Handle non existing STL files gracefully
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2 changed files with 8 additions and 3 deletions
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@ -7,8 +7,11 @@ sub read_file {
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my $self = shift;
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my ($file) = @_;
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my $path = Slic3r::encode_path($file);
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die "Failed to open $file\n" if !-e $path;
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my $mesh = Slic3r::TriangleMesh->new;
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$mesh->ReadSTLFile(Slic3r::encode_path($file));
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$mesh->ReadSTLFile($path);
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$mesh->repair;
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my $model = Slic3r::Model->new;
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