Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabled
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@ -1157,6 +1157,8 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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volume.first->model.set_color(volume.first->render_color);
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volume.first->model.set_color(volume.first->render_color);
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#else
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shader->set_uniform("uniform_color", volume.first->render_color);
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_GL_SHADERS_ATTRIBUTES
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#if ENABLE_GL_SHADERS_ATTRIBUTES
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const Transform3d matrix = view_matrix * volume.first->world_matrix();
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const Transform3d matrix = view_matrix * volume.first->world_matrix();
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