Collect the perimeter surfaces when generating perimeters.

The perimeter surfaces are later used for performing infill
below overhangs and to maintan configured vertical wall thickness
at sloping surfaces.
This commit is contained in:
bubnikv 2016-09-26 13:44:23 +02:00
parent 8f04f5d5f6
commit e0d1aa8a1a
7 changed files with 226 additions and 22 deletions

View file

@ -2,7 +2,7 @@
#include "ClipperUtils.hpp"
#include "Geometry.hpp"
#include "Print.hpp"
#include "SVG.hpp"
namespace Slic3r {
@ -204,7 +204,11 @@ Layer::make_perimeters()
if (layerms.size() == 1) { // optimization
(*layerm)->fill_surfaces.surfaces.clear();
(*layerm)->make_perimeters((*layerm)->slices, &(*layerm)->fill_surfaces);
(*layerm)->perimeter_surfaces.surfaces.clear();
(*layerm)->make_perimeters((*layerm)->slices, &(*layerm)->perimeter_surfaces, &(*layerm)->fill_surfaces);
this->perimeter_expolygons.expolygons.clear();
for (Surfaces::const_iterator it = (*layerm)->perimeter_surfaces.surfaces.begin(); it != (*layerm)->perimeter_surfaces.surfaces.end(); ++ it)
this->perimeter_expolygons.expolygons.push_back(it->expolygon);
} else {
// group slices (surfaces) according to number of extra perimeters
std::map<unsigned short,Surfaces> slices; // extra_perimeters => [ surface, surface... ]
@ -226,12 +230,18 @@ Layer::make_perimeters()
}
// make perimeters
SurfaceCollection perimeter_surfaces;
SurfaceCollection fill_surfaces;
(*layerm)->make_perimeters(new_slices, &fill_surfaces);
(*layerm)->make_perimeters(new_slices, &perimeter_surfaces, &fill_surfaces);
// Copy the perimeter surfaces to the layer's surfaces before splitting them into the regions.
this->perimeter_expolygons.expolygons.clear();
for (Surfaces::const_iterator it = perimeter_surfaces.surfaces.begin(); it != perimeter_surfaces.surfaces.end(); ++ it)
this->perimeter_expolygons.expolygons.push_back(it->expolygon);
// assign fill_surfaces to each layer
if (!fill_surfaces.surfaces.empty()) {
if (!fill_surfaces.surfaces.empty()) {
for (LayerRegionPtrs::iterator l = layerms.begin(); l != layerms.end(); ++l) {
// Separate the fill surfaces.
ExPolygons expp = intersection_ex(
fill_surfaces,
(*l)->slices
@ -243,12 +253,80 @@ Layer::make_perimeters()
s.expolygon = *ex;
(*l)->fill_surfaces.surfaces.push_back(s);
}
// Separate the perimeter surfaces.
expp = intersection_ex(
perimeter_surfaces,
(*l)->slices
);
(*l)->perimeter_surfaces.surfaces.clear();
for (ExPolygons::iterator ex = expp.begin(); ex != expp.end(); ++ex) {
Surface s = fill_surfaces.surfaces.front(); // clone type and extra_perimeters
s.expolygon = *ex;
(*l)->perimeter_surfaces.surfaces.push_back(s);
}
}
}
}
}
}
void Layer::export_region_slices_to_svg(const char *path)
{
BoundingBox bbox;
for (LayerRegionPtrs::const_iterator region = this->regions.begin(); region != this->regions.end(); ++region)
for (Surfaces::const_iterator surface = (*region)->slices.surfaces.begin(); surface != (*region)->slices.surfaces.end(); ++surface)
bbox.merge(get_extents(surface->expolygon));
Point legend_size = export_surface_type_legend_to_svg_box_size();
Point legend_pos(bbox.min.x, bbox.max.y);
bbox.merge(Point(std::max(bbox.min.x + legend_size.x, bbox.max.x), bbox.max.y + legend_size.y));
SVG svg(path, bbox);
const float transparency = 0.5f;
for (LayerRegionPtrs::const_iterator region = this->regions.begin(); region != this->regions.end(); ++region)
for (Surfaces::const_iterator surface = (*region)->slices.surfaces.begin(); surface != (*region)->slices.surfaces.end(); ++surface)
svg.draw(surface->expolygon, surface_type_to_color_name(surface->surface_type), transparency);
export_surface_type_legend_to_svg(svg, legend_pos);
svg.Close();
}
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void Layer::export_region_slices_to_svg_debug(const char *name)
{
static size_t idx = 0;
char path[2048];
sprintf(path, "out\\Layer-slices-%s-%d.svg", name, idx ++);
this->export_region_slices_to_svg(path);
}
void Layer::export_region_fill_surfaces_to_svg(const char *path)
{
BoundingBox bbox;
for (LayerRegionPtrs::const_iterator region = this->regions.begin(); region != this->regions.end(); ++region)
for (Surfaces::const_iterator surface = (*region)->fill_surfaces.surfaces.begin(); surface != (*region)->fill_surfaces.surfaces.end(); ++surface)
bbox.merge(get_extents(surface->expolygon));
Point legend_size = export_surface_type_legend_to_svg_box_size();
Point legend_pos(bbox.min.x, bbox.max.y);
bbox.merge(Point(std::max(bbox.min.x + legend_size.x, bbox.max.x), bbox.max.y + legend_size.y));
SVG svg(path, bbox);
const float transparency = 0.5f;
for (LayerRegionPtrs::const_iterator region = this->regions.begin(); region != this->regions.end(); ++region)
for (Surfaces::const_iterator surface = (*region)->fill_surfaces.surfaces.begin(); surface != (*region)->fill_surfaces.surfaces.end(); ++surface)
svg.draw(surface->expolygon, surface_type_to_color_name(surface->surface_type), transparency);
export_surface_type_legend_to_svg(svg, legend_pos);
svg.Close();
}
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void Layer::export_region_fill_surfaces_to_svg_debug(const char *name)
{
static size_t idx = 0;
char path[2048];
sprintf(path, "out\\Layer-fill_surfaces-%s-%d.svg", name, idx ++);
this->export_region_fill_surfaces_to_svg(path);
}
SupportLayer::SupportLayer(size_t id, PrintObject *object, coordf_t height,
coordf_t print_z, coordf_t slice_z)

