Tech ENABLE_WORLD_COORDINATE_SCALE_REVISITED merged into tech ENABLE_WORLD_COORDINATE

Fixed conflicts during rebase with master
This commit is contained in:
enricoturri1966 2022-05-13 15:32:06 +02:00
parent ebb9a4aadb
commit e4fb142afc
10 changed files with 202 additions and 252 deletions

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@ -1425,11 +1425,11 @@ void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
assert(instance_idx < this->instances.size());
const Geometry::Transformation reference_trafo = this->instances[instance_idx]->get_transformation();
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if !ENABLE_WORLD_COORDINATE
if (Geometry::is_rotation_ninety_degrees(reference_trafo.get_rotation()))
// nothing to do, scaling in the world coordinate space is possible in the representation of Geometry::Transformation.
return;
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // !ENABLE_WORLD_COORDINATE
bool left_handed = reference_trafo.is_left_handed();
bool has_mirrorring = ! reference_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));

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@ -73,8 +73,6 @@
#define ENABLE_WORLD_COORDINATE (1 && ENABLE_2_5_0_ALPHA1)
// Enable showing world coordinates of volumes' offset relative to the instance containing them
#define ENABLE_WORLD_COORDINATE_VOLUMES_LOCAL_OFFSET (0 && ENABLE_WORLD_COORDINATE)
// Enable alternate implementation of manipulating scale for instances and volumes
#define ENABLE_WORLD_COORDINATE_SCALE_REVISITED (1 && ENABLE_WORLD_COORDINATE)
// Enable implementation of Geometry::Transformation using matrices only
#define ENABLE_TRANSFORMATIONS_BY_MATRICES (1 && ENABLE_WORLD_COORDINATE)
// Enable modified camera control using mouse

