Transform cuted surface on model
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a1d7040902
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3 changed files with 112 additions and 22 deletions
src/slic3r/GUI/Gizmos
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@ -1018,13 +1018,13 @@ std::unique_ptr<Emboss::IProject> create_projection_for_cut(
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/// <param name="is_outside">True .. raise, False .. engrave</param>
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/// <param name="tc">Text configuration</param>
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/// <param name="tr">Text voliume transformation inside object</param>
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/// <param name="cuts">Cutted surfaces from model</param>
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/// <param name="cut">Cutted surface from model</param>
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/// <returns>Projection</returns>
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static std::unique_ptr<Emboss::IProject> create_emboss_projection(
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bool is_outside,
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const TextConfiguration &tc,
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Transform3d tr,
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SurfaceCuts &cuts)
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Transform3d tr,
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SurfaceCut &cut)
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{
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// Offset of clossed side to model
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const float surface_offset = 1e-3; // [in mm]
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@ -1038,18 +1038,21 @@ static std::unique_ptr<Emboss::IProject> create_emboss_projection(
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front_move = surface_offset;
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back_move = -fp.emboss;
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}
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Matrix3d rot = tr.rotation();
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float z_dir = back_move - front_move;
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Vec3f dir = (rot * Vec3d(0., 0., z_dir)).cast<float>();
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Matrix3d rot_i = tr.rotation().inverse();
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its_transform(cut, rot_i);
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BoundingBoxf3 bb = Slic3r::bounding_box(cut);
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float z_move = -bb.max.z();
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float x_center = (bb.max.x() + bb.min.x()) / 2;
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float y_center = (bb.max.y() + bb.min.y()) / 2;
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// move to front distance
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Vec3f move = (rot * Vec3d(0., 0., front_move)).cast<float>();
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for (SurfaceCut &cut : cuts)
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its_translate(cut, move);
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// Transformation is not used
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return std::make_unique<Emboss::OrthoProject>(Transform3d::Identity(), dir);
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Vec3f move(x_center, y_center, front_move + z_move);
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its_translate(cut, move);
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Vec3f from_front_to_back(0.f, 0.f, back_move - front_move);
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return std::make_unique<Emboss::OrthoProject>(Transform3d::Identity() /*not used*/,
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from_front_to_back);
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}
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void GLGizmoEmboss::use_surface() {
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@ -1084,25 +1087,30 @@ void GLGizmoEmboss::use_surface() {
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bool is_outside = m_volume->is_model_part();
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assert(is_outside || m_volume->is_negative_volume() || m_volume->is_modifier());
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//Transform3d wanted_tr = ;
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// apply only rotation to know BB center of result
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Matrix3d rot = cut_projection_tr.rotation().inverse();
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// NOTE! - It needs to translate cuts
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Transform3d tr = source->get_matrix().inverse() * input_tr;
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auto projection = create_emboss_projection(is_outside, tc, tr, cuts);
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SurfaceCut cut = merge(std::move(cuts));
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// NOTE! - Projection needs to transform cut
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auto projection = create_emboss_projection(is_outside, tc, cut_projection_tr, cut);
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if (projection == nullptr) return;
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indexed_triangle_set new_its = cuts2model(cuts, *projection);
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indexed_triangle_set new_its = cut2model(cut, *projection);
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its_write_obj(new_its, "C:/data/temp/projected.obj"); // only debug
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TriangleMesh tm(std::move(new_its));
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// center triangle mesh
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Vec3d shift = tm.bounding_box().center();
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// do not center in emboss direction
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shift.z() = 0;
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tm.translate(-shift.cast<float>());
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Transform3d trafo = Transform3d::Identity();
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trafo.translate(shift);
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trafo = source->get_matrix() * trafo;
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m_volume->set_transformation(trafo);
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// discard fix transformation when exists
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if (tc.fix_3mf_tr.has_value()) {
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m_volume->set_transformation(input_tr);
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m_volume->text_configuration->fix_3mf_tr = {};
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}
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m_volume->set_mesh(std::move(tm));
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m_volume->set_new_unique_id();
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wxGetApp().plater()->canvas3D()->reload_scene(true);
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