{$print->copies->[$obj_idx]}) {
|
||||
my $copy = $print->copies->[$obj_idx][$copy_idx];
|
||||
push @{$parent->{object_previews}}, [ $obj_idx, $copy_idx, $parent->{thumbnails}[$obj_idx]->clone ];
|
||||
$parent->{object_previews}->[-1][2]->translate(map $parent->to_pixel($copy->[$_]) + $parent->{shift}[$_], (X,Y));
|
||||
|
||||
if (grep { $_->[0] == $obj_idx } @{$parent->{selected_objects}}) {
|
||||
$dc->SetBrush($parent->{selected_brush});
|
||||
} else {
|
||||
$dc->SetBrush($parent->{objects_brush});
|
||||
}
|
||||
$dc->DrawPolygon($parent->_y($parent->{object_previews}->[-1][2]), 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
# draw skirt
|
||||
if (@{$parent->{object_previews}} && $Slic3r::skirts) {
|
||||
my $convex_hull = Slic3r::Polygon->new(convex_hull([ map @{$_->[2]}, @{$parent->{object_previews}} ]));
|
||||
$convex_hull = +($convex_hull->offset($Slic3r::skirt_distance * $parent->{scaling_factor}, 1))[0];
|
||||
$dc->SetPen($parent->{skirt_pen});
|
||||
$dc->SetBrush($parent->{transparent_brush});
|
||||
$dc->DrawPolygon($parent->_y($convex_hull), 0, 0) if $convex_hull;
|
||||
}
|
||||
|
||||
$event->Skip;
|
||||
}
|
||||
|
||||
sub mouse_event {
|
||||
my ($self, $event) = @_;
|
||||
my $parent = $self->GetParent;
|
||||
my $print = $parent->{print};
|
||||
|
||||
my $point = $event->GetPosition;
|
||||
my $pos = $parent->_y([[$point->x, $point->y]])->[0]; #]]
|
||||
if ($event->ButtonDown(&Wx::wxMOUSE_BTN_LEFT)) {
|
||||
$parent->{selected_objects} = [];
|
||||
$parent->{list}->Select($parent->{list}->GetFirstSelected, 0);
|
||||
$parent->selection_changed(0);
|
||||
for my $preview (@{$parent->{object_previews}}) {
|
||||
if ($preview->[2]->encloses_point($pos)) {
|
||||
$parent->{selected_objects} = [$preview];
|
||||
$parent->{list}->Select($preview->[0], 1);
|
||||
$parent->selection_changed(1);
|
||||
my $copy = $print->copies->[ $preview->[0] ]->[ $preview->[1] ];
|
||||
$self->{drag_start_pos} = [ map $pos->[$_] - $parent->{shift}[$_] - $parent->to_pixel($copy->[$_]), X,Y ]; # displacement between the click and the copy's origin
|
||||
$self->{drag_object} = $preview;
|
||||
}
|
||||
}
|
||||
$parent->Refresh;
|
||||
} elsif ($event->ButtonUp(&Wx::wxMOUSE_BTN_LEFT)) {
|
||||
$parent->recenter;
|
||||
$parent->Refresh;
|
||||
$self->{drag_start_pos} = undef;
|
||||
$self->{drag_object} = undef;
|
||||
} elsif ($event->Dragging) {
|
||||
return if !$self->{drag_start_pos}; # concurrency problems
|
||||
for my $obj ($self->{drag_object}) {
|
||||
my $copy = $print->copies->[ $obj->[0] ]->[ $obj->[1] ];
|
||||
$copy->[$_] = $parent->to_scaled($pos->[$_] - $self->{drag_start_pos}[$_] - $parent->{shift}[$_]) for X,Y;
|
||||
$parent->Refresh;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sub list_item_deselected {
|
||||
my ($self, $event) = @_;
|
||||
|
||||
if ($self->{list}->GetFirstSelected == -1) {
|
||||
$self->{selected_objects} = [];
|
||||
$self->{canvas}->Refresh;
|
||||
$self->selection_changed(0);
|
||||
}
|
||||
}
|
||||
|
||||
sub list_item_selected {
|
||||
my ($self, $event) = @_;
|
||||
|
||||
my $obj_idx = $event->GetIndex;
|
||||
$self->{selected_objects} = [ grep $_->[0] == $obj_idx, @{$self->{object_previews}} ];
|
||||
$self->{canvas}->Refresh;
|
||||
$self->selection_changed(1);
|
||||
}
|
||||
|
||||
sub object_list_changed {
|
||||
my $self = shift;
|
||||
|
||||
my $method = $self->{print} && @{$self->{print}->objects} ? 'Enable' : 'Disable';
|
||||
$self->{$_}->$method
|
||||
for qw(btn_reset btn_arrange btn_export_gcode);
|
||||
}
|
||||
|
||||
sub selection_changed {
|
||||
my $self = shift;
|
||||
my ($have_sel) = @_;
|
||||
|
||||
my $method = $have_sel ? 'Enable' : 'Disable';
|
||||
$self->{$_}->$method
|
||||
for qw(btn_remove btn_increase btn_decrease btn_rotate45cw btn_rotate45ccw btn_changescale);
|
||||
}
|
||||
|
||||
sub selected_object_idx {
|
||||
my $self = shift;
|
||||
return $self->{selected_objects}[0][0] || $self->{list}->GetFirstSelected;
|
||||
}
|
||||
|
||||
sub to_pixel {
|
||||
my $self = shift;
|
||||
return unscale $_[0] * $self->{scaling_factor};
|
||||
}
|
||||
|
||||
sub to_scaled {
|
||||
my $self = shift;
|
||||
return scale $_[0] / $self->{scaling_factor};
|
||||
}
|
||||
|
||||
sub _y {
|
||||
my $self = shift;
|
||||
my ($points) = @_;
|
||||
my $height = $self->{canvas}->GetSize->GetHeight;
|
||||
return [ map [ $_->[X], $height - $_->[Y] ], @$points ];
|
||||
}
|
||||
|
||||
package Slic3r::GUI::Dashboard::DropTarget;
|
||||
|
||||
use Wx::DND;
|
||||
use base 'Wx::FileDropTarget';
|
||||
|
||||
sub new {
|
||||
my $class = shift;
|
||||
my ($window) = @_;
|
||||
my $self = $class->SUPER::new;
|
||||
$self->{window} = $window;
|
||||
return $self;
|
||||
}
|
||||
|
||||
sub OnDropFiles {
|
||||
my $self = shift;
|
||||
my ($x, $y, $filenames) = @_;
|
||||
|
||||
# only accept STL and AMF files
|
||||
return 0 if grep !/\.(?:stl|amf(?:\.xml)?)$/i, @$filenames;
|
||||
|
||||
$self->{window}->load_file($_) for @$filenames;
|
||||
}
|
||||
|
||||
1;
|
@ -8,7 +8,7 @@ use base 'Wx::StaticBoxSizer';
|
||||
|
||||
|
||||
# not very elegant, but this solution is temporary waiting for a better GUI
|
||||
our @reload_callbacks = (\&update_duplicate_controls);
|
||||
our @reload_callbacks = ();
|
||||
our %fields = (); # $key => [$control]
|
||||
|
||||
sub new {
|
||||
@ -83,7 +83,6 @@ sub new {
|
||||
$field = Wx::Choice->new($parent, -1, Wx::wxDefaultPosition, Wx::wxDefaultSize, $opt->{labels} || $opt->{values});
|
||||
EVT_CHOICE($parent, $field, sub {
|
||||
Slic3r::Config->set($opt_key, $opt->{values}[$field->GetSelection]);
|
||||
update_duplicate_controls() if $opt_key eq 'duplicate_mode';
|
||||
});
|
||||
push @reload_callbacks, sub {
|
||||
my $value = Slic3r::Config->get($opt_key);
|
||||
@ -102,19 +101,4 @@ sub new {
|
||||
return $self;
|
||||
}
|
||||
|
||||
sub update_duplicate_controls {
|
||||
# prevent infinite loops when calling ourselves
|
||||
return if +(caller 1)[3] =~ /::update_duplicate_controls$/;
|
||||
|
||||
my $value = Slic3r::Config->get('duplicate_mode');
|
||||
$_->Enable($value eq 'autoarrange') for @{$fields{duplicate}};
|
||||
$_->Enable($value eq 'autoarrange') for @{$fields{bed_size}};
|
||||
$_->Enable($value eq 'grid') for @{$fields{duplicate_grid}};
|
||||
