Tech ENABLE_WORLD_COORDINATE_SCALE_REVISITED merged into tech ENABLE_WORLD_COORDINATE

Fixed conflicts during rebase with master
This commit is contained in:
enricoturri1966 2022-05-13 15:32:06 +02:00
parent ebb9a4aadb
commit e4fb142afc
10 changed files with 202 additions and 252 deletions

View file

@ -1425,11 +1425,11 @@ void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
assert(instance_idx < this->instances.size());
const Geometry::Transformation reference_trafo = this->instances[instance_idx]->get_transformation();
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if !ENABLE_WORLD_COORDINATE
if (Geometry::is_rotation_ninety_degrees(reference_trafo.get_rotation()))
// nothing to do, scaling in the world coordinate space is possible in the representation of Geometry::Transformation.
return;
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // !ENABLE_WORLD_COORDINATE
bool left_handed = reference_trafo.is_left_handed();
bool has_mirrorring = ! reference_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));

View file

@ -73,8 +73,6 @@
#define ENABLE_WORLD_COORDINATE (1 && ENABLE_2_5_0_ALPHA1)
// Enable showing world coordinates of volumes' offset relative to the instance containing them
#define ENABLE_WORLD_COORDINATE_VOLUMES_LOCAL_OFFSET (0 && ENABLE_WORLD_COORDINATE)
// Enable alternate implementation of manipulating scale for instances and volumes
#define ENABLE_WORLD_COORDINATE_SCALE_REVISITED (1 && ENABLE_WORLD_COORDINATE)
// Enable implementation of Geometry::Transformation using matrices only
#define ENABLE_TRANSFORMATIONS_BY_MATRICES (1 && ENABLE_WORLD_COORDINATE)
// Enable modified camera control using mouse

