Merge remote-tracking branch 'origin/ys_ph_printers'

This commit is contained in:
YuSanka 2020-08-06 17:13:08 +02:00
commit dae37a8c0d
122 changed files with 8820 additions and 4203 deletions

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
<g id="resin">
<rect x="4" y="7" fill="#ED6B21" width="8" height="8"/>
<path fill="none" stroke="#808080" stroke-linecap="round" stroke-miterlimit="10" d="M4.5,15h6.99c0.28,0,0.5-0.23,0.5-0.5V6
c0-1-2-1-2-2s0-1,0-1h1V1.5C11,1.23,10.77,1,10.5,1H5.5C5.23,1,5,1.23,5,1.5V3h1v1c0,1-2,1-2,2v8.5C4,14.77,4.23,15,4.5,15z"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 671 B

View File

@ -0,0 +1,81 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
inkscape:version="1.0 (4035a4fb49, 2020-05-01)"
sodipodi:docname="cross_megafocus.svg"
xml:space="preserve"
enable-background="new 0 0 16 16"
viewBox="0 0 16 16"
y="0px"
x="0px"
id="Layer_1"
version="1.0"><metadata
id="metadata16"><rdf:RDF><cc:Work
rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" /></cc:Work></rdf:RDF></metadata><defs
id="defs14" /><sodipodi:namedview
inkscape:current-layer="Layer_1"
inkscape:window-maximized="1"
inkscape:window-y="-9"
inkscape:window-x="-9"
inkscape:cy="8"
inkscape:cx="8"
inkscape:zoom="47.0625"
showgrid="false"
id="namedview12"
inkscape:window-height="1721"
inkscape:window-width="3200"
inkscape:pageshadow="2"
inkscape:pageopacity="0"
guidetolerance="10"
gridtolerance="10"
objecttolerance="10"
borderopacity="1"
bordercolor="#666666"
pagecolor="#ffffff" />
<g
style="opacity:1;fill-opacity:1"
transform="matrix(1.1,0,0,1.1,-0.8,-0.8)"
id="cross">
<g
style="fill-opacity:1"
id="g4">
<line
style="fill-opacity:1"
id="line2"
y2="14"
x2="2"
y1="2"
x1="14"
stroke-miterlimit="10"
stroke-linecap="round"
stroke-width="3"
stroke="#ed6b21"
fill="none" />
</g>
<g
style="fill-opacity:1"
id="g8">
<line
style="fill-opacity:1"
id="line6"
y2="14"
x2="14"
y1="2"
x1="2"
stroke-miterlimit="10"
stroke-linecap="round"
stroke-width="3"
stroke="#ed6b21"
fill="none" />
</g>
</g>
</svg>

After

Width:  |  Height:  |  Size: 2.0 KiB

View File

@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 24.2.1, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
<g id="ironing">
<g>
<path fill="#ED6B21" d="M14,9.42H2c-0.39,0-0.71-0.32-0.71-0.71C1.29,7.08,2.07,4,5,4h8c0.33,0,0.61,0.22,0.69,0.54l1,4
c0.05,0.21,0,0.44-0.13,0.61C14.42,9.32,14.22,9.42,14,9.42z M2.77,8h10.32l-0.65-2.58H5C3.39,5.42,2.91,7.03,2.77,8z"/>
</g>
<g>
<path fill="#ED6B21" d="M13,5.42c-0.39,0-0.71-0.32-0.71-0.71v-1c0-1.18-0.99-1.29-1.3-1.29H6c-0.39,0-0.71-0.32-0.71-0.71
S5.61,1,6,1h5c1.05,0,2.61,0.68,2.7,2.52c0,0.03,0,0.06,0,0.08v1.1C13.71,5.1,13.39,5.42,13,5.42z"/>
</g>
<g>
<path fill="#808080" d="M14.65,15H1.35C1.16,15,1,14.84,1,14.65s0.16-0.35,0.35-0.35h13.29c0.2,0,0.35,0.16,0.35,0.35
S14.84,15,14.65,15z"/>
</g>
<g>
<path fill="#808080" d="M14.65,13H1.35C1.16,13,1,12.84,1,12.65s0.16-0.35,0.35-0.35h13.29c0.2,0,0.35,0.16,0.35,0.35
S14.84,13,14.65,13z"/>
</g>
<g>
<path fill="#808080" d="M14.65,11H1.35C1.16,11,1,10.84,1,10.65s0.16-0.35,0.35-0.35h13.29c0.2,0,0.35,0.16,0.35,0.35
S14.84,11,14.65,11z"/>
</g>
</g>
</svg>

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -292.77)">
<path d="m2.2728 301.7 3.2932 4.8789 8.3542-11.435" fill="none" stroke="#00af00" stroke-linecap="round" stroke-linejoin="round" stroke-width="1.9994"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 319 B

View File

@ -0,0 +1,72 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
inkscape:version="1.0 (4035a4fb49, 2020-05-01)"
sodipodi:docname="timer_dot.svg"
xml:space="preserve"
enable-background="new 0 0 16 16"
viewBox="0 0 16 16"
y="0px"
x="0px"
id="Layer_1"
version="1.0"><metadata
id="metadata11"><rdf:RDF><cc:Work
rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs
id="defs9"><linearGradient
id="linearGradient830"
inkscape:collect="always"><stop
id="stop826"
offset="0"
style="stop-color:#000000;stop-opacity:1;" /><stop
id="stop828"
offset="1"
style="stop-color:#000000;stop-opacity:0;" /></linearGradient><radialGradient
gradientUnits="userSpaceOnUse"
r="3.5"
fy="8"
fx="8"
cy="8"
cx="8"
id="radialGradient832"
xlink:href="#linearGradient830"
inkscape:collect="always" /></defs><sodipodi:namedview
inkscape:document-rotation="0"
inkscape:current-layer="Layer_1"
inkscape:window-maximized="1"
inkscape:window-y="-11"
inkscape:window-x="-11"
inkscape:cy="6.66147"
inkscape:cx="7.0304602"
inkscape:zoom="83.4386"
showgrid="false"
id="namedview7"
inkscape:window-height="2066"
inkscape:window-width="3840"
inkscape:pageshadow="2"
inkscape:pageopacity="0"
guidetolerance="10"
gridtolerance="10"
objecttolerance="10"
borderopacity="1"
bordercolor="#666666"
pagecolor="#ffffff" />
<g
transform="matrix(0.7,0,0,0.7,2.4,2.4)"
style="fill:#bf6637;fill-opacity:1;stroke:none;stroke-opacity:1"
id="g4">
<circle
style="fill:#bf6637;fill-opacity:1;stroke:none;stroke-opacity:1"
id="circle2"
r="3"
cy="8"
cx="8" />
</g>
</svg>

After

Width:  |  Height:  |  Size: 2.2 KiB

View File

@ -0,0 +1,73 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
version="1.0"
id="Layer_1"
x="0px"
y="0px"
viewBox="0 0 16 16"
enable-background="new 0 0 16 16"
xml:space="preserve"
sodipodi:docname="timer_dot_empty.svg"
inkscape:version="0.92.4 (5da689c313, 2019-01-14)"><metadata
id="metadata11"><rdf:RDF><cc:Work
rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs
id="defs9"><linearGradient
inkscape:collect="always"
id="linearGradient830"><stop
style="stop-color:#000000;stop-opacity:1;"
offset="0"
id="stop826" /><stop
style="stop-color:#000000;stop-opacity:0;"
offset="1"
id="stop828" /></linearGradient><radialGradient
inkscape:collect="always"
xlink:href="#linearGradient830"
id="radialGradient832"
cx="8"
cy="8"
fx="8"
fy="8"
r="3.5"
gradientUnits="userSpaceOnUse" /></defs><sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="3840"
inkscape:window-height="2066"
id="namedview7"
showgrid="false"
inkscape:zoom="83.4386"
inkscape:cx="7.0304602"
inkscape:cy="6.66147"
inkscape:window-x="-11"
inkscape:window-y="-11"
inkscape:window-maximized="1"
inkscape:current-layer="Layer_1" />
<g
id="g4"
style="fill:#000000;fill-opacity:1;stroke:none;stroke-opacity:1"
transform="matrix(0.7,0,0,0.7,2.4,2.4)">
<circle
cx="8"
cy="8"
r="3"
id="circle2"
style="fill:#000000;fill-opacity:1;stroke:none;stroke-opacity:1" />
</g>
</svg>

After

Width:  |  Height:  |  Size: 2.3 KiB

View File

@ -113,7 +113,12 @@ namespace ImGui
const char PrinterSlaIconMarker = 0x6;
const char FilamentIconMarker = 0x7;
const char MaterialIconMarker = 0x8;
const char CloseIconMarker = 0xB;
const char CloseIconHoverMarker = 0xC;
const char TimerDotMarker = 0xE;
const char TimerDotEmptyMarker = 0xF;
const char WarningMarker = 0x10;
const char ErrorMarker = 0x11;
// void MyFunction(const char* name, const MyMatrix44& v);
}

View File

@ -1,661 +1,165 @@
GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU Affero General Public License is a free, copyleft license for
software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
Developers that use our General Public Licenses protect your rights
with two steps: (1) assert copyright on the software, and (2) offer
you this License which gives you legal permission to copy, distribute
and/or modify the software.
A secondary benefit of defending all users' freedom is that
improvements made in alternate versions of the program, if they
receive widespread use, become available for other developers to
incorporate. Many developers of free software are heartened and
encouraged by the resulting cooperation. However, in the case of
software used on network servers, this result may fail to come about.
The GNU General Public License permits making a modified version and
letting the public access it on a server without ever releasing its
source code to the public.
The GNU Affero General Public License is designed specifically to
ensure that, in such cases, the modified source code becomes available
to the community. It requires the operator of a network server to
provide the source code of the modified version running there to the
users of that server. Therefore, public use of a modified version, on
a publicly accessible server, gives the public access to the source
code of the modified version.
An older license, called the Affero General Public License and
published by Affero, was designed to accomplish similar goals. This is
a different license, not a version of the Affero GPL, but Affero has
released a new version of the Affero GPL which permits relicensing under
this license.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU Affero General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Remote Network Interaction; Use with the GNU General Public License.
Notwithstanding any other provision of this License, if you modify the
Program, your modified version must prominently offer all users
interacting with it remotely through a computer network (if your version
supports such interaction) an opportunity to receive the Corresponding
Source of your version by providing access to the Corresponding Source
from a network server at no charge, through some standard or customary
means of facilitating copying of software. This Corresponding Source
shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the
following paragraph.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the work with which it is combined will remain governed by version
3 of the GNU General Public License.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU Affero General Public License from time to time. Such new versions
will be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU Affero General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU Affero General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU Affero General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<http://www.gnu.org/licenses/>.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.

View File

@ -147,6 +147,10 @@ add_library(libslic3r STATIC
PolygonTrimmer.hpp
Polyline.cpp
Polyline.hpp
Preset.cpp
Preset.hpp
PresetBundle.cpp
PresetBundle.hpp
Print.cpp
Print.hpp
PrintBase.cpp
@ -187,6 +191,8 @@ add_library(libslic3r STATIC
Utils.hpp
Time.cpp
Time.hpp
TriangleSelector.cpp
TriangleSelector.hpp
MTUtils.hpp
VoronoiOffset.cpp
VoronoiOffset.hpp
@ -201,12 +207,13 @@ add_library(libslic3r STATIC
SimplifyMeshImpl.hpp
SimplifyMesh.cpp
MarchingSquares.hpp
Optimizer.hpp
${OpenVDBUtils_SOURCES}
SLA/Common.hpp
SLA/Common.cpp
SLA/Pad.hpp
SLA/Pad.cpp
SLA/SupportTreeBuilder.hpp
SLA/SupportTreeMesher.hpp
SLA/SupportTreeMesher.cpp
SLA/SupportTreeBuildsteps.hpp
SLA/SupportTreeBuildsteps.cpp
SLA/SupportTreeBuilder.cpp
@ -218,6 +225,7 @@ add_library(libslic3r STATIC
SLA/Rotfinder.cpp
SLA/BoostAdapter.hpp
SLA/SpatIndex.hpp
SLA/SpatIndex.cpp
SLA/RasterBase.hpp
SLA/RasterBase.cpp
SLA/AGGRaster.hpp
@ -233,8 +241,10 @@ add_library(libslic3r STATIC
SLA/SupportPointGenerator.cpp
SLA/Contour3D.hpp
SLA/Contour3D.cpp
SLA/EigenMesh3D.hpp
SLA/IndexedMesh.hpp
SLA/IndexedMesh.cpp
SLA/Clustering.hpp
SLA/Clustering.cpp
SLA/ReprojectPointsOnMesh.hpp
)

View File

@ -86,6 +86,7 @@ const char* OBJECTID_ATTR = "objectid";
const char* TRANSFORM_ATTR = "transform";
const char* PRINTABLE_ATTR = "printable";
const char* INSTANCESCOUNT_ATTR = "instances_count";
const char* CUSTOM_SUPPORTS_ATTR = "slic3rpe:custom_supports";
const char* KEY_ATTR = "key";
const char* VALUE_ATTR = "value";
@ -283,6 +284,7 @@ namespace Slic3r {
{
std::vector<float> vertices;
std::vector<unsigned int> triangles;
std::vector<std::string> custom_supports;
bool empty()
{
@ -293,6 +295,7 @@ namespace Slic3r {
{
vertices.clear();
triangles.clear();
custom_supports.clear();
}
};
@ -1539,6 +1542,8 @@ namespace Slic3r {
m_curr_object.geometry.triangles.push_back((unsigned int)get_attribute_value_int(attributes, num_attributes, V1_ATTR));
m_curr_object.geometry.triangles.push_back((unsigned int)get_attribute_value_int(attributes, num_attributes, V2_ATTR));
m_curr_object.geometry.triangles.push_back((unsigned int)get_attribute_value_int(attributes, num_attributes, V3_ATTR));
m_curr_object.geometry.custom_supports.push_back(get_attribute_value_string(attributes, num_attributes, CUSTOM_SUPPORTS_ATTR));
return true;
}
@ -1872,6 +1877,14 @@ namespace Slic3r {
volume->source.transform = Slic3r::Geometry::Transformation(volume_matrix_to_object);
volume->calculate_convex_hull();
// recreate custom supports from previously loaded attribute
for (unsigned i=0; i<triangles_count; ++i) {
size_t index = src_start_id/3 + i;
assert(index < geometry.custom_supports.size());
if (! geometry.custom_supports[index].empty())
volume->m_supported_facets.set_triangle_from_string(i, geometry.custom_supports[index]);
}
// apply the remaining volume's metadata
for (const Metadata& metadata : volume_data.metadata)
{
@ -2383,6 +2396,11 @@ namespace Slic3r {
{
stream << "v" << j + 1 << "=\"" << its.indices[i][j] + volume_it->second.first_vertex_id << "\" ";
}
std::string custom_supports_data_string = volume->m_supported_facets.get_triangle_as_string(i);
if (! custom_supports_data_string.empty())
stream << CUSTOM_SUPPORTS_ATTR << "=\"" << custom_supports_data_string << "\" ";
stream << "/>\n";
}
}

View File

@ -686,6 +686,7 @@ std::vector<std::pair<coordf_t, std::vector<GCode::LayerToPrint>>> GCode::collec
std::sort(ordering.begin(), ordering.end(), [](const OrderingItem &oi1, const OrderingItem &oi2) { return oi1.print_z < oi2.print_z; });
std::vector<std::pair<coordf_t, std::vector<LayerToPrint>>> layers_to_print;
// Merge numerically very close Z values.
for (size_t i = 0; i < ordering.size();) {
// Find the last layer with roughly the same print_z.

View File

@ -2,6 +2,7 @@
#include "ModelArrange.hpp"
#include "Geometry.hpp"
#include "MTUtils.hpp"
#include "TriangleSelector.hpp"
#include "Format/AMF.hpp"
#include "Format/OBJ.hpp"
@ -1830,28 +1831,25 @@ arrangement::ArrangePolygon ModelInstance::get_arrange_polygon() const
}
std::vector<int> FacetsAnnotation::get_facets(FacetSupportType type) const
indexed_triangle_set FacetsAnnotation::get_facets(const ModelVolume& mv, FacetSupportType type) const
{
std::vector<int> out;
for (auto& [facet_idx, this_type] : m_data)
if (this_type == type)
out.push_back(facet_idx);
TriangleSelector selector(mv.mesh());
selector.deserialize(m_data);
indexed_triangle_set out = selector.get_facets(type);
return out;
}
void FacetsAnnotation::set_facet(int idx, FacetSupportType type)
bool FacetsAnnotation::set(const TriangleSelector& selector)
{
bool changed = true;
if (type == FacetSupportType::NONE)
changed = m_data.erase(idx) != 0;
else
m_data[idx] = type;
if (changed)
std::map<int, std::vector<bool>> sel_map = selector.serialize();
if (sel_map != m_data) {
m_data = sel_map;
update_timestamp();
return true;
}
return false;
}
@ -1864,6 +1862,64 @@ void FacetsAnnotation::clear()
// Following function takes data from a triangle and encodes it as string
// of hexadecimal numbers (one digit per triangle). Used for 3MF export,
// changing it may break backwards compatibility !!!!!
std::string FacetsAnnotation::get_triangle_as_string(int triangle_idx) const
{
std::string out;
auto triangle_it = m_data.find(triangle_idx);
if (triangle_it != m_data.end()) {
const std::vector<bool>& code = triangle_it->second;
int offset = 0;
while (offset < int(code.size())) {
int next_code = 0;
for (int i=3; i>=0; --i) {
next_code = next_code << 1;
next_code |= int(code[offset + i]);
}
offset += 4;
assert(next_code >=0 && next_code <= 15);
char digit = next_code < 10 ? next_code + '0' : (next_code-10)+'A';
out.insert(out.begin(), digit);
}
}
return out;
}
// Recover triangle splitting & state from string of hexadecimal values previously
// generated by get_triangle_as_string. Used to load from 3MF.
void FacetsAnnotation::set_triangle_from_string(int triangle_id, const std::string& str)
{
assert(! str.empty());
m_data[triangle_id] = std::vector<bool>(); // zero current state or create new
std::vector<bool>& code = m_data[triangle_id];
for (auto it = str.crbegin(); it != str.crend(); ++it) {
const char ch = *it;
int dec = 0;
if (ch >= '0' && ch<='9')
dec = int(ch - '0');
else if (ch >='A' && ch <= 'F')
dec = 10 + int(ch - 'A');
else
assert(false);
// Convert to binary and append into code.
for (int i=0; i<4; ++i) {
code.insert(code.end(), bool(dec & (1 << i)));
}
}
}
// Test whether the two models contain the same number of ModelObjects with the same set of IDs
// ordered in the same order. In that case it is not necessary to kill the background processing.
bool model_object_list_equal(const Model &model_old, const Model &model_new)
@ -1935,7 +1991,7 @@ bool model_custom_supports_data_changed(const ModelObject& mo, const ModelObject
return true;
}
return false;
};
}
extern bool model_has_multi_part_objects(const Model &model)
{

View File

@ -39,6 +39,7 @@ class ModelVolume;
class ModelWipeTower;
class Print;
class SLAPrint;
class TriangleSelector;
namespace UndoRedo {
class StackImpl;
@ -394,6 +395,7 @@ enum class ModelVolumeType : int {
};
enum class FacetSupportType : int8_t {
// Maximum is 3. The value is serialized in TriangleSelector into 2 bits!
NONE = 0,
ENFORCER = 1,
BLOCKER = 2
@ -403,9 +405,12 @@ class FacetsAnnotation {
public:
using ClockType = std::chrono::steady_clock;
std::vector<int> get_facets(FacetSupportType type) const;
void set_facet(int idx, FacetSupportType type);
const std::map<int, std::vector<bool>>& get_data() const { return m_data; }
bool set(const TriangleSelector& selector);
indexed_triangle_set get_facets(const ModelVolume& mv, FacetSupportType type) const;
void clear();
std::string get_triangle_as_string(int i) const;
void set_triangle_from_string(int triangle_id, const std::string& str);
ClockType::time_point get_timestamp() const { return timestamp; }
bool is_same_as(const FacetsAnnotation& other) const {
@ -418,7 +423,7 @@ public:
}
private:
std::map<int, FacetSupportType> m_data;
std::map<int, std::vector<bool>> m_data;
ClockType::time_point timestamp;
void update_timestamp() {

View File

@ -2,7 +2,6 @@
#define OPENVDBUTILS_HPP
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/Contour3D.hpp>
#include <openvdb/openvdb.h>

380
src/libslic3r/Optimizer.hpp Normal file
View File

@ -0,0 +1,380 @@
#ifndef NLOPTOPTIMIZER_HPP
#define NLOPTOPTIMIZER_HPP
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4244)
#pragma warning(disable: 4267)
#endif
#include <nlopt.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include <utility>
#include <tuple>
#include <array>
#include <cmath>
#include <functional>
#include <limits>
#include <cassert>
namespace Slic3r { namespace opt {
// A type to hold the complete result of the optimization.
template<size_t N> struct Result {
int resultcode;
std::array<double, N> optimum;
double score;
};
// An interval of possible input values for optimization
class Bound {
double m_min, m_max;
public:
Bound(double min = std::numeric_limits<double>::min(),
double max = std::numeric_limits<double>::max())
: m_min(min), m_max(max)
{}
double min() const noexcept { return m_min; }
double max() const noexcept { return m_max; }
};
// Helper types for optimization function input and bounds
template<size_t N> using Input = std::array<double, N>;
template<size_t N> using Bounds = std::array<Bound, N>;
// A type for specifying the stop criteria. Setter methods can be concatenated
class StopCriteria {
// If the absolute value difference between two scores.
double m_abs_score_diff = std::nan("");
// If the relative value difference between two scores.
double m_rel_score_diff = std::nan("");
// Stop if this value or better is found.
double m_stop_score = std::nan("");
// A predicate that if evaluates to true, the optimization should terminate
// and the best result found prior to termination should be returned.
std::function<bool()> m_stop_condition = [] { return false; };
// The max allowed number of iterations.
unsigned m_max_iterations = 0;
public:
StopCriteria & abs_score_diff(double val)
{
m_abs_score_diff = val; return *this;
}
double abs_score_diff() const { return m_abs_score_diff; }
StopCriteria & rel_score_diff(double val)
{
m_rel_score_diff = val; return *this;
}
double rel_score_diff() const { return m_rel_score_diff; }
StopCriteria & stop_score(double val)
{
m_stop_score = val; return *this;
}
double stop_score() const { return m_stop_score; }
StopCriteria & max_iterations(double val)
{
m_max_iterations = val; return *this;
}
double max_iterations() const { return m_max_iterations; }
template<class Fn> StopCriteria & stop_condition(Fn &&cond)
{
m_stop_condition = cond; return *this;
}
bool stop_condition() { return m_stop_condition(); }
};
// Helper class to use optimization methods involving gradient.
template<size_t N> struct ScoreGradient {
double score;
std::optional<std::array<double, N>> gradient;
ScoreGradient(double s, const std::array<double, N> &grad)
: score{s}, gradient{grad}
{}
};
// Helper to be used in static_assert.
template<class T> struct always_false { enum { value = false }; };
// Basic interface to optimizer object
template<class Method, class Enable = void> class Optimizer {
public:
Optimizer(const StopCriteria &)
{
static_assert (always_false<Method>::value,
"Optimizer unimplemented for given method!");
}
Optimizer<Method> &to_min() { return *this; }
Optimizer<Method> &to_max() { return *this; }
Optimizer<Method> &set_criteria(const StopCriteria &) { return *this; }
StopCriteria get_criteria() const { return {}; };
template<class Func, size_t N>
Result<N> optimize(Func&& func,
const Input<N> &initvals,
const Bounds<N>& bounds) { return {}; }
// optional for randomized methods:
void seed(long /*s*/) {}
};
namespace detail {
// Helper types for NLopt algorithm selection in template contexts
template<nlopt_algorithm alg> struct NLoptAlg {};
// NLopt can combine multiple algorithms if one is global an other is a local
// method. This is how template specializations can be informed about this fact.
template<nlopt_algorithm gl_alg, nlopt_algorithm lc_alg = NLOPT_LN_NELDERMEAD>
struct NLoptAlgComb {};
template<class M> struct IsNLoptAlg {
static const constexpr bool value = false;
};
template<nlopt_algorithm a> struct IsNLoptAlg<NLoptAlg<a>> {
static const constexpr bool value = true;
};
template<nlopt_algorithm a1, nlopt_algorithm a2>
struct IsNLoptAlg<NLoptAlgComb<a1, a2>> {
static const constexpr bool value = true;
};
template<class M, class T = void>
using NLoptOnly = std::enable_if_t<IsNLoptAlg<M>::value, T>;
// Helper to convert C style array to std::array. The copy should be optimized
// away with modern compilers.
template<size_t N, class T> auto to_arr(const T *a)
{
std::array<T, N> r;
std::copy(a, a + N, std::begin(r));
return r;
}
template<size_t N, class T> auto to_arr(const T (&a) [N])
{
return to_arr<N>(static_cast<const T *>(a));
}
enum class OptDir { MIN, MAX }; // Where to optimize
struct NLopt { // Helper RAII class for nlopt_opt
nlopt_opt ptr = nullptr;
template<class...A> explicit NLopt(A&&...a)
{
ptr = nlopt_create(std::forward<A>(a)...);
}
NLopt(const NLopt&) = delete;
NLopt(NLopt&&) = delete;
NLopt& operator=(const NLopt&) = delete;
NLopt& operator=(NLopt&&) = delete;
~NLopt() { nlopt_destroy(ptr); }
};
template<class Method> class NLoptOpt {};
// Optimizers based on NLopt.
template<nlopt_algorithm alg> class NLoptOpt<NLoptAlg<alg>> {
protected:
StopCriteria m_stopcr;
OptDir m_dir;
template<class Fn> using TOptData =
std::tuple<std::remove_reference_t<Fn>*, NLoptOpt*, nlopt_opt>;
template<class Fn, size_t N>
static double optfunc(unsigned n, const double *params,
double *gradient,
void *data)
{
assert(n >= N);
auto tdata = static_cast<TOptData<Fn>*>(data);
if (std::get<1>(*tdata)->m_stopcr.stop_condition())
nlopt_force_stop(std::get<2>(*tdata));
auto fnptr = std::get<0>(*tdata);
auto funval = to_arr<N>(params);
double scoreval = 0.;
using RetT = decltype((*fnptr)(funval));
if constexpr (std::is_convertible_v<RetT, ScoreGradient<N>>) {
ScoreGradient<N> score = (*fnptr)(funval);
for (size_t i = 0; i < n; ++i) gradient[i] = (*score.gradient)[i];
scoreval = score.score;
} else {
scoreval = (*fnptr)(funval);
}
return scoreval;
}
template<size_t N>
void set_up(NLopt &nl, const Bounds<N>& bounds)
{
std::array<double, N> lb, ub;
for (size_t i = 0; i < N; ++i) {
lb[i] = bounds[i].min();
ub[i] = bounds[i].max();
}
nlopt_set_lower_bounds(nl.ptr, lb.data());
nlopt_set_upper_bounds(nl.ptr, ub.data());
double abs_diff = m_stopcr.abs_score_diff();
double rel_diff = m_stopcr.rel_score_diff();
double stopval = m_stopcr.stop_score();
if(!std::isnan(abs_diff)) nlopt_set_ftol_abs(nl.ptr, abs_diff);
if(!std::isnan(rel_diff)) nlopt_set_ftol_rel(nl.ptr, rel_diff);
if(!std::isnan(stopval)) nlopt_set_stopval(nl.ptr, stopval);
if(this->m_stopcr.max_iterations() > 0)
nlopt_set_maxeval(nl.ptr, this->m_stopcr.max_iterations());
}
template<class Fn, size_t N>
Result<N> optimize(NLopt &nl, Fn &&fn, const Input<N> &initvals)
{
Result<N> r;
TOptData<Fn> data = std::make_tuple(&fn, this, nl.ptr);
switch(m_dir) {
case OptDir::MIN:
nlopt_set_min_objective(nl.ptr, optfunc<Fn, N>, &data); break;
case OptDir::MAX:
nlopt_set_max_objective(nl.ptr, optfunc<Fn, N>, &data); break;
}
r.optimum = initvals;
r.resultcode = nlopt_optimize(nl.ptr, r.optimum.data(), &r.score);
return r;
}
public:
template<class Func, size_t N>
Result<N> optimize(Func&& func,
const Input<N> &initvals,
const Bounds<N>& bounds)
{
NLopt nl{alg, N};
set_up(nl, bounds);
return optimize(nl, std::forward<Func>(func), initvals);
}
explicit NLoptOpt(StopCriteria stopcr = {}) : m_stopcr(stopcr) {}
void set_criteria(const StopCriteria &cr) { m_stopcr = cr; }
const StopCriteria &get_criteria() const noexcept { return m_stopcr; }
void set_dir(OptDir dir) noexcept { m_dir = dir; }
void seed(long s) { nlopt_srand(s); }
};
template<nlopt_algorithm glob, nlopt_algorithm loc>
class NLoptOpt<NLoptAlgComb<glob, loc>>: public NLoptOpt<NLoptAlg<glob>>
{
using Base = NLoptOpt<NLoptAlg<glob>>;
public:
template<class Fn, size_t N>
Result<N> optimize(Fn&& f,
const Input<N> &initvals,
const Bounds<N>& bounds)
{
NLopt nl_glob{glob, N}, nl_loc{loc, N};
Base::set_up(nl_glob, bounds);
Base::set_up(nl_loc, bounds);
nlopt_set_local_optimizer(nl_glob.ptr, nl_loc.ptr);
return Base::optimize(nl_glob, std::forward<Fn>(f), initvals);
}
explicit NLoptOpt(StopCriteria stopcr = {}) : Base{stopcr} {}
};
} // namespace detail;
// Optimizers based on NLopt.
template<class M> class Optimizer<M, detail::NLoptOnly<M>> {
detail::NLoptOpt<M> m_opt;
public:
Optimizer& to_max() { m_opt.set_dir(detail::OptDir::MAX); return *this; }
Optimizer& to_min() { m_opt.set_dir(detail::OptDir::MIN); return *this; }
template<class Func, size_t N>
Result<N> optimize(Func&& func,
const Input<N> &initvals,
const Bounds<N>& bounds)
{
return m_opt.optimize(std::forward<Func>(func), initvals, bounds);
}
explicit Optimizer(StopCriteria stopcr = {}) : m_opt(stopcr) {}
Optimizer &set_criteria(const StopCriteria &cr)
{
m_opt.set_criteria(cr); return *this;
}
const StopCriteria &get_criteria() const { return m_opt.get_criteria(); }
void seed(long s) { m_opt.seed(s); }
};
template<size_t N> Bounds<N> bounds(const Bound (&b) [N]) { return detail::to_arr(b); }
template<size_t N> Input<N> initvals(const double (&a) [N]) { return detail::to_arr(a); }
template<size_t N> auto score_gradient(double s, const double (&grad)[N])
{
return ScoreGradient<N>(s, detail::to_arr(grad));
}
// Predefinded NLopt algorithms that are used in the codebase
using AlgNLoptGenetic = detail::NLoptAlgComb<NLOPT_GN_ESCH>;
using AlgNLoptSubplex = detail::NLoptAlg<NLOPT_LN_SBPLX>;
using AlgNLoptSimplex = detail::NLoptAlg<NLOPT_LN_NELDERMEAD>;
// TODO: define others if needed...
// Helper defs for pre-crafted global and local optimizers that work well.
using DefaultGlobalOptimizer = Optimizer<AlgNLoptGenetic>;
using DefaultLocalOptimizer = Optimizer<AlgNLoptSubplex>;
}} // namespace Slic3r::opt
#endif // NLOPTOPTIMIZER_HPP

View File

@ -60,10 +60,13 @@ inline int64_t cross2(const Vec2i64 &v1, const Vec2i64 &v2) { return v1(0) * v2(
inline float cross2(const Vec2f &v1, const Vec2f &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
inline double cross2(const Vec2d &v1, const Vec2d &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
inline Vec2i32 to_2d(const Vec2i32 &pt3) { return Vec2i32(pt3(0), pt3(1)); }
inline Vec2i64 to_2d(const Vec3i64 &pt3) { return Vec2i64(pt3(0), pt3(1)); }
inline Vec2f to_2d(const Vec3f &pt3) { return Vec2f (pt3(0), pt3(1)); }
inline Vec2d to_2d(const Vec3d &pt3) { return Vec2d (pt3(0), pt3(1)); }
template<class T, int N> Eigen::Matrix<T, 2, 1, Eigen::DontAlign>
to_2d(const Eigen::Matrix<T, N, 1, Eigen::DontAlign> &ptN) { return {ptN(0), ptN(1)}; }
//inline Vec2i32 to_2d(const Vec3i32 &pt3) { return Vec2i32(pt3(0), pt3(1)); }
//inline Vec2i64 to_2d(const Vec3i64 &pt3) { return Vec2i64(pt3(0), pt3(1)); }
//inline Vec2f to_2d(const Vec3f &pt3) { return Vec2f (pt3(0), pt3(1)); }
//inline Vec2d to_2d(const Vec3d &pt3) { return Vec2d (pt3(0), pt3(1)); }
inline Vec3d to_3d(const Vec2d &v, double z) { return Vec3d(v(0), v(1), z); }
inline Vec3f to_3d(const Vec2f &v, float z) { return Vec3f(v(0), v(1), z); }

View File

@ -1,10 +1,7 @@
#include <cassert>
#include "Preset.hpp"
#include "AppConfig.hpp"
#include "BitmapCache.hpp"
#include "I18N.hpp"
#include "wxExtensions.hpp"
#include "slic3r/GUI/AppConfig.hpp"
#ifdef _MSC_VER
#define WIN32_LEAN_AND_MEAN
@ -12,6 +9,16 @@
#include <Windows.h>
#endif /* _MSC_VER */
// instead of #include "slic3r/GUI/I18N.hpp" :
#ifndef L
// !!! If you needed to translate some string,
// !!! please use _L(string)
// !!! _() - is a standard wxWidgets macro to translate
// !!! L() is used only for marking localizable string
// !!! It will be used in "xgettext" to create a Locating Message Catalog.
#define L(s) s
#endif /* L */
#include <algorithm>
#include <fstream>
#include <stdexcept>
@ -19,6 +26,7 @@
#include <boost/format.hpp>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/nowide/cenv.hpp>
@ -30,15 +38,9 @@
#include <boost/locale.hpp>
#include <boost/log/trivial.hpp>
#include <wx/image.h>
#include <wx/choice.h>
#include <wx/bmpcbox.h>
#include <wx/wupdlock.h>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
#include "libslic3r/PlaceholderParser.hpp"
#include "Plater.hpp"
#include "libslic3r.h"
#include "Utils.hpp"
#include "PlaceholderParser.hpp"
using boost::property_tree::ptree;
@ -245,9 +247,9 @@ const std::string& Preset::suffix_modified()
return g_suffix_modified;
}
void Preset::update_suffix_modified()
void Preset::update_suffix_modified(const std::string& new_suffix_modified)
{
g_suffix_modified = (" (" + _(L("modified")) + ")").ToUTF8().data();
g_suffix_modified = new_suffix_modified;
}
// Remove an optional "(modified)" suffix from a name.
// This converts a UI name to a unique preset identifier.
@ -496,6 +498,7 @@ const std::vector<std::string>& Preset::sla_print_options()
"support_head_penetration",
"support_head_width",
"support_pillar_diameter",
"support_small_pillar_diameter_percent",
"support_max_bridges_on_pillar",
"support_pillar_connection_mode",
"support_buildplate_only",
@ -590,10 +593,7 @@ const std::vector<std::string>& Preset::sla_printer_options()
PresetCollection::PresetCollection(Preset::Type type, const std::vector<std::string> &keys, const Slic3r::StaticPrintConfig &defaults, const std::string &default_name) :
m_type(type),
m_edited_preset(type, "", false),
m_idx_selected(0),
m_bitmap_main_frame(new wxBitmap),
m_bitmap_add(new wxBitmap),
m_bitmap_cache(new GUI::BitmapCache)
m_idx_selected(0)
{
// Insert just the default preset.
this->add_default_preset(keys, defaults, default_name);
@ -602,12 +602,6 @@ PresetCollection::PresetCollection(Preset::Type type, const std::vector<std::str
PresetCollection::~PresetCollection()
{
delete m_bitmap_main_frame;
m_bitmap_main_frame = nullptr;
delete m_bitmap_add;
m_bitmap_add = nullptr;
delete m_bitmap_cache;
m_bitmap_cache = nullptr;
}
void PresetCollection::reset(bool delete_files)
@ -951,16 +945,6 @@ bool PresetCollection::delete_preset(const std::string& name)
return true;
}
void PresetCollection::load_bitmap_default(const std::string &file_name)
{
*m_bitmap_main_frame = create_scaled_bitmap(file_name);
}
void PresetCollection::load_bitmap_add(const std::string &file_name)
{
*m_bitmap_add = create_scaled_bitmap(file_name);
}
const Preset* PresetCollection::get_selected_preset_parent() const
{
if (this->get_selected_idx() == size_t(-1))
@ -1119,279 +1103,15 @@ size_t PresetCollection::update_compatible_internal(const PresetWithVendorProfil
// Delete the current preset, activate the first visible preset.
//void PresetCollection::delete_current_preset();
// Update the wxChoice UI component from this list of presets.
// Hide the
void PresetCollection::update_plater_ui(GUI::PresetComboBox *ui)
{
if (ui == nullptr)
return;
// Otherwise fill in the list from scratch.
ui->Freeze();
ui->Clear();
size_t selected_preset_item = INT_MAX; // some value meaning that no one item is selected
const Preset &selected_preset = this->get_selected_preset();
// Show wide icons if the currently selected preset is not compatible with the current printer,
// and draw a red flag in front of the selected preset.
bool wide_icons = ! selected_preset.is_compatible && m_bitmap_incompatible != nullptr;
/* It's supposed that standard size of an icon is 16px*16px for 100% scaled display.
* So set sizes for solid_colored icons used for filament preset
* and scale them in respect to em_unit value
*/
const float scale_f = ui->em_unit() * 0.1f;
const int icon_height = 16 * scale_f + 0.5f;
const int icon_width = 16 * scale_f + 0.5f;
const int thin_space_icon_width = 4 * scale_f + 0.5f;
const int wide_space_icon_width = 6 * scale_f + 0.5f;
std::map<wxString, wxBitmap*> nonsys_presets;
wxString selected = "";
wxString tooltip = "";
if (!this->m_presets.front().is_visible)
ui->set_label_marker(ui->Append(PresetCollection::separator(L("System presets")), wxNullBitmap));
for (size_t i = this->m_presets.front().is_visible ? 0 : m_num_default_presets; i < this->m_presets.size(); ++ i) {
const Preset &preset = this->m_presets[i];
if (! preset.is_visible || (! preset.is_compatible && i != m_idx_selected))
continue;
std::string bitmap_key = "";
// !!! Temporary solution, till refactoring: create and use "sla_printer" icon instead of m_bitmap_main_frame
wxBitmap main_bmp = m_bitmap_main_frame ? *m_bitmap_main_frame : wxNullBitmap;
if (m_type == Preset::TYPE_PRINTER && preset.printer_technology()==ptSLA ) {
bitmap_key = "sla_printer";
main_bmp = create_scaled_bitmap("sla_printer");
}
// If the filament preset is not compatible and there is a "red flag" icon loaded, show it left
// to the filament color image.
if (wide_icons)
bitmap_key += preset.is_compatible ? ",cmpt" : ",ncmpt";
bitmap_key += (preset.is_system || preset.is_default) ? ",syst" : ",nsyst";
wxBitmap *bmp = m_bitmap_cache->find(bitmap_key);
if (bmp == nullptr) {
// Create the bitmap with color bars.
std::vector<wxBitmap> bmps;
if (wide_icons)
// Paint a red flag for incompatible presets.
bmps.emplace_back(preset.is_compatible ? m_bitmap_cache->mkclear(icon_width, icon_height) : *m_bitmap_incompatible);
// Paint the color bars.
bmps.emplace_back(m_bitmap_cache->mkclear(thin_space_icon_width, icon_height));
bmps.emplace_back(main_bmp);
// Paint a lock at the system presets.
bmps.emplace_back(m_bitmap_cache->mkclear(wide_space_icon_width, icon_height));
bmps.emplace_back((preset.is_system || preset.is_default) ? *m_bitmap_lock : m_bitmap_cache->mkclear(icon_width, icon_height));
bmp = m_bitmap_cache->insert(bitmap_key, bmps);
}
const std::string name = preset.alias.empty() ? preset.name : preset.alias;
if (preset.is_default || preset.is_system) {
ui->Append(wxString::FromUTF8((/*preset.*/name + (preset.is_dirty ? g_suffix_modified : "")).c_str()),
(bmp == 0) ? main_bmp : *bmp);
if (i == m_idx_selected ||
// just in case: mark selected_preset_item as a first added element
selected_preset_item == INT_MAX) {
selected_preset_item = ui->GetCount() - 1;
tooltip = wxString::FromUTF8(preset.name.c_str());
}
}
else
{
nonsys_presets.emplace(wxString::FromUTF8((/*preset.*/name + (preset.is_dirty ? g_suffix_modified : "")).c_str()), bmp/*preset.is_compatible*/);
if (i == m_idx_selected) {
selected = wxString::FromUTF8((/*preset.*/name + (preset.is_dirty ? g_suffix_modified : "")).c_str());
tooltip = wxString::FromUTF8(preset.name.c_str());
}
}
if (i + 1 == m_num_default_presets)
ui->set_label_marker(ui->Append(PresetCollection::separator(L("System presets")), wxNullBitmap));
}
if (!nonsys_presets.empty())
{
ui->set_label_marker(ui->Append(PresetCollection::separator(L("User presets")), wxNullBitmap));
for (std::map<wxString, wxBitmap*>::iterator it = nonsys_presets.begin(); it != nonsys_presets.end(); ++it) {
ui->Append(it->first, *it->second);
if (it->first == selected ||
// just in case: mark selected_preset_item as a first added element
selected_preset_item == INT_MAX)
selected_preset_item = ui->GetCount() - 1;
}
}
if (m_type == Preset::TYPE_PRINTER || m_type == Preset::TYPE_SLA_MATERIAL) {
std::string bitmap_key = "";
// If the filament preset is not compatible and there is a "red flag" icon loaded, show it left
// to the filament color image.
if (wide_icons)
bitmap_key += "wide,";
bitmap_key += "edit_preset_list";
wxBitmap *bmp = m_bitmap_cache->find(bitmap_key);
if (bmp == nullptr) {
// Create the bitmap with color bars.
std::vector<wxBitmap> bmps;
if (wide_icons)
// Paint a red flag for incompatible presets.
bmps.emplace_back(m_bitmap_cache->mkclear(icon_width, icon_height));
// Paint the color bars.
bmps.emplace_back(m_bitmap_cache->mkclear(thin_space_icon_width, icon_height));
bmps.emplace_back(*m_bitmap_main_frame);
// Paint a lock at the system presets.
bmps.emplace_back(m_bitmap_cache->mkclear(wide_space_icon_width, icon_height));
// bmps.emplace_back(m_bitmap_add ? *m_bitmap_add : wxNullBitmap);
bmps.emplace_back(create_scaled_bitmap("edit_uni"));
bmp = m_bitmap_cache->insert(bitmap_key, bmps);
}
if (m_type == Preset::TYPE_SLA_MATERIAL)
ui->set_label_marker(ui->Append(PresetCollection::separator(L("Add/Remove materials")), *bmp), GUI::PresetComboBox::LABEL_ITEM_WIZARD_MATERIALS);
else
ui->set_label_marker(ui->Append(PresetCollection::separator(L("Add/Remove printers")), *bmp), GUI::PresetComboBox::LABEL_ITEM_WIZARD_PRINTERS);
}
/* But, if selected_preset_item is still equal to INT_MAX, it means that
* there is no presets added to the list.
* So, select last combobox item ("Add/Remove preset")
*/
if (selected_preset_item == INT_MAX)
selected_preset_item = ui->GetCount() - 1;
ui->SetSelection(selected_preset_item);
ui->SetToolTip(tooltip.IsEmpty() ? ui->GetString(selected_preset_item) : tooltip);
ui->check_selection(selected_preset_item);
ui->Thaw();
// Update control min size after rescale (changed Display DPI under MSW)
if (ui->GetMinWidth() != 20 * ui->em_unit())
ui->SetMinSize(wxSize(20 * ui->em_unit(), ui->GetSize().GetHeight()));
}
size_t PresetCollection::update_tab_ui(wxBitmapComboBox *ui, bool show_incompatible, const int em/* = 10*/)
{
if (ui == nullptr)
return 0;
ui->Freeze();
ui->Clear();
size_t selected_preset_item = INT_MAX; // some value meaning that no one item is selected
/* It's supposed that standard size of an icon is 16px*16px for 100% scaled display.
* So set sizes for solid_colored(empty) icons used for preset
* and scale them in respect to em_unit value
*/
const float scale_f = em * 0.1f;
const int icon_height = 16 * scale_f + 0.5f;
const int icon_width = 16 * scale_f + 0.5f;
std::map<wxString, wxBitmap*> nonsys_presets;
wxString selected = "";
if (!this->m_presets.front().is_visible)
ui->Append(PresetCollection::separator(L("System presets")), wxNullBitmap);
for (size_t i = this->m_presets.front().is_visible ? 0 : m_num_default_presets; i < this->m_presets.size(); ++i) {
const Preset &preset = this->m_presets[i];
if (! preset.is_visible || (! show_incompatible && ! preset.is_compatible && i != m_idx_selected))
continue;
std::string bitmap_key = "tab";
// !!! Temporary solution, till refactoring: create and use "sla_printer" icon instead of m_bitmap_main_frame
wxBitmap main_bmp = m_bitmap_main_frame ? *m_bitmap_main_frame : wxNullBitmap;
if (m_type == Preset::TYPE_PRINTER && preset.printer_technology() == ptSLA) {
bitmap_key = "sla_printer";
main_bmp = create_scaled_bitmap("sla_printer");
}
bitmap_key += preset.is_compatible ? ",cmpt" : ",ncmpt";
bitmap_key += (preset.is_system || preset.is_default) ? ",syst" : ",nsyst";
wxBitmap *bmp = m_bitmap_cache->find(bitmap_key);
if (bmp == nullptr) {
// Create the bitmap with color bars.
std::vector<wxBitmap> bmps;
const wxBitmap* tmp_bmp = preset.is_compatible ? m_bitmap_compatible : m_bitmap_incompatible;
bmps.emplace_back((tmp_bmp == 0) ? main_bmp : *tmp_bmp);
// Paint a lock at the system presets.
bmps.emplace_back((preset.is_system || preset.is_default) ? *m_bitmap_lock : m_bitmap_cache->mkclear(icon_width, icon_height));
bmp = m_bitmap_cache->insert(bitmap_key, bmps);
}
if (preset.is_default || preset.is_system) {
ui->Append(wxString::FromUTF8((preset.name + (preset.is_dirty ? g_suffix_modified : "")).c_str()),
(bmp == 0) ? main_bmp : *bmp);
if (i == m_idx_selected ||
// just in case: mark selected_preset_item as a first added element
selected_preset_item == INT_MAX)
selected_preset_item = ui->GetCount() - 1;
}
else
{
nonsys_presets.emplace(wxString::FromUTF8((preset.name + (preset.is_dirty ? g_suffix_modified : "")).c_str()), bmp/*preset.is_compatible*/);
if (i == m_idx_selected)
selected = wxString::FromUTF8((preset.name + (preset.is_dirty ? g_suffix_modified : "")).c_str());
}
if (i + 1 == m_num_default_presets)
ui->Append(PresetCollection::separator(L("System presets")), wxNullBitmap);
}
if (!nonsys_presets.empty())
{
ui->Append(PresetCollection::separator(L("User presets")), wxNullBitmap);
for (std::map<wxString, wxBitmap*>::iterator it = nonsys_presets.begin(); it != nonsys_presets.end(); ++it) {
ui->Append(it->first, *it->second);
if (it->first == selected ||
// just in case: mark selected_preset_item as a first added element
selected_preset_item == INT_MAX)
selected_preset_item = ui->GetCount() - 1;
}
}
if (m_type == Preset::TYPE_PRINTER) {
wxBitmap *bmp = m_bitmap_cache->find("edit_printer_list");
if (bmp == nullptr) {
// Create the bitmap with color bars.
std::vector<wxBitmap> bmps;
bmps.emplace_back(*m_bitmap_main_frame);
// bmps.emplace_back(m_bitmap_add ? *m_bitmap_add : wxNullBitmap);
bmps.emplace_back(create_scaled_bitmap("edit_uni"));
bmp = m_bitmap_cache->insert("add_printer_tab", bmps);
}
ui->Append(PresetCollection::separator("Add a new printer"), *bmp);
}
/* But, if selected_preset_item is still equal to INT_MAX, it means that
* there is no presets added to the list.
* So, select last combobox item ("Add/Remove preset")
*/
if (selected_preset_item == INT_MAX)
selected_preset_item = ui->GetCount() - 1;
ui->SetSelection(selected_preset_item);
ui->SetToolTip(ui->GetString(selected_preset_item));
ui->Thaw();
return selected_preset_item;
}
// Update a dirty floag of the current preset, update the labels of the UI component accordingly.
// Update a dirty flag of the current preset
// Return true if the dirty flag changed.
bool PresetCollection::update_dirty_ui(wxBitmapComboBox *ui)
bool PresetCollection::update_dirty()
{
wxWindowUpdateLocker noUpdates(ui);
// 1) Update the dirty flag of the current preset.
bool was_dirty = this->get_selected_preset().is_dirty;
bool is_dirty = current_is_dirty();
this->get_selected_preset().is_dirty = is_dirty;
this->get_edited_preset().is_dirty = is_dirty;
// 2) Update the labels.
for (unsigned int ui_id = 0; ui_id < ui->GetCount(); ++ ui_id) {
std::string old_label = ui->GetString(ui_id).utf8_str().data();
std::string preset_name = Preset::remove_suffix_modified(old_label);
const Preset *preset = this->find_preset(preset_name, false);
// The old_label could be the "----- system presets ------" or the "------- user presets --------" separator.
// assert(preset != nullptr);
if (preset != nullptr) {
std::string new_label = preset->is_dirty ? preset->name + g_suffix_modified : preset->name;
if (old_label != new_label)
ui->SetString(ui_id, wxString::FromUTF8(new_label.c_str()));
}
}
#ifdef __APPLE__
// wxWidgets on OSX do not upload the text of the combo box line automatically.
// Force it to update by re-selecting.
ui->SetSelection(ui->GetSelection());
#endif /* __APPLE __ */
return was_dirty != is_dirty;
}
@ -1605,16 +1325,6 @@ std::string PresetCollection::path_from_name(const std::string &new_name) const
return (boost::filesystem::path(m_dir_path) / file_name).make_preferred().string();
}
void PresetCollection::clear_bitmap_cache()
{
m_bitmap_cache->clear();
}
wxString PresetCollection::separator(const std::string &label)
{
return wxString::FromUTF8(PresetCollection::separator_head()) + _(label) + wxString::FromUTF8(PresetCollection::separator_tail());
}
const Preset& PrinterPresetCollection::default_preset_for(const DynamicPrintConfig &config) const
{
const ConfigOptionEnumGeneric *opt_printer_technology = config.opt<ConfigOptionEnumGeneric>("printer_technology");
@ -1632,6 +1342,462 @@ const Preset* PrinterPresetCollection::find_by_model_id(const std::string &model
return it != cend() ? &*it : nullptr;
}
// -------------------------
// *** PhysicalPrinter ***
// -------------------------
std::string PhysicalPrinter::separator()
{
return " * ";
}
const std::vector<std::string>& PhysicalPrinter::printer_options()
{
static std::vector<std::string> s_opts;
if (s_opts.empty()) {
s_opts = {
"preset_name",
"printer_technology",
"printer_model",
"host_type",
"print_host",
"printhost_apikey",
"printhost_cafile",
"authorization_type",
"login",
"password"
};
}
return s_opts;
}
const std::vector<std::string>& PhysicalPrinter::print_host_options()
{
static std::vector<std::string> s_opts;
if (s_opts.empty()) {
s_opts = {
"print_host",
"printhost_apikey",
"printhost_cafile"
};
}
return s_opts;
}
std::vector<std::string> PhysicalPrinter::presets_with_print_host_information(const PrinterPresetCollection& printer_presets)
{
std::vector<std::string> presets;
for (const Preset& preset : printer_presets)
if (has_print_host_information(preset.config))
presets.emplace_back(preset.name);
return presets;
}
bool PhysicalPrinter::has_print_host_information(const DynamicPrintConfig& config)
{
for (const std::string& opt : print_host_options())
if (!config.opt_string(opt).empty())
return true;
return false;
}
const std::set<std::string>& PhysicalPrinter::get_preset_names() const
{
return preset_names;
}
bool PhysicalPrinter::has_empty_config() const
{
return config.opt_string("print_host" ).empty() &&
config.opt_string("printhost_apikey").empty() &&
config.opt_string("printhost_cafile").empty() &&
config.opt_string("login" ).empty() &&
config.opt_string("password" ).empty();
}
void PhysicalPrinter::update_preset_names_in_config()
{
if (!preset_names.empty()) {
std::string name;
for (auto el : preset_names)
name += el + ";";
name.pop_back();
config.set_key_value("preset_name", new ConfigOptionString(name));
}
}
void PhysicalPrinter::save(const std::string& file_name_from, const std::string& file_name_to)
{
// rename the file
boost::nowide::rename(file_name_from.data(), file_name_to.data());
this->file = file_name_to;
// save configuration
this->config.save(this->file);
}
void PhysicalPrinter::update_from_preset(const Preset& preset)
{
config.apply_only(preset.config, printer_options(), false);
// add preset names to the options list
auto ret = preset_names.emplace(preset.name);
update_preset_names_in_config();
}
void PhysicalPrinter::update_from_config(const DynamicPrintConfig& new_config)
{
config.apply_only(new_config, printer_options(), false);
std::string str = config.opt_string("preset_name");
std::set<std::string> values{};
if (!str.empty()) {
boost::split(values, str, boost::is_any_of(";"));
for (const std::string& val : values)
preset_names.emplace(val);
}
preset_names = values;
}
void PhysicalPrinter::reset_presets()
{
return preset_names.clear();
}
bool PhysicalPrinter::add_preset(const std::string& preset_name)
{
return preset_names.emplace(preset_name).second;
}
bool PhysicalPrinter::delete_preset(const std::string& preset_name)
{
return preset_names.erase(preset_name) > 0;
}
PhysicalPrinter::PhysicalPrinter(const std::string& name, const Preset& preset) :
name(name)
{
update_from_preset(preset);
}
void PhysicalPrinter::set_name(const std::string& name)
{
this->name = name;
}
std::string PhysicalPrinter::get_full_name(std::string preset_name) const
{
return name + separator() + preset_name;
}
std::string PhysicalPrinter::get_short_name(std::string full_name)
{
int pos = full_name.find(separator());
if (pos > 0)
boost::erase_tail(full_name, full_name.length() - pos);
return full_name;
}
std::string PhysicalPrinter::get_preset_name(std::string name)
{
int pos = name.find(separator());
boost::erase_head(name, pos + 3);
return Preset::remove_suffix_modified(name);
}
// -----------------------------------
// *** PhysicalPrinterCollection ***
// -----------------------------------
PhysicalPrinterCollection::PhysicalPrinterCollection( const std::vector<std::string>& keys)
{
}
// Load all printers found in dir_path.
// Throws an exception on error.
void PhysicalPrinterCollection::load_printers(const std::string& dir_path, const std::string& subdir)
{
boost::filesystem::path dir = boost::filesystem::canonical(boost::filesystem::path(dir_path) / subdir).make_preferred();
m_dir_path = dir.string();
std::string errors_cummulative;
// Store the loaded printers into a new vector, otherwise the binary search for already existing presets would be broken.
std::deque<PhysicalPrinter> printers_loaded;
for (auto& dir_entry : boost::filesystem::directory_iterator(dir))
if (Slic3r::is_ini_file(dir_entry)) {
std::string name = dir_entry.path().filename().string();
// Remove the .ini suffix.
name.erase(name.size() - 4);
if (this->find_printer(name, false)) {
// This happens when there's is a preset (most likely legacy one) with the same name as a system preset
// that's already been loaded from a bundle.
BOOST_LOG_TRIVIAL(warning) << "Printer already present, not loading: " << name;
continue;
}
try {
PhysicalPrinter printer(name);
printer.file = dir_entry.path().string();
// Load the preset file, apply preset values on top of defaults.
try {
DynamicPrintConfig config;
config.load_from_ini(printer.file);
printer.update_from_config(config);
printer.loaded = true;
}
catch (const std::ifstream::failure& err) {
throw std::runtime_error(std::string("The selected preset cannot be loaded: ") + printer.file + "\n\tReason: " + err.what());
}
catch (const std::runtime_error& err) {
throw std::runtime_error(std::string("Failed loading the preset file: ") + printer.file + "\n\tReason: " + err.what());
}
printers_loaded.emplace_back(printer);
}
catch (const std::runtime_error& err) {
errors_cummulative += err.what();
errors_cummulative += "\n";
}
}
m_printers.insert(m_printers.end(), std::make_move_iterator(printers_loaded.begin()), std::make_move_iterator(printers_loaded.end()));
std::sort(m_printers.begin(), m_printers.end());
if (!errors_cummulative.empty())
throw std::runtime_error(errors_cummulative);
}
// if there is saved user presets, contains information about "Print Host upload",
// Create default printers with this presets
// Note! "Print Host upload" options will be cleared after physical printer creations
void PhysicalPrinterCollection::load_printers_from_presets(PrinterPresetCollection& printer_presets)
{
int cnt=0;
for (Preset& preset: printer_presets) {
DynamicPrintConfig& config = preset.config;
const std::vector<std::string>& options = PhysicalPrinter::print_host_options();
for(const std::string& option : options) {
if (!config.opt_string(option).empty()) {
// check if printer with those "Print Host upload" options already exist
PhysicalPrinter* existed_printer = find_printer_with_same_config(config);
if (existed_printer)
// just add preset for this printer
existed_printer->add_preset(preset.name);
else {
std::string new_printer_name = (boost::format("Printer %1%") % ++cnt ).str();
while (find_printer(new_printer_name))
new_printer_name = (boost::format("Printer %1%") % ++cnt).str();
// create new printer from this preset
PhysicalPrinter printer(new_printer_name, preset);
printer.loaded = true;
save_printer(printer);
}
// erase "Print Host upload" information from the preset
for (const std::string& opt : options)
config.opt_string(opt).clear();
// save changes for preset
preset.save();
// update those changes for edited preset if it's equal to the preset
Preset& edited = printer_presets.get_edited_preset();
if (preset.name == edited.name) {
for (const std::string& opt : options)
edited.config.opt_string(opt).clear();
}
break;
}
}
}
}
PhysicalPrinter* PhysicalPrinterCollection::find_printer( const std::string& name, bool first_visible_if_not_found)
{
auto it = this->find_printer_internal(name);
// Ensure that a temporary copy is returned if the preset found is currently selected.
return (it != m_printers.end() && it->name == name) ? &this->printer(it - m_printers.begin()) :
first_visible_if_not_found ? &this->printer(0) : nullptr;
}
PhysicalPrinter* PhysicalPrinterCollection::find_printer_with_same_config(const DynamicPrintConfig& config)
{
for (const PhysicalPrinter& printer :*this) {
bool is_equal = true;
for (const std::string& opt : PhysicalPrinter::print_host_options())
if (is_equal && printer.config.opt_string(opt) != config.opt_string(opt))
is_equal = false;
if (is_equal)
return find_printer(printer.name);
}
return nullptr;
}
// Generate a file path from a profile name. Add the ".ini" suffix if it is missing.
std::string PhysicalPrinterCollection::path_from_name(const std::string& new_name) const
{
std::string file_name = boost::iends_with(new_name, ".ini") ? new_name : (new_name + ".ini");
return (boost::filesystem::path(m_dir_path) / file_name).make_preferred().string();
}
void PhysicalPrinterCollection::save_printer(PhysicalPrinter& edited_printer, const std::string& renamed_from/* = ""*/)
{
// controll and update preset_names in edited_printer config
edited_printer.update_preset_names_in_config();
std::string name = renamed_from.empty() ? edited_printer.name : renamed_from;
// 1) Find the printer with a new_name or create a new one,
// initialize it with the edited config.
auto it = this->find_printer_internal(name);
if (it != m_printers.end() && it->name == name) {
// Printer with the same name found.
// Overwriting an existing preset.
it->config = std::move(edited_printer.config);
it->name = edited_printer.name;
it->preset_names = edited_printer.preset_names;
}
else {
// Creating a new printer.
it = m_printers.insert(it, edited_printer);
}
assert(it != m_printers.end());
// 2) Save printer
PhysicalPrinter& printer = *it;
if (printer.file.empty())
printer.file = this->path_from_name(printer.name);
if (printer.file == this->path_from_name(printer.name))
printer.save();
else
// if printer was renamed, we should rename a file and than save the config
printer.save(printer.file, this->path_from_name(printer.name));
// update idx_selected
m_idx_selected = it - m_printers.begin();
}
bool PhysicalPrinterCollection::delete_printer(const std::string& name)
{
auto it = this->find_printer_internal(name);
if (it == m_printers.end())
return false;
const PhysicalPrinter& printer = *it;
// Erase the preset file.
boost::nowide::remove(printer.file.c_str());
m_printers.erase(it);
return true;
}
bool PhysicalPrinterCollection::delete_selected_printer()
{
if (!has_selection())
return false;
const PhysicalPrinter& printer = this->get_selected_printer();
// Erase the preset file.
boost::nowide::remove(printer.file.c_str());
// Remove the preset from the list.
m_printers.erase(m_printers.begin() + m_idx_selected);
// unselect all printers
unselect_printer();
return true;
}
bool PhysicalPrinterCollection::delete_preset_from_printers( const std::string& preset_name)
{
std::vector<std::string> printers_for_delete;
for (PhysicalPrinter& printer : m_printers) {
if (printer.preset_names.size() == 1 && *printer.preset_names.begin() == preset_name)
printers_for_delete.emplace_back(printer.name);
else if (printer.delete_preset(preset_name))
save_printer(printer);
}
if (!printers_for_delete.empty())
for (const std::string& printer_name : printers_for_delete)
delete_printer(printer_name);
unselect_printer();
return true;
}
// Get list of printers which have more than one preset and "preset_name" preset is one of them
std::vector<std::string> PhysicalPrinterCollection::get_printers_with_preset(const std::string& preset_name)
{
std::vector<std::string> printers;
for (auto printer : m_printers) {
if (printer.preset_names.size() == 1)
continue;
if (printer.preset_names.find(preset_name) != printer.preset_names.end())
printers.emplace_back(printer.name);
}
return printers;
}
// Get list of printers which has only "preset_name" preset
std::vector<std::string> PhysicalPrinterCollection::get_printers_with_only_preset(const std::string& preset_name)
{
std::vector<std::string> printers;
for (auto printer : m_printers)
if (printer.preset_names.size() == 1 && *printer.preset_names.begin() == preset_name)
printers.emplace_back(printer.name);
return printers;
}
std::string PhysicalPrinterCollection::get_selected_full_printer_name() const
{
return (m_idx_selected == size_t(-1)) ? std::string() : this->get_selected_printer().get_full_name(m_selected_preset);
}
void PhysicalPrinterCollection::select_printer(const std::string& full_name)
{
std::string printer_name = PhysicalPrinter::get_short_name(full_name);
auto it = this->find_printer_internal(printer_name);
if (it == m_printers.end()) {
unselect_printer();
return;
}
// update idx_selected
m_idx_selected = it - m_printers.begin();
// update name of the currently selected preset
if (printer_name == full_name)
// use first preset in the list
m_selected_preset = *it->preset_names.begin();
else
m_selected_preset = it->get_preset_name(full_name);
}
void PhysicalPrinterCollection::select_printer(const PhysicalPrinter& printer)
{
return select_printer(printer.name);
}
bool PhysicalPrinterCollection::has_selection() const
{
return m_idx_selected != size_t(-1);
}
void PhysicalPrinterCollection::unselect_printer()
{
m_idx_selected = size_t(-1);
m_selected_preset.clear();
}
bool PhysicalPrinterCollection::is_selected(PhysicalPrinterCollection::ConstIterator it, const std::string& preset_name) const
{
return m_idx_selected == it - m_printers.begin() &&
m_selected_preset == preset_name;
}
namespace PresetUtils {
const VendorProfile::PrinterModel* system_printer_model(const Preset &preset)
{