$_->Enable($value ne 'no') for @{$fields{duplicate_distance}};
|
||||
Slic3r::Config->set('duplicate', 1) if $value ne 'autoarrange';
|
||||
Slic3r::Config->set('duplicate_grid', [1,1]) if $value ne 'grid';
|
||||
$fields{duplicate}[0]->GetParent->Refresh;
|
||||
$_->() for @reload_callbacks; # apply new values
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -10,10 +10,10 @@ use Wx qw(:sizer :progressdialog wxOK wxICON_INFORMATION wxICON_WARNING wxICON_E
|
||||
use Wx::Event qw(EVT_BUTTON);
|
||||
use base 'Wx::Panel';
|
||||
|
||||
my $last_skein_dir;
|
||||
my $last_config_dir;
|
||||
my $last_input_file;
|
||||
my $last_output_file;
|
||||
our $last_skein_dir;
|
||||
our $last_config_dir;
|
||||
our $last_input_file;
|
||||
our $last_output_file;
|
||||
our $last_config;
|
||||
|
||||
sub new {
|
||||
@ -24,7 +24,7 @@ sub new {
|
||||
my %panels = (
|
||||
printer => {
|
||||
title => 'Printer',
|
||||
options => [qw(nozzle_diameter print_center z_offset gcode_flavor use_relative_e_distances)],
|
||||
options => [qw(nozzle_diameter bed_size print_center z_offset gcode_flavor use_relative_e_distances)],
|
||||
},
|
||||
filament => {
|
||||
title => 'Filament',
|
||||
@ -59,12 +59,8 @@ sub new {
|
||||
title => 'Skirt',
|
||||
options => [qw(skirts skirt_distance skirt_height)],
|
||||
},
|
||||
transform => {
|
||||
title => 'Transform',
|
||||
options => [qw(scale rotate duplicate_mode duplicate bed_size duplicate_grid duplicate_distance)],
|
||||
},
|
||||
gcode => {
|
||||
title => 'Custom G-code',
|
||||
title => 'G-code',
|
||||
options => [qw(start_gcode end_gcode layer_gcode gcode_comments post_process)],
|
||||
},
|
||||
extrusion => {
|
||||
@ -110,26 +106,25 @@ sub new {
|
||||
};
|
||||
|
||||
my @tabs = (
|
||||
$make_tab->([qw(transform accuracy skirt)], [qw(print retract)]),
|
||||
$make_tab->([qw(accuracy skirt retract)], [qw(print notes)]),
|
||||
$make_tab->([qw(cooling)]),
|
||||
$make_tab->([qw(printer filament)], [qw(print_speed speed)]),
|
||||
$make_tab->([qw(gcode)]),
|
||||
$make_tab->([qw(notes)]),
|
||||
$make_tab->([qw(extrusion)], [qw(output)]),
|
||||
);
|
||||
|
||||
$tabpanel->AddPage(Slic3r::GUI::Dashboard->new($tabpanel), "Dashboard");
|
||||
$tabpanel->AddPage($tabs[0], "Print Settings");
|
||||
$tabpanel->AddPage($tabs[1], "Cooling");
|
||||
$tabpanel->AddPage($tabs[2], "Printer and Filament");
|
||||
$tabpanel->AddPage($tabs[3], "Custom G-code");
|
||||
$tabpanel->AddPage($tabs[4], "Notes");
|
||||
$tabpanel->AddPage($tabs[5], "Advanced");
|
||||
$tabpanel->AddPage($tabs[3], "G-code");
|
||||
$tabpanel->AddPage($tabs[4], "Advanced");
|
||||
|
||||
my $buttons_sizer;
|
||||
{
|
||||
$buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
|
||||
|
||||
my $slice_button = Wx::Button->new($self, -1, "Slice...");
|
||||
my $slice_button = Wx::Button->new($self, -1, "Quick slice…");
|
||||
$slice_button->SetDefault();
|
||||
$buttons_sizer->Add($slice_button, 0, wxRIGHT, 20);
|
||||
EVT_BUTTON($self, $slice_button, sub { $self->do_slice });
|
||||
@ -161,9 +156,9 @@ sub new {
|
||||
return $self;
|
||||
}
|
||||
|
||||
my $model_wildcard = "STL files (*.stl)|*.stl;*.STL|AMF files (*.amf)|*.amf;*.AMF;*.xml;*.XML";
|
||||
my $ini_wildcard = "INI files *.ini|*.ini;*.INI";
|
||||
my $gcode_wildcard = "G-code files *.gcode|*.gcode;*.GCODE";
|
||||
our $model_wildcard = "STL files (*.stl)|*.stl;*.STL|AMF files (*.amf)|*.amf;*.AMF;*.xml;*.XML";
|
||||
our $ini_wildcard = "INI files *.ini|*.ini;*.INI";
|
||||
our $gcode_wildcard = "G-code files *.gcode|*.gcode;*.GCODE";
|
||||
|
||||
sub do_slice {
|
||||
my $self = shift;
|
||||
@ -212,24 +207,15 @@ sub do_slice {
|
||||
my $input_file_basename = basename($input_file);
|
||||
$last_skein_dir = dirname($input_file);
|
||||
|
||||
my $skein = Slic3r::Skein->new(
|
||||
input_file => $input_file,
|
||||
output_file => $main::opt{output},
|
||||
status_cb => sub {
|
||||
my ($percent, $message) = @_;
|
||||
if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
|
||||
$process_dialog->Update($percent, "$message...");
|
||||
}
|
||||
},
|
||||
);
|
||||
my $print = Slic3r::Print->new;
|
||||
$print->add_object_from_file($input_file);
|
||||
|
||||
# select output file
|
||||
my $output_file = $main::opt{output};
|
||||
if ($params{reslice}) {
|
||||
if (defined $last_output_file) {
|
||||
$skein->output_file($last_output_file);
|
||||
}
|
||||
$output_file = $last_output_file if defined $last_output_file;
|
||||
} elsif ($params{save_as}) {
|
||||
my $output_file = $skein->expanded_output_filepath;
|
||||
$output_file = $print->expanded_output_filepath($output_file);
|
||||
$output_file =~ s/\.gcode$/.svg/i if $params{export_svg};
|
||||
my $dlg = Wx::FileDialog->new($self, 'Save ' . ($params{export_svg} ? 'SVG' : 'G-code') . ' file as:', dirname($output_file),
|
||||
basename($output_file), $gcode_wildcard, wxFD_SAVE);
|
||||
@ -237,8 +223,7 @@ sub do_slice {
|
||||
$dlg->Destroy;
|
||||
return;
|
||||
}
|
||||
$skein->output_file($dlg->GetPath);
|
||||
$last_output_file = $dlg->GetPath;
|
||||
$output_file = $last_output_file = $dlg->GetPath;
|
||||
$dlg->Destroy;
|
||||
}
|
||||
|
||||
@ -250,21 +235,30 @@ sub do_slice {
|
||||
{
|
||||
my @warnings = ();
|
||||
local $SIG{__WARN__} = sub { push @warnings, $_[0] };
|
||||
my %params = (
|
||||
output_file => $output_file,
|
||||
status_cb => sub {
|
||||
my ($percent, $message) = @_;
|
||||
if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
|
||||
$process_dialog->Update($percent, "$message...");
|
||||
}
|
||||
},
|
||||
);
|
||||
if ($params{export_svg}) {
|
||||
$skein->export_svg;
|
||||
$print->export_svg(%params);
|
||||
} else {
|
||||
$skein->go;
|
||||
$print->export_gcode(%params);
|
||||
}
|
||||
$self->catch_warning->($_) for @warnings;
|
||||
Slic3r::GUI::warning_catcher($self)->($_) for @warnings;
|
||||
}
|
||||
$process_dialog->Destroy;
|
||||
undef $process_dialog;
|
||||
|
||||
my $message = "$input_file_basename was successfully sliced";
|
||||
$message .= sprintf " in %d minutes and %.3f seconds",
|
||||
int($skein->processing_time/60),
|
||||
$skein->processing_time - int($skein->processing_time/60)*60
|
||||
if $skein->processing_time;
|
||||
int($print->processing_time/60),
|
||||
$print->processing_time - int($print->processing_time/60)*60
|
||||
if $print->processing_time;