View file

@ -675,17 +675,17 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
#endif // ENABLE_WORLD_COORDINATE
m_new_rotate_label_string = L("Rotate");
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
m_new_scale_label_string = L("Scale");
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_rotation = Vec3d::Zero();
m_new_size = selection.get_scaled_instance_bounding_box().size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE && !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#else
m_new_scale = m_new_size.cwiseQuotient(selection.get_unscaled_instance_bounding_box().size()) * 100.0;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
#endif // ENABLE_WORLD_COORDINATE && !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
else {
#if ENABLE_WORLD_COORDINATE
@ -736,21 +736,15 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_position = offset;
m_new_rotate_label_string = L("Rotate");
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
m_new_scale_label_string = L("Scale");
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_rotation = Vec3d::Zero();
m_new_size = volume->transformed_convex_hull_bounding_box(trafo.get_matrix()).size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#else
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = m_new_size.cwiseQuotient(volume->transformed_convex_hull_bounding_box(volume->get_instance_transformation().get_matrix() * volume->get_volume_transformation().get_matrix_no_scaling_factor()).size()) * 100.0;
#else
m_new_scale = m_new_size.cwiseProduct(volume->transformed_convex_hull_bounding_box(volume->get_instance_transformation().get_matrix() * volume->get_volume_transformation().get_matrix(false, false, true, false)).size().cwiseInverse()) * 100.0;
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
else if (is_local_coordinates()) {
m_new_move_label_string = L("Translate");
@ -771,22 +765,18 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_position = volume->get_volume_offset();
m_new_rotate_label_string = L("Rotate");
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
m_new_scale_label_string = L("Scale");
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_rotation = Vec3d::Zero();
#if ENABLE_WORLD_COORDINATE
m_new_size = volume->transformed_convex_hull_bounding_box(volume->get_volume_transformation().get_matrix()).size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#else
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = m_new_size.cwiseQuotient(volume->transformed_convex_hull_bounding_box(volume->get_volume_transformation().get_matrix_no_scaling_factor()).size()) * 100.0;
#else
m_new_scale = m_new_size.cwiseProduct(volume->transformed_convex_hull_bounding_box(volume->get_volume_transformation().get_matrix(false, false, true, false)).size().cwiseInverse()) * 100.0;
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
#else
m_new_scale = volume->get_volume_scaling_factor() * 100.0;
@ -861,40 +851,14 @@ void ObjectManipulation::update_if_dirty()
#if ENABLE_WORLD_COORDINATE
Selection::EUniformScaleRequiredReason reason;
if (selection.requires_uniform_scale(&reason)) {
#else
if (selection.requires_uniform_scale()) {
#endif // ENABLE_WORLD_COORDINATE
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
m_lock_bnt->SetLock(true);
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
wxString tooltip;
if (selection.is_single_volume_or_modifier()) {
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
if (reason == Selection::EUniformScaleRequiredReason::VolumeNotAxisAligned_Instance)
tooltip = _L("You cannot use non-uniform scaling mode for parts non aligned with the instance local axes");
else if (reason == Selection::EUniformScaleRequiredReason::VolumeNotAxisAligned_World)
tooltip = _L("You cannot use non-uniform scaling mode for parts non aligned with the printer axes");
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
}
else if (selection.is_single_full_instance()) {
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
if (reason == Selection::EUniformScaleRequiredReason::InstanceNotAxisAligned_World)
tooltip = _L("You cannot use non-uniform scaling mode for instances non aligned with the printer axes");
else if (reason == Selection::EUniformScaleRequiredReason::VolumeNotAxisAligned_Instance)
tooltip = _L("You cannot use non-uniform scaling mode for instances containing non locally axis-aligned parts");
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
}
else
tooltip = _L("You cannot use non-uniform scaling mode for multiple objects/parts selection");
wxString tooltip = _L("You cannot use non-uniform scaling mode for multiple objects/parts selection");
m_lock_bnt->SetToolTip(tooltip);
#else
if (selection.requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
m_lock_bnt->SetToolTip(_L("You cannot use non-uniform scaling mode for multiple objects/parts selection"));
#endif // ENABLE_WORLD_COORDINATE
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
m_lock_bnt->disable();
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
}
else {
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
@ -1313,11 +1277,11 @@ void ObjectManipulation::change_size_value(int axis, double value)
selection.get_unscaled_instance_bounding_box().size() :
wxGetApp().model().objects[selection.get_first_volume()->object_idx()]->raw_mesh_bounding_box().size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
this->do_size(axis, size.cwiseQuotient(ref_size));
#else
this->do_scale(axis, size.cwiseQuotient(ref_size));
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
m_cache.size = size;
m_cache.size_rounded(axis) = DBL_MAX;
@ -1333,24 +1297,17 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
#if ENABLE_WORLD_COORDINATE
TransformationType transformation_type;
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
if (is_local_coordinates())
transformation_type.set_local();
else if (is_instance_coordinates())
transformation_type.set_instance();
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
if (!is_local_coordinates())
transformation_type.set_relative();
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
#else
if (!is_world_coordinates())
transformation_type.set_local();
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
Vec3d scaling_factor = m_uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
#else
if (!is_local_coordinates())
transformation_type.set_relative();
bool uniform_scale = m_uniform_scale || selection.requires_uniform_scale();
Vec3d scaling_factor = uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
@ -1381,7 +1338,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
}
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
void ObjectManipulation::do_size(int axis, const Vec3d& scale) const
{
Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
@ -1418,7 +1375,7 @@ void ObjectManipulation::do_size(int axis, const Vec3d& scale) const
selection.scale(scaling_factor, transformation_type);
wxGetApp().plater()->canvas3D()->do_scale(L("Set Size"));
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
void ObjectManipulation::on_change(const std::string& opt_key, int axis, double new_value)
{
@ -1457,7 +1414,7 @@ void ObjectManipulation::on_change(const std::string& opt_key, int axis, double
void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
{
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
if (!use_uniform_scale) {
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
int res = selection.bake_transform_if_needed();
@ -1477,12 +1434,8 @@ void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
set_dirty();
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#else
#if ENABLE_WORLD_COORDINATE
if (selection.is_single_full_instance() && is_world_coordinates() && !use_uniform_scale) {
#else
if (selection.is_single_full_instance() && m_world_coordinates && !use_uniform_scale) {
#endif // ENABLE_WORLD_COORDINATE
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_first_volume();
@ -1513,7 +1466,7 @@ void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
}
m_uniform_scale = use_uniform_scale;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
}
#if ENABLE_WORLD_COORDINATE

View file

@ -263,11 +263,9 @@ private:
void change_scale_value(int axis, double value);
void change_size_value(int axis, double value);
void do_scale(int axis, const Vec3d &scale) const;
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
void do_size(int axis, const Vec3d& scale) const;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
void do_size(int axis, const Vec3d& scale) const;
void set_coordinates_type(const wxString& type_string);
#endif // ENABLE_WORLD_COORDINATE
};