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@ -675,17 +675,17 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
#endif // ENABLE_WORLD_COORDINATE
m_new_rotate_label_string = L("Rotate");
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
m_new_scale_label_string = L("Scale");
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_rotation = Vec3d::Zero();
m_new_size = selection.get_scaled_instance_bounding_box().size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#if ENABLE_WORLD_COORDINATE && !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#else
m_new_scale = m_new_size.cwiseQuotient(selection.get_unscaled_instance_bounding_box().size()) * 100.0;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
#endif // ENABLE_WORLD_COORDINATE && !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
else {
#if ENABLE_WORLD_COORDINATE
@ -736,21 +736,15 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_position = offset;
m_new_rotate_label_string = L("Rotate");
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
m_new_scale_label_string = L("Scale");
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_rotation = Vec3d::Zero();
m_new_size = volume->transformed_convex_hull_bounding_box(trafo.get_matrix()).size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#else
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = m_new_size.cwiseQuotient(volume->transformed_convex_hull_bounding_box(volume->get_instance_transformation().get_matrix() * volume->get_volume_transformation().get_matrix_no_scaling_factor()).size()) * 100.0;
#else
m_new_scale = m_new_size.cwiseProduct(volume->transformed_convex_hull_bounding_box(volume->get_instance_transformation().get_matrix() * volume->get_volume_transformation().get_matrix(false, false, true, false)).size().cwiseInverse()) * 100.0;
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
else if (is_local_coordinates()) {
m_new_move_label_string = L("Translate");
@ -771,22 +765,18 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
m_new_position = volume->get_volume_offset();
m_new_rotate_label_string = L("Rotate");
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
m_new_scale_label_string = L("Scale");
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_rotation = Vec3d::Zero();
#if ENABLE_WORLD_COORDINATE
m_new_size = volume->transformed_convex_hull_bounding_box(volume->get_volume_transformation().get_matrix()).size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#else
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
m_new_scale = m_new_size.cwiseQuotient(volume->transformed_convex_hull_bounding_box(volume->get_volume_transformation().get_matrix_no_scaling_factor()).size()) * 100.0;
#else
m_new_scale = m_new_size.cwiseProduct(volume->transformed_convex_hull_bounding_box(volume->get_volume_transformation().get_matrix(false, false, true, false)).size().cwiseInverse()) * 100.0;
m_new_scale = Vec3d(100.0, 100.0, 100.0);
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED && !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
#else
m_new_scale = volume->get_volume_scaling_factor() * 100.0;
@ -861,40 +851,14 @@ void ObjectManipulation::update_if_dirty()
#if ENABLE_WORLD_COORDINATE
Selection::EUniformScaleRequiredReason reason;
if (selection.requires_uniform_scale(&reason)) {
#else
if (selection.requires_uniform_scale()) {
#endif // ENABLE_WORLD_COORDINATE
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
m_lock_bnt->SetLock(true);
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
wxString tooltip;
if (selection.is_single_volume_or_modifier()) {
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
if (reason == Selection::EUniformScaleRequiredReason::VolumeNotAxisAligned_Instance)
tooltip = _L("You cannot use non-uniform scaling mode for parts non aligned with the instance local axes");
else if (reason == Selection::EUniformScaleRequiredReason::VolumeNotAxisAligned_World)
tooltip = _L("You cannot use non-uniform scaling mode for parts non aligned with the printer axes");
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
}
else if (selection.is_single_full_instance()) {
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
if (reason == Selection::EUniformScaleRequiredReason::InstanceNotAxisAligned_World)
tooltip = _L("You cannot use non-uniform scaling mode for instances non aligned with the printer axes");
else if (reason == Selection::EUniformScaleRequiredReason::VolumeNotAxisAligned_Instance)
tooltip = _L("You cannot use non-uniform scaling mode for instances containing non locally axis-aligned parts");
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
}
else
tooltip = _L("You cannot use non-uniform scaling mode for multiple objects/parts selection");
wxString tooltip = _L("You cannot use non-uniform scaling mode for multiple objects/parts selection");
m_lock_bnt->SetToolTip(tooltip);
#else
if (selection.requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
m_lock_bnt->SetToolTip(_L("You cannot use non-uniform scaling mode for multiple objects/parts selection"));
#endif // ENABLE_WORLD_COORDINATE
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
m_lock_bnt->disable();
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
}
else {
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
@ -1313,11 +1277,11 @@ void ObjectManipulation::change_size_value(int axis, double value)
selection.get_unscaled_instance_bounding_box().size() :
wxGetApp().model().objects[selection.get_first_volume()->object_idx()]->raw_mesh_bounding_box().size();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
this->do_size(axis, size.cwiseQuotient(ref_size));
#else
this->do_scale(axis, size.cwiseQuotient(ref_size));
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
m_cache.size = size;
m_cache.size_rounded(axis) = DBL_MAX;
@ -1333,24 +1297,17 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
#if ENABLE_WORLD_COORDINATE
TransformationType transformation_type;
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
if (is_local_coordinates())
transformation_type.set_local();
else if (is_instance_coordinates())
transformation_type.set_instance();
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
if (!is_local_coordinates())
transformation_type.set_relative();
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
#else
if (!is_world_coordinates())
transformation_type.set_local();
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
Vec3d scaling_factor = m_uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
#else
if (!is_local_coordinates())
transformation_type.set_relative();
bool uniform_scale = m_uniform_scale || selection.requires_uniform_scale();
Vec3d scaling_factor = uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
@ -1381,7 +1338,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
}
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
void ObjectManipulation::do_size(int axis, const Vec3d& scale) const
{
Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
@ -1418,7 +1375,7 @@ void ObjectManipulation::do_size(int axis, const Vec3d& scale) const
selection.scale(scaling_factor, transformation_type);
wxGetApp().plater()->canvas3D()->do_scale(L("Set Size"));
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
void ObjectManipulation::on_change(const std::string& opt_key, int axis, double new_value)
{
@ -1457,7 +1414,7 @@ void ObjectManipulation::on_change(const std::string& opt_key, int axis, double
void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
{
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
if (!use_uniform_scale) {
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
int res = selection.bake_transform_if_needed();
@ -1477,12 +1434,8 @@ void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
set_dirty();
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#else
#if ENABLE_WORLD_COORDINATE
if (selection.is_single_full_instance() && is_world_coordinates() && !use_uniform_scale) {
#else
if (selection.is_single_full_instance() && m_world_coordinates && !use_uniform_scale) {
#endif // ENABLE_WORLD_COORDINATE
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_first_volume();
@ -1513,7 +1466,7 @@ void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
}
m_uniform_scale = use_uniform_scale;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
}
#if ENABLE_WORLD_COORDINATE

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@ -263,11 +263,9 @@ private:
void change_scale_value(int axis, double value);
void change_size_value(int axis, double value);
void do_scale(int axis, const Vec3d &scale) const;
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
void do_size(int axis, const Vec3d& scale) const;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
void do_size(int axis, const Vec3d& scale) const;
void set_coordinates_type(const wxString& type_string);
#endif // ENABLE_WORLD_COORDINATE
};