View File

@ -8,27 +8,14 @@
#include <boost/filesystem/path.hpp>
#include <boost/property_tree/ptree_fwd.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Semver.hpp"
class wxBitmap;
class wxBitmapComboBox;
class wxChoice;
class wxItemContainer;
class wxString;
class wxWindow;
#include "PrintConfig.hpp"
#include "Semver.hpp"
namespace Slic3r {
class AppConfig;
class PresetBundle;
namespace GUI {
class BitmapCache;
class PresetComboBox;
}
enum ConfigFileType
{
CONFIG_FILE_TYPE_UNKNOWN,
@ -236,7 +223,7 @@ public:
static const std::vector<std::string>& sla_material_options();
static const std::vector<std::string>& sla_print_options();
static void update_suffix_modified();
static void update_suffix_modified(const std::string& new_suffix_modified);
static const std::string& suffix_modified();
static std::string remove_suffix_modified(const std::string& name);
static void normalize(DynamicPrintConfig &config);
@ -322,18 +309,6 @@ public:
// returns true if the preset was deleted successfully.
bool delete_preset(const std::string& name);
// Load default bitmap to be placed at the wxBitmapComboBox of a MainFrame.
void load_bitmap_default(const std::string &file_name);
// Load "add new printer" bitmap to be placed at the wxBitmapComboBox of a MainFrame.
void load_bitmap_add(const std::string &file_name);
// Compatible & incompatible marks, to be placed at the wxBitmapComboBox items.
void set_bitmap_compatible (const wxBitmap *bmp) { m_bitmap_compatible = bmp; }
void set_bitmap_incompatible(const wxBitmap *bmp) { m_bitmap_incompatible = bmp; }
void set_bitmap_lock (const wxBitmap *bmp) { m_bitmap_lock = bmp; }
void set_bitmap_lock_open (const wxBitmap *bmp) { m_bitmap_lock_open = bmp; }
// Enable / disable the "- default -" preset.
void set_default_suppressed(bool default_suppressed);
bool is_default_suppressed() const { return m_default_suppressed; }
@ -446,18 +421,9 @@ public:
// Return a sorted list of system preset names.
std::vector<std::string> system_preset_names() const;
// Update the choice UI from the list of presets.
// If show_incompatible, all presets are shown, otherwise only the compatible presets are shown.
// If an incompatible preset is selected, it is shown as well.
size_t update_tab_ui(wxBitmapComboBox *ui, bool show_incompatible, const int em = 10);
// Update the choice UI from the list of presets.
// Only the compatible presets are shown.
// If an incompatible preset is selected, it is shown as well.
void update_plater_ui(GUI::PresetComboBox *ui);
// Update a dirty floag of the current preset, update the labels of the UI component accordingly.
// Update a dirty flag of the current preset
// Return true if the dirty flag changed.
bool update_dirty_ui(wxBitmapComboBox *ui);
bool update_dirty();
// Select a profile by its name. Return true if the selection changed.
// Without force, the selection is only updated if the index changes.
@ -467,16 +433,7 @@ public:
// Generate a file path from a profile name. Add the ".ini" suffix if it is missing.
std::string path_from_name(const std::string &new_name) const;
void clear_bitmap_cache();
#ifdef __linux__
static const char* separator_head() { return "------- "; }
static const char* separator_tail() { return " -------"; }
#else /* __linux__ */
static const char* separator_head() { return "————— "; }
static const char* separator_tail() { return " —————"; }
#endif /* __linux__ */
static wxString separator(const std::string &label);
size_t num_default_presets() { return m_num_default_presets; }
protected:
// Select a preset, if it exists. If it does not exist, select an invalid (-1) index.
@ -547,23 +504,10 @@ private:
// Is the "- default -" preset suppressed?
bool m_default_suppressed = true;
size_t m_num_default_presets = 0;
// Compatible & incompatible marks, to be placed at the wxBitmapComboBox items of a Plater.
// These bitmaps are not owned by PresetCollection, but by a PresetBundle.
const wxBitmap *m_bitmap_compatible = nullptr;
const wxBitmap *m_bitmap_incompatible = nullptr;
const wxBitmap *m_bitmap_lock = nullptr;
const wxBitmap *m_bitmap_lock_open = nullptr;
// Marks placed at the wxBitmapComboBox of a MainFrame.
// These bitmaps are owned by PresetCollection.
wxBitmap *m_bitmap_main_frame;
// "Add printer profile" icon, owned by PresetCollection.
wxBitmap *m_bitmap_add;
// Path to the directory to store the config files into.
std::string m_dir_path;
// Caching color bitmaps for the filament combo box.
GUI::BitmapCache *m_bitmap_cache = nullptr;
// to access select_preset_by_name_strict()
friend class PresetBundle;
};
@ -585,6 +529,206 @@ namespace PresetUtils {
const VendorProfile::PrinterModel* system_printer_model(const Preset &preset);
} // namespace PresetUtils
//////////////////////////////////////////////////////////////////////
class PhysicalPrinter
{
public:
PhysicalPrinter() {}
PhysicalPrinter(const std::string& name) : name(name){}
PhysicalPrinter(const std::string& name, const Preset& preset);
void set_name(const std::string &name);
// Name of the Physical Printer, usually derived form the file name.
std::string name;
// File name of the Physical Printer.
std::string file;
// Configuration data, loaded from a file, or set from the defaults.
DynamicPrintConfig config;
// set of presets used with this physical printer
std::set<std::string> preset_names;
// Has this profile been loaded?
bool loaded = false;
static std::string separator();
static const std::vector<std::string>& printer_options();
static const std::vector<std::string>& print_host_options();
static std::vector<std::string> presets_with_print_host_information(const PrinterPresetCollection& printer_presets);
static bool has_print_host_information(const DynamicPrintConfig& config);
const std::set<std::string>& get_preset_names() const;
bool has_empty_config() const;
void update_preset_names_in_config();
void save() { this->config.save(this->file); }
void save(const std::string& file_name_from, const std::string& file_name_to);
void update_from_preset(const Preset& preset);
void update_from_config(const DynamicPrintConfig &new_config);
// add preset to the preset_names
// return false, if preset with this name is already exist in the set
bool add_preset(const std::string& preset_name);
bool delete_preset(const std::string& preset_name);
void reset_presets();
// Return a printer technology, return ptFFF if the printer technology is not set.
static PrinterTechnology printer_technology(const DynamicPrintConfig& cfg) {
auto* opt = cfg.option<ConfigOptionEnum<PrinterTechnology>>("printer_technology");
// The following assert may trigger when importing some legacy profile,
// but it is safer to keep it here to capture the cases where the "printer_technology" key is queried, where it should not.
return (opt == nullptr) ? ptFFF : opt->value;
}
PrinterTechnology printer_technology() const { return printer_technology(this->config); }
// Sort lexicographically by a preset name. The preset name shall be unique across a single PresetCollection.
bool operator<(const PhysicalPrinter& other) const { return this->name < other.name; }
// get full printer name included a name of the preset
std::string get_full_name(std::string preset_name) const;
// get printer name from the full name uncluded preset name
static std::string get_short_name(std::string full_name);
// get preset name from the full name uncluded printer name
static std::string get_preset_name(std::string full_name);
protected:
friend class PhysicalPrinterCollection;
};
// ---------------------------------
// *** PhysicalPrinterCollection ***
// ---------------------------------
// Collections of physical printers
class PhysicalPrinterCollection
{
public:
PhysicalPrinterCollection(const std::vector<std::string>& keys);
~PhysicalPrinterCollection() {}
typedef std::deque<PhysicalPrinter>::iterator Iterator;
typedef std::deque<PhysicalPrinter>::const_iterator ConstIterator;
Iterator begin() { return m_printers.begin(); }
ConstIterator begin() const { return m_printers.cbegin(); }
ConstIterator cbegin() const { return m_printers.cbegin(); }
Iterator end() { return m_printers.end(); }
ConstIterator end() const { return m_printers.cend(); }
ConstIterator cend() const { return m_printers.cend(); }
bool empty() const {return m_printers.empty(); }
void reset(bool delete_files) {};
const std::deque<PhysicalPrinter>& operator()() const { return m_printers; }
// Load ini files of the particular type from the provided directory path.
void load_printers(const std::string& dir_path, const std::string& subdir);
void load_printers_from_presets(PrinterPresetCollection &printer_presets);
// Save the printer under a new name. If the name is different from the old one,
// a new printer is stored into the list of printers.
// New printer is activated.
void save_printer(PhysicalPrinter& printer, const std::string& renamed_from = "");
// Delete the current preset, activate the first visible preset.
// returns true if the preset was deleted successfully.
bool delete_printer(const std::string& name);
// Delete the selected preset
// returns true if the preset was deleted successfully.
bool delete_selected_printer();
// Delete preset_name preset from all printers:
// If there is last preset for the printer and first_check== false, then delete this printer
// returns true if all presets were deleted successfully.
bool delete_preset_from_printers(const std::string& preset_name);
// Get list of printers which have more than one preset and "preset_name" preset is one of them
std::vector<std::string> get_printers_with_preset( const std::string &preset_name);
// Get list of printers which has only "preset_name" preset
std::vector<std::string> get_printers_with_only_preset( const std::string &preset_name);
// Return the selected preset, without the user modifications applied.
PhysicalPrinter& get_selected_printer() { return m_printers[m_idx_selected]; }
const PhysicalPrinter& get_selected_printer() const { return m_printers[m_idx_selected]; }
size_t get_selected_idx() const { return m_idx_selected; }
// Returns the name of the selected preset, or an empty string if no preset is selected.
std::string get_selected_printer_name() const { return (m_idx_selected == size_t(-1)) ? std::string() : this->get_selected_printer().name; }
// Returns the config of the selected printer, or nullptr if no printer is selected.
DynamicPrintConfig* get_selected_printer_config() { return (m_idx_selected == size_t(-1)) ? nullptr : &(this->get_selected_printer().config); }
// Returns the config of the selected printer, or nullptr if no printer is selected.
PrinterTechnology get_selected_printer_technology() { return (m_idx_selected == size_t(-1)) ? PrinterTechnology::ptAny : this->get_selected_printer().printer_technology(); }
// Each physical printer can have a several related preset,
// so, use the next functions to get an exact names of selections in the list:
// Returns the full name of the selected printer, or an empty string if no preset is selected.
std::string get_selected_full_printer_name() const;
// Returns the printer model of the selected preset, or an empty string if no preset is selected.
std::string get_selected_printer_preset_name() const { return (m_idx_selected == size_t(-1)) ? std::string() : m_selected_preset; }
// Select printer by the full printer name, which contains name of printer, separator and name of selected preset
// If full_name doesn't contain name of selected preset, then select first preset in the list for this printer
void select_printer(const std::string& full_name);
void select_printer(const PhysicalPrinter& printer);
bool has_selection() const;
void unselect_printer() ;
bool is_selected(ConstIterator it, const std::string &preset_name) const;
// Return a printer by an index. If the printer is active, a temporary copy is returned.
PhysicalPrinter& printer(size_t idx) { return m_printers[idx]; }
const PhysicalPrinter& printer(size_t idx) const { return const_cast<PhysicalPrinterCollection*>(this)->printer(idx); }
// Return a preset by its name. If the preset is active, a temporary copy is returned.
// If a preset is not found by its name, null is returned.
PhysicalPrinter* find_printer(const std::string& name, bool first_visible_if_not_found = false);
const PhysicalPrinter* find_printer(const std::string& name, bool first_visible_if_not_found = false) const
{
return const_cast<PhysicalPrinterCollection*>(this)->find_printer(name, first_visible_if_not_found);
}
// Generate a file path from a profile name. Add the ".ini" suffix if it is missing.
std::string path_from_name(const std::string& new_name) const;
private:
PhysicalPrinterCollection& operator=(const PhysicalPrinterCollection& other);
// Find a preset position in the sorted list of presets.
// The "-- default -- " preset is always the first, so it needs
// to be handled differently.
// If a preset does not exist, an iterator is returned indicating where to insert a preset with the same name.
std::deque<PhysicalPrinter>::iterator find_printer_internal(const std::string& name)
{
PhysicalPrinter printer(name);
auto it = std::lower_bound(m_printers.begin(), m_printers.end(), printer);
return it;
}
std::deque<PhysicalPrinter>::const_iterator find_printer_internal(const std::string& name) const
{
return const_cast<PhysicalPrinterCollection*>(this)->find_printer_internal(name);
}
PhysicalPrinter* find_printer_with_same_config( const DynamicPrintConfig &config);
// List of printers
// Use deque to force the container to allocate an object per each entry,
// so that the addresses of the presets don't change during resizing of the container.
std::deque<PhysicalPrinter> m_printers;
// Selected printer.
size_t m_idx_selected = size_t(-1);
// The name of the preset which is currently select for this printer
std::string m_selected_preset;
// Path to the directory to store the config files into.
std::string m_dir_path;
};
} // namespace Slic3r
#endif /* slic3r_Preset_hpp_ */

View File

@ -1,12 +1,12 @@
#include <cassert>
#include "PresetBundle.hpp"
#include "BitmapCache.hpp"
#include "Plater.hpp"
#include "I18N.hpp"
#include "wxExtensions.hpp"
#include "libslic3r.h"
#include "Utils.hpp"
#include "Model.hpp"
#include <algorithm>
#include <set>
#include <fstream>
#include <unordered_set>
#include <boost/filesystem.hpp>
@ -21,17 +21,6 @@
#include <boost/locale.hpp>
#include <boost/log/trivial.hpp>
#include <wx/dcmemory.h>
#include <wx/image.h>
#include <wx/choice.h>
#include <wx/bmpcbox.h>
#include <wx/wupdlock.h>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
#include "libslic3r/Model.hpp"
#include "GUI_App.hpp"
// Store the print/filament/printer presets into a "presets" subdirectory of the Slic3rPE config dir.
// This breaks compatibility with the upstream Slic3r if the --datadir is used to switch between the two versions.
@ -53,15 +42,8 @@ PresetBundle::PresetBundle() :
sla_materials(Preset::TYPE_SLA_MATERIAL, Preset::sla_material_options(), static_cast<const SLAMaterialConfig&>(SLAFullPrintConfig::defaults())),
sla_prints(Preset::TYPE_SLA_PRINT, Preset::sla_print_options(), static_cast<const SLAPrintObjectConfig&>(SLAFullPrintConfig::defaults())),
printers(Preset::TYPE_PRINTER, Preset::printer_options(), static_cast<const HostConfig&>(FullPrintConfig::defaults()), "- default FFF -"),
m_bitmapCompatible(new wxBitmap),
m_bitmapIncompatible(new wxBitmap),
m_bitmapLock(new wxBitmap),
m_bitmapLockOpen(new wxBitmap),
m_bitmapCache(new GUI::BitmapCache)
physical_printers(PhysicalPrinter::printer_options())
{
if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr)
wxImage::AddHandler(new wxPNGHandler);
// The following keys are handled by the UI, they do not have a counterpart in any StaticPrintConfig derived classes,
// therefore they need to be handled differently. As they have no counterpart in StaticPrintConfig, they are not being
// initialized based on PrintConfigDef(), but to empty values (zeros, empty vectors, empty strings).
@ -112,16 +94,6 @@ PresetBundle::PresetBundle() :
preset.inherits();
}
// Load the default preset bitmaps.
// #ys_FIXME_to_delete we'll load them later, using em_unit()
// this->prints .load_bitmap_default("cog");
// this->sla_prints .load_bitmap_default("package_green.png");
// this->filaments .load_bitmap_default("spool.png");
// this->sla_materials.load_bitmap_default("package_green.png");
// this->printers .load_bitmap_default("printer_empty.png");
// this->printers .load_bitmap_add("add.png");
// this->load_compatible_bitmaps();
// Re-activate the default presets, so their "edited" preset copies will be updated with the additional configuration values above.
this->prints .select_preset(0);
this->sla_prints .select_preset(0);
@ -134,20 +106,6 @@ PresetBundle::PresetBundle() :
PresetBundle::~PresetBundle()
{
assert(m_bitmapCompatible != nullptr);
assert(m_bitmapIncompatible != nullptr);
assert(m_bitmapLock != nullptr);
assert(m_bitmapLockOpen != nullptr);
delete m_bitmapCompatible;
m_bitmapCompatible = nullptr;
delete m_bitmapIncompatible;
m_bitmapIncompatible = nullptr;
delete m_bitmapLock;
m_bitmapLock = nullptr;
delete m_bitmapLockOpen;
m_bitmapLockOpen = nullptr;
delete m_bitmapCache;
m_bitmapCache = nullptr;
}
void PresetBundle::reset(bool delete_files)
@ -182,14 +140,16 @@ void PresetBundle::setup_directories()
data_dir / "presets" / "filament",
data_dir / "presets" / "sla_print",
data_dir / "presets" / "sla_material",
data_dir / "presets" / "printer"
data_dir / "presets" / "printer",
data_dir / "presets" / "physical_printer"
#else
// Store the print/filament/printer presets at the same location as the upstream Slic3r.
data_dir / "print",
data_dir / "filament",
data_dir / "sla_print",
data_dir / "sla_material",
data_dir / "printer"
data_dir / "printer",
data_dir / "physical_printer"
#endif
};
for (const boost::filesystem::path &path : paths) {
@ -239,6 +199,11 @@ void PresetBundle::load_presets(AppConfig &config, const std::string &preferred_
} catch (const std::runtime_error &err) {
errors_cummulative += err.what();
}
try {
this->physical_printers.load_printers(dir_user_presets, "physical_printer");
} catch (const std::runtime_error &err) {
errors_cummulative += err.what();
}
this->update_multi_material_filament_presets();
this->update_compatible(PresetSelectCompatibleType::Never);
if (! errors_cummulative.empty())
@ -465,6 +430,13 @@ void PresetBundle::load_selections(AppConfig &config, const std::string &preferr
// exist.
this->update_compatible(PresetSelectCompatibleType::Always);
this->update_multi_material_filament_presets();
// Parse the initial physical printer name.
std::string initial_physical_printer_name = remove_ini_suffix(config.get("extras", "physical_printer"));
// Activate physical printer from the config
if (!initial_physical_printer_name.empty())
physical_printers.select_printer(initial_physical_printer_name);
}
// Export selections (current print, current filaments, current printer) into config.ini
@ -484,36 +456,8 @@ void PresetBundle::export_selections(AppConfig &config)
config.set("presets", "sla_print", sla_prints.get_selected_preset_name());
config.set("presets", "sla_material", sla_materials.get_selected_preset_name());
config.set("presets", "printer", printers.get_selected_preset_name());
}
void PresetBundle::load_compatible_bitmaps()
{
*m_bitmapCompatible = create_scaled_bitmap("flag_green");
*m_bitmapIncompatible = create_scaled_bitmap("flag_red");
*m_bitmapLock = create_scaled_bitmap("lock_closed");
*m_bitmapLockOpen = create_scaled_bitmap("lock_open");
prints .set_bitmap_compatible(m_bitmapCompatible);
filaments .set_bitmap_compatible(m_bitmapCompatible);
sla_prints .set_bitmap_compatible(m_bitmapCompatible);
sla_materials.set_bitmap_compatible(m_bitmapCompatible);
prints .set_bitmap_incompatible(m_bitmapIncompatible);
filaments .set_bitmap_incompatible(m_bitmapIncompatible);
sla_prints .set_bitmap_incompatible(m_bitmapIncompatible);
sla_materials.set_bitmap_incompatible(m_bitmapIncompatible);
prints .set_bitmap_lock(m_bitmapLock);
filaments .set_bitmap_lock(m_bitmapLock);
sla_prints .set_bitmap_lock(m_bitmapLock);
sla_materials.set_bitmap_lock(m_bitmapLock);
printers .set_bitmap_lock(m_bitmapLock);
prints .set_bitmap_lock_open(m_bitmapLock);
filaments .set_bitmap_lock_open(m_bitmapLock);
sla_prints .set_bitmap_lock_open(m_bitmapLock);
sla_materials.set_bitmap_lock_open(m_bitmapLock);
printers .set_bitmap_lock_open(m_bitmapLock);
config.set("extras", "physical_printer", physical_printers.get_selected_full_printer_name());
}
DynamicPrintConfig PresetBundle::full_config() const
@ -886,8 +830,6 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
// 4) Load the project config values (the per extruder wipe matrix etc).
this->project_config.apply_only(config, s_project_options);
update_custom_gcode_per_print_z_from_config(GUI::wxGetApp().plater()->model().custom_gcode_per_print_z, &this->project_config);
break;
}
case ptSLA:
@ -1544,207 +1486,11 @@ void PresetBundle::export_configbundle(const std::string &path, bool export_syst
// an optional "(modified)" suffix will be removed from the filament name.
void PresetBundle::set_filament_preset(size_t idx, const std::string &name)
{
if (name.find_first_of(PresetCollection::separator_head()) == 0)
return;
if (idx >= filament_presets.size())
if (idx >= filament_presets.size())
filament_presets.resize(idx + 1, filaments.default_preset().name);
filament_presets[idx] = Preset::remove_suffix_modified(name);
}
void PresetBundle::load_default_preset_bitmaps()
{
// Clear bitmap cache, before load new scaled default preset bitmaps
m_bitmapCache->clear();
this->prints.clear_bitmap_cache();
this->sla_prints.clear_bitmap_cache();
this->filaments.clear_bitmap_cache();
this->sla_materials.clear_bitmap_cache();
this->printers.clear_bitmap_cache();
this->prints.load_bitmap_default("cog");
this->sla_prints.load_bitmap_default("cog");
this->filaments.load_bitmap_default("spool.png");
this->sla_materials.load_bitmap_default("resin");
this->printers.load_bitmap_default("printer");
this->printers.load_bitmap_add("add.png");
this->load_compatible_bitmaps();
}
void PresetBundle::update_plater_filament_ui(unsigned int idx_extruder, GUI::PresetComboBox *ui)
{
if (ui == nullptr || this->printers.get_edited_preset().printer_technology() == ptSLA ||
this->filament_presets.size() <= idx_extruder )
return;
unsigned char rgb[3];
std::string extruder_color = this->printers.get_edited_preset().config.opt_string("extruder_colour", idx_extruder);
if (!m_bitmapCache->parse_color(extruder_color, rgb))
// Extruder color is not defined.
extruder_color.clear();
// Fill in the list from scratch.
ui->Freeze();
ui->Clear();
size_t selected_preset_item = INT_MAX; // some value meaning that no one item is selected
const Preset *selected_preset = this->filaments.find_preset(this->filament_presets[idx_extruder]);
// Show wide icons if the currently selected preset is not compatible with the current printer,
// and draw a red flag in front of the selected preset.
bool wide_icons = selected_preset != nullptr && ! selected_preset->is_compatible && m_bitmapIncompatible != nullptr;
assert(selected_preset != nullptr);
std::map<wxString, wxBitmap*> nonsys_presets;
wxString selected_str = "";
if (!this->filaments().front().is_visible)
ui->set_label_marker(ui->Append(PresetCollection::separator(L("System presets")), wxNullBitmap));
/* It's supposed that standard size of an icon is 16px*16px for 100% scaled display.
* So set sizes for solid_colored icons used for filament preset
* and scale them in respect to em_unit value
*/
const float scale_f = ui->em_unit() * 0.1f;
// To avoid the errors of number rounding for different combination of monitor configuration,
// let use scaled 8px, as a smallest icon unit
const int icon_unit = 8 * scale_f + 0.5f;
const int normal_icon_width = 2 * icon_unit; //16 * scale_f + 0.5f;
const int thin_icon_width = icon_unit; //8 * scale_f + 0.5f;
const int wide_icon_width = 3 * icon_unit; //24 * scale_f + 0.5f;
const int space_icon_width = 2 * scale_f + 0.5f;
// To avoid asserts, each added bitmap to wxBitmapCombobox should be the same size, so
// set a bitmap height to m_bitmapLock->GetHeight()
//
// To avoid asserts, each added bitmap to wxBitmapCombobox should be the same size.
// But for some display scaling (for example 125% or 175%) normal_icon_width differs from icon width.
// So:
// for nonsystem presets set a width of empty bitmap to m_bitmapLock->GetWidth()
// for compatible presets set a width of empty bitmap to m_bitmapIncompatible->GetWidth()
//
// Note, under OSX we should use a Scaled Height/Width because of Retina scale
#ifdef __APPLE__
const int icon_height = m_bitmapLock->GetScaledHeight();
const int lock_icon_width = m_bitmapLock->GetScaledWidth();
const int flag_icon_width = m_bitmapIncompatible->GetScaledWidth();
#else
const int icon_height = m_bitmapLock->GetHeight();
const int lock_icon_width = m_bitmapLock->GetWidth();
const int flag_icon_width = m_bitmapIncompatible->GetWidth();
#endif
wxString tooltip = "";
for (int i = this->filaments().front().is_visible ? 0 : 1; i < int(this->filaments().size()); ++i) {
const Preset &preset = this->filaments.preset(i);
bool selected = this->filament_presets[idx_extruder] == preset.name;
if (! preset.is_visible || (! preset.is_compatible && ! selected))
continue;
// Assign an extruder color to the selected item if the extruder color is defined.
std::string filament_rgb = preset.config.opt_string("filament_colour", 0);
std::string extruder_rgb = (selected && !extruder_color.empty()) ? extruder_color : filament_rgb;
bool single_bar = filament_rgb == extruder_rgb;
std::string bitmap_key = single_bar ? filament_rgb : filament_rgb + extruder_rgb;
// If the filament preset is not compatible and there is a "red flag" icon loaded, show it left
// to the filament color image.
if (wide_icons)
bitmap_key += preset.is_compatible ? ",cmpt" : ",ncmpt";
bitmap_key += (preset.is_system || preset.is_default) ? ",syst" : ",nsyst";
if (preset.is_dirty)
bitmap_key += ",drty";
wxBitmap *bitmap = m_bitmapCache->find(bitmap_key);
if (bitmap == nullptr) {
// Create the bitmap with color bars.
std::vector<wxBitmap> bmps;
if (wide_icons)
// Paint a red flag for incompatible presets.
bmps.emplace_back(preset.is_compatible ? m_bitmapCache->mkclear(flag_icon_width, icon_height) : *m_bitmapIncompatible);
// Paint the color bars.
m_bitmapCache->parse_color(filament_rgb, rgb);
bmps.emplace_back(m_bitmapCache->mksolid(single_bar ? wide_icon_width : normal_icon_width, icon_height, rgb));
if (! single_bar) {
m_bitmapCache->parse_color(extruder_rgb, rgb);
bmps.emplace_back(m_bitmapCache->mksolid(thin_icon_width, icon_height, rgb));
}
// Paint a lock at the system presets.
bmps.emplace_back(m_bitmapCache->mkclear(space_icon_width, icon_height));
bmps.emplace_back((preset.is_system || preset.is_default) ? *m_bitmapLock : m_bitmapCache->mkclear(lock_icon_width, icon_height));
// (preset.is_dirty ? *m_bitmapLockOpen : *m_bitmapLock) : m_bitmapCache->mkclear(16, 16));
bitmap = m_bitmapCache->insert(bitmap_key, bmps);
}
const std::string name = preset.alias.empty() ? preset.name : preset.alias;
if (preset.is_default || preset.is_system) {
ui->Append(wxString::FromUTF8((/*preset.*/name + (preset.is_dirty ? Preset::suffix_modified() : "")).c_str()),
(bitmap == 0) ? wxNullBitmap : *bitmap);
if (selected ||
// just in case: mark selected_preset_item as a first added element
selected_preset_item == INT_MAX ) {
selected_preset_item = ui->GetCount() - 1;
tooltip = wxString::FromUTF8(preset.name.c_str());
}
}
else
{
nonsys_presets.emplace(wxString::FromUTF8((/*preset.*/name + (preset.is_dirty ? Preset::suffix_modified() : "")).c_str()),
(bitmap == 0) ? &wxNullBitmap : bitmap);
if (selected) {
selected_str = wxString::FromUTF8((/*preset.*/name + (preset.is_dirty ? Preset::suffix_modified() : "")).c_str());
tooltip = wxString::FromUTF8(preset.name.c_str());
}
}
if (preset.is_default)
ui->set_label_marker(ui->Append(PresetCollection::separator(L("System presets")), wxNullBitmap));
}
if (!nonsys_presets.empty())
{
ui->set_label_marker(ui->Append(PresetCollection::separator(L("User presets")), wxNullBitmap));
for (std::map<wxString, wxBitmap*>::iterator it = nonsys_presets.begin(); it != nonsys_presets.end(); ++it) {
ui->Append(it->first, *it->second);
if (it->first == selected_str ||
// just in case: mark selected_preset_item as a first added element
selected_preset_item == INT_MAX) {
selected_preset_item = ui->GetCount() - 1;
}
}
}
std::string bitmap_key = "";
if (wide_icons)
bitmap_key += "wide,";
bitmap_key += "edit_preset_list";
wxBitmap* bmp = m_bitmapCache->find(bitmap_key);
if (bmp == nullptr) {
// Create the bitmap with color bars.
std::vector<wxBitmap> bmps;
if (wide_icons)
// Paint a red flag for incompatible presets.
bmps.emplace_back(m_bitmapCache->mkclear(flag_icon_width, icon_height));
// Paint the color bars + a lock at the system presets.
bmps.emplace_back(m_bitmapCache->mkclear(wide_icon_width+space_icon_width, icon_height));
bmps.emplace_back(create_scaled_bitmap("edit_uni"));
bmp = m_bitmapCache->insert(bitmap_key, bmps);
}
ui->set_label_marker(ui->Append(PresetCollection::separator(L("Add/Remove filaments")), *bmp), GUI::PresetComboBox::LABEL_ITEM_WIZARD_FILAMENTS);
/* But, if selected_preset_item is still equal to INT_MAX, it means that
* there is no presets added to the list.
* So, select last combobox item ("Add/Remove filaments")
*/
if (selected_preset_item == INT_MAX)
selected_preset_item = ui->GetCount() - 1;
ui->SetSelection(selected_preset_item);
ui->SetToolTip(tooltip.IsEmpty() ? ui->GetString(selected_preset_item) : tooltip);
ui->check_selection(selected_preset_item);
ui->Thaw();
// Update control min size after rescale (changed Display DPI under MSW)
if (ui->GetMinWidth() != 20 * ui->em_unit())
ui->SetMinSize(wxSize(20 * ui->em_unit(), ui->GetSize().GetHeight()));
}
void PresetBundle::set_default_suppressed(bool default_suppressed)
{
prints.set_default_suppressed(default_suppressed);

View File

@ -1,22 +1,16 @@
#ifndef slic3r_PresetBundle_hpp_
#define slic3r_PresetBundle_hpp_
#include "AppConfig.hpp"
#include "Preset.hpp"
#include <memory>
#include <set>
#include <unordered_map>
#include <boost/filesystem/path.hpp>
class wxWindow;
#include "slic3r/GUI/AppConfig.hpp"
namespace Slic3r {
namespace GUI {
class BitmapCache;
};
// Bundle of Print + Filament + Printer presets.
class PresetBundle
{
@ -45,6 +39,7 @@ public:
PresetCollection& materials(PrinterTechnology pt) { return pt == ptFFF ? this->filaments : this->sla_materials; }
const PresetCollection& materials(PrinterTechnology pt) const { return pt == ptFFF ? this->filaments : this->sla_materials; }
PrinterPresetCollection printers;
PhysicalPrinterCollection physical_printers;
// Filament preset names for a multi-extruder or multi-material print.
// extruders.size() should be the same as printers.get_edited_preset().config.nozzle_diameter.size()
std::vector<std::string> filament_presets;
@ -110,9 +105,6 @@ public:
// Export a config bundle file containing all the presets and the names of the active presets.
void export_configbundle(const std::string &path, bool export_system_settings = false);
// Update a filament selection combo box on the plater for an idx_extruder.
void update_plater_filament_ui(unsigned int idx_extruder, GUI::PresetComboBox *ui);
// Enable / disable the "- default -" preset.
void set_default_suppressed(bool default_suppressed);
@ -132,8 +124,6 @@ public:
void update_compatible(PresetSelectCompatibleType select_other_print_if_incompatible, PresetSelectCompatibleType select_other_filament_if_incompatible);
void update_compatible(PresetSelectCompatibleType select_other_if_incompatible) { this->update_compatible(select_other_if_incompatible, select_other_if_incompatible); }
void load_default_preset_bitmaps();
// Set the is_visible flag for printer vendors, printer models and printer variants
// based on the user configuration.
// If the "vendor" section is missing, enable all models and variants of the particular vendor.
@ -163,21 +153,9 @@ private:
// If it is not an external config, then the config will be stored into the user profile directory.
void load_config_file_config(const std::string &name_or_path, bool is_external, DynamicPrintConfig &&config);
void load_config_file_config_bundle(const std::string &path, const boost::property_tree::ptree &tree);
void load_compatible_bitmaps();
DynamicPrintConfig full_fff_config() const;
DynamicPrintConfig full_sla_config() const;
// Indicator, that the preset is compatible with the selected printer.
wxBitmap *m_bitmapCompatible;
// Indicator, that the preset is NOT compatible with the selected printer.
wxBitmap *m_bitmapIncompatible;
// Indicator, that the preset is system and not modified.
wxBitmap *m_bitmapLock;
// Indicator, that the preset is system and user modified.
wxBitmap *m_bitmapLockOpen;
// Caching color bitmaps for the filament combo box.
GUI::BitmapCache *m_bitmapCache;
};
} // namespace Slic3r

View File

@ -130,6 +130,37 @@ void PrintConfigDef::init_common_params()
def->min = 0;
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionFloat(0.2));
// Options used by physical printers
def = this->add("login", coString);
def->label = L("Login");
// def->tooltip = L("");
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionString(""));
def = this->add("password", coString);
def->label = L("Password");
// def->tooltip = L("");
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionString(""));
def = this->add("preset_name", coString);
def->label = L("Printer preset name");
def->tooltip = L("Related printer preset name");
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionString(""));
def = this->add("authorization_type", coEnum);
def->label = L("Authorization Type");
// def->tooltip = L("");
def->enum_keys_map = &ConfigOptionEnum<AuthorizationType>::get_enum_values();
def->enum_values.push_back("key");
def->enum_values.push_back("user");
def->enum_labels.push_back("KeyPassword");
def->enum_labels.push_back("UserPassword");
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionEnum<AuthorizationType>(atKeyPassword));
}
void PrintConfigDef::init_fff_params()
@ -2715,7 +2746,7 @@ void PrintConfigDef::init_sla_params()
def->set_default_value(new ConfigOptionBool(true));
def = this->add("support_head_front_diameter", coFloat);
def->label = L("Support head front diameter");
def->label = L("Pinhead front diameter");
def->category = L("Supports");
def->tooltip = L("Diameter of the pointing side of the head");
def->sidetext = L("mm");
@ -2724,7 +2755,7 @@ void PrintConfigDef::init_sla_params()
def->set_default_value(new ConfigOptionFloat(0.4));
def = this->add("support_head_penetration", coFloat);
def->label = L("Support head penetration");
def->label = L("Head penetration");
def->category = L("Supports");
def->tooltip = L("How much the pinhead has to penetrate the model surface");
def->sidetext = L("mm");
@ -2733,7 +2764,7 @@ void PrintConfigDef::init_sla_params()
def->set_default_value(new ConfigOptionFloat(0.2));
def = this->add("support_head_width", coFloat);
def->label = L("Support head width");
def->label = L("Pinhead width");
def->category = L("Supports");
def->tooltip = L("Width from the back sphere center to the front sphere center");
def->sidetext = L("mm");
@ -2743,7 +2774,7 @@ void PrintConfigDef::init_sla_params()
def->set_default_value(new ConfigOptionFloat(1.0));
def = this->add("support_pillar_diameter", coFloat);
def->label = L("Support pillar diameter");
def->label = L("Pillar diameter");
def->category = L("Supports");
def->tooltip = L("Diameter in mm of the support pillars");
def->sidetext = L("mm");
@ -2751,6 +2782,17 @@ void PrintConfigDef::init_sla_params()
def->max = 15;
def->mode = comSimple;
def->set_default_value(new ConfigOptionFloat(1.0));
def = this->add("support_small_pillar_diameter_percent", coPercent);
def->label = L("Small pillar diameter percent");
def->category = L("Supports");
def->tooltip = L("The percentage of smaller pillars compared to the normal pillar diameter "
"which are used in problematic areas where a normal pilla cannot fit.");
def->sidetext = L("%");
def->min = 1;
def->max = 100;
def->mode = comExpert;
def->set_default_value(new ConfigOptionPercent(50));
def = this->add("support_max_bridges_on_pillar", coInt);
def->label = L("Max bridges on a pillar");
@ -2763,7 +2805,7 @@ void PrintConfigDef::init_sla_params()
def->set_default_value(new ConfigOptionInt(3));
def = this->add("support_pillar_connection_mode", coEnum);
def->label = L("Support pillar connection mode");
def->label = L("Pillar connection mode");
def->tooltip = L("Controls the bridge type between two neighboring pillars."
" Can be zig-zag, cross (double zig-zag) or dynamic which"
" will automatically switch between the first two depending"

View File

@ -33,6 +33,10 @@ enum PrintHostType {
htOctoPrint, htDuet, htFlashAir, htAstroBox
};
enum AuthorizationType {
atKeyPassword, atUserPassword
};
enum InfillPattern : int {
ipRectilinear, ipMonotonous, ipGrid, ipTriangles, ipStars, ipCubic, ipLine, ipConcentric, ipHoneycomb, ip3DHoneycomb,
ipGyroid, ipHilbertCurve, ipArchimedeanChords, ipOctagramSpiral, ipCount,
@ -109,6 +113,15 @@ template<> inline const t_config_enum_values& ConfigOptionEnum<PrintHostType>::g
return keys_map;
}
template<> inline const t_config_enum_values& ConfigOptionEnum<AuthorizationType>::get_enum_values() {
static t_config_enum_values keys_map;
if (keys_map.empty()) {
keys_map["key"] = atKeyPassword;
keys_map["user"] = atUserPassword;
}
return keys_map;
}
template<> inline const t_config_enum_values& ConfigOptionEnum<InfillPattern>::get_enum_values() {
static t_config_enum_values keys_map;
if (keys_map.empty()) {
@ -1018,6 +1031,10 @@ public:
// Radius in mm of the support pillars.
ConfigOptionFloat support_pillar_diameter /*= 0.8*/;
// The percentage of smaller pillars compared to the normal pillar diameter
// which are used in problematic areas where a normal pilla cannot fit.
ConfigOptionPercent support_small_pillar_diameter_percent;
// How much bridge (supporting another pinhead) can be placed on a pillar.
ConfigOptionInt support_max_bridges_on_pillar;
@ -1142,6 +1159,7 @@ protected:
OPT_PTR(support_head_penetration);
OPT_PTR(support_head_width);
OPT_PTR(support_pillar_diameter);
OPT_PTR(support_small_pillar_diameter_percent);
OPT_PTR(support_max_bridges_on_pillar);
OPT_PTR(support_pillar_connection_mode);
OPT_PTR(support_buildplate_only);

View File

@ -2673,14 +2673,14 @@ void PrintObject::project_and_append_custom_supports(
FacetSupportType type, std::vector<ExPolygons>& expolys) const
{
for (const ModelVolume* mv : this->model_object()->volumes) {
const std::vector<int> custom_facets = mv->m_supported_facets.get_facets(type);
if (custom_facets.empty())
const indexed_triangle_set custom_facets = mv->m_supported_facets.get_facets(*mv, type);
if (custom_facets.indices.empty())
continue;
const TriangleMesh& mesh = mv->mesh();
const Transform3f& tr1 = mv->get_matrix().cast<float>();
const Transform3f& tr2 = this->trafo().cast<float>();
const Transform3f tr = tr2 * tr1;
const float tr_det_sign = (tr.matrix().determinant() > 0. ? 1.f : -1.f);
// The projection will be at most a pentagon. Let's minimize heap
@ -2705,11 +2705,11 @@ void PrintObject::project_and_append_custom_supports(
};
// Vector to collect resulting projections from each triangle.
std::vector<TriangleProjections> projections_of_triangles(custom_facets.size());
std::vector<TriangleProjections> projections_of_triangles(custom_facets.indices.size());
// Iterate over all triangles.
tbb::parallel_for(
tbb::blocked_range<size_t>(0, custom_facets.size()),
tbb::blocked_range<size_t>(0, custom_facets.indices.size()),
[&](const tbb::blocked_range<size_t>& range) {
for (size_t idx = range.begin(); idx < range.end(); ++ idx) {
@ -2717,10 +2717,11 @@ void PrintObject::project_and_append_custom_supports(
// Transform the triangle into worlds coords.
for (int i=0; i<3; ++i)
facet[i] = tr * mesh.its.vertices[mesh.its.indices[custom_facets[idx]](i)];
facet[i] = tr * custom_facets.vertices[custom_facets.indices[idx](i)];
// Ignore triangles with upward-pointing normal.
if ((facet[1]-facet[0]).cross(facet[2]-facet[0]).z() > 0.)
// Ignore triangles with upward-pointing normal. Don't forget about mirroring.
float z_comp = (facet[1]-facet[0]).cross(facet[2]-facet[0]).z();
if (tr_det_sign * z_comp > 0.)
continue;
// Sort the three vertices according to z-coordinate.