|
||||
$message .= ".";
|
||||
eval {
|
||||
$self->{growler}->notify(Event => 'SKEIN_DONE', Title => 'Slicing Done!', Message => $message)
|
||||
@ -273,7 +267,7 @@ sub do_slice {
|
||||
Wx::MessageDialog->new($self, $message, 'Done!',
|
||||
wxOK | wxICON_INFORMATION)->ShowModal;
|
||||
};
|
||||
$self->catch_error(sub { $process_dialog->Destroy if $process_dialog });
|
||||
Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog });
|
||||
}
|
||||
|
||||
sub save_config {
|
||||
@ -284,7 +278,7 @@ sub save_config {
|
||||
# validate configuration
|
||||
Slic3r::Config->validate;
|
||||
};
|
||||
$self->catch_error(sub { $process_dialog->Destroy if $process_dialog }) and return;
|
||||
Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog }) and return;
|
||||
|
||||
my $dir = $last_config ? dirname($last_config) : $last_config_dir || $last_skein_dir || "";
|
||||
my $filename = $last_config ? basename($last_config) : "config.ini";
|
||||
@ -310,7 +304,7 @@ sub load_config {
|
||||
$last_config_dir = dirname($file);
|
||||
$last_config = $file;
|
||||
eval {
|
||||
local $SIG{__WARN__} = $self->catch_warning;
|
||||
local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
|
||||
Slic3r::Config->load($file);
|
||||
};
|
||||
$self->catch_error();
|
||||
@ -319,22 +313,4 @@ sub load_config {
|
||||
$dlg->Destroy;
|
||||
}
|
||||
|
||||
sub catch_error {
|
||||
my ($self, $cb) = @_;
|
||||
if (my $err = $@) {
|
||||
$cb->() if $cb;
|
||||
Wx::MessageDialog->new($self, $err, 'Error', wxOK | wxICON_ERROR)->ShowModal;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
sub catch_warning {
|
||||
my ($self) = @_;
|
||||
return sub {
|
||||
my $message = shift;
|
||||
Wx::MessageDialog->new($self, $message, 'Warning', wxOK | wxICON_WARNING)->ShowModal;
|
||||
};
|
||||
};
|
||||
|
||||
1;
|
||||
|
@ -875,4 +875,112 @@ sub douglas_peucker2 {
|
||||
return [ map $points->[$_], sort keys %keep ];
|
||||
}
|
||||
|
||||
sub arrange {
|
||||
my ($total_parts, $partx, $party, $areax, $areay, $dist) = @_;
|
||||
|
||||
my $linint = sub {
|
||||
my ($value, $oldmin, $oldmax, $newmin, $newmax) = @_;
|
||||
return ($value - $oldmin) * ($newmax - $newmin) / ($oldmax - $oldmin) + $newmin;
|
||||
};
|
||||
|
||||
# use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
|
||||
$partx += $dist;
|
||||
$party += $dist;
|
||||
|
||||
# margin needed for the skirt
|
||||
my $skirt_margin;
|
||||
if ($Slic3r::skirts > 0) {
|
||||
$skirt_margin = ($Slic3r::flow_spacing * $Slic3r::skirts + $Slic3r::skirt_distance) * 2;
|
||||
} else {
|
||||
$skirt_margin = 0;
|
||||
}
|
||||
|
||||
# this is how many cells we have available into which to put parts
|
||||
my $cellw = int(($areax - $skirt_margin + $dist) / $partx);
|
||||
my $cellh = int(($areay - $skirt_margin + $dist) / $party);
|
||||
|
||||
die "$total_parts parts won't fit in your print area!\n" if $total_parts > ($cellw * $cellh);
|
||||
|
||||
# width and height of space used by cells
|
||||
my $w = $cellw * $partx;
|
||||
my $h = $cellh * $party;
|
||||
|
||||
# left and right border positions of space used by cells
|
||||
my $l = ($areax - $w) / 2;
|
||||
my $r = $l + $w;
|
||||
|
||||
# top and bottom border positions
|
||||
my $t = ($areay - $h) / 2;
|
||||
my $b = $t + $h;
|
||||
|
||||
# list of cells, sorted by distance from center
|
||||
my @cellsorder;
|
||||
|
||||
# work out distance for all cells, sort into list
|
||||
for my $i (0..$cellw-1) {
|
||||
for my $j (0..$cellh-1) {
|
||||
my $cx = $linint->($i + 0.5, 0, $cellw, $l, $r);
|
||||
my $cy = $linint->($j + 0.5, 0, $cellh, $t, $b);
|
||||
|
||||
my $xd = abs(($areax / 2) - $cx);
|
||||
my $yd = abs(($areay / 2) - $cy);
|
||||
|
||||
my $c = {
|
||||
location => [$cx, $cy],
|
||||
index => [$i, $j],
|
||||
distance => $xd * $xd + $yd * $yd - abs(($cellw / 2) - ($i + 0.5)),
|
||||
};
|
||||
|
||||
BINARYINSERTIONSORT: {
|
||||
my $index = $c->{distance};
|
||||
my $low = 0;
|
||||
my $high = @cellsorder;
|
||||
while ($low < $high) {
|
||||
my $mid = ($low + (($high - $low) / 2)) | 0;
|
||||
my $midval = $cellsorder[$mid]->[0];
|
||||
|
||||
if ($midval < $index) {
|
||||
$low = $mid + 1;
|
||||
} elsif ($midval > $index) {
|
||||
$high = $mid;
|
||||
} else {
|
||||
splice @cellsorder, $mid, 0, [$index, $c];
|
||||
last BINARYINSERTIONSORT;
|
||||
}
|
||||
}
|
||||
splice @cellsorder, $low, 0, [$index, $c];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# the extents of cells actually used by objects
|
||||
my ($lx, $ty, $rx, $by) = (0, 0, 0, 0);
|
||||
|
||||
# now find cells actually used by objects, map out the extents so we can position correctly
|
||||
for my $i (1..$total_parts) {
|
||||
my $c = $cellsorder[$i - 1];
|
||||
my $cx = $c->[1]->{index}->[0];
|
||||
my $cy = $c->[1]->{index}->[1];
|
||||
if ($i == 1) {
|
||||
$lx = $rx = $cx;
|
||||
$ty = $by = $cy;
|
||||
} else {
|
||||
$rx = $cx if $cx > $rx;
|
||||
$lx = $cx if $cx < $lx;
|
||||
$by = $cy if $cy > $by;
|
||||
$ty = $cy if $cy < $ty;
|
||||
}
|
||||
}
|
||||
# now we actually place objects into cells, positioned such that the left and bottom borders are at 0
|
||||
my @positions = ();
|
||||
for (1..$total_parts) {
|
||||
my $c = shift @cellsorder;
|
||||
my $cx = $c->[1]->{index}->[0] - $lx;
|
||||
my $cy = $c->[1]->{index}->[1] - $ty;
|
||||
|
||||
push @positions, [$cx * $partx, $cy * $party];
|
||||
}
|
||||
return @positions;
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -1,15 +1,16 @@
|
||||
package Slic3r::Print;
|
||||
use Moo;
|
||||
|
||||
use File::Basename qw(basename fileparse);
|
||||
use Math::ConvexHull 1.0.4 qw(convex_hull);
|
||||
use Slic3r::Geometry qw(X Y Z PI scale unscale move_points);
|
||||
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 PI scale unscale move_points);
|
||||
use Slic3r::Geometry::Clipper qw(diff_ex union_ex offset JT_ROUND);
|
||||
use Time::HiRes qw(gettimeofday tv_interval);
|
||||
|
||||
has 'objects' => (is => 'rw', default => sub {[]});
|
||||
has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...]
|
||||
has 'total_x_length' => (is => 'rw'); # including duplicates
|
||||
has 'total_y_length' => (is => 'rw'); # including duplicates
|
||||
has 'objects' => (is => 'rw', default => sub {[]});
|
||||
has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...]