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@ -335,7 +335,7 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
return true;
}
else if (mouse_event.LeftUp() || is_leaving || is_dragging_finished) {
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
do_stop_dragging(is_leaving);
#else
for (auto &grabber : m_grabbers) grabber.dragging = false;
@ -360,14 +360,14 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
// updates camera target constraints
m_parent.refresh_camera_scene_box();
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
return true;
}
}
return false;
}
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
void GLGizmoBase::do_stop_dragging(bool perform_mouse_cleanup)
{
for (auto& grabber : m_grabbers) grabber.dragging = false;
@ -393,7 +393,7 @@ void GLGizmoBase::do_stop_dragging(bool perform_mouse_cleanup)
// updates camera target constraints
m_parent.refresh_camera_scene_box();
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
std::string GLGizmoBase::format(float value, unsigned int decimals) const
{

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@ -89,156 +89,156 @@ protected:
static GLModel s_cone;
#else
GLModel m_cube;
#endif // ENABLE_GIZMO_GRABBER_REFACTOR
};
public:
enum EState
{
Off,
On,
Num_States
};
struct UpdateData
{
const Linef3& mouse_ray;
const Point& mouse_pos;
UpdateData(const Linef3& mouse_ray, const Point& mouse_pos)
: mouse_ray(mouse_ray), mouse_pos(mouse_pos)
{}
};
protected:
GLCanvas3D& m_parent;
int m_group_id; // TODO: remove only for rotate
EState m_state;
int m_shortcut_key;
std::string m_icon_filename;
unsigned int m_sprite_id;
int m_hover_id;
bool m_dragging;
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
CommonGizmosDataPool* m_c;
public:
GLGizmoBase(GLCanvas3D& parent,
const std::string& icon_filename,
unsigned int sprite_id);
virtual ~GLGizmoBase() = default;
bool init() { return on_init(); }
void load(cereal::BinaryInputArchive& ar) { m_state = On; on_load(ar); }
void save(cereal::BinaryOutputArchive& ar) const { on_save(ar); }
std::string get_name(bool include_shortcut = true) const;
EState get_state() const { return m_state; }
void set_state(EState state) { m_state = state; on_set_state(); }
int get_shortcut_key() const { return m_shortcut_key; }
const std::string& get_icon_filename() const { return m_icon_filename; }
bool is_activable() const { return on_is_activable(); }
bool is_selectable() const { return on_is_selectable(); }
CommonGizmosDataID get_requirements() const { return on_get_requirements(); }
virtual bool wants_enter_leave_snapshots() const { return false; }
virtual std::string get_gizmo_entering_text() const { assert(false); return ""; }
virtual std::string get_gizmo_leaving_text() const { assert(false); return ""; }
virtual std::string get_action_snapshot_name() { return _u8L("Gizmo action"); }
void set_common_data_pool(CommonGizmosDataPool* ptr) { m_c = ptr; }
unsigned int get_sprite_id() const { return m_sprite_id; }
int get_hover_id() const { return m_hover_id; }
void set_hover_id(int id);
bool is_dragging() const { return m_dragging; }
// returns True when Gizmo changed its state
bool update_items_state();
void render() { on_render(); }
void render_for_picking() { on_render_for_picking(); }
void render_input_window(float x, float y, float bottom_limit);
/// <summary>
/// Mouse tooltip text
/// </summary>
/// <returns>Text to be visible in mouse tooltip</returns>
virtual std::string get_tooltip() const { return ""; }
/// <summary>
/// Is called when data (Selection) is changed
/// </summary>
virtual void data_changed(){};
/// <summary>
/// Implement when want to process mouse events in gizmo
/// Click, Right click, move, drag, ...
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>Return True when use the information and don't want to propagate it otherwise False.</returns>
virtual bool on_mouse(const wxMouseEvent &mouse_event) { return false; }
protected:
virtual bool on_init() = 0;
virtual void on_load(cereal::BinaryInputArchive& ar) {}
virtual void on_save(cereal::BinaryOutputArchive& ar) const {}
virtual std::string on_get_name() const = 0;
virtual void on_set_state() {}
virtual void on_set_hover_id() {}
virtual bool on_is_activable() const { return true; }
virtual bool on_is_selectable() const { return true; }
virtual CommonGizmosDataID on_get_requirements() const { return CommonGizmosDataID(0); }
virtual void on_enable_grabber(unsigned int id) {}
virtual void on_disable_grabber(unsigned int id) {}
// called inside use_grabbers
virtual void on_start_dragging() {}
virtual void on_stop_dragging() {}
virtual void on_dragging(const UpdateData& data) {}
virtual void on_render() = 0;
virtual void on_render_for_picking() = 0;
virtual void on_render_input_window(float x, float y, float bottom_limit) {}
// Returns the picking color for the given id, based on the BASE_ID constant
// No check is made for clashing with other picking color (i.e. GLVolumes)
ColorRGBA picking_color_component(unsigned int id) const;
void render_grabbers(const BoundingBoxf3& box) const;
void render_grabbers(float size) const;
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
std::string format(float value, unsigned int decimals) const;
