Merge branch 'dev' into fs_mouse
# Conflicts: # src/slic3r/GUI/GLCanvas3D.cpp # src/slic3r/GUI/Gizmos/GLGizmoBase.cpp # src/slic3r/GUI/Gizmos/GLGizmoBase.hpp # src/slic3r/GUI/Gizmos/GLGizmoScale.cpp # src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
This commit is contained in:
commit
f23c356507
293 changed files with 485348 additions and 48008 deletions
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@ -14,13 +14,7 @@ const double GLGizmoMove3D::Offset = 10.0;
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GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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, m_displacement(Vec3d::Zero())
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, m_snap_step(1.0)
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, m_starting_drag_position(Vec3d::Zero())
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, m_starting_box_center(Vec3d::Zero())
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, m_starting_box_bottom_center(Vec3d::Zero())
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{
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}
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{}
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std::string GLGizmoMove3D::get_tooltip() const
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{
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@ -127,17 +121,63 @@ void GLGizmoMove3D::on_render()
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glsafe(::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f));
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if (m_hover_id == -1) {
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// draw axes
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for (unsigned int i = 0; i < 3; ++i) {
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if (m_grabbers[i].enabled) {
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glsafe(::glColor4fv(AXES_COLOR[i].data()));
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::glBegin(GL_LINES);
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::glVertex3dv(center.data());
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::glVertex3dv(m_grabbers[i].center.data());
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glsafe(::glEnd());
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auto render_grabber_connection = [this, ¢er](unsigned int id) {
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if (m_grabbers[id].enabled) {
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if (!m_grabber_connections[id].model.is_initialized() || !m_grabber_connections[id].old_center.isApprox(center)) {
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m_grabber_connections[id].old_center = center;
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m_grabber_connections[id].model.reset();
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GLModel::InitializationData init_data;
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GUI::GLModel::InitializationData::Entity entity;
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entity.type = GUI::GLModel::PrimitiveType::Lines;
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entity.positions.reserve(2);
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entity.positions.emplace_back(center.cast<float>());
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entity.positions.emplace_back(m_grabbers[id].center.cast<float>());
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entity.normals.reserve(2);
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for (size_t j = 0; j < 2; ++j) {
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entity.normals.emplace_back(Vec3f::UnitZ());
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}
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entity.indices.reserve(2);
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entity.indices.emplace_back(0);
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entity.indices.emplace_back(1);
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init_data.entities.emplace_back(entity);
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m_grabber_connections[id].model.init_from(init_data);
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m_grabber_connections[id].model.set_color(-1, AXES_COLOR[id]);
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}
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m_grabber_connections[id].model.render();
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}
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};
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if (m_hover_id == -1) {
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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if (shader != nullptr) {
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shader->start_using();
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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// draw axes
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for (unsigned int i = 0; i < 3; ++i) {
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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render_grabber_connection(i);
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#else
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if (m_grabbers[i].enabled) {
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glsafe(::glColor4fv(AXES_COLOR[i].data()));
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::glBegin(GL_LINES);
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::glVertex3dv(center.data());
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::glVertex3dv(m_grabbers[i].center.data());
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glsafe(::glEnd());
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}
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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}
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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shader->stop_using();
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}
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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// draw grabbers
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render_grabbers(box);
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@ -148,6 +188,16 @@ void GLGizmoMove3D::on_render()
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}
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else {
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// draw axis
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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if (shader != nullptr) {
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shader->start_using();
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render_grabber_connection(m_hover_id);
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shader->stop_using();
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}
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shader = wxGetApp().get_shader("gouraud_light");
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#else
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glsafe(::glColor4fv(AXES_COLOR[m_hover_id].data()));
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::glBegin(GL_LINES);
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::glVertex3dv(center.data());
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@ -155,6 +205,7 @@ void GLGizmoMove3D::on_render()
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glsafe(::glEnd());
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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if (shader != nullptr) {
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shader->start_using();
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shader->set_uniform("emission_factor", 0.1f);
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@ -209,13 +260,9 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
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float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0);
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double size = m_dragging ? (double)m_grabbers[axis].get_dragging_half_size(mean_size) : (double)m_grabbers[axis].get_half_size(mean_size);
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std::array<float, 4> color = m_grabbers[axis].color;
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if (!picking && m_hover_id != -1) {
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color[0] = 1.0f - color[0];
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color[1] = 1.0f - color[1];
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color[2] = 1.0f - color[2];
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color[3] = color[3];
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}
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ColorRGBA color = m_grabbers[axis].color;
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if (!picking && m_hover_id != -1)
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color = complementary(color);
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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if (shader == nullptr)
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