View File

@ -1,7 +1,9 @@
#ifndef SLA_BOOSTADAPTER_HPP
#define SLA_BOOSTADAPTER_HPP
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/BoundingBox.hpp>
#include <boost/geometry.hpp>
namespace boost {

View File

@ -0,0 +1,152 @@
#include "Clustering.hpp"
#include "boost/geometry/index/rtree.hpp"
#include <libslic3r/SLA/SpatIndex.hpp>
#include <libslic3r/SLA/BoostAdapter.hpp>
namespace Slic3r { namespace sla {
namespace bgi = boost::geometry::index;
using Index3D = bgi::rtree< PointIndexEl, bgi::rstar<16, 4> /* ? */ >;
namespace {
bool cmp_ptidx_elements(const PointIndexEl& e1, const PointIndexEl& e2)
{
return e1.second < e2.second;
};
ClusteredPoints cluster(Index3D &sindex,
unsigned max_points,
std::function<std::vector<PointIndexEl>(
const Index3D &, const PointIndexEl &)> qfn)
{
using Elems = std::vector<PointIndexEl>;
// Recursive function for visiting all the points in a given distance to
// each other
std::function<void(Elems&, Elems&)> group =
[&sindex, &group, max_points, qfn](Elems& pts, Elems& cluster)
{
for(auto& p : pts) {
std::vector<PointIndexEl> tmp = qfn(sindex, p);
std::sort(tmp.begin(), tmp.end(), cmp_ptidx_elements);
Elems newpts;
std::set_difference(tmp.begin(), tmp.end(),
cluster.begin(), cluster.end(),
std::back_inserter(newpts), cmp_ptidx_elements);
int c = max_points && newpts.size() + cluster.size() > max_points?
int(max_points - cluster.size()) : int(newpts.size());
cluster.insert(cluster.end(), newpts.begin(), newpts.begin() + c);
std::sort(cluster.begin(), cluster.end(), cmp_ptidx_elements);
if(!newpts.empty() && (!max_points || cluster.size() < max_points))
group(newpts, cluster);
}
};
std::vector<Elems> clusters;
for(auto it = sindex.begin(); it != sindex.end();) {
Elems cluster = {};
Elems pts = {*it};
group(pts, cluster);
for(auto& c : cluster) sindex.remove(c);
it = sindex.begin();
clusters.emplace_back(cluster);
}
ClusteredPoints result;
for(auto& cluster : clusters) {
result.emplace_back();
for(auto c : cluster) result.back().emplace_back(c.second);
}
return result;
}
std::vector<PointIndexEl> distance_queryfn(const Index3D& sindex,
const PointIndexEl& p,
double dist,
unsigned max_points)
{
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
sindex.query(
bgi::nearest(p.first, max_points),
std::back_inserter(tmp)
);
for(auto it = tmp.begin(); it < tmp.end(); ++it)
if((p.first - it->first).norm() > dist) it = tmp.erase(it);
return tmp;
}
} // namespace
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
double dist,
unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
return cluster(sindex, max_points,
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
{
return distance_queryfn(sidx, p, dist, max_points);
});
}
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
return cluster(sindex, max_points,
[max_points, predicate](const Index3D& sidx, const PointIndexEl& p)
{
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
sidx.query(bgi::satisfies([p, predicate](const PointIndexEl& e){
return predicate(p, e);
}), std::back_inserter(tmp));
return tmp;
});
}
ClusteredPoints cluster(const Eigen::MatrixXd& pts, double dist, unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(Eigen::Index i = 0; i < pts.rows(); i++)
sindex.insert(std::make_pair(Vec3d(pts.row(i)), unsigned(i)));
return cluster(sindex, max_points,
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
{
return distance_queryfn(sidx, p, dist, max_points);
});
}
}} // namespace Slic3r::sla

View File

@ -2,7 +2,8 @@
#define SLA_CLUSTERING_HPP
#include <vector>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/SLA/SpatIndex.hpp>
namespace Slic3r { namespace sla {
@ -16,7 +17,7 @@ ClusteredPoints cluster(const std::vector<unsigned>& indices,
double dist,
unsigned max_points);
ClusteredPoints cluster(const PointSet& points,
ClusteredPoints cluster(const Eigen::MatrixXd& points,
double dist,
unsigned max_points);
@ -26,5 +27,56 @@ ClusteredPoints cluster(
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
unsigned max_points);
}}
// This function returns the position of the centroid in the input 'clust'
// vector of point indices.
template<class DistFn, class PointFn>
long cluster_centroid(const ClusterEl &clust, PointFn pointfn, DistFn df)
{
switch(clust.size()) {
case 0: /* empty cluster */ return -1;
case 1: /* only one element */ return 0;
case 2: /* if two elements, there is no center */ return 0;
default: ;
}
// The function works by calculating for each point the average distance
// from all the other points in the cluster. We create a selector bitmask of
// the same size as the cluster. The bitmask will have two true bits and
// false bits for the rest of items and we will loop through all the
// permutations of the bitmask (combinations of two points). Get the
// distance for the two points and add the distance to the averages.
// The point with the smallest average than wins.
// The complexity should be O(n^2) but we will mostly apply this function
// for small clusters only (cca 3 elements)
std::vector<bool> sel(clust.size(), false); // create full zero bitmask
std::fill(sel.end() - 2, sel.end(), true); // insert the two ones
std::vector<double> avgs(clust.size(), 0.0); // store the average distances
do {
std::array<size_t, 2> idx;
for(size_t i = 0, j = 0; i < clust.size(); i++)
if(sel[i]) idx[j++] = i;
double d = df(pointfn(clust[idx[0]]),
pointfn(clust[idx[1]]));
// add the distance to the sums for both associated points
for(auto i : idx) avgs[i] += d;
// now continue with the next permutation of the bitmask with two 1s
} while(std::next_permutation(sel.begin(), sel.end()));
// Divide by point size in the cluster to get the average (may be redundant)
for(auto& a : avgs) a /= clust.size();
// get the lowest average distance and return the index
auto minit = std::min_element(avgs.begin(), avgs.end());
return long(minit - avgs.begin());
}
}} // namespace Slic3r::sla
#endif // CLUSTERING_HPP

View File

@ -1,27 +0,0 @@
#ifndef SLA_COMMON_HPP
#define SLA_COMMON_HPP
#include <memory>
#include <vector>
#include <numeric>
#include <functional>
#include <Eigen/Geometry>
namespace Slic3r {
// Typedefs from Point.hpp
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
typedef Eigen::Matrix<int, 3, 1, Eigen::DontAlign> Vec3i;
typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
namespace sla {
using PointSet = Eigen::MatrixXd;
} // namespace sla
} // namespace Slic3r
#endif // SLASUPPORTTREE_HPP

View File

@ -1,5 +1,5 @@
#include <libslic3r/SLA/Contour3D.hpp>
#include <libslic3r/SLA/EigenMesh3D.hpp>
#include <libslic3r/SLA/IndexedMesh.hpp>
#include <libslic3r/Format/objparser.hpp>
@ -27,7 +27,7 @@ Contour3D::Contour3D(TriangleMesh &&trmesh)
faces3.swap(trmesh.its.indices);
}
Contour3D::Contour3D(const EigenMesh3D &emesh) {
Contour3D::Contour3D(const IndexedMesh &emesh) {
points.reserve(emesh.vertices().size());
faces3.reserve(emesh.indices().size());

View File

@ -1,13 +1,16 @@
#ifndef SLA_CONTOUR3D_HPP
#define SLA_CONTOUR3D_HPP
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/TriangleMesh.hpp>
namespace Slic3r { namespace sla {
namespace Slic3r {
class EigenMesh3D;
// Used for quads (TODO: remove this, and convert quads to triangles in OpenVDBUtils)
using Vec4i = Eigen::Matrix<int, 4, 1, Eigen::DontAlign>;
namespace sla {
class IndexedMesh;
/// Dumb vertex mesh consisting of triangles (or) quads. Capable of merging with
/// other meshes of this type and converting to and from other mesh formats.
@ -19,7 +22,7 @@ struct Contour3D {
Contour3D() = default;
Contour3D(const TriangleMesh &trmesh);
Contour3D(TriangleMesh &&trmesh);
Contour3D(const EigenMesh3D &emesh);
Contour3D(const IndexedMesh &emesh);
Contour3D& merge(const Contour3D& ctr);
Contour3D& merge(const Pointf3s& triangles);

View File

@ -3,11 +3,10 @@
#include <libslic3r/OpenVDBUtils.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/SLA/Hollowing.hpp>
#include <libslic3r/SLA/Contour3D.hpp>
#include <libslic3r/SLA/EigenMesh3D.hpp>
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
#include <libslic3r/SLA/IndexedMesh.hpp>
#include <libslic3r/ClipperUtils.hpp>
#include <libslic3r/SimplifyMesh.hpp>
#include <libslic3r/SLA/SupportTreeMesher.hpp>
#include <boost/log/trivial.hpp>
@ -160,7 +159,7 @@ bool DrainHole::get_intersections(const Vec3f& s, const Vec3f& dir,
const Eigen::ParametrizedLine<float, 3> ray(s, dir.normalized());
for (size_t i=0; i<2; ++i)
out[i] = std::make_pair(sla::EigenMesh3D::hit_result::infty(), Vec3d::Zero());
out[i] = std::make_pair(sla::IndexedMesh::hit_result::infty(), Vec3d::Zero());
const float sqr_radius = pow(radius, 2.f);

View File

@ -2,7 +2,6 @@
#define SLA_HOLLOWING_HPP
#include <memory>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/Contour3D.hpp>
#include <libslic3r/SLA/JobController.hpp>

View File

@ -1,187 +1,18 @@
#include <cmath>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/Concurrency.hpp>
#include <libslic3r/SLA/SpatIndex.hpp>
#include <libslic3r/SLA/EigenMesh3D.hpp>
#include <libslic3r/SLA/Contour3D.hpp>
#include <libslic3r/SLA/Clustering.hpp>
#include "IndexedMesh.hpp"
#include "Concurrency.hpp"
#include <libslic3r/AABBTreeIndirect.hpp>
#include <libslic3r/TriangleMesh.hpp>
// for concave hull merging decisions
#include <libslic3r/SLA/BoostAdapter.hpp>
#include "boost/geometry/index/rtree.hpp"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4244)
#pragma warning(disable: 4267)
#endif
#include <igl/remove_duplicate_vertices.h>
#include <numeric>
#ifdef SLIC3R_HOLE_RAYCASTER
#include <libslic3r/SLA/Hollowing.hpp>
#include <libslic3r/SLA/Hollowing.hpp>
#endif
namespace Slic3r { namespace sla {
#ifdef _MSC_VER
#pragma warning(pop)
#endif
namespace Slic3r {
namespace sla {
/* **************************************************************************
* PointIndex implementation
* ************************************************************************** */
class PointIndex::Impl {
public:
using BoostIndex = boost::geometry::index::rtree< PointIndexEl,
boost::geometry::index::rstar<16, 4> /* ? */ >;
BoostIndex m_store;
};
PointIndex::PointIndex(): m_impl(new Impl()) {}
PointIndex::~PointIndex() {}
PointIndex::PointIndex(const PointIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
PointIndex::PointIndex(PointIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
PointIndex& PointIndex::operator=(const PointIndex &cpy)
{
m_impl.reset(new Impl(*cpy.m_impl));
return *this;
}
PointIndex& PointIndex::operator=(PointIndex &&cpy)
{
m_impl.swap(cpy.m_impl);
return *this;
}
void PointIndex::insert(const PointIndexEl &el)
{
m_impl->m_store.insert(el);
}
bool PointIndex::remove(const PointIndexEl& el)
{
return m_impl->m_store.remove(el) == 1;
}
std::vector<PointIndexEl>
PointIndex::query(std::function<bool(const PointIndexEl &)> fn) const
{
namespace bgi = boost::geometry::index;
std::vector<PointIndexEl> ret;
m_impl->m_store.query(bgi::satisfies(fn), std::back_inserter(ret));
return ret;
}
std::vector<PointIndexEl> PointIndex::nearest(const Vec3d &el, unsigned k = 1) const
{
namespace bgi = boost::geometry::index;
std::vector<PointIndexEl> ret; ret.reserve(k);
m_impl->m_store.query(bgi::nearest(el, k), std::back_inserter(ret));
return ret;
}
size_t PointIndex::size() const
{
return m_impl->m_store.size();
}
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn)
{
for(auto& el : m_impl->m_store) fn(el);
}
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn) const
{
for(const auto &el : m_impl->m_store) fn(el);
}
/* **************************************************************************
* BoxIndex implementation
* ************************************************************************** */
class BoxIndex::Impl {
public:
using BoostIndex = boost::geometry::index::
rtree<BoxIndexEl, boost::geometry::index::rstar<16, 4> /* ? */>;
BoostIndex m_store;
};
BoxIndex::BoxIndex(): m_impl(new Impl()) {}
BoxIndex::~BoxIndex() {}
BoxIndex::BoxIndex(const BoxIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
BoxIndex::BoxIndex(BoxIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
BoxIndex& BoxIndex::operator=(const BoxIndex &cpy)
{
m_impl.reset(new Impl(*cpy.m_impl));
return *this;
}
BoxIndex& BoxIndex::operator=(BoxIndex &&cpy)
{
m_impl.swap(cpy.m_impl);
return *this;
}
void BoxIndex::insert(const BoxIndexEl &el)
{
m_impl->m_store.insert(el);
}
bool BoxIndex::remove(const BoxIndexEl& el)
{
return m_impl->m_store.remove(el) == 1;
}
std::vector<BoxIndexEl> BoxIndex::query(const BoundingBox &qrbb,
BoxIndex::QueryType qt)
{
namespace bgi = boost::geometry::index;
std::vector<BoxIndexEl> ret; ret.reserve(m_impl->m_store.size());
switch (qt) {
case qtIntersects:
m_impl->m_store.query(bgi::intersects(qrbb), std::back_inserter(ret));
break;
case qtWithin:
m_impl->m_store.query(bgi::within(qrbb), std::back_inserter(ret));
}
return ret;
}
size_t BoxIndex::size() const
{
return m_impl->m_store.size();
}
void BoxIndex::foreach(std::function<void (const BoxIndexEl &)> fn)
{
for(auto& el : m_impl->m_store) fn(el);
}
/* ****************************************************************************
* EigenMesh3D implementation
* ****************************************************************************/
class EigenMesh3D::AABBImpl {
class IndexedMesh::AABBImpl {
private:
AABBTreeIndirect::Tree3f m_tree;
@ -189,7 +20,7 @@ public:
void init(const TriangleMesh& tm)
{
m_tree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(
tm.its.vertices, tm.its.indices);
tm.its.vertices, tm.its.indices);
}
void intersect_ray(const TriangleMesh& tm,
@ -215,9 +46,9 @@ public:
size_t idx_unsigned = 0;
Vec3d closest_vec3d(closest);
double dist = AABBTreeIndirect::squared_distance_to_indexed_triangle_set(
tm.its.vertices,
tm.its.indices,
m_tree, point, idx_unsigned, closest_vec3d);
tm.its.vertices,
tm.its.indices,
m_tree, point, idx_unsigned, closest_vec3d);
i = int(idx_unsigned);
closest = closest_vec3d;
return dist;
@ -226,72 +57,71 @@ public:
static const constexpr double MESH_EPS = 1e-6;
EigenMesh3D::EigenMesh3D(const TriangleMesh& tmesh)
IndexedMesh::IndexedMesh(const TriangleMesh& tmesh)
: m_aabb(new AABBImpl()), m_tm(&tmesh)
{
auto&& bb = tmesh.bounding_box();
m_ground_level += bb.min(Z);
// Build the AABB accelaration tree
m_aabb->init(tmesh);
}
EigenMesh3D::~EigenMesh3D() {}
IndexedMesh::~IndexedMesh() {}
EigenMesh3D::EigenMesh3D(const EigenMesh3D &other):
IndexedMesh::IndexedMesh(const IndexedMesh &other):
m_tm(other.m_tm), m_ground_level(other.m_ground_level),
m_aabb( new AABBImpl(*other.m_aabb) ) {}
EigenMesh3D &EigenMesh3D::operator=(const EigenMesh3D &other)
IndexedMesh &IndexedMesh::operator=(const IndexedMesh &other)
{
m_tm = other.m_tm;
m_ground_level = other.m_ground_level;
m_aabb.reset(new AABBImpl(*other.m_aabb)); return *this;
}
EigenMesh3D &EigenMesh3D::operator=(EigenMesh3D &&other) = default;
IndexedMesh &IndexedMesh::operator=(IndexedMesh &&other) = default;
EigenMesh3D::EigenMesh3D(EigenMesh3D &&other) = default;
IndexedMesh::IndexedMesh(IndexedMesh &&other) = default;
const std::vector<Vec3f>& EigenMesh3D::vertices() const
const std::vector<Vec3f>& IndexedMesh::vertices() const
{
return m_tm->its.vertices;
}
const std::vector<Vec3i>& EigenMesh3D::indices() const
const std::vector<Vec3i>& IndexedMesh::indices() const
{
return m_tm->its.indices;
}
const Vec3f& EigenMesh3D::vertices(size_t idx) const
const Vec3f& IndexedMesh::vertices(size_t idx) const
{
return m_tm->its.vertices[idx];
}
const Vec3i& EigenMesh3D::indices(size_t idx) const
const Vec3i& IndexedMesh::indices(size_t idx) const
{
return m_tm->its.indices[idx];
}
Vec3d EigenMesh3D::normal_by_face_id(int face_id) const {
Vec3d IndexedMesh::normal_by_face_id(int face_id) const {
return m_tm->stl.facet_start[face_id].normal.cast<double>();
}
EigenMesh3D::hit_result
EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
IndexedMesh::hit_result
IndexedMesh::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
{
assert(is_approx(dir.norm(), 1.));
igl::Hit hit;
@ -319,13 +149,13 @@ EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
return ret;
}
std::vector<EigenMesh3D::hit_result>
EigenMesh3D::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
std::vector<IndexedMesh::hit_result>
IndexedMesh::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
{
std::vector<EigenMesh3D::hit_result> outs;
std::vector<IndexedMesh::hit_result> outs;
std::vector<igl::Hit> hits;
m_aabb->intersect_ray(*m_tm, s, dir, hits);
// The sort is necessary, the hits are not always sorted.
std::sort(hits.begin(), hits.end(),
[](const igl::Hit& a, const igl::Hit& b) { return a.t < b.t; });
@ -334,13 +164,13 @@ EigenMesh3D::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
// along an axis of a cube due to floating-point approximations in igl (?)
hits.erase(std::unique(hits.begin(), hits.end(),
[](const igl::Hit& a, const igl::Hit& b)
{ return a.t == b.t; }),
{ return a.t == b.t; }),
hits.end());
// Convert the igl::Hit into hit_result
outs.reserve(hits.size());
for (const igl::Hit& hit : hits) {
outs.emplace_back(EigenMesh3D::hit_result(*this));
outs.emplace_back(IndexedMesh::hit_result(*this));
outs.back().m_t = double(hit.t);
outs.back().m_dir = dir;
outs.back().m_source = s;
@ -355,8 +185,8 @@ EigenMesh3D::query_ray_hits(const Vec3d &s, const Vec3d &dir) const
#ifdef SLIC3R_HOLE_RAYCASTER
EigenMesh3D::hit_result EigenMesh3D::filter_hits(
const std::vector<EigenMesh3D::hit_result>& object_hits) const
IndexedMesh::hit_result IndexedMesh::filter_hits(
const std::vector<IndexedMesh::hit_result>& object_hits) const
{
assert(! m_holes.empty());
hit_result out(*this);
@ -377,7 +207,7 @@ EigenMesh3D::hit_result EigenMesh3D::filter_hits(
};
std::vector<HoleHit> hole_isects;
hole_isects.reserve(m_holes.size());
auto sf = s.cast<float>();
auto dirf = dir.cast<float>();
@ -452,7 +282,7 @@ EigenMesh3D::hit_result EigenMesh3D::filter_hits(
#endif
double EigenMesh3D::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
double IndexedMesh::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
double sqdst = 0;
Eigen::Matrix<double, 1, 3> pp = p;
Eigen::Matrix<double, 1, 3> cc;
@ -461,31 +291,19 @@ double EigenMesh3D::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
return sqdst;
}
/* ****************************************************************************
* Misc functions
* ****************************************************************************/
namespace {
bool point_on_edge(const Vec3d& p, const Vec3d& e1, const Vec3d& e2,
double eps = 0.05)
static bool point_on_edge(const Vec3d& p, const Vec3d& e1, const Vec3d& e2,
double eps = 0.05)
{
using Line3D = Eigen::ParametrizedLine<double, 3>;
auto line = Line3D::Through(e1, e2);
double d = line.distance(p);
return std::abs(d) < eps;
}
template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
auto p = pp2 - pp1;
return std::sqrt(p.transpose() * p);
}
}
PointSet normals(const PointSet& points,
const EigenMesh3D& mesh,
const IndexedMesh& mesh,
double eps,
std::function<void()> thr, // throw on cancel
const std::vector<unsigned>& pt_indices)
@ -531,11 +349,11 @@ PointSet normals(const PointSet& points,
// ic will mark a single vertex.
int ia = -1, ib = -1, ic = -1;
if (std::abs(distance(p, p1)) < eps) {
if (std::abs((p - p1).norm()) < eps) {
ic = trindex(0);
} else if (std::abs(distance(p, p2)) < eps) {
} else if (std::abs((p - p2).norm()) < eps) {
ic = trindex(1);
} else if (std::abs(distance(p, p3)) < eps) {
} else if (std::abs((p - p3).norm()) < eps) {
ic = trindex(2);
} else if (point_on_edge(p, p1, p2, eps)) {
ia = trindex(0);
@ -612,148 +430,4 @@ PointSet normals(const PointSet& points,
return ret;
}
namespace bgi = boost::geometry::index;
using Index3D = bgi::rtree< PointIndexEl, bgi::rstar<16, 4> /* ? */ >;
namespace {
bool cmp_ptidx_elements(const PointIndexEl& e1, const PointIndexEl& e2)
{
return e1.second < e2.second;
};
ClusteredPoints cluster(Index3D &sindex,
unsigned max_points,
std::function<std::vector<PointIndexEl>(
const Index3D &, const PointIndexEl &)> qfn)
{
using Elems = std::vector<PointIndexEl>;
// Recursive function for visiting all the points in a given distance to
// each other
std::function<void(Elems&, Elems&)> group =
[&sindex, &group, max_points, qfn](Elems& pts, Elems& cluster)
{
for(auto& p : pts) {
std::vector<PointIndexEl> tmp = qfn(sindex, p);
std::sort(tmp.begin(), tmp.end(), cmp_ptidx_elements);
Elems newpts;
std::set_difference(tmp.begin(), tmp.end(),
cluster.begin(), cluster.end(),
std::back_inserter(newpts), cmp_ptidx_elements);
int c = max_points && newpts.size() + cluster.size() > max_points?
int(max_points - cluster.size()) : int(newpts.size());
cluster.insert(cluster.end(), newpts.begin(), newpts.begin() + c);
std::sort(cluster.begin(), cluster.end(), cmp_ptidx_elements);
if(!newpts.empty() && (!max_points || cluster.size() < max_points))
group(newpts, cluster);
}
};
std::vector<Elems> clusters;
for(auto it = sindex.begin(); it != sindex.end();) {
Elems cluster = {};
Elems pts = {*it};
group(pts, cluster);
for(auto& c : cluster) sindex.remove(c);
it = sindex.begin();
clusters.emplace_back(cluster);
}
ClusteredPoints result;
for(auto& cluster : clusters) {
result.emplace_back();
for(auto c : cluster) result.back().emplace_back(c.second);
}
return result;
}
std::vector<PointIndexEl> distance_queryfn(const Index3D& sindex,
const PointIndexEl& p,
double dist,
unsigned max_points)
{
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
sindex.query(
bgi::nearest(p.first, max_points),
std::back_inserter(tmp)
);
for(auto it = tmp.begin(); it < tmp.end(); ++it)
if(distance(p.first, it->first) > dist) it = tmp.erase(it);
return tmp;
}
} // namespace
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
double dist,
unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
return cluster(sindex, max_points,
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
{
return distance_queryfn(sidx, p, dist, max_points);
});
}
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
std::function<bool(const PointIndexEl&, const PointIndexEl&)> predicate,
unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
return cluster(sindex, max_points,
[max_points, predicate](const Index3D& sidx, const PointIndexEl& p)
{
std::vector<PointIndexEl> tmp; tmp.reserve(max_points);
sidx.query(bgi::satisfies([p, predicate](const PointIndexEl& e){
return predicate(p, e);
}), std::back_inserter(tmp));
return tmp;
});
}
ClusteredPoints cluster(const PointSet& pts, double dist, unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(Eigen::Index i = 0; i < pts.rows(); i++)
sindex.insert(std::make_pair(Vec3d(pts.row(i)), unsigned(i)));
return cluster(sindex, max_points,
[dist, max_points](const Index3D& sidx, const PointIndexEl& p)
{
return distance_queryfn(sidx, p, dist, max_points);
});
}
} // namespace sla
} // namespace Slic3r
}} // namespace Slic3r::sla

View File

@ -1,8 +1,10 @@
#ifndef SLA_EIGENMESH3D_H
#define SLA_EIGENMESH3D_H
#ifndef SLA_INDEXEDMESH_H
#define SLA_INDEXEDMESH_H
#include <libslic3r/SLA/Common.hpp>
#include <memory>
#include <vector>
#include <libslic3r/Point.hpp>
// There is an implementation of a hole-aware raycaster that was eventually
// not used in production version. It is now hidden under following define
@ -19,10 +21,12 @@ class TriangleMesh;
namespace sla {
using PointSet = Eigen::MatrixXd;
/// An index-triangle structure for libIGL functions. Also serves as an
/// alternative (raw) input format for the SLASupportTree.
// Implemented in libslic3r/SLA/Common.cpp
class EigenMesh3D {
class IndexedMesh {
class AABBImpl;
const TriangleMesh* m_tm;
@ -38,15 +42,15 @@ class EigenMesh3D {
public:
explicit EigenMesh3D(const TriangleMesh&);
explicit IndexedMesh(const TriangleMesh&);
EigenMesh3D(const EigenMesh3D& other);
EigenMesh3D& operator=(const EigenMesh3D&);
IndexedMesh(const IndexedMesh& other);
IndexedMesh& operator=(const IndexedMesh&);
EigenMesh3D(EigenMesh3D &&other);
EigenMesh3D& operator=(EigenMesh3D &&other);
IndexedMesh(IndexedMesh &&other);
IndexedMesh& operator=(IndexedMesh &&other);
~EigenMesh3D();
~IndexedMesh();
inline double ground_level() const { return m_ground_level + m_gnd_offset; }
inline void ground_level_offset(double o) { m_gnd_offset = o; }
@ -62,15 +66,15 @@ public:
// m_t holds a distance from m_source to the intersection.
double m_t = infty();
int m_face_id = -1;
const EigenMesh3D *m_mesh = nullptr;
const IndexedMesh *m_mesh = nullptr;
Vec3d m_dir;
Vec3d m_source;
Vec3d m_normal;
friend class EigenMesh3D;
friend class IndexedMesh;
// A valid object of this class can only be obtained from
// EigenMesh3D::query_ray_hit method.
explicit inline hit_result(const EigenMesh3D& em): m_mesh(&em) {}
// IndexedMesh::query_ray_hit method.
explicit inline hit_result(const IndexedMesh& em): m_mesh(&em) {}
public:
// This denotes no hit on the mesh.
static inline constexpr double infty() { return std::numeric_limits<double>::infinity(); }
@ -83,7 +87,7 @@ public:
inline Vec3d position() const { return m_source + m_dir * m_t; }
inline int face() const { return m_face_id; }
inline bool is_valid() const { return m_mesh != nullptr; }
inline bool is_hit() const { return !std::isinf(m_t); }
inline bool is_hit() const { return m_face_id >= 0 && !std::isinf(m_t); }
inline const Vec3d& normal() const {
assert(is_valid());
@ -107,7 +111,7 @@ public:
// This function is currently not used anywhere, it was written when the
// holes were subtracted on slices, that is, before we started using CGAL
// to actually cut the holes into the mesh.
hit_result filter_hits(const std::vector<EigenMesh3D::hit_result>& obj_hits) const;
hit_result filter_hits(const std::vector<IndexedMesh::hit_result>& obj_hits) const;
#endif
// Casting a ray on the mesh, returns the distance where the hit occures.
@ -125,16 +129,18 @@ public:
}
Vec3d normal_by_face_id(int face_id) const;
const TriangleMesh * get_triangle_mesh() const { return m_tm; }
};
// Calculate the normals for the selected points (from 'points' set) on the
// mesh. This will call squared distance for each point.
PointSet normals(const PointSet& points,
const EigenMesh3D& convert_mesh,
const IndexedMesh& convert_mesh,
double eps = 0.05, // min distance from edges
std::function<void()> throw_on_cancel = [](){},
const std::vector<unsigned>& selected_points = {});
}} // namespace Slic3r::sla
#endif // EIGENMESH3D_H
#endif // INDEXEDMESH_H

View File

@ -2,6 +2,7 @@
#define SLA_JOBCONTROLLER_HPP
#include <functional>
#include <string>
namespace Slic3r { namespace sla {

View File

@ -1,5 +1,4 @@
#include <libslic3r/SLA/Pad.hpp>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/SpatIndex.hpp>
#include <libslic3r/SLA/BoostAdapter.hpp>
#include <libslic3r/SLA/Contour3D.hpp>

View File

@ -4,7 +4,7 @@
#include "libslic3r/Point.hpp"
#include "SupportPoint.hpp"
#include "Hollowing.hpp"
#include "EigenMesh3D.hpp"
#include "IndexedMesh.hpp"
#include "libslic3r/Model.hpp"
#include <tbb/parallel_for.h>
@ -15,7 +15,7 @@ template<class Pt> Vec3d pos(const Pt &p) { return p.pos.template cast<double>()
template<class Pt> void pos(Pt &p, const Vec3d &pp) { p.pos = pp.cast<float>(); }
template<class PointType>
void reproject_support_points(const EigenMesh3D &mesh, std::vector<PointType> &pts)
void reproject_support_points(const IndexedMesh &mesh, std::vector<PointType> &pts)
{
tbb::parallel_for(size_t(0), pts.size(), [&mesh, &pts](size_t idx) {
int junk;
@ -40,7 +40,7 @@ inline void reproject_points_and_holes(ModelObject *object)
TriangleMesh rmsh = object->raw_mesh();
rmsh.require_shared_vertices();
EigenMesh3D emesh{rmsh};
IndexedMesh emesh{rmsh};
if (has_sppoints)
reproject_support_points(emesh, object->sla_support_points);

View File

@ -2,7 +2,6 @@
#include <exception>
#include <libnest2d/optimizers/nlopt/genetic.hpp>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/Rotfinder.hpp>
#include <libslic3r/SLA/SupportTree.hpp>
#include "Model.hpp"

View File

@ -0,0 +1,161 @@
#include "SpatIndex.hpp"
// for concave hull merging decisions
#include <libslic3r/SLA/BoostAdapter.hpp>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4244)
#pragma warning(disable: 4267)
#endif
#include "boost/geometry/index/rtree.hpp"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
namespace Slic3r { namespace sla {
/* **************************************************************************
* PointIndex implementation
* ************************************************************************** */
class PointIndex::Impl {
public:
using BoostIndex = boost::geometry::index::rtree< PointIndexEl,
boost::geometry::index::rstar<16, 4> /* ? */ >;
BoostIndex m_store;
};
PointIndex::PointIndex(): m_impl(new Impl()) {}
PointIndex::~PointIndex() {}
PointIndex::PointIndex(const PointIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
PointIndex::PointIndex(PointIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
PointIndex& PointIndex::operator=(const PointIndex &cpy)
{
m_impl.reset(new Impl(*cpy.m_impl));
return *this;
}
PointIndex& PointIndex::operator=(PointIndex &&cpy)
{
m_impl.swap(cpy.m_impl);
return *this;
}
void PointIndex::insert(const PointIndexEl &el)
{
m_impl->m_store.insert(el);
}
bool PointIndex::remove(const PointIndexEl& el)
{
return m_impl->m_store.remove(el) == 1;
}
std::vector<PointIndexEl>
PointIndex::query(std::function<bool(const PointIndexEl &)> fn) const
{
namespace bgi = boost::geometry::index;
std::vector<PointIndexEl> ret;
m_impl->m_store.query(bgi::satisfies(fn), std::back_inserter(ret));
return ret;
}
std::vector<PointIndexEl> PointIndex::nearest(const Vec3d &el, unsigned k = 1) const
{
namespace bgi = boost::geometry::index;
std::vector<PointIndexEl> ret; ret.reserve(k);
m_impl->m_store.query(bgi::nearest(el, k), std::back_inserter(ret));
return ret;
}
size_t PointIndex::size() const
{
return m_impl->m_store.size();
}
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn)
{
for(auto& el : m_impl->m_store) fn(el);
}
void PointIndex::foreach(std::function<void (const PointIndexEl &)> fn) const
{
for(const auto &el : m_impl->m_store) fn(el);
}
/* **************************************************************************
* BoxIndex implementation
* ************************************************************************** */
class BoxIndex::Impl {
public:
using BoostIndex = boost::geometry::index::
rtree<BoxIndexEl, boost::geometry::index::rstar<16, 4> /* ? */>;
BoostIndex m_store;
};
BoxIndex::BoxIndex(): m_impl(new Impl()) {}
BoxIndex::~BoxIndex() {}
BoxIndex::BoxIndex(const BoxIndex &cpy): m_impl(new Impl(*cpy.m_impl)) {}
BoxIndex::BoxIndex(BoxIndex&& cpy): m_impl(std::move(cpy.m_impl)) {}
BoxIndex& BoxIndex::operator=(const BoxIndex &cpy)
{
m_impl.reset(new Impl(*cpy.m_impl));
return *this;
}
BoxIndex& BoxIndex::operator=(BoxIndex &&cpy)
{
m_impl.swap(cpy.m_impl);
return *this;
}
void BoxIndex::insert(const BoxIndexEl &el)
{
m_impl->m_store.insert(el);
}
bool BoxIndex::remove(const BoxIndexEl& el)
{
return m_impl->m_store.remove(el) == 1;
}
std::vector<BoxIndexEl> BoxIndex::query(const BoundingBox &qrbb,
BoxIndex::QueryType qt)
{
namespace bgi = boost::geometry::index;
std::vector<BoxIndexEl> ret; ret.reserve(m_impl->m_store.size());
switch (qt) {
case qtIntersects:
m_impl->m_store.query(bgi::intersects(qrbb), std::back_inserter(ret));
break;
case qtWithin:
m_impl->m_store.query(bgi::within(qrbb), std::back_inserter(ret));
}
return ret;
}
size_t BoxIndex::size() const
{
return m_impl->m_store.size();
}
void BoxIndex::foreach(std::function<void (const BoxIndexEl &)> fn)
{
for(auto& el : m_impl->m_store) fn(el);
}
}} // namespace Slic3r::sla

View File

@ -73,7 +73,7 @@ public:
BoxIndex& operator=(BoxIndex&&);
void insert(const BoxIndexEl&);
inline void insert(const BoundingBox& bb, unsigned idx)
void insert(const BoundingBox& bb, unsigned idx)
{
insert(std::make_pair(bb, unsigned(idx)));
}

View File

@ -2,7 +2,6 @@
#define SLA_SUPPORTPOINT_HPP
#include <vector>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/ExPolygon.hpp>
namespace Slic3r { namespace sla {
@ -29,13 +28,13 @@ struct SupportPoint
float pos_y,
float pos_z,
float head_radius,
bool new_island)
bool new_island = false)
: pos(pos_x, pos_y, pos_z)
, head_front_radius(head_radius)
, is_new_island(new_island)
{}
SupportPoint(Vec3f position, float head_radius, bool new_island)
SupportPoint(Vec3f position, float head_radius, bool new_island = false)
: pos(position)
, head_front_radius(head_radius)
, is_new_island(new_island)

View File

@ -50,7 +50,7 @@ float SupportPointGenerator::distance_limit(float angle) const
}*/
SupportPointGenerator::SupportPointGenerator(
const sla::EigenMesh3D &emesh,
const sla::IndexedMesh &emesh,
const std::vector<ExPolygons> &slices,
const std::vector<float> & heights,
const Config & config,
@ -64,7 +64,7 @@ SupportPointGenerator::SupportPointGenerator(
}
SupportPointGenerator::SupportPointGenerator(
const EigenMesh3D &emesh,
const IndexedMesh &emesh,
const SupportPointGenerator::Config &config,
std::function<void ()> throw_on_cancel,
std::function<void (int)> statusfn)
@ -95,8 +95,8 @@ void SupportPointGenerator::project_onto_mesh(std::vector<sla::SupportPoint>& po
m_throw_on_cancel();
Vec3f& p = points[point_id].pos;
// Project the point upward and downward and choose the closer intersection with the mesh.
sla::EigenMesh3D::hit_result hit_up = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., 1.));
sla::EigenMesh3D::hit_result hit_down = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., -1.));
sla::IndexedMesh::hit_result hit_up = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., 1.));
sla::IndexedMesh::hit_result hit_down = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., -1.));
bool up = hit_up.is_hit();
bool down = hit_down.is_hit();
@ -104,7 +104,7 @@ void SupportPointGenerator::project_onto_mesh(std::vector<sla::SupportPoint>& po
if (!up && !down)
continue;
sla::EigenMesh3D::hit_result& hit = (!down || (hit_up.distance() < hit_down.distance())) ? hit_up : hit_down;
sla::IndexedMesh::hit_result& hit = (!down || (hit_up.distance() < hit_down.distance())) ? hit_up : hit_down;
p = p + (hit.distance() * hit.direction()).cast<float>();
}
});
@ -523,15 +523,12 @@ void SupportPointGenerator::uniformly_cover(const ExPolygons& islands, Structure
}
}
void remove_bottom_points(std::vector<SupportPoint> &pts, double gnd_lvl, double tolerance)
void remove_bottom_points(std::vector<SupportPoint> &pts, float lvl)
{
// get iterator to the reorganized vector end
auto endit =
std::remove_if(pts.begin(), pts.end(),
[tolerance, gnd_lvl](const sla::SupportPoint &sp) {
double diff = std::abs(gnd_lvl -
double(sp.pos(Z)));
return diff <= tolerance;
auto endit = std::remove_if(pts.begin(), pts.end(), [lvl]
(const sla::SupportPoint &sp) {
return sp.pos.z() <= lvl;
});
// erase all elements after the new end

View File

@ -3,9 +3,8 @@
#include <random>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/SupportPoint.hpp>
#include <libslic3r/SLA/EigenMesh3D.hpp>
#include <libslic3r/SLA/IndexedMesh.hpp>
#include <libslic3r/BoundingBox.hpp>
#include <libslic3r/ClipperUtils.hpp>
@ -28,10 +27,10 @@ public:
inline float tear_pressure() const { return 1.f; } // pressure that the display exerts (the force unit per mm2)
};
SupportPointGenerator(const EigenMesh3D& emesh, const std::vector<ExPolygons>& slices,
SupportPointGenerator(const IndexedMesh& emesh, const std::vector<ExPolygons>& slices,
const std::vector<float>& heights, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
SupportPointGenerator(const EigenMesh3D& emesh, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
SupportPointGenerator(const IndexedMesh& emesh, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
const std::vector<SupportPoint>& output() const { return m_output; }
std::vector<SupportPoint>& output() { return m_output; }
@ -207,14 +206,14 @@ private:
static void output_structures(const std::vector<Structure> &structures);
#endif // SLA_SUPPORTPOINTGEN_DEBUG
const EigenMesh3D& m_emesh;
const IndexedMesh& m_emesh;
std::function<void(void)> m_throw_on_cancel;
std::function<void(int)> m_statusfn;
std::mt19937 m_rng;
};
void remove_bottom_points(std::vector<SupportPoint> &pts, double gnd_lvl, double tolerance);
void remove_bottom_points(std::vector<SupportPoint> &pts, float lvl);
}} // namespace Slic3r::sla

View File

@ -5,9 +5,9 @@
#include <numeric>
#include <libslic3r/SLA/SupportTree.hpp>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/SpatIndex.hpp>
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
#include <libslic3r/SLA/SupportTreeBuildsteps.hpp>
#include <libslic3r/MTUtils.hpp>
#include <libslic3r/ClipperUtils.hpp>
@ -28,20 +28,6 @@
namespace Slic3r {
namespace sla {
// Compile time configuration value definitions:
// The max Z angle for a normal at which it will get completely ignored.
const double SupportConfig::normal_cutoff_angle = 150.0 * M_PI / 180.0;
// The shortest distance of any support structure from the model surface
const double SupportConfig::safety_distance_mm = 0.5;
const double SupportConfig::max_solo_pillar_height_mm = 15.0;
const double SupportConfig::max_dual_pillar_height_mm = 35.0;
const double SupportConfig::optimizer_rel_score_diff = 1e-6;
const unsigned SupportConfig::optimizer_max_iterations = 1000;
const unsigned SupportConfig::pillar_cascade_neighbors = 3;
void SupportTree::retrieve_full_mesh(TriangleMesh &outmesh) const {
outmesh.merge(retrieve_mesh(MeshType::Support));
outmesh.merge(retrieve_mesh(MeshType::Pad));
@ -103,9 +89,11 @@ SupportTree::UPtr SupportTree::create(const SupportableMesh &sm,
builder->m_ctl = ctl;
if (sm.cfg.enabled) {
builder->build(sm);
// Execute takes care about the ground_level
SupportTreeBuildsteps::execute(*builder, sm);
builder->merge_and_cleanup(); // clean metadata, leave only the meshes.
} else {
// If a pad gets added later, it will be in the right Z level
builder->ground_level = sm.emesh.ground_level();
}

View File

@ -5,9 +5,8 @@
#include <memory>
#include <Eigen/Geometry>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/Pad.hpp>
#include <libslic3r/SLA/EigenMesh3D.hpp>
#include <libslic3r/SLA/IndexedMesh.hpp>
#include <libslic3r/SLA/SupportPoint.hpp>
#include <libslic3r/SLA/JobController.hpp>
@ -32,7 +31,7 @@ enum class PillarConnectionMode
dynamic
};
struct SupportConfig
struct SupportTreeConfig
{
bool enabled = true;
@ -45,6 +44,8 @@ struct SupportConfig
// Radius of the back side of the 3d arrow.
double head_back_radius_mm = 0.5;
double head_fallback_radius_mm = 0.25;
// Width in mm from the back sphere center to the front sphere center.
double head_width_mm = 1.0;
@ -95,36 +96,43 @@ struct SupportConfig
// /////////////////////////////////////////////////////////////////////////
// The max Z angle for a normal at which it will get completely ignored.
static const double normal_cutoff_angle;
static const double constexpr normal_cutoff_angle = 150.0 * M_PI / 180.0;
// The shortest distance of any support structure from the model surface
static const double safety_distance_mm;
static const double constexpr safety_distance_mm = 0.5;
static const double max_solo_pillar_height_mm;
static const double max_dual_pillar_height_mm;
static const double optimizer_rel_score_diff;
static const unsigned optimizer_max_iterations;
static const unsigned pillar_cascade_neighbors;
static const double constexpr max_solo_pillar_height_mm = 15.0;
static const double constexpr max_dual_pillar_height_mm = 35.0;
static const double constexpr optimizer_rel_score_diff = 1e-6;
static const unsigned constexpr optimizer_max_iterations = 1000;
static const unsigned constexpr pillar_cascade_neighbors = 3;
};
// TODO: Part of future refactor
//class SupportConfig {
// std::optional<SupportTreeConfig> tree_cfg {std::in_place_t{}}; // fill up
// std::optional<PadConfig> pad_cfg;
//};
enum class MeshType { Support, Pad };
struct SupportableMesh
{
EigenMesh3D emesh;
IndexedMesh emesh;
SupportPoints pts;
SupportConfig cfg;
SupportTreeConfig cfg;
PadConfig pad_cfg;
explicit SupportableMesh(const TriangleMesh & trmsh,
const SupportPoints &sp,
const SupportConfig &c)
const SupportTreeConfig &c)
: emesh{trmsh}, pts{sp}, cfg{c}
{}
explicit SupportableMesh(const EigenMesh3D &em,
explicit SupportableMesh(const IndexedMesh &em,
const SupportPoints &sp,
const SupportConfig &c)
const SupportTreeConfig &c)
: emesh{em}, pts{sp}, cfg{c}
{}
};

View File

@ -1,336 +1,26 @@
#define NOMINMAX
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
#include <libslic3r/SLA/SupportTreeBuildsteps.hpp>
#include <libslic3r/SLA/SupportTreeMesher.hpp>
#include <libslic3r/SLA/Contour3D.hpp>
namespace Slic3r {
namespace sla {
Contour3D sphere(double rho, Portion portion, double fa) {
Contour3D ret;
// prohibit close to zero radius
if(rho <= 1e-6 && rho >= -1e-6) return ret;
auto& vertices = ret.points;
auto& facets = ret.faces3;
// Algorithm:
// Add points one-by-one to the sphere grid and form facets using relative
// coordinates. Sphere is composed effectively of a mesh of stacked circles.
// adjust via rounding to get an even multiple for any provided angle.
double angle = (2*PI / floor(2*PI / fa));
// Ring to be scaled to generate the steps of the sphere
std::vector<double> ring;
for (double i = 0; i < 2*PI; i+=angle) ring.emplace_back(i);
const auto sbegin = size_t(2*std::get<0>(portion)/angle);
const auto send = size_t(2*std::get<1>(portion)/angle);
const size_t steps = ring.size();
const double increment = 1.0 / double(steps);
// special case: first ring connects to 0,0,0
// insert and form facets.
if(sbegin == 0)
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*sbegin*2.0*rho));
auto id = coord_t(vertices.size());
for (size_t i = 0; i < ring.size(); i++) {
// Fixed scaling
const double z = -rho + increment*rho*2.0 * (sbegin + 1.0);
// radius of the circle for this step.
const double r = std::sqrt(std::abs(rho*rho - z*z));
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
vertices.emplace_back(Vec3d(b(0), b(1), z));
if (sbegin == 0)
(i == 0) ? facets.emplace_back(coord_t(ring.size()), 0, 1) :
facets.emplace_back(id - 1, 0, id);
++id;
}
// General case: insert and form facets for each step,
// joining it to the ring below it.
for (size_t s = sbegin + 2; s < send - 1; s++) {
const double z = -rho + increment*double(s*2.0*rho);
const double r = std::sqrt(std::abs(rho*rho - z*z));
for (size_t i = 0; i < ring.size(); i++) {
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
vertices.emplace_back(Vec3d(b(0), b(1), z));
auto id_ringsize = coord_t(id - int(ring.size()));
if (i == 0) {
// wrap around
facets.emplace_back(id - 1, id, id + coord_t(ring.size() - 1) );
facets.emplace_back(id - 1, id_ringsize, id);
} else {
facets.emplace_back(id_ringsize - 1, id_ringsize, id);
facets.emplace_back(id - 1, id_ringsize - 1, id);
}
id++;
}
}
// special case: last ring connects to 0,0,rho*2.0
// only form facets.
if(send >= size_t(2*PI / angle)) {
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*send*2.0*rho));
for (size_t i = 0; i < ring.size(); i++) {
auto id_ringsize = coord_t(id - int(ring.size()));
if (i == 0) {
// third vertex is on the other side of the ring.
facets.emplace_back(id - 1, id_ringsize, id);
} else {
auto ci = coord_t(id_ringsize + coord_t(i));
facets.emplace_back(ci - 1, ci, id);
}
}
}
id++;
return ret;
}
Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d &sp)
{
Contour3D ret;
auto steps = int(ssteps);
auto& points = ret.points;
auto& indices = ret.faces3;
points.reserve(2*ssteps);
double a = 2*PI/steps;
Vec3d jp = sp;
Vec3d endp = {sp(X), sp(Y), sp(Z) + h};
// Upper circle points
for(int i = 0; i < steps; ++i) {
double phi = i*a;
double ex = endp(X) + r*std::cos(phi);
double ey = endp(Y) + r*std::sin(phi);
points.emplace_back(ex, ey, endp(Z));
}
// Lower circle points
for(int i = 0; i < steps; ++i) {
double phi = i*a;
double x = jp(X) + r*std::cos(phi);
double y = jp(Y) + r*std::sin(phi);
points.emplace_back(x, y, jp(Z));
}
// Now create long triangles connecting upper and lower circles
indices.reserve(2*ssteps);
auto offs = steps;
for(int i = 0; i < steps - 1; ++i) {
indices.emplace_back(i, i + offs, offs + i + 1);
indices.emplace_back(i, offs + i + 1, i + 1);
}
// Last triangle connecting the first and last vertices
auto last = steps - 1;
indices.emplace_back(0, last, offs);
indices.emplace_back(last, offs + last, offs);
// According to the slicing algorithms, we need to aid them with generating
// a watertight body. So we create a triangle fan for the upper and lower
// ending of the cylinder to close the geometry.
points.emplace_back(jp); int ci = int(points.size() - 1);
for(int i = 0; i < steps - 1; ++i)
indices.emplace_back(i + offs + 1, i + offs, ci);
indices.emplace_back(offs, steps + offs - 1, ci);
points.emplace_back(endp); ci = int(points.size() - 1);
for(int i = 0; i < steps - 1; ++i)
indices.emplace_back(ci, i, i + 1);
indices.emplace_back(steps - 1, 0, ci);
return ret;
}
Head::Head(double r_big_mm,
double r_small_mm,
double length_mm,
double penetration,
const Vec3d &direction,
const Vec3d &offset,
const size_t circlesteps)
: steps(circlesteps)
, dir(direction)
, tr(offset)
const Vec3d &offset)
: dir(direction)
, pos(offset)
, r_back_mm(r_big_mm)
, r_pin_mm(r_small_mm)
, width_mm(length_mm)
, penetration_mm(penetration)
{
assert(width_mm > 0.);
assert(r_back_mm > 0.);
assert(r_pin_mm > 0.);
// We create two spheres which will be connected with a robe that fits
// both circles perfectly.
// Set up the model detail level
const double detail = 2*PI/steps;
// We don't generate whole circles. Instead, we generate only the
// portions which are visible (not covered by the robe) To know the
// exact portion of the bottom and top circles we need to use some
// rules of tangent circles from which we can derive (using simple
// triangles the following relations:
// The height of the whole mesh
const double h = r_big_mm + r_small_mm + width_mm;
double phi = PI/2 - std::acos( (r_big_mm - r_small_mm) / h );
// To generate a whole circle we would pass a portion of (0, Pi)
// To generate only a half horizontal circle we can pass (0, Pi/2)
// The calculated phi is an offset to the half circles needed to smooth
// the transition from the circle to the robe geometry
auto&& s1 = sphere(r_big_mm, make_portion(0, PI/2 + phi), detail);
auto&& s2 = sphere(r_small_mm, make_portion(PI/2 + phi, PI), detail);
for(auto& p : s2.points) p.z() += h;
mesh.merge(s1);
mesh.merge(s2);
for(size_t idx1 = s1.points.size() - steps, idx2 = s1.points.size();
idx1 < s1.points.size() - 1;
idx1++, idx2++)
{
coord_t i1s1 = coord_t(idx1), i1s2 = coord_t(idx2);
coord_t i2s1 = i1s1 + 1, i2s2 = i1s2 + 1;
mesh.faces3.emplace_back(i1s1, i2s1, i2s2);
mesh.faces3.emplace_back(i1s1, i2s2, i1s2);
}
auto i1s1 = coord_t(s1.points.size()) - coord_t(steps);
auto i2s1 = coord_t(s1.points.size()) - 1;
auto i1s2 = coord_t(s1.points.size());
auto i2s2 = coord_t(s1.points.size()) + coord_t(steps) - 1;
mesh.faces3.emplace_back(i2s2, i2s1, i1s1);
mesh.faces3.emplace_back(i1s2, i2s2, i1s1);
// To simplify further processing, we translate the mesh so that the
// last vertex of the pointing sphere (the pinpoint) will be at (0,0,0)
for(auto& p : mesh.points) p.z() -= (h + r_small_mm - penetration_mm);
}
Pillar::Pillar(const Vec3d &jp, const Vec3d &endp, double radius, size_t st):
r(radius), steps(st), endpt(endp), starts_from_head(false)
{
assert(steps > 0);
height = jp(Z) - endp(Z);
if(height > EPSILON) { // Endpoint is below the starting point
// We just create a bridge geometry with the pillar parameters and
// move the data.
Contour3D body = cylinder(radius, height, st, endp);
mesh.points.swap(body.points);
mesh.faces3.swap(body.faces3);
}
}
Pillar &Pillar::add_base(double baseheight, double radius)
{
if(baseheight <= 0) return *this;
if(baseheight > height) baseheight = height;
assert(steps >= 0);
auto last = int(steps - 1);
if(radius < r ) radius = r;
double a = 2*PI/steps;
double z = endpt(Z) + baseheight;
for(size_t i = 0; i < steps; ++i) {
double phi = i*a;
double x = endpt(X) + r*std::cos(phi);
double y = endpt(Y) + r*std::sin(phi);
base.points.emplace_back(x, y, z);
}
for(size_t i = 0; i < steps; ++i) {
double phi = i*a;
double x = endpt(X) + radius*std::cos(phi);
double y = endpt(Y) + radius*std::sin(phi);
base.points.emplace_back(x, y, z - baseheight);
}
auto ep = endpt; ep(Z) += baseheight;
base.points.emplace_back(endpt);
base.points.emplace_back(ep);
auto& indices = base.faces3;
auto hcenter = int(base.points.size() - 1);
auto lcenter = int(base.points.size() - 2);
auto offs = int(steps);
for(int i = 0; i < last; ++i) {
indices.emplace_back(i, i + offs, offs + i + 1);
indices.emplace_back(i, offs + i + 1, i + 1);
indices.emplace_back(i, i + 1, hcenter);
indices.emplace_back(lcenter, offs + i + 1, offs + i);
}
indices.emplace_back(0, last, offs);
indices.emplace_back(last, offs + last, offs);
indices.emplace_back(hcenter, last, 0);
indices.emplace_back(offs, offs + last, lcenter);
return *this;
}
Bridge::Bridge(const Vec3d &j1, const Vec3d &j2, double r_mm, size_t steps):
r(r_mm), startp(j1), endp(j2)
{
using Quaternion = Eigen::Quaternion<double>;
Vec3d dir = (j2 - j1).normalized();
double d = distance(j2, j1);
mesh = cylinder(r, d, steps);
auto quater = Quaternion::FromTwoVectors(Vec3d{0,0,1}, dir);
for(auto& p : mesh.points) p = quater * p + j1;
}
CompactBridge::CompactBridge(const Vec3d &sp,
const Vec3d &ep,
const Vec3d &n,
double r,
bool endball,
size_t steps)
{
Vec3d startp = sp + r * n;
Vec3d dir = (ep - startp).normalized();
Vec3d endp = ep - r * dir;
Bridge br(startp, endp, r, steps);
mesh.merge(br.mesh);
// now add the pins
double fa = 2*PI/steps;
auto upperball = sphere(r, Portion{PI / 2 - fa, PI}, fa);
for(auto& p : upperball.points) p += startp;
if(endball) {
auto lowerball = sphere(r, Portion{0, PI/2 + 2*fa}, fa);
for(auto& p : lowerball.points) p += endp;
mesh.merge(lowerball);
}
mesh.merge(upperball);
}
Pad::Pad(const TriangleMesh &support_mesh,
@ -368,7 +58,6 @@ SupportTreeBuilder::SupportTreeBuilder(SupportTreeBuilder &&o)
, m_pillars{std::move(o.m_pillars)}
, m_bridges{std::move(o.m_bridges)}
, m_crossbridges{std::move(o.m_crossbridges)}
, m_compact_bridges{std::move(o.m_compact_bridges)}
, m_pad{std::move(o.m_pad)}
, m_meshcache{std::move(o.m_meshcache)}
, m_meshcache_valid{o.m_meshcache_valid}
@ -382,7 +71,6 @@ SupportTreeBuilder::SupportTreeBuilder(const SupportTreeBuilder &o)
, m_pillars{o.m_pillars}
, m_bridges{o.m_bridges}
, m_crossbridges{o.m_crossbridges}
, m_compact_bridges{o.m_compact_bridges}
, m_pad{o.m_pad}
, m_meshcache{o.m_meshcache}
, m_meshcache_valid{o.m_meshcache_valid}
@ -397,7 +85,6 @@ SupportTreeBuilder &SupportTreeBuilder::operator=(SupportTreeBuilder &&o)
m_pillars = std::move(o.m_pillars);
m_bridges = std::move(o.m_bridges);
m_crossbridges = std::move(o.m_crossbridges);
m_compact_bridges = std::move(o.m_compact_bridges);
m_pad = std::move(o.m_pad);
m_meshcache = std::move(o.m_meshcache);
m_meshcache_valid = o.m_meshcache_valid;
@ -413,7 +100,6 @@ SupportTreeBuilder &SupportTreeBuilder::operator=(const SupportTreeBuilder &o)
m_pillars = o.m_pillars;
m_bridges = o.m_bridges;
m_crossbridges = o.m_crossbridges;
m_compact_bridges = o.m_compact_bridges;
m_pad = o.m_pad;
m_meshcache = o.m_meshcache;
m_meshcache_valid = o.m_meshcache_valid;
@ -422,7 +108,19 @@ SupportTreeBuilder &SupportTreeBuilder::operator=(const SupportTreeBuilder &o)
return *this;
}
const TriangleMesh &SupportTreeBuilder::merged_mesh() const
void SupportTreeBuilder::add_pillar_base(long pid, double baseheight, double radius)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(pid >= 0 && size_t(pid) < m_pillars.size());
Pillar& pll = m_pillars[size_t(pid)];
m_pedestals.emplace_back(pll.endpt, std::min(baseheight, pll.height),
std::max(radius, pll.r), pll.r);
m_pedestals.back().id = m_pedestals.size() - 1;
m_meshcache_valid = false;
}
const TriangleMesh &SupportTreeBuilder::merged_mesh(size_t steps) const
{
if (m_meshcache_valid) return m_meshcache;
@ -430,35 +128,44 @@ const TriangleMesh &SupportTreeBuilder::merged_mesh() const
for (auto &head : m_heads) {
if (ctl().stopcondition()) break;
if (head.is_valid()) merged.merge(head.mesh);
if (head.is_valid()) merged.merge(get_mesh(head, steps));
}
for (auto &stick : m_pillars) {
for (auto &pill : m_pillars) {
if (ctl().stopcondition()) break;
merged.merge(stick.mesh);
merged.merge(stick.base);
merged.merge(get_mesh(pill, steps));
}
for (auto &pedest : m_pedestals) {
if (ctl().stopcondition()) break;
merged.merge(get_mesh(pedest, steps));
}
for (auto &j : m_junctions) {
if (ctl().stopcondition()) break;
merged.merge(j.mesh);
merged.merge(get_mesh(j, steps));
}
for (auto &cb : m_compact_bridges) {
if (ctl().stopcondition()) break;
merged.merge(cb.mesh);
}
for (auto &bs : m_bridges) {
if (ctl().stopcondition()) break;
merged.merge(bs.mesh);
merged.merge(get_mesh(bs, steps));
}
for (auto &bs : m_crossbridges) {
if (ctl().stopcondition()) break;
merged.merge(bs.mesh);
merged.merge(get_mesh(bs, steps));
}
for (auto &bs : m_diffbridges) {
if (ctl().stopcondition()) break;
merged.merge(get_mesh(bs, steps));
}
for (auto &anch : m_anchors) {
if (ctl().stopcondition()) break;
merged.merge(get_mesh(anch, steps));
}
if (ctl().stopcondition()) {
// In case of failure we have to return an empty mesh
m_meshcache = TriangleMesh();
@ -499,7 +206,6 @@ const TriangleMesh &SupportTreeBuilder::merge_and_cleanup()
m_pillars = {};
m_junctions = {};
m_bridges = {};
m_compact_bridges = {};
return ret;
}
@ -514,11 +220,4 @@ const TriangleMesh &SupportTreeBuilder::retrieve_mesh(MeshType meshtype) const
return m_meshcache;
}
bool SupportTreeBuilder::build(const SupportableMesh &sm)
{
ground_level = sm.emesh.ground_level() - sm.cfg.object_elevation_mm;
return SupportTreeBuildsteps::execute(*this, sm);
}
}
}
}} // namespace Slic3r::sla

View File

@ -2,7 +2,6 @@
#define SLA_SUPPORTTREEBUILDER_HPP
#include <libslic3r/SLA/Concurrency.hpp>
#include <libslic3r/SLA/Common.hpp>
#include <libslic3r/SLA/SupportTree.hpp>
#include <libslic3r/SLA/Contour3D.hpp>
#include <libslic3r/SLA/Pad.hpp>
@ -50,13 +49,6 @@ namespace sla {
* nearby pillar.
*/
using Coordf = double;
using Portion = std::tuple<double, double>;
inline Portion make_portion(double a, double b) {
return std::make_tuple(a, b);
}
template<class Vec> double distance(const Vec& p) {
return std::sqrt(p.transpose() * p);
}
@ -66,33 +58,25 @@ template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
return distance(p);
}
Contour3D sphere(double rho, Portion portion = make_portion(0.0, 2.0*PI),
double fa=(2*PI/360));
const Vec3d DOWN = {0.0, 0.0, -1.0};
// Down facing cylinder in Z direction with arguments:
// r: radius
// h: Height
// ssteps: how many edges will create the base circle
// sp: starting point
Contour3D cylinder(double r, double h, size_t ssteps = 45, const Vec3d &sp = {0,0,0});
struct SupportTreeNode
{
static const constexpr long ID_UNSET = -1;
const constexpr long ID_UNSET = -1;
long id = ID_UNSET; // For identification withing a tree.
};
struct Head {
Contour3D mesh;
size_t steps = 45;
Vec3d dir = {0, 0, -1};
Vec3d tr = {0, 0, 0};
// A pinhead originating from a support point
struct Head: public SupportTreeNode {
Vec3d dir = DOWN;
Vec3d pos = {0, 0, 0};
double r_back_mm = 1;
double r_pin_mm = 0.5;
double width_mm = 2;
double penetration_mm = 0.5;
// For identification purposes. This will be used as the index into the
// container holding the head structures. See SLASupportTree::Impl
long id = ID_UNSET;
// If there is a pillar connecting to this head, then the id will be set.
long pillar_id = ID_UNSET;
@ -106,31 +90,23 @@ struct Head {
double r_small_mm,
double length_mm,
double penetration,
const Vec3d &direction = {0, 0, -1}, // direction (normal to the dull end)
const Vec3d &offset = {0, 0, 0}, // displacement
const size_t circlesteps = 45);
void transform()
const Vec3d &direction = DOWN, // direction (normal to the dull end)
const Vec3d &offset = {0, 0, 0} // displacement
);
inline double real_width() const
{
using Quaternion = Eigen::Quaternion<double>;
// We rotate the head to the specified direction The head's pointing
// side is facing upwards so this means that it would hold a support
// point with a normal pointing straight down. This is the reason of
// the -1 z coordinate
auto quatern = Quaternion::FromTwoVectors(Vec3d{0, 0, -1}, dir);
for(auto& p : mesh.points) p = quatern * p + tr;
return 2 * r_pin_mm + width_mm + 2 * r_back_mm ;
}
inline double fullwidth() const
{
return 2 * r_pin_mm + width_mm + 2*r_back_mm - penetration_mm;
return real_width() - penetration_mm;
}
inline Vec3d junction_point() const
{
return tr + ( 2 * r_pin_mm + width_mm + r_back_mm - penetration_mm)*dir;
return pos + (fullwidth() - r_back_mm) * dir;
}
inline double request_pillar_radius(double radius) const
@ -140,31 +116,17 @@ struct Head {
}
};
struct Junction {
Contour3D mesh;
// A junction connecting bridges and pillars
struct Junction: public SupportTreeNode {
double r = 1;
size_t steps = 45;
Vec3d pos;
long id = ID_UNSET;
Junction(const Vec3d& tr, double r_mm, size_t stepnum = 45):
r(r_mm), steps(stepnum), pos(tr)
{
mesh = sphere(r_mm, make_portion(0, PI), 2*PI/steps);
for(auto& p : mesh.points) p += tr;
}
Junction(const Vec3d &tr, double r_mm) : r(r_mm), pos(tr) {}
};
struct Pillar {
Contour3D mesh;
Contour3D base;
double r = 1;
size_t steps = 0;
struct Pillar: public SupportTreeNode {
double height, r;
Vec3d endpt;
double height = 0;
long id = ID_UNSET;
// If the pillar connects to a head, this is the id of that head
bool starts_from_head = true; // Could start from a junction as well
@ -175,54 +137,52 @@ struct Pillar {
// How many pillars are cascaded with this one
unsigned links = 0;
Pillar(const Vec3d& jp, const Vec3d& endp,
double radius = 1, size_t st = 45);
Pillar(const Junction &junc, const Vec3d &endp)
: Pillar(junc.pos, endp, junc.r, junc.steps)
{}
Pillar(const Head &head, const Vec3d &endp, double radius = 1)
: Pillar(head.junction_point(), endp,
head.request_pillar_radius(radius), head.steps)
{}
inline Vec3d startpoint() const
Pillar(const Vec3d &endp, double h, double radius = 1.):
height{h}, r(radius), endpt(endp), starts_from_head(false) {}
Vec3d startpoint() const
{
return {endpt(X), endpt(Y), endpt(Z) + height};
return {endpt.x(), endpt.y(), endpt.z() + height};
}
inline const Vec3d& endpoint() const { return endpt; }
Pillar& add_base(double baseheight = 3, double radius = 2);
const Vec3d& endpoint() const { return endpt; }
};
// A base for pillars or bridges that end on the ground
struct Pedestal: public SupportTreeNode {
Vec3d pos;
double height, r_bottom, r_top;
Pedestal(const Vec3d &p, double h, double rbottom, double rtop)
: pos{p}, height{h}, r_bottom{rbottom}, r_top{rtop}
{}
};
// This is the thing that anchors a pillar or bridge to the model body.
// It is actually a reverse pinhead.
struct Anchor: public Head { using Head::Head; };
// A Bridge between two pillars (with junction endpoints)
struct Bridge {
Contour3D mesh;
struct Bridge: public SupportTreeNode {
double r = 0.8;
long id = ID_UNSET;
Vec3d startp = Vec3d::Zero(), endp = Vec3d::Zero();
Bridge(const Vec3d &j1,
const Vec3d &j2,
double r_mm = 0.8,
size_t steps = 45);
double r_mm = 0.8): r{r_mm}, startp{j1}, endp{j2}
{}
double get_length() const { return (endp - startp).norm(); }
Vec3d get_dir() const { return (endp - startp).normalized(); }
};
// A bridge that spans from model surface to model surface with small connecting
// edges on the endpoints. Used for headless support points.
struct CompactBridge {
Contour3D mesh;
long id = ID_UNSET;
CompactBridge(const Vec3d& sp,
const Vec3d& ep,
const Vec3d& n,
double r,
bool endball = true,
size_t steps = 45);
struct DiffBridge: public Bridge {
double end_r;
DiffBridge(const Vec3d &p_s, const Vec3d &p_e, double r_s, double r_e)
: Bridge{p_s, p_e, r_s}, end_r{r_e}
{}
};
// A wrapper struct around the pad
@ -258,13 +218,16 @@ struct Pad {
// merged mesh. It can be retrieved using a dedicated method (pad())
class SupportTreeBuilder: public SupportTree {
// For heads it is beneficial to use the same IDs as for the support points.
std::vector<Head> m_heads;
std::vector<size_t> m_head_indices;
std::vector<Pillar> m_pillars;
std::vector<Junction> m_junctions;
std::vector<Bridge> m_bridges;
std::vector<Bridge> m_crossbridges;
std::vector<CompactBridge> m_compact_bridges;
std::vector<Head> m_heads;
std::vector<size_t> m_head_indices;
std::vector<Pillar> m_pillars;
std::vector<Junction> m_junctions;
std::vector<Bridge> m_bridges;
std::vector<Bridge> m_crossbridges;
std::vector<DiffBridge> m_diffbridges;
std::vector<Pedestal> m_pedestals;
std::vector<Anchor> m_anchors;
Pad m_pad;
using Mutex = ccr::SpinningMutex;
@ -274,8 +237,8 @@ class SupportTreeBuilder: public SupportTree {
mutable bool m_meshcache_valid = false;
mutable double m_model_height = 0; // the full height of the model
template<class...Args>
const Bridge& _add_bridge(std::vector<Bridge> &br, Args&&... args)
template<class BridgeT, class...Args>
const BridgeT& _add_bridge(std::vector<BridgeT> &br, Args&&... args)
{
std::lock_guard<Mutex> lk(m_mutex);
br.emplace_back(std::forward<Args>(args)...);
@ -306,7 +269,7 @@ public:
return m_heads.back();
}
template<class...Args> long add_pillar(long headid, Args&&... args)
template<class...Args> long add_pillar(long headid, double length)
{
std::lock_guard<Mutex> lk(m_mutex);
if (m_pillars.capacity() < m_heads.size())
@ -315,7 +278,9 @@ public:
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
Head &head = m_heads[m_head_indices[size_t(headid)]];
m_pillars.emplace_back(head, std::forward<Args>(args)...);
Vec3d hjp = head.junction_point() - Vec3d{0, 0, length};
m_pillars.emplace_back(hjp, length, head.r_back_mm);
Pillar& pillar = m_pillars.back();
pillar.id = long(m_pillars.size() - 1);
head.pillar_id = pillar.id;
@ -326,11 +291,15 @@ public:
return pillar.id;
}
void add_pillar_base(long pid, double baseheight = 3, double radius = 2)
void add_pillar_base(long pid, double baseheight = 3, double radius = 2);
template<class...Args> const Anchor& add_anchor(Args&&...args)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(pid >= 0 && size_t(pid) < m_pillars.size());
m_pillars[size_t(pid)].add_base(baseheight, radius);
m_anchors.emplace_back(std::forward<Args>(args)...);
m_anchors.back().id = long(m_junctions.size() - 1);
m_meshcache_valid = false;
return m_anchors.back();
}
void increment_bridges(const Pillar& pillar)
@ -371,17 +340,6 @@ public:
return pillar.id;
}
const Pillar& head_pillar(unsigned headid) const
{
std::lock_guard<Mutex> lk(m_mutex);
assert(headid < m_head_indices.size());
const Head& h = m_heads[m_head_indices[headid]];
assert(h.pillar_id >= 0 && h.pillar_id < long(m_pillars.size()));
return m_pillars[size_t(h.pillar_id)];
}
template<class...Args> const Junction& add_junction(Args&&... args)
{
std::lock_guard<Mutex> lk(m_mutex);
@ -391,18 +349,18 @@ public:
return m_junctions.back();
}
const Bridge& add_bridge(const Vec3d &s, const Vec3d &e, double r, size_t n = 45)
const Bridge& add_bridge(const Vec3d &s, const Vec3d &e, double r)
{
return _add_bridge(m_bridges, s, e, r, n);
return _add_bridge(m_bridges, s, e, r);
}
const Bridge& add_bridge(long headid, const Vec3d &endp, size_t s = 45)
const Bridge& add_bridge(long headid, const Vec3d &endp)
{
std::lock_guard<Mutex> lk(m_mutex);
assert(headid >= 0 && size_t(headid) < m_head_indices.size());
Head &h = m_heads[m_head_indices[size_t(headid)]];
m_bridges.emplace_back(h.junction_point(), endp, h.r_back_mm, s);
m_bridges.emplace_back(h.junction_point(), endp, h.r_back_mm);
m_bridges.back().id = long(m_bridges.size() - 1);
h.bridge_id = m_bridges.back().id;
@ -414,14 +372,10 @@ public:
{
return _add_bridge(m_crossbridges, std::forward<Args>(args)...);
}
template<class...Args> const CompactBridge& add_compact_bridge(Args&&...args)
template<class...Args> const DiffBridge& add_diffbridge(Args&&... args)
{
std::lock_guard<Mutex> lk(m_mutex);
m_compact_bridges.emplace_back(std::forward<Args>(args)...);
m_compact_bridges.back().id = long(m_compact_bridges.size() - 1);
m_meshcache_valid = false;
return m_compact_bridges.back();
return _add_bridge(m_diffbridges, std::forward<Args>(args)...);
}
Head &head(unsigned id)
@ -439,7 +393,7 @@ public:
}
inline const std::vector<Pillar> &pillars() const { return m_pillars; }
inline const std::vector<Head> &heads() const { return m_heads; }
inline const std::vector<Head> &heads() const { return m_heads; }
inline const std::vector<Bridge> &bridges() const { return m_bridges; }
inline const std::vector<Bridge> &crossbridges() const { return m_crossbridges; }
@ -464,7 +418,7 @@ public:
const Pad& pad() const { return m_pad; }
// WITHOUT THE PAD!!!
const TriangleMesh &merged_mesh() const;
const TriangleMesh &merged_mesh(size_t steps = 45) const;
// WITH THE PAD
double full_height() const;
@ -488,8 +442,6 @@ public:
virtual const TriangleMesh &retrieve_mesh(
MeshType meshtype = MeshType::Support) const override;
bool build(const SupportableMesh &supportable_mesh);
};
}} // namespace Slic3r::sla

File diff suppressed because it is too large Load Diff

View File

@ -5,6 +5,7 @@
#include <libslic3r/SLA/SupportTreeBuilder.hpp>
#include <libslic3r/SLA/Clustering.hpp>
#include <libslic3r/SLA/SpatIndex.hpp>
namespace Slic3r {
namespace sla {
@ -16,9 +17,7 @@ enum { // For indexing Eigen vectors as v(X), v(Y), v(Z) instead of numbers
X, Y, Z
};
inline Vec2d to_vec2(const Vec3d& v3) {
return {v3(X), v3(Y)};
}
inline Vec2d to_vec2(const Vec3d &v3) { return {v3(X), v3(Y)}; }
inline std::pair<double, double> dir_to_spheric(const Vec3d &n, double norm = 1.)
{
@ -46,55 +45,71 @@ inline Vec3d spheric_to_dir(const std::pair<double, double> &v)
return spheric_to_dir(v.first, v.second);
}
// This function returns the position of the centroid in the input 'clust'
// vector of point indices.
template<class DistFn>
long cluster_centroid(const ClusterEl& clust,
const std::function<Vec3d(size_t)> &pointfn,
DistFn df)
inline Vec3d spheric_to_dir(const std::array<double, 2> &v)
{
switch(clust.size()) {
case 0: /* empty cluster */ return ID_UNSET;
case 1: /* only one element */ return 0;
case 2: /* if two elements, there is no center */ return 0;
default: ;
return spheric_to_dir(v[0], v[1]);
}
// Give points on a 3D ring with given center, radius and orientation
// method based on:
// https://math.stackexchange.com/questions/73237/parametric-equation-of-a-circle-in-3d-space
template<size_t N>
class PointRing {
std::array<double, N> m_phis;
// Two vectors that will be perpendicular to each other and to the
// axis. Values for a(X) and a(Y) are now arbitrary, a(Z) is just a
// placeholder.
// a and b vectors are perpendicular to the ring direction and to each other.
// Together they define the plane where we have to iterate with the
// given angles in the 'm_phis' vector
Vec3d a = {0, 1, 0}, b;
double m_radius = 0.;
static inline bool constexpr is_one(double val)
{
return std::abs(std::abs(val) - 1) < 1e-20;
}
// The function works by calculating for each point the average distance
// from all the other points in the cluster. We create a selector bitmask of
// the same size as the cluster. The bitmask will have two true bits and
// false bits for the rest of items and we will loop through all the
// permutations of the bitmask (combinations of two points). Get the
// distance for the two points and add the distance to the averages.
// The point with the smallest average than wins.
public:
// The complexity should be O(n^2) but we will mostly apply this function
// for small clusters only (cca 3 elements)
PointRing(const Vec3d &n)
{
m_phis = linspace_array<N>(0., 2 * PI);
std::vector<bool> sel(clust.size(), false); // create full zero bitmask
std::fill(sel.end() - 2, sel.end(), true); // insert the two ones
std::vector<double> avgs(clust.size(), 0.0); // store the average distances
// We have to address the case when the direction vector v (same as
// dir) is coincident with one of the world axes. In this case two of
// its components will be completely zero and one is 1.0. Our method
// becomes dangerous here due to division with zero. Instead, vector
// 'a' can be an element-wise rotated version of 'v'
if(is_one(n(X)) || is_one(n(Y)) || is_one(n(Z))) {
a = {n(Z), n(X), n(Y)};
b = {n(Y), n(Z), n(X)};
}
else {
a(Z) = -(n(Y)*a(Y)) / n(Z); a.normalize();
b = a.cross(n);
}
}
do {
std::array<size_t, 2> idx;
for(size_t i = 0, j = 0; i < clust.size(); i++) if(sel[i]) idx[j++] = i;
Vec3d get(size_t idx, const Vec3d src, double r) const
{
double phi = m_phis[idx];
double sinphi = std::sin(phi);
double cosphi = std::cos(phi);
double d = df(pointfn(clust[idx[0]]),
pointfn(clust[idx[1]]));
double rpscos = r * cosphi;
double rpssin = r * sinphi;
// add the distance to the sums for both associated points
for(auto i : idx) avgs[i] += d;
// Point on the sphere
return {src(X) + rpscos * a(X) + rpssin * b(X),
src(Y) + rpscos * a(Y) + rpssin * b(Y),
src(Z) + rpscos * a(Z) + rpssin * b(Z)};
}
};
// now continue with the next permutation of the bitmask with two 1s
} while(std::next_permutation(sel.begin(), sel.end()));
// Divide by point size in the cluster to get the average (may be redundant)
for(auto& a : avgs) a /= clust.size();
// get the lowest average distance and return the index
auto minit = std::min_element(avgs.begin(), avgs.end());
return long(minit - avgs.begin());
}
//IndexedMesh::hit_result query_hit(const SupportableMesh &msh, const Bridge &br, double safety_d = std::nan(""));
//IndexedMesh::hit_result query_hit(const SupportableMesh &msh, const Head &br, double safety_d = std::nan(""));
inline Vec3d dirv(const Vec3d& startp, const Vec3d& endp) {
return (endp - startp).normalized();
@ -170,8 +185,8 @@ IntegerOnly<DoubleI> pairhash(I a, I b)
}
class SupportTreeBuildsteps {
const SupportConfig& m_cfg;
const EigenMesh3D& m_mesh;
const SupportTreeConfig& m_cfg;
const IndexedMesh& m_mesh;
const std::vector<SupportPoint>& m_support_pts;
using PtIndices = std::vector<unsigned>;
@ -180,7 +195,7 @@ class SupportTreeBuildsteps {
PtIndices m_iheads_onmodel;
PtIndices m_iheadless; // headless support points
std::map<unsigned, EigenMesh3D::hit_result> m_head_to_ground_scans;
std::map<unsigned, IndexedMesh::hit_result> m_head_to_ground_scans;
// normals for support points from model faces.
PointSet m_support_nmls;
@ -206,7 +221,7 @@ class SupportTreeBuildsteps {
// When bridging heads to pillars... TODO: find a cleaner solution
ccr::BlockingMutex m_bridge_mutex;
inline EigenMesh3D::hit_result ray_mesh_intersect(const Vec3d& s,
inline IndexedMesh::hit_result ray_mesh_intersect(const Vec3d& s,
const Vec3d& dir)
{
return m_mesh.query_ray_hit(s, dir);
@ -223,16 +238,24 @@ class SupportTreeBuildsteps {
// point was inside the model, an "invalid" hit_result will be returned
// with a zero distance value instead of a NAN. This way the result can
// be used safely for comparison with other distances.
EigenMesh3D::hit_result pinhead_mesh_intersect(
IndexedMesh::hit_result pinhead_mesh_intersect(
const Vec3d& s,
const Vec3d& dir,
double r_pin,
double r_back,
double width);
template<class...Args>
inline double pinhead_mesh_distance(Args&&...args) {
return pinhead_mesh_intersect(std::forward<Args>(args)...).distance();
double width,
double safety_d);
IndexedMesh::hit_result pinhead_mesh_intersect(
const Vec3d& s,
const Vec3d& dir,
double r_pin,
double r_back,
double width)
{
return pinhead_mesh_intersect(s, dir, r_pin, r_back, width,
r_back * m_cfg.safety_distance_mm /
m_cfg.head_back_radius_mm);
}
// Checking bridge (pillar and stick as well) intersection with the model.
@ -243,11 +266,21 @@ class SupportTreeBuildsteps {
// point was inside the model, an "invalid" hit_result will be returned
// with a zero distance value instead of a NAN. This way the result can
// be used safely for comparison with other distances.
EigenMesh3D::hit_result bridge_mesh_intersect(
IndexedMesh::hit_result bridge_mesh_intersect(
const Vec3d& s,
const Vec3d& dir,
double r,
bool ins_check = false);
double safety_d);
IndexedMesh::hit_result bridge_mesh_intersect(
const Vec3d& s,
const Vec3d& dir,
double r)
{
return bridge_mesh_intersect(s, dir, r,
r * m_cfg.safety_distance_mm /
m_cfg.head_back_radius_mm);
}
template<class...Args>
inline double bridge_mesh_distance(Args&&...args) {
@ -268,20 +301,29 @@ class SupportTreeBuildsteps {
inline bool connect_to_ground(Head& head);
bool connect_to_model_body(Head &head);
bool search_pillar_and_connect(const Head& head);
bool search_pillar_and_connect(const Head& source);
// This is a proxy function for pillar creation which will mind the gap
// between the pad and the model bottom in zero elevation mode.
// jp is the starting junction point which needs to be routed down.
// sourcedir is the allowed direction of an optional bridge between the
// jp junction and the final pillar.
void create_ground_pillar(const Vec3d &jp,
bool create_ground_pillar(const Vec3d &jp,
const Vec3d &sourcedir,
double radius,
long head_id = ID_UNSET);
long head_id = SupportTreeNode::ID_UNSET);
void add_pillar_base(long pid)
{
m_builder.add_pillar_base(pid, m_cfg.base_height_mm, m_cfg.base_radius_mm);
}
std::optional<DiffBridge> search_widening_path(const Vec3d &jp,
const Vec3d &dir,
double radius,
double new_radius);
public:
SupportTreeBuildsteps(SupportTreeBuilder & builder, const SupportableMesh &sm);
@ -324,11 +366,6 @@ public:
void interconnect_pillars();
// Step: process the support points where there is not enough space for a
// full pinhead. In this case we will use a rounded sphere as a touching
// point and use a thinner bridge (let's call it a stick).
void routing_headless ();
inline void merge_result() { m_builder.merged_mesh(); }
static bool execute(SupportTreeBuilder & builder, const SupportableMesh &sm);

View File

@ -0,0 +1,266 @@
#include "SupportTreeMesher.hpp"
namespace Slic3r { namespace sla {
Contour3D sphere(double rho, Portion portion, double fa) {
Contour3D ret;
// prohibit close to zero radius
if(rho <= 1e-6 && rho >= -1e-6) return ret;
auto& vertices = ret.points;
auto& facets = ret.faces3;
// Algorithm:
// Add points one-by-one to the sphere grid and form facets using relative
// coordinates. Sphere is composed effectively of a mesh of stacked circles.
// adjust via rounding to get an even multiple for any provided angle.
double angle = (2*PI / floor(2*PI / fa));
// Ring to be scaled to generate the steps of the sphere
std::vector<double> ring;
for (double i = 0; i < 2*PI; i+=angle) ring.emplace_back(i);
const auto sbegin = size_t(2*std::get<0>(portion)/angle);
const auto send = size_t(2*std::get<1>(portion)/angle);
const size_t steps = ring.size();
const double increment = 1.0 / double(steps);
// special case: first ring connects to 0,0,0
// insert and form facets.
if(sbegin == 0)
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*sbegin*2.0*rho));
auto id = coord_t(vertices.size());
for (size_t i = 0; i < ring.size(); i++) {
// Fixed scaling
const double z = -rho + increment*rho*2.0 * (sbegin + 1.0);
// radius of the circle for this step.
const double r = std::sqrt(std::abs(rho*rho - z*z));
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
vertices.emplace_back(Vec3d(b(0), b(1), z));
if (sbegin == 0)
(i == 0) ? facets.emplace_back(coord_t(ring.size()), 0, 1) :
facets.emplace_back(id - 1, 0, id);
++id;
}
// General case: insert and form facets for each step,
// joining it to the ring below it.
for (size_t s = sbegin + 2; s < send - 1; s++) {
const double z = -rho + increment*double(s*2.0*rho);
const double r = std::sqrt(std::abs(rho*rho - z*z));
for (size_t i = 0; i < ring.size(); i++) {
Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
vertices.emplace_back(Vec3d(b(0), b(1), z));
auto id_ringsize = coord_t(id - int(ring.size()));
if (i == 0) {
// wrap around
facets.emplace_back(id - 1, id, id + coord_t(ring.size() - 1) );
facets.emplace_back(id - 1, id_ringsize, id);
} else {
facets.emplace_back(id_ringsize - 1, id_ringsize, id);
facets.emplace_back(id - 1, id_ringsize - 1, id);
}
id++;
}
}
// special case: last ring connects to 0,0,rho*2.0
// only form facets.
if(send >= size_t(2*PI / angle)) {
vertices.emplace_back(Vec3d(0.0, 0.0, -rho + increment*send*2.0*rho));
for (size_t i = 0; i < ring.size(); i++) {
auto id_ringsize = coord_t(id - int(ring.size()));
if (i == 0) {
// third vertex is on the other side of the ring.
facets.emplace_back(id - 1, id_ringsize, id);
} else {
auto ci = coord_t(id_ringsize + coord_t(i));
facets.emplace_back(ci - 1, ci, id);
}
}
}
id++;
return ret;
}
Contour3D cylinder(double r, double h, size_t ssteps, const Vec3d &sp)
{
assert(ssteps > 0);
Contour3D ret;
auto steps = int(ssteps);
auto& points = ret.points;
auto& indices = ret.faces3;
points.reserve(2*ssteps);
double a = 2*PI/steps;
Vec3d jp = sp;
Vec3d endp = {sp(X), sp(Y), sp(Z) + h};
// Upper circle points
for(int i = 0; i < steps; ++i) {
double phi = i*a;
double ex = endp(X) + r*std::cos(phi);
double ey = endp(Y) + r*std::sin(phi);
points.emplace_back(ex, ey, endp(Z));
}
// Lower circle points
for(int i = 0; i < steps; ++i) {
double phi = i*a;
double x = jp(X) + r*std::cos(phi);
double y = jp(Y) + r*std::sin(phi);
points.emplace_back(x, y, jp(Z));
}
// Now create long triangles connecting upper and lower circles
indices.reserve(2*ssteps);
auto offs = steps;
for(int i = 0; i < steps - 1; ++i) {
indices.emplace_back(i, i + offs, offs + i + 1);
indices.emplace_back(i, offs + i + 1, i + 1);
}
// Last triangle connecting the first and last vertices
auto last = steps - 1;
indices.emplace_back(0, last, offs);
indices.emplace_back(last, offs + last, offs);
// According to the slicing algorithms, we need to aid them with generating
// a watertight body. So we create a triangle fan for the upper and lower
// ending of the cylinder to close the geometry.
points.emplace_back(jp); int ci = int(points.size() - 1);
for(int i = 0; i < steps - 1; ++i)
indices.emplace_back(i + offs + 1, i + offs, ci);
indices.emplace_back(offs, steps + offs - 1, ci);
points.emplace_back(endp); ci = int(points.size() - 1);
for(int i = 0; i < steps - 1; ++i)
indices.emplace_back(ci, i, i + 1);
indices.emplace_back(steps - 1, 0, ci);
return ret;
}
Contour3D pinhead(double r_pin, double r_back, double length, size_t steps)
{
assert(steps > 0);
assert(length >= 0.);
assert(r_back > 0.);
assert(r_pin > 0.);
Contour3D mesh;
// We create two spheres which will be connected with a robe that fits
// both circles perfectly.
// Set up the model detail level
const double detail = 2 * PI / steps;
// We don't generate whole circles. Instead, we generate only the
// portions which are visible (not covered by the robe) To know the
// exact portion of the bottom and top circles we need to use some
// rules of tangent circles from which we can derive (using simple
// triangles the following relations:
// The height of the whole mesh
const double h = r_back + r_pin + length;
double phi = PI / 2. - std::acos((r_back - r_pin) / h);
// To generate a whole circle we would pass a portion of (0, Pi)
// To generate only a half horizontal circle we can pass (0, Pi/2)
// The calculated phi is an offset to the half circles needed to smooth
// the transition from the circle to the robe geometry
auto &&s1 = sphere(r_back, make_portion(0, PI / 2 + phi), detail);
auto &&s2 = sphere(r_pin, make_portion(PI / 2 + phi, PI), detail);
for (auto &p : s2.points) p.z() += h;
mesh.merge(s1);
mesh.merge(s2);
for (size_t idx1 = s1.points.size() - steps, idx2 = s1.points.size();
idx1 < s1.points.size() - 1; idx1++, idx2++) {
coord_t i1s1 = coord_t(idx1), i1s2 = coord_t(idx2);
coord_t i2s1 = i1s1 + 1, i2s2 = i1s2 + 1;
mesh.faces3.emplace_back(i1s1, i2s1, i2s2);
mesh.faces3.emplace_back(i1s1, i2s2, i1s2);
}
auto i1s1 = coord_t(s1.points.size()) - coord_t(steps);
auto i2s1 = coord_t(s1.points.size()) - 1;
auto i1s2 = coord_t(s1.points.size());
auto i2s2 = coord_t(s1.points.size()) + coord_t(steps) - 1;
mesh.faces3.emplace_back(i2s2, i2s1, i1s1);
mesh.faces3.emplace_back(i1s2, i2s2, i1s1);
return mesh;
}
Contour3D halfcone(double baseheight,
double r_bottom,
double r_top,
const Vec3d &pos,
size_t steps)
{
assert(steps > 0);
if (baseheight <= 0 || steps <= 0) return {};
Contour3D base;
double a = 2 * PI / steps;
auto last = int(steps - 1);
Vec3d ep{pos.x(), pos.y(), pos.z() + baseheight};
for (size_t i = 0; i < steps; ++i) {
double phi = i * a;
double x = pos.x() + r_top * std::cos(phi);
double y = pos.y() + r_top * std::sin(phi);
base.points.emplace_back(x, y, ep.z());
}
for (size_t i = 0; i < steps; ++i) {
double phi = i * a;
double x = pos.x() + r_bottom * std::cos(phi);
double y = pos.y() + r_bottom * std::sin(phi);
base.points.emplace_back(x, y, pos.z());
}
base.points.emplace_back(pos);
base.points.emplace_back(ep);
auto &indices = base.faces3;
auto hcenter = int(base.points.size() - 1);
auto lcenter = int(base.points.size() - 2);
auto offs = int(steps);
for (int i = 0; i < last; ++i) {
indices.emplace_back(i, i + offs, offs + i + 1);
indices.emplace_back(i, offs + i + 1, i + 1);
indices.emplace_back(i, i + 1, hcenter);
indices.emplace_back(lcenter, offs + i + 1, offs + i);
}
indices.emplace_back(0, last, offs);
indices.emplace_back(last, offs + last, offs);
indices.emplace_back(hcenter, last, 0);
indices.emplace_back(offs, offs + last, lcenter);
return base;
}
}} // namespace Slic3r::sla

View File

@ -0,0 +1,117 @@
#ifndef SUPPORTTREEMESHER_HPP
#define SUPPORTTREEMESHER_HPP
#include "libslic3r/Point.hpp"
#include "libslic3r/SLA/SupportTreeBuilder.hpp"
#include "libslic3r/SLA/Contour3D.hpp"
namespace Slic3r { namespace sla {
using Portion = std::tuple<double, double>;
inline Portion make_portion(double a, double b)
{
return std::make_tuple(a, b);
}
Contour3D sphere(double rho,
Portion portion = make_portion(0., 2. * PI),
double fa = (2. * PI / 360.));
// Down facing cylinder in Z direction with arguments:
// r: radius
// h: Height
// ssteps: how many edges will create the base circle
// sp: starting point
Contour3D cylinder(double r,
double h,
size_t steps = 45,
const Vec3d &sp = Vec3d::Zero());
Contour3D pinhead(double r_pin, double r_back, double length, size_t steps = 45);
Contour3D halfcone(double baseheight,
double r_bottom,
double r_top,
const Vec3d &pt = Vec3d::Zero(),
size_t steps = 45);
inline Contour3D get_mesh(const Head &h, size_t steps)
{
Contour3D mesh = pinhead(h.r_pin_mm, h.r_back_mm, h.width_mm, steps);
for(auto& p : mesh.points) p.z() -= (h.fullwidth() - h.r_back_mm);
using Quaternion = Eigen::Quaternion<double>;
// We rotate the head to the specified direction. The head's pointing
// side is facing upwards so this means that it would hold a support
// point with a normal pointing straight down. This is the reason of
// the -1 z coordinate
auto quatern = Quaternion::FromTwoVectors(Vec3d{0, 0, -1}, h.dir);
for(auto& p : mesh.points) p = quatern * p + h.pos;
return mesh;
}
inline Contour3D get_mesh(const Pillar &p, size_t steps)
{
if(p.height > EPSILON) { // Endpoint is below the starting point
// We just create a bridge geometry with the pillar parameters and
// move the data.
return cylinder(p.r, p.height, steps, p.endpoint());
}
return {};
}
inline Contour3D get_mesh(const Pedestal &p, size_t steps)
{
return halfcone(p.height, p.r_bottom, p.r_top, p.pos, steps);
}
inline Contour3D get_mesh(const Junction &j, size_t steps)
{
Contour3D mesh = sphere(j.r, make_portion(0, PI), 2 *PI / steps);
for(auto& p : mesh.points) p += j.pos;
return mesh;
}
inline Contour3D get_mesh(const Bridge &br, size_t steps)
{
using Quaternion = Eigen::Quaternion<double>;
Vec3d v = (br.endp - br.startp);
Vec3d dir = v.normalized();
double d = v.norm();
Contour3D mesh = cylinder(br.r, d, steps);
auto quater = Quaternion::FromTwoVectors(Vec3d{0,0,1}, dir);
for(auto& p : mesh.points) p = quater * p + br.startp;
return mesh;
}
inline Contour3D get_mesh(const DiffBridge &br, size_t steps)
{
double h = br.get_length();
Contour3D mesh = halfcone(h, br.r, br.end_r, Vec3d::Zero(), steps);
using Quaternion = Eigen::Quaternion<double>;
// We rotate the head to the specified direction. The head's pointing
// side is facing upwards so this means that it would hold a support
// point with a normal pointing straight down. This is the reason of
// the -1 z coordinate
auto quatern = Quaternion::FromTwoVectors(Vec3d{0, 0, 1}, br.get_dir());
for(auto& p : mesh.points) p = quatern * p + br.startp;
return mesh;
}
}} // namespace Slic3r::sla
#endif // SUPPORTTREEMESHER_HPP

View File

@ -35,13 +35,16 @@ bool is_zero_elevation(const SLAPrintObjectConfig &c)
}
// Compile the argument for support creation from the static print config.
sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c)
sla::SupportTreeConfig make_support_cfg(const SLAPrintObjectConfig& c)
{
sla::SupportConfig scfg;
sla::SupportTreeConfig scfg;
scfg.enabled = c.supports_enable.getBool();
scfg.head_front_radius_mm = 0.5*c.support_head_front_diameter.getFloat();
scfg.head_back_radius_mm = 0.5*c.support_pillar_diameter.getFloat();
double pillar_r = 0.5 * c.support_pillar_diameter.getFloat();
scfg.head_back_radius_mm = pillar_r;
scfg.head_fallback_radius_mm =
0.01 * c.support_small_pillar_diameter_percent.getFloat() * pillar_r;
scfg.head_penetration_mm = c.support_head_penetration.getFloat();
scfg.head_width_mm = c.support_head_width.getFloat();
scfg.object_elevation_mm = is_zero_elevation(c) ?
@ -616,7 +619,7 @@ std::string SLAPrint::validate() const
return L("Cannot proceed without support points! "
"Add support points or disable support generation.");
sla::SupportConfig cfg = make_support_cfg(po->config());
sla::SupportTreeConfig cfg = make_support_cfg(po->config());
double elv = cfg.object_elevation_mm;
@ -925,6 +928,7 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
|| opt_key == "support_head_penetration"
|| opt_key == "support_head_width"
|| opt_key == "support_pillar_diameter"
|| opt_key == "support_small_pillar_diameter_percent"
|| opt_key == "support_max_bridges_on_pillar"
|| opt_key == "support_pillar_connection_mode"
|| opt_key == "support_buildplate_only"

View File

@ -544,7 +544,7 @@ private:
bool is_zero_elevation(const SLAPrintObjectConfig &c);
sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c);
sla::SupportTreeConfig make_support_cfg(const SLAPrintObjectConfig& c);
sla::PadConfig::EmbedObject builtin_pad_cfg(const SLAPrintObjectConfig& c);

View File

@ -360,18 +360,6 @@ void SLAPrint::Steps::support_points(SLAPrintObject &po)
// removed them on purpose. No calculation will be done.
po.m_supportdata->pts = po.transformed_support_points();
}
// If the zero elevation mode is engaged, we have to filter out all the
// points that are on the bottom of the object
if (is_zero_elevation(po.config())) {
double tolerance = po.config().pad_enable.getBool() ?
po.m_config.pad_wall_thickness.getFloat() :
po.m_config.support_base_height.getFloat();
remove_bottom_points(po.m_supportdata->pts,
po.m_supportdata->emesh.ground_level(),
tolerance);
}
}
void SLAPrint::Steps::support_tree(SLAPrintObject &po)
@ -382,6 +370,13 @@ void SLAPrint::Steps::support_tree(SLAPrintObject &po)
if (pcfg.embed_object)
po.m_supportdata->emesh.ground_level_offset(pcfg.wall_thickness_mm);
// If the zero elevation mode is engaged, we have to filter out all the
// points that are on the bottom of the object
if (is_zero_elevation(po.config())) {
remove_bottom_points(po.m_supportdata->pts,
float(po.m_supportdata->emesh.ground_level() + EPSILON));
}
po.m_supportdata->cfg = make_support_cfg(po.m_config);
// po.m_supportdata->emesh.load_holes(po.transformed_drainhole_points());

View File

@ -54,8 +54,5 @@
// Enable built-in DPI changed event handler of wxWidgets 3.1.3
#define ENABLE_WX_3_1_3_DPI_CHANGED_EVENT (1 && ENABLE_2_3_0_ALPHA1)
// Enable changing application layout without the need to restart
#define ENABLE_LAYOUT_NO_RESTART (1 && ENABLE_2_3_0_ALPHA1)
#endif // _prusaslicer_technologies_h_