|
||||
has 'total_extrusion_length' => (is => 'rw');
|
||||
has 'processing_time' => (is => 'rw', required => 0);
|
||||
|
||||
# ordered collection of extrusion paths to build skirt loops
|
||||
has 'skirt' => (
|
||||
@ -18,6 +19,26 @@ has 'skirt' => (
|
||||
default => sub { [] },
|
||||
);
|
||||
|
||||
sub add_object_from_file {
|
||||
my $self = shift;
|
||||
my ($input_file) = @_;
|
||||
|
||||
my $object;
|
||||
if ($input_file =~ /\.stl$/i) {
|
||||
my $mesh = Slic3r::Format::STL->read_file($input_file);
|
||||
$mesh->check_manifoldness;
|
||||
$object = $self->add_object_from_mesh($mesh);
|
||||
} elsif ( $input_file =~ /\.amf(\.xml)?$/i) {
|
||||
my ($materials, $meshes_by_material) = Slic3r::Format::AMF->read_file($input_file);
|
||||
$_->check_manifoldness for values %$meshes_by_material;
|
||||
$object = $self->add_object_from_mesh($meshes_by_material->{_} || +(values %$meshes_by_material)[0]);
|
||||
} else {
|
||||
die "Input file must have .stl or .amf(.xml) extension\n";
|
||||
}
|
||||
$object->input_file($input_file);
|
||||
return $object;
|
||||
}
|
||||
|
||||
sub add_object_from_mesh {
|
||||
my $self = shift;
|
||||
my ($mesh) = @_;
|
||||
@ -29,123 +50,13 @@ sub add_object_from_mesh {
|
||||
# initialize print object
|
||||
my @size = $mesh->size;
|
||||
my $object = Slic3r::Print::Object->new(
|
||||
mesh => $mesh,
|
||||
x_length => $size[X],
|
||||
y_length => $size[Y],
|
||||
);
|
||||
|
||||
# process facets
|
||||
{
|
||||
my $apply_lines = sub {
|
||||
my $lines = shift;
|
||||
foreach my $layer_id (keys %$lines) {
|
||||
my $layer = $object->layer($layer_id);
|
||||
$layer->add_line($_) for @{ $lines->{$layer_id} };
|
||||
}
|
||||
};
|
||||
Slic3r::parallelize(
|
||||
disable => ($#{$mesh->facets} < 500), # don't parallelize when too few facets
|
||||
items => [ 0..$#{$mesh->facets} ],
|
||||
thread_cb => sub {
|
||||
my $q = shift;
|
||||
my $result_lines = {};
|
||||
while (defined (my $facet_id = $q->dequeue)) {
|
||||
my $lines = $mesh->slice_facet($object, $facet_id);
|
||||
foreach my $layer_id (keys %$lines) {
|
||||
$result_lines->{$layer_id} ||= [];
|
||||
push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} };
|
||||
}
|
||||
}
|
||||
return $result_lines;
|
||||
},
|
||||
collect_cb => sub {
|
||||
$apply_lines->($_[0]);
|
||||
},
|
||||
no_threads_cb => sub {
|
||||
for (0..$#{$mesh->facets}) {
|
||||
my $lines = $mesh->slice_facet($object, $_);
|
||||
$apply_lines->($lines);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
die "Invalid input file\n" if !@{$object->layers};
|
||||
|
||||
# remove last layer if empty
|
||||
# (we might have created it because of the $max_layer = ... + 1 code below)
|
||||
pop @{$object->layers} if !@{$object->layers->[-1]->surfaces} && !@{$object->layers->[-1]->lines};
|
||||
|
||||
foreach my $layer (@{ $object->layers }) {
|
||||
Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n",
|
||||
$layer->id, unscale $layer->slice_z if $Slic3r::debug;
|
||||
|
||||
# layer currently has many lines representing intersections of
|
||||
# model facets with the layer plane. there may also be lines
|
||||
# that we need to ignore (for example, when two non-horizontal
|
||||
# facets share a common edge on our plane, we get a single line;
|
||||
# however that line has no meaning for our layer as it's enclosed
|
||||
# inside a closed polyline)
|
||||
|
||||
# build surfaces from sparse lines
|
||||
$layer->make_surfaces($mesh->make_loops($layer));
|
||||
|
||||
# free memory
|
||||
$layer->lines(undef);
|
||||
}
|
||||
|
||||
# detect slicing errors
|
||||
my $warning_thrown = 0;
|
||||
for my $i (0 .. $#{$object->layers}) {
|
||||
my $layer = $object->layers->[$i];
|
||||
next unless $layer->slicing_errors;
|
||||
if (!$warning_thrown) {
|
||||
warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
|
||||
. "however you might want to check the results or repair the input file and retry.\n";
|
||||
$warning_thrown = 1;
|
||||
}
|
||||
|
||||
# try to repair the layer surfaces by merging all contours and all holes from
|
||||
# neighbor layers
|
||||
Slic3r::debugf "Attempting to repair layer %d\n", $i;
|
||||
|
||||
my (@upper_surfaces, @lower_surfaces);
|
||||
for (my $j = $i+1; $j <= $#{$object->layers}; $j++) {
|
||||
if (!$object->layers->[$j]->slicing_errors) {
|
||||
@upper_surfaces = @{$object->layers->[$j]->slices};
|
||||
last;
|
||||
}
|
||||
}
|
||||
for (my $j = $i-1; $j >= 0; $j--) {
|
||||
if (!$object->layers->[$j]->slicing_errors) {
|
||||
@lower_surfaces = @{$object->layers->[$j]->slices};
|
||||
last;
|
||||
}
|
||||
}
|
||||
|
||||
my $union = union_ex([
|
||||
map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
|
||||
]);
|
||||
my $diff = diff_ex(
|
||||
[ map @$_, @$union ],
|
||||
[ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
|
||||
);
|
||||
|
||||
@{$layer->slices} = map Slic3r::Surface->new
|
||||
(expolygon => $_, surface_type => 'internal'),
|
||||
@$diff;
|
||||
}
|
||||
|
||||
# remove empty layers from bottom
|
||||
while (@{$object->layers} && !@{$object->layers->[0]->slices} && !@{$object->layers->[0]->thin_walls}) {
|
||||
shift @{$object->layers};
|
||||
for (my $i = 0; $i <= $#{$object->layers}; $i++) {
|
||||
$object->layers->[$i]->id($i);
|
||||
}
|
||||
}
|
||||
|
||||
warn "No layers were detected. You might want to repair your STL file and retry.\n"
|
||||
if !@{$object->layers};
|
||||
|
||||
push @{$self->objects}, $object;
|
||||
push @{$self->copies}, [[0, 0]];
|
||||
return $object;
|
||||
}
|
||||
|
||||
@ -158,21 +69,18 @@ sub layer_count {
|
||||
return $count;
|
||||
}
|
||||
|
||||
sub arrange_objects {
|
||||
sub duplicate {
|
||||
my $self = shift;
|
||||
|
||||
my $dist = scale $Slic3r::duplicate_distance;
|
||||
|
||||
if ($Slic3r::duplicate_grid->[X] > 1 || $Slic3r::duplicate_grid->[Y] > 1) {
|
||||
if (@{$self->objects} > 1) {
|
||||
die "Grid duplication is not supported with multiple objects\n";
|
||||
}
|
||||
my $object = $self->objects->[0];
|
||||
$self->total_x_length($object->x_length * $Slic3r::duplicate_grid->[X] + $dist * ($Slic3r::duplicate_grid->[X] - 1));
|
||||
$self->total_y_length($object->y_length * $Slic3r::duplicate_grid->[Y] + $dist * ($Slic3r::duplicate_grid->[Y] - 1));
|
||||
|
||||
# generate offsets for copies
|
||||
push @{$self->copies}, [];
|
||||
my $dist = scale $Slic3r::duplicate_distance;
|
||||
@{$self->copies->[0]} = ();
|
||||
for my $x_copy (1..$Slic3r::duplicate_grid->[X]) {
|
||||
for my $y_copy (1..$Slic3r::duplicate_grid->[Y]) {
|
||||
push @{$self->copies->[0]}, [
|
||||
@ -181,132 +89,247 @@ sub arrange_objects {
|
||||
];
|
||||
}
|
||||
}
|
||||
} elsif ($Slic3r::duplicate > 1 || @{$self->objects} > 1) {
|
||||
my $total_parts = @{$self->objects} * $Slic3r::duplicate;
|
||||
my $linint = sub {
|
||||
my ($value, $oldmin, $oldmax, $newmin, $newmax) = @_;
|
||||
return ($value - $oldmin) * ($newmax - $newmin) / ($oldmax - $oldmin) + $newmin;
|
||||
};
|
||||
|
||||
# use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
|
||||
my $partx = my $party = 0;
|
||||
foreach my $object (@{$self->objects}) {
|
||||
$partx = $object->x_length if $object->x_length > $partx;
|
||||
$party = $object->y_length if $object->y_length > $party;
|
||||
} elsif ($Slic3r::duplicate > 1) {
|
||||
foreach my $copies (@{$self->copies}) {
|
||||
@$copies = map [0,0], 1..$Slic3r::duplicate;
|
||||
}
|
||||
$partx = unscale($partx) + $Slic3r::duplicate_distance;
|
||||
$party = unscale($party) + $Slic3r::duplicate_distance;
|
||||
|
||||
