Tech ENABLE_WORLD_COORDINATE_SHOW_AXES merged into tech ENABLE_WORLD_COORDINATE
Fixed conflicts during rebase with master
This commit is contained in:
parent
7c86cf84a3
commit
ebb9a4aadb
9 changed files with 74 additions and 72 deletions
|
@ -267,7 +267,11 @@ void GLGizmoMove3D::on_render()
|
|||
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
shader->set_uniform("view_model_matrix", camera.get_view_matrix() * base_matrix);
|
||||
#else
|
||||
shader->set_uniform("view_model_matrix", camera.get_view_matrix());
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
|
||||
|
@ -327,7 +331,11 @@ void GLGizmoMove3D::on_render()
|
|||
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
shader->set_uniform("view_model_matrix", camera.get_view_matrix() * base_matrix);
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
shader->set_uniform("view_model_matrix", camera.get_view_matrix()* base_matrix);
|
||||
#else
|
||||
shader->set_uniform("view_model_matrix", camera.get_view_matrix());
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue