Fixed build on Linux
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@ -456,7 +456,7 @@ bool Mouse3DController::connect_device()
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if (device.second.size() == 1)
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{
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#ifdef __linux__
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hid_device* test_device = hid_open(device.first.first, device.first.second);
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hid_device* test_device = hid_open(device.first.first, device.first.second, nullptr);
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if (test_device != nullptr)
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{
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hid_close(test_device);
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