Transform cuted surface on model

This commit is contained in:
Filip Sykala 2022-04-26 22:05:01 +02:00
parent a1d7040902
commit f251ac5c7e
3 changed files with 112 additions and 22 deletions

View file

@ -21,6 +21,13 @@ void Slic3r::append(SurfaceCut &sc, SurfaceCut &&sc_add)
its_merge(sc, std::move(sc_add));
}
SurfaceCut Slic3r::merge(SurfaceCuts &&cuts) {
SurfaceCut result;
for (SurfaceCut &cut : cuts)
append(result, std::move(cut));
return result;
}
#include <CGAL/Polygon_mesh_processing/corefinement.h>
#include <CGAL/Exact_integer.h>
#include <CGAL/Surface_mesh.h>
@ -555,6 +562,66 @@ indexed_triangle_set Slic3r::cuts2model(const SurfaceCuts &cuts,
return result;
}
indexed_triangle_set Slic3r::cut2model(const SurfaceCut &cut,
const Emboss::IProject &projection)
{
assert(!cut.empty());
size_t count_vertices = cut.vertices.size() * 2;
size_t count_indices = cut.indices.size() * 2;
// indices from from zig zag
for (const auto &c : cut.contours) {
assert(!c.empty());
count_indices += c.size() * 2;
}
indexed_triangle_set result;
result.vertices.reserve(count_vertices);
result.indices.reserve(count_indices);
// front
result.vertices.insert(result.vertices.end(),
cut.vertices.begin(), cut.vertices.end());
result.indices.insert(result.indices.end(),
cut.indices.begin(), cut.indices.end());
// back
for (const auto &v : cut.vertices) {
Vec3f v2 = projection.project(v);
result.vertices.push_back(v2);
}
size_t back_offset = cut.vertices.size();
for (const auto &i : cut.indices) {
// check range of indices in cut
assert(i.x() >= 0 && i.x() < cut.vertices.size());
assert(i.y() >= 0 && i.y() < cut.vertices.size());
assert(i.z() >= 0 && i.z() < cut.vertices.size());
// Y and Z is swapped CCW triangles for back side
result.indices.emplace_back(i.x() + back_offset,
i.z() + back_offset,
i.y() + back_offset);
}
// zig zag indices
for (const auto &contour : cut.contours) {
size_t prev_front_index = contour.back();
size_t prev_back_index = back_offset + prev_front_index;
for (size_t front_index : contour) {
assert(front_index < cut.vertices.size());
size_t back_index = back_offset + front_index;
result.indices.emplace_back(front_index, prev_front_index, back_index);
result.indices.emplace_back(prev_front_index, prev_back_index, back_index);
prev_front_index = front_index;
prev_back_index = back_index;
}
}
assert(count_vertices == result.vertices.size());
assert(count_indices == result.indices.size());
return result;
}
priv::CutMesh priv::to_cgal(const indexed_triangle_set &its)
{
CutMesh result;

View file

@ -42,6 +42,12 @@ using SurfaceCuts = std::vector<SurfaceCut>;
/// <param name="sc_add">Surface cut to consume</param>
void append(SurfaceCut &sc, SurfaceCut &&sc_add);
/// <summary>
/// Merge surface cuts int one
/// </summary>
/// <param name="cuts">input</param>
SurfaceCut merge(SurfaceCuts&& cuts);
/// <summary>
/// Cut surface shape from model.
/// IMPROVE1: It is possible to prefiltrate model triangles befor cut.(AABB)
@ -63,6 +69,15 @@ SurfaceCuts cut_surface(const indexed_triangle_set &model,
/// <returns>Mesh</returns>
indexed_triangle_set cuts2model(const SurfaceCuts &cuts,
const Emboss::IProject &projection);
/// <summary>
/// Create model from surface cuts by projection
/// </summary>
/// <param name="cut">Surface from model with outlines</param>
/// <param name="projection">Way of emboss</param>
/// <returns>Mesh</returns>
indexed_triangle_set cut2model(const SurfaceCut &cut,
const Emboss::IProject &projection);
} // namespace Slic3r
#endif // slic3r_CutSurface_hpp_

