Allow non-squared textures for toolbars and gizmo icons

This commit is contained in:
Enrico Turri 2019-02-26 10:40:00 +01:00
parent 0f683a6a1e
commit f47fe861ac
7 changed files with 86 additions and 67 deletions

View File

@ -3146,7 +3146,10 @@ void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCan
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale * inv_zoom;
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
unsigned int icons_texture_id = m_icons_texture.get_id();
unsigned int texture_size = m_icons_texture.get_width();
unsigned int tex_width = m_icons_texture.get_width();
unsigned int tex_height = m_icons_texture.get_height();
float inv_tex_width = (tex_width != 0) ? 1.0f / (float)tex_width : 0.0f;
float inv_tex_height = (tex_height != 0) ? 1.0f / (float)tex_height : 0.0f;
#else
top_x += m_overlay_border * inv_zoom;
top_y -= m_overlay_border * inv_zoom;
@ -3155,11 +3158,11 @@ void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCan
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale * inv_zoom;
unsigned int icons_texture_id = m_icons_texture.texture.get_id();
unsigned int texture_size = m_icons_texture.texture.get_width();
#endif // ENABLE_SVG_ICONS
float inv_texture_size = (texture_size != 0) ? 1.0f / (float)texture_size : 0.0f;
#endif // ENABLE_SVG_ICONS
#if ENABLE_SVG_ICONS
if ((icons_texture_id == 0) || (texture_size <= 0))
if ((icons_texture_id == 0) || (tex_width <= 0) || (tex_height <= 0))
return;
#endif // ENABLE_SVG_ICONS
@ -3172,14 +3175,19 @@ void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCan
GLGizmoBase::EState state = it->second->get_state();
#if ENABLE_SVG_ICONS
float uv_icon_size = m_overlay_icons_size * inv_texture_size;
float u_icon_size = m_overlay_icons_size * inv_tex_width;
float v_icon_size = m_overlay_icons_size * inv_tex_height;
float top = sprite_id * v_icon_size;
float left = state * u_icon_size;
float bottom = top + v_icon_size;
float right = left + u_icon_size;
#else
float uv_icon_size = (float)m_icons_texture.metadata.icon_size * inv_texture_size;
#endif // ENABLE_SVG_ICONS
float top = sprite_id * uv_icon_size;
float left = state * uv_icon_size;
float bottom = top + uv_icon_size;
float right = left + uv_icon_size;
#endif // ENABLE_SVG_ICONS
GLTexture::render_sub_texture(icons_texture_id, top_x, top_x + scaled_icons_size, top_y - scaled_icons_size, top_y, { { left, bottom }, { right, bottom }, { right, top }, { left, top } });
#if ENABLE_IMGUI
@ -3262,9 +3270,9 @@ bool GLCanvas3D::Gizmos::generate_icons_texture() const
{
if (it->second != nullptr)
{
const std::string& svg_file = it->second->get_svg_file();
if (!svg_file.empty())
filenames.push_back(path + svg_file);
const std::string& icon_filename = it->second->get_icon_filename();
if (!icon_filename.empty())
filenames.push_back(path + icon_filename);
}
}
@ -5901,7 +5909,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "add";
#if ENABLE_SVG_ICONS
item.svg_file = "add.svg";
item.icon_filename = "add.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Add...") + " [" + GUI::shortkey_ctrl_prefix() + "I]";
item.sprite_id = 0;
@ -5911,7 +5919,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "delete";
#if ENABLE_SVG_ICONS
item.svg_file = "remove.svg";
item.icon_filename = "remove.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Delete") + " [Del]";
item.sprite_id = 1;
@ -5921,7 +5929,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "deleteall";
#if ENABLE_SVG_ICONS
item.svg_file = "delete_all.svg";
item.icon_filename = "delete_all.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Delete all") + " [" + GUI::shortkey_ctrl_prefix() + "Del]";
item.sprite_id = 2;
@ -5931,7 +5939,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "arrange";
#if ENABLE_SVG_ICONS
item.svg_file = "arrange.svg";
item.icon_filename = "arrange.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Arrange [A]");
item.sprite_id = 3;
@ -5944,7 +5952,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "more";
#if ENABLE_SVG_ICONS
item.svg_file = "instance_add.svg";
item.icon_filename = "instance_add.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Add instance [+]");
item.sprite_id = 4;
@ -5954,7 +5962,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "fewer";
#if ENABLE_SVG_ICONS
item.svg_file = "instance_remove.svg";
item.icon_filename = "instance_remove.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Remove instance [-]");
item.sprite_id = 5;
@ -5967,7 +5975,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "splitobjects";
#if ENABLE_SVG_ICONS
item.svg_file = "split_objects.svg";
item.icon_filename = "split_objects.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Split to objects");
item.sprite_id = 6;
@ -5977,7 +5985,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "splitvolumes";
#if ENABLE_SVG_ICONS
item.svg_file = "split_parts.svg";
item.icon_filename = "split_parts.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Split to parts");
item.sprite_id = 8;
@ -5990,7 +5998,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "layersediting";
#if ENABLE_SVG_ICONS
item.svg_file = "layers.svg";
item.icon_filename = "layers.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Layers editing");
item.sprite_id = 7;

