1) Fixed a significant bug in MutablePriorityQueue when setting
the indices allowing rescheduling of values in the middle of the queue. 2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue based on https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
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@ -7,6 +7,7 @@ template<typename T, typename IndexSetter, typename LessPredicate, const bool Re
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class MutablePriorityQueue
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{
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public:
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// It is recommended to use make_mutable_priority_queue() for construction.
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MutablePriorityQueue(IndexSetter &&index_setter, LessPredicate &&less_predicate) :
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m_index_setter(std::forward<IndexSetter>(index_setter)),
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m_less_predicate(std::forward<LessPredicate>(less_predicate))
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@ -139,10 +140,10 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRe
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// switch nodes
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if (! m_less_predicate(*parent, *child)) {
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T tmp = *parent;
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m_index_setter(*parent, childIdx);
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m_index_setter(tmp, childIdx);
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m_index_setter(*child, parentIdx);
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m_heap[parentIdx] = *child;
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m_heap[childIdx] = tmp;
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m_heap[childIdx] = tmp;
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}
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// shift up
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childIdx = parentIdx;
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@ -171,9 +172,9 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRe
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if (m_less_predicate(*parent, *child))
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return;
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// switch nodes
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m_index_setter(*parent, childIdx);
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m_index_setter(*child, parentIdx);
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T tmp = *parent;
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m_index_setter(tmp, childIdx);
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m_index_setter(*child, parentIdx);
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m_heap[parentIdx] = *child;
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m_heap[childIdx] = tmp;
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// shift down
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@ -182,4 +183,263 @@ inline void MutablePriorityQueue<T, LessPredicate, IndexSetter, ResetIndexWhenRe
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}
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}
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// Binary heap addressing of a hierarchy of binary miniheaps by a higher level binary heap.
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// Conceptually it works the same as a plain binary heap, however it is cache friendly.
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// A binary block of "block_size" implements a binary miniheap of (block_size / 2) leaves and
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// ((block_size / 2) - 1) nodes, thus wasting a single element. To make addressing simpler,
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// the zero'th element inside each miniheap is wasted, thus for example a single element heap is
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// 2 elements long and the 1st element starts at address 1.
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//
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// Mostly copied from the following great source:
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// https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
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// https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
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// original source Copyright Björn Fahller 2015, Boost Software License, Version 1.0, http://www.boost.org/LICENSE_1_0.txt
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template <std::size_t blocking>
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struct SkipHeapAddressing
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{
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public:
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static const constexpr std::size_t block_size = blocking;
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static const constexpr std::size_t block_mask = block_size - 1;
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static_assert((block_size & block_mask) == 0U, "block size must be 2^n for some integer n");
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static inline std::size_t child_of(std::size_t node_no) noexcept {
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if (! is_block_leaf(node_no))
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// If not a leaf, then it is sufficient to just traverse down inside a miniheap.
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// The following line is equivalent to, but quicker than
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// return block_base(node_no) + 2 * block_offset(node_no);
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return node_no + block_offset(node_no);
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// Otherwise skip to a root of a child miniheap.
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return (block_base(node_no) + 1 + child_no(node_no) * 2) * block_size + 1;
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}
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static inline std::size_t parent_of(std::size_t node_no) noexcept {
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auto const node_root = block_base(node_no); // 16
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if (! is_block_root(node_no))
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// If not a block (miniheap) root, then it is sufficient to just traverse up inside a miniheap.
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return node_root + block_offset(node_no) / 2;
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// Otherwise skipping from a root of one miniheap into leaf of another miniheap.
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// Address of a parent miniheap block. One miniheap branches at (block_size / 2) leaves to (block_size) miniheaps.
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auto const parent_base = block_base(node_root / block_size - 1); // 0
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// Index of a leaf of a parent miniheap, which is a parent of node_no.
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auto const child = ((node_no - block_size) / block_size - parent_base) / 2;
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return
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// Address of a parent miniheap
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parent_base +
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// Address of a leaf of a parent miniheap
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block_size / 2 + child; // 30
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}
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// Leafs are stored inside the second half of a block.