# margin needed for the skirt
|
||||
my $skirt_margin;
|
||||
if ($Slic3r::skirts > 0) {
|
||||
$skirt_margin = ($Slic3r::flow_spacing * $Slic3r::skirts + $Slic3r::skirt_distance) * 2;
|
||||
} else {
|
||||
$skirt_margin = 0;
|
||||
}
|
||||
|
||||
# this is how many cells we have available into which to put parts
|
||||
my $cellw = int(($Slic3r::bed_size->[X] - $skirt_margin + $Slic3r::duplicate_distance) / $partx);
|
||||
my $cellh = int(($Slic3r::bed_size->[Y] - $skirt_margin + $Slic3r::duplicate_distance) / $party);
|
||||
|
||||
die "$total_parts parts won't fit in your print area!\n" if $total_parts > ($cellw * $cellh);
|
||||
|
||||
# width and height of space used by cells
|
||||
my $w = $cellw * $partx;
|
||||
my $h = $cellh * $party;
|
||||
|
||||
# left and right border positions of space used by cells
|
||||
my $l = ($Slic3r::bed_size->[X] - $w) / 2;
|
||||
my $r = $l + $w;
|
||||
|
||||
# top and bottom border positions
|
||||
my $t = ($Slic3r::bed_size->[Y] - $h) / 2;
|
||||
my $b = $t + $h;
|
||||
|
||||
# list of cells, sorted by distance from center
|
||||
my @cellsorder;
|
||||
|
||||
# work out distance for all cells, sort into list
|
||||
for my $i (0..$cellw-1) {
|
||||
for my $j (0..$cellh-1) {
|
||||
my $cx = $linint->($i + 0.5, 0, $cellw, $l, $r);
|
||||
my $cy = $linint->($j + 0.5, 0, $cellh, $t, $b);
|
||||
|
||||
my $xd = abs(($Slic3r::bed_size->[X] / 2) - $cx);
|
||||
my $yd = abs(($Slic3r::bed_size->[Y] / 2) - $cy);
|
||||
|
||||
my $c = {
|
||||
location => [$cx, $cy],
|
||||
index => [$i, $j],
|
||||
distance => $xd * $xd + $yd * $yd - abs(($cellw / 2) - ($i + 0.5)),
|
||||
};
|
||||
|
||||
BINARYINSERTIONSORT: {
|
||||
my $index = $c->{distance};
|
||||
my $low = 0;
|
||||
my $high = @cellsorder;
|
||||
while ($low < $high) {
|
||||
my $mid = ($low + (($high - $low) / 2)) | 0;
|
||||
my $midval = $cellsorder[$mid]->[0];
|
||||
|
||||
if ($midval < $index) {
|
||||
$low = $mid + 1;
|
||||
} elsif ($midval > $index) {
|
||||
$high = $mid;
|
||||
} else {
|
||||
splice @cellsorder, $mid, 0, [$index, $c];
|
||||
last BINARYINSERTIONSORT;
|
||||
}
|
||||
}
|
||||
splice @cellsorder, $low, 0, [$index, $c];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# the extents of cells actually used by objects
|
||||
my ($lx, $ty, $rx, $by) = (0, 0, 0, 0);
|
||||
|
||||
# now find cells actually used by objects, map out the extents so we can position correctly
|
||||
for my $i (1..$total_parts) {
|
||||
my $c = $cellsorder[$i - 1];
|
||||
my $cx = $c->[1]->{index}->[0];
|
||||
my $cy = $c->[1]->{index}->[1];
|
||||
if ($i == 1) {
|
||||
$lx = $rx = $cx;
|
||||
$ty = $by = $cy;
|
||||
} else {
|
||||
$rx = $cx if $cx > $rx;
|
||||
$lx = $cx if $cx < $lx;
|
||||
$by = $cy if $cy > $by;
|
||||
$ty = $cy if $cy < $ty;
|
||||
}
|
||||
}
|
||||
# now we actually place objects into cells, positioned such that the left and bottom borders are at 0
|
||||
for (0..$#{$self->objects}) {
|
||||
my @copies = ();
|
||||
for (1..$Slic3r::duplicate) {
|
||||
my $c = shift @cellsorder;
|
||||
my $cx = $c->[1]->{index}->[0] - $lx;
|
||||
my $cy = $c->[1]->{index}->[1] - $ty;
|
||||
|
||||
push @copies, [scale($cx * $partx), scale($cy * $party)];
|
||||
}
|
||||
push @{$self->copies}, [@copies];
|
||||
}
|
||||
|
||||
# save size of area used
|
||||
$self->total_x_length(scale(($rx - $lx + 1) * $partx - $Slic3r::duplicate_distance));
|
||||
$self->total_y_length(scale(($by - $ty + 1) * $party - $Slic3r::duplicate_distance));
|
||||
} else {
|
||||
$self->total_x_length($self->objects->[0]->x_length);
|
||||
$self->total_y_length($self->objects->[0]->y_length);
|
||||
push @{$self->copies}, [[0, 0]];
|
||||
$self->arrange_objects;
|
||||
}
|
||||
}
|
||||
|
||||
sub max_length {
|
||||
sub arrange_objects {
|
||||
my $self = shift;
|
||||
return ($self->total_x_length > $self->total_y_length) ? $self->total_x_length : $self->total_y_length;
|
||||
|
||||
my $total_parts = scalar map @$_, @{$self->copies};
|
||||
my $partx = my $party = 0;
|
||||
foreach my $object (@{$self->objects}) {
|
||||
$partx = $object->x_length if $object->x_length > $partx;
|
||||
$party = $object->y_length if $object->y_length > $party;
|
||||
}
|
||||
my @positions = Slic3r::Geometry::arrange
|
||||
($total_parts, $partx, $party, (map scale $_, @$Slic3r::bed_size), scale $Slic3r::duplicate_distance);
|
||||
|
||||
for my $obj_idx (0..$#{$self->objects}) {
|
||||
@{$self->copies->[$obj_idx]} = splice @positions, 0, scalar @{$self->copies->[$obj_idx]};
|
||||
}
|
||||
}
|
||||
|
||||
sub bounding_box {
|
||||
my $self = shift;
|
||||
|
||||
my @points = ();
|
||||
foreach my $obj_idx (0 .. $#{$self->objects}) {
|
||||
my $object = $self->objects->[$obj_idx];
|
||||
foreach my $copy (@{$self->copies->[$obj_idx]}) {
|
||||
push @points,
|
||||
[ $copy->[X], $copy->[Y] ],
|
||||
[ $copy->[X] + $object->x_length, $copy->[Y] ],
|
||||
[ $copy->[X] + $object->x_length, $copy->[Y] + $object->y_length ],
|
||||
[ $copy->[X], $copy->[Y] + $object->y_length ];
|
||||
}
|
||||
}
|
||||
return Slic3r::Geometry::bounding_box(\@points);
|
||||
}
|
||||
|
||||
sub size {
|
||||
my $self = shift;
|
||||
|
||||
my @bb = $self->bounding_box;
|
||||
return [ $bb[X2] - $bb[X1], $bb[Y2] - $bb[Y1] ];
|
||||
}
|
||||
|
||||
sub export_gcode {
|
||||
my $self = shift;
|
||||
my %params = @_;
|
||||
|
||||
my $status_cb = $params{status_cb} || sub {};
|
||||
my $t0 = [gettimeofday];
|
||||
|
||||
# skein the STL into layers
|
||||
# each layer has surfaces with holes
|
||||
$status_cb->(5, "Processing input file");
|
||||
$status_cb->(10, "Processing triangulated mesh");
|
||||
$_->slice for @{$self->objects};
|
||||
unless ($params{keep_meshes}) {
|
||||
$_->mesh(undef) for @{$self->objects}; # free memory
|
||||
}
|
||||
|
||||
# make perimeters
|
||||
# this will add a set of extrusion loops to each layer
|
||||
# as well as generate infill boundaries
|
||||
$status_cb->(20, "Generating perimeters");
|
||||
$_->make_perimeters for map @{$_->layers}, @{$self->objects};
|
||||
|
||||
# this will clip $layer->surfaces to the infill boundaries
|
||||
# and split them in top/bottom/internal surfaces;
|
||||
$status_cb->(30, "Detecting solid surfaces");
|
||||
$_->detect_surfaces_type for @{$self->objects};
|
||||
|
||||
# decide what surfaces are to be filled
|
||||
$status_cb->(35, "Preparing infill surfaces");
|
||||
$_->prepare_fill_surfaces for map @{$_->layers}, @{$self->objects};
|
||||
|
||||
# this will remove unprintable surfaces
|
||||
# (those that are too tight for extrusion)
|
||||
$status_cb->(40, "Cleaning up");
|
||||
$_->remove_small_surfaces for map @{$_->layers}, @{$self->objects};
|
||||
|
||||
# this will detect bridges and reverse bridges
|
||||
# and rearrange top/bottom/internal surfaces
|
||||
$status_cb->(45, "Detect bridges");
|
||||
$_->process_bridges for map @{$_->layers}, @{$self->objects};
|
||||
|
||||
# this will remove unprintable perimeter loops
|
||||
# (those that are too tight for extrusion)
|
||||
$status_cb->(50, "Cleaning up the perimeters");
|
||||
$_->remove_small_perimeters for map @{$_->layers}, @{$self->objects};
|
||||
|
||||
# detect which fill surfaces are near external layers
|
||||
# they will be split in internal and internal-solid surfaces
|
||||
$status_cb->(60, "Generating horizontal shells");
|
||||
$_->discover_horizontal_shells for @{$self->objects};
|
||||
|
||||
# free memory
|
||||
@{$_->surfaces} = () for map @{$_->layers}, @{$self->objects};
|
||||
|
||||
# combine fill surfaces to honor the "infill every N layers" option
|
