Extending the expressivity of ExtrusionRole
Moved is_xx() test functions to ExtrusionRole enum class, changed the tests to use the new ExtrusionRole bitmask. Follow-up to5991850db1
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c64dbacf88
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c64dbacf88
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@ -50,7 +50,7 @@ void ExtrusionPath::polygons_covered_by_spacing(Polygons &out, const float scale
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{
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// Instantiating the Flow class to get the line spacing.
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// Don't know the nozzle diameter, setting to zero. It shall not matter it shall be optimized out by the compiler.
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bool bridge = is_bridge(this->role());
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bool bridge = this->role().is_bridge();
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assert(! bridge || this->width == this->height);
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auto flow = bridge ? Flow::bridging_flow(this->width, 0.f) : Flow(this->width, this->height, 0.f);
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polygons_append(out, offset(this->polyline, 0.5f * float(flow.scaled_spacing()) + scaled_epsilon));
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@ -208,7 +208,7 @@ ExtrusionLoop::ClosestPathPoint ExtrusionLoop::get_closest_path_and_point(const
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out.segment_idx = foot_pt_.first;
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min2 = d2;
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}
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if (prefer_non_overhang && !is_bridge(path.role()) && d2 < min2_non_overhang) {
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if (prefer_non_overhang && ! path.role().is_bridge() && d2 < min2_non_overhang) {
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best_non_overhang.foot_pt = foot_pt_.second;
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best_non_overhang.path_idx = &path - &this->paths.front();
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best_non_overhang.segment_idx = foot_pt_.first;
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@ -294,7 +294,7 @@ bool ExtrusionLoop::has_overhang_point(const Point &point) const
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if (pos != -1) {
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// point belongs to this path
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// we consider it overhang only if it's not an endpoint
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return (is_bridge(path.role()) && pos > 0 && pos != (int)(path.polyline.points.size())-1);
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return (path.role().is_bridge() && pos > 0 && pos != int(path.polyline.points.size())-1);
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}
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}
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return false;
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@ -58,7 +58,7 @@ struct ExtrusionRole : public ExtrusionRoleModifiers
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//FIXME why there is no bottom solid infill type?
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static constexpr const ExtrusionRoleModifiers TopSolidInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::External };
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// Ironing infill at the top surfaces.
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static constexpr const ExtrusionRoleModifiers Ironing{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Ironing | ExtrusionRoleModifier::External };
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static constexpr const ExtrusionRoleModifiers Ironing{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::Ironing | ExtrusionRoleModifier::External };
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// Visible bridging infill at the bottom of an object.
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static constexpr const ExtrusionRoleModifiers BridgeInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::Bridge | ExtrusionRoleModifier::External };
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// static constexpr const ExtrusionRoleModifiers InternalBridgeInfill{ ExtrusionRoleModifier::Infill | ExtrusionRoleModifier::Solid | ExtrusionRoleModifier::Bridge };
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@ -76,6 +76,13 @@ struct ExtrusionRole : public ExtrusionRoleModifiers
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static constexpr const ExtrusionRoleModifiers WipeTower{ ExtrusionRoleModifier::Wipe };
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// Extrusion role for a collection with multiple extrusion roles.
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static constexpr const ExtrusionRoleModifiers Mixed{ ExtrusionRoleModifier::Mixed };
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bool is_perimeter() const { return this->ExtrusionRoleModifiers::has(ExtrusionRoleModifier::Perimeter); }
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bool is_external_perimeter() const { return this->is_perimeter() && this->is_external(); }
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bool is_infill() const { return this->ExtrusionRoleModifiers::has(ExtrusionRoleModifier::Infill); }
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bool is_solid_infill() const { return this->is_infill() && this->ExtrusionRoleModifiers::has(ExtrusionRoleModifier::Solid); }
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bool is_external() const { return this->ExtrusionRoleModifiers::has(ExtrusionRoleModifier::External); }
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bool is_bridge() const { return this->ExtrusionRoleModifiers::has(ExtrusionRoleModifier::Bridge); }
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};
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// Special flags describing loop
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@ -85,35 +92,6 @@ enum ExtrusionLoopRole {
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elrSkirt,
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};
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inline bool is_perimeter(ExtrusionRole role)
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{
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return role == ExtrusionRole::Perimeter
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|| role == ExtrusionRole::ExternalPerimeter
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|| role == ExtrusionRole::OverhangPerimeter;
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}
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inline bool is_infill(ExtrusionRole role)
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{
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return role == ExtrusionRole::BridgeInfill
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|| role == ExtrusionRole::InternalInfill
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|| role == ExtrusionRole::SolidInfill
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|| role == ExtrusionRole::TopSolidInfill
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|| role == ExtrusionRole::Ironing;
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}
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inline bool is_solid_infill(ExtrusionRole role)
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{
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return role == ExtrusionRole::BridgeInfill
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|| role == ExtrusionRole::SolidInfill