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static inline bool is_block_leaf(std::size_t node_no) noexcept { return (node_no & (block_size >> 1)) != 0U; }
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// Unused space aka padding to facilitate quick addressing.
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static inline bool is_padding (std::size_t node_no) noexcept { return block_offset(node_no) == 0U; }
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// Following methods are internal, but made public for unit tests.
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//private:
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// Address is a root of a block (of a miniheap).
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static inline bool is_block_root(std::size_t node_no) noexcept { return block_offset(node_no) == 1U; }
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// Offset inside a block (inside a miniheap).
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static inline std::size_t block_offset (std::size_t node_no) noexcept { return node_no & block_mask; }
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// Base address of a block (a miniheap).
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static inline std::size_t block_base (std::size_t node_no) noexcept { return node_no & ~block_mask; }
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// Index of a leaf.
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static inline std::size_t child_no (std::size_t node_no) noexcept { assert(is_block_leaf(node_no)); return node_no & (block_mask >> 1); }
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};
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// Cache friendly variant of MutablePriorityQueue, implemented as a binary heap of binary miniheaps,
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// building upon SkipHeapAddressing.
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template<typename T, typename IndexSetter, typename LessPredicate, std::size_t blocking = 32, const bool ResetIndexWhenRemoved = false>
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class MutableSkipHeapPriorityQueue
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{
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public:
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using address = SkipHeapAddressing<blocking>;
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// It is recommended to use make_miniheap_mutable_priority_queue() for construction.
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MutableSkipHeapPriorityQueue(IndexSetter &&index_setter, LessPredicate &&less_predicate) :
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m_index_setter(std::forward<IndexSetter>(index_setter)),
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m_less_predicate(std::forward<LessPredicate>(less_predicate))
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{}
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~MutableSkipHeapPriorityQueue() { clear(); }
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void clear();
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// Reserve one unused element per miniheap.
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void reserve(size_t cnt) { m_heap.reserve(cnt + ((cnt + (address::block_size - 1)) / (address::block_size - 1))); }
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void push(const T &item);
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void push(T &&item);
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void pop();
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T& top() { return m_heap[1]; }
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void remove(size_t idx);
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void update(size_t idx) { assert(! address::is_padding(idx)); T item = m_heap[idx]; remove(idx); push(item); }
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// There is one padding element storead at each miniheap, thus lower the number of elements by the number of miniheaps.
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size_t size() const noexcept { return m_heap.size() - (m_heap.size() + address::block_size - 1) / address::block_size; }
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bool empty() const { return m_heap.empty(); }
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protected:
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void update_heap_up(size_t top, size_t bottom);
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void update_heap_down(size_t top, size_t bottom);
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void pop_back() noexcept {
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assert(m_heap.size() > 1);
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assert(! address::is_padding(m_heap.size() - 1));
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m_heap.pop_back();
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if (address::is_padding(m_heap.size() - 1))
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m_heap.pop_back();
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}
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private:
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std::vector<T> m_heap;
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IndexSetter m_index_setter;
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LessPredicate m_less_predicate;
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};
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template<typename T, std::size_t BlockSize, const bool ResetIndexWhenRemoved, typename IndexSetter, typename LessPredicate>
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MutableSkipHeapPriorityQueue<T, IndexSetter, LessPredicate, BlockSize, ResetIndexWhenRemoved>
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make_miniheap_mutable_priority_queue(IndexSetter &&index_setter, LessPredicate &&less_predicate)
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{
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return MutableSkipHeapPriorityQueue<T, IndexSetter, LessPredicate, BlockSize, ResetIndexWhenRemoved>(
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std::forward<IndexSetter>(index_setter), std::forward<LessPredicate>(less_predicate));
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}
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template<class T, class LessPredicate, class IndexSetter, std::size_t blocking, const bool ResetIndexWhenRemoved>
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inline void MutableSkipHeapPriorityQueue<T, LessPredicate, IndexSetter, blocking, ResetIndexWhenRemoved>::clear()
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{
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#ifdef NDEBUG
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// Only mark as removed from the queue in release mode, if configured so.
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if (ResetIndexWhenRemoved)
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#endif /* NDEBUG */
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{
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for (size_t idx = 0; idx < m_heap.size(); ++ idx)
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// Mark as removed from the queue.