// Mark gizmo as dirty to Re-Render when idle()
void set_dirty();
/// <summary>
/// function which
/// Set up m_dragging and call functions
/// on_start_dragging / on_dragging / on_stop_dragging
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>same as on_mouse</returns>
bool use_grabbers(const wxMouseEvent &mouse_event);
#if ENABLE_WORLD_COORDINATE
void do_stop_dragging(bool perform_mouse_cleanup);
#endif // ENABLE_WORLD_COORDINATE
private:
// Flag for dirty visible state of Gizmo
// When True then need new rendering
bool m_dirty;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoBase_hpp_
#endif // ENABLE_GIZMO_GRABBER_REFACTOR
};
public:
enum EState
{
Off,
On,
Num_States
};
struct UpdateData
{
const Linef3& mouse_ray;
const Point& mouse_pos;
UpdateData(const Linef3& mouse_ray, const Point& mouse_pos)
: mouse_ray(mouse_ray), mouse_pos(mouse_pos)
{}
};
protected:
GLCanvas3D& m_parent;
int m_group_id; // TODO: remove only for rotate
EState m_state;
int m_shortcut_key;
std::string m_icon_filename;
unsigned int m_sprite_id;
int m_hover_id;
bool m_dragging;
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
CommonGizmosDataPool* m_c;
public:
GLGizmoBase(GLCanvas3D& parent,
const std::string& icon_filename,
unsigned int sprite_id);
virtual ~GLGizmoBase() = default;
bool init() { return on_init(); }
void load(cereal::BinaryInputArchive& ar) { m_state = On; on_load(ar); }
void save(cereal::BinaryOutputArchive& ar) const { on_save(ar); }
std::string get_name(bool include_shortcut = true) const;
EState get_state() const { return m_state; }
void set_state(EState state) { m_state = state; on_set_state(); }
int get_shortcut_key() const { return m_shortcut_key; }
const std::string& get_icon_filename() const { return m_icon_filename; }
bool is_activable() const { return on_is_activable(); }
bool is_selectable() const { return on_is_selectable(); }
CommonGizmosDataID get_requirements() const { return on_get_requirements(); }
virtual bool wants_enter_leave_snapshots() const { return false; }
virtual std::string get_gizmo_entering_text() const { assert(false); return ""; }
virtual std::string get_gizmo_leaving_text() const { assert(false); return ""; }
virtual std::string get_action_snapshot_name() { return _u8L("Gizmo action"); }
void set_common_data_pool(CommonGizmosDataPool* ptr) { m_c = ptr; }
unsigned int get_sprite_id() const { return m_sprite_id; }
int get_hover_id() const { return m_hover_id; }
void set_hover_id(int id);
bool is_dragging() const { return m_dragging; }
// returns True when Gizmo changed its state
bool update_items_state();
void render() { on_render(); }
void render_for_picking() { on_render_for_picking(); }
void render_input_window(float x, float y, float bottom_limit);
/// <summary>
/// Mouse tooltip text
/// </summary>
/// <returns>Text to be visible in mouse tooltip</returns>
virtual std::string get_tooltip() const { return ""; }
/// <summary>
/// Is called when data (Selection) is changed
/// </summary>
virtual void data_changed(){};
/// <summary>
/// Implement when want to process mouse events in gizmo
/// Click, Right click, move, drag, ...
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>Return True when use the information and don't want to propagate it otherwise False.</returns>
virtual bool on_mouse(const wxMouseEvent &mouse_event) { return false; }
protected:
virtual bool on_init() = 0;
virtual void on_load(cereal::BinaryInputArchive& ar) {}
virtual void on_save(cereal::BinaryOutputArchive& ar) const {}
virtual std::string on_get_name() const = 0;
virtual void on_set_state() {}
virtual void on_set_hover_id() {}
virtual bool on_is_activable() const { return true; }
virtual bool on_is_selectable() const { return true; }
virtual CommonGizmosDataID on_get_requirements() const { return CommonGizmosDataID(0); }
virtual void on_enable_grabber(unsigned int id) {}
virtual void on_disable_grabber(unsigned int id) {}
// called inside use_grabbers
virtual void on_start_dragging() {}
virtual void on_stop_dragging() {}
virtual void on_dragging(const UpdateData& data) {}
virtual void on_render() = 0;
virtual void on_render_for_picking() = 0;
virtual void on_render_input_window(float x, float y, float bottom_limit) {}
// Returns the picking color for the given id, based on the BASE_ID constant
// No check is made for clashing with other picking color (i.e. GLVolumes)
ColorRGBA picking_color_component(unsigned int id) const;
void render_grabbers(const BoundingBoxf3& box) const;
void render_grabbers(float size) const;
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
std::string format(float value, unsigned int decimals) const;
// Mark gizmo as dirty to Re-Render when idle()
void set_dirty();
/// <summary>
/// function which
/// Set up m_dragging and call functions
/// on_start_dragging / on_dragging / on_stop_dragging
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>same as on_mouse</returns>
bool use_grabbers(const wxMouseEvent &mouse_event);
#if ENABLE_WORLD_COORDINATE
void do_stop_dragging(bool perform_mouse_cleanup);
#endif // ENABLE_WORLD_COORDINATE
private:
// Flag for dirty visible state of Gizmo
// When True then need new rendering
bool m_dirty;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoBase_hpp_