View File

@ -158,7 +158,7 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
}
#if ENABLE_SVG_ICONS
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
#else
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
#endif // ENABLE_SVG_ICONS
@ -167,7 +167,7 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
, m_state(Off)
, m_shortcut_key(0)
#if ENABLE_SVG_ICONS
, m_svg_file(svg_file)
, m_icon_filename(icon_filename)
#endif // ENABLE_SVG_ICONS
, m_sprite_id(sprite_id)
, m_hover_id(-1)
@ -334,7 +334,7 @@ GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
GLGizmoRotate::GLGizmoRotate(const GLGizmoRotate& other)
#if ENABLE_SVG_ICONS
: GLGizmoBase(other.m_parent, other.m_svg_file, other.m_sprite_id)
: GLGizmoBase(other.m_parent, other.m_icon_filename, other.m_sprite_id)
#else
: GLGizmoBase(other.m_parent, other.m_sprite_id)
#endif // ENABLE_SVG_ICONS
@ -710,8 +710,8 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, cons
}
#if ENABLE_SVG_ICONS
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -795,8 +795,8 @@ void GLGizmoRotate3D::on_render_input_window(float x, float y, const GLCanvas3D:
const float GLGizmoScale3D::Offset = 5.0f;
#if ENABLE_SVG_ICONS
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -1146,8 +1146,8 @@ double GLGizmoScale3D::calc_ratio(const UpdateData& data) const
const double GLGizmoMove3D::Offset = 10.0;
#if ENABLE_SVG_ICONS
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -1388,8 +1388,8 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
}
#if ENABLE_SVG_ICONS
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -1732,8 +1732,8 @@ Vec3d GLGizmoFlatten::get_flattening_normal() const
}
#if ENABLE_SVG_ICONS
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
@ -2550,8 +2550,8 @@ const double GLGizmoCut::Margin = 20.0;
const std::array<float, 3> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0 };
#if ENABLE_SVG_ICONS
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
: GLGizmoBase(parent, svg_file, sprite_id)
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)

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@ -88,7 +88,7 @@ protected:
EState m_state;
int m_shortcut_key;
#if ENABLE_SVG_ICONS
std::string m_svg_file;
std::string m_icon_filename;
#endif // ENABLE_SVG_ICONS
unsigned int m_sprite_id;
int m_hover_id;
@ -103,7 +103,7 @@ protected:
public:
#if ENABLE_SVG_ICONS
GLGizmoBase(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
@ -123,7 +123,7 @@ public:
void set_shortcut_key(int key) { m_shortcut_key = key; }
#if ENABLE_SVG_ICONS
const std::string& get_svg_file() const { return m_svg_file; }
const std::string& get_icon_filename() const { return m_icon_filename; }
#endif // ENABLE_SVG_ICONS
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
@ -254,7 +254,7 @@ class GLGizmoRotate3D : public GLGizmoBase
public:
#if ENABLE_SVG_ICONS
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
@ -329,7 +329,7 @@ class GLGizmoScale3D : public GLGizmoBase
public:
#if ENABLE_SVG_ICONS
GLGizmoScale3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
@ -380,7 +380,7 @@ class GLGizmoMove3D : public GLGizmoBase
public:
#if ENABLE_SVG_ICONS
GLGizmoMove3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
@ -439,7 +439,7 @@ private:
public:
#if ENABLE_SVG_ICONS
GLGizmoFlatten(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
@ -491,7 +491,7 @@ private:
public:
#if ENABLE_SVG_ICONS
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
@ -588,7 +588,7 @@ class GLGizmoCut : public GLGizmoBase
public:
#if ENABLE_SVG_ICONS
GLGizmoCut(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS