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if (! address::is_padding(idx))
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m_index_setter(m_heap[idx], std::numeric_limits<size_t>::max());
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}
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m_heap.clear();
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}
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template<class T, class LessPredicate, class IndexSetter, std::size_t blocking, const bool ResetIndexWhenRemoved>
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inline void MutableSkipHeapPriorityQueue<T, LessPredicate, IndexSetter, blocking, ResetIndexWhenRemoved>::push(const T &item)
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{
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if (address::is_padding(m_heap.size()))
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m_heap.emplace_back(T());
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size_t idx = m_heap.size();
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m_heap.emplace_back(item);
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m_index_setter(m_heap.back(), idx);
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update_heap_up(1, idx);
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}
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template<class T, class LessPredicate, class IndexSetter, std::size_t blocking, const bool ResetIndexWhenRemoved>
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inline void MutableSkipHeapPriorityQueue<T, LessPredicate, IndexSetter, blocking, ResetIndexWhenRemoved>::push(T &&item)
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{
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if (address::is_padding(m_heap.size()))
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m_heap.emplace_back(T());
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size_t idx = m_heap.size();
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m_heap.emplace_back(std::move(item));
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m_index_setter(m_heap.back(), idx);
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update_heap_up(1, idx);
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}
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template<class T, class LessPredicate, class IndexSetter, std::size_t blocking, const bool ResetIndexWhenRemoved>
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inline void MutableSkipHeapPriorityQueue<T, LessPredicate, IndexSetter, blocking, ResetIndexWhenRemoved>::pop()
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{
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assert(! m_heap.empty());
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#ifdef NDEBUG
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// Only mark as removed from the queue in release mode, if configured so.
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if (ResetIndexWhenRemoved)
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#endif /* NDEBUG */
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{
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// Mark as removed from the queue.
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m_index_setter(m_heap.front(), std::numeric_limits<size_t>::max());
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}
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// Zero'th element is padding, thus non-empty queue must have at least two elements.
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if (m_heap.size() > 2) {
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m_heap[1] = m_heap.back();
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this->pop_back();
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m_index_setter(m_heap[1], 1);
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update_heap_down(1, m_heap.size() - 1);
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} else
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m_heap.clear();
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}
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template<class T, class LessPredicate, class IndexSetter, std::size_t blocking, const bool ResetIndexWhenRemoved>
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inline void MutableSkipHeapPriorityQueue<T, LessPredicate, IndexSetter, blocking, ResetIndexWhenRemoved>::remove(size_t idx)
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{
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assert(idx < m_heap.size());
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assert(! address::is_padding(idx));
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#ifdef NDEBUG
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// Only mark as removed from the queue in release mode, if configured so.
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if (ResetIndexWhenRemoved)
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#endif /* NDEBUG */
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{
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// Mark as removed from the queue.
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m_index_setter(m_heap[idx], std::numeric_limits<size_t>::max());
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}
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if (idx + 1 == m_heap.size()) {
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this->pop_back();
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return;
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}
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m_heap[idx] = m_heap.back();
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m_index_setter(m_heap[idx], idx);
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this->pop_back();
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update_heap_down(idx, m_heap.size() - 1);
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update_heap_up(1, idx);
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}
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template<class T, class LessPredicate, class IndexSetter, std::size_t blocking, const bool ResetIndexWhenRemoved>
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inline void MutableSkipHeapPriorityQueue<T, LessPredicate, IndexSetter, blocking, ResetIndexWhenRemoved>::update_heap_up(size_t top, size_t bottom)
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{
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assert(! address::is_padding(top));
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assert(! address::is_padding(bottom));
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size_t childIdx = bottom;
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T *child = &m_heap[childIdx];
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for (;;) {