View File

@ -0,0 +1,689 @@
#include "TriangleSelector.hpp"
#include "Model.hpp"
namespace Slic3r {
// sides_to_split==-1 : just restore previous split
void TriangleSelector::Triangle::set_division(int sides_to_split, int special_side_idx)
{
assert(sides_to_split >=-1 && sides_to_split <= 3);
assert(special_side_idx >=-1 && special_side_idx < 3);
// If splitting one or two sides, second argument must be provided.
assert(sides_to_split != 1 || special_side_idx != -1);
assert(sides_to_split != 2 || special_side_idx != -1);
if (sides_to_split != -1) {
this->number_of_splits = sides_to_split;
if (sides_to_split != 0) {
assert(old_number_of_splits == 0);
this->special_side_idx = special_side_idx;
this->old_number_of_splits = sides_to_split;
}
}
else {
assert(old_number_of_splits != 0);
this->number_of_splits = old_number_of_splits;
// indices of children should still be there.
}
}
void TriangleSelector::select_patch(const Vec3f& hit, int facet_start,
const Vec3f& source, const Vec3f& dir,
float radius, FacetSupportType new_state)
{
assert(facet_start < m_orig_size_indices);
assert(is_approx(dir.norm(), 1.f));
// Save current cursor center, squared radius and camera direction,
// so we don't have to pass it around.
m_cursor = {hit, source, dir, radius*radius};
// In case user changed cursor size since last time, update triangle edge limit.
if (m_old_cursor_radius != radius) {
set_edge_limit(radius / 5.f);
m_old_cursor_radius = radius;
}
// Now start with the facet the pointer points to and check all adjacent facets.
std::vector<int> facets_to_check{facet_start};
std::vector<bool> visited(m_orig_size_indices, false); // keep track of facets we already processed
int facet_idx = 0; // index into facets_to_check
while (facet_idx < int(facets_to_check.size())) {
int facet = facets_to_check[facet_idx];
if (! visited[facet]) {
if (select_triangle(facet, new_state)) {
// add neighboring facets to list to be proccessed later
for (int n=0; n<3; ++n) {
if (faces_camera(m_mesh->stl.neighbors_start[facet].neighbor[n]))
facets_to_check.push_back(m_mesh->stl.neighbors_start[facet].neighbor[n]);
}
}
}
visited[facet] = true;
++facet_idx;
}
}
// Selects either the whole triangle (discarding any children it had), or divides
// the triangle recursively, selecting just subtriangles truly inside the circle.
// This is done by an actual recursive call. Returns false if the triangle is
// outside the cursor.
bool TriangleSelector::select_triangle(int facet_idx, FacetSupportType type, bool recursive_call)
{
assert(facet_idx < int(m_triangles.size()));
Triangle* tr = &m_triangles[facet_idx];
if (! tr->valid)
return false;
int num_of_inside_vertices = vertices_inside(facet_idx);
if (num_of_inside_vertices == 0
&& ! is_pointer_in_triangle(facet_idx)
&& ! is_edge_inside_cursor(facet_idx))
return false;
if (num_of_inside_vertices == 3) {
// dump any subdivision and select whole triangle
undivide_triangle(facet_idx);
tr->set_state(type);
} else {
// the triangle is partially inside, let's recursively divide it
// (if not already) and try selecting its children.
if (! tr->is_split() && tr->get_state() == type) {
// This is leaf triangle that is already of correct type as a whole.
// No need to split, all children would end up selected anyway.
return true;
}
split_triangle(facet_idx);
tr = &m_triangles[facet_idx]; // might have been invalidated
int num_of_children = tr->number_of_split_sides() + 1;
if (num_of_children != 1) {
for (int i=0; i<num_of_children; ++i) {
assert(i < int(tr->children.size()));
assert(tr->children[i] < int(m_triangles.size()));
select_triangle(tr->children[i], type, true);
tr = &m_triangles[facet_idx]; // might have been invalidated
}
}
}
if (! recursive_call) {
// In case that all children are leafs and have the same state now,
// they may be removed and substituted by the parent triangle.
remove_useless_children(facet_idx);
// Make sure that we did not lose track of invalid triangles.
assert(m_invalid_triangles == std::count_if(m_triangles.begin(), m_triangles.end(),
[](const Triangle& tr) { return ! tr.valid; }));
// Do garbage collection maybe?
if (2*m_invalid_triangles > int(m_triangles.size()))
garbage_collect();
}
return true;
}
void TriangleSelector::set_facet(int facet_idx, FacetSupportType state)
{
assert(facet_idx < m_orig_size_indices);
undivide_triangle(facet_idx);
assert(! m_triangles[facet_idx].is_split());
m_triangles[facet_idx].set_state(state);
}
void TriangleSelector::split_triangle(int facet_idx)
{
if (m_triangles[facet_idx].is_split()) {
// The triangle is divided already.
return;
}
Triangle* tr = &m_triangles[facet_idx];
FacetSupportType old_type = tr->get_state();
if (tr->was_split_before() != 0) {
// This triangle is not split at the moment, but was at one point
// in history. We can just restore it and resurrect its children.
tr->set_division(-1);
for (int i=0; i<=tr->number_of_split_sides(); ++i) {
m_triangles[tr->children[i]].set_state(old_type);
m_triangles[tr->children[i]].valid = true;
--m_invalid_triangles;
}
return;
}
// If we got here, we are about to actually split the triangle.
const double limit_squared = m_edge_limit_sqr;
std::array<int, 3>& facet = tr->verts_idxs;
const stl_vertex* pts[3] = { &m_vertices[facet[0]].v, &m_vertices[facet[1]].v, &m_vertices[facet[2]].v};
double sides[3] = { (*pts[2]-*pts[1]).squaredNorm(),
(*pts[0]-*pts[2]).squaredNorm(),
(*pts[1]-*pts[0]).squaredNorm() };
std::vector<int> sides_to_split;
int side_to_keep = -1;
for (int pt_idx = 0; pt_idx<3; ++pt_idx) {
if (sides[pt_idx] > limit_squared)
sides_to_split.push_back(pt_idx);
else
side_to_keep = pt_idx;
}
if (sides_to_split.empty()) {
// This shall be unselected.
tr->set_division(0);
return;
}
// Save how the triangle will be split. Second argument makes sense only for one
// or two split sides, otherwise the value is ignored.
tr->set_division(sides_to_split.size(),
sides_to_split.size() == 2 ? side_to_keep : sides_to_split[0]);
perform_split(facet_idx, old_type);
}
// Calculate distance of a point from a line.
bool TriangleSelector::is_point_inside_cursor(const Vec3f& point) const
{
Vec3f diff = m_cursor.center - point;
return (diff - diff.dot(m_cursor.dir) * m_cursor.dir).squaredNorm() < m_cursor.radius_sqr;
}
// Is pointer in a triangle?
bool TriangleSelector::is_pointer_in_triangle(int facet_idx) const
{
auto signed_volume_sign = [](const Vec3f& a, const Vec3f& b,
const Vec3f& c, const Vec3f& d) -> bool {
return ((b-a).cross(c-a)).dot(d-a) > 0.;
};
const Vec3f& p1 = m_vertices[m_triangles[facet_idx].verts_idxs[0]].v;
const Vec3f& p2 = m_vertices[m_triangles[facet_idx].verts_idxs[1]].v;
const Vec3f& p3 = m_vertices[m_triangles[facet_idx].verts_idxs[2]].v;
const Vec3f& q1 = m_cursor.center + m_cursor.dir;
const Vec3f q2 = m_cursor.center - m_cursor.dir;
if (signed_volume_sign(q1,p1,p2,p3) != signed_volume_sign(q2,p1,p2,p3)) {
bool pos = signed_volume_sign(q1,q2,p1,p2);
if (signed_volume_sign(q1,q2,p2,p3) == pos && signed_volume_sign(q1,q2,p3,p1) == pos)
return true;
}
return false;
}
// Determine whether this facet is potentially visible (still can be obscured).
bool TriangleSelector::faces_camera(int facet) const
{
assert(facet < m_orig_size_indices);
// The normal is cached in mesh->stl, use it.
return (m_mesh->stl.facet_start[facet].normal.dot(m_cursor.dir) < 0.);
}
// How many vertices of a triangle are inside the circle?
int TriangleSelector::vertices_inside(int facet_idx) const
{
int inside = 0;
for (size_t i=0; i<3; ++i) {
if (is_point_inside_cursor(m_vertices[m_triangles[facet_idx].verts_idxs[i]].v))
++inside;
}
return inside;
}
// Is edge inside cursor?
bool TriangleSelector::is_edge_inside_cursor(int facet_idx) const
{
Vec3f pts[3];
for (int i=0; i<3; ++i)
pts[i] = m_vertices[m_triangles[facet_idx].verts_idxs[i]].v;
const Vec3f& p = m_cursor.center;
for (int side = 0; side < 3; ++side) {
const Vec3f& a = pts[side];
const Vec3f& b = pts[side<2 ? side+1 : 0];
Vec3f s = (b-a).normalized();
float t = (p-a).dot(s);
Vec3f vector = a+t*s - p;
// vector is 3D vector from center to the intersection. What we want to
// measure is length of its projection onto plane perpendicular to dir.
float dist_sqr = vector.squaredNorm() - std::pow(vector.dot(m_cursor.dir), 2.f);
if (dist_sqr < m_cursor.radius_sqr && t>=0.f && t<=(b-a).norm())
return true;
}
return false;
}
// Recursively remove all subtriangles.
void TriangleSelector::undivide_triangle(int facet_idx)
{
assert(facet_idx < int(m_triangles.size()));
Triangle& tr = m_triangles[facet_idx];
if (tr.is_split()) {
for (int i=0; i<=tr.number_of_split_sides(); ++i) {
undivide_triangle(tr.children[i]);
m_triangles[tr.children[i]].valid = false;
++m_invalid_triangles;
}
tr.set_division(0); // not split
}
}
void TriangleSelector::remove_useless_children(int facet_idx)
{
// Check that all children are leafs of the same type. If not, try to
// make them (recursive call). Remove them if sucessful.
assert(facet_idx < int(m_triangles.size()) && m_triangles[facet_idx].valid);
Triangle& tr = m_triangles[facet_idx];
if (! tr.is_split()) {
// This is a leaf, there nothing to do. This can happen during the
// first (non-recursive call). Shouldn't otherwise.
return;
}
// Call this for all non-leaf children.
for (int child_idx=0; child_idx<=tr.number_of_split_sides(); ++child_idx) {
assert(child_idx < int(m_triangles.size()) && m_triangles[child_idx].valid);
if (m_triangles[tr.children[child_idx]].is_split())
remove_useless_children(tr.children[child_idx]);
}
// Return if a child is not leaf or two children differ in type.
FacetSupportType first_child_type = FacetSupportType::NONE;
for (int child_idx=0; child_idx<=tr.number_of_split_sides(); ++child_idx) {
if (m_triangles[tr.children[child_idx]].is_split())
return;
if (child_idx == 0)
first_child_type = m_triangles[tr.children[0]].get_state();
else if (m_triangles[tr.children[child_idx]].get_state() != first_child_type)
return;
}
// If we got here, the children can be removed.
undivide_triangle(facet_idx);
tr.set_state(first_child_type);
}
void TriangleSelector::garbage_collect()
{
// First make a map from old to new triangle indices.
int new_idx = m_orig_size_indices;
std::vector<int> new_triangle_indices(m_triangles.size(), -1);
for (int i = m_orig_size_indices; i<int(m_triangles.size()); ++i) {
if (m_triangles[i].valid) {
new_triangle_indices[i] = new_idx;
++new_idx;
} else {
// Decrement reference counter for the vertices.
for (int j=0; j<3; ++j)
--m_vertices[m_triangles[i].verts_idxs[j]].ref_cnt;
}
}
// Now we know which vertices are not referenced anymore. Make a map
// from old idxs to new ones, like we did for triangles.
new_idx = m_orig_size_vertices;
std::vector<int> new_vertices_indices(m_vertices.size(), -1);
for (int i=m_orig_size_vertices; i<int(m_vertices.size()); ++i) {
assert(m_vertices[i].ref_cnt >= 0);
if (m_vertices[i].ref_cnt != 0) {
new_vertices_indices[i] = new_idx;
++new_idx;
}
}
// We can remove all invalid triangles and vertices that are no longer referenced.
m_triangles.erase(std::remove_if(m_triangles.begin()+m_orig_size_indices, m_triangles.end(),
[](const Triangle& tr) { return ! tr.valid; }),
m_triangles.end());
m_vertices.erase(std::remove_if(m_vertices.begin()+m_orig_size_vertices, m_vertices.end(),
[](const Vertex& vert) { return vert.ref_cnt == 0; }),
m_vertices.end());
// Now go through all remaining triangles and update changed indices.
for (Triangle& tr : m_triangles) {
assert(tr.valid);
if (tr.is_split()) {
// There are children. Update their indices.
for (int j=0; j<=tr.number_of_split_sides(); ++j) {
assert(new_triangle_indices[tr.children[j]] != -1);
tr.children[j] = new_triangle_indices[tr.children[j]];
}
}
// Update indices into m_vertices. The original vertices are never
// touched and need not be reindexed.
for (int& idx : tr.verts_idxs) {
if (idx >= m_orig_size_vertices) {
assert(new_vertices_indices[idx] != -1);
idx = new_vertices_indices[idx];
}
}
// If this triangle was split before, forget it.
// Children referenced in the cache are dead by now.
tr.forget_history();
}
m_invalid_triangles = 0;
}
TriangleSelector::TriangleSelector(const TriangleMesh& mesh)
: m_mesh{&mesh}
{
reset();
}
void TriangleSelector::reset()
{
if (! m_orig_size_indices != 0) // unless this is run from constructor
garbage_collect();
m_vertices.clear();
m_triangles.clear();
for (const stl_vertex& vert : m_mesh->its.vertices)
m_vertices.emplace_back(vert);
for (const stl_triangle_vertex_indices& ind : m_mesh->its.indices)
push_triangle(ind[0], ind[1], ind[2]);
m_orig_size_vertices = m_vertices.size();
m_orig_size_indices = m_triangles.size();
m_invalid_triangles = 0;
}
void TriangleSelector::set_edge_limit(float edge_limit)
{
float new_limit_sqr = std::pow(edge_limit, 2.f);
if (new_limit_sqr != m_edge_limit_sqr) {
m_edge_limit_sqr = new_limit_sqr;
// The way how triangles split may be different now, forget
// all cached splits.
garbage_collect();
}
}
void TriangleSelector::push_triangle(int a, int b, int c)
{
for (int i : {a, b, c}) {
assert(i >= 0 && i < int(m_vertices.size()));
++m_vertices[i].ref_cnt;
}
m_triangles.emplace_back(a, b, c);
}
void TriangleSelector::perform_split(int facet_idx, FacetSupportType old_state)
{
Triangle* tr = &m_triangles[facet_idx];
assert(tr->is_split());
// Read info about how to split this triangle.
int sides_to_split = tr->number_of_split_sides();
// indices of triangle vertices
std::vector<int> verts_idxs;
int idx = tr->special_side();
for (int j=0; j<3; ++j) {
verts_idxs.push_back(tr->verts_idxs[idx++]);
if (idx == 3)
idx = 0;
}
if (sides_to_split == 1) {
m_vertices.emplace_back((m_vertices[verts_idxs[1]].v + m_vertices[verts_idxs[2]].v)/2.);
verts_idxs.insert(verts_idxs.begin()+2, m_vertices.size() - 1);
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[2]);
push_triangle(verts_idxs[2], verts_idxs[3], verts_idxs[0]);
}
if (sides_to_split == 2) {
m_vertices.emplace_back((m_vertices[verts_idxs[0]].v + m_vertices[verts_idxs[1]].v)/2.);
verts_idxs.insert(verts_idxs.begin()+1, m_vertices.size() - 1);
m_vertices.emplace_back((m_vertices[verts_idxs[0]].v + m_vertices[verts_idxs[3]].v)/2.);
verts_idxs.insert(verts_idxs.begin()+4, m_vertices.size() - 1);
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[4]);
push_triangle(verts_idxs[1], verts_idxs[2], verts_idxs[4]);
push_triangle(verts_idxs[2], verts_idxs[3], verts_idxs[4]);
}
if (sides_to_split == 3) {
m_vertices.emplace_back((m_vertices[verts_idxs[0]].v + m_vertices[verts_idxs[1]].v)/2.);
verts_idxs.insert(verts_idxs.begin()+1, m_vertices.size() - 1);
m_vertices.emplace_back((m_vertices[verts_idxs[2]].v + m_vertices[verts_idxs[3]].v)/2.);
verts_idxs.insert(verts_idxs.begin()+3, m_vertices.size() - 1);
m_vertices.emplace_back((m_vertices[verts_idxs[4]].v + m_vertices[verts_idxs[0]].v)/2.);
verts_idxs.insert(verts_idxs.begin()+5, m_vertices.size() - 1);
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[5]);
push_triangle(verts_idxs[1], verts_idxs[2], verts_idxs[3]);
push_triangle(verts_idxs[3], verts_idxs[4], verts_idxs[5]);
push_triangle(verts_idxs[1], verts_idxs[3], verts_idxs[5]);
}
tr = &m_triangles[facet_idx]; // may have been invalidated
// And save the children. All children should start in the same state as the triangle we just split.
assert(sides_to_split <= 3);
for (int i=0; i<=sides_to_split; ++i) {
tr->children[i] = m_triangles.size()-1-i;
m_triangles[tr->children[i]].set_state(old_state);
}
}
indexed_triangle_set TriangleSelector::get_facets(FacetSupportType state) const
{
indexed_triangle_set out;
for (const Triangle& tr : m_triangles) {
if (tr.valid && ! tr.is_split() && tr.get_state() == state) {
stl_triangle_vertex_indices indices;
for (int i=0; i<3; ++i) {
out.vertices.emplace_back(m_vertices[tr.verts_idxs[i]].v);
indices[i] = out.vertices.size() - 1;
}
out.indices.emplace_back(indices);
}
}
return out;
}
std::map<int, std::vector<bool>> TriangleSelector::serialize() const
{
// Each original triangle of the mesh is assigned a number encoding its state
// or how it is split. Each triangle is encoded by 4 bits (xxyy):
// leaf triangle: xx = FacetSupportType, yy = 0
// non-leaf: xx = special side, yy = number of split sides
// These are bitwise appended and formed into one 64-bit integer.
// The function returns a map from original triangle indices to
// stream of bits encoding state and offsprings.
std::map<int, std::vector<bool>> out;
for (int i=0; i<m_orig_size_indices; ++i) {
const Triangle& tr = m_triangles[i];
if (! tr.is_split() && tr.get_state() == FacetSupportType::NONE)
continue; // no need to save anything, unsplit and unselected is default
std::vector<bool> data; // complete encoding of this mesh triangle
int stored_triangles = 0; // how many have been already encoded
std::function<void(int)> serialize_recursive;
serialize_recursive = [this, &serialize_recursive, &stored_triangles, &data](int facet_idx) {
const Triangle& tr = m_triangles[facet_idx];
// Always save number of split sides. It is zero for unsplit triangles.
int split_sides = tr.number_of_split_sides();
assert(split_sides >= 0 && split_sides <= 3);
//data |= (split_sides << (stored_triangles * 4));
data.push_back(split_sides & 0b01);
data.push_back(split_sides & 0b10);
if (tr.is_split()) {
// If this triangle is split, save which side is split (in case
// of one split) or kept (in case of two splits). The value will
// be ignored for 3-side split.
assert(split_sides > 0);
assert(tr.special_side() >= 0 && tr.special_side() <= 3);
data.push_back(tr.special_side() & 0b01);
data.push_back(tr.special_side() & 0b10);
++stored_triangles;
// Now save all children.
for (int child_idx=0; child_idx<=split_sides; ++child_idx)
serialize_recursive(tr.children[child_idx]);
} else {
// In case this is leaf, we better save information about its state.
assert(int(tr.get_state()) <= 3);
data.push_back(int(tr.get_state()) & 0b01);
data.push_back(int(tr.get_state()) & 0b10);
++stored_triangles;
}
};
serialize_recursive(i);
out[i] = data;
}
return out;
}
void TriangleSelector::deserialize(const std::map<int, std::vector<bool>> data)
{
reset(); // dump any current state
for (const auto& [triangle_id, code] : data) {
assert(triangle_id < int(m_triangles.size()));
assert(! code.empty());
int processed_triangles = 0;
struct ProcessingInfo {
int facet_id = 0;
int processed_children = 0;
int total_children = 0;
};
// Vector to store all parents that have offsprings.
std::vector<ProcessingInfo> parents;
while (true) {
// Read next triangle info.
int next_code = 0;
for (int i=3; i>=0; --i) {
next_code = next_code << 1;
next_code |= int(code[4 * processed_triangles + i]);
}
++processed_triangles;
int num_of_split_sides = (next_code & 0b11);
int num_of_children = num_of_split_sides != 0 ? num_of_split_sides + 1 : 0;
bool is_split = num_of_children != 0;
FacetSupportType state = FacetSupportType(next_code >> 2);
int special_side = (next_code >> 2);
// Take care of the first iteration separately, so handling of the others is simpler.
if (parents.empty()) {
if (! is_split) {
// root is not split. just set the state and that's it.
m_triangles[triangle_id].set_state(state);
break;
} else {
// root is split, add it into list of parents and split it.
// then go to the next.
parents.push_back({triangle_id, 0, num_of_children});
m_triangles[triangle_id].set_division(num_of_children-1, special_side);
perform_split(triangle_id, FacetSupportType::NONE);
continue;
}
}
// This is not the first iteration. This triangle is a child of last seen parent.
assert(! parents.empty());
assert(parents.back().processed_children < parents.back().total_children);
if (is_split) {
// split the triangle and save it as parent of the next ones.
const ProcessingInfo& last = parents.back();
int this_idx = m_triangles[last.facet_id].children[last.processed_children];
m_triangles[this_idx].set_division(num_of_children-1, special_side);
perform_split(this_idx, FacetSupportType::NONE);
parents.push_back({this_idx, 0, num_of_children});
} else {
// this triangle belongs to last split one
m_triangles[m_triangles[parents.back().facet_id].children[parents.back().processed_children]].set_state(state);
++parents.back().processed_children;
}
// If all children of the past parent triangle are claimed, move to grandparent.
while (parents.back().processed_children == parents.back().total_children) {
parents.pop_back();
if (parents.empty())
break;
// And increment the grandparent children counter, because
// we have just finished that branch and got back here.
++parents.back().processed_children;
}
// In case we popped back the root, we should be done.
if (parents.empty())
break;
}
}
}
} // namespace Slic3r

View File

@ -0,0 +1,155 @@
#ifndef libslic3r_TriangleSelector_hpp_
#define libslic3r_TriangleSelector_hpp_
// #define PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
#include "Point.hpp"
#include "TriangleMesh.hpp"
namespace Slic3r {
enum class FacetSupportType : int8_t;
// Following class holds information about selected triangles. It also has power
// to recursively subdivide the triangles and make the selection finer.
class TriangleSelector {
public:
void set_edge_limit(float edge_limit);
// Create new object on a TriangleMesh. The referenced mesh must
// stay valid, a ptr to it is saved and used.
explicit TriangleSelector(const TriangleMesh& mesh);
// Select all triangles fully inside the circle, subdivide where needed.
void select_patch(const Vec3f& hit, // point where to start
int facet_start, // facet that point belongs to
const Vec3f& source, // camera position (mesh coords)
const Vec3f& dir, // direction of the ray (mesh coords)
float radius, // radius of the cursor
FacetSupportType new_state); // enforcer or blocker?
// Get facets currently in the given state.
indexed_triangle_set get_facets(FacetSupportType state) const;
// Set facet of the mesh to a given state. Only works for original triangles.
void set_facet(int facet_idx, FacetSupportType state);
// Clear everything and make the tree empty.
void reset();
// Remove all unnecessary data.
void garbage_collect();
// Store the division trees in compact form (a long stream of
// bits for each triangle of the original mesh).
std::map<int, std::vector<bool>> serialize() const;
// Load serialized data. Assumes that correct mesh is loaded.
void deserialize(const std::map<int, std::vector<bool>> data);
protected:
// Triangle and info about how it's split.
class Triangle {
public:
// Use TriangleSelector::push_triangle to create a new triangle.
// It increments/decrements reference counter on vertices.
Triangle(int a, int b, int c)
: verts_idxs{a, b, c},
state{FacetSupportType(0)},
number_of_splits{0},
special_side_idx{0},
old_number_of_splits{0}
{}
// Indices into m_vertices.
std::array<int, 3> verts_idxs;
// Is this triangle valid or marked to be removed?
bool valid{true};
// Children triangles.
std::array<int, 4> children;
// Set the division type.
void set_division(int sides_to_split, int special_side_idx = -1);
// Get/set current state.
void set_state(FacetSupportType type) { assert(! is_split()); state = type; }
FacetSupportType get_state() const { assert(! is_split()); return state; }
// Get info on how it's split.
bool is_split() const { return number_of_split_sides() != 0; }
int number_of_split_sides() const { return number_of_splits; }
int special_side() const { assert(is_split()); return special_side_idx; }
bool was_split_before() const { return old_number_of_splits != 0; }
void forget_history() { old_number_of_splits = 0; }
private:
int number_of_splits;
int special_side_idx;
FacetSupportType state;
// How many children were spawned during last split?
// Is not reset on remerging the triangle.
int old_number_of_splits;
};
struct Vertex {
explicit Vertex(const stl_vertex& vert)
: v{vert},
ref_cnt{0}
{}
stl_vertex v;
int ref_cnt;
};
// Lists of vertices and triangles, both original and new
std::vector<Vertex> m_vertices;
std::vector<Triangle> m_triangles;
const TriangleMesh* m_mesh;
// Number of invalid triangles (to trigger garbage collection).
int m_invalid_triangles;
// Limiting length of triangle side (squared).
float m_edge_limit_sqr = 1.f;
// Number of original vertices and triangles.
int m_orig_size_vertices = 0;
int m_orig_size_indices = 0;
// Cache for cursor position, radius and direction.
struct Cursor {
Vec3f center;
Vec3f source;
Vec3f dir;
float radius_sqr;
};
Cursor m_cursor;
float m_old_cursor_radius;
// Private functions:
bool select_triangle(int facet_idx, FacetSupportType type,
bool recursive_call = false);
bool is_point_inside_cursor(const Vec3f& point) const;
int vertices_inside(int facet_idx) const;
bool faces_camera(int facet) const;
void undivide_triangle(int facet_idx);
void split_triangle(int facet_idx);
void remove_useless_children(int facet_idx); // No hidden meaning. Triangles are meant.
bool is_pointer_in_triangle(int facet_idx) const;
bool is_edge_inside_cursor(int facet_idx) const;
void push_triangle(int a, int b, int c);
void perform_split(int facet_idx, FacetSupportType old_state);
};
} // namespace Slic3r
#endif // libslic3r_TriangleSelector_hpp_

View File

@ -5,6 +5,7 @@
// this needs to be included early for MSVC (listing it in Build.PL is not enough)
#include <memory>
#include <array>
#include <algorithm>
#include <ostream>
#include <iostream>

View File

@ -61,10 +61,6 @@ set(SLIC3R_GUI_SOURCES
GUI/GLToolbar.cpp
GUI/Preferences.cpp
GUI/Preferences.hpp
GUI/Preset.cpp
GUI/Preset.hpp
GUI/PresetBundle.cpp
GUI/PresetBundle.hpp
GUI/PresetHints.cpp
GUI/PresetHints.hpp
GUI/GUI.cpp
@ -81,6 +77,10 @@ set(SLIC3R_GUI_SOURCES
GUI/MainFrame.hpp
GUI/Plater.cpp
GUI/Plater.hpp
GUI/PresetComboBoxes.hpp
GUI/PresetComboBoxes.cpp
GUI/PhysicalPrinterDialog.hpp
GUI/PhysicalPrinterDialog.cpp
GUI/GUI_ObjectList.cpp
GUI/GUI_ObjectList.hpp
GUI/GUI_ObjectManipulation.cpp
@ -163,6 +163,8 @@ set(SLIC3R_GUI_SOURCES
GUI/InstanceCheck.hpp
GUI/Search.cpp
GUI/Search.hpp
GUI/NotificationManager.cpp
GUI/NotificationManager.hpp
Utils/Http.cpp
Utils/Http.hpp
Utils/FixModelByWin10.cpp

View File

@ -1,6 +1,5 @@
#include "Snapshot.hpp"
#include "../GUI/AppConfig.hpp"
#include "../GUI/PresetBundle.hpp"
#include <time.h>
@ -11,7 +10,7 @@
#include <boost/property_tree/ptree_fwd.hpp>
#include <boost/filesystem/operations.hpp>
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Time.hpp"
#include "libslic3r/Config.hpp"

View File

@ -7,7 +7,7 @@
#include "libslic3r/BoundingBox.hpp"
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "GLCanvas3D.hpp"
#include <GL/glew.h>

View File

@ -89,11 +89,13 @@ void BackgroundSlicingProcess::process_fff()
{
assert(m_print == m_fff_print);
m_print->process();
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_slicing_completed_id));
wxCommandEvent evt(m_event_slicing_completed_id);
evt.SetInt((int)(m_fff_print->step_state_with_timestamp(PrintStep::psBrim).timestamp));
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, evt.Clone());
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data, m_thumbnail_cb);
if (this->set_step_started(bspsGCodeFinalize)) {
if (! m_export_path.empty()) {
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
//FIXME localize the messages
// Perform the final post-processing of the export path by applying the print statistics over the file name.
std::string export_path = m_fff_print->print_statistics().finalize_output_path(m_export_path);
@ -124,6 +126,7 @@ void BackgroundSlicingProcess::process_fff()
run_post_process_scripts(export_path, m_fff_print->config());
m_print->set_status(100, (boost::format(_utf8(L("G-code file exported to %1%"))) % export_path).str());
} else if (! m_upload_job.empty()) {
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
prepare_upload();
} else {
m_print->set_status(100, _utf8(L("Slicing complete")));
@ -149,6 +152,8 @@ void BackgroundSlicingProcess::process_sla()
m_print->process();
if (this->set_step_started(bspsGCodeFinalize)) {
if (! m_export_path.empty()) {
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
const std::string export_path = m_sla_print->print_statistics().finalize_output_path(m_export_path);
Zipper zipper(export_path);
@ -170,6 +175,7 @@ void BackgroundSlicingProcess::process_sla()
m_print->set_status(100, (boost::format(_utf8(L("Masked SLA file exported to %1%"))) % export_path).str());
} else if (! m_upload_job.empty()) {
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_export_began_id));
prepare_upload();
} else {
m_print->set_status(100, _utf8(L("Slicing complete")));

View File

@ -60,6 +60,10 @@ public:
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code export is finished.
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
void set_finished_event(int event_id) { m_event_finished_id = event_id; }
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code is being exported to
// specified path or uploaded.
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
void set_export_began_event(int event_id) { m_event_export_began_id = event_id; }
// Activate either m_fff_print or m_sla_print.
// Return true if changed.
@ -190,6 +194,9 @@ private:
int m_event_slicing_completed_id = 0;
// wxWidgets command ID to be sent to the plater to inform that the task finished.
int m_event_finished_id = 0;
// wxWidgets command ID to be sent to the plater to inform that the G-code is being exported.
int m_event_export_began_id = 0;
};
}; // namespace Slic3r

View File

@ -2,7 +2,7 @@
#include "ConfigManipulation.hpp"
#include "I18N.hpp"
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include <wx/msgdlg.h>
@ -353,6 +353,7 @@ void ConfigManipulation::toggle_print_sla_options(DynamicPrintConfig* config)
toggle_field("support_head_penetration", supports_en);
toggle_field("support_head_width", supports_en);
toggle_field("support_pillar_diameter", supports_en);
toggle_field("support_small_pillar_diameter_percent", supports_en);
toggle_field("support_max_bridges_on_pillar", supports_en);
toggle_field("support_pillar_connection_mode", supports_en);
toggle_field("support_buildplate_only", supports_en);

View File

@ -20,9 +20,9 @@
#include <wx/radiobut.h>
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "slic3r/Utils/PresetUpdater.hpp"
#include "AppConfig.hpp"
#include "PresetBundle.hpp"
#include "BedShapeDialog.hpp"
#include "GUI.hpp"
#include "wxExtensions.hpp"

View File

@ -295,6 +295,7 @@ void Field::msw_rescale(bool rescale_sidetext)
{
m_Undo_to_sys_btn->msw_rescale();
m_Undo_btn->msw_rescale();
m_blinking_bmp->msw_rescale();
// update em_unit value
m_em_unit = em_unit(m_parent);
@ -1079,6 +1080,8 @@ boost::any& Choice::get_value()
m_value = static_cast<SLADisplayOrientation>(ret_enum);
else if (m_opt_id.compare("support_pillar_connection_mode") == 0)
m_value = static_cast<SLAPillarConnectionMode>(ret_enum);
else if (m_opt_id == "authorization_type")
m_value = static_cast<AuthorizationType>(ret_enum);
}
else if (m_opt.gui_type == "f_enum_open") {
const int ret_enum = field->GetSelection();

View File

@ -151,6 +151,8 @@ public:
virtual wxSizer* getSizer() { return nullptr; }
virtual wxWindow* getWindow() { return nullptr; }
wxStaticText* getLabel() { return m_Label; }
bool is_matched(const std::string& string, const std::string& pattern);
void get_value_by_opt_type(wxString& str, const bool check_value = true);

View File

@ -13,11 +13,11 @@
#include "libslic3r/Utils.hpp"
#include "libslic3r/Technologies.hpp"
#include "libslic3r/Tesselate.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "slic3r/GUI/3DScene.hpp"
#include "slic3r/GUI/BackgroundSlicingProcess.hpp"
#include "slic3r/GUI/GLShader.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/GUI/Tab.hpp"
#include "slic3r/GUI/GUI_Preview.hpp"
#include "slic3r/GUI/OpenGLManager.hpp"
@ -31,6 +31,7 @@
#include "GUI_ObjectManipulation.hpp"
#include "Mouse3DController.hpp"
#include "I18N.hpp"
#include "NotificationManager.hpp"
#if ENABLE_RETINA_GL
#include "slic3r/Utils/RetinaHelper.hpp"
@ -225,56 +226,44 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
const Size& cnv_size = canvas.get_canvas_size();
float canvas_w = (float)cnv_size.get_width();
float canvas_h = (float)cnv_size.get_height();
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(canvas_w - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH, canvas_h, ImGuiCond_Always, 1.0f, 1.0f);
imgui.set_next_window_pos(static_cast<float>(cnv_size.get_width()) - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH,
static_cast<float>(cnv_size.get_height()), ImGuiCond_Always, 1.0f, 1.0f);
imgui.begin(_(L("Variable layer height")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
imgui.begin(_L("Variable layer height"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Left mouse button:")));
ImGui::PopStyleColor();
imgui.text_colored(ORANGE, _L("Left mouse button:"));
ImGui::SameLine();
imgui.text(_(L("Add detail")));
imgui.text(_L("Add detail"));
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Right mouse button:")));
ImGui::PopStyleColor();
imgui.text_colored(ORANGE, _L("Right mouse button:"));
ImGui::SameLine();
imgui.text(_(L("Remove detail")));
imgui.text(_L("Remove detail"));
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Shift + Left mouse button:")));
ImGui::PopStyleColor();
imgui.text_colored(ORANGE, _L("Shift + Left mouse button:"));
ImGui::SameLine();
imgui.text(_(L("Reset to base")));
imgui.text(_L("Reset to base"));
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Shift + Right mouse button:")));
ImGui::PopStyleColor();
imgui.text_colored(ORANGE, _L("Shift + Right mouse button:"));
ImGui::SameLine();
imgui.text(_(L("Smoothing")));
imgui.text(_L("Smoothing"));
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Mouse wheel:")));
ImGui::PopStyleColor();
imgui.text_colored(ORANGE, _L("Mouse wheel:"));
ImGui::SameLine();
imgui.text(_(L("Increase/decrease edit area")));
imgui.text(_L("Increase/decrease edit area"));
ImGui::Separator();
if (imgui.button(_(L("Adaptive"))))
if (imgui.button(_L("Adaptive")))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_quality));
ImGui::SameLine();
float text_align = ImGui::GetCursorPosX();
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Quality / Speed")));
if (ImGui::IsItemHovered())
{
imgui.text(_L("Quality / Speed"));
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::TextUnformatted(_(L("Higher print quality versus higher print speed.")).ToUTF8());
ImGui::TextUnformatted(_L("Higher print quality versus higher print speed.").ToUTF8());
ImGui::EndTooltip();
}
@ -285,13 +274,13 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGui::SliderFloat("", &m_adaptive_quality, 0.0f, 1.f, "%.2f");
ImGui::Separator();
if (imgui.button(_(L("Smooth"))))
if (imgui.button(_L("Smooth")))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), HeightProfileSmoothEvent(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, m_smooth_params));
ImGui::SameLine();
ImGui::SetCursorPosX(text_align);
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Radius")));
imgui.text(_L("Radius"));
ImGui::SameLine();
ImGui::SetCursorPosX(widget_align);
ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
@ -301,7 +290,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGui::SetCursorPosX(text_align);
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Keep min")));
imgui.text(_L("Keep min"));
ImGui::SameLine();
if (ImGui::GetCursorPosX() < widget_align) // because of line lenght after localization
ImGui::SetCursorPosX(widget_align);
@ -310,7 +299,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
imgui.checkbox("##2", m_smooth_params.keep_min);
ImGui::Separator();
if (imgui.button(_(L("Reset"))))
if (imgui.button(_L("Reset")))
wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), SimpleEvent(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE));
imgui.end();
@ -663,19 +652,45 @@ void GLCanvas3D::WarningTexture::activate(WarningTexture::Warning warning, bool
m_warnings.emplace_back(warning);
std::sort(m_warnings.begin(), m_warnings.end());
std::string text;
switch (warning) {
case ObjectOutside: text = L("An object outside the print area was detected."); break;
case ToolpathOutside: text = L("A toolpath outside the print area was detected."); break;
case SlaSupportsOutside: text = L("SLA supports outside the print area were detected."); break;
case SomethingNotShown: text = L("Some objects are not visible."); break;
case ObjectClashed: wxGetApp().plater()->get_notification_manager()->push_plater_error_notification(L("An object outside the print area was detected.\n"
"Resolve the current problem to continue slicing."),
*(wxGetApp().plater()->get_current_canvas3D()));
break;
}
if (!text.empty())
wxGetApp().plater()->get_notification_manager()->push_plater_warning_notification(text, *(wxGetApp().plater()->get_current_canvas3D()));
}
else {
if (it == m_warnings.end()) // deactivating something that is not active is an easy task
return;
m_warnings.erase(it);
if (m_warnings.empty()) { // nothing remains to be shown
std::string text;
switch (warning) {
case ObjectOutside: text = L("An object outside the print area was detected."); break;
case ToolpathOutside: text = L("A toolpath outside the print area was detected."); break;
case SlaSupportsOutside: text = L("SLA supports outside the print area were detected."); break;
case SomethingNotShown: text = L("Some objects are not visibl.e"); break;
case ObjectClashed: wxGetApp().plater()->get_notification_manager()->close_plater_error_notification(); break;
}
if (!text.empty())
wxGetApp().plater()->get_notification_manager()->close_plater_warning_notification(text);
/*if (m_warnings.empty()) { // nothing remains to be shown
reset();
m_msg_text = "";// save information for rescaling
return;
}
}*/
}
/*
// Look at the end of our vector and generate proper texture.
std::string text;
bool red_colored = false;
@ -697,6 +712,7 @@ void GLCanvas3D::WarningTexture::activate(WarningTexture::Warning warning, bool
// save information for rescaling
m_msg_text = text;
m_is_colored_red = red_colored;
*/
}
@ -1430,8 +1446,7 @@ void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position, GLCanvas3D& canvas
#if ENABLE_SLOPE_RENDERING
void GLCanvas3D::Slope::render() const
{
if (m_dialog_shown)
{
if (m_dialog_shown) {
const std::array<float, 2>& z_range = m_volumes.get_slope_z_range();
std::array<float, 2> angle_range = { Geometry::rad2deg(::acos(z_range[0])) - 90.0f, Geometry::rad2deg(::acos(z_range[1])) - 90.0f };
bool modified = false;
@ -1439,9 +1454,9 @@ void GLCanvas3D::Slope::render() const
ImGuiWrapper& imgui = *wxGetApp().imgui();
const Size& cnv_size = m_canvas.get_canvas_size();
imgui.set_next_window_pos((float)cnv_size.get_width(), (float)cnv_size.get_height(), ImGuiCond_Always, 1.0f, 1.0f);
imgui.begin(_(L("Slope visualization")), nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
imgui.begin(_L("Slope visualization"), nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
imgui.text(_(L("Facets' slope range (degrees)")) + ":");
imgui.text(_L("Facets' slope range (degrees)") + ":");
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.75f, 0.0f, 0.0f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(1.0f, 0.0f, 0.0f, 0.5f));
@ -1453,8 +1468,7 @@ void GLCanvas3D::Slope::render() const
float slope_bound = 90.f - angle_range[1];
bool mod = ImGui::SliderFloat("##red", &slope_bound, 0.0f, 90.0f, "%.1f");
angle_range[1] = 90.f - slope_bound;
if (mod)
{
if (mod) {
modified = true;
if (angle_range[0] > angle_range[1])
angle_range[0] = angle_range[1];
@ -1462,15 +1476,14 @@ void GLCanvas3D::Slope::render() const
ImGui::PopStyleColor(4);
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.75f, 0.75f, 0.0f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(1.0f, 1.0f, 0.0f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.85f, 0.85f, 0.0f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_SliderGrab, ImVec4(0.25f, 0.25f, 0.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(1.0f, 1.0f, 0.0f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.85f, 0.85f, 0.0f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_SliderGrab, ImVec4(0.25f, 0.25f, 0.0f, 1.0f));
slope_bound = 90.f - angle_range[0];
mod = ImGui::SliderFloat("##yellow", &slope_bound, 0.0f, 90.0f, "%.1f");
angle_range[0] = 90.f - slope_bound;
if (mod)
{
if (mod) {
modified = true;
if (angle_range[1] < angle_range[0])
angle_range[1] = angle_range[0];
@ -2089,6 +2102,8 @@ void GLCanvas3D::render()
std::string tooltip;
// Negative coordinate means out of the window, likely because the window was deactivated.
// In that case the tooltip should be hidden.
if (m_mouse.position.x() >= 0. && m_mouse.position.y() >= 0.)
@ -2118,6 +2133,8 @@ void GLCanvas3D::render()
m_tooltip.render(m_mouse.position, *this);
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
wxGetApp().plater()->get_notification_manager()->render_notifications(*this);
wxGetApp().imgui()->render();
@ -3300,6 +3317,11 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
if (evt.MiddleIsDown())
return;
if (wxGetApp().imgui()->update_mouse_data(evt)) {
m_dirty = true;
return;
}
#if ENABLE_RETINA_GL
const float scale = m_retina_helper->get_scale_factor();
evt.SetX(evt.GetX() * scale);
@ -3428,6 +3450,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
#ifdef SLIC3R_DEBUG_MOUSE_EVENTS
printf((format_mouse_event_debug_message(evt) + " - Consumed by ImGUI\n").c_str());
#endif /* SLIC3R_DEBUG_MOUSE_EVENTS */
m_dirty = true;
// do not return if dragging or tooltip not empty to allow for tooltip update
if (!m_mouse.dragging && m_tooltip.is_empty())
return;
@ -3821,7 +3844,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_gizmos.reset_all_states();
// Only refresh if picking is enabled, in that case the objects may get highlighted if the mouse cursor hovers over.
if (m_picking_enabled)
//if (m_picking_enabled)
m_dirty = true;
}
else

View File

@ -194,6 +194,8 @@ void change_opt_value(DynamicPrintConfig& config, const t_config_option_key& opt
config.set_key_value(opt_key, new ConfigOptionEnum<SLADisplayOrientation>(boost::any_cast<SLADisplayOrientation>(value)));
else if(opt_key.compare("support_pillar_connection_mode") == 0)
config.set_key_value(opt_key, new ConfigOptionEnum<SLAPillarConnectionMode>(boost::any_cast<SLAPillarConnectionMode>(value)));
else if(opt_key == "authorization_type")
config.set_key_value(opt_key, new ConfigOptionEnum<AuthorizationType>(boost::any_cast<AuthorizationType>(value)));
}
break;
case coPoints:{

View File

@ -28,14 +28,17 @@
#include <wx/log.h>
#include <wx/intl.h>
#include <wx/dialog.h>
#include <wx/textctrl.h>
#include "libslic3r/Utils.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/I18N.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "GUI.hpp"
#include "GUI_Utils.hpp"
#include "AppConfig.hpp"
#include "PresetBundle.hpp"
#include "3DScene.hpp"
#include "MainFrame.hpp"
#include "Plater.hpp"
@ -54,6 +57,7 @@
#include "Mouse3DController.hpp"
#include "RemovableDriveManager.hpp"
#include "InstanceCheck.hpp"
#include "NotificationManager.hpp"
#ifdef __WXMSW__
#include <dbt.h>
@ -384,7 +388,7 @@ bool GUI_App::on_init_inner()
// supplied as argument to --datadir; in that case we should still run the wizard
preset_bundle->setup_directories();
#ifdef __WXMSW__
#ifdef __WXMSW__
associate_3mf_files();
#endif // __WXMSW__
@ -392,6 +396,11 @@ bool GUI_App::on_init_inner()
Bind(EVT_SLIC3R_VERSION_ONLINE, [this](const wxCommandEvent &evt) {
app_config->set("version_online", into_u8(evt.GetString()));
app_config->save();
if(this->plater_ != nullptr) {
if (*Semver::parse(SLIC3R_VERSION) < * Semver::parse(into_u8(evt.GetString()))) {
this->plater_->get_notification_manager()->push_notification(NotificationType::NewAppAviable, *(this->plater_->get_current_canvas3D()));
}
}
});
// initialize label colors and fonts
@ -629,6 +638,27 @@ void GUI_App::set_auto_toolbar_icon_scale(float scale) const
app_config->set("auto_toolbar_size", val);
}
// check user printer_presets for the containing information about "Print Host upload"
void GUI_App::check_printer_presets()
{
std::vector<std::string> preset_names = PhysicalPrinter::presets_with_print_host_information(preset_bundle->printers);
if (preset_names.empty())
return;
wxString msg_text = _L("You have next presets with saved options for \"Print Host upload\"") + ":";
for (const std::string& preset_name : preset_names)
msg_text += "\n \"" + from_u8(preset_name) + "\",";
msg_text.RemoveLast();
msg_text += "\n\n" + _L("But from this version of PrusaSlicer we don't show/use this information in Printer Settings.\n"
"Now, this information will be exposed in physical printers settings.") + "\n\n" +
_L("By default new Printer devices will be named as \"Printer N\" during its creation.\n"
"Note: This name can be changed later from the physical printers settings");
wxMessageDialog(nullptr, msg_text, _L("Information"), wxOK | wxICON_INFORMATION).ShowModal();
preset_bundle->physical_printers.load_printers_from_presets(preset_bundle->printers);
}
void GUI_App::recreate_GUI(const wxString& msg_name)
{
mainframe->shutdown();
@ -937,7 +967,7 @@ bool GUI_App::load_language(wxString language, bool initial)
m_imgui->set_language(into_u8(language_info->CanonicalName));
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
Preset::update_suffix_modified((" (" + _L("modified") + ")").ToUTF8().data());
return true;
}
@ -1061,34 +1091,21 @@ void GUI_App::add_config_menu(wxMenuBar *menu)
break;
case ConfigMenuPreferences:
{
#if ENABLE_LAYOUT_NO_RESTART
bool app_layout_changed = false;
#else
bool recreate_app = false;
#endif // ENABLE_LAYOUT_NO_RESTART
{
// the dialog needs to be destroyed before the call to recreate_GUI()
// or sometimes the application crashes into wxDialogBase() destructor
// so we put it into an inner scope
PreferencesDialog dlg(mainframe);
dlg.ShowModal();
#if ENABLE_LAYOUT_NO_RESTART
app_layout_changed = dlg.settings_layout_changed();
#else
recreate_app = dlg.settings_layout_changed();
#endif // ENABLE_LAYOUT_NO_RESTART
}
#if ENABLE_LAYOUT_NO_RESTART
if (app_layout_changed) {
mainframe->GetSizer()->Hide((size_t)0);
mainframe->update_layout();
mainframe->select_tab(0);
mainframe->GetSizer()->Show((size_t)0);
}
#else
if (recreate_app)
recreate_GUI(_L("Changing of the settings layout") + dots);
#endif // ENABLE_LAYOUT_NO_RESTART
break;
}
case ConfigMenuLanguage:
@ -1171,6 +1188,10 @@ bool GUI_App::checked_tab(Tab* tab)
// Update UI / Tabs to reflect changes in the currently loaded presets
void GUI_App::load_current_presets()
{
// check printer_presets for the containing information about "Print Host upload"
// and create physical printer from it, if any exists
check_printer_presets();
PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology();
this->plater()->set_printer_technology(printer_technology);
for (Tab *tab : tabs_list)
@ -1452,7 +1473,7 @@ void GUI_App::check_updates(const bool verbose)
PresetUpdater::UpdateResult updater_result;
try {
updater_result = preset_updater->config_update(app_config->orig_version());
updater_result = preset_updater->config_update(app_config->orig_version(), verbose);
if (updater_result == PresetUpdater::R_INCOMPAT_EXIT) {
mainframe->Close();
}

View File

@ -3,10 +3,10 @@
#include <memory>
#include <string>
#include "Preset.hpp"
#include "ImGuiWrapper.hpp"
#include "ConfigWizard.hpp"
#include "OpenGLManager.hpp"
#include "libslic3r/Preset.hpp"
#include <wx/app.h>
#include <wx/colour.h>
@ -150,6 +150,7 @@ public:
wxSize get_min_size() const;
float toolbar_icon_scale(const bool is_limited = false) const;
void set_auto_toolbar_icon_scale(float scale) const;
void check_printer_presets();
void recreate_GUI(const wxString& message);
void system_info();
@ -194,12 +195,15 @@ public:
Plater* plater();
Model& model();
AppConfig* app_config{ nullptr };
PresetBundle* preset_bundle{ nullptr };
PresetUpdater* preset_updater{ nullptr };
MainFrame* mainframe{ nullptr };
Plater* plater_{ nullptr };
PresetUpdater* get_preset_updater() { return preset_updater; }
wxNotebook* tab_panel() const ;
int extruders_cnt() const;
int extruders_edited_cnt() const;

View File

@ -3,7 +3,7 @@
#include "OptionsGroup.hpp"
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "GLCanvas3D.hpp"
#include "Plater.hpp"

View File

@ -1,4 +1,5 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/PresetBundle.hpp"
#include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp"
#include "GUI_ObjectLayers.hpp"
@ -7,7 +8,6 @@
#include "Plater.hpp"
#include "OptionsGroup.hpp"
#include "PresetBundle.hpp"
#include "Tab.hpp"
#include "wxExtensions.hpp"
#include "libslic3r/Model.hpp"
@ -88,13 +88,10 @@ ObjectList::ObjectList(wxWindow* parent) :
{
// Fill CATEGORY_ICON
{
// Note: `this` isn't passed to create_scaled_bitmap() here because of bugs in the widget,
// see note in PresetBundle::load_compatible_bitmaps()
// ptFFF
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap("layers");
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap("infill");
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("infill"); // FIXME when the ironing icon is available
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("ironing");
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap("support");
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap("time");
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap("funnel");
@ -645,7 +642,7 @@ void ObjectList::msw_rescale_icons()
// ptFFF
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap("layers");
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap("infill");
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("infill"); // FIXME when the ironing icon is available
CATEGORY_ICON[L("Ironing")] = create_scaled_bitmap("ironing");
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap("support");
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap("time");
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap("funnel");

View File

@ -6,7 +6,7 @@
#include "OptionsGroup.hpp"
#include "GUI_App.hpp"
#include "wxExtensions.hpp"
#include "PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Geometry.hpp"
#include "Selection.hpp"

View File

@ -4,8 +4,8 @@
#include "OptionsGroup.hpp"
#include "GUI_App.hpp"
#include "wxExtensions.hpp"
#include "PresetBundle.hpp"
#include "Plater.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include <boost/algorithm/string.hpp>

View File

@ -8,7 +8,7 @@
#include "BackgroundSlicingProcess.hpp"
#include "OpenGLManager.hpp"
#include "GLCanvas3D.hpp"
#include "PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "DoubleSlider.hpp"
#include "Plater.hpp"

View File

@ -110,13 +110,8 @@ public:
if (!m_can_rescale)
return;
#if ENABLE_LAYOUT_NO_RESTART
if (m_force_rescale || is_new_scale_factor())
rescale(wxRect());
#else
if (is_new_scale_factor())
rescale(wxRect());
#endif // ENABLE_LAYOUT_NO_RESTART
});
#else
this->Bind(EVT_DPI_CHANGED_SLICER, [this](const DpiChangedEvent& evt) {
@ -127,13 +122,8 @@ public:
if (!m_can_rescale)
return;
#if ENABLE_LAYOUT_NO_RESTART
if (m_force_rescale || is_new_scale_factor())
rescale(evt.rect);
#else
if (is_new_scale_factor())
rescale(evt.rect);
#endif // ENABLE_LAYOUT_NO_RESTART
});
#endif // wxVERSION_EQUAL_OR_GREATER_THAN
@ -175,9 +165,7 @@ public:
int em_unit() const { return m_em_unit; }
// int font_size() const { return m_font_size; }
const wxFont& normal_font() const { return m_normal_font; }
#if ENABLE_LAYOUT_NO_RESTART
void enable_force_rescale() { m_force_rescale = true; }
#endif // ENABLE_LAYOUT_NO_RESTART
protected:
virtual void on_dpi_changed(const wxRect &suggested_rect) = 0;
@ -191,9 +179,7 @@ private:
wxFont m_normal_font;
float m_prev_scale_factor;
bool m_can_rescale{ true };
#if ENABLE_LAYOUT_NO_RESTART
bool m_force_rescale{ false };
#endif // ENABLE_LAYOUT_NO_RESTART
int m_new_font_point_size;
@ -233,17 +219,17 @@ private:
{
this->Freeze();
#if ENABLE_LAYOUT_NO_RESTART && wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
#if wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
if (m_force_rescale) {
#endif // ENABLE_LAYOUT_NO_RESTART
#endif // wxVERSION_EQUAL_OR_GREATER_THAN
// rescale fonts of all controls
scale_controls_fonts(this, m_new_font_point_size);
// rescale current window font
scale_win_font(this, m_new_font_point_size);
#if ENABLE_LAYOUT_NO_RESTART && wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
#if wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3)
m_force_rescale = false;
}
#endif // ENABLE_LAYOUT_NO_RESTART
#endif // wxVERSION_EQUAL_OR_GREATER_THAN
// set normal application font as a current window font
m_normal_font = this->GetFont();