||||
$status_cb->(70, "Combining infill");
|
||||
$_->infill_every_layers for @{$self->objects};
|
||||
|
||||
# this will generate extrusion paths for each layer
|
||||
$status_cb->(80, "Infilling layers");
|
||||
{
|
||||
my $fill_maker = Slic3r::Fill->new('print' => $self);
|
||||
|
||||
my @items = (); # [obj_idx, layer_id]
|
||||
foreach my $obj_idx (0 .. $#{$self->objects}) {
|
||||
push @items, map [$obj_idx, $_], 0..$#{$self->objects->[$obj_idx]->layers};
|
||||
}
|
||||
Slic3r::parallelize(
|
||||
items => [@items],
|
||||
thread_cb => sub {
|
||||
my $q = shift;
|
||||
$Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
|
||||
my $fills = {};
|
||||
while (defined (my $obj_layer = $q->dequeue)) {
|
||||
my ($obj_idx, $layer_id) = @$obj_layer;
|
||||
$fills->{$obj_idx} ||= {};
|
||||
$fills->{$obj_idx}{$layer_id} = [ $fill_maker->make_fill($self->objects->[$obj_idx]->layers->[$layer_id]) ];
|
||||
}
|
||||
return $fills;
|
||||
},
|
||||
collect_cb => sub {
|
||||
my $fills = shift;
|
||||
foreach my $obj_idx (keys %$fills) {
|
||||
foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
|
||||
@{$self->objects->[$obj_idx]->layers->[$layer_id]->fills} = @{$fills->{$obj_idx}{$layer_id}};
|
||||
}
|
||||
}
|
||||
},
|
||||
no_threads_cb => sub {
|
||||
foreach my $layer (map @{$_->layers}, @{$self->objects}) {
|
||||
@{$layer->fills} = $fill_maker->make_fill($layer);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
# generate support material
|
||||
if ($Slic3r::support_material) {
|
||||
$status_cb->(85, "Generating support material");
|
||||
$_->generate_support_material for @{$self->objects};
|
||||
}
|
||||
|
||||
# free memory (note that support material needs fill_surfaces)
|
||||
@{$_->fill_surfaces} = () for map @{$_->layers}, @{$self->objects};
|
||||
|
||||
# make skirt
|
||||
$status_cb->(88, "Generating skirt");
|
||||
$self->make_skirt;
|
||||
|
||||
# output everything to a G-code file
|
||||
my $output_file = $self->expanded_output_filepath($params{output_file});
|
||||
$status_cb->(90, "Exporting G-code to $output_file");
|
||||
$self->write_gcode($output_file);
|
||||
|
||||
# run post-processing scripts
|
||||
if (@$Slic3r::post_process) {
|
||||
$status_cb->(95, "Running post-processing scripts");
|
||||
for (@$Slic3r::post_process) {
|
||||
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
|
||||
system($_, $output_file);
|
||||
}
|
||||
}
|
||||
|
||||
# output some statistics
|
||||
$self->processing_time(tv_interval($t0));
|
||||
printf "Done. Process took %d minutes and %.3f seconds\n",
|
||||
int($self->processing_time/60),
|
||||
$self->processing_time - int($self->processing_time/60)*60;
|
||||
|
||||
# TODO: more statistics!
|
||||
printf "Filament required: %.1fmm (%.1fcm3)\n",
|
||||
$self->total_extrusion_length, $self->total_extrusion_volume;
|
||||
}
|
||||
|
||||
sub export_svg {
|
||||
my $self = shift;
|
||||
my %params = @_;
|
||||
|
||||
$_->slice for @{$self->objects};
|
||||
unless ($params{keep_meshes}) {
|
||||
$_->mesh(undef) for @{$self->objects}; # free memory
|
||||
}
|
||||
$self->arrange_objects;
|
||||
|
||||
my $output_file = $self->expanded_output_filepath($params{output_file});
|
||||
$output_file =~ s/\.gcode$/.svg/i;
|
||||
|
||||
open my $fh, ">", $output_file or die "Failed to open $output_file for writing\n";
|
||||
print "Exporting to $output_file...";
|
||||
my $print_size = $self->size;
|
||||
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
|
||||
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
|
||||
<!--
|
||||
Generated using Slic3r $Slic3r::VERSION
|
||||
http://slic3r.org/
|
||||
-->
|
||||
EOF
|
||||
|
||||
my $print_polygon = sub {
|
||||
my ($polygon, $type) = @_;
|
||||
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
|
||||
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
|
||||
($type eq 'contour' ? 'black' : 'white');
|
||||
};
|
||||
|
||||
for my $layer_id (0..$self->layer_count-1) {
|
||||
my @layers = map $_->layers->[$layer_id], @{$self->objects};
|
||||
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale +(grep defined $_, @layers)[0]->slice_z;
|
||||
|
||||
for my $obj_idx (0 .. $#layers) {
|
||||
my $layer = $layers[$layer_id] or next;
|
||||
|
||||
# sort slices so that the outermost ones come first
|
||||
my @slices = sort { $a->expolygon->contour->encloses_point($b->expolygon->contour->[0]) ? 0 : 1 } @{$layer->slices};
|
||||
|
||||
foreach my $copy (@{$self->copies->[$obj_idx]}) {
|
||||
foreach my $slice (@slices) {
|
||||
my $expolygon = $slice->expolygon->clone;
|
||||
$expolygon->translate(@$copy);
|
||||
$print_polygon->($expolygon->contour, 'contour');
|
||||
$print_polygon->($_, 'hole') for $expolygon->holes;
|
||||
}
|
||||
}
|
||||
}
|
||||
print $fh qq{ </g>\n};
|
||||
}
|
||||
|
||||
print $fh "</svg>\n";
|
||||
close $fh;
|
||||
print "Done.\n";
|
||||
}
|
||||
|
||||
sub make_skirt {
|
||||
@ -344,7 +367,7 @@ sub make_skirt {
|
||||
push @{$self->skirt}, @skirt;
|
||||
}
|
||||
|
||||
sub export_gcode {
|
||||
sub write_gcode {
|
||||
my $self = shift;
|
||||
my ($file) = @_;
|
||||
|
||||
@ -394,9 +417,10 @@ sub export_gcode {
|
||||
}
|
||||
|
||||
# calculate X,Y shift to center print around specified origin
|
||||
my @print_bb = $self->bounding_box;
|
||||
my @shift = (
|
||||
$Slic3r::print_center->[X] - (unscale $self->total_x_length / 2),
|
||||
$Slic3r::print_center->[Y] - (unscale $self->total_y_length / 2),
|
||||
$Slic3r::print_center->[X] - (unscale ($print_bb[X2] - $print_bb[X1]) / 2) - unscale $print_bb[X1],
|
||||
$Slic3r::print_center->[Y] - (unscale ($print_bb[Y2] - $print_bb[Y1]) / 2) - unscale $print_bb[Y1],
|
||||
);
|
||||
|
||||
# set up our extruder object
|
||||
@ -523,4 +547,24 @@ sub total_extrusion_volume {
|
||||
return $self->total_extrusion_length * ($Slic3r::filament_diameter**2) * PI/4 / 1000;
|
||||
}
|
||||
|
||||
# this method will return the value of $self->output_file after expanding its
|
||||
# format variables with their values
|
||||
sub expanded_output_filepath {
|
||||
my $self = shift;
|
||||
my ($path) = @_;
|
||||
|
||||
# if no explicit output file was defined, we take the input
|
||||
# file directory and append the specified filename format
|
||||
my $input_file = $self->objects->[0]->input_file;
|
||||
$path ||= (fileparse($input_file))[1] . $Slic3r::output_filename_format;
|
||||
|
||||
my $input_filename = my $input_filename_base = basename($input_file);
|
||||
$input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
|
||||
|
||||
return Slic3r::Config->replace_options($path, {
|
||||
input_filename => $input_filename,
|
||||
input_filename_base => $input_filename_base,
|
||||
});
|
||||
}
|
||||
|
||||
1;
|
||||
|
@ -4,8 +4,10 @@ use Moo;
|
||||
use Slic3r::Geometry qw(scale);
|
||||
use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex union_ex);
|
||||
|
||||
has 'x_length' => (is => 'ro', required => 1);
|
||||
has 'y_length' => (is => 'ro', required => 1);
|
||||
has 'input_file' => (is => 'rw', required => 0);
|
||||
has 'mesh' => (is => 'rw', required => 0);
|
||||
has 'x_length' => (is => 'rw', required => 1);
|
||||
has 'y_length' => (is => 'rw', required => 1);
|
||||
|
||||
has 'layers' => (
|
||||
traits => ['Array'],
|
||||
@ -34,6 +36,122 @@ sub layer {
|
||||
return $self->layers->[$layer_id];
|
||||
}
|
||||
|
||||
sub slice {
|
||||
my $self = shift;
|
||||
|
||||
# process facets
|
||||
{
|
||||
my $apply_lines = sub {
|
||||
my $lines = shift;
|
||||