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size_t parentIdx = address::parent_of(childIdx);
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if (childIdx == 1 || parentIdx < top)
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break;
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T *parent = &m_heap[parentIdx];
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// switch nodes
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if (! m_less_predicate(*parent, *child)) {
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T tmp = *parent;
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m_index_setter(tmp, childIdx);
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m_index_setter(*child, parentIdx);
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m_heap[parentIdx] = *child;
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m_heap[childIdx] = tmp;
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}
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// shift up
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childIdx = parentIdx;
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child = parent;
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}
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}
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template<class T, class LessPredicate, class IndexSetter, std::size_t blocking, const bool ResetIndexWhenRemoved>
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inline void MutableSkipHeapPriorityQueue<T, LessPredicate, IndexSetter, blocking, ResetIndexWhenRemoved>::update_heap_down(size_t top, size_t bottom)
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{
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assert(! address::is_padding(top));
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assert(! address::is_padding(bottom));
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size_t parentIdx = top;
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T *parent = &m_heap[parentIdx];
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for (;;) {
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size_t childIdx = address::child_of(parentIdx);
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if (childIdx > bottom)
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break;
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T *child = &m_heap[childIdx];
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size_t child2Idx = childIdx + (address::is_block_leaf(parentIdx) ? address::block_size : 1);
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if (child2Idx <= bottom) {
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T *child2 = &m_heap[child2Idx];
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if (! m_less_predicate(*child, *child2)) {
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child = child2;
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childIdx = child2Idx;
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}
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}
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if (m_less_predicate(*parent, *child))
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return;
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// switch nodes
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T tmp = *parent;
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m_index_setter(tmp, childIdx);
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m_index_setter(*child, parentIdx);
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m_heap[parentIdx] = *child;
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m_heap[childIdx] = tmp;
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// shift down
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parentIdx = childIdx;
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parent = child;
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}
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}
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#endif /* slic3r_MutablePriorityQueue_hpp_ */
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@ -12,6 +12,7 @@ add_executable(${_TEST_NAME}_tests
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test_placeholder_parser.cpp
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test_polygon.cpp
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test_mutable_polygon.cpp
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test_mutable_priority_queue.cpp
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test_stl.cpp
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test_meshsimplify.cpp
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test_meshboolean.cpp
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330
tests/libslic3r/test_mutable_priority_queue.cpp
Normal file
330
tests/libslic3r/test_mutable_priority_queue.cpp
Normal file
@ -0,0 +1,330 @@
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#include <catch2/catch.hpp>
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#include <queue>
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#include "libslic3r/MutablePriorityQueue.hpp"
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// based on https://raw.githubusercontent.com/rollbear/prio_queue/master/self_test.cpp
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// original source Copyright Björn Fahller 2015, Boost Software License, Version 1.0, http://www.boost.org/LICENSE_1_0.txt
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TEST_CASE("Skip addressing", "[MutableSkipHeapPriorityQueue]") {
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using skip_addressing = SkipHeapAddressing<8>;
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SECTION("block root") {
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REQUIRE(skip_addressing::is_block_root(1));
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REQUIRE(skip_addressing::is_block_root(9));
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REQUIRE(skip_addressing::is_block_root(17));
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REQUIRE(skip_addressing::is_block_root(73));
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REQUIRE(! skip_addressing::is_block_root(2));
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REQUIRE(! skip_addressing::is_block_root(3));
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REQUIRE(! skip_addressing::is_block_root(4));
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REQUIRE(! skip_addressing::is_block_root(7));
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REQUIRE(! skip_addressing::is_block_root(31));
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}
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SECTION("block leaf") {
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REQUIRE(! skip_addressing::is_block_leaf(1));
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REQUIRE(! skip_addressing::is_block_leaf(2));