View file

@ -38,6 +38,11 @@ class LayerRegion
// collection of surfaces for infill generation
SurfaceCollection fill_surfaces;
// Collection of perimeter surfaces. This is a cached result of diff(slices, fill_surfaces).
// While not necessary, the memory consumption is meager and it speeds up calculation.
// The perimeter_surfaces keep the IDs of the slices (top/bottom/)
SurfaceCollection perimeter_surfaces;
// collection of expolygons representing the bridged areas (thus not
// needing support material)
Polygons bridged;
@ -56,10 +61,16 @@ class LayerRegion
Flow flow(FlowRole role, bool bridge = false, double width = -1) const;
void merge_slices();
void prepare_fill_surfaces();
void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces);
void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* perimeter_surfaces, SurfaceCollection* fill_surfaces);
void process_external_surfaces(const Layer* lower_layer);
double infill_area_threshold() const;
void export_region_slices_to_svg(const char *path);
void export_region_fill_surfaces_to_svg(const char *path);
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void export_region_slices_to_svg_debug(const char *name);
void export_region_fill_surfaces_to_svg_debug(const char *name);
private:
Layer *_layer;
PrintRegion *_region;
@ -74,7 +85,7 @@ typedef std::vector<LayerRegion*> LayerRegionPtrs;
class Layer {
friend class PrintObject;
public:
public:
size_t id() const;
void set_id(size_t id);
PrintObject* object();
@ -91,6 +102,8 @@ class Layer {
// collection of expolygons generated by slicing the original geometry;
// also known as 'islands' (all regions and surface types are merged here)
ExPolygonCollection slices;
// Surfaces of the perimeters including their gap fill.
ExPolygonCollection perimeter_expolygons;
size_t region_count() const;
@ -102,8 +115,14 @@ class Layer {
template <class T> bool any_internal_region_slice_contains(const T &item) const;
template <class T> bool any_bottom_region_slice_contains(const T &item) const;
void make_perimeters();
void export_region_slices_to_svg(const char *path);
void export_region_fill_surfaces_to_svg(const char *path);
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void export_region_slices_to_svg_debug(const char *name);
void export_region_fill_surfaces_to_svg_debug(const char *name);
protected:
protected:
size_t _id; // sequential number of layer, 0-based
PrintObject *_object;

