Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabled

This commit is contained in:
enricoturri1966 2022-03-10 12:48:31 +01:00
parent a9465ddedc
commit f0a4fd1123

View File

@ -1157,6 +1157,8 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
#if ENABLE_LEGACY_OPENGL_REMOVAL #if ENABLE_LEGACY_OPENGL_REMOVAL
volume.first->model.set_color(volume.first->render_color); volume.first->model.set_color(volume.first->render_color);
#else
shader->set_uniform("uniform_color", volume.first->render_color);
#endif // ENABLE_LEGACY_OPENGL_REMOVAL #endif // ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES #if ENABLE_GL_SHADERS_ATTRIBUTES
const Transform3d matrix = view_matrix * volume.first->world_matrix(); const Transform3d matrix = view_matrix * volume.first->world_matrix();