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REQUIRE(! skip_addressing::is_block_leaf(3));
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REQUIRE(skip_addressing::is_block_leaf(4));
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REQUIRE(skip_addressing::is_block_leaf(5));
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REQUIRE(skip_addressing::is_block_leaf(6));
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REQUIRE(skip_addressing::is_block_leaf(7));
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REQUIRE(skip_addressing::is_block_leaf(28));
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REQUIRE(skip_addressing::is_block_leaf(29));
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REQUIRE(skip_addressing::is_block_leaf(30));
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REQUIRE(! skip_addressing::is_block_leaf(257));
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REQUIRE(skip_addressing::is_block_leaf(255));
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}
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SECTION("Obtaining child") {
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REQUIRE(skip_addressing::child_of(1) == 2);
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REQUIRE(skip_addressing::child_of(2) == 4);
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REQUIRE(skip_addressing::child_of(3) == 6);
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REQUIRE(skip_addressing::child_of(4) == 9);
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REQUIRE(skip_addressing::child_of(31) == 249);
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}
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SECTION("Obtaining parent") {
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REQUIRE(skip_addressing::parent_of(2) == 1);
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REQUIRE(skip_addressing::parent_of(3) == 1);
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REQUIRE(skip_addressing::parent_of(6) == 3);
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REQUIRE(skip_addressing::parent_of(7) == 3);
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REQUIRE(skip_addressing::parent_of(9) == 4);
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REQUIRE(skip_addressing::parent_of(17) == 4);
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REQUIRE(skip_addressing::parent_of(33) == 5);
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REQUIRE(skip_addressing::parent_of(29) == 26);
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REQUIRE(skip_addressing::parent_of(1097) == 140);
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}
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}
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template<size_t block_size = 16>
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static auto make_test_priority_queue()
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{
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return make_miniheap_mutable_priority_queue<std::pair<int, size_t>, block_size, false>(
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[](std::pair<int, size_t> &v, size_t idx){ v.second = idx; },
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[](std::pair<int, size_t> &l, std::pair<int, size_t> &r){ return l.first < r.first; });
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}
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TEST_CASE("Mutable priority queue - basic tests", "[MutableSkipHeapPriorityQueue]") {
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SECTION("a default constructed queue is empty") {
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auto q = make_test_priority_queue();
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REQUIRE(q.empty());
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REQUIRE(q.size() == 0);
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}
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SECTION("an empty queue is not empty when one element is inserted") {
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auto q = make_test_priority_queue();
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q.push(std::make_pair(1, 0U));
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REQUIRE(!q.empty());
|
||||
REQUIRE(q.size() == 1);
|
||||
}
|
||||
SECTION("a queue with one element has it on top") {
|
||||
auto q = make_test_priority_queue();
|
||||
q.push(std::make_pair(8, 0U));
|
||||
REQUIRE(q.top().first == 8);
|
||||
}
|
||||
SECTION("a queue with one element becomes empty when popped") {
|
||||
auto q = make_test_priority_queue();
|
||||
q.push(std::make_pair(9, 0U));
|
||||
q.pop();
|
||||
REQUIRE(q.empty());
|
||||
REQUIRE(q.size() == 0);
|
||||
}
|
||||
SECTION("insert sorted stays sorted") {
|
||||
auto q = make_test_priority_queue();
|
||||
for (auto i : { 1, 2, 3, 4, 5, 6, 7, 8 })
|
||||
q.push(std::make_pair(i, 0U));
|
||||
REQUIRE(q.top().first == 1);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first == 2);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first == 3);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first == 4);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first == 5);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first == 6);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first == 7);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first == 8);
|
||||
q.pop();
|
||||
REQUIRE(q.empty());
|
||||
}
|
||||
SECTION("randomly inserted elements are popped sorted") {
|
||||
auto q = make_test_priority_queue();
|
||||
std::random_device rd;
|
||||
std::mt19937 gen(rd());
|
||||
std::uniform_int_distribution<> dist(1, 100000);
|
||||
int n[36000];
|
||||
for (auto& i : n) {
|
||||
i = dist(gen);
|
||||
q.push(std::make_pair(i, 0U));
|
||||
}
|
||||
|
||||
REQUIRE(!q.empty());
|
||||
REQUIRE(q.size() == 36000);
|
||||
std::sort(std::begin(n), std::end(n));
|
||||
for (auto i : n) {
|
||||
REQUIRE(q.top().first == i);
|
||||
q.pop();
|
||||
}
|
||||
REQUIRE(q.empty());
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Mutable priority queue - reshedule first", "[MutableSkipHeapPriorityQueue]") {
|
||||
SECTION("reschedule top with highest prio leaves order unchanged") {
|
||||
auto q = make_miniheap_mutable_priority_queue<std::pair<std::pair<int, int*>, size_t>, 4, false>(
|
||||
[](std::pair<std::pair<int, int*>, size_t>& v, size_t idx) { v.second = idx; },
|
||||
[](std::pair<std::pair<int, int*>, size_t>& l, std::pair<std::pair<int, int*>, size_t>& r) { return l.first.first < r.first.first; });
|
||||
|
||||
// 0 1 2 3 4 5 6 7 8
|
||||
int nums[] = { 32, 1, 88, 16, 9, 11, 3, 22, 23 };
|
||||
for (auto &i : nums)
|
||||
q.push(std::make_pair(std::make_pair(i, &i), 0U));
|
||||
REQUIRE(q.top().first.first == 1);
|
||||
REQUIRE(q.top().first.second == &nums[1]);
|
||||
REQUIRE(*q.top().first.second == 1);
|
||||
|
||||
// Update the top element.
