Slicing the supports seems to work fine with the merged mesh.

This commit is contained in:
tamasmeszaros 2018-11-15 15:14:14 +01:00
parent 08511bfe8b
commit f3d02a5cdf
2 changed files with 99 additions and 87 deletions
src/libslic3r/SLA

View file

@ -416,9 +416,9 @@ struct Pillar {
base.points.emplace_back(ep);
auto& indices = base.indices;
auto hcenter = base.points.size() - 1;
auto lcenter = base.points.size() - 2;
auto offs = steps;
auto hcenter = int(base.points.size() - 1);
auto lcenter = int(base.points.size() - 2);
auto offs = int(steps);
for(int i = 0; i < steps - 1; ++i) {
indices.emplace_back(i, i + offs, offs + i + 1);
indices.emplace_back(i, offs + i + 1, i + 1);
@ -426,7 +426,7 @@ struct Pillar {
indices.emplace_back(lcenter, offs + i + 1, offs + i);
}
auto last = steps - 1;
auto last = int(steps - 1);
indices.emplace_back(0, last, offs);
indices.emplace_back(last, offs + last, offs);
indices.emplace_back(hcenter, last, 0);
@ -720,20 +720,18 @@ public:
return m_pillars.back();
}
const Head& pillar_head(long pillar_id) {
assert(pillar_id > 0 && pillar_id < m_pillars.size());
Pillar& p = m_pillars[pillar_id];
assert(p.starts_from_head && p.start_junction_id > 0 &&
const Head& pillar_head(long pillar_id) const {
assert(pillar_id >= 0 && pillar_id < m_pillars.size());
const Pillar& p = m_pillars[pillar_id];
assert(p.starts_from_head && p.start_junction_id >= 0 &&
p.start_junction_id < m_heads.size() );
meshcache_valid = false;
return m_heads[p.start_junction_id];
}
const Pillar& head_pillar(long headid) {
const Pillar& head_pillar(long headid) const {
assert(headid >= 0 && headid < m_heads.size());
Head& h = m_heads[headid];
assert(h.pillar_id > 0 && h.pillar_id < m_pillars.size());
meshcache_valid = false;
const Head& h = m_heads[headid];
assert(h.pillar_id >= 0 && h.pillar_id < m_pillars.size());
return m_pillars[h.pillar_id];
}
@ -804,7 +802,7 @@ public:
}
BoundingBoxf3&& bb = meshcache.bounding_box();
model_height = bb.max(Z);
model_height = bb.max(Z) - bb.min(Z);
meshcache_valid = true;
return meshcache;
@ -1691,49 +1689,74 @@ void SLASupportTree::merged_mesh_with_pad(TriangleMesh &outmesh) const {
outmesh.merge(get_pad());
}
template<class T> void slice_part(const T& inp,
std::vector<SlicedSupports>& mergev,
const std::vector<float>& heights)
{
for(auto& part : inp) {
TriangleMesh&& m = mesh(part.mesh);
TriangleMeshSlicer slicer(&m);
SlicedSupports slout;
slicer.slice(heights, &slout, [](){});
//void slice_mesh(const Contour3D& cntr,
// std::vector<SlicedSupports>& mergev,
// const std::vector<float>& heights)
//{
// TriangleMesh&& m = mesh(cntr);
// TriangleMeshSlicer slicer(&m);
// SlicedSupports slout;
// slicer.slice(heights, &slout, [](){});
for(size_t i = 0; i < slout.size(); i++) {
// move the layers obtained from this mesh to the merge area
mergev[i].emplace_back(std::move(slout[i]));
}
}
}
// for(size_t i = 0; i < slout.size(); i++) {
// // move the layers obtained from this mesh to the merge area
// mergev[i].emplace_back(std::move(slout[i]));
// }
//}
//template<class T> void slice_part(const T& inp,
// std::vector<SlicedSupports>& mergev,
// const std::vector<float>& heights)
//{
// for(auto& part : inp) {
// slice_mesh(part.mesh, mergev, heights);
// }
//}
SlicedSupports SLASupportTree::slice(float layerh, float init_layerh) const
{
if(init_layerh < 0) init_layerh = layerh;
auto& stree = get();
const float modelh = stree.full_height();
const auto modelh = float(stree.full_height());
std::vector<float> heights; heights.reserve(size_t(modelh/layerh) + 1);
for(float h = init_layerh; h <= modelh; h += layerh) {
auto gndlvl = float(this->m_impl->ground_level);
std::vector<float> heights = {gndlvl};
heights.reserve(size_t(modelh/layerh) + 1);
for(float h = gndlvl + init_layerh; h < gndlvl + modelh; h += layerh) {
heights.emplace_back(h);
}
std::vector<SlicedSupports> mergev(heights.size());
TriangleMesh fullmesh = m_impl->merged_mesh();
TriangleMeshSlicer slicer(&fullmesh);
SlicedSupports ret;
slicer.slice(heights, &ret, [](){});
slice_part(stree.heads(), mergev, heights);
slice_part(stree.pillars(), mergev, heights);
slice_part(stree.junctions(), mergev, heights);
slice_part(stree.bridges(), mergev, heights);
slice_part(stree.compact_bridges(), mergev, heights);
// std::vector<SlicedSupports> mergev(heights.size());
// TODO: do this for all
// slice_part(stree.heads(), mergev, heights);
// slice_part(stree.pillars(), mergev, heights);
// for(auto& pillar : stree.pillars()) slice_mesh(pillar.base, mergev, heights);
// slice_part(stree.junctions(), mergev, heights);
//// slice_part(stree.bridges(), mergev, heights);
//// slice_part(stree.compact_bridges(), mergev, heights);
for(SlicedSupports& level : mergev) {
// TODO merge all expolygon in the current level
}
// // TODO: slicing base pool geometry
return {};
// // We could make a union of the slices at the same height level but at the
// // end they will be loaded into the rasterizer and it will unite them
// // anyway.
// SlicedSupports ret; ret.reserve(mergev.size());
// for(SlicedSupports& level : mergev) {
// size_t count = 0;
// for(auto& v : level) count += v.size();
// ret.emplace_back(); auto& merg = ret.back(); merg.reserve(count);
// for(ExPolygons& v : level)
// for(ExPolygon& ex : v) merg.emplace_back(ex);
// }
return ret;
}
const TriangleMesh &SLASupportTree::add_pad(double min_wall_thickness_mm,