View file

@ -335,7 +335,7 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
return true;
}
else if (mouse_event.LeftUp() || is_leaving || is_dragging_finished) {
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
do_stop_dragging(is_leaving);
#else
for (auto &grabber : m_grabbers) grabber.dragging = false;
@ -360,14 +360,14 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
// updates camera target constraints
m_parent.refresh_camera_scene_box();
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
return true;
}
}
return false;
}
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
void GLGizmoBase::do_stop_dragging(bool perform_mouse_cleanup)
{
for (auto& grabber : m_grabbers) grabber.dragging = false;
@ -393,7 +393,7 @@ void GLGizmoBase::do_stop_dragging(bool perform_mouse_cleanup)
// updates camera target constraints
m_parent.refresh_camera_scene_box();
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
std::string GLGizmoBase::format(float value, unsigned int decimals) const
{

View file

@ -80,7 +80,7 @@ bool GLGizmoScale3D::on_mouse(const wxMouseEvent &mouse_event)
if (mouse_event.Dragging()) {
if (m_dragging) {
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
int res = 1;
if (m_scale.x() != m_scale.y() || m_scale.x() != m_scale.z())
res = m_parent.get_selection().bake_transform_if_needed();
@ -90,7 +90,7 @@ bool GLGizmoScale3D::on_mouse(const wxMouseEvent &mouse_event)
return true;
}
else {
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
// Apply new temporary scale factors
#if ENABLE_WORLD_COORDINATE
@ -123,9 +123,9 @@ bool GLGizmoScale3D::on_mouse(const wxMouseEvent &mouse_event)
#endif // ENABLE_WORLD_COORDINATE
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
}
@ -138,9 +138,6 @@ void GLGizmoScale3D::data_changed()
const Selection &selection = m_parent.get_selection();
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
bool enable_scale_xyz = !selection.requires_uniform_scale();
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#else
bool enable_scale_xyz = selection.is_single_full_instance() ||
selection.is_single_volume() ||
@ -149,24 +146,28 @@ void GLGizmoScale3D::data_changed()
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
set_scale(Vec3d::Ones());
#else
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
if (selection.is_single_full_instance() || selection.is_single_volume_or_modifier()) {
#else
for (unsigned int i = 0; i < 6; ++i)
m_grabbers[i].enabled = enable_scale_xyz;
if (enable_scale_xyz) {
#endif // ENABLE_WORLD_COORDINATE
// all volumes in the selection belongs to the same instance, any of
// them contains the needed data, so we take the first
const GLVolume* volume = selection.get_first_volume();
if (selection.is_single_full_instance())
set_scale(volume->get_instance_scaling_factor());
#if ENABLE_WORLD_COORDINATE
else if (selection.is_single_volume_or_modifier())
#else
else if (selection.is_single_volume() || selection.is_single_modifier())
#endif // ENABLE_WORLD_COORDINATE
set_scale(volume->get_volume_scaling_factor());
}
else
set_scale(Vec3d::Ones());
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}

View file

@ -10,9 +10,9 @@
#include "Camera.hpp"
#include "Plater.hpp"
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
#include "MsgDialog.hpp"
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#include "Gizmos/GLGizmoBase.hpp"
@ -1559,7 +1559,7 @@ void Selection::translate(unsigned int object_idx, unsigned int instance_idx, co
this->set_bounding_boxes_dirty();
}
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
int Selection::bake_transform_if_needed() const
{
if ((is_single_full_instance() && wxGetApp().obj_manipul()->is_world_coordinates()) ||
@ -1610,7 +1610,7 @@ int Selection::bake_transform_if_needed() const
return 1;
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
void Selection::erase()
{

View file

@ -386,13 +386,13 @@ public:
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
void translate(unsigned int object_idx, unsigned int instance_idx, const Vec3d& displacement);
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
// returns:
// -1 if the user refused to proceed with baking when asked
// 0 if the baking was performed
// 1 if no baking was needed
int bake_transform_if_needed() const;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
void erase();

View file

@ -581,12 +581,12 @@ void LockButton::OnButton(wxCommandEvent& event)
if (m_disabled)
return;
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
SetLock(!m_is_pushed);
#else
m_is_pushed = !m_is_pushed;
update_button_bitmaps();
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
event.Skip();
}