|
||||
q.top().first.first = 2;
|
||||
q.update(1);
|
||||
|
||||
REQUIRE(q.top().first.first == 2);
|
||||
REQUIRE(q.top().first.second == &nums[1]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 3);
|
||||
REQUIRE(q.top().first.second == &nums[6]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 9);
|
||||
REQUIRE(q.top().first.second == &nums[4]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 11);
|
||||
REQUIRE(q.top().first.second == &nums[5]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 16);
|
||||
REQUIRE(q.top().first.second == &nums[3]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 22);
|
||||
REQUIRE(q.top().first.second == &nums[7]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 23);
|
||||
REQUIRE(q.top().first.second == &nums[8]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 32);
|
||||
REQUIRE(q.top().first.second == &nums[0]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 88);
|
||||
REQUIRE(q.top().first.second == &nums[2]);
|
||||
q.pop();
|
||||
REQUIRE(q.empty());
|
||||
}
|
||||
SECTION("reschedule to mid range moves element to correct place") {
|
||||
auto q = make_miniheap_mutable_priority_queue<std::pair<std::pair<int, int*>, size_t>, 4, false>(
|
||||
[](std::pair<std::pair<int, int*>, size_t>& v, size_t idx) { v.second = idx; },
|
||||
[](std::pair<std::pair<int, int*>, size_t>& l, std::pair<std::pair<int, int*>, size_t>& r) { return l.first.first < r.first.first; });
|
||||
|
||||
// 0 1 2 3 4 5 6 7 8
|
||||
int nums[] = { 32, 1, 88, 16, 9, 11, 3, 22, 23 };
|
||||
for (auto& i : nums)
|
||||
q.push(std::make_pair(std::make_pair(i, &i), 0U));
|
||||
REQUIRE(q.top().first.first == 1);
|
||||
REQUIRE(q.top().first.second == &nums[1]);
|
||||
REQUIRE(*q.top().first.second == 1);
|
||||
|
||||
// Update the top element.
|
||||
q.top().first.first = 12;
|
||||
q.update(1);
|
||||
|
||||
REQUIRE(q.top().first.first == 3);
|
||||
REQUIRE(q.top().first.second == &nums[6]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 9);
|
||||
REQUIRE(q.top().first.second == &nums[4]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 11);
|
||||
REQUIRE(q.top().first.second == &nums[5]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 12);
|
||||
REQUIRE(q.top().first.second == &nums[1]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 16);
|
||||
REQUIRE(q.top().first.second == &nums[3]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 22);
|
||||
REQUIRE(q.top().first.second == &nums[7]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 23);
|
||||
REQUIRE(q.top().first.second == &nums[8]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 32);
|
||||
REQUIRE(q.top().first.second == &nums[0]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 88);
|
||||
REQUIRE(q.top().first.second == &nums[2]);
|
||||
q.pop();
|
||||
REQUIRE(q.empty());
|
||||
}
|
||||
SECTION("reschedule to last moves element to correct place", "heap")
|
||||
{
|
||||
auto q = make_miniheap_mutable_priority_queue<std::pair<std::pair<int, int*>, size_t>, 4, false>(
|
||||
[](std::pair<std::pair<int, int*>, size_t>& v, size_t idx) { v.second = idx; },
|
||||
[](std::pair<std::pair<int, int*>, size_t>& l, std::pair<std::pair<int, int*>, size_t>& r) { return l.first.first < r.first.first; });
|
||||
|
||||
// 0 1 2 3 4 5 6 7 8
|
||||
int nums[] = { 32, 1, 88, 16, 9, 11, 3, 22, 23 };
|
||||
for (auto& i : nums)
|
||||
q.push(std::make_pair(std::make_pair(i, &i), 0U));
|
||||
REQUIRE(q.top().first.first == 1);
|
||||
REQUIRE(q.top().first.second == &nums[1]);
|
||||
REQUIRE(*q.top().first.second == 1);
|
||||
|
||||
// Update the top element.
