Fixed selection of object modified by gizmo
This commit is contained in:
parent
d4adcd4077
commit
d8f5daf345
@ -2715,7 +2715,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
{
|
||||
update_gizmos_data();
|
||||
m_gizmos.start_dragging();
|
||||
m_mouse.drag.gizmo_volume_idx = _get_first_selected_volume_id();
|
||||
m_mouse.drag.gizmo_volume_idx = _get_first_selected_volume_id(selected_object_idx);
|
||||
m_dirty = true;
|
||||
}
|
||||
else
|
||||
@ -3736,32 +3736,17 @@ int GLCanvas3D::_get_first_selected_object_id() const
|
||||
return -1;
|
||||
}
|
||||
|
||||
int GLCanvas3D::_get_first_selected_volume_id() const
|
||||
int GLCanvas3D::_get_first_selected_volume_id(int object_id) const
|
||||
{
|
||||
if (m_print != nullptr)
|
||||
{
|
||||
int objects_count = (int)m_print->objects.size();
|
||||
int volume_id = -1;
|
||||
|
||||
for (const GLVolume* vol : m_volumes.volumes)
|
||||
{
|
||||
if ((vol != nullptr) && vol->selected)
|
||||
{
|
||||
int object_id = vol->select_group_id / 1000000;
|
||||
// Objects with object_id >= 1000 have a specific meaning, for example the wipe tower proxy.
|
||||
if ((object_id < 10000) && (object_id < objects_count))
|
||||
{
|
||||
int volume_id = 0;
|
||||
for (int i = 0; i < object_id; ++i)
|
||||
{
|
||||
const PrintObject* obj = m_print->objects[i];
|
||||
const ModelObject* model = obj->model_object();
|
||||
volume_id += model->instances.size();
|
||||
}
|
||||
return volume_id;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const GLVolume* vol : m_volumes.volumes)
|
||||
{
|
||||
++volume_id;
|
||||
if ((vol != nullptr) && vol->selected && (object_id == vol->select_group_id / 1000000))
|
||||
return volume_id;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
@ -642,7 +642,7 @@ private:
|
||||
void _stop_timer();
|
||||
|
||||
int _get_first_selected_object_id() const;
|
||||
int _get_first_selected_volume_id() const;
|
||||
int _get_first_selected_volume_id(int object_id) const;
|
||||
|
||||
// Create 3D thick extrusion lines for a skirt and brim.
|
||||
// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
|
||||
|
Loading…
Reference in New Issue
Block a user