View file

@ -4,6 +4,10 @@
#include "PerimeterGenerator.hpp"
#include "Print.hpp"
#include "Surface.hpp"
#include "SVG.hpp"
#include <string>
#include <map>
namespace Slic3r {
@ -56,7 +60,7 @@ LayerRegion::merge_slices()
}
void
LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces)
LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollection* perimeter_surfaces, SurfaceCollection* fill_surfaces)
{
this->perimeters.clear();
this->thin_fills.clear();
@ -73,6 +77,7 @@ LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollection*
// output:
&this->perimeters,
&this->thin_fills,
perimeter_surfaces,
fill_surfaces
);
@ -94,10 +99,15 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
const Surfaces &surfaces = this->fill_surfaces.surfaces;
const double margin = scale_(EXTERNAL_INFILL_MARGIN);
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
SurfaceCollection bottom;
// For all stBottom && stBottomBridge surfaces:
for (Surfaces::const_iterator surface = surfaces.begin(); surface != surfaces.end(); ++surface) {
if (!surface->is_bottom()) continue;
// Grown by 3mm.
ExPolygons grown = offset_ex(surface->expolygon, +margin);
/* detect bridge direction before merging grown surfaces otherwise adjacent bridges
@ -109,6 +119,7 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
BridgeDetector bd(
surface->expolygon,
lower_layer->slices,
// Using extrusion width of an infill.
this->flow(frInfill, this->layer()->height, true).scaled_width()
);
@ -118,10 +129,12 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
if (bd.detect_angle()) {
angle = bd.angle;
// Are supports enabled?
if (this->layer()->object()->config.support_material) {
Polygons coverage = bd.coverage();
// Bridged polygons do not require supports.
this->bridged.insert(this->bridged.end(), coverage.begin(), coverage.end());
// Unsupported edges of the infill.
this->unsupported_bridge_edges.append(bd.unsupported_edges());
}
}
@ -228,6 +241,10 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
}
this->fill_surfaces = new_surfaces;
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-final");
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
}
void
@ -265,6 +282,10 @@ LayerRegion::prepare_fill_surfaces()
surface->surface_type = stInternalSolid;
}
}
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
export_region_slices_to_svg_debug("2_prepare_fill_surfaces");
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
}
double
@ -274,4 +295,62 @@ LayerRegion::infill_area_threshold() const
return ss*ss;
}
void LayerRegion::export_region_slices_to_svg(const char *path)
{
BoundingBox bbox;
for (Surfaces::const_iterator surface = this->slices.surfaces.begin(); surface != this->slices.surfaces.end(); ++surface)
bbox.merge(get_extents(surface->expolygon));
Point legend_size = export_surface_type_legend_to_svg_box_size();
Point legend_pos(bbox.min.x, bbox.max.y);
bbox.merge(Point(std::max(bbox.min.x + legend_size.x, bbox.max.x), bbox.max.y + legend_size.y));
SVG svg(path, bbox);
const float transparency = 0.5f;
for (Surfaces::const_iterator surface = this->slices.surfaces.begin(); surface != this->slices.surfaces.end(); ++surface)
svg.draw(surface->expolygon, surface_type_to_color_name(surface->surface_type), transparency);
for (Surfaces::const_iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface)
svg.draw(surface->expolygon.lines(), surface_type_to_color_name(surface->surface_type));
export_surface_type_legend_to_svg(svg, legend_pos);
svg.Close();
}
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void LayerRegion::export_region_slices_to_svg_debug(const char *name)
{
static std::map<std::string, size_t> idx_map;
size_t &idx = idx_map[name];
char path[2048];
sprintf(path, "out\\LayerRegion-slices-%s-%d.svg", name, idx ++);
this->export_region_slices_to_svg(path);
}
void LayerRegion::export_region_fill_surfaces_to_svg(const char *path)
{
BoundingBox bbox;
for (Surfaces::const_iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface)
bbox.merge(get_extents(surface->expolygon));
Point legend_size = export_surface_type_legend_to_svg_box_size();
Point legend_pos(bbox.min.x, bbox.max.y);
bbox.merge(Point(std::max(bbox.min.x + legend_size.x, bbox.max.x), bbox.max.y + legend_size.y));
SVG svg(path, bbox);
const float transparency = 0.5f;
for (Surfaces::const_iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface)
svg.draw(surface->expolygon, surface_type_to_color_name(surface->surface_type), transparency);
export_surface_type_legend_to_svg(svg, legend_pos);
svg.Close();
}
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void LayerRegion::export_region_fill_surfaces_to_svg_debug(const char *name)
{
static std::map<std::string, size_t> idx_map;
size_t &idx = idx_map[name];
char path[2048];
sprintf(path, "out\\LayerRegion-fill_surfaces-%s-%d.svg", name, idx ++);
this->export_region_fill_surfaces_to_svg(path);
}
}