View File

@ -6,9 +6,9 @@
#include <GL/glew.h>
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Model.hpp"
@ -16,7 +16,6 @@
namespace Slic3r {
namespace GUI {
static constexpr size_t MaxVertexBuffers = 50;
GLGizmoFdmSupports::GLGizmoFdmSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
@ -49,7 +48,7 @@ bool GLGizmoFdmSupports::on_init()
m_desc["block"] = _L("Block supports");
m_desc["remove_caption"] = _L("Shift + Left mouse button") + ": ";
m_desc["remove"] = _L("Remove selection");
m_desc["remove_all"] = _L("Remove all");
m_desc["remove_all"] = _L("Remove all selection");
return true;
}
@ -96,6 +95,7 @@ void GLGizmoFdmSupports::on_render() const
glsafe(::glEnable(GL_DEPTH_TEST));
render_triangles(selection);
m_c->object_clipper()->render_cut();
render_cursor_circle();
@ -145,14 +145,9 @@ void GLGizmoFdmSupports::render_triangles(const Selection& selection) const
glsafe(::glPushMatrix());
glsafe(::glMultMatrixd(trafo_matrix.data()));
// Now render both enforcers and blockers.
for (int i=0; i<2; ++i) {
glsafe(::glColor4f(i ? 1.f : 0.2f, 0.2f, i ? 0.2f : 1.0f, 0.5f));
for (const GLIndexedVertexArray& iva : m_ivas[mesh_id][i]) {
if (iva.has_VBOs())
iva.render();
}
}
if (! m_setting_angle)
m_triangle_selectors[mesh_id]->render(m_imgui);
glsafe(::glPopMatrix());
if (is_left_handed)
glsafe(::glFrontFace(GL_CCW));
@ -209,15 +204,18 @@ void GLGizmoFdmSupports::render_cursor_circle() const
void GLGizmoFdmSupports::update_model_object() const
{
bool updated = false;
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
++idx;
if (! mv->is_model_part())
continue;
for (int i=0; i<int(m_selected_facets[idx].size()); ++i)
mv->m_supported_facets.set_facet(i, m_selected_facets[idx][i]);
++idx;
updated |= mv->m_supported_facets.set(*m_triangle_selectors[idx].get());
}
if (updated)
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
@ -226,19 +224,7 @@ void GLGizmoFdmSupports::update_from_model_object()
wxBusyCursor wait;
const ModelObject* mo = m_c->selection_info()->model_object();
size_t num_of_volumes = 0;
for (const ModelVolume* mv : mo->volumes)
if (mv->is_model_part())
++num_of_volumes;
m_selected_facets.resize(num_of_volumes);
m_ivas.clear();
m_ivas.resize(num_of_volumes);
for (size_t i=0; i<num_of_volumes; ++i) {
m_ivas[i][0].reserve(MaxVertexBuffers);
m_ivas[i][1].reserve(MaxVertexBuffers);
}
m_triangle_selectors.clear();
int volume_id = -1;
for (const ModelVolume* mv : mo->volumes) {
@ -250,16 +236,8 @@ void GLGizmoFdmSupports::update_from_model_object()
// This mesh does not account for the possible Z up SLA offset.
const TriangleMesh* mesh = &mv->mesh();
m_selected_facets[volume_id].assign(mesh->its.indices.size(), FacetSupportType::NONE);
// Load current state from ModelVolume.
for (FacetSupportType type : {FacetSupportType::ENFORCER, FacetSupportType::BLOCKER}) {
const std::vector<int>& list = mv->m_supported_facets.get_facets(type);
for (int i : list)
m_selected_facets[volume_id][i] = type;
}
update_vertex_buffers(mesh, volume_id, FacetSupportType::ENFORCER);
update_vertex_buffers(mesh, volume_id, FacetSupportType::BLOCKER);
m_triangle_selectors.emplace_back(std::make_unique<TriangleSelectorGUI>(*mesh));
m_triangle_selectors.back()->deserialize(mv->m_supported_facets.get_data());
}
}
@ -315,6 +293,9 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|| action == SLAGizmoEventType::RightDown
|| (action == SLAGizmoEventType::Dragging && m_button_down != Button::None)) {
if (m_triangle_selectors.empty())
return false;
FacetSupportType new_state = FacetSupportType::NONE;
if (! shift_down) {
if (action == SLAGizmoEventType::Dragging)
@ -403,103 +384,35 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|| dragging_while_painting;
}
// Now propagate the hits
// Find respective mesh id.
// FIXME We need a separate TriangleSelector for each volume mesh.
mesh_id = -1;
const TriangleMesh* mesh = nullptr;
//const TriangleMesh* mesh = nullptr;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++mesh_id;
if (mesh_id == closest_hit_mesh_id) {
mesh = &mv->mesh();
//mesh = &mv->mesh();
break;
}
}
bool update_both = false;
const Transform3d& trafo_matrix = trafo_matrices[mesh_id];
// Calculate how far can a point be from the line (in mesh coords).
// FIXME: The scaling of the mesh can be non-uniform.
const Vec3d sf = Geometry::Transformation(trafo_matrix).get_scaling_factor();
const float avg_scaling = (sf(0) + sf(1) + sf(2))/3.;
const float limit = pow(m_cursor_radius/avg_scaling , 2.f);
const std::pair<Vec3f, size_t>& hit_and_facet = { closest_hit, closest_facet };
const float limit = m_cursor_radius/avg_scaling;
// Calculate direction from camera to the hit (in mesh coords):
Vec3f dir = ((trafo_matrix.inverse() * camera.get_position()).cast<float>() - hit_and_facet.first).normalized();
Vec3f camera_pos = (trafo_matrix.inverse() * camera.get_position()).cast<float>();
Vec3f dir = (closest_hit - camera_pos).normalized();
// A lambda to calculate distance from the centerline:
auto squared_distance_from_line = [&hit_and_facet, &dir](const Vec3f& point) -> float {
Vec3f diff = hit_and_facet.first - point;
return (diff - diff.dot(dir) * dir).squaredNorm();
};
// A lambda to determine whether this facet is potentionally visible (still can be obscured)
auto faces_camera = [&dir, &mesh](const size_t& facet) -> bool {
return (mesh->stl.facet_start[facet].normal.dot(dir) > 0.);
};
// Now start with the facet the pointer points to and check all adjacent facets.
std::vector<size_t> facets_to_select{hit_and_facet.second};
std::vector<bool> visited(m_selected_facets[mesh_id].size(), false); // keep track of facets we already processed
size_t facet_idx = 0; // index into facets_to_select
while (facet_idx < facets_to_select.size()) {
size_t facet = facets_to_select[facet_idx];
if (! visited[facet]) {
// check all three vertices and in case they're close enough,
// add neighboring facets to be proccessed later
for (size_t i=0; i<3; ++i) {
float dist = squared_distance_from_line(
mesh->its.vertices[mesh->its.indices[facet](i)]);
if (dist < limit) {
for (int n=0; n<3; ++n) {
if (faces_camera(mesh->stl.neighbors_start[facet].neighbor[n]))
facets_to_select.push_back(mesh->stl.neighbors_start[facet].neighbor[n]);
}
}
}
visited[facet] = true;
}
++facet_idx;
}
std::vector<size_t> new_facets;
new_facets.reserve(facets_to_select.size());
// Now just select all facets that passed and remember which
// ones have really changed state.
for (size_t next_facet : facets_to_select) {
FacetSupportType& facet = m_selected_facets[mesh_id][next_facet];
if (facet != new_state) {
if (facet != FacetSupportType::NONE) {
// this triangle is currently in the other VBA.
// Both VBAs need to be refreshed.
update_both = true;
}
facet = new_state;
new_facets.push_back(next_facet);
}
}
if (! new_facets.empty()) {
if (new_state != FacetSupportType::NONE) {
// append triangles into the respective VBA
update_vertex_buffers(mesh, mesh_id, new_state, &new_facets);
if (update_both) {
auto other = new_state == FacetSupportType::ENFORCER
? FacetSupportType::BLOCKER
: FacetSupportType::ENFORCER;
update_vertex_buffers(mesh, mesh_id, other); // regenerate the other VBA
}
}
else {
update_vertex_buffers(mesh, mesh_id, FacetSupportType::ENFORCER);
update_vertex_buffers(mesh, mesh_id, FacetSupportType::BLOCKER);
}
}
assert(mesh_id < int(m_triangle_selectors.size()));
m_triangle_selectors[mesh_id]->select_patch(closest_hit, closest_facet, camera_pos,
dir, limit, new_state);
return true;
}
@ -524,58 +437,8 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
}
void GLGizmoFdmSupports::update_vertex_buffers(const TriangleMesh* mesh,
int mesh_id,
FacetSupportType type,
const std::vector<size_t>* new_facets)
{
std::vector<GLIndexedVertexArray>& ivas = m_ivas[mesh_id][type == FacetSupportType::ENFORCER ? 0 : 1];
// lambda to push facet into vertex buffer
auto push_facet = [this, &mesh, &mesh_id](size_t idx, GLIndexedVertexArray& iva) {
for (int i=0; i<3; ++i)
iva.push_geometry(
mesh->its.vertices[mesh->its.indices[idx](i)].cast<double>(),
m_c->raycaster()->raycasters()[mesh_id]->get_triangle_normal(idx).cast<double>()
);
size_t num = iva.triangle_indices_size;
iva.push_triangle(num, num+1, num+2);
};
if (ivas.size() == MaxVertexBuffers || ! new_facets) {
// If there are too many or they should be regenerated, make one large
// GLVertexBufferArray.
ivas.clear(); // destructors release geometry
ivas.push_back(GLIndexedVertexArray());
bool pushed = false;
for (size_t facet_idx=0; facet_idx<m_selected_facets[mesh_id].size(); ++facet_idx) {
if (m_selected_facets[mesh_id][facet_idx] == type) {
push_facet(facet_idx, ivas.back());
pushed = true;
}
}
if (pushed)
ivas.back().finalize_geometry(true);
else
ivas.pop_back();
} else {
// we are only appending - let's make new vertex array and let the old ones live
ivas.push_back(GLIndexedVertexArray());
for (size_t facet_idx : *new_facets)
push_facet(facet_idx, ivas.back());
if (! new_facets->empty())
ivas.back().finalize_geometry(true);
else
ivas.pop_back();
}
}
void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool overwrite, bool block)
void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool block)
{
float threshold = (M_PI/180.)*threshold_deg;
const Selection& selection = m_parent.get_selection();
@ -599,13 +462,12 @@ void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool overwr
int idx = -1;
for (const stl_facet& facet : mv->mesh().stl.facet_start) {
++idx;
if (facet.normal.dot(down) > dot_limit && (overwrite || m_selected_facets[mesh_id][idx] == FacetSupportType::NONE))
m_selected_facets[mesh_id][idx] = block
? FacetSupportType::BLOCKER
: FacetSupportType::ENFORCER;
if (facet.normal.dot(down) > dot_limit)
m_triangle_selectors[mesh_id]->set_facet(idx,
block
? FacetSupportType::BLOCKER
: FacetSupportType::ENFORCER);
}
update_vertex_buffers(&mv->mesh(), mesh_id, FacetSupportType::ENFORCER);
update_vertex_buffers(&mv->mesh(), mesh_id, FacetSupportType::BLOCKER);
}
activate_internal_undo_redo_stack(true);
@ -651,9 +513,7 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
m_imgui->text(caption);
ImGui::PopStyleColor();
m_imgui->text_colored(ORANGE, caption);
ImGui::SameLine(caption_max);
m_imgui->text(text);
};
@ -670,18 +530,17 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
ImGui::SameLine();
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot(wxGetApp().plater(), wxString(_L("Reset selection")));
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
++idx;
if (mv->is_model_part()) {
m_selected_facets[idx].assign(m_selected_facets[idx].size(), FacetSupportType::NONE);
mv->m_supported_facets.clear();
update_vertex_buffers(&mv->mesh(), idx, FacetSupportType::ENFORCER);
update_vertex_buffers(&mv->mesh(), idx, FacetSupportType::BLOCKER);
m_parent.set_as_dirty();
++idx;
m_triangle_selectors[idx]->reset();
}
}
update_model_object();
m_parent.set_as_dirty();
}
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
@ -737,12 +596,11 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
ImGui::SameLine();
if (m_imgui->slider_float("", &m_angle_threshold_deg, 0.f, 90.f, "%.f"))
m_parent.set_slope_range({90.f - m_angle_threshold_deg, 90.f - m_angle_threshold_deg});
m_imgui->checkbox(wxString("Overwrite already selected facets"), m_overwrite_selected);
if (m_imgui->button("Enforce"))
select_facets_by_angle(m_angle_threshold_deg, m_overwrite_selected, false);
select_facets_by_angle(m_angle_threshold_deg, false);
ImGui::SameLine();
if (m_imgui->button("Block"))
select_facets_by_angle(m_angle_threshold_deg, m_overwrite_selected, true);
select_facets_by_angle(m_angle_threshold_deg, true);
ImGui::SameLine();
if (m_imgui->button("Cancel"))
m_setting_angle = false;
@ -788,9 +646,7 @@ CommonGizmosDataID GLGizmoFdmSupports::on_get_requirements() const
int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::InstancesHider)
| int(CommonGizmosDataID::Raycaster)
| int(CommonGizmosDataID::HollowedMesh)
| int(CommonGizmosDataID::ObjectClipper)
| int(CommonGizmosDataID::SupportsClipper));
| int(CommonGizmosDataID::ObjectClipper));
}
@ -814,8 +670,8 @@ void GLGizmoFdmSupports::on_set_state()
}
activate_internal_undo_redo_stack(false);
m_old_mo_id = -1;
m_ivas.clear();
m_selected_facets.clear();
//m_iva.release_geometry();
m_triangle_selectors.clear();
}
m_old_state = m_state;
}
@ -853,6 +709,151 @@ void GLGizmoFdmSupports::on_save(cereal::BinaryOutputArchive&) const
}
void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
{
int enf_cnt = 0;
int blc_cnt = 0;
m_iva_enforcers.release_geometry();
m_iva_blockers.release_geometry();
for (const Triangle& tr : m_triangles) {
if (! tr.valid || tr.is_split() || tr.get_state() == FacetSupportType::NONE)
continue;
GLIndexedVertexArray& va = tr.get_state() == FacetSupportType::ENFORCER
? m_iva_enforcers
: m_iva_blockers;
int& cnt = tr.get_state() == FacetSupportType::ENFORCER
? enf_cnt
: blc_cnt;
for (int i=0; i<3; ++i)
va.push_geometry(double(m_vertices[tr.verts_idxs[i]].v[0]),
double(m_vertices[tr.verts_idxs[i]].v[1]),
double(m_vertices[tr.verts_idxs[i]].v[2]),
0., 0., 1.);
va.push_triangle(cnt,
cnt+1,
cnt+2);
cnt += 3;
}
m_iva_enforcers.finalize_geometry(true);
m_iva_blockers.finalize_geometry(true);
if (m_iva_enforcers.has_VBOs()) {
::glColor4f(0.f, 0.f, 1.f, 0.2f);
m_iva_enforcers.render();
}
if (m_iva_blockers.has_VBOs()) {
::glColor4f(1.f, 0.f, 0.f, 0.2f);
m_iva_blockers.render();
}
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
if (imgui)
render_debug(imgui);
else
assert(false); // If you want debug output, pass ptr to ImGuiWrapper.
#endif
}
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
void TriangleSelectorGUI::render_debug(ImGuiWrapper* imgui)
{
imgui->begin(std::string("TriangleSelector dialog (DEV ONLY)"),
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
static float edge_limit = 1.f;
imgui->text("Edge limit (mm): ");
imgui->slider_float("", &edge_limit, 0.1f, 8.f);
set_edge_limit(edge_limit);
imgui->checkbox("Show split triangles: ", m_show_triangles);
imgui->checkbox("Show invalid triangles: ", m_show_invalid);
int valid_triangles = m_triangles.size() - m_invalid_triangles;
imgui->text("Valid triangles: " + std::to_string(valid_triangles) +
"/" + std::to_string(m_triangles.size()));
imgui->text("Vertices: " + std::to_string(m_vertices.size()));
if (imgui->button("Force garbage collection"))
garbage_collect();
if (imgui->button("Serialize - deserialize")) {
auto map = serialize();
deserialize(map);
}
imgui->end();
if (! m_show_triangles)
return;
enum vtype {
ORIGINAL = 0,
SPLIT,
INVALID
};
for (auto& va : m_varrays)
va.release_geometry();
std::array<int, 3> cnts;
::glScalef(1.01f, 1.01f, 1.01f);
for (int tr_id=0; tr_id<int(m_triangles.size()); ++tr_id) {
const Triangle& tr = m_triangles[tr_id];
GLIndexedVertexArray* va = nullptr;
int* cnt = nullptr;
if (tr_id < m_orig_size_indices) {
va = &m_varrays[ORIGINAL];
cnt = &cnts[ORIGINAL];
}
else if (tr.valid) {
va = &m_varrays[SPLIT];
cnt = &cnts[SPLIT];
}
else {
if (! m_show_invalid)
continue;
va = &m_varrays[INVALID];
cnt = &cnts[INVALID];
}
for (int i=0; i<3; ++i)
va->push_geometry(double(m_vertices[tr.verts_idxs[i]].v[0]),
double(m_vertices[tr.verts_idxs[i]].v[1]),
double(m_vertices[tr.verts_idxs[i]].v[2]),
0., 0., 1.);
va->push_triangle(*cnt,
*cnt+1,
*cnt+2);
*cnt += 3;
}
::glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
for (vtype i : {ORIGINAL, SPLIT, INVALID}) {
GLIndexedVertexArray& va = m_varrays[i];
va.finalize_geometry(true);
if (va.has_VBOs()) {
switch (i) {
case ORIGINAL : ::glColor3f(0.f, 0.f, 1.f); break;
case SPLIT : ::glColor3f(1.f, 0.f, 0.f); break;
case INVALID : ::glColor3f(1.f, 1.f, 0.f); break;
}
va.render();
}
}
::glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
}
#endif
} // namespace GUI
} // namespace Slic3r

View File

@ -6,10 +6,13 @@
#include "slic3r/GUI/3DScene.hpp"
#include "libslic3r/ObjectID.hpp"
#include "libslic3r/TriangleSelector.hpp"
#include <cereal/types/vector.hpp>
namespace Slic3r {
enum class FacetSupportType : int8_t;
@ -19,6 +22,31 @@ namespace GUI {
enum class SLAGizmoEventType : unsigned char;
class ClippingPlane;
class TriangleSelectorGUI : public TriangleSelector {
public:
explicit TriangleSelectorGUI(const TriangleMesh& mesh)
: TriangleSelector(mesh) {}
// Render current selection. Transformation matrices are supposed
// to be already set.
void render(ImGuiWrapper* imgui = nullptr);
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
void render_debug(ImGuiWrapper* imgui);
bool m_show_triangles{false};
bool m_show_invalid{false};
#endif
private:
GLIndexedVertexArray m_iva_enforcers;
GLIndexedVertexArray m_iva_blockers;
std::array<GLIndexedVertexArray, 3> m_varrays;
};
class GLGizmoFdmSupports : public GLGizmoBase
{
private:
@ -28,24 +56,12 @@ private:
GLUquadricObj* m_quadric;
float m_cursor_radius = 2.f;
static constexpr float CursorRadiusMin = 0.f;
static constexpr float CursorRadiusMin = 0.4f; // cannot be zero
static constexpr float CursorRadiusMax = 8.f;
static constexpr float CursorRadiusStep = 0.2f;
// For each model-part volume, store a list of statuses of
// individual facets (one of the enum values above).
std::vector<std::vector<FacetSupportType>> m_selected_facets;
// Vertex buffer arrays for each model-part volume. There is a vector of
// arrays so that adding triangles can be done without regenerating all
// other triangles. Enforcers and blockers are of course separate.
std::vector<std::array<std::vector<GLIndexedVertexArray>, 2>> m_ivas;
void update_vertex_buffers(const TriangleMesh* mesh,
int mesh_id,
FacetSupportType type, // enforcers / blockers
const std::vector<size_t>* new_facets = nullptr); // nullptr -> regenerate all
// For each model-part volume, store status and division of the triangles.
std::vector<std::unique_ptr<TriangleSelectorGUI>> m_triangle_selectors;
public:
GLGizmoFdmSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
@ -66,8 +82,7 @@ private:
void update_from_model_object();
void activate_internal_undo_redo_stack(bool activate);
void select_facets_by_angle(float threshold, bool overwrite, bool block);
bool m_overwrite_selected = false;
void select_facets_by_angle(float threshold, bool block);
float m_angle_threshold_deg = 45.f;
bool is_mesh_point_clipped(const Vec3d& point) const;

View File

@ -9,7 +9,7 @@
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Model.hpp"

View File

@ -16,7 +16,7 @@
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/SLAPrint.hpp"

View File

@ -8,7 +8,7 @@
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "libslic3r/PresetBundle.hpp"
#include <GL/glew.h>

View File

@ -5,7 +5,6 @@
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
@ -19,6 +18,7 @@
#include "slic3r/GUI/Gizmos/GLGizmoHollow.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/PresetBundle.hpp"
#include <wx/glcanvas.h>

View File

@ -12,7 +12,7 @@
#ifndef L
// !!! If you needed to translate some wxString,
// !!! please use _(L(string))
// !!! please use _L(string)
// !!! _() - is a standard wxWidgets macro to translate
// !!! L() is used only for marking localizable string
// !!! It will be used in "xgettext" to create a Locating Message Catalog.

View File

@ -37,11 +37,17 @@ namespace GUI {
static const std::map<const char, std::string> font_icons = {
{ImGui::PrintIconMarker , "cog" },
{ImGui::PrinterIconMarker , "printer" },
{ImGui::PrinterSlaIconMarker, "sla_printer"},
{ImGui::FilamentIconMarker , "spool" },
{ImGui::MaterialIconMarker , "resin" }
{ImGui::PrintIconMarker , "cog" },
{ImGui::PrinterIconMarker , "printer" },
{ImGui::PrinterSlaIconMarker, "sla_printer" },
{ImGui::FilamentIconMarker , "spool" },
{ImGui::MaterialIconMarker , "resin" },
{ImGui::CloseIconMarker , "cross" },
{ImGui::CloseIconHoverMarker, "cross_focus_large" },
{ImGui::TimerDotMarker , "timer_dot" },
{ImGui::TimerDotEmptyMarker , "timer_dot_empty" },
{ImGui::WarningMarker , "flag_green" },
{ImGui::ErrorMarker , "flag_red" }
};
ImGuiWrapper::ImGuiWrapper()
@ -176,6 +182,9 @@ bool ImGuiWrapper::update_mouse_data(wxMouseEvent& evt)
io.MouseDown[0] = evt.LeftIsDown();
io.MouseDown[1] = evt.RightIsDown();
io.MouseDown[2] = evt.MiddleIsDown();
float wheel_delta = static_cast<float>(evt.GetWheelDelta());
if (wheel_delta != 0.0f)
io.MouseWheel = static_cast<float>(evt.GetWheelRotation()) / wheel_delta;
unsigned buttons = (evt.LeftIsDown() ? 1 : 0) | (evt.RightIsDown() ? 2 : 0) | (evt.MiddleIsDown() ? 4 : 0);
m_mouse_buttons = buttons;
@ -262,6 +271,11 @@ void ImGuiWrapper::set_next_window_bg_alpha(float alpha)
ImGui::SetNextWindowBgAlpha(alpha);
}
void ImGuiWrapper::set_next_window_size(float x, float y, ImGuiCond cond)
{
ImGui::SetNextWindowSize(ImVec2(x, y), cond);
}
bool ImGuiWrapper::begin(const std::string &name, int flags)
{
return ImGui::Begin(name.c_str(), nullptr, (ImGuiWindowFlags)flags);
@ -293,12 +307,23 @@ bool ImGuiWrapper::button(const wxString &label)
return ImGui::Button(label_utf8.c_str());
}
bool ImGuiWrapper::button(const wxString& label, float width, float height)
{
auto label_utf8 = into_u8(label);
return ImGui::Button(label_utf8.c_str(), ImVec2(width, height));
}
bool ImGuiWrapper::radio_button(const wxString &label, bool active)
{
auto label_utf8 = into_u8(label);
return ImGui::RadioButton(label_utf8.c_str(), active);
}
bool ImGuiWrapper::image_button()
{
return false;
}
bool ImGuiWrapper::input_double(const std::string &label, const double &value, const std::string &format)
{
return ImGui::InputDouble(label.c_str(), const_cast<double*>(&value), 0.0f, 0.0f, format.c_str());
@ -351,6 +376,22 @@ void ImGuiWrapper::text(const wxString &label)
this->text(label_utf8.c_str());
}
void ImGuiWrapper::text_colored(const ImVec4& color, const char* label)
{
ImGui::TextColored(color, label);
}
void ImGuiWrapper::text_colored(const ImVec4& color, const std::string& label)
{
this->text_colored(color, label.c_str());
}
void ImGuiWrapper::text_colored(const ImVec4& color, const wxString& label)
{
auto label_utf8 = into_u8(label);
this->text_colored(color, label_utf8.c_str());
}
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/)
{
return ImGui::SliderFloat(label, v, v_min, v_max, format, power);

View File

@ -57,6 +57,7 @@ public:
void set_next_window_pos(float x, float y, int flag, float pivot_x = 0.0f, float pivot_y = 0.0f);
void set_next_window_bg_alpha(float alpha);
void set_next_window_size(float x, float y, ImGuiCond cond);
bool begin(const std::string &name, int flags = 0);
bool begin(const wxString &name, int flags = 0);
@ -65,7 +66,9 @@ public:
void end();
bool button(const wxString &label);
bool button(const wxString& label, float width, float height);
bool radio_button(const wxString &label, bool active);
bool image_button();
bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
bool input_double(const wxString &label, const double &value, const std::string &format = "%.3f");
bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");
@ -73,6 +76,9 @@ public:
void text(const char *label);
void text(const std::string &label);
void text(const wxString &label);
void text_colored(const ImVec4& color, const char* label);
void text_colored(const ImVec4& color, const std::string& label);
void text_colored(const ImVec4& color, const wxString& label);
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
bool slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
bool slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);

View File

@ -4,11 +4,11 @@
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/AppConfig.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/Utils/SLAImport.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/PresetBundle.hpp"
#include <wx/dialog.h>
#include <wx/stattext.h>

View File

@ -15,9 +15,9 @@
#include "libslic3r/Print.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "Tab.hpp"
#include "PresetBundle.hpp"
#include "ProgressStatusBar.hpp"
#include "3DScene.hpp"
#include "AppConfig.hpp"
@ -42,7 +42,6 @@
namespace Slic3r {
namespace GUI {
#if ENABLE_LAYOUT_NO_RESTART
enum class ERescaleTarget
{
Mainframe,
@ -71,15 +70,12 @@ static void rescale_dialog_after_dpi_change(MainFrame& mainframe, SettingsDialog
}
}
}
#endif // ENABLE_LAYOUT_NO_RESTART
MainFrame::MainFrame() :
DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE, "mainframe"),
m_printhost_queue_dlg(new PrintHostQueueDialog(this))
, m_recent_projects(9)
#if ENABLE_LAYOUT_NO_RESTART
, m_settings_dialog(this)
#endif // ENABLE_LAYOUT_NO_RESTART
{
// Fonts were created by the DPIFrame constructor for the monitor, on which the window opened.
wxGetApp().update_fonts(this);
@ -106,12 +102,7 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
m_statusbar->embed(this);
m_statusbar->set_status_text(_(L("Version")) + " " +
SLIC3R_VERSION +
_(L(" - Remember to check for updates at http://github.com/prusa3d/PrusaSlicer/releases")));
/* Load default preset bitmaps before a tabpanel initialization,
* but after filling of an em_unit value
*/
wxGetApp().preset_bundle->load_default_preset_bitmaps();
_(L(" - Remember to check for updates at https://github.com/prusa3d/PrusaSlicer/releases")));
// initialize tabpanel and menubar
init_tabpanel();
@ -124,43 +115,15 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
m_loaded = true;
#if !ENABLE_LAYOUT_NO_RESTART
#ifdef __APPLE__
// Using SetMinSize() on Mac messes up the window position in some cases
// cf. https://groups.google.com/forum/#!topic/wx-users/yUKPBBfXWO0
// So, if we haven't possibility to set MinSize() for the MainFrame,
// set the MinSize() as a half of regular for the m_plater and m_tabpanel, when settings layout is in slNew mode
// Otherwise, MainFrame will be maximized by height
if (slNew) {
wxSize size = wxGetApp().get_min_size();
size.SetHeight(int(0.5*size.GetHeight()));
m_plater->SetMinSize(size);
m_tabpanel->SetMinSize(size);
}
#endif
#endif // !ENABLE_LAYOUT_NO_RESTART
// initialize layout
m_main_sizer = new wxBoxSizer(wxVERTICAL);
wxSizer* sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(m_main_sizer, 1, wxEXPAND);
#if ENABLE_LAYOUT_NO_RESTART
SetSizer(sizer);
// initialize layout from config
update_layout();
sizer->SetSizeHints(this);
Fit();
#else
if (m_plater && m_layout != slOld)
sizer->Add(m_plater, 1, wxEXPAND);
if (m_tabpanel && m_layout != slDlg)
sizer->Add(m_tabpanel, 1, wxEXPAND);
sizer->SetSizeHints(this);
SetSizer(sizer);
Fit();
#endif // !ENABLE_LAYOUT_NO_RESTART
const wxSize min_size = wxGetApp().get_min_size(); //wxSize(76*wxGetApp().em_unit(), 49*wxGetApp().em_unit());
#ifdef __APPLE__
@ -252,12 +215,7 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
});
wxGetApp().persist_window_geometry(this, true);
#if ENABLE_LAYOUT_NO_RESTART
wxGetApp().persist_window_geometry(&m_settings_dialog, true);
#else
if (m_settings_dialog != nullptr)
wxGetApp().persist_window_geometry(m_settings_dialog, true);
#endif // ENABLE_LAYOUT_NO_RESTART
update_ui_from_settings(); // FIXME (?)
@ -265,7 +223,6 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
m_plater->show_action_buttons(true);
}
#if ENABLE_LAYOUT_NO_RESTART
void MainFrame::update_layout()
{
auto restore_to_creation = [this]() {
@ -380,7 +337,6 @@ void MainFrame::update_layout()
Layout();
Thaw();
}
#endif // ENABLE_LAYOUT_NO_RESTART
// Called when closing the application and when switching the application language.
void MainFrame::shutdown()
@ -414,20 +370,9 @@ void MainFrame::shutdown()
// In addition, there were some crashes due to the Paint events sent to already destructed windows.
this->Show(false);
#if ENABLE_LAYOUT_NO_RESTART
if (m_settings_dialog.IsShown())
// call Close() to trigger call to lambda defined into GUI_App::persist_window_geometry()
m_settings_dialog.Close();
#else
if (m_settings_dialog != nullptr)
{
if (m_settings_dialog->IsShown())
// call Close() to trigger call to lambda defined into GUI_App::persist_window_geometry()
m_settings_dialog->Close();
m_settings_dialog->Destroy();
}
#endif // ENABLE_LAYOUT_NO_RESTART
// Stop the background thread (Windows and Linux).
// Disconnect from a 3DConnextion driver (OSX).
@ -486,7 +431,6 @@ void MainFrame::update_title()
void MainFrame::init_tabpanel()
{
#if ENABLE_LAYOUT_NO_RESTART
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
// with multiple high resolution displays connected.
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
@ -495,27 +439,6 @@ void MainFrame::init_tabpanel()
#endif
m_tabpanel->Hide();
m_settings_dialog.set_tabpanel(m_tabpanel);
#else
m_layout = wxGetApp().app_config->get("old_settings_layout_mode") == "1" ? slOld :
wxGetApp().app_config->get("new_settings_layout_mode") == "1" ? slNew :
wxGetApp().app_config->get("dlg_settings_layout_mode") == "1" ? slDlg : slOld;
// From the very beginning the Print settings should be selected
m_last_selected_tab = m_layout == slDlg ? 0 : 1;
if (m_layout == slDlg) {
m_settings_dialog = new SettingsDialog(this);
m_tabpanel = m_settings_dialog->get_tabpanel();
}
else {
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
// with multiple high resolution displays connected.
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
#ifndef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
m_tabpanel->SetFont(Slic3r::GUI::wxGetApp().normal_font());
#endif
}
#endif // ENABLE_LAYOUT_NO_RESTART
m_tabpanel->Bind(wxEVT_NOTEBOOK_PAGE_CHANGED, [this](wxEvent&) {
wxWindow* panel = m_tabpanel->GetCurrentPage();
@ -536,20 +459,9 @@ void MainFrame::init_tabpanel()
select_tab(0); // select Plater
});
#if ENABLE_LAYOUT_NO_RESTART
m_plater = new Plater(this, this);
m_plater->Hide();
#else
if (m_layout == slOld) {
m_plater = new Plater(m_tabpanel, this);
m_tabpanel->AddPage(m_plater, _L("Plater"));
}
else {
m_plater = new Plater(this, this);
if (m_layout == slNew)
m_tabpanel->AddPage(new wxPanel(m_tabpanel), _L("Plater")); // empty panel just for Plater tab
}
#endif // ENABLE_LAYOUT_NO_RESTART
wxGetApp().plater_ = m_plater;
wxGetApp().obj_list()->create_popup_menus();
@ -691,7 +603,6 @@ bool MainFrame::can_slice() const
bool MainFrame::can_change_view() const
{
#if ENABLE_LAYOUT_NO_RESTART
switch (m_layout)
{
default: { return false; }
@ -702,15 +613,6 @@ bool MainFrame::can_change_view() const
return page_id != wxNOT_FOUND && dynamic_cast<const Slic3r::GUI::Plater*>(m_tabpanel->GetPage((size_t)page_id)) != nullptr;
}
}
#else
if (m_layout == slNew)
return m_plater->IsShown();
if (m_layout == slDlg)
return true;
// slOld layout mode
int page_id = m_tabpanel->GetSelection();
return page_id != wxNOT_FOUND && dynamic_cast<const Slic3r::GUI::Plater*>(m_tabpanel->GetPage((size_t)page_id)) != nullptr;
#endif // ENABLE_LAYOUT_NO_RESTART
}
bool MainFrame::can_select() const
@ -747,20 +649,11 @@ void MainFrame::on_dpi_changed(const wxRect& suggested_rect)
#endif // ENABLE_WX_3_1_3_DPI_CHANGED_EVENT
this->SetFont(this->normal_font());
/* Load default preset bitmaps before a tabpanel initialization,
* but after filling of an em_unit value
*/
wxGetApp().preset_bundle->load_default_preset_bitmaps();
// update Plater
wxGetApp().plater()->msw_rescale();
// update Tabs
#if ENABLE_LAYOUT_NO_RESTART
if (m_layout != ESettingsLayout::Dlg) // Do not update tabs if the Settings are in the separated dialog
#else
if (m_layout != slDlg) // Update tabs later, from the SettingsDialog, when the Settings are in the separated dialog
#endif // ENABLE_LAYOUT_NO_RESTART
for (auto tab : wxGetApp().tabs_list)
tab->msw_rescale();
@ -789,10 +682,8 @@ void MainFrame::on_dpi_changed(const wxRect& suggested_rect)
this->Maximize(is_maximized);
#if ENABLE_LAYOUT_NO_RESTART
if (m_layout == ESettingsLayout::Dlg)
rescale_dialog_after_dpi_change(*this, m_settings_dialog, ERescaleTarget::SettingsDialog);
#endif // ENABLE_LAYOUT_NO_RESTART
}
void MainFrame::on_sys_color_changed()
@ -802,8 +693,6 @@ void MainFrame::on_sys_color_changed()
// update label colors in respect to the system mode
wxGetApp().init_label_colours();
wxGetApp().preset_bundle->load_default_preset_bitmaps();
// update Plater
wxGetApp().plater()->sys_color_changed();
@ -909,7 +798,7 @@ void MainFrame::init_menubar()
wxMenu* export_menu = new wxMenu();
wxMenuItem* item_export_gcode = append_menu_item(export_menu, wxID_ANY, _(L("Export &G-code")) + dots +"\tCtrl+G", _(L("Export current plate as G-code")),
[this](wxCommandEvent&) { if (m_plater) m_plater->export_gcode(); }, "export_gcode", nullptr,
[this](wxCommandEvent&) { if (m_plater) m_plater->export_gcode(false); }, "export_gcode", nullptr,
[this](){return can_export_gcode(); }, this);
m_changeable_menu_items.push_back(item_export_gcode);
wxMenuItem* item_send_gcode = append_menu_item(export_menu, wxID_ANY, _(L("S&end G-code")) + dots +"\tCtrl+Shift+G", _(L("Send to print current plate as G-code")),
@ -1141,7 +1030,7 @@ void MainFrame::init_menubar()
append_menu_item(helpMenu, wxID_ANY, _(L("Prusa 3D &Drivers")), _(L("Open the Prusa3D drivers download page in your browser")),
[this](wxCommandEvent&) { wxGetApp().open_web_page_localized("https://www.prusa3d.com/downloads"); });
append_menu_item(helpMenu, wxID_ANY, _(L("Software &Releases")), _(L("Open the software releases page in your browser")),
[this](wxCommandEvent&) { wxLaunchDefaultBrowser("http://github.com/prusa3d/PrusaSlicer/releases"); });
[this](wxCommandEvent&) { wxLaunchDefaultBrowser("https://github.com/prusa3d/PrusaSlicer/releases"); });
//# my $versioncheck = $self->_append_menu_item($helpMenu, "Check for &Updates...", "Check for new Slic3r versions", sub{
//# wxTheApp->check_version(1);
//# });
@ -1158,7 +1047,7 @@ void MainFrame::init_menubar()
append_menu_item(helpMenu, wxID_ANY, _(L("Show &Configuration Folder")), _(L("Show user configuration folder (datadir)")),
[this](wxCommandEvent&) { Slic3r::GUI::desktop_open_datadir_folder(); });
append_menu_item(helpMenu, wxID_ANY, _(L("Report an I&ssue")), wxString::Format(_(L("Report an issue on %s")), SLIC3R_APP_NAME),
[this](wxCommandEvent&) { wxLaunchDefaultBrowser("http://github.com/prusa3d/slic3r/issues/new"); });
[this](wxCommandEvent&) { wxLaunchDefaultBrowser("https://github.com/prusa3d/slic3r/issues/new"); });
append_menu_item(helpMenu, wxID_ANY, wxString::Format(_(L("&About %s")), SLIC3R_APP_NAME), _(L("Show about dialog")),
[this](wxCommandEvent&) { Slic3r::GUI::about(); });
helpMenu->AppendSeparator();
@ -1528,25 +1417,15 @@ void MainFrame::load_config(const DynamicPrintConfig& config)
void MainFrame::select_tab(size_t tab/* = size_t(-1)*/)
{
bool tabpanel_was_hidden = false;
#if ENABLE_LAYOUT_NO_RESTART
if (m_layout == ESettingsLayout::Dlg) {
#else
if (m_layout == slDlg) {
#endif // ENABLE_LAYOUT_NO_RESTART
if (tab==0) {
#if ENABLE_LAYOUT_NO_RESTART
if (m_settings_dialog.IsShown())
this->SetFocus();
#else
if (m_settings_dialog->IsShown())
this->SetFocus();
#endif // ENABLE_LAYOUT_NO_RESTART
// plater should be focused for correct navigation inside search window
if (m_plater->canvas3D()->is_search_pressed())
m_plater->SetFocus();
return;
}
#if ENABLE_LAYOUT_NO_RESTART
// Show/Activate Settings Dialog
#ifdef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
if (m_settings_dialog.IsShown())
@ -1563,28 +1442,11 @@ void MainFrame::select_tab(size_t tab/* = size_t(-1)*/)
m_settings_dialog.Show();
}
#endif
#else
// Show/Activate Settings Dialog
if (m_settings_dialog->IsShown())
#ifdef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
m_settings_dialog->Hide();
#else
m_settings_dialog->SetFocus();
else
#endif
m_settings_dialog->Show();
#endif // ENABLE_LAYOUT_NO_RESTART
}
#if ENABLE_LAYOUT_NO_RESTART
else if (m_layout == ESettingsLayout::New) {
m_main_sizer->Show(m_plater, tab == 0);
tabpanel_was_hidden = !m_main_sizer->IsShown(m_tabpanel);
m_main_sizer->Show(m_tabpanel, tab != 0);
#else
else if (m_layout == slNew) {
m_plater->Show(tab == 0);
m_tabpanel->Show(tab != 0);
#endif // ENABLE_LAYOUT_NO_RESTART
// plater should be focused for correct navigation inside search window
if (tab == 0 && m_plater->canvas3D()->is_search_pressed())
@ -1601,11 +1463,7 @@ void MainFrame::select_tab(size_t tab/* = size_t(-1)*/)
tab->update_changed_tree_ui();
// when tab == -1, it means we should show the last selected tab
#if ENABLE_LAYOUT_NO_RESTART
m_tabpanel->SetSelection(tab == (size_t)(-1) ? m_last_selected_tab : (m_layout == ESettingsLayout::Dlg && tab != 0) ? tab - 1 : tab);
#else
m_tabpanel->SetSelection(tab == (size_t)(-1) ? m_last_selected_tab : (m_layout == slDlg && tab != 0) ? tab-1 : tab);
#endif // ENABLE_LAYOUT_NO_RESTART
}
// Set a camera direction, zoom to all objects.
@ -1734,34 +1592,6 @@ SettingsDialog::SettingsDialog(MainFrame* mainframe)
SetIcon(wxIcon(var("PrusaSlicer_128px.png"), wxBITMAP_TYPE_PNG));
#endif // _WIN32
#if !ENABLE_LAYOUT_NO_RESTART
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
// with multiple high resolution displays connected.
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxGetApp().get_min_size(), wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
#ifndef __WXOSX__ // Don't call SetFont under OSX to avoid name cutting in ObjectList
m_tabpanel->SetFont(Slic3r::GUI::wxGetApp().normal_font());
#endif
m_tabpanel->Bind(wxEVT_KEY_UP, [this](wxKeyEvent& evt) {
if ((evt.GetModifiers() & wxMOD_CONTROL) != 0) {
switch (evt.GetKeyCode()) {
case '1': { m_main_frame->select_tab(0); break; }
case '2': { m_main_frame->select_tab(1); break; }
case '3': { m_main_frame->select_tab(2); break; }
case '4': { m_main_frame->select_tab(3); break; }
#ifdef __APPLE__
case 'f':
#else /* __APPLE__ */
case WXK_CONTROL_F:
#endif /* __APPLE__ */
case 'F': { m_main_frame->plater()->search(false); break; }
default:break;
}
}
});
#endif // !ENABLE_LAYOUT_NO_RESTART
#if ENABLE_LAYOUT_NO_RESTART
this->Bind(wxEVT_SHOW, [this](wxShowEvent& evt) {
auto key_up_handker = [this](wxKeyEvent& evt) {
@ -1791,13 +1621,9 @@ SettingsDialog::SettingsDialog(MainFrame* mainframe)
m_tabpanel->Unbind(wxEVT_KEY_UP, key_up_handker);
}
});
#endif // ENABLE_LAYOUT_NO_RESTART
// initialize layout
auto sizer = new wxBoxSizer(wxVERTICAL);
#if !ENABLE_LAYOUT_NO_RESTART
sizer->Add(m_tabpanel, 1, wxEXPAND);
#endif // !ENABLE_LAYOUT_NO_RESTART
sizer->SetSizeHints(this);
SetSizer(sizer);
Fit();

View File

@ -55,11 +55,7 @@ class SettingsDialog : public DPIDialog
public:
SettingsDialog(MainFrame* mainframe);
~SettingsDialog() {}
#if ENABLE_LAYOUT_NO_RESTART
void set_tabpanel(wxNotebook* tabpanel) { m_tabpanel = tabpanel; }
#else
wxNotebook* get_tabpanel() { return m_tabpanel; }
#endif // ENABLE_LAYOUT_NO_RESTART
protected:
void on_dpi_changed(const wxRect& suggested_rect) override;
@ -119,7 +115,6 @@ class MainFrame : public DPIFrame
wxFileHistory m_recent_projects;
#if ENABLE_LAYOUT_NO_RESTART
enum class ESettingsLayout
{
Unknown,
@ -129,13 +124,6 @@ class MainFrame : public DPIFrame
};
ESettingsLayout m_layout{ ESettingsLayout::Unknown };
#else
enum SettingsLayout {
slOld = 0,
slNew,
slDlg,
} m_layout;
#endif // ENABLE_LAYOUT_NO_RESTART
protected:
virtual void on_dpi_changed(const wxRect &suggested_rect);
@ -145,9 +133,7 @@ public:
MainFrame();
~MainFrame() = default;
#if ENABLE_LAYOUT_NO_RESTART
void update_layout();
#endif // ENABLE_LAYOUT_NO_RESTART
// Called when closing the application and when switching the application language.
void shutdown();
@ -190,12 +176,8 @@ public:
Plater* m_plater { nullptr };
wxNotebook* m_tabpanel { nullptr };
#if ENABLE_LAYOUT_NO_RESTART
SettingsDialog m_settings_dialog;
wxWindow* m_plater_page{ nullptr };
#else
SettingsDialog* m_settings_dialog { nullptr };
#endif // ENABLE_LAYOUT_NO_RESTART
wxProgressDialog* m_progress_dialog { nullptr };
std::shared_ptr<ProgressStatusBar> m_statusbar;

View File

@ -134,7 +134,7 @@ bool MeshRaycaster::unproject_on_mesh(const Vec2d& mouse_pos, const Transform3d&
Vec3d direction;
line_from_mouse_pos(mouse_pos, trafo, camera, point, direction);
std::vector<sla::EigenMesh3D::hit_result> hits = m_emesh.query_ray_hits(point, direction);
std::vector<sla::IndexedMesh::hit_result> hits = m_emesh.query_ray_hits(point, direction);
if (hits.empty())
return false; // no intersection found
@ -184,7 +184,7 @@ std::vector<unsigned> MeshRaycaster::get_unobscured_idxs(const Geometry::Transfo
bool is_obscured = false;
// Cast a ray in the direction of the camera and look for intersection with the mesh:
std::vector<sla::EigenMesh3D::hit_result> hits;
std::vector<sla::IndexedMesh::hit_result> hits;
// Offset the start of the ray by EPSILON to account for numerical inaccuracies.
hits = m_emesh.query_ray_hits((inverse_trafo * pt + direction_to_camera_mesh * EPSILON).cast<double>(),
direction_to_camera.cast<double>());

View File

@ -3,7 +3,7 @@
#include "libslic3r/Point.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/SLA/EigenMesh3D.hpp"
#include "libslic3r/SLA/IndexedMesh.hpp"
#include "admesh/stl.h"
#include "slic3r/GUI/3DScene.hpp"
@ -147,7 +147,7 @@ public:
Vec3f get_triangle_normal(size_t facet_idx) const;
private:
sla::EigenMesh3D m_emesh;
sla::IndexedMesh m_emesh;
std::vector<stl_normal> m_normals;
};

View File

@ -1,12 +1,13 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/PresetBundle.hpp"
#include "Mouse3DController.hpp"
#include "Camera.hpp"
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include "AppConfig.hpp"
#include "GLCanvas3D.hpp"
#include "Plater.hpp"
#include "NotificationManager.hpp"
#include <wx/glcanvas.h>
@ -239,8 +240,7 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
// when the user clicks on [X] or [Close] button we need to trigger
// an extra frame to let the dialog disappear
if (m_settings_dialog_closed_by_user)
{
if (m_settings_dialog_closed_by_user) {
m_show_settings_dialog = false;
m_settings_dialog_closed_by_user = false;
canvas.request_extra_frame();
@ -261,13 +261,10 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
static ImVec2 last_win_size(0.0f, 0.0f);
bool shown = true;
if (imgui.begin(_(L("3Dconnexion settings")), &shown, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse))
{
if (shown)
{
if (imgui.begin(_L("3Dconnexion settings"), &shown, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse)) {
if (shown) {
ImVec2 win_size = ImGui::GetWindowSize();
if ((last_win_size.x != win_size.x) || (last_win_size.y != win_size.y))
{
if (last_win_size.x != win_size.x || last_win_size.y != win_size.y) {
// when the user clicks on [X] button, the next time the dialog is shown
// has a dummy size, so we trigger an extra frame to let it have the correct size
last_win_size = win_size;
@ -275,59 +272,51 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
}
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Device:")));
ImGui::PopStyleColor();
imgui.text_colored(color, _L("Device:"));
ImGui::SameLine();
imgui.text(m_device_str);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Speed:")));
ImGui::PopStyleColor();
imgui.text_colored(color, _L("Speed:"));
float translation_scale = (float)params_copy.translation.scale / Params::DefaultTranslationScale;
if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.1f, 10.0f, "%.1f")) {
if (imgui.slider_float(_L("Translation") + "##1", &translation_scale, 0.1f, 10.0f, "%.1f")) {
params_copy.translation.scale = Params::DefaultTranslationScale * (double)translation_scale;
params_changed = true;
}
float rotation_scale = params_copy.rotation.scale / Params::DefaultRotationScale;
if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.1f, 10.0f, "%.1f")) {
if (imgui.slider_float(_L("Rotation") + "##1", &rotation_scale, 0.1f, 10.0f, "%.1f")) {
params_copy.rotation.scale = Params::DefaultRotationScale * rotation_scale;
params_changed = true;
}
float zoom_scale = params_copy.zoom.scale / Params::DefaultZoomScale;
if (imgui.slider_float(_(L("Zoom")), &zoom_scale, 0.1f, 10.0f, "%.1f")) {
if (imgui.slider_float(_L("Zoom"), &zoom_scale, 0.1f, 10.0f, "%.1f")) {
params_copy.zoom.scale = Params::DefaultZoomScale * zoom_scale;
params_changed = true;
}
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Deadzone:")));
ImGui::PopStyleColor();
imgui.text_colored(color, _L("Deadzone:"));
float translation_deadzone = (float)params_copy.translation.deadzone;
if (imgui.slider_float(_(L("Translation")) + "/" + _(L("Zoom")), &translation_deadzone, 0.0f, (float)Params::MaxTranslationDeadzone, "%.2f")) {
if (imgui.slider_float(_L("Translation") + "/" + _L("Zoom"), &translation_deadzone, 0.0f, (float)Params::MaxTranslationDeadzone, "%.2f")) {
params_copy.translation.deadzone = (double)translation_deadzone;
params_changed = true;
}
float rotation_deadzone = params_copy.rotation.deadzone;
if (imgui.slider_float(_(L("Rotation")) + "##2", &rotation_deadzone, 0.0f, Params::MaxRotationDeadzone, "%.2f")) {
if (imgui.slider_float(_L("Rotation") + "##2", &rotation_deadzone, 0.0f, Params::MaxRotationDeadzone, "%.2f")) {
params_copy.rotation.deadzone = rotation_deadzone;
params_changed = true;
}
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Options:")));
ImGui::PopStyleColor();
imgui.text_colored(color, _L("Options:"));
bool swap_yz = params_copy.swap_yz;
if (imgui.checkbox("Swap Y/Z axes", swap_yz)) {
if (imgui.checkbox(_L("Swap Y/Z axes"), swap_yz)) {
params_copy.swap_yz = swap_yz;
params_changed = true;
}
@ -335,25 +324,20 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
ImGui::Separator();
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("DEBUG:");
imgui.text("Vectors:");
ImGui::PopStyleColor();
imgui.text_colored(color, "DEBUG:");
imgui.text_colored(color, "Vectors:");
Vec3f translation = m_state.get_first_vector_of_type(State::QueueItem::TranslationType).cast<float>();
Vec3f rotation = m_state.get_first_vector_of_type(State::QueueItem::RotationType).cast<float>();
ImGui::InputFloat3("Translation##3", translation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::InputFloat3("Rotation##3", rotation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Queue size:");
ImGui::PopStyleColor();
imgui.text_colored(color, "Queue size:");
int input_queue_size_current[2] = { int(m_state.input_queue_size_current()), int(m_state.input_queue_max_size_achieved) };
ImGui::InputInt2("Current##4", input_queue_size_current, ImGuiInputTextFlags_ReadOnly);
int input_queue_size_param = int(params_copy.input_queue_max_size);
if (ImGui::InputInt("Max size", &input_queue_size_param, 1, 1, ImGuiInputTextFlags_ReadOnly))
{
if (ImGui::InputInt("Max size", &input_queue_size_param, 1, 1, ImGuiInputTextFlags_ReadOnly)) {
if (input_queue_size_param > 0) {
params_copy.input_queue_max_size = input_queue_size_param;
params_changed = true;
@ -361,23 +345,19 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
}
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text("Camera:");
ImGui::PopStyleColor();
imgui.text_colored(color, "Camera:");
Vec3f target = wxGetApp().plater()->get_camera().get_target().cast<float>();
ImGui::InputFloat3("Target", target.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
ImGui::Separator();
if (imgui.button(_(L("Close"))))
{
if (imgui.button(_L("Close"))) {
// the user clicked on the [Close] button
m_settings_dialog_closed_by_user = true;
canvas.set_as_dirty();
}
}
else
{
else {
// the user clicked on the [X] button
m_settings_dialog_closed_by_user = true;
canvas.set_as_dirty();
@ -424,6 +404,8 @@ void Mouse3DController::disconnected()
m_params_by_device[m_device_str] = m_params_ui;
m_device_str.clear();
m_connected = false;
wxGetApp().plater()->get_notification_manager()->push_notification(NotificationType::Mouse3dDisconnected, *(wxGetApp().plater()->get_current_canvas3D()));
wxGetApp().plater()->CallAfter([]() {
Plater *plater = wxGetApp().plater();
if (plater != nullptr) {