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|| role == ExtrusionRole::TopSolidInfill
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|| role == ExtrusionRole::Ironing;
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}
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inline bool is_bridge(ExtrusionRole role) {
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return role == ExtrusionRole::BridgeInfill
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|| role == ExtrusionRole::OverhangPerimeter;
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}
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// Be careful when editing this list as many parts of the code depend
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// on the values of these ordinars, for example
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// GCodeViewer::Extrusion_Role_Colors
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@ -2601,7 +2601,7 @@ std::string GCode::extrude_loop(ExtrusionLoop loop, const std::string_view descr
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if (paths.empty()) return "";
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// apply the small perimeter speed
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if (is_perimeter(paths.front().role()) && loop.length() <= SMALL_PERIMETER_LENGTH && speed == -1)
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if (paths.front().role().is_perimeter() && loop.length() <= SMALL_PERIMETER_LENGTH && speed == -1)
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speed = m_config.small_perimeter_speed.get_abs_value(m_config.perimeter_speed);
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// extrude along the path
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@ -2618,7 +2618,7 @@ std::string GCode::extrude_loop(ExtrusionLoop loop, const std::string_view descr
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m_wipe.path = paths.front().polyline;
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for (auto it = std::next(paths.begin()); it != paths.end(); ++it) {
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if (is_bridge(it->role()))
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if (it->role().is_bridge())
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break; // Don't perform a wipe on bridges.
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assert(it->polyline.points.size() >= 2);
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@ -2686,7 +2686,7 @@ std::string GCode::extrude_multi_path(ExtrusionMultiPath multipath, const std::s
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m_wipe.path.reverse();
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for (auto it = std::next(multipath.paths.rbegin()); it != multipath.paths.rend(); ++it) {
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if (is_bridge(it->role()))
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if (it->role().is_bridge())
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break; // Do not perform a wipe on bridges.
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assert(it->polyline.points.size() >= 2);
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@ -2831,7 +2831,7 @@ void GCode::GCodeOutputStream::write_format(const char* format, ...)
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std::string GCode::_extrude(const ExtrusionPath &path, const std::string_view description, double speed)
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{
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std::string gcode;
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const std::string_view description_bridge = is_bridge(path.role()) ? " (bridge)"sv : ""sv;
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const std::string_view description_bridge = path.role().is_bridge() ? " (bridge)"sv : ""sv;
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// go to first point of extrusion path
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if (!m_last_pos_defined || m_last_pos != path.first_point()) {
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@ -2852,11 +2852,11 @@ std::string GCode::_extrude(const ExtrusionPath &path, const std::string_view de
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acceleration = m_config.first_layer_acceleration.value;
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} else if (this->object_layer_over_raft() && m_config.first_layer_acceleration_over_raft.value > 0) {
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acceleration = m_config.first_layer_acceleration_over_raft.value;
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} else if (m_config.bridge_acceleration.value > 0 && is_bridge(path.role())) {
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} else if (m_config.bridge_acceleration.value > 0 && path.role().is_bridge()) {
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acceleration = m_config.bridge_acceleration.value;
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} else if (m_config.infill_acceleration.value > 0 && is_infill(path.role())) {
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} else if (m_config.infill_acceleration.value > 0 && path.role().is_infill()) {
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acceleration = m_config.infill_acceleration.value;
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} else if (m_config.perimeter_acceleration.value > 0 && is_perimeter(path.role())) {
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} else if (m_config.perimeter_acceleration.value > 0 && path.role().is_perimeter()) {
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acceleration = m_config.perimeter_acceleration.value;
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} else {
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acceleration = m_config.default_acceleration.value;
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@ -2876,7 +2876,8 @@ std::string GCode::_extrude(const ExtrusionPath &path, const std::string_view de
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speed = m_config.get_abs_value("perimeter_speed");
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} else if (path.role() == ExtrusionRole::ExternalPerimeter) {
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speed = m_config.get_abs_value("external_perimeter_speed");
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} else if (path.role() == ExtrusionRole::OverhangPerimeter || path.role() == ExtrusionRole::BridgeInfill) {
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} else if (path.role().is_bridge()) {
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assert(path.role() == ExtrusionRole::OverhangPerimeter || path.role() == ExtrusionRole::BridgeInfill);
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speed = m_config.get_abs_value("bridge_speed");
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} else if (path.role() == ExtrusionRole::InternalInfill) {
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speed = m_config.get_abs_value("infill_speed");
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@ -2915,7 +2916,7 @@ std::string GCode::_extrude(const ExtrusionPath &path, const std::string_view de
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bool variable_speed = false;
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std::vector<ProcessedPoint> new_points{};
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if (this->m_config.enable_dynamic_overhang_speeds && !this->on_first_layer() && is_perimeter(path.role())) {
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if (this->m_config.enable_dynamic_overhang_speeds && !this->on_first_layer() && path.role().is_perimeter()) {
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new_points = m_extrusion_quality_estimator.estimate_extrusion_quality(path, m_config.overhang_overlap_levels,