View file

@ -239,6 +239,15 @@ PerimeterGenerator::process()
this->loops->append(entities);
} // for each loop of an island
{
//FIXME how about the gaps?
// Calculate the region of surface->expolygon covered by the perimeters and their gap fills.
// The perimeters will later be used to calculate the object skin.
ExPolygons expp = diff_ex((Polygons)surface->expolygon, last, true);
for (ExPolygons::const_iterator ex = expp.begin(); ex != expp.end(); ++ex)
this->perimeter_surfaces->surfaces.push_back(Surface(stPerimeter, *ex));
}
// fill gaps
if (!gaps.empty()) {
/*
@ -275,7 +284,7 @@ PerimeterGenerator::process()
last = diff(last, gap_fill.grow());
}
}
// create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the

View file

@ -52,6 +52,7 @@ public:
// Outputs:
ExtrusionEntityCollection* loops;
ExtrusionEntityCollection* gap_fill;
SurfaceCollection* perimeter_surfaces;
SurfaceCollection* fill_surfaces;
PerimeterGenerator(
@ -67,13 +68,15 @@ public:
ExtrusionEntityCollection* loops,
// Gaps without the thin walls
ExtrusionEntityCollection* gap_fill,
// Perimeters including their gap fills
SurfaceCollection* perimeter_surfaces,
// Infills without the gap fills
SurfaceCollection* fill_surfaces)
: slices(slices), lower_slices(NULL), layer_height(layer_height),
layer_id(-1), perimeter_flow(flow), ext_perimeter_flow(flow),
overhang_flow(flow), solid_infill_flow(flow),
config(config), object_config(object_config), print_config(print_config),
loops(loops), gap_fill(gap_fill), fill_surfaces(fill_surfaces),
loops(loops), gap_fill(gap_fill), perimeter_surfaces(perimeter_surfaces), fill_surfaces(fill_surfaces),
_ext_mm3_per_mm(-1), _mm3_per_mm(-1), _mm3_per_mm_overhang(-1)
{};
void process();