View File

@ -0,0 +1,918 @@
#include "NotificationManager.hpp"
#include "GUI_App.hpp"
#include "Plater.hpp"
#include "GLCanvas3D.hpp"
#include "ImGuiWrapper.hpp"
#include "wxExtensions.hpp"
#include <boost/algorithm/string.hpp>
#include <boost/log/trivial.hpp>
#include <wx/glcanvas.h>
#include <iostream>
#define NOTIFICATION_MAX_MOVE 3.0f
#define GAP_WIDTH 10.0f
#define SPACE_RIGHT_PANEL 10.0f
namespace Slic3r {
namespace GUI {
wxDEFINE_EVENT(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, EjectDriveNotificationClickedEvent);
wxDEFINE_EVENT(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, ExportGcodeNotificationClickedEvent);
wxDEFINE_EVENT(EVT_PRESET_UPDATE_AVIABLE_CLICKED, PresetUpdateAviableClickedEvent);
namespace Notifications_Internal{
void push_style_color(ImGuiCol idx, const ImVec4& col, bool fading_out, float current_fade_opacity)
{
if (fading_out)
ImGui::PushStyleColor(idx, ImVec4(col.x, col.y, col.z, col.w * current_fade_opacity));
else
ImGui::PushStyleColor(idx, col);
}
}
//ScalableBitmap bmp_icon;
//------PopNotification--------
NotificationManager::PopNotification::PopNotification(const NotificationData &n, const int id, wxEvtHandler* evt_handler) :
m_data (n)
, m_id (id)
, m_remaining_time (n.duration)
, m_last_remaining_time (n.duration)
, m_counting_down (n.duration != 0)
, m_text1 (n.text1)
, m_hypertext (n.hypertext)
, m_text2 (n.text2)
, m_evt_handler (evt_handler)
{
init();
}
NotificationManager::PopNotification::~PopNotification()
{
}
NotificationManager::PopNotification::RenderResult NotificationManager::PopNotification::render(GLCanvas3D& canvas, const float& initial_y)
{
if (m_finished)
return RenderResult::Finished;
if (m_close_pending) {
// request of extra frame will be done in caller function by ret val ClosePending
m_finished = true;
return RenderResult::ClosePending;
}
if (m_hidden) {
m_top_y = initial_y - GAP_WIDTH;
return RenderResult::Static;
}
RenderResult ret_val = m_counting_down ? RenderResult::Countdown : RenderResult::Static;
Size cnv_size = canvas.get_canvas_size();
ImGuiWrapper& imgui = *wxGetApp().imgui();
bool shown = true;
std::string name;
ImVec2 mouse_pos = ImGui::GetMousePos();
if (m_line_height != ImGui::CalcTextSize("A").y)
init();
set_next_window_size(imgui);
//top y of window
m_top_y = initial_y + m_window_height;
//top right position
ImVec2 win_pos(1.0f * (float)cnv_size.get_width() - SPACE_RIGHT_PANEL, 1.0f * (float)cnv_size.get_height() - m_top_y);
imgui.set_next_window_pos(win_pos.x, win_pos.y, ImGuiCond_Always, 1.0f, 0.0f);
imgui.set_next_window_size(m_window_width, m_window_height, ImGuiCond_Always);
//find if hovered
if (mouse_pos.x < win_pos.x && mouse_pos.x > win_pos.x - m_window_width && mouse_pos.y > win_pos.y&& mouse_pos.y < win_pos.y + m_window_height)
{
ImGui::SetNextWindowFocus();
ret_val = RenderResult::Hovered;
//reset fading
m_fading_out = false;
m_current_fade_opacity = 1.f;
m_remaining_time = m_data.duration;
m_countdown_frame = 0;
}
if (m_counting_down && m_remaining_time < 0)
m_close_pending = true;
if (m_close_pending) {
// request of extra frame will be done in caller function by ret val ClosePending
m_finished = true;
return RenderResult::ClosePending;
}
// color change based on fading out
bool fading_pop = false;
if (m_fading_out) {
if (!m_paused)
m_current_fade_opacity -= 1.f / ((m_fading_time + 1.f) * 60.f);
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
Notifications_Internal::push_style_color(ImGuiCol_Text, ImGui::GetStyleColorVec4(ImGuiCol_Text), m_fading_out, m_current_fade_opacity);
fading_pop = true;
}
// background color
if (m_is_gray) {
ImVec4 backcolor(0.7f, 0.7f, 0.7f, 0.5f);
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
} else if (m_data.level == NotificationLevel::ErrorNotification) {
ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
backcolor.x += 0.3f;
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
} else if (m_data.level == NotificationLevel::WarningNotification) {
ImVec4 backcolor = ImGui::GetStyleColorVec4(ImGuiCol_WindowBg);
backcolor.x += 0.3f;
backcolor.y += 0.15f;
Notifications_Internal::push_style_color(ImGuiCol_WindowBg, backcolor, m_fading_out, m_current_fade_opacity);
}
//name of window - probably indentifies window and is shown so last_end add whitespaces according to id
for (size_t i = 0; i < m_id; i++)
name += " ";
if (imgui.begin(name, &shown, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar )) {
if (shown) {
ImVec2 win_size = ImGui::GetWindowSize();
//FIXME: dont forget to us this for texts
//GUI::format(_utf8(L()));
/*
//countdown numbers
ImGui::SetCursorPosX(15);
ImGui::SetCursorPosY(15);
imgui.text(std::to_string(m_remaining_time).c_str());
*/
if(m_counting_down)
render_countdown(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
render_left_sign(imgui);
render_text(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
render_close_button(imgui, win_size.x, win_size.y, win_pos.x, win_pos.y);
if (m_multiline && m_lines_count > 3)
render_minimize_button(imgui, win_pos.x, win_pos.y);
} else {
// the user clicked on the [X] button ( ImGuiWindowFlags_NoTitleBar means theres no [X] button)
m_close_pending = true;
canvas.set_as_dirty();
}
}
imgui.end();
if (fading_pop) {
ImGui::PopStyleColor();
ImGui::PopStyleColor();
}
if (m_is_gray)
ImGui::PopStyleColor();
else if (m_data.level == NotificationLevel::ErrorNotification)
ImGui::PopStyleColor();
else if (m_data.level == NotificationLevel::WarningNotification)
ImGui::PopStyleColor();
return ret_val;
}
void NotificationManager::PopNotification::init()
{
std::string text = m_text1 + " " + m_hypertext;
int last_end = 0;
m_lines_count = 0;
//determine line width
m_line_height = ImGui::CalcTextSize("A").y;
m_left_indentation = m_line_height;
if (m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification) {
std::string text;
text = (m_data.level == NotificationLevel::ErrorNotification ? ImGui::ErrorMarker : ImGui::WarningMarker);
float picture_width = ImGui::CalcTextSize(text.c_str()).x;
m_left_indentation = picture_width + m_line_height / 2;
}
m_window_width_offset = m_left_indentation + m_line_height * 2;
m_window_width = m_line_height * 25;
// count lines
m_endlines.clear();
while (last_end < text.length() - 1)
{
int next_hard_end = text.find_first_of('\n', last_end);
if (next_hard_end > 0 && ImGui::CalcTextSize(text.substr(last_end, next_hard_end - last_end).c_str()).x < m_window_width - m_window_width_offset) {
//next line is ended by '/n'
m_endlines.push_back(next_hard_end);
last_end = next_hard_end + 1;
}
else {
// find next suitable endline
if (ImGui::CalcTextSize(text.substr(last_end).c_str()).x >= m_window_width - 3.5f * m_line_height) {// m_window_width_offset) {
// more than one line till end
int next_space = text.find_first_of(' ', last_end);
if (next_space > 0) {
int next_space_candidate = text.find_first_of(' ', next_space + 1);
while (next_space_candidate > 0 && ImGui::CalcTextSize(text.substr(last_end, next_space_candidate - last_end).c_str()).x < m_window_width - m_window_width_offset) {
next_space = next_space_candidate;
next_space_candidate = text.find_first_of(' ', next_space + 1);
}
m_endlines.push_back(next_space);
last_end = next_space + 1;
}
}
else {
m_endlines.push_back(text.length());
last_end = text.length();
}
}
m_lines_count++;
}
}
void NotificationManager::PopNotification::set_next_window_size(ImGuiWrapper& imgui)
{
if (m_multiline) {
m_window_height = m_lines_count * m_line_height;
}else
{
m_window_height = 2 * m_line_height;
}
m_window_height += 1 * m_line_height; // top and bottom
}
void NotificationManager::PopNotification::render_text(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
{
ImVec2 win_size(win_size_x, win_size_y);
ImVec2 win_pos(win_pos_x, win_pos_y);
float x_offset = m_left_indentation;
std::string fulltext = m_text1 + m_hypertext; //+ m_text2;
ImVec2 text_size = ImGui::CalcTextSize(fulltext.c_str());
// text posistions are calculated by lines count
// large texts has "more" button or are displayed whole
// smaller texts are divided as one liners and two liners
if (m_lines_count > 2) {
if (m_multiline) {
int last_end = 0;
float starting_y = m_line_height/2;//10;
float shift_y = m_line_height;// -m_line_height / 20;
for (size_t i = 0; i < m_lines_count; i++) {
std::string line = m_text1.substr(last_end , m_endlines[i] - last_end);
last_end = m_endlines[i] + 1;
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(starting_y + i * shift_y);
imgui.text(line.c_str());
}
//hyperlink text
if (!m_hypertext.empty())
{
render_hypertext(imgui, x_offset + ImGui::CalcTextSize(m_text1.substr(m_endlines[m_lines_count - 2] + 1, m_endlines[m_lines_count - 1] - m_endlines[m_lines_count - 2] - 1).c_str()).x, starting_y + (m_lines_count - 1) * shift_y, m_hypertext);
}
} else {
// line1
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(win_size.y / 2 - win_size.y / 6 - m_line_height / 2);
imgui.text(m_text1.substr(0, m_endlines[0]).c_str());
// line2
std::string line = m_text1.substr(m_endlines[0] + 1, m_endlines[1] - m_endlines[0] - 1);
if (ImGui::CalcTextSize(line.c_str()).x > m_window_width - m_window_width_offset - ImGui::CalcTextSize((".." + _u8L("More")).c_str()).x)
{
line = line.substr(0, line.length() - 6);
line += "..";
}else
line += " ";
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(win_size.y / 2 + win_size.y / 6 - m_line_height / 2);
imgui.text(line.c_str());
// "More" hypertext
render_hypertext(imgui, x_offset + ImGui::CalcTextSize(line.c_str()).x, win_size.y / 2 + win_size.y / 6 - m_line_height / 2, _u8L("More"), true);
}
} else {
//text 1
float cursor_y = win_size.y / 2 - text_size.y / 2;
float cursor_x = x_offset;
if(m_lines_count > 1) {
// line1
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(win_size.y / 2 - win_size.y / 6 - m_line_height / 2);
imgui.text(m_text1.substr(0, m_endlines[0]).c_str());
// line2
std::string line = m_text1.substr(m_endlines[0] + 1);
cursor_y = win_size.y / 2 + win_size.y / 6 - m_line_height / 2;
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(cursor_y);
imgui.text(line.c_str());
cursor_x = x_offset + ImGui::CalcTextSize(line.c_str()).x;
} else {
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(cursor_y);
imgui.text(m_text1.c_str());
cursor_x = x_offset + ImGui::CalcTextSize(m_text1.c_str()).x;
}
//hyperlink text
if (!m_hypertext.empty())
{
render_hypertext(imgui, cursor_x + 4, cursor_y, m_hypertext);
}
//notification text 2
//text 2 is suposed to be after the hyperlink - currently it is not used
/*
if (!m_text2.empty())
{
ImVec2 part_size = ImGui::CalcTextSize(m_hypertext.c_str());
ImGui::SetCursorPosX(win_size.x / 2 + text_size.x / 2 - part_size.x + 8 - x_offset);
ImGui::SetCursorPosY(cursor_y);
imgui.text(m_text2.c_str());
}
*/
}
}
void NotificationManager::PopNotification::render_hypertext(ImGuiWrapper& imgui, const float text_x, const float text_y, const std::string text, bool more)
{
//invisible button
ImVec2 part_size = ImGui::CalcTextSize(text.c_str());
ImGui::SetCursorPosX(text_x -4);
ImGui::SetCursorPosY(text_y -5);
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(.0f, .0f, .0f, .0f));
if (imgui.button(" ", part_size.x + 6, part_size.y + 10))
{
if (more)
{
m_multiline = true;
set_next_window_size(imgui);
}
else {
on_text_click();
m_close_pending = true;
}
}
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::PopStyleColor();
//hover color
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
if (ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly))
orange_color.y += 0.2f;
//text
Notifications_Internal::push_style_color(ImGuiCol_Text, orange_color, m_fading_out, m_current_fade_opacity);
ImGui::SetCursorPosX(text_x);
ImGui::SetCursorPosY(text_y);
imgui.text(text.c_str());
ImGui::PopStyleColor();
//underline
ImVec2 lineEnd = ImGui::GetItemRectMax();
lineEnd.y -= 2;
ImVec2 lineStart = lineEnd;
lineStart.x = ImGui::GetItemRectMin().x;
ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.w * 255.f * (m_fading_out ? m_current_fade_opacity : 1.f))));
}
void NotificationManager::PopNotification::render_close_button(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
{
ImVec2 win_size(win_size_x, win_size_y);
ImVec2 win_pos(win_pos_x, win_pos_y);
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
orange_color.w = 0.8f;
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_fading_out, m_current_fade_opacity);
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_fading_out, m_current_fade_opacity);
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(.0f, .0f, .0f, .0f));
//button - if part if treggered
std::string button_text;
button_text = ImGui::CloseIconMarker;
if (ImGui::IsMouseHoveringRect(ImVec2(win_pos.x - win_size.x / 10.f, win_pos.y),
ImVec2(win_pos.x, win_pos.y + win_size.y - (m_multiline? 2 * m_line_height : 0)),
true))
{
button_text = ImGui::CloseIconHoverMarker;
}
ImVec2 button_pic_size = ImGui::CalcTextSize(button_text.c_str());
ImVec2 button_size(button_pic_size.x * 1.25f, button_pic_size.y * 1.25f);
ImGui::SetCursorPosX(win_size.x - m_line_height * 2.25f);
ImGui::SetCursorPosY(win_size.y / 2 - button_size.y/2);
if (imgui.button(button_text.c_str(), button_size.x, button_size.y))
{
m_close_pending = true;
}
//invisible large button
ImGui::SetCursorPosX(win_size.x - win_size.x / 10.f);
ImGui::SetCursorPosY(0);
if (imgui.button(" ", win_size.x / 10.f, win_size.y - (m_multiline ? 2 * m_line_height : 0)))
{
m_close_pending = true;
}
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::PopStyleColor();
}
void NotificationManager::PopNotification::render_countdown(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
{
/*
ImVec2 win_size(win_size_x, win_size_y);
ImVec2 win_pos(win_pos_x, win_pos_y);
//countdown dots
std::string dot_text;
dot_text = m_remaining_time <= (float)m_data.duration / 4 * 3 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
ImGui::SetCursorPosX(win_size.x - m_line_height);
//ImGui::SetCursorPosY(win_size.y / 2 - 24);
ImGui::SetCursorPosY(0);
imgui.text(dot_text.c_str());
dot_text = m_remaining_time < m_data.duration / 2 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
ImGui::SetCursorPosX(win_size.x - m_line_height);
//ImGui::SetCursorPosY(win_size.y / 2 - 9);
ImGui::SetCursorPosY(win_size.y / 2 - m_line_height / 2);
imgui.text(dot_text.c_str());
dot_text = m_remaining_time <= m_data.duration / 4 ? ImGui::TimerDotEmptyMarker : ImGui::TimerDotMarker;
ImGui::SetCursorPosX(win_size.x - m_line_height);
//ImGui::SetCursorPosY(win_size.y / 2 + 6);
ImGui::SetCursorPosY(win_size.y - m_line_height);
imgui.text(dot_text.c_str());
*/
if (!m_fading_out && m_remaining_time <= m_data.duration / 4) {
m_fading_out = true;
m_fading_time = m_remaining_time;
}
if (m_last_remaining_time != m_remaining_time) {
m_last_remaining_time = m_remaining_time;
m_countdown_frame = 0;
}
/*
//countdown line
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
float invisible_length = ((float)(m_data.duration - m_remaining_time) / (float)m_data.duration * win_size_x);
invisible_length -= win_size_x / ((float)m_data.duration * 60.f) * (60 - m_countdown_frame);
ImVec2 lineEnd = ImVec2(win_pos_x - invisible_length, win_pos_y + win_size_y - 5);
ImVec2 lineStart = ImVec2(win_pos_x - win_size_x, win_pos_y + win_size_y - 5);
ImGui::GetWindowDrawList()->AddLine(lineStart, lineEnd, IM_COL32((int)(orange_color.x * 255), (int)(orange_color.y * 255), (int)(orange_color.z * 255), (int)(orange_color.picture_width * 255.f * (m_fading_out ? m_current_fade_opacity : 1.f))), 2.f);
if (!m_paused)
m_countdown_frame++;
*/
}
void NotificationManager::PopNotification::render_left_sign(ImGuiWrapper& imgui)
{
if (m_data.level == NotificationLevel::ErrorNotification || m_data.level == NotificationLevel::WarningNotification) {
std::string text;
text = (m_data.level == NotificationLevel::ErrorNotification ? ImGui::ErrorMarker : ImGui::WarningMarker);
ImGui::SetCursorPosX(m_line_height / 3);
ImGui::SetCursorPosY(m_window_height / 2 - m_line_height / 2);
imgui.text(text.c_str());
}
}
void NotificationManager::PopNotification::render_minimize_button(ImGuiWrapper& imgui, const float win_pos_x, const float win_pos_y)
{
ImVec4 orange_color = ImGui::GetStyleColorVec4(ImGuiCol_Button);
orange_color.w = 0.8f;
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(.0f, .0f, .0f, .0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(.0f, .0f, .0f, .0f));
Notifications_Internal::push_style_color(ImGuiCol_ButtonActive, ImGui::GetStyleColorVec4(ImGuiCol_WindowBg), m_fading_out, m_current_fade_opacity);
Notifications_Internal::push_style_color(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f), m_fading_out, m_current_fade_opacity);
Notifications_Internal::push_style_color(ImGuiCol_TextSelectedBg, ImVec4(0, .75f, .75f, 1.f), m_fading_out, m_current_fade_opacity);
//button - if part if treggered
std::string button_text;
button_text = ImGui::CloseIconMarker;
if (ImGui::IsMouseHoveringRect(ImVec2(win_pos_x - m_window_width / 10.f, win_pos_y + m_window_height - 2 * m_line_height + 1),
ImVec2(win_pos_x, win_pos_y + m_window_height),
true))
{
button_text = ImGui::CloseIconHoverMarker;
}
ImVec2 button_pic_size = ImGui::CalcTextSize(button_text.c_str());
ImVec2 button_size(button_pic_size.x * 1.25f, button_pic_size.y * 1.25f);
ImGui::SetCursorPosX(m_window_width - m_line_height * 2.25f);
ImGui::SetCursorPosY(m_window_height - button_size.y - 5);
if (imgui.button(button_text.c_str(), button_size.x, button_size.y))
{
m_multiline = false;
}
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::PopStyleColor();
}
void NotificationManager::PopNotification::on_text_click()
{
switch (m_data.type) {
case NotificationType::ExportToRemovableFinished :
assert(m_evt_handler != nullptr);
if (m_evt_handler != nullptr)
wxPostEvent(m_evt_handler, EjectDriveNotificationClickedEvent(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED));
break;
case NotificationType::SlicingComplete :
//wxGetApp().plater()->export_gcode(false);
assert(m_evt_handler != nullptr);
if (m_evt_handler != nullptr)
wxPostEvent(m_evt_handler, ExportGcodeNotificationClickedEvent(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED));
break;
case NotificationType::PresetUpdateAviable :
//wxGetApp().plater()->export_gcode(false);
assert(m_evt_handler != nullptr);
if (m_evt_handler != nullptr)
wxPostEvent(m_evt_handler, PresetUpdateAviableClickedEvent(EVT_PRESET_UPDATE_AVIABLE_CLICKED));
break;
case NotificationType::NewAppAviable:
wxLaunchDefaultBrowser("https://github.com/prusa3d/PrusaSlicer/releases");
break;
default:
break;
}
}
void NotificationManager::PopNotification::update(const NotificationData& n)
{
m_text1 = n.text1;
m_hypertext = n.hypertext;
m_text2 = n.text2;
init();
}
bool NotificationManager::PopNotification::compare_text(const std::string& text)
{
std::string t1(m_text1);
std::string t2(text);
t1.erase(std::remove_if(t1.begin(), t1.end(), ::isspace), t1.end());
t2.erase(std::remove_if(t2.begin(), t2.end(), ::isspace), t2.end());
if (t1.compare(t2) == 0)
return true;
return false;
}
NotificationManager::SlicingCompleteLargeNotification::SlicingCompleteLargeNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler, bool large) :
NotificationManager::PopNotification(n, id, evt_handler)
{
set_large(large);
}
void NotificationManager::SlicingCompleteLargeNotification::render_text(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y)
{
if (!m_is_large)
PopNotification::render_text(imgui, win_size_x, win_size_y, win_pos_x, win_pos_y);
else {
ImVec2 win_size(win_size_x, win_size_y);
ImVec2 win_pos(win_pos_x, win_pos_y);
ImVec2 text1_size = ImGui::CalcTextSize(m_text1.c_str());
float x_offset = m_left_indentation;
std::string fulltext = m_text1 + m_hypertext + m_text2;
ImVec2 text_size = ImGui::CalcTextSize(fulltext.c_str());
float cursor_y = win_size.y / 2 - text_size.y / 2;
if (m_has_print_info) {
x_offset = 20;
cursor_y = win_size.y / 2 + win_size.y / 6 - text_size.y / 2;
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(cursor_y);
imgui.text(m_print_info.c_str());
cursor_y = win_size.y / 2 - win_size.y / 6 - text_size.y / 2;
}
ImGui::SetCursorPosX(x_offset);
ImGui::SetCursorPosY(cursor_y);
imgui.text(m_text1.c_str());
render_hypertext(imgui, x_offset + text1_size.x + 4, cursor_y, m_hypertext);
}
}
void NotificationManager::SlicingCompleteLargeNotification::set_print_info(std::string info)
{
m_print_info = info;
m_has_print_info = true;
if(m_is_large)
m_lines_count = 2;
}
void NotificationManager::SlicingCompleteLargeNotification::set_large(bool l)
{
m_is_large = l;
m_counting_down = !l;
m_hypertext = l ? _u8L("Export G-Code.") : std::string();
m_hidden = !l;
}
//------NotificationManager--------
NotificationManager::NotificationManager(wxEvtHandler* evt_handler) :
m_evt_handler(evt_handler)
{
}
NotificationManager::~NotificationManager()
{
for (PopNotification* notification : m_pop_notifications)
{
delete notification;
}
}
void NotificationManager::push_notification(const NotificationType type, GLCanvas3D& canvas, int timestamp)
{
auto it = std::find_if(basic_notifications.begin(), basic_notifications.end(),
boost::bind(&NotificationData::type, _1) == type);
if (it != basic_notifications.end())
push_notification_data( *it, canvas, timestamp);
}
void NotificationManager::push_notification(const std::string& text, GLCanvas3D& canvas, int timestamp)
{
push_notification_data({ NotificationType::CustomNotification, NotificationLevel::RegularNotification, 10, text }, canvas, timestamp );
}
void NotificationManager::push_notification(const std::string& text, NotificationManager::NotificationLevel level, GLCanvas3D& canvas, int timestamp)
{
switch (level)
{
case Slic3r::GUI::NotificationManager::NotificationLevel::RegularNotification:
push_notification_data({ NotificationType::CustomNotification, level, 10, text }, canvas, timestamp);
break;
case Slic3r::GUI::NotificationManager::NotificationLevel::ErrorNotification:
push_notification_data({ NotificationType::CustomNotification, level, 0, text }, canvas, timestamp);
break;
case Slic3r::GUI::NotificationManager::NotificationLevel::ImportantNotification:
push_notification_data({ NotificationType::CustomNotification, level, 0, text }, canvas, timestamp);
break;
default:
break;
}
}
void NotificationManager::push_slicing_error_notification(const std::string& text, GLCanvas3D& canvas)
{
set_all_slicing_errors_gray(false);
push_notification_data({ NotificationType::SlicingError, NotificationLevel::ErrorNotification, 0, _u8L("ERROR:") + "\n" + text }, canvas, 0);
close_notification_of_type(NotificationType::SlicingComplete);
}
void NotificationManager::push_slicing_warning_notification(const std::string& text, bool gray, GLCanvas3D& canvas, size_t oid, int warning_step)
{
NotificationData data { NotificationType::SlicingWarning, NotificationLevel::WarningNotification, 0, _u8L("WARNING:") + "\n" + text };
NotificationManager::SlicingWarningNotification* notification = new NotificationManager::SlicingWarningNotification(data, m_next_id++, m_evt_handler);
notification->set_object_id(oid);
notification->set_warning_step(warning_step);
if
(push_notification_data(notification, canvas, 0)) {
notification->set_gray(gray);
}
else {
delete notification;
}
}
void NotificationManager::push_plater_error_notification(const std::string& text, GLCanvas3D& canvas)
{
push_notification_data({ NotificationType::PlaterError, NotificationLevel::ErrorNotification, 0, _u8L("ERROR:") + "\n" + text }, canvas, 0);
}
void NotificationManager::push_plater_warning_notification(const std::string& text, GLCanvas3D& canvas)
{
push_notification_data({ NotificationType::PlaterWarning, NotificationLevel::WarningNotification, 0, _u8L("WARNING:") + "\n" + text }, canvas, 0);
}
void NotificationManager::close_plater_error_notification()
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::PlaterError) {
notification->close();
}
}
}
void NotificationManager::close_plater_warning_notification(const std::string& text)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::PlaterWarning && notification->compare_text(_u8L("WARNING:") + "\n" + text)) {
notification->close();
}
}
}
void NotificationManager::set_all_slicing_errors_gray(bool g)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::SlicingError) {
notification->set_gray(g);
}
}
}
void NotificationManager::set_all_slicing_warnings_gray(bool g)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::SlicingWarning) {
notification->set_gray(g);
}
}
}
void NotificationManager::set_slicing_warning_gray(const std::string& text, bool g)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::SlicingWarning && notification->compare_text(text)) {
notification->set_gray(g);
}
}
}
void NotificationManager::close_slicing_errors_and_warnings()
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::SlicingError || notification->get_type() == NotificationType::SlicingWarning) {
notification->close();
}
}
}
void NotificationManager::push_slicing_complete_notification(GLCanvas3D& canvas, int timestamp, bool large)
{
std::string hypertext;
int time = 10;
if(large)
{
hypertext = _u8L("Export G-Code.");
time = 0;
}
NotificationData data{ NotificationType::SlicingComplete, NotificationLevel::RegularNotification, time, _u8L("Slicing finished."), hypertext };
NotificationManager::SlicingCompleteLargeNotification* notification = new NotificationManager::SlicingCompleteLargeNotification(data, m_next_id++, m_evt_handler, large);
if (push_notification_data(notification, canvas, timestamp)) {
} else {
delete notification;
}
}
void NotificationManager::set_slicing_complete_print_time(std::string info)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::SlicingComplete) {
dynamic_cast<SlicingCompleteLargeNotification*>(notification)->set_print_info(info);
break;
}
}
}
void NotificationManager::set_slicing_complete_large(bool large)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::SlicingComplete) {
dynamic_cast<SlicingCompleteLargeNotification*>(notification)->set_large(large);
break;
}
}
}
void NotificationManager::close_notification_of_type(const NotificationType type)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == type) {
notification->close();
}
}
}
void NotificationManager::compare_warning_oids(const std::vector<size_t>& living_oids)
{
for (PopNotification* notification : m_pop_notifications) {
if (notification->get_type() == NotificationType::SlicingWarning) {
auto w = dynamic_cast<SlicingWarningNotification*>(notification);
bool found = false;
for (size_t oid : living_oids) {
if (w->get_object_id() == oid) {
found = true;
break;
}
}
if (!found)
notification->close();
}
}
}
bool NotificationManager::push_notification_data(const NotificationData &notification_data, GLCanvas3D& canvas, int timestamp)
{
PopNotification* n = new PopNotification(notification_data, m_next_id++, m_evt_handler);
bool r = push_notification_data(n, canvas, timestamp);
if (!r)
delete n;
return r;
}
bool NotificationManager::push_notification_data(NotificationManager::PopNotification* notification, GLCanvas3D& canvas, int timestamp)
{
// if timestamped notif, push only new one
if (timestamp != 0) {
if (m_used_timestamps.find(timestamp) == m_used_timestamps.end()) {
m_used_timestamps.insert(timestamp);
} else {
return false;
}
}
if (!this->find_older(notification)) {
m_pop_notifications.emplace_back(notification);
canvas.request_extra_frame();
return true;
} else {
m_pop_notifications.back()->update(notification->get_data());
canvas.request_extra_frame();
return false;
}
}
void NotificationManager::render_notifications(GLCanvas3D& canvas)
{
float last_x = 0.0f;
float current_height = 0.0f;
bool request_next_frame = false;
bool render_main = false;
bool hovered = false;
sort_notifications();
// iterate thru notifications and render them / erease them
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
if ((*it)->get_finished()) {
delete (*it);
it = m_pop_notifications.erase(it);
} else {
(*it)->set_paused(m_hovered);
PopNotification::RenderResult res = (*it)->render(canvas, last_x);
if (res != PopNotification::RenderResult::Finished) {
last_x = (*it)->get_top() + GAP_WIDTH;
current_height = std::max(current_height, (*it)->get_current_top());
render_main = true;
}
if (res == PopNotification::RenderResult::Countdown || res == PopNotification::RenderResult::ClosePending || res == PopNotification::RenderResult::Finished)
request_next_frame = true;
if (res == PopNotification::RenderResult::Hovered)
hovered = true;
++it;
}
}
m_hovered = hovered;
//actualizate timers and request frame if needed
wxWindow* p = dynamic_cast<wxWindow*> (wxGetApp().plater());
while (p->GetParent())
p = p->GetParent();
wxTopLevelWindow* top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
if (!top_level_wnd->IsActive())
return;
if (!m_hovered && m_last_time < wxGetLocalTime())
{
if (wxGetLocalTime() - m_last_time == 1)
{
for(auto notification : m_pop_notifications)
{
notification->substract_remaining_time();
}
}
m_last_time = wxGetLocalTime();
}
if (request_next_frame)
canvas.request_extra_frame();
}
void NotificationManager::sort_notifications()
{
std::sort(m_pop_notifications.begin(), m_pop_notifications.end(), [](PopNotification* n1, PopNotification* n2) {
int n1l = (int)n1->get_data().level;
int n2l = (int)n2->get_data().level;
if (n1l == n2l && n1->get_is_gray() && !n2->get_is_gray())
return true;
return (n1l < n2l);
});
}
bool NotificationManager::find_older(NotificationManager::PopNotification* notification)
{
NotificationType type = notification->get_type();
std::string text = notification->get_data().text1;
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end(); ++it) {
if((*it)->get_type() == type && !(*it)->get_finished()) {
if (type == NotificationType::CustomNotification || type == NotificationType::PlaterWarning) {
if (!(*it)->compare_text(text))
continue;
}else if (type == NotificationType::SlicingWarning) {
auto w1 = dynamic_cast<SlicingWarningNotification*>(notification);
auto w2 = dynamic_cast<SlicingWarningNotification*>(*it);
if (w1 != nullptr && w2 != nullptr) {
if (!(*it)->compare_text(text) || w1->get_object_id() != w2->get_object_id()) {
continue;
}
} else {
continue;
}
}
if (it != m_pop_notifications.end() - 1)
std::rotate(it, it + 1, m_pop_notifications.end());
return true;
}
}
return false;
}
void NotificationManager::dpi_changed()
{
}
}//namespace GUI
}//namespace Slic3r

View File

@ -0,0 +1,268 @@
#ifndef slic3r_GUI_NotificationManager_hpp_
#define slic3r_GUI_NotificationManager_hpp_
#include "Event.hpp"
#include "I18N.hpp"
#include <string>
#include <vector>
#include <deque>
#include <unordered_set>
namespace Slic3r {
namespace GUI {
using EjectDriveNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, EjectDriveNotificationClickedEvent);
using ExportGcodeNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, ExportGcodeNotificationClickedEvent);
using PresetUpdateAviableClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_PRESET_UPDATE_AVIABLE_CLICKED, PresetUpdateAviableClickedEvent);
class GLCanvas3D;
class ImGuiWrapper;
enum class NotificationType
{
CustomNotification,
SlicingComplete,
SlicingNotPossible,
ExportToRemovableFinished,
Mouse3dDisconnected,
Mouse3dConnected,
NewPresetsAviable,
NewAppAviable,
PresetUpdateAviable,
LoadingFailed,
ValidateError, // currently not used - instead Slicing error is used for both slicing and validate errors
SlicingError,
SlicingWarning,
PlaterError,
PlaterWarning,
ApplyError
};
class NotificationManager
{
public:
enum class NotificationLevel : int
{
ErrorNotification = 4,
WarningNotification = 3,
ImportantNotification = 2,
RegularNotification = 1,
};
// duration 0 means not disapearing
struct NotificationData {
NotificationType type;
NotificationLevel level;
const int duration;
const std::string text1;
const std::string hypertext = std::string();
const std::string text2 = std::string();
};
//Pop notification - shows only once to user.
class PopNotification
{
public:
enum class RenderResult
{
Finished,
ClosePending,
Static,
Countdown,
Hovered
};
PopNotification(const NotificationData &n, const int id, wxEvtHandler* evt_handler);
virtual ~PopNotification();
RenderResult render(GLCanvas3D& canvas, const float& initial_y);
// close will dissapear notification on next render
void close() { m_close_pending = true; }
// data from newer notification of same type
void update(const NotificationData& n);
bool get_finished() const { return m_finished; }
// returns top after movement
float get_top() const { return m_top_y; }
//returns top in actual frame
float get_current_top() const { return m_top_y; }
const NotificationType get_type() const { return m_data.type; }
const NotificationData get_data() const { return m_data; }
const bool get_is_gray() const { return m_is_gray; }
// Call equals one second down
void substract_remaining_time() { m_remaining_time--; }
void set_gray(bool g) { m_is_gray = g; }
void set_paused(bool p) { m_paused = p; }
bool compare_text(const std::string& text);
protected:
// Call after every size change
void init();
// Calculetes correct size but not se it in imgui!
virtual void set_next_window_size(ImGuiWrapper& imgui);
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_countdown(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_hypertext(ImGuiWrapper& imgui,
const float text_x, const float text_y,
const std::string text,
bool more = false);
void render_left_sign(ImGuiWrapper& imgui);
void render_minimize_button(ImGuiWrapper& imgui,
const float win_pos_x, const float win_pos_y);
void on_text_click();
const NotificationData m_data;
int m_id;
// Main text
std::string m_text1;
// Clickable text
std::string m_hypertext;
// Aditional text after hypertext - currently not used
std::string m_text2;
// Countdown variables
long m_remaining_time;
bool m_counting_down;
long m_last_remaining_time;
bool m_paused{ false };
int m_countdown_frame{ 0 };
bool m_fading_out{ false };
// total time left when fading beggins
float m_fading_time{ 0.0f };
float m_current_fade_opacity{ 1.f };
// If hidden the notif is alive but not visible to user
bool m_hidden { false };
// m_finished = true - does not render, marked to delete
bool m_finished { false };
// Will go to m_finished next render
bool m_close_pending { false };
// variables to count positions correctly
float m_window_width_offset;
float m_left_indentation;
// Total size of notification window - varies based on monitor
float m_window_height { 56.0f };
float m_window_width { 450.0f };
//Distance from bottom of notifications to top of this notification
float m_top_y { 0.0f };
// Height of text
// Used as basic scaling unit!
float m_line_height;
std::vector<int> m_endlines;
// Gray are f.e. eorrors when its uknown if they are still valid
bool m_is_gray { false };
//if multiline = true, notification is showing all lines(>2)
bool m_multiline { false };
int m_lines_count{ 1 };
wxEvtHandler* m_evt_handler;
};
class SlicingCompleteLargeNotification : public PopNotification
{
public:
SlicingCompleteLargeNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler, bool largeds);
void set_large(bool l);
bool get_large() { return m_is_large; }
void set_print_info(std::string info);
protected:
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y)
override;
bool m_is_large;
bool m_has_print_info { false };
std::string m_print_info { std::string() };
};
class SlicingWarningNotification : public PopNotification
{
public:
SlicingWarningNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler) : PopNotification(n, id, evt_handler) {}
void set_object_id(size_t id) { object_id = id; }
const size_t get_object_id() { return object_id; }
void set_warning_step(int ws) { warning_step = ws; }
const int get_warning_step() { return warning_step; }
protected:
size_t object_id;
int warning_step;
};
NotificationManager(wxEvtHandler* evt_handler);
~NotificationManager();
// only type means one of basic_notification (see below)
void push_notification(const NotificationType type, GLCanvas3D& canvas, int timestamp = 0);
// only text means Undefined type
void push_notification(const std::string& text, GLCanvas3D& canvas, int timestamp = 0);
void push_notification(const std::string& text, NotificationLevel level, GLCanvas3D& canvas, int timestamp = 0);
// creates Slicing Error notification with custom text
void push_slicing_error_notification(const std::string& text, GLCanvas3D& canvas);
// creates Slicing Warning notification with custom text
void push_slicing_warning_notification(const std::string& text, bool gray, GLCanvas3D& canvas, size_t oid, int warning_step);
// marks slicing errors as gray
void set_all_slicing_errors_gray(bool g);
// marks slicing warings as gray
void set_all_slicing_warnings_gray(bool g);
void set_slicing_warning_gray(const std::string& text, bool g);
// imidietly stops showing slicing errors
void close_slicing_errors_and_warnings();
void compare_warning_oids(const std::vector<size_t>& living_oids);
void push_plater_error_notification(const std::string& text, GLCanvas3D& canvas);
void push_plater_warning_notification(const std::string& text, GLCanvas3D& canvas);
void close_plater_error_notification();
void close_plater_warning_notification(const std::string& text);
// creates special notification slicing complete
// if large = true prints printing time and export button
void push_slicing_complete_notification(GLCanvas3D& canvas, int timestamp, bool large);
void set_slicing_complete_print_time(std::string info);
void set_slicing_complete_large(bool large);
// renders notifications in queue and deletes expired ones
void render_notifications(GLCanvas3D& canvas);
// finds and closes all notifications of given type
void close_notification_of_type(const NotificationType type);
void dpi_changed();
private:
//pushes notification into the queue of notifications that are rendered
//can be used to create custom notification
bool push_notification_data(const NotificationData& notification_data, GLCanvas3D& canvas, int timestamp);
bool push_notification_data(NotificationManager::PopNotification* notification, GLCanvas3D& canvas, int timestamp);
//finds older notification of same type and moves it to the end of queue. returns true if found
bool find_older(NotificationManager::PopNotification* notification);
void sort_notifications();
wxEvtHandler* m_evt_handler;
std::deque<PopNotification*> m_pop_notifications;
int m_next_id { 1 };
long m_last_time { 0 };
bool m_hovered { false };
//timestamps used for slining finished - notification could be gone so it needs to be stored here
std::unordered_set<int> m_used_timestamps;
//prepared (basic) notifications
const std::vector<NotificationData> basic_notifications = {
{NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
{NotificationType::ExportToRemovableFinished, NotificationLevel::ImportantNotification, 0, _u8L("Exporting finished."), _u8L("Eject drive.") },
{NotificationType::Mouse3dDisconnected, NotificationLevel::RegularNotification, 10, _u8L("3D Mouse disconnected.") },
{NotificationType::Mouse3dConnected, NotificationLevel::RegularNotification, 5, _u8L("3D Mouse connected.") },
{NotificationType::NewPresetsAviable, NotificationLevel::ImportantNotification, 20, _u8L("New Presets are available."), _u8L("See here.") },
{NotificationType::PresetUpdateAviable, NotificationLevel::ImportantNotification, 20, _u8L("Configuration update is available."), _u8L("See more.")},
{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New version is available."), _u8L("See Releases page.")},
//{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New vesion of PrusaSlicer is available.", _u8L("Download page.") },
//{NotificationType::LoadingFailed, NotificationLevel::RegularNotification, 20, _u8L("Loading of model has Failed") },
//{NotificationType::DeviceEjected, NotificationLevel::RegularNotification, 10, _u8L("Removable device has been safely ejected")} // if we want changeble text (like here name of device), we need to do it as CustomNotification
};
};
}//namespace GUI
}//namespace Slic3r
#endif //slic3r_GUI_NotificationManager_hpp_

View File

@ -729,31 +729,34 @@ boost::any ConfigOptionsGroup::get_config_value(const DynamicPrintConfig& config
opt_key == "fill_pattern" ) {
ret = static_cast<int>(config.option<ConfigOptionEnum<InfillPattern>>(opt_key)->value);
}
else if (opt_key.compare("ironing_type") == 0 ) {
else if (opt_key == "ironing_type") {
ret = static_cast<int>(config.option<ConfigOptionEnum<IroningType>>(opt_key)->value);
}
else if (opt_key.compare("gcode_flavor") == 0 ) {
else if (opt_key == "gcode_flavor") {
ret = static_cast<int>(config.option<ConfigOptionEnum<GCodeFlavor>>(opt_key)->value);
}
else if (opt_key.compare("support_material_pattern") == 0) {
else if (opt_key == "support_material_pattern") {
ret = static_cast<int>(config.option<ConfigOptionEnum<SupportMaterialPattern>>(opt_key)->value);
}
else if (opt_key.compare("seam_position") == 0) {
else if (opt_key == "seam_position") {
ret = static_cast<int>(config.option<ConfigOptionEnum<SeamPosition>>(opt_key)->value);
}
else if (opt_key.compare("host_type") == 0) {
else if (opt_key == "host_type") {
ret = static_cast<int>(config.option<ConfigOptionEnum<PrintHostType>>(opt_key)->value);
}
else if (opt_key.compare("display_orientation") == 0) {
else if (opt_key == "display_orientation") {
ret = static_cast<int>(config.option<ConfigOptionEnum<SLADisplayOrientation>>(opt_key)->value);
}
else if (opt_key.compare("support_pillar_connection_mode") == 0) {
else if (opt_key == "support_pillar_connection_mode") {
ret = static_cast<int>(config.option<ConfigOptionEnum<SLAPillarConnectionMode>>(opt_key)->value);
}
else if (opt_key == "authorization_type") {
ret = static_cast<int>(config.option<ConfigOptionEnum<AuthorizationType>>(opt_key)->value);
}
}
break;
case coPoints:
if (opt_key.compare("bed_shape") == 0)
if (opt_key == "bed_shape")
ret = config.option<ConfigOptionPoints>(opt_key)->values;
else
ret = config.option<ConfigOptionPoints>(opt_key)->get_at(idx);

View File

@ -149,6 +149,13 @@ public:
return true;
}
void show_field(const t_config_option_key& opt_key, bool show = true) {
Field* field = get_field(opt_key);
field->getWindow()->Show(show);
field->getLabel()->Show(show);
}
void hide_field(const t_config_option_key& opt_key) { show_field(opt_key, false); }
void set_name(const wxString& new_name) {
stb->SetLabel(new_name);
}

View File

@ -0,0 +1,564 @@
#include "PhysicalPrinterDialog.hpp"
#include "PresetComboBoxes.hpp"
#include <cstddef>
#include <vector>
#include <string>
#include <boost/algorithm/string.hpp>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/statbox.h>
#include <wx/wupdlock.h>
#include "libslic3r/libslic3r.h"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
#include "MainFrame.hpp"
#include "format.hpp"
#include "Tab.hpp"
#include "wxExtensions.hpp"
#include "PrintHostDialogs.hpp"
#include "../Utils/ASCIIFolding.hpp"
#include "../Utils/PrintHost.hpp"
#include "../Utils/FixModelByWin10.hpp"
#include "../Utils/UndoRedo.hpp"
#include "RemovableDriveManager.hpp"
#include "BitmapCache.hpp"
#include "BonjourDialog.hpp"
using Slic3r::GUI::format_wxstr;
//static const std::pair<unsigned int, unsigned int> THUMBNAIL_SIZE_3MF = { 256, 256 };
namespace Slic3r {
namespace GUI {
#define BORDER_W 10
//------------------------------------------
// PresetForPrinter
//------------------------------------------
PresetForPrinter::PresetForPrinter(PhysicalPrinterDialog* parent, const std::string& preset_name) :
m_parent(parent)
{
m_sizer = new wxBoxSizer(wxVERTICAL);
m_delete_preset_btn = new ScalableButton(parent, wxID_ANY, "cross", "", wxDefaultSize, wxDefaultPosition, /*wxBU_LEFT | */wxBU_EXACTFIT);
m_delete_preset_btn->SetFont(wxGetApp().normal_font());
m_delete_preset_btn->SetToolTip(_L("Delete this preset from this printer device"));
m_delete_preset_btn->Bind(wxEVT_BUTTON, &PresetForPrinter::DeletePreset, this);
m_presets_list = new PresetComboBox(parent, Preset::TYPE_PRINTER);
m_presets_list->set_printer_technology(parent->get_printer_technology());
m_presets_list->set_selection_changed_function([this](int selection) {
std::string selected_string = Preset::remove_suffix_modified(m_presets_list->GetString(selection).ToUTF8().data());
Preset* preset = wxGetApp().preset_bundle->printers.find_preset(selected_string);
assert(preset);
Preset& edited_preset = wxGetApp().preset_bundle->printers.get_edited_preset();
if (preset->name == edited_preset.name)
preset = &edited_preset;
// if created physical printer doesn't have any settings, use the settings from the selected preset
if (m_parent->get_printer()->has_empty_config()) {
// update Print Host upload from the selected preset
m_parent->get_printer()->update_from_preset(*preset);
// update values in parent (PhysicalPrinterDialog)
m_parent->update();
}
// update PrinterTechnology if it was changed
if (m_presets_list->set_printer_technology(preset->printer_technology()))
m_parent->set_printer_technology(preset->printer_technology());
update_full_printer_name();
});
m_presets_list->update(preset_name);
m_info_line = new wxStaticText(parent, wxID_ANY, _L("This printer will be shown in the presets list as") + ":");
m_full_printer_name = new wxStaticText(parent, wxID_ANY, "");
m_full_printer_name->SetFont(wxGetApp().bold_font());
wxBoxSizer* preset_sizer = new wxBoxSizer(wxHORIZONTAL);
preset_sizer->Add(m_presets_list , 1, wxEXPAND);
preset_sizer->Add(m_delete_preset_btn , 0, wxEXPAND | wxLEFT, BORDER_W);
wxBoxSizer* name_sizer = new wxBoxSizer(wxHORIZONTAL);
name_sizer->Add(m_info_line, 0, wxEXPAND);
name_sizer->Add(m_full_printer_name, 0, wxEXPAND | wxLEFT, BORDER_W);
m_sizer->Add(preset_sizer , 0, wxEXPAND);
m_sizer->Add(name_sizer, 0, wxEXPAND);
}
PresetForPrinter::~PresetForPrinter()
{
m_presets_list->Destroy();
m_delete_preset_btn->Destroy();
m_info_line->Destroy();
m_full_printer_name->Destroy();
}
void PresetForPrinter::DeletePreset(wxEvent& event)
{
m_parent->DeletePreset(this);
}
void PresetForPrinter::update_full_printer_name()
{
wxString printer_name = m_parent->get_printer_name();
wxString preset_name = m_presets_list->GetString(m_presets_list->GetSelection());
m_full_printer_name->SetLabelText(printer_name + " * " + preset_name);
}
std::string PresetForPrinter::get_preset_name()
{
return into_u8(m_presets_list->GetString(m_presets_list->GetSelection()));
}
void PresetForPrinter::SuppressDelete()
{
m_delete_preset_btn->Enable(false);
// this case means that now we have only one related preset for the printer
// So, allow any selection
m_presets_list->set_printer_technology(ptAny);
m_presets_list->update();
}
void PresetForPrinter::AllowDelete()
{
if (!m_delete_preset_btn->IsEnabled())
m_delete_preset_btn->Enable();
m_presets_list->set_printer_technology(m_parent->get_printer_technology());
m_presets_list->update();
}
void PresetForPrinter::msw_rescale()
{
m_presets_list->msw_rescale();
m_delete_preset_btn->msw_rescale();
}
//------------------------------------------
// PhysicalPrinterDialog
//------------------------------------------
PhysicalPrinterDialog::PhysicalPrinterDialog(wxString printer_name)
: DPIDialog(NULL, wxID_ANY, _L("Physical Printer"), wxDefaultPosition, wxSize(45 * wxGetApp().em_unit(), -1), wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
SetFont(wxGetApp().normal_font());
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
m_default_name = _L("Type here the name of your printer device");
bool new_printer = true;
if (printer_name.IsEmpty())
printer_name = m_default_name;
else {
std::string full_name = into_u8(printer_name);
printer_name = from_u8(PhysicalPrinter::get_short_name(full_name));
new_printer = false;
}
wxStaticText* label_top = new wxStaticText(this, wxID_ANY, _L("Descriptive name for the printer device") + ":");
m_add_preset_btn = new ScalableButton(this, wxID_ANY, "add_copies", "", wxDefaultSize, wxDefaultPosition, /*wxBU_LEFT | */wxBU_EXACTFIT);
m_add_preset_btn->SetFont(wxGetApp().normal_font());
m_add_preset_btn->SetToolTip(_L("Add preset for this printer device"));
m_add_preset_btn->Bind(wxEVT_BUTTON, &PhysicalPrinterDialog::AddPreset, this);
m_printer_name = new wxTextCtrl(this, wxID_ANY, printer_name, wxDefaultPosition, wxDefaultSize);
m_printer_name->Bind(wxEVT_TEXT, [this](wxEvent&) { this->update_full_printer_names(); });
PhysicalPrinterCollection& printers = wxGetApp().preset_bundle->physical_printers;
PhysicalPrinter* printer = printers.find_printer(into_u8(printer_name));
if (!printer) {
const Preset& preset = wxGetApp().preset_bundle->printers.get_edited_preset();
printer = new PhysicalPrinter(into_u8(printer_name), preset);
// if printer_name is empty it means that new printer is created, so enable all items in the preset list
m_presets.emplace_back(new PresetForPrinter(this, preset.name));
}
else
{
const std::set<std::string>& preset_names = printer->get_preset_names();
for (const std::string& preset_name : preset_names)
m_presets.emplace_back(new PresetForPrinter(this, preset_name));
}
assert(printer);
m_printer = *printer;
if (m_presets.size() == 1)
m_presets.front()->SuppressDelete();
update_full_printer_names();
m_config = &m_printer.config;
m_optgroup = new ConfigOptionsGroup(this, _L("Print Host upload"), m_config);
build_printhost_settings(m_optgroup);
wxStdDialogButtonSizer* btns = this->CreateStdDialogButtonSizer(wxOK | wxCANCEL);
wxButton* btnOK = static_cast<wxButton*>(this->FindWindowById(wxID_OK, this));
btnOK->Bind(wxEVT_BUTTON, &PhysicalPrinterDialog::OnOK, this);
wxBoxSizer* nameSizer = new wxBoxSizer(wxHORIZONTAL);
nameSizer->Add(m_printer_name, 1, wxEXPAND);
nameSizer->Add(m_add_preset_btn, 0, wxEXPAND | wxLEFT, BORDER_W);
m_presets_sizer = new wxBoxSizer(wxVERTICAL);
for (PresetForPrinter* preset : m_presets)
m_presets_sizer->Add(preset->sizer(), 1, wxEXPAND | wxTOP, BORDER_W);
wxBoxSizer* topSizer = new wxBoxSizer(wxVERTICAL);
topSizer->Add(label_top , 0, wxEXPAND | wxLEFT | wxTOP | wxRIGHT, BORDER_W);
topSizer->Add(nameSizer , 0, wxEXPAND | wxLEFT | wxRIGHT, BORDER_W);
topSizer->Add(m_presets_sizer , 0, wxEXPAND | wxLEFT | wxRIGHT, BORDER_W);
topSizer->Add(m_optgroup->sizer , 1, wxEXPAND | wxLEFT | wxTOP | wxRIGHT, BORDER_W);
topSizer->Add(btns , 0, wxEXPAND | wxALL, BORDER_W);
SetSizer(topSizer);
topSizer->SetSizeHints(this);
if (new_printer) {
m_printer_name->SetFocus();
m_printer_name->SelectAll();
}
}
PhysicalPrinterDialog::~PhysicalPrinterDialog()
{
for (PresetForPrinter* preset : m_presets) {
delete preset;
preset = nullptr;
}
}
void PhysicalPrinterDialog::build_printhost_settings(ConfigOptionsGroup* m_optgroup)
{
m_optgroup->m_on_change = [this](t_config_option_key opt_key, boost::any value) {
if (opt_key == "authorization_type")
this->update();
};
m_optgroup->append_single_option_line("host_type");
auto create_sizer_with_btn = [this](wxWindow* parent, ScalableButton** btn, const std::string& icon_name, const wxString& label) {
*btn = new ScalableButton(parent, wxID_ANY, icon_name, label, wxDefaultSize, wxDefaultPosition, wxBU_LEFT | wxBU_EXACTFIT);
(*btn)->SetFont(wxGetApp().normal_font());
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(*btn);
return sizer;
};
auto printhost_browse = [=](wxWindow* parent)
{
auto sizer = create_sizer_with_btn(parent, &m_printhost_browse_btn, "browse", _L("Browse") + " " + dots);
m_printhost_browse_btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent& e) {
BonjourDialog dialog(this, Preset::printer_technology(m_printer.config));
if (dialog.show_and_lookup()) {
m_optgroup->set_value("print_host", std::move(dialog.get_selected()), true);
m_optgroup->get_field("print_host")->field_changed();
}
});
return sizer;
};
auto print_host_test = [=](wxWindow* parent) {
auto sizer = create_sizer_with_btn(parent, &m_printhost_test_btn, "test", _L("Test"));
m_printhost_test_btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent& e) {
std::unique_ptr<PrintHost> host(PrintHost::get_print_host(m_config));
if (!host) {
const wxString text = _L("Could not get a valid Printer Host reference");
show_error(this, text);
return;
}
wxString msg;
if (host->test(msg)) {
show_info(this, host->get_test_ok_msg(), _L("Success!"));
}
else {
show_error(this, host->get_test_failed_msg(msg));
}
});
return sizer;
};
// Set a wider width for a better alignment
Option option = m_optgroup->get_option("print_host");
option.opt.width = Field::def_width_wider();
Line host_line = m_optgroup->create_single_option_line(option);
host_line.append_widget(printhost_browse);
host_line.append_widget(print_host_test);
m_optgroup->append_line(host_line);
m_optgroup->append_single_option_line("authorization_type");
option = m_optgroup->get_option("printhost_apikey");
option.opt.width = Field::def_width_wider();
m_optgroup->append_single_option_line(option);
const auto ca_file_hint = _u8L("HTTPS CA file is optional. It is only needed if you use HTTPS with a self-signed certificate.");
if (Http::ca_file_supported()) {
option = m_optgroup->get_option("printhost_cafile");
option.opt.width = Field::def_width_wider();
Line cafile_line = m_optgroup->create_single_option_line(option);
auto printhost_cafile_browse = [=](wxWindow* parent) {
auto sizer = create_sizer_with_btn(parent, &m_printhost_cafile_browse_btn, "browse", _L("Browse") + " " + dots);
m_printhost_cafile_browse_btn->Bind(wxEVT_BUTTON, [this, m_optgroup](wxCommandEvent e) {
static const auto filemasks = _L("Certificate files (*.crt, *.pem)|*.crt;*.pem|All files|*.*");
wxFileDialog openFileDialog(this, _L("Open CA certificate file"), "", "", filemasks, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (openFileDialog.ShowModal() != wxID_CANCEL) {
m_optgroup->set_value("printhost_cafile", std::move(openFileDialog.GetPath()), true);
m_optgroup->get_field("printhost_cafile")->field_changed();
}
});
return sizer;
};
cafile_line.append_widget(printhost_cafile_browse);
m_optgroup->append_line(cafile_line);
Line cafile_hint{ "", "" };
cafile_hint.full_width = 1;
cafile_hint.widget = [this, ca_file_hint](wxWindow* parent) {
auto txt = new wxStaticText(parent, wxID_ANY, ca_file_hint);
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(txt);
return sizer;
};
m_optgroup->append_line(cafile_hint);
}
else {
Line line{ "", "" };
line.full_width = 1;
line.widget = [ca_file_hint](wxWindow* parent) {
std::string info = _u8L("HTTPS CA File") + ":\n\t" +
(boost::format(_u8L("On this system, %s uses HTTPS certificates from the system Certificate Store or Keychain.")) % SLIC3R_APP_NAME).str() +
"\n\t" + _u8L("To use a custom CA file, please import your CA file into Certificate Store / Keychain.");
//auto txt = new wxStaticText(parent, wxID_ANY, from_u8((boost::format("%1%\n\n\t%2%") % info % ca_file_hint).str()));
auto txt = new wxStaticText(parent, wxID_ANY, from_u8((boost::format("%1%\n\t%2%") % info % ca_file_hint).str()));
txt->SetFont(wxGetApp().normal_font());
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(txt, 1, wxEXPAND);
return sizer;
};
m_optgroup->append_line(line);
}
for (const std::string& opt_key : std::vector<std::string>{ "login", "password" }) {
option = m_optgroup->get_option(opt_key);
option.opt.width = Field::def_width_wider();
m_optgroup->append_single_option_line(option);
}
update();
}
void PhysicalPrinterDialog::update()
{
m_optgroup->reload_config();
const PrinterTechnology tech = Preset::printer_technology(*m_config);
// Only offer the host type selection for FFF, for SLA it's always the SL1 printer (at the moment)
if (tech == ptFFF) {
m_optgroup->show_field("host_type");
m_optgroup->hide_field("authorization_type");
for (const std::string& opt_key : std::vector<std::string>{ "login", "password" })
m_optgroup->hide_field(opt_key);
}
else {
m_optgroup->set_value("host_type", int(PrintHostType::htOctoPrint), false);
m_optgroup->hide_field("host_type");
m_optgroup->show_field("authorization_type");
AuthorizationType auth_type = m_config->option<ConfigOptionEnum<AuthorizationType>>("authorization_type")->value;
m_optgroup->show_field("printhost_apikey", auth_type == AuthorizationType::atKeyPassword);
for (const std::string& opt_key : std::vector<std::string>{ "login", "password" })
m_optgroup->show_field(opt_key, auth_type == AuthorizationType::atUserPassword);
}
this->Layout();
}
wxString PhysicalPrinterDialog::get_printer_name()
{
return m_printer_name->GetValue();
}
void PhysicalPrinterDialog::update_full_printer_names()
{
for (PresetForPrinter* preset : m_presets)
preset->update_full_printer_name();
this->Layout();
}
void PhysicalPrinterDialog::set_printer_technology(PrinterTechnology pt)
{
m_config->set_key_value("printer_technology", new ConfigOptionEnum<PrinterTechnology>(pt));
update();
}
PrinterTechnology PhysicalPrinterDialog::get_printer_technology()
{
return m_printer.printer_technology();
}
void PhysicalPrinterDialog::on_dpi_changed(const wxRect& suggested_rect)
{
const int& em = em_unit();
m_printhost_browse_btn->msw_rescale();
m_printhost_test_btn->msw_rescale();
if (m_printhost_cafile_browse_btn)
m_printhost_cafile_browse_btn->msw_rescale();
m_optgroup->msw_rescale();
msw_buttons_rescale(this, em, { wxID_OK, wxID_CANCEL });
for (PresetForPrinter* preset : m_presets)
preset->msw_rescale();
const wxSize& size = wxSize(45 * em, 35 * em);
SetMinSize(size);
Fit();
Refresh();
}
void PhysicalPrinterDialog::OnOK(wxEvent& event)
{
wxString printer_name = m_printer_name->GetValue();
if (printer_name.IsEmpty()) {
warning_catcher(this, _L("The supplied name is empty. It can't be saved."));
return;
}
if (printer_name == m_default_name) {
warning_catcher(this, _L("You should to change a name of your printer device. It can't be saved."));
return;
}
PhysicalPrinterCollection& printers = wxGetApp().preset_bundle->physical_printers;
const PhysicalPrinter* existing = printers.find_printer(into_u8(printer_name));
if (existing && into_u8(printer_name) != printers.get_selected_printer_name())
{
wxString msg_text = from_u8((boost::format(_u8L("Printer with name \"%1%\" already exists.")) % printer_name).str());
msg_text += "\n" + _L("Replace?");
wxMessageDialog dialog(nullptr, msg_text, _L("Warning"), wxICON_WARNING | wxYES | wxNO);
if (dialog.ShowModal() == wxID_NO)
return;
}
std::set<std::string> repeat_presets;
m_printer.reset_presets();
for (PresetForPrinter* preset : m_presets) {
if (!m_printer.add_preset(preset->get_preset_name()))
repeat_presets.emplace(preset->get_preset_name());
}
if (!repeat_presets.empty())
{
wxString repeatable_presets = "\n";
for (const std::string& preset_name : repeat_presets)
repeatable_presets += " " + from_u8(preset_name) + "\n";
repeatable_presets += "\n";
wxString msg_text = from_u8((boost::format(_u8L("Next printer preset(s) is(are) duplicated:%1%"
"Should I add it(they) just once for the printer \"%2%\" and close the Editing Dialog?")) % repeatable_presets % printer_name).str());
wxMessageDialog dialog(nullptr, msg_text, _L("Warning"), wxICON_WARNING | wxYES | wxNO);
if (dialog.ShowModal() == wxID_NO)
return;
}
std::string renamed_from;
// temporary save previous printer name if it was edited
if (m_printer.name != into_u8(m_default_name) &&
m_printer.name != into_u8(printer_name))
renamed_from = m_printer.name;
//update printer name, if it was changed
m_printer.set_name(into_u8(printer_name));
// save new physical printer
printers.save_printer(m_printer, renamed_from);
if (m_printer.preset_names.find(printers.get_selected_printer_preset_name()) == m_printer.preset_names.end()) {
// select first preset for this printer
printers.select_printer(m_printer);
// refresh preset list on Printer Settings Tab
wxGetApp().get_tab(Preset::TYPE_PRINTER)->select_preset(printers.get_selected_printer_preset_name());
}
else
wxGetApp().get_tab(Preset::TYPE_PRINTER)->update_preset_choice();
event.Skip();
}
void PhysicalPrinterDialog::AddPreset(wxEvent& event)
{
m_presets.emplace_back(new PresetForPrinter(this));
// enable DELETE button for the first preset, if was disabled
m_presets.front()->AllowDelete();
m_presets_sizer->Add(m_presets.back()->sizer(), 1, wxEXPAND | wxTOP, BORDER_W);
update_full_printer_names();
this->Fit();
}
void PhysicalPrinterDialog::DeletePreset(PresetForPrinter* preset_for_printer)
{
if (m_presets.size() == 1) {
wxString msg_text = _L("It's not possible to delete last related preset for the printer.");
wxMessageDialog dialog(nullptr, msg_text, _L("Infornation"), wxICON_INFORMATION | wxOK);
dialog.ShowModal();
return;
}
assert(preset_for_printer);
auto it = std::find(m_presets.begin(), m_presets.end(), preset_for_printer);
if (it == m_presets.end())
return;
const int remove_id = it - m_presets.begin();
m_presets_sizer->Remove(remove_id);
delete preset_for_printer;
m_presets.erase(it);
if (m_presets.size() == 1)
m_presets.front()->SuppressDelete();
this->Layout();
this->Fit();
}
}} // namespace Slic3r::GUI