View File

@ -148,8 +148,8 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
if (filenames.empty() || (num_states == 0) || (sprite_size_px == 0))
return false;
m_width = (int)sprite_size_px * std::max((int)(num_states), (int)(filenames.size()));
m_height = m_width;
m_width = (int)(sprite_size_px * num_states);
m_height = (int)(sprite_size_px * filenames.size());
int n_pixels = m_width * m_height;
if (n_pixels <= 0)

View File

@ -33,7 +33,7 @@ wxDEFINE_EVENT(EVT_GLVIEWTOOLBAR_PREVIEW, SimpleEvent);
GLToolbarItem::Data::Data()
: name("")
#if ENABLE_SVG_ICONS
, svg_file("")
, icon_filename("")
#endif // ENABLE_SVG_ICONS
, tooltip("")
, sprite_id(-1)
@ -56,22 +56,24 @@ void GLToolbarItem::do_action(wxEvtHandler *target)
wxPostEvent(target, SimpleEvent(m_data.action_event));
}
void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int texture_size, unsigned int icon_size) const
void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
{
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, get_uvs(texture_size, icon_size));
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, get_uvs(tex_width, tex_height, icon_size));
}
GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int texture_size, unsigned int icon_size) const
GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
{
GLTexture::Quad_UVs uvs;
float inv_texture_size = (texture_size != 0) ? 1.0f / (float)texture_size : 0.0f;
float inv_tex_width = (tex_width != 0) ? 1.0f / (float)tex_width : 0.0f;
float inv_tex_height = (tex_height != 0) ? 1.0f / (float)tex_height : 0.0f;
float scaled_icon_size = (float)icon_size * inv_texture_size;
float left = (float)m_state * scaled_icon_size;
float right = left + scaled_icon_size;
float top = (float)m_data.sprite_id * scaled_icon_size;
float bottom = top + scaled_icon_size;
float scaled_icon_width = (float)icon_size * inv_tex_width;
float scaled_icon_height = (float)icon_size * inv_tex_height;
float left = (float)m_state * scaled_icon_width;
float right = left + scaled_icon_width;
float top = (float)m_data.sprite_id * scaled_icon_height;
float bottom = top + scaled_icon_height;
uvs.left_top = { left, top };
uvs.left_bottom = { left, bottom };
@ -907,7 +909,8 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
{
#if ENABLE_SVG_ICONS
unsigned int tex_id = m_icons_texture.get_id();
int tex_size = m_icons_texture.get_width();
int tex_width = m_icons_texture.get_width();
int tex_height = m_icons_texture.get_height();
#else
unsigned int tex_id = m_icons_texture.texture.get_id();
int tex_size = m_icons_texture.texture.get_width();
@ -1032,7 +1035,7 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
top -= scaled_border;
#if ENABLE_SVG_ICONS
if ((tex_id == 0) || (tex_size <= 0))
if ((tex_id == 0) || (tex_width <= 0) || (tex_height <= 0))
return;
#endif // ENABLE_SVG_ICONS
@ -1049,7 +1052,7 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
else
{
#if ENABLE_SVG_ICONS
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, (unsigned int)m_layout.icons_size);
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_width, (unsigned int)tex_height, (unsigned int)(m_layout.icons_size * m_layout.scale));
#else
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, m_icons_texture.metadata.icon_size);
#endif // ENABLE_SVG_ICONS
@ -1062,14 +1065,17 @@ void GLToolbar::render_vertical(const GLCanvas3D& parent) const
{
#if ENABLE_SVG_ICONS
unsigned int tex_id = m_icons_texture.get_id();
int tex_size = m_icons_texture.get_width();
int tex_width = m_icons_texture.get_width();
int tex_height = m_icons_texture.get_height();
#else
unsigned int tex_id = m_icons_texture.texture.get_id();
int tex_size = m_icons_texture.texture.get_width();
#endif // ENABLE_SVG_ICONS
#if !ENABLE_SVG_ICONS
if ((tex_id == 0) || (tex_size <= 0))
return;
#endif // !ENABLE_SVG_ICONS
float zoom = parent.get_camera_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
@ -1184,6 +1190,11 @@ void GLToolbar::render_vertical(const GLCanvas3D& parent) const
left += scaled_border;
top -= scaled_border;
#if ENABLE_SVG_ICONS
if ((tex_id == 0) || (tex_width <= 0) || (tex_height <= 0))
return;
#endif // ENABLE_SVG_ICONS
// renders icons
for (const GLToolbarItem* item : m_items)
{
@ -1197,7 +1208,7 @@ void GLToolbar::render_vertical(const GLCanvas3D& parent) const
else
{
#if ENABLE_SVG_ICONS
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, (unsigned int)(m_layout.icons_size * m_layout.scale));
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_width, (unsigned int)tex_height, (unsigned int)(m_layout.icons_size * m_layout.scale));
#else
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, m_icons_texture.metadata.icon_size);
#endif // ENABLE_SVG_ICONS
@ -1213,9 +1224,9 @@ bool GLToolbar::generate_icons_texture() const
std::vector<std::string> filenames;
for (GLToolbarItem* item : m_items)
{
const std::string& svg_file = item->get_svg_file();
if (!svg_file.empty())
filenames.push_back(path + svg_file);
const std::string& icon_filename = item->get_icon_filename();
if (!icon_filename.empty())
filenames.push_back(path + icon_filename);
}
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, GLToolbarItem::Num_States, (unsigned int)(m_layout.icons_size * m_layout.scale));