foreach my $layer_id (keys %$lines) {
|
||||
my $layer = $self->layer($layer_id);
|
||||
$layer->add_line($_) for @{ $lines->{$layer_id} };
|
||||
}
|
||||
};
|
||||
Slic3r::parallelize(
|
||||
disable => ($#{$self->mesh->facets} < 500), # don't parallelize when too few facets
|
||||
items => [ 0..$#{$self->mesh->facets} ],
|
||||
thread_cb => sub {
|
||||
my $q = shift;
|
||||
my $result_lines = {};
|
||||
while (defined (my $facet_id = $q->dequeue)) {
|
||||
my $lines = $self->mesh->slice_facet($self, $facet_id);
|
||||
foreach my $layer_id (keys %$lines) {
|
||||
$result_lines->{$layer_id} ||= [];
|
||||
push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} };
|
||||
}
|
||||
}
|
||||
return $result_lines;
|
||||
},
|
||||
collect_cb => sub {
|
||||
$apply_lines->($_[0]);
|
||||
},
|
||||
no_threads_cb => sub {
|
||||
for (0..$#{$self->mesh->facets}) {
|
||||
my $lines = $self->mesh->slice_facet($self, $_);
|
||||
$apply_lines->($lines);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
die "Invalid input file\n" if !@{$self->layers};
|
||||
|
||||
# remove last layer if empty
|
||||
# (we might have created it because of the $max_layer = ... + 1 code below)
|
||||
pop @{$self->layers} if !@{$self->layers->[-1]->surfaces} && !@{$self->layers->[-1]->lines};
|
||||
|
||||
foreach my $layer (@{ $self->layers }) {
|
||||
Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n",
|
||||
$layer->id, unscale $layer->slice_z if $Slic3r::debug;
|
||||
|
||||
# layer currently has many lines representing intersections of
|
||||
# model facets with the layer plane. there may also be lines
|
||||
# that we need to ignore (for example, when two non-horizontal
|
||||
# facets share a common edge on our plane, we get a single line;
|
||||
# however that line has no meaning for our layer as it's enclosed
|
||||
# inside a closed polyline)
|
||||
|
||||
# build surfaces from sparse lines
|
||||
$layer->make_surfaces($self->mesh->make_loops($layer));
|
||||
|
||||
# free memory
|
||||
$layer->lines(undef);
|
||||
}
|
||||
|
||||
# detect slicing errors
|
||||
my $warning_thrown = 0;
|
||||
for my $i (0 .. $#{$self->layers}) {
|
||||
my $layer = $self->layers->[$i];
|
||||
next unless $layer->slicing_errors;
|
||||
if (!$warning_thrown) {
|
||||
warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
|
||||
. "however you might want to check the results or repair the input file and retry.\n";
|
||||
$warning_thrown = 1;
|
||||
}
|
||||
|
||||
# try to repair the layer surfaces by merging all contours and all holes from
|
||||
# neighbor layers
|
||||
Slic3r::debugf "Attempting to repair layer %d\n", $i;
|
||||
|
||||
my (@upper_surfaces, @lower_surfaces);
|
||||
for (my $j = $i+1; $j <= $#{$self->layers}; $j++) {
|
||||
if (!$self->layers->[$j]->slicing_errors) {
|
||||
@upper_surfaces = @{$self->layers->[$j]->slices};
|
||||
last;
|
||||
}
|
||||
}
|
||||
for (my $j = $i-1; $j >= 0; $j--) {
|
||||
if (!$self->layers->[$j]->slicing_errors) {
|
||||
@lower_surfaces = @{$self->layers->[$j]->slices};
|
||||
last;
|
||||
}
|
||||
}
|
||||
|
||||
my $union = union_ex([
|
||||
map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
|
||||
]);
|
||||
my $diff = diff_ex(
|
||||
[ map @$_, @$union ],
|
||||
[ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
|
||||
);
|
||||
|
||||
@{$layer->slices} = map Slic3r::Surface->new
|
||||
(expolygon => $_, surface_type => 'internal'),
|
||||
@$diff;
|
||||
}
|
||||
|
||||
# remove empty layers from bottom
|
||||
while (@{$self->layers} && !@{$self->layers->[0]->slices} && !@{$self->layers->[0]->thin_walls}) {
|
||||
shift @{$self->layers};
|
||||
for (my $i = 0; $i <= $#{$self->layers}; $i++) {
|
||||
$self->layers->[$i]->id($i);
|
||||
}
|
||||
}
|
||||
|
||||
warn "No layers were detected. You might want to repair your STL file and retry.\n"
|
||||
if !@{$self->layers};
|
||||
}
|
||||
|
||||
sub detect_surfaces_type {
|
||||
my $self = shift;
|
||||
Slic3r::debugf "Detecting solid surfaces...\n";
|
||||
|
@ -1,236 +0,0 @@
|
||||
package Slic3r::Skein;
|
||||
use Moo;
|
||||
|
||||
use Config;
|
||||
use File::Basename qw(basename fileparse);
|
||||
use Slic3r::Geometry qw(PI unscale);
|
||||
use Time::HiRes qw(gettimeofday tv_interval);
|
||||
|
||||
# full path (relative or absolute) to the input file
|
||||
has 'input_file' => (is => 'ro', required => 1);
|
||||
has 'additional_input_files' => (is => 'ro', required => 0, default => sub {[]});
|
||||
|
||||
# full path (relative or absolute) to the output file; it may contain
|
||||
# formatting variables like [layer_height] etc.
|
||||
has 'output_file' => (is => 'rw', required => 0);
|
||||
|
||||
has 'status_cb' => (is => 'rw', required => 0, default => sub { sub {} });
|
||||
has 'processing_time' => (is => 'rw', required => 0);
|
||||
|
||||
sub slice_input {
|
||||
my $self = shift;
|
||||
|
||||
my $print = Slic3r::Print->new;
|
||||
foreach my $input_file ($self->input_file, @{$self->additional_input_files}) {
|
||||
if ($input_file =~ /\.stl$/i) {
|
||||
my $mesh = Slic3r::Format::STL->read_file($input_file);
|
||||
$mesh->check_manifoldness;
|
||||
$print->add_object_from_mesh($mesh);
|
||||
} elsif ( $input_file =~ /\.amf(\.xml)?$/i) {
|
||||
my ($materials, $meshes_by_material) = Slic3r::Format::AMF->read_file($input_file);
|
||||
$_->check_manifoldness for values %$meshes_by_material;
|
||||
$print->add_object_from_mesh($meshes_by_material->{_} || +(values %$meshes_by_material)[0]);
|
||||
} else {
|
||||
die "Input file must have .stl or .amf(.xml) extension\n";
|
||||
}
|
||||
}
|
||||
return $print;
|
||||
}
|
||||
|
||||
sub go {
|
||||
my $self = shift;
|
||||
my $t0 = [gettimeofday];
|
||||
|
||||
# skein the STL into layers
|
||||
# each layer has surfaces with holes
|
||||
$self->status_cb->(5, "Processing input file " . $self->input_file);
|
||||
$self->status_cb->(10, "Processing triangulated mesh");
|
||||
my $print = $self->slice_input;
|
||||
$print->arrange_objects;
|
||||
|
||||
# make perimeters
|
||||
# this will add a set of extrusion loops to each layer
|
||||
# as well as generate infill boundaries
|
||||
$self->status_cb->(20, "Generating perimeters");
|
||||
$_->make_perimeters for map @{$_->layers}, @{$print->objects};
|
||||
|
||||
# this will clip $layer->surfaces to the infill boundaries
|
||||
# and split them in top/bottom/internal surfaces;
|
||||
$self->status_cb->(30, "Detecting solid surfaces");
|
||||
$_->detect_surfaces_type for @{$print->objects};
|
||||
|
||||
# decide what surfaces are to be filled
|
||||
$self->status_cb->(35, "Preparing infill surfaces");
|
||||
$_->prepare_fill_surfaces for map @{$_->layers}, @{$print->objects};
|
||||
|
||||
# this will remove unprintable surfaces
|
||||
# (those that are too tight for extrusion)
|
||||
$self->status_cb->(40, "Cleaning up");
|
||||
$_->remove_small_surfaces for map @{$_->layers}, @{$print->objects};
|
||||
|
||||
# this will detect bridges and reverse bridges
|
||||
# and rearrange top/bottom/internal surfaces
|
||||
$self->status_cb->(45, "Detect bridges");
|
||||
$_->process_bridges for map @{$_->layers}, @{$print->objects};
|
||||
|
||||
# this will remove unprintable perimeter loops
|
||||
# (those that are too tight for extrusion)
|
||||
$self->status_cb->(50, "Cleaning up the perimeters");
|
||||
$_->remove_small_perimeters for map @{$_->layers}, @{$print->objects};
|
||||
|
||||
# detect which fill surfaces are near external layers
|
||||
# they will be split in internal and internal-solid surfaces
|
||||
$self->status_cb->(60, "Generating horizontal shells");