View file

@ -17,6 +17,8 @@
%code%{ RETVAL = &THIS->thin_fills; %};
Ref<SurfaceCollection> fill_surfaces()
%code%{ RETVAL = &THIS->fill_surfaces; %};
Ref<SurfaceCollection> perimeter_surfaces()
%code%{ RETVAL = &THIS->perimeter_surfaces; %};
Polygons bridged()
%code%{ RETVAL = THIS->bridged; %};
Ref<PolylineCollection> unsupported_bridge_edges()
@ -30,9 +32,14 @@
%code%{ RETVAL = THIS->flow(role, bridge, width); %};
void merge_slices();
void prepare_fill_surfaces();
void make_perimeters(SurfaceCollection* slices, SurfaceCollection* fill_surfaces)
%code%{ THIS->make_perimeters(*slices, fill_surfaces); %};
void make_perimeters(SurfaceCollection* slices, SurfaceCollection* perimeter_surfaces, SurfaceCollection* fill_surfaces)
%code%{ THIS->make_perimeters(*slices, perimeter_surfaces, fill_surfaces); %};
double infill_area_threshold();
void export_region_slices_to_svg(const char *path);
void export_region_fill_surfaces_to_svg(const char *path);
void export_region_slices_to_svg_debug(const char *name);
void export_region_fill_surfaces_to_svg_debug(const char *name);
};
%name{Slic3r::Layer} class Layer {
@ -72,6 +79,9 @@
Ref<ExPolygonCollection> slices()
%code%{ RETVAL = &THIS->slices; %};
Ref<ExPolygonCollection> perimeter_expolygons()
%code%{ RETVAL = &THIS->perimeter_expolygons; %};
int ptr()
%code%{ RETVAL = (int)(intptr_t)THIS; %};
@ -86,6 +96,11 @@
bool any_bottom_region_slice_contains_polyline(Polyline* polyline)
%code%{ RETVAL = THIS->any_bottom_region_slice_contains(*polyline); %};
void make_perimeters();
void export_region_slices_to_svg(const char *path);
void export_region_fill_surfaces_to_svg(const char *path);
void export_region_slices_to_svg_debug(const char *name);
void export_region_fill_surfaces_to_svg_debug(const char *name);
};
%name{Slic3r::Layer::Support} class SupportLayer {
@ -136,8 +151,8 @@
Ref<ExPolygonCollection> slices()
%code%{ RETVAL = &THIS->slices; %};
bool any_internal_region_slice_contains_polyline(Polyline* polyline)
%code%{ RETVAL = THIS->any_internal_region_slice_contains(*polyline); %};
bool any_bottom_region_slice_contains_polyline(Polyline* polyline)
%code%{ RETVAL = THIS->any_bottom_region_slice_contains(*polyline); %};
void export_region_slices_to_svg(const char *path);
void export_region_fill_surfaces_to_svg(const char *path);
void export_region_slices_to_svg_debug(const char *name);
void export_region_fill_surfaces_to_svg_debug(const char *name);
};

View file

@ -9,12 +9,13 @@
PerimeterGenerator(SurfaceCollection* slices, double layer_height, Flow* flow,
StaticPrintConfig* region_config, StaticPrintConfig* object_config,
StaticPrintConfig* print_config, ExtrusionEntityCollection* loops,
ExtrusionEntityCollection* gap_fill, SurfaceCollection* fill_surfaces)
ExtrusionEntityCollection* gap_fill,
SurfaceCollection* perimeter_surfaces, SurfaceCollection* fill_surfaces)
%code{% RETVAL = new PerimeterGenerator(slices, layer_height, *flow,
dynamic_cast<PrintRegionConfig*>(region_config),
dynamic_cast<PrintObjectConfig*>(object_config),
dynamic_cast<PrintConfig*>(print_config),
loops, gap_fill, fill_surfaces); %};
loops, gap_fill, perimeter_surfaces, fill_surfaces); %};
~PerimeterGenerator();
void set_lower_slices(ExPolygonCollection* lower_slices)