View File

@ -52,7 +52,7 @@ public:
{
std::string name;
#if ENABLE_SVG_ICONS
std::string svg_file;
std::string icon_filename;
#endif // ENABLE_SVG_ICONS
std::string tooltip;
unsigned int sprite_id;
@ -78,7 +78,7 @@ public:
const std::string& get_name() const { return m_data.name; }
#if ENABLE_SVG_ICONS
const std::string& get_svg_file() const { return m_data.svg_file; }
const std::string& get_icon_filename() const { return m_data.icon_filename; }
#endif // ENABLE_SVG_ICONS
const std::string& get_tooltip() const { return m_data.tooltip; }
@ -96,10 +96,10 @@ public:
#endif // ENABLE_MODE_AWARE_TOOLBAR_ITEMS
bool is_separator() const { return m_type == Separator; }
void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int texture_size, unsigned int icon_size) const;
void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
private:
GLTexture::Quad_UVs get_uvs(unsigned int texture_size, unsigned int icon_size) const;
GLTexture::Quad_UVs get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
};
#if !ENABLE_SVG_ICONS

View File

@ -2651,7 +2651,7 @@ void Plater::priv::init_view_toolbar()
item.name = "3D";
#if ENABLE_SVG_ICONS
item.svg_file = "add.svg";
item.icon_filename = "add.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("3D editor view") + " [" + GUI::shortkey_ctrl_prefix() + "5]";
item.sprite_id = 0;
@ -2662,7 +2662,7 @@ void Plater::priv::init_view_toolbar()
item.name = "Preview";
#if ENABLE_SVG_ICONS
item.svg_file = "remove.svg";
item.icon_filename = "remove.svg";
#endif // ENABLE_SVG_ICONS
item.tooltip = GUI::L_str("Preview") + " [" + GUI::shortkey_ctrl_prefix() + "6]";
item.sprite_id = 1;