|
||||
$_->discover_horizontal_shells for @{$print->objects};
|
||||
|
||||
# free memory
|
||||
@{$_->surfaces} = () for map @{$_->layers}, @{$print->objects};
|
||||
|
||||
# combine fill surfaces to honor the "infill every N layers" option
|
||||
$self->status_cb->(70, "Combining infill");
|
||||
$_->infill_every_layers for @{$print->objects};
|
||||
|
||||
# this will generate extrusion paths for each layer
|
||||
$self->status_cb->(80, "Infilling layers");
|
||||
{
|
||||
my $fill_maker = Slic3r::Fill->new('print' => $print);
|
||||
|
||||
my @items = (); # [obj_idx, layer_id]
|
||||
foreach my $obj_idx (0 .. $#{$print->objects}) {
|
||||
push @items, map [$obj_idx, $_], 0..$#{$print->objects->[$obj_idx]->layers};
|
||||
}
|
||||
Slic3r::parallelize(
|
||||
items => [@items],
|
||||
thread_cb => sub {
|
||||
my $q = shift;
|
||||
$Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
|
||||
my $fills = {};
|
||||
while (defined (my $obj_layer = $q->dequeue)) {
|
||||
my ($obj_idx, $layer_id) = @$obj_layer;
|
||||
$fills->{$obj_idx} ||= {};
|
||||
$fills->{$obj_idx}{$layer_id} = [ $fill_maker->make_fill($print->objects->[$obj_idx]->layers->[$layer_id]) ];
|
||||
}
|
||||
return $fills;
|
||||
},
|
||||
collect_cb => sub {
|
||||
my $fills = shift;
|
||||
foreach my $obj_idx (keys %$fills) {
|
||||
foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
|
||||
@{$print->objects->[$obj_idx]->layers->[$layer_id]->fills} = @{$fills->{$obj_idx}{$layer_id}};
|
||||
}
|
||||
}
|
||||
},
|
||||
no_threads_cb => sub {
|
||||
foreach my $layer (map @{$_->layers}, @{$print->objects}) {
|
||||
@{$layer->fills} = $fill_maker->make_fill($layer);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
# generate support material
|
||||
if ($Slic3r::support_material) {
|
||||
$self->status_cb->(85, "Generating support material");
|
||||
$_->generate_support_material for @{$print->objects};
|
||||
}
|
||||
|
||||
# free memory (note that support material needs fill_surfaces)
|
||||
@{$_->fill_surfaces} = () for map @{$_->layers}, @{$print->objects};
|
||||
|
||||
# make skirt
|
||||
$self->status_cb->(88, "Generating skirt");
|
||||
$print->make_skirt;
|
||||
|
||||
# output everything to a G-code file
|
||||
my $output_file = $self->expanded_output_filepath;
|
||||
$self->status_cb->(90, "Exporting G-code to $output_file");
|
||||
$print->export_gcode($output_file);
|
||||
|
||||
# run post-processing scripts
|
||||
if (@$Slic3r::post_process) {
|
||||
$self->status_cb->(95, "Running post-processing scripts");
|
||||
for (@$Slic3r::post_process) {
|
||||
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
|
||||
system($_, $output_file);
|
||||
}
|
||||
}
|
||||
|
||||
# output some statistics
|
||||
$self->processing_time(tv_interval($t0));
|
||||
printf "Done. Process took %d minutes and %.3f seconds\n",
|
||||
int($self->processing_time/60),
|
||||
$self->processing_time - int($self->processing_time/60)*60;
|
||||
|
||||
# TODO: more statistics!
|
||||
printf "Filament required: %.1fmm (%.1fcm3)\n",
|
||||
$print->total_extrusion_length, $print->total_extrusion_volume;
|
||||
}
|
||||
|
||||
sub export_svg {
|
||||
my $self = shift;
|
||||
|
||||
my $print = $self->slice_input;
|
||||
my $output_file = $self->expanded_output_filepath;
|
||||
$output_file =~ s/\.gcode$/.svg/i;
|
||||
|
||||
open my $fh, ">", $output_file or die "Failed to open $output_file for writing\n";
|
||||
print "Exporting to $output_file...";
|
||||
print $fh sprintf <<"EOF", unscale($print->total_x_length), unscale($print->total_y_length);
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
|
||||
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
|
||||
<!--
|
||||
Generated using Slic3r $Slic3r::VERSION
|
||||
http://slic3r.org/
|
||||
-->
|
||||
EOF
|
||||
|
||||
my $print_polygon = sub {
|
||||
my ($polygon, $type) = @_;
|
||||
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
|
||||
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
|
||||
($type eq 'contour' ? 'black' : 'white');
|
||||
};
|
||||
|
||||
foreach my $layer (@{$print->layers}) {
|
||||
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer->id, unscale $layer->slice_z;
|
||||
# sort slices so that the outermost ones come first
|
||||
my @slices = sort { $a->expolygon->contour->encloses_point($b->expolygon->contour->[0]) ? 0 : 1 } @{$layer->slices};
|
||||
|
||||
foreach my $copy (@{$print->copies}) {
|
||||
foreach my $slice (@slices) {
|
||||
my $expolygon = $slice->expolygon->clone;
|
||||
$expolygon->translate(@$copy);
|
||||
$print_polygon->($expolygon->contour, 'contour');
|
||||
$print_polygon->($_, 'hole') for $expolygon->holes;
|
||||
}
|
||||
}
|
||||
print $fh qq{ </g>\n};
|
||||
}
|
||||
|
||||
print $fh "</svg>\n";
|
||||
close $fh;
|
||||
print "Done.\n";
|
||||
}
|
||||
|
||||
# this method will return the value of $self->output_file after expanding its
|
||||
# format variables with their values
|
||||
sub expanded_output_filepath {
|
||||
my $self = shift;
|
||||
|
||||
my $path = $self->output_file;
|
||||
|
||||
# if no explicit output file was defined, we take the input
|
||||
# file directory and append the specified filename format
|
||||
$path ||= (fileparse($self->input_file))[1] . $Slic3r::output_filename_format;
|
||||
|
||||
my $input_filename = my $input_filename_base = basename($self->input_file);
|
||||
$input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
|
||||
|
||||
return Slic3r::Config->replace_options($path, {
|
||||
input_filename => $input_filename,
|
||||
input_filename_base => $input_filename_base,
|
||||
});
|
||||
}
|
||||
|
||||
1;
|
@ -4,7 +4,7 @@ use Moo;
|
||||
use Slic3r::Geometry qw(X Y Z A B unscale same_point);
|
||||
|
||||
# public
|
||||
has 'vertices' => (is => 'ro', required => 1); # id => [ [$x1,$y1],[$x2,$y2],[$x3,$y3] ]
|
||||
has 'vertices' => (is => 'ro', required => 1); # id => [$x,$y,$z]
|
||||
has 'facets' => (is => 'ro', required => 1); # id => [ $normal, $v1_id, $v2_id, $v3_id ]
|
||||
|
||||
# private
|
||||
|
16
slic3r.pl
16
slic3r.pl
@ -74,9 +74,13 @@ if (!@ARGV && !$opt{save} && eval "require Slic3r::GUI; 1") {
|
||||
|
||||
if (@ARGV) {
|
||||
while (my $input_file = shift @ARGV) {
|
||||
my $skein = Slic3r::Skein->new(
|
||||
input_file => $input_file,
|
||||
additional_input_files => $opt{merge} ? [ splice @ARGV, 0 ] : [],
|
||||
my $print = Slic3r::Print->new;
|
||||
$print->add_object_from_file($input_file);
|
||||
if ($opt{merge}) {
|
||||
$print->add_object_from_file($_) for splice @ARGV, 0;
|
||||
}
|
||||
$print->duplicate;
|
||||
my %params = (
|
||||
output_file => $opt{output},
|
||||
status_cb => sub {
|
||||
my ($percent, $message) = @_;
|
||||
@ -84,9 +88,9 @@ if (@ARGV) {
|
||||
},
|
||||
);
|
||||
if ($opt{export_svg}) {
|
||||
$skein->export_svg;
|
||||
$print->export_svg(%params);
|
||||
} else {
|
||||
$skein->go;
|
||||
$print->export_gcode(%params);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@ -125,7 +129,7 @@ $j
|
||||
--post-process Generated G-code will be processed with the supplied script;
|
||||
call this more than once to process through multiple scripts.
|
||||
--export-svg Export a SVG file containing slices instead of G-code.
|
||||
--merge If multiple files are supplied, they will be composed into a single
|
||||
-m, --merge If multiple files are supplied, they will be composed into a single
|
||||
print rather than processed individually.
|
||||
|
||||
Printer options:
|
||||
|
Loading…
Reference in New Issue
Block a user