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m_config.dynamic_overhang_speeds,
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m_config.get_abs_value("external_perimeter_speed"), speed);
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@ -2975,7 +2976,7 @@ std::string GCode::_extrude(const ExtrusionPath &path, const std::string_view de
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std::string comment;
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if (m_enable_cooling_markers) {
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if (is_bridge(path.role()))
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if (path.role().is_bridge())
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gcode += ";_BRIDGE_FAN_START\n";
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else
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comment = ";_EXTRUDE_SET_SPEED";
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@ -3026,7 +3027,7 @@ std::string GCode::_extrude(const ExtrusionPath &path, const std::string_view de
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}
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if (m_enable_cooling_markers)
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gcode += is_bridge(path.role()) ? ";_BRIDGE_FAN_END\n" : ";_EXTRUDE_END\n";
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gcode += path.role().is_bridge() ? ";_BRIDGE_FAN_END\n" : ";_EXTRUDE_END\n";
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this->set_last_pos(path.last_point());
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return gcode;
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@ -63,11 +63,11 @@ unsigned int LayerTools::extruder(const ExtrusionEntityCollection &extrusions, c
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assert(region.config().infill_extruder.value > 0);
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assert(region.config().solid_infill_extruder.value > 0);
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// 1 based extruder ID.
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unsigned int extruder = ((this->extruder_override == 0) ?
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(is_infill(extrusions.role()) ?
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(is_solid_infill(extrusions.entities.front()->role()) ? region.config().solid_infill_extruder : region.config().infill_extruder) :
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unsigned int extruder = this->extruder_override == 0 ?
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(extrusions.role().is_infill() ?
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(extrusions.entities.front()->role().is_solid_infill() ? region.config().solid_infill_extruder : region.config().infill_extruder) :
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region.config().perimeter_extruder.value) :
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this->extruder_override);
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this->extruder_override;
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return (extruder == 0) ? 0 : extruder - 1;
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}
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@ -267,7 +267,7 @@ void ToolOrdering::collect_extruders(const PrintObject &object, const std::vecto
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// fill represents infill extrusions of a single island.
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const auto *fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
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ExtrusionRole role = fill->entities.empty() ? ExtrusionRole::None : fill->entities.front()->role();
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if (is_solid_infill(role))
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if (role.is_solid_infill())
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has_solid_infill = true;
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else if (role != ExtrusionRole::None)
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has_infill = true;
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@ -58,6 +58,8 @@ public:
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bool is_external_perimeter() const
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{
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assert(origin_entity != nullptr);
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//FIXME origin_entity->role() == ExtrusionRole::OverhangPerimeter is not quite right.
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// rather use origin_entity->role().is_external_perimeter()
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return origin_entity->role() == ExtrusionRole::ExternalPerimeter || origin_entity->role() == ExtrusionRole::OverhangPerimeter;
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}
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@ -31,14 +31,14 @@ public:
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constexpr enum_bitmask(option_type o) : m_bits(mask_value(o)) {}
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// Set the bit corresponding to the given option.
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constexpr enum_bitmask operator|(option_type t) { return enum_bitmask(m_bits | mask_value(t)); }
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constexpr enum_bitmask operator|(option_type t) const { return enum_bitmask(m_bits | mask_value(t)); }
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// Combine with another enum_bitmask of the same type.
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constexpr enum_bitmask operator|(enum_bitmask<option_type> t) { return enum_bitmask(m_bits | t.m_bits); }
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constexpr enum_bitmask operator|(enum_bitmask<option_type> t) const { return enum_bitmask(m_bits | t.m_bits); }
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// Get the value of the bit corresponding to the given option.
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constexpr bool operator&(option_type t) { return m_bits & mask_value(t); }
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constexpr bool has(option_type t) { return m_bits & mask_value(t); }
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constexpr bool operator&(option_type t) const { return m_bits & mask_value(t); }
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constexpr bool has(option_type t) const { return m_bits & mask_value(t); }
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constexpr bool operator==(const enum_bitmask r) const { return m_bits == r.m_bits; }
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constexpr bool operator!=(const enum_bitmask r) const { return m_bits != r.m_bits; }
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@ -6556,7 +6556,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
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const auto *fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
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if (! fill->entities.empty())
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_3DScene::extrusionentity_to_verts(*fill, float(layer->print_z), copy,
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select_geometry(idx_layer, is_solid_infill(fill->entities.front()->role()) ?
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select_geometry(idx_layer, fill->entities.front()->role().is_solid_infill() ?
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layerm->region().config().solid_infill_extruder :
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layerm->region().config().infill_extruder, 1));
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}
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