View file

@ -1018,13 +1018,13 @@ std::unique_ptr<Emboss::IProject> create_projection_for_cut(
/// <param name="is_outside">True .. raise, False .. engrave</param>
/// <param name="tc">Text configuration</param>
/// <param name="tr">Text voliume transformation inside object</param>
/// <param name="cuts">Cutted surfaces from model</param>
/// <param name="cut">Cutted surface from model</param>
/// <returns>Projection</returns>
static std::unique_ptr<Emboss::IProject> create_emboss_projection(
bool is_outside,
const TextConfiguration &tc,
Transform3d tr,
SurfaceCuts &cuts)
Transform3d tr,
SurfaceCut &cut)
{
// Offset of clossed side to model
const float surface_offset = 1e-3; // [in mm]
@ -1038,18 +1038,21 @@ static std::unique_ptr<Emboss::IProject> create_emboss_projection(
front_move = surface_offset;
back_move = -fp.emboss;
}
Matrix3d rot = tr.rotation();
float z_dir = back_move - front_move;
Vec3f dir = (rot * Vec3d(0., 0., z_dir)).cast<float>();
Matrix3d rot_i = tr.rotation().inverse();
its_transform(cut, rot_i);
BoundingBoxf3 bb = Slic3r::bounding_box(cut);
float z_move = -bb.max.z();
float x_center = (bb.max.x() + bb.min.x()) / 2;
float y_center = (bb.max.y() + bb.min.y()) / 2;
// move to front distance
Vec3f move = (rot * Vec3d(0., 0., front_move)).cast<float>();
for (SurfaceCut &cut : cuts)
its_translate(cut, move);
// Transformation is not used
return std::make_unique<Emboss::OrthoProject>(Transform3d::Identity(), dir);
Vec3f move(x_center, y_center, front_move + z_move);
its_translate(cut, move);
Vec3f from_front_to_back(0.f, 0.f, back_move - front_move);
return std::make_unique<Emboss::OrthoProject>(Transform3d::Identity() /*not used*/,
from_front_to_back);
}
void GLGizmoEmboss::use_surface() {
@ -1084,25 +1087,30 @@ void GLGizmoEmboss::use_surface() {
bool is_outside = m_volume->is_model_part();
assert(is_outside || m_volume->is_negative_volume() || m_volume->is_modifier());
//Transform3d wanted_tr = ;
// apply only rotation to know BB center of result
Matrix3d rot = cut_projection_tr.rotation().inverse();
// NOTE! - It needs to translate cuts
Transform3d tr = source->get_matrix().inverse() * input_tr;
auto projection = create_emboss_projection(is_outside, tc, tr, cuts);
SurfaceCut cut = merge(std::move(cuts));
// NOTE! - Projection needs to transform cut
auto projection = create_emboss_projection(is_outside, tc, cut_projection_tr, cut);
if (projection == nullptr) return;
indexed_triangle_set new_its = cuts2model(cuts, *projection);
indexed_triangle_set new_its = cut2model(cut, *projection);
its_write_obj(new_its, "C:/data/temp/projected.obj"); // only debug
TriangleMesh tm(std::move(new_its));
// center triangle mesh
Vec3d shift = tm.bounding_box().center();
// do not center in emboss direction
shift.z() = 0;
tm.translate(-shift.cast<float>());
Transform3d trafo = Transform3d::Identity();
trafo.translate(shift);
trafo = source->get_matrix() * trafo;
m_volume->set_transformation(trafo);
// discard fix transformation when exists
if (tc.fix_3mf_tr.has_value()) {
m_volume->set_transformation(input_tr);
m_volume->text_configuration->fix_3mf_tr = {};
}
m_volume->set_mesh(std::move(tm));
m_volume->set_new_unique_id();
wxGetApp().plater()->canvas3D()->reload_scene(true);