Do not clear selection if left-clicking out of objects while shift is down
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1 changed files with 1 additions and 1 deletions
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@ -5200,7 +5200,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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else if (evt.LeftUp() && !m_mouse.dragging && (m_hover_volume_id == -1) && !gizmos_overlay_contains_mouse && !m_gizmos.is_dragging() && !is_layers_editing_enabled())
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{
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// deselect and propagate event through callback
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if (m_picking_enabled && !m_toolbar_action_running && !m_mouse.ignore_up_event)
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if (!evt.ShiftDown() && m_picking_enabled && !m_toolbar_action_running && !m_mouse.ignore_up_event)
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{
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m_selection.clear();
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m_selection.set_mode(Selection::Instance);
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