Merge branch 'dev' into fs_mouse
# Conflicts: # src/slic3r/GUI/GLCanvas3D.cpp # src/slic3r/GUI/Gizmos/GLGizmoBase.cpp # src/slic3r/GUI/Gizmos/GLGizmoBase.hpp # src/slic3r/GUI/Gizmos/GLGizmoScale.cpp # src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
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commit
f23c356507
293 changed files with 485348 additions and 48008 deletions
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@ -11,15 +11,21 @@ class GLGizmoMove3D : public GLGizmoBase
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{
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static const double Offset;
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Vec3d m_displacement;
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double m_snap_step;
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Vec3d m_starting_drag_position;
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Vec3d m_starting_box_center;
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Vec3d m_starting_box_bottom_center;
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Vec3d m_displacement{ Vec3d::Zero() };
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double m_snap_step{ 1.0 };
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Vec3d m_starting_drag_position{ Vec3d::Zero() };
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Vec3d m_starting_box_center{ Vec3d::Zero() };
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Vec3d m_starting_box_bottom_center{ Vec3d::Zero() };
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GLModel m_cone;
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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struct GrabberConnection
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{
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GLModel model;
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Vec3d old_center{ Vec3d::Zero() };
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};
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std::array<GrabberConnection, 3> m_grabber_connections;
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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public:
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GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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