View File

@ -0,0 +1,105 @@
#ifndef slic3r_PhysicalPrinterDialog_hpp_
#define slic3r_PhysicalPrinterDialog_hpp_
#include <vector>
#include <wx/gdicmn.h>
#include "libslic3r/Preset.hpp"
#include "GUI_Utils.hpp"
class wxString;
class wxTextCtrl;
class wxStaticText;
class ScalableButton;
class wxBoxSizer;
namespace Slic3r {
namespace GUI {
class PresetComboBox;
//------------------------------------------
// PresetForPrinter
//------------------------------------------
//static std::string g_info_string = " (modified)";
class PhysicalPrinterDialog;
class PresetForPrinter
{
PhysicalPrinterDialog* m_parent { nullptr };
PresetComboBox* m_presets_list { nullptr };
ScalableButton* m_delete_preset_btn { nullptr };
wxStaticText* m_info_line { nullptr };
wxStaticText* m_full_printer_name { nullptr };
wxBoxSizer* m_sizer { nullptr };
void DeletePreset(wxEvent& event);
public:
PresetForPrinter(PhysicalPrinterDialog* parent, const std::string& preset_name = "");
~PresetForPrinter();
wxBoxSizer* sizer() { return m_sizer; }
void update_full_printer_name();
std::string get_preset_name();
void SuppressDelete();
void AllowDelete();
void msw_rescale();
void on_sys_color_changed() {};
};
//------------------------------------------
// PhysicalPrinterDialog
//------------------------------------------
class ConfigOptionsGroup;
class PhysicalPrinterDialog : public DPIDialog
{
PhysicalPrinter m_printer;
wxString m_default_name;
DynamicPrintConfig* m_config { nullptr };
wxTextCtrl* m_printer_name { nullptr };
std::vector<PresetForPrinter*> m_presets;
ConfigOptionsGroup* m_optgroup { nullptr };
ScalableButton* m_add_preset_btn {nullptr};
ScalableButton* m_printhost_browse_btn {nullptr};
ScalableButton* m_printhost_test_btn {nullptr};
ScalableButton* m_printhost_cafile_browse_btn {nullptr};
wxBoxSizer* m_presets_sizer {nullptr};
void build_printhost_settings(ConfigOptionsGroup* optgroup);
void OnOK(wxEvent& event);
void AddPreset(wxEvent& event);
public:
PhysicalPrinterDialog(wxString printer_name);
~PhysicalPrinterDialog();
void update();
wxString get_printer_name();
void update_full_printer_names();
PhysicalPrinter* get_printer() {return &m_printer; }
void set_printer_technology(PrinterTechnology pt);
PrinterTechnology get_printer_technology();
void DeletePreset(PresetForPrinter* preset_for_printer);
protected:
void on_dpi_changed(const wxRect& suggested_rect) override;
void on_sys_color_changed() override {};
};
} // namespace GUI
} // namespace Slic3r
#endif

View File

@ -24,7 +24,6 @@
#include <wx/dnd.h>
#include <wx/progdlg.h>
#include <wx/wupdlock.h>
#include <wx/colordlg.h>
#include <wx/numdlg.h>
#include <wx/debug.h>
#include <wx/busyinfo.h>
@ -44,6 +43,7 @@
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
@ -66,7 +66,6 @@
#include "Jobs/ArrangeJob.hpp"
#include "Jobs/RotoptimizeJob.hpp"
#include "Jobs/SLAImportJob.hpp"
#include "PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp"
#include "ProgressStatusBar.hpp"
#include "PrintHostDialogs.hpp"
@ -75,8 +74,11 @@
#include "../Utils/PrintHost.hpp"
#include "../Utils/FixModelByWin10.hpp"
#include "../Utils/UndoRedo.hpp"
#include "../Utils/PresetUpdater.hpp"
#include "RemovableDriveManager.hpp"
#include "InstanceCheck.hpp"
#include "NotificationManager.hpp"
#include "PresetComboBoxes.hpp"
#ifdef __APPLE__
#include "Gizmos/GLGizmosManager.hpp"
@ -102,6 +104,7 @@ wxDEFINE_EVENT(EVT_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
wxDEFINE_EVENT(EVT_SLICING_UPDATE, SlicingStatusEvent);
wxDEFINE_EVENT(EVT_SLICING_COMPLETED, wxCommandEvent);
wxDEFINE_EVENT(EVT_PROCESS_COMPLETED, wxCommandEvent);
wxDEFINE_EVENT(EVT_EXPORT_BEGAN, wxCommandEvent);
// Sidebar widgets
@ -253,153 +256,6 @@ void SlicedInfo::SetTextAndShow(SlicedInfoIdx idx, const wxString& text, const w
info_vec[idx].second->Show(show);
}
PresetComboBox::PresetComboBox(wxWindow *parent, Preset::Type preset_type) :
PresetBitmapComboBox(parent, wxSize(15 * wxGetApp().em_unit(), -1)),
preset_type(preset_type),
last_selected(wxNOT_FOUND),
m_em_unit(wxGetApp().em_unit())
{
SetFont(wxGetApp().normal_font());
#ifdef _WIN32
// Workaround for ignoring CBN_EDITCHANGE events, which are processed after the content of the combo box changes, so that
// the index of the item inside CBN_EDITCHANGE may no more be valid.
EnableTextChangedEvents(false);
#endif /* _WIN32 */
Bind(wxEVT_COMBOBOX, [this](wxCommandEvent &evt) {
auto selected_item = evt.GetSelection();
auto marker = reinterpret_cast<Marker>(this->GetClientData(selected_item));
if (marker >= LABEL_ITEM_MARKER && marker < LABEL_ITEM_MAX) {
this->SetSelection(this->last_selected);
evt.StopPropagation();
if (marker >= LABEL_ITEM_WIZARD_PRINTERS) {
ConfigWizard::StartPage sp = ConfigWizard::SP_WELCOME;
switch (marker) {
case LABEL_ITEM_WIZARD_PRINTERS: sp = ConfigWizard::SP_PRINTERS; break;
case LABEL_ITEM_WIZARD_FILAMENTS: sp = ConfigWizard::SP_FILAMENTS; break;
case LABEL_ITEM_WIZARD_MATERIALS: sp = ConfigWizard::SP_MATERIALS; break;
}
wxTheApp->CallAfter([sp]() { wxGetApp().run_wizard(ConfigWizard::RR_USER, sp); });
}
} else if ( this->last_selected != selected_item ||
wxGetApp().get_tab(this->preset_type)->get_presets()->current_is_dirty() ) {
this->last_selected = selected_item;
evt.SetInt(this->preset_type);
evt.Skip();
} else {
evt.StopPropagation();
}
});
if (preset_type == Slic3r::Preset::TYPE_FILAMENT)
{
Bind(wxEVT_LEFT_DOWN, [this](wxMouseEvent &event) {
PresetBundle* preset_bundle = wxGetApp().preset_bundle;
const Preset* selected_preset = preset_bundle->filaments.find_preset(preset_bundle->filament_presets[extruder_idx]);
// Wide icons are shown if the currently selected preset is not compatible with the current printer,
// and red flag is drown in front of the selected preset.
bool wide_icons = selected_preset != nullptr && !selected_preset->is_compatible;
float scale = m_em_unit*0.1f;
int shifl_Left = wide_icons ? int(scale * 16 + 0.5) : 0;
#if defined(wxBITMAPCOMBOBOX_OWNERDRAWN_BASED)
shifl_Left += int(scale * 4 + 0.5f); // IMAGE_SPACING_RIGHT = 4 for wxBitmapComboBox -> Space left of image
#endif
int icon_right_pos = shifl_Left + int(scale * (24+4) + 0.5);
int mouse_pos = event.GetLogicalPosition(wxClientDC(this)).x;
if (mouse_pos < shifl_Left || mouse_pos > icon_right_pos ) {
// Let the combo box process the mouse click.
event.Skip();
return;
}
// Swallow the mouse click and open the color picker.
// get current color
DynamicPrintConfig* cfg = wxGetApp().get_tab(Preset::TYPE_PRINTER)->get_config();
auto colors = static_cast<ConfigOptionStrings*>(cfg->option("extruder_colour")->clone());
wxColour clr(colors->values[extruder_idx]);
if (!clr.IsOk())
clr = wxColour(0,0,0); // Don't set alfa to transparence
auto data = new wxColourData();
data->SetChooseFull(1);
data->SetColour(clr);
wxColourDialog dialog(this, data);
dialog.CenterOnParent();
if (dialog.ShowModal() == wxID_OK)
{
colors->values[extruder_idx] = dialog.GetColourData().GetColour().GetAsString(wxC2S_HTML_SYNTAX).ToStdString();
DynamicPrintConfig cfg_new = *cfg;
cfg_new.set_key_value("extruder_colour", colors);
wxGetApp().get_tab(Preset::TYPE_PRINTER)->load_config(cfg_new);
preset_bundle->update_plater_filament_ui(extruder_idx, this);
wxGetApp().plater()->on_config_change(cfg_new);
}
});
}
edit_btn = new ScalableButton(parent, wxID_ANY, "cog");
edit_btn->SetToolTip(_L("Click to edit preset"));
edit_btn->Bind(wxEVT_BUTTON, ([preset_type, this](wxCommandEvent)
{
Tab* tab = wxGetApp().get_tab(preset_type);
if (!tab)
return;
int page_id = wxGetApp().tab_panel()->FindPage(tab);
if (page_id == wxNOT_FOUND)
return;
wxGetApp().tab_panel()->SetSelection(page_id);
// Switch to Settings NotePad
wxGetApp().mainframe->select_tab();
/* In a case of a multi-material printing, for editing another Filament Preset
* it's needed to select this preset for the "Filament settings" Tab
*/
if (preset_type == Preset::TYPE_FILAMENT && wxGetApp().extruders_edited_cnt() > 1)
{
const std::string& selected_preset = GetString(GetSelection()).ToUTF8().data();
// Call select_preset() only if there is new preset and not just modified
if ( !boost::algorithm::ends_with(selected_preset, Preset::suffix_modified()) )
{
const std::string& preset_name = wxGetApp().preset_bundle->filaments.get_preset_name_by_alias(selected_preset);
tab->select_preset(/*selected_preset*/preset_name);
}
}
}));
}
PresetComboBox::~PresetComboBox()
{
if (edit_btn)
edit_btn->Destroy();
}
void PresetComboBox::set_label_marker(int item, LabelItemType label_item_type)
{
this->SetClientData(item, (void*)label_item_type);
}
void PresetComboBox::check_selection(int selection)
{
this->last_selected = selection;
}
void PresetComboBox::msw_rescale()
{
m_em_unit = wxGetApp().em_unit();
edit_btn->msw_rescale();
}
// Frequently changed parameters
class FreqChangedParams : public OG_Settings
@ -697,12 +553,12 @@ struct Sidebar::priv
ModeSizer *mode_sizer;
wxFlexGridSizer *sizer_presets;
PresetComboBox *combo_print;
std::vector<PresetComboBox*> combos_filament;
PlaterPresetComboBox *combo_print;
std::vector<PlaterPresetComboBox*> combos_filament;
wxBoxSizer *sizer_filaments;
PresetComboBox *combo_sla_print;
PresetComboBox *combo_sla_material;
PresetComboBox *combo_printer;
PlaterPresetComboBox *combo_sla_print;
PlaterPresetComboBox *combo_sla_material;
PlaterPresetComboBox *combo_printer;
wxBoxSizer *sizer_params;
FreqChangedParams *frequently_changed_parameters{ nullptr };
@ -716,7 +572,7 @@ struct Sidebar::priv
wxButton *btn_export_gcode;
wxButton *btn_reslice;
ScalableButton *btn_send_gcode;
ScalableButton *btn_remove_device;
ScalableButton *btn_eject_device;
ScalableButton* btn_export_gcode_removable; //exports to removable drives (appears only if removable drive is connected)
bool is_collapsed {false};
@ -801,10 +657,10 @@ Sidebar::Sidebar(Plater *parent)
p->sizer_filaments = new wxBoxSizer(wxVERTICAL);
auto init_combo = [this](PresetComboBox **combo, wxString label, Preset::Type preset_type, bool filament) {
auto init_combo = [this](PlaterPresetComboBox **combo, wxString label, Preset::Type preset_type, bool filament) {
auto *text = new wxStaticText(p->presets_panel, wxID_ANY, label + " :");
text->SetFont(wxGetApp().small_font());
*combo = new PresetComboBox(p->presets_panel, preset_type);
*combo = new PlaterPresetComboBox(p->presets_panel, preset_type);
auto combo_and_btn_sizer = new wxBoxSizer(wxHORIZONTAL);
combo_and_btn_sizer->Add(*combo, 1, wxEXPAND);
@ -889,12 +745,12 @@ Sidebar::Sidebar(Plater *parent)
};
init_scalable_btn(&p->btn_send_gcode , "export_gcode", _L("Send to printer") + "\tCtrl+Shift+G");
init_scalable_btn(&p->btn_remove_device, "eject_sd" , _L("Remove device") + "\tCtrl+T");
init_scalable_btn(&p->btn_eject_device, "eject_sd" , _L("Remove device") + "\tCtrl+T");
init_scalable_btn(&p->btn_export_gcode_removable, "export_to_sd", _L("Export to SD card / Flash drive") + "\tCtrl+U");
// regular buttons "Slice now" and "Export G-code"
const int scaled_height = p->btn_remove_device->GetBitmapHeight() + 4;
const int scaled_height = p->btn_eject_device->GetBitmapHeight() + 4;
auto init_btn = [this](wxButton **btn, wxString label, const int button_height) {
*btn = new wxButton(this, wxID_ANY, label, wxDefaultPosition,
wxSize(-1, button_height), wxBU_EXACTFIT);
@ -912,7 +768,7 @@ Sidebar::Sidebar(Plater *parent)
complect_btns_sizer->Add(p->btn_export_gcode, 1, wxEXPAND);
complect_btns_sizer->Add(p->btn_send_gcode);
complect_btns_sizer->Add(p->btn_export_gcode_removable);
complect_btns_sizer->Add(p->btn_remove_device);
complect_btns_sizer->Add(p->btn_eject_device);
btns_sizer->Add(p->btn_reslice, 0, wxEXPAND | wxTOP, margin_5);
@ -929,20 +785,20 @@ Sidebar::Sidebar(Plater *parent)
{
const bool export_gcode_after_slicing = wxGetKeyState(WXK_SHIFT);
if (export_gcode_after_slicing)
p->plater->export_gcode();
p->plater->export_gcode(true);
else
p->plater->reslice();
p->plater->select_view_3D("Preview");
});
p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->send_gcode(); });
p->btn_remove_device->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->eject_drive(); });
p->btn_eject_device->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->eject_drive(); });
p->btn_export_gcode_removable->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->export_gcode(true); });
}
Sidebar::~Sidebar() {}
void Sidebar::init_filament_combo(PresetComboBox **combo, const int extr_idx) {
*combo = new PresetComboBox(p->presets_panel, Slic3r::Preset::TYPE_FILAMENT);
void Sidebar::init_filament_combo(PlaterPresetComboBox **combo, const int extr_idx) {
*combo = new PlaterPresetComboBox(p->presets_panel, Slic3r::Preset::TYPE_FILAMENT);
// # copy icons from first choice
// $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets;
@ -977,18 +833,18 @@ void Sidebar::update_all_preset_comboboxes()
// Update the print choosers to only contain the compatible presets, update the dirty flags.
if (print_tech == ptFFF)
preset_bundle.prints.update_plater_ui(p->combo_print);
p->combo_print->update();
else {
preset_bundle.sla_prints.update_plater_ui(p->combo_sla_print);
preset_bundle.sla_materials.update_plater_ui(p->combo_sla_material);
p->combo_sla_print->update();
p->combo_sla_material->update();
}
// Update the printer choosers, update the dirty flags.
preset_bundle.printers.update_plater_ui(p->combo_printer);
p->combo_printer->update();
// Update the filament choosers to only contain the compatible presets, update the color preview,
// update the dirty flags.
if (print_tech == ptFFF) {
for (size_t i = 0; i < p->combos_filament.size(); ++i)
preset_bundle.update_plater_filament_ui(i, p->combos_filament[i]);
for (PlaterPresetComboBox* cb : p->combos_filament)
cb->update();
}
}
@ -1010,23 +866,22 @@ void Sidebar::update_presets(Preset::Type preset_type)
preset_bundle.set_filament_preset(0, name);
}
for (size_t i = 0; i < filament_cnt; i++) {
preset_bundle.update_plater_filament_ui(i, p->combos_filament[i]);
}
for (size_t i = 0; i < filament_cnt; i++)
p->combos_filament[i]->update();
break;
}
case Preset::TYPE_PRINT:
preset_bundle.prints.update_plater_ui(p->combo_print);
p->combo_print->update();
break;
case Preset::TYPE_SLA_PRINT:
preset_bundle.sla_prints.update_plater_ui(p->combo_sla_print);
p->combo_sla_print->update();
break;
case Preset::TYPE_SLA_MATERIAL:
preset_bundle.sla_materials.update_plater_ui(p->combo_sla_material);
p->combo_sla_material->update();
break;
case Preset::TYPE_PRINTER:
@ -1062,18 +917,14 @@ void Sidebar::msw_rescale()
p->mode_sizer->msw_rescale();
// Rescale preset comboboxes in respect to the current em_unit ...
for (PresetComboBox* combo : std::vector<PresetComboBox*> { p->combo_print,
for (PlaterPresetComboBox* combo : std::vector<PlaterPresetComboBox*> { p->combo_print,
p->combo_sla_print,
p->combo_sla_material,
p->combo_printer } )
combo->msw_rescale();
for (PresetComboBox* combo : p->combos_filament)
for (PlaterPresetComboBox* combo : p->combos_filament)
combo->msw_rescale();
// ... then refill them and set min size to correct layout of the sidebar
update_all_preset_comboboxes();
p->frequently_changed_parameters->msw_rescale();
p->object_list->msw_rescale();
p->object_manipulation->msw_rescale();
@ -1083,9 +934,9 @@ void Sidebar::msw_rescale()
p->object_info->msw_rescale();
p->btn_send_gcode->msw_rescale();
p->btn_remove_device->msw_rescale();
p->btn_eject_device->msw_rescale();
p->btn_export_gcode_removable->msw_rescale();
const int scaled_height = p->btn_remove_device->GetBitmap().GetHeight() + 4;
const int scaled_height = p->btn_eject_device->GetBitmap().GetHeight() + 4;
p->btn_export_gcode->SetMinSize(wxSize(-1, scaled_height));
p->btn_reslice ->SetMinSize(wxSize(-1, scaled_height));
@ -1094,27 +945,21 @@ void Sidebar::msw_rescale()
void Sidebar::sys_color_changed()
{
// Update preset comboboxes in respect to the system color ...
// combo->msw_rescale() updates icon on button, so use it
for (PresetComboBox* combo : std::vector<PresetComboBox*>{ p->combo_print,
for (PlaterPresetComboBox* combo : std::vector<PlaterPresetComboBox*>{ p->combo_print,
p->combo_sla_print,
p->combo_sla_material,
p->combo_printer })
combo->msw_rescale();
for (PresetComboBox* combo : p->combos_filament)
for (PlaterPresetComboBox* combo : p->combos_filament)
combo->msw_rescale();
// ... then refill them and set min size to correct layout of the sidebar
update_all_preset_comboboxes();
p->object_list->sys_color_changed();
p->object_manipulation->sys_color_changed();
// p->object_settings->msw_rescale();
p->object_layers->sys_color_changed();
// btn...->msw_rescale() updates icon on button, so use it
p->btn_send_gcode->msw_rescale();
p->btn_remove_device->msw_rescale();
p->btn_eject_device->msw_rescale();
p->btn_export_gcode_removable->msw_rescale();
p->scrolled->Layout();
@ -1350,6 +1195,12 @@ void Sidebar::update_sliced_info_sizer()
new_label += format_wxstr("\n - %1%", _L("normal mode"));
info_text += format_wxstr("\n%1%", ps.estimated_normal_print_time);
fill_labels(ps.estimated_normal_custom_gcode_print_times, new_label, info_text);
// uncomment next line to not disappear slicing finished notif when colapsing sidebar before time estimate
//if (p->plater->is_sidebar_collapsed())
p->plater->get_notification_manager()->set_slicing_complete_large(p->plater->is_sidebar_collapsed());
p->plater->get_notification_manager()->set_slicing_complete_print_time("Estimated printing time: " + ps.estimated_normal_print_time);
}
if (ps.estimated_silent_print_time != "N/A") {
new_label += format_wxstr("\n - %1%", _L("stealth mode"));
@ -1385,15 +1236,16 @@ void Sidebar::enable_buttons(bool enable)
p->btn_reslice->Enable(enable);
p->btn_export_gcode->Enable(enable);
p->btn_send_gcode->Enable(enable);
p->btn_remove_device->Enable(enable);
p->btn_eject_device->Enable(enable);
p->btn_export_gcode_removable->Enable(enable);
}
bool Sidebar::show_reslice(bool show) const { return p->btn_reslice->Show(show); }
bool Sidebar::show_export(bool show) const { return p->btn_export_gcode->Show(show); }
bool Sidebar::show_send(bool show) const { return p->btn_send_gcode->Show(show); }
bool Sidebar::show_disconnect(bool show) const { return p->btn_remove_device->Show(show); }
bool Sidebar::show_export_removable(bool show)const { return p->btn_export_gcode_removable->Show(show); }
bool Sidebar::show_reslice(bool show) const { return p->btn_reslice->Show(show); }
bool Sidebar::show_export(bool show) const { return p->btn_export_gcode->Show(show); }
bool Sidebar::show_send(bool show) const { return p->btn_send_gcode->Show(show); }
bool Sidebar::show_export_removable(bool show) const { return p->btn_export_gcode_removable->Show(show); }
bool Sidebar::show_eject(bool show) const { return p->btn_eject_device->Show(show); }
bool Sidebar::get_eject_shown() const { return p->btn_eject_device->IsShown(); }
bool Sidebar::is_multifilament()
{
@ -1458,7 +1310,7 @@ void Sidebar::update_ui_from_settings()
update_sliced_info_sizer();
}
std::vector<PresetComboBox*>& Sidebar::combos_filament()
std::vector<PlaterPresetComboBox*>& Sidebar::combos_filament()
{
return p->combos_filament;
}
@ -1591,6 +1443,7 @@ struct Plater::priv
GLToolbar view_toolbar;
GLToolbar collapse_toolbar;
Preview *preview;
NotificationManager* notification_manager;
BackgroundSlicingProcess background_process;
bool suppressed_backround_processing_update { false };
@ -1775,7 +1628,17 @@ struct Plater::priv
void on_slicing_update(SlicingStatusEvent&);
void on_slicing_completed(wxCommandEvent&);
void on_process_completed(wxCommandEvent&);
void on_export_began(wxCommandEvent&);
void on_layer_editing_toggled(bool enable);
void on_slicing_began();
void clear_warnings();
void add_warning(const Slic3r::PrintStateBase::Warning &warning, size_t oid);
void actualizate_warnings(const Model& model, size_t print_oid);
// Displays dialog window with list of warnings.
// Returns true if user clicks OK.
// Returns true if current_warnings vector is empty without showning the dialog
bool warnings_dialog();
void on_action_add(SimpleEvent&);
void on_action_split_objects(SimpleEvent&);
@ -1826,7 +1689,7 @@ struct Plater::priv
// Flag indicating that the G-code export targets a removable device, therefore the show_action_buttons() needs to be called at any case when the background processing finishes.
bool writing_to_removable_device = { false };
bool inside_snapshot_capture() { return m_prevent_snapshots != 0; }
bool process_completed_with_error { false };
private:
bool init_object_menu();
bool init_common_menu(wxMenu* menu, const bool is_part = false);
@ -1854,6 +1717,11 @@ private:
* */
std::string m_last_fff_printer_profile_name;
std::string m_last_sla_printer_profile_name;
// vector of all warnings generated by last slicing
std::vector<std::pair<Slic3r::PrintStateBase::Warning, size_t>> current_warnings;
bool show_warning_dialog { false };
};
const std::regex Plater::priv::pattern_bundle(".*[.](amf|amf[.]xml|zip[.]amf|3mf|prusa)", std::regex::icase);
@ -1899,6 +1767,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
});
background_process.set_slicing_completed_event(EVT_SLICING_COMPLETED);
background_process.set_finished_event(EVT_PROCESS_COMPLETED);
background_process.set_export_began_event(EVT_EXPORT_BEGAN);
// Default printer technology for default config.
background_process.select_technology(this->printer_technology);
// Register progress callback from the Print class to the Plater.
@ -2010,8 +1879,9 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, [this](wxKeyEvent& evt) { preview->move_double_slider(evt); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_EDIT_COLOR_CHANGE, [this](wxKeyEvent& evt) { preview->edit_double_slider(evt); });
q->Bind(EVT_SLICING_COMPLETED, &priv::on_slicing_completed, this);
q->Bind(EVT_SLICING_COMPLETED, &priv::on_slicing_completed, this);
q->Bind(EVT_PROCESS_COMPLETED, &priv::on_process_completed, this);
q->Bind(EVT_EXPORT_BEGAN, &priv::on_export_began, this);
q->Bind(EVT_GLVIEWTOOLBAR_3D, [q](SimpleEvent&) { q->select_view_3D("3D"); });
q->Bind(EVT_GLVIEWTOOLBAR_PREVIEW, [q](SimpleEvent&) { q->select_view_3D("Preview"); });
@ -2038,16 +1908,27 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
});
#endif /* _WIN32 */
this->q->Bind(EVT_REMOVABLE_DRIVE_EJECTED, [this](RemovableDriveEjectEvent &evt) {
notification_manager = new NotificationManager(this->q);
this->q->Bind(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, [this](EjectDriveNotificationClickedEvent&) { this->q->eject_drive(); });
this->q->Bind(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, [this](ExportGcodeNotificationClickedEvent&) { this->q->export_gcode(true); });
this->q->Bind(EVT_PRESET_UPDATE_AVIABLE_CLICKED, [this](PresetUpdateAviableClickedEvent&) { wxGetApp().get_preset_updater()->on_update_notification_confirm(); });
this->q->Bind(EVT_REMOVABLE_DRIVE_EJECTED, [this, q](RemovableDriveEjectEvent &evt) {
if (evt.data.second) {
this->show_action_buttons(this->ready_to_slice);
Slic3r::GUI::show_info(this->q, format_wxstr(_L("Unmounting successful. The device %s(%s) can now be safely removed from the computer."),
evt.data.first.name, evt.data.first.path));
} else
Slic3r::GUI::show_info(this->q, format_wxstr(_L("Ejecting of device %s(%s) has failed."),
evt.data.first.name, evt.data.first.path));
notification_manager->push_notification(format(_L("Unmounting successful. The device %s(%s) can now be safely removed from the computer."),evt.data.first.name, evt.data.first.path),
NotificationManager::NotificationLevel::RegularNotification, *q->get_current_canvas3D());
} else {
notification_manager->push_notification(format(_L("Ejecting of device %s(%s) has failed."), evt.data.first.name, evt.data.first.path),
NotificationManager::NotificationLevel::ErrorNotification, *q->get_current_canvas3D());
}
});
this->q->Bind(EVT_REMOVABLE_DRIVES_CHANGED, [this, q](RemovableDrivesChangedEvent &) {
this->show_action_buttons(this->ready_to_slice);
if (!this->sidebar->get_eject_shown()) {
notification_manager->close_notification_of_type(NotificationType::ExportToRemovableFinished);
}
});
this->q->Bind(EVT_REMOVABLE_DRIVES_CHANGED, [this](RemovableDrivesChangedEvent &) { this->show_action_buttons(this->ready_to_slice); });
// Start the background thread and register this window as a target for update events.
wxGetApp().removable_drive_manager()->init(this->q);
#ifdef _WIN32
@ -2269,6 +2150,8 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
if (!config.empty()) {
Preset::normalize(config);
wxGetApp().preset_bundle->load_config_model(filename.string(), std::move(config));
if (printer_technology == ptFFF)
CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, &wxGetApp().preset_bundle->project_config);
wxGetApp().load_current_presets();
is_project_file = true;
}
@ -2675,6 +2558,8 @@ void Plater::priv::reset()
{
Plater::TakeSnapshot snapshot(q, _L("Reset Project"));
clear_warnings();
set_project_filename(wxEmptyString);
// Prevent toolpaths preview from rendering while we modify the Print object
@ -2844,22 +2729,13 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
// The state of the Print changed, and it is non-zero. Let's validate it and give the user feedback on errors.
std::string err = this->background_process.validate();
if (err.empty()) {
notification_manager->set_all_slicing_errors_gray(true);
if (invalidated != Print::APPLY_STATUS_UNCHANGED && this->background_processing_enabled())
return_state |= UPDATE_BACKGROUND_PROCESS_RESTART;
} else {
// The print is not valid.
// Only show the error message immediately, if the top level parent of this window is active.
auto p = dynamic_cast<wxWindow*>(this->q);
while (p->GetParent())
p = p->GetParent();
auto *top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
if (! postpone_error_messages && top_level_wnd && top_level_wnd->IsActive()) {
// The error returned from the Print needs to be translated into the local language.
GUI::show_error(this->q, err);
} else {
// Show the error message once the main window gets activated.
this->delayed_error_message = err;
}
// The print is not valid.
// Show error as notification.
notification_manager->push_slicing_error_notification(err, *q->get_current_canvas3D());
return_state |= UPDATE_BACKGROUND_PROCESS_INVALID;
}
} else if (! this->delayed_error_message.empty()) {
@ -2867,6 +2743,14 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
return_state |= UPDATE_BACKGROUND_PROCESS_INVALID;
}
//actualizate warnings
if (invalidated != Print::APPLY_STATUS_UNCHANGED) {
actualizate_warnings(this->q->model(), this->background_process.current_print()->id().id);
notification_manager->set_all_slicing_warnings_gray(true);
show_warning_dialog = false;
process_completed_with_error = false;
}
if (invalidated != Print::APPLY_STATUS_UNCHANGED && was_running && ! this->background_process.running() &&
(return_state & UPDATE_BACKGROUND_PROCESS_RESTART) == 0) {
// The background processing was killed and it will not be restarted.
@ -2929,6 +2813,8 @@ bool Plater::priv::restart_background_process(unsigned int state)
this->statusbar()->set_status_text(_L("Cancelling"));
this->background_process.stop();
});
if (!show_warning_dialog)
on_slicing_began();
return true;
}
}
@ -2955,6 +2841,7 @@ void Plater::priv::export_gcode(fs::path output_path, bool output_path_on_remova
if ((state & priv::UPDATE_BACKGROUND_PROCESS_INVALID) != 0)
return;
show_warning_dialog = true;
if (! output_path.empty()) {
background_process.schedule_export(output_path.string(), output_path_on_removable_media);
} else {
@ -3336,7 +3223,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
void Plater::priv::on_select_preset(wxCommandEvent &evt)
{
auto preset_type = static_cast<Preset::Type>(evt.GetInt());
auto *combo = static_cast<PresetComboBox*>(evt.GetEventObject());
auto *combo = static_cast<PlaterPresetComboBox*>(evt.GetEventObject());
// see https://github.com/prusa3d/PrusaSlicer/issues/3889
// Under OSX: in case of use of a same names written in different case (like "ENDER" and "Ender"),
@ -3355,19 +3242,27 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
//! instead of
//! combo->GetStringSelection().ToUTF8().data());
const std::string preset_name = wxGetApp().preset_bundle->get_preset_name_by_alias(preset_type,
std::string preset_name = wxGetApp().preset_bundle->get_preset_name_by_alias(preset_type,
Preset::remove_suffix_modified(combo->GetString(selection).ToUTF8().data()));
if (preset_type == Preset::TYPE_FILAMENT) {
wxGetApp().preset_bundle->set_filament_preset(idx, preset_name);
}
bool select_preset = !combo->selection_is_changed_according_to_physical_printers();
// TODO: ?
if (preset_type == Preset::TYPE_FILAMENT && sidebar->is_multifilament()) {
// Only update the plater UI for the 2nd and other filaments.
wxGetApp().preset_bundle->update_plater_filament_ui(idx, combo);
combo->update();
}
else {
else if (select_preset) {
if (preset_type == Preset::TYPE_PRINTER) {
PhysicalPrinterCollection& physical_printers = wxGetApp().preset_bundle->physical_printers;
if(combo->is_selected_physical_printer())
preset_name = physical_printers.get_selected_printer_preset_name();
else
physical_printers.unselect_printer();
}
wxWindowUpdateLocker noUpdates(sidebar->presets_panel());
wxGetApp().get_tab(preset_type)->select_preset(preset_name);
}
@ -3433,11 +3328,20 @@ void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
state = print_object->step_state_with_warnings(static_cast<SLAPrintObjectStep>(warning_step));
}
// Now process state.warnings.
for (auto const& warning : state.warnings) {
if (warning.current) {
notification_manager->push_slicing_warning_notification(warning.message, false, *q->get_current_canvas3D(), object_id.id, warning_step);
add_warning(warning, object_id.id);
}
}
}
}
void Plater::priv::on_slicing_completed(wxCommandEvent &)
void Plater::priv::on_slicing_completed(wxCommandEvent & evt)
{
//notification_manager->push_notification(NotificationType::SlicingComplete, *q->get_current_canvas3D(), evt.GetInt());
notification_manager->push_slicing_complete_notification(*q->get_current_canvas3D(), evt.GetInt(), is_sidebar_collapsed());
switch (this->printer_technology) {
case ptFFF:
this->update_fff_scene();
@ -3450,8 +3354,63 @@ void Plater::priv::on_slicing_completed(wxCommandEvent &)
break;
default: break;
}
}
}
void Plater::priv::on_export_began(wxCommandEvent& evt)
{
if (show_warning_dialog)
warnings_dialog();
}
void Plater::priv::on_slicing_began()
{
clear_warnings();
notification_manager->close_notification_of_type(NotificationType::SlicingComplete);
}
void Plater::priv::add_warning(const Slic3r::PrintStateBase::Warning& warning, size_t oid)
{
for (auto const& it : current_warnings) {
if (warning.message_id == it.first.message_id) {
if (warning.message_id != 0 || (warning.message_id == 0 && warning.message == it.first.message))
return;
}
}
current_warnings.emplace_back(std::pair<Slic3r::PrintStateBase::Warning, size_t>(warning, oid));
}
void Plater::priv::actualizate_warnings(const Model& model, size_t print_oid)
{
std::vector<size_t> living_oids;
living_oids.push_back(model.id().id);
living_oids.push_back(print_oid);
for (auto it = model.objects.begin(); it != model.objects.end(); ++it) {
living_oids.push_back((*it)->id().id);
}
notification_manager->compare_warning_oids(living_oids);
}
void Plater::priv::clear_warnings()
{
notification_manager->close_slicing_errors_and_warnings();
this->current_warnings.clear();
}
bool Plater::priv::warnings_dialog()
{
if (current_warnings.empty())
return true;
std::string text = _u8L("There are active warnings concerning sliced models:\n");
bool empt = true;
for (auto const& it : current_warnings) {
int next_n = it.first.message.find_first_of('\n', 0);
text += "\n";
if (next_n != std::string::npos)
text += it.first.message.substr(0, next_n);
else
text += it.first.message;
}
//text += "\n\nDo you still wish to export?";
wxMessageDialog msg_wingow(this->q, text, wxString(SLIC3R_APP_NAME " ") + _L("generated warnings"), wxOK);
const auto res = msg_wingow.ShowModal();
return res == wxID_OK;
}
void Plater::priv::on_process_completed(wxCommandEvent &evt)
{
// Stop the background task, wait until the thread goes into the "Idle" state.
@ -3470,14 +3429,13 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
if (error) {
wxString message = evt.GetString();
if (message.IsEmpty())
message = _L("Export failed");
if (q->m_tracking_popup_menu)
// We don't want to pop-up a message box when tracking a pop-up menu.
// We postpone the error message instead.
q->m_tracking_popup_menu_error_message = message;
else
show_error(q, message);
message = _L("Export failed.");
notification_manager->push_slicing_error_notification(boost::nowide::narrow(message), *q->get_current_canvas3D());
this->statusbar()->set_status_text(message);
const wxString invalid_str = _L("Invalid data");
for (auto btn : { ActionButtonType::abReslice, ActionButtonType::abSendGCode, ActionButtonType::abExport })
sidebar->set_btn_label(btn, invalid_str);
process_completed_with_error = true;
}
if (canceled)
this->statusbar()->set_status_text(_L("Cancelled"));
@ -3503,15 +3461,21 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
default: break;
}
if (canceled) {
if (wxGetApp().get_mode() == comSimple)
sidebar->set_btn_label(ActionButtonType::abReslice, "Slice now");
show_action_buttons(true);
}
else if (this->writing_to_removable_device || wxGetApp().get_mode() == comSimple)
else if (wxGetApp().get_mode() == comSimple)
{
show_action_buttons(false);
this->writing_to_removable_device = false;
}
else if (this->writing_to_removable_device)
{
show_action_buttons(false);
notification_manager->push_notification(NotificationType::ExportToRemovableFinished, *q->get_current_canvas3D());
}
this->writing_to_removable_device = false;
}
void Plater::priv::on_layer_editing_toggled(bool enable)
@ -4142,7 +4106,12 @@ void Plater::priv::show_action_buttons(const bool ready_to_slice) const
this->ready_to_slice = ready_to_slice;
wxWindowUpdateLocker noUpdater(sidebar);
const auto prin_host_opt = config->option<ConfigOptionString>("print_host");
DynamicPrintConfig* selected_printer_config = wxGetApp().preset_bundle->physical_printers.get_selected_printer_config();
if (!selected_printer_config)
selected_printer_config = config;
const auto prin_host_opt = selected_printer_config->option<ConfigOptionString>("print_host");
const bool send_gcode_shown = prin_host_opt != nullptr && !prin_host_opt->value.empty();
// when a background processing is ON, export_btn and/or send_btn are showing
@ -4153,7 +4122,7 @@ void Plater::priv::show_action_buttons(const bool ready_to_slice) const
sidebar->show_export(true) |
sidebar->show_send(send_gcode_shown) |
sidebar->show_export_removable(removable_media_status.has_removable_drives) |
sidebar->show_disconnect(removable_media_status.has_eject))
sidebar->show_eject(removable_media_status.has_eject))
sidebar->Layout();
}
else
@ -4165,7 +4134,7 @@ void Plater::priv::show_action_buttons(const bool ready_to_slice) const
sidebar->show_export(!ready_to_slice) |
sidebar->show_send(send_gcode_shown && !ready_to_slice) |
sidebar->show_export_removable(!ready_to_slice && removable_media_status.has_removable_drives) |
sidebar->show_disconnect(!ready_to_slice && removable_media_status.has_eject))
sidebar->show_eject(!ready_to_slice && removable_media_status.has_eject))
sidebar->Layout();
}
}
@ -4728,6 +4697,9 @@ void Plater::export_gcode(bool prefer_removable)
if (p->model.objects.empty())
return;
if (p->process_completed_with_error)//here
return;
// If possible, remove accents from accented latin characters.
// This function is useful for generating file names to be processed by legacy firmwares.
fs::path default_output_file;
@ -4987,7 +4959,6 @@ void Plater::export_toolpaths_to_obj() const
p->preview->get_canvas3d()->export_toolpaths_to_obj(into_u8(path).c_str());
}
void Plater::reslice()
{
// Stop arrange and (or) optimize rotation tasks.
@ -5069,7 +5040,9 @@ void Plater::send_gcode()
{
if (p->model.objects.empty()) { return; }
PrintHostJob upload_job(p->config);
// if physical_printer is selected, send gcode for this printer
DynamicPrintConfig* physical_printer_config = wxGetApp().preset_bundle->physical_printers.get_selected_printer_config();
PrintHostJob upload_job(physical_printer_config ? physical_printer_config : p->config);
if (upload_job.empty()) { return; }
// Obtain default output path
@ -5180,12 +5153,12 @@ void Plater::on_extruders_change(size_t num_extruders)
size_t i = choices.size();
while ( i < num_extruders )
{
PresetComboBox* choice/*{ nullptr }*/;
PlaterPresetComboBox* choice/*{ nullptr }*/;
sidebar().init_filament_combo(&choice, i);
choices.push_back(choice);
// initialize selection
wxGetApp().preset_bundle->update_plater_filament_ui(i, choice);
choice->update();
++i;
}
@ -5673,6 +5646,16 @@ Mouse3DController& Plater::get_mouse3d_controller()
return p->mouse3d_controller;
}
const NotificationManager* Plater::get_notification_manager() const
{
return p->notification_manager;
}
NotificationManager* Plater::get_notification_manager()
{
return p->notification_manager;
}
bool Plater::can_delete() const { return p->can_delete(); }
bool Plater::can_delete_all() const { return p->can_delete_all(); }
bool Plater::can_increase_instances() const { return p->can_increase_instances(); }

View File

@ -6,14 +6,12 @@
#include <boost/filesystem/path.hpp>
#include <wx/panel.h>
#include <wx/bmpcbox.h>
#include "Preset.hpp"
#include "Selection.hpp"
#include "libslic3r/Preset.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "Jobs/Job.hpp"
#include "wxExtensions.hpp"
#include "Search.hpp"
class wxButton;
@ -47,49 +45,17 @@ class ObjectLayers;
class ObjectList;
class GLCanvas3D;
class Mouse3DController;
class NotificationManager;
struct Camera;
class Bed3D;
class GLToolbar;
class PlaterPresetComboBox;
using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
class Plater;
enum class ActionButtonType : int;
class PresetComboBox : public PresetBitmapComboBox
{
public:
PresetComboBox(wxWindow *parent, Preset::Type preset_type);
~PresetComboBox();
ScalableButton* edit_btn { nullptr };
enum LabelItemType {
LABEL_ITEM_MARKER = 0xffffff01,
LABEL_ITEM_WIZARD_PRINTERS,
LABEL_ITEM_WIZARD_FILAMENTS,
LABEL_ITEM_WIZARD_MATERIALS,
LABEL_ITEM_MAX,
};
void set_label_marker(int item, LabelItemType label_item_type = LABEL_ITEM_MARKER);
void set_extruder_idx(const int extr_idx) { extruder_idx = extr_idx; }
int get_extruder_idx() const { return extruder_idx; }
int em_unit() const { return m_em_unit; }
void check_selection(int selection);
void msw_rescale();
private:
typedef std::size_t Marker;
Preset::Type preset_type;
int last_selected;
int extruder_idx = -1;
int m_em_unit;
};
class Sidebar : public wxPanel
{
ConfigOptionMode m_mode;
@ -101,7 +67,7 @@ public:
Sidebar &operator=(const Sidebar &) = delete;
~Sidebar();
void init_filament_combo(PresetComboBox **combo, const int extr_idx);
void init_filament_combo(PlaterPresetComboBox **combo, const int extr_idx);
void remove_unused_filament_combos(const size_t current_extruder_count);
void update_all_preset_comboboxes();
void update_presets(Slic3r::Preset::Type preset_type);
@ -130,8 +96,9 @@ public:
bool show_reslice(bool show) const;
bool show_export(bool show) const;
bool show_send(bool show) const;
bool show_disconnect(bool show)const;
bool show_eject(bool show)const;
bool show_export_removable(bool show) const;
bool get_eject_shown() const;
bool is_multifilament();
void update_mode();
bool is_collapsed();
@ -139,7 +106,7 @@ public:
void update_searcher();
void update_ui_from_settings();
std::vector<PresetComboBox*>& combos_filament();
std::vector<PlaterPresetComboBox*>& combos_filament();
Search::OptionsSearcher& get_searcher();
std::string& get_search_line();
@ -220,7 +187,7 @@ public:
void cut(size_t obj_idx, size_t instance_idx, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false);
void export_gcode(bool prefer_removable = true);
void export_gcode(bool prefer_removable);
void export_stl(bool extended = false, bool selection_only = false);
void export_amf();
void export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path());
@ -338,6 +305,9 @@ public:
Mouse3DController& get_mouse3d_controller();
void set_bed_shape() const;
const NotificationManager* get_notification_manager() const;
NotificationManager* get_notification_manager();
// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
class SuppressSnapshots

View File

@ -234,30 +234,6 @@ void PreferencesDialog::accept()
}
}
#if !ENABLE_LAYOUT_NO_RESTART
if (m_settings_layout_changed) {
// the dialog needs to be destroyed before the call to recreate_gui()
// or sometimes the application crashes into wxDialogBase() destructor
// so we put it into an inner scope
wxMessageDialog dialog(nullptr,
_L("Switching the settings layout mode will trigger application restart.\n"
"You will lose content of the plater.") + "\n\n" +
_L("Do you want to proceed?"),
wxString(SLIC3R_APP_NAME) + " - " + _L("Switching the settings layout mode"),
wxICON_QUESTION | wxOK | wxCANCEL);
if (dialog.ShowModal() == wxID_CANCEL)
{
int selection = app_config->get("old_settings_layout_mode") == "1" ? 0 :
app_config->get("new_settings_layout_mode") == "1" ? 1 :
app_config->get("dlg_settings_layout_mode") == "1" ? 2 : 0;
m_layout_mode_box->SetSelection(selection);
return;
}
}
#endif // !ENABLE_LAYOUT_NO_RESTART
for (std::map<std::string, std::string>::iterator it = m_values.begin(); it != m_values.end(); ++it)
app_config->set(it->first, it->second);

Some files were not shown because too many files have changed in this diff Show More