|
||||
q.top().first.first = 89;
|
||||
q.update(1);
|
||||
|
||||
REQUIRE(q.top().first.first == 3);
|
||||
REQUIRE(q.top().first.second == &nums[6]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 9);
|
||||
REQUIRE(q.top().first.second == &nums[4]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 11);
|
||||
REQUIRE(q.top().first.second == &nums[5]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 16);
|
||||
REQUIRE(q.top().first.second == &nums[3]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 22);
|
||||
REQUIRE(q.top().first.second == &nums[7]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 23);
|
||||
REQUIRE(q.top().first.second == &nums[8]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 32);
|
||||
REQUIRE(q.top().first.second == &nums[0]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 88);
|
||||
REQUIRE(q.top().first.second == &nums[2]);
|
||||
q.pop();
|
||||
REQUIRE(q.top().first.first == 89);
|
||||
REQUIRE(q.top().first.second == &nums[1]);
|
||||
q.pop();
|
||||
REQUIRE(q.empty());
|
||||
}
|
||||
SECTION("reschedule top of 2 elements to last") {
|
||||
auto q = make_test_priority_queue<8>();
|
||||
q.push(std::make_pair(1, 0U));
|
||||
q.push(std::make_pair(2, 0U));
|
||||
REQUIRE(q.top().first == 1);
|
||||
// Update the top element.
|
||||
q.top().first = 3;
|
||||
q.update(1);
|
||||
REQUIRE(q.top().first == 2);
|
||||
}
|
||||
SECTION("reschedule top of 3 elements left to 2nd") {
|
||||
auto q = make_test_priority_queue<8>();
|
||||
q.push(std::make_pair(1, 0U));
|
||||
q.push(std::make_pair(2, 0U));
|
||||
q.push(std::make_pair(4, 0U));
|
||||
REQUIRE(q.top().first == 1);
|
||||
// Update the top element.
|
||||
q.top().first = 3;
|
||||
q.update(1);
|
||||
REQUIRE(q.top().first == 2);
|
||||
}
|
||||
SECTION("reschedule top of 3 elements right to 2nd") {
|
||||
auto q = make_test_priority_queue<8>();
|
||||
q.push(std::make_pair(1, 0U));
|
||||
q.push(std::make_pair(4, 0U));
|
||||
q.push(std::make_pair(2, 0U));
|
||||
REQUIRE(q.top().first == 1);
|
||||
// Update the top element.
|
||||
q.top().first = 3;
|
||||
q.update(1);
|
||||
REQUIRE(q.top().first == 2);
|
||||
}
|
||||
SECTION("reschedule top random gives same resultas pop/push") {
|
||||
std::random_device rd;
|
||||
std::mt19937 gen(rd());
|
||||
std::uniform_int_distribution<unsigned> dist(1, 100000);
|
||||
|
||||
auto pq = make_test_priority_queue<8>();
|
||||
std::priority_queue<int, std::vector<int>, std::greater<>> stdq;
|
||||
|
||||
for (size_t outer = 0; outer < 100; ++ outer) {
|
||||
int num = gen();
|
||||
pq.push(std::make_pair(num, 0U));
|
||||
stdq.push(num);
|
||||
for (size_t inner = 0; inner < 100; ++ inner) {
|
||||
int newval = gen();
|
||||
// Update the top element.
|
||||
pq.top().first = newval;
|
||||
pq.update(1);
|
||||
stdq.pop();
|
||||
stdq.push(newval);
|
||||
auto n = pq.top().first;
|
||||
auto sn = stdq.top();
|
||||
REQUIRE(sn == n);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user