View File

@ -80,7 +80,7 @@ bool GLGizmoScale3D::on_mouse(const wxMouseEvent &mouse_event)
if (mouse_event.Dragging()) {
if (m_dragging) {
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
int res = 1;
if (m_scale.x() != m_scale.y() || m_scale.x() != m_scale.z())
res = m_parent.get_selection().bake_transform_if_needed();
@ -90,7 +90,7 @@ bool GLGizmoScale3D::on_mouse(const wxMouseEvent &mouse_event)
return true;
}
else {
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
// Apply new temporary scale factors
#if ENABLE_WORLD_COORDINATE
@ -123,9 +123,9 @@ bool GLGizmoScale3D::on_mouse(const wxMouseEvent &mouse_event)
#endif // ENABLE_WORLD_COORDINATE
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
}
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
}
}
@ -138,9 +138,6 @@ void GLGizmoScale3D::data_changed()
const Selection &selection = m_parent.get_selection();
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
#if ENABLE_WORLD_COORDINATE
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
bool enable_scale_xyz = !selection.requires_uniform_scale();
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#else
bool enable_scale_xyz = selection.is_single_full_instance() ||
selection.is_single_volume() ||
@ -149,24 +146,28 @@ void GLGizmoScale3D::data_changed()
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
set_scale(Vec3d::Ones());
#else
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
if (selection.is_single_full_instance() || selection.is_single_volume_or_modifier()) {
#else
for (unsigned int i = 0; i < 6; ++i)
m_grabbers[i].enabled = enable_scale_xyz;
if (enable_scale_xyz) {
#endif // ENABLE_WORLD_COORDINATE
// all volumes in the selection belongs to the same instance, any of
// them contains the needed data, so we take the first
const GLVolume* volume = selection.get_first_volume();
if (selection.is_single_full_instance())
set_scale(volume->get_instance_scaling_factor());
#if ENABLE_WORLD_COORDINATE
else if (selection.is_single_volume_or_modifier())
#else
else if (selection.is_single_volume() || selection.is_single_modifier())
#endif // ENABLE_WORLD_COORDINATE
set_scale(volume->get_volume_scaling_factor());
}
else
set_scale(Vec3d::Ones());
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
}

View File

@ -10,9 +10,9 @@
#include "Camera.hpp"
#include "Plater.hpp"
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
#include "MsgDialog.hpp"
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
#include "Gizmos/GLGizmoBase.hpp"
@ -1559,7 +1559,7 @@ void Selection::translate(unsigned int object_idx, unsigned int instance_idx, co
this->set_bounding_boxes_dirty();
}
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
int Selection::bake_transform_if_needed() const
{
if ((is_single_full_instance() && wxGetApp().obj_manipul()->is_world_coordinates()) ||
@ -1610,7 +1610,7 @@ int Selection::bake_transform_if_needed() const
return 1;
}
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
void Selection::erase()
{

View File

@ -386,13 +386,13 @@ public:
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
void translate(unsigned int object_idx, unsigned int instance_idx, const Vec3d& displacement);
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
// returns:
// -1 if the user refused to proceed with baking when asked
// 0 if the baking was performed
// 1 if no baking was needed
int bake_transform_if_needed() const;
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
void erase();

View File

@ -581,12 +581,12 @@ void LockButton::OnButton(wxCommandEvent& event)
if (m_disabled)
return;
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#if ENABLE_WORLD_COORDINATE
SetLock(!m_is_pushed);
#else
m_is_pushed = !m_is_pushed;
update_button_bitmaps();
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
#endif // ENABLE_WORLD_COORDINATE
event.Skip();
}