Initial interface for slice index.
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@ -40,7 +40,8 @@ const std::array<unsigned, slaposCount> OBJ_STEP_LEVELS =
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20, // slaposSupportPoints,
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25, // slaposSupportTree,
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25, // slaposBasePool,
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10 // slaposSliceSupports,
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5, // slaposSliceSupports,
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5 // slaposIndexSlices
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};
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const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
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@ -50,7 +51,8 @@ const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
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L("Scanning model structure"), // slaposSupportPoints,
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L("Generating support tree"), // slaposSupportTree,
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L("Generating base pool"), // slaposBasePool,
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L("Slicing supports") // slaposSliceSupports,
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L("Slicing supports"), // slaposSliceSupports,
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L("Slicing supports") // slaposIndexSlices,
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};
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// Should also add up to 100 (%)
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@ -548,84 +550,88 @@ void SLAPrint::process()
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}
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};
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// Rasterizing the model objects, and their supports
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auto rasterize = [this, ilh, ilhd, max_objstatus]() {
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using Layer = sla::ExPolygons;
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using LayerCopies = std::vector<SLAPrintObject::Instance>;
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struct LayerRef {
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std::reference_wrapper<const Layer> lref;
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std::reference_wrapper<const LayerCopies> copies;
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LayerRef(const Layer& lyr, const LayerCopies& cp) :
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lref(std::cref(lyr)), copies(std::cref(cp)) {}
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};
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using Layer = sla::ExPolygons;
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using LayerCopies = std::vector<SLAPrintObject::Instance>;
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struct LayerRef {
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std::reference_wrapper<const Layer> lref;
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std::reference_wrapper<const LayerCopies> copies;
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LayerRef(const Layer& lyr, const LayerCopies& cp) :
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lref(std::cref(lyr)), copies(std::cref(cp)) {}
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};
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using LevelID = long long;
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using LayerRefs = std::vector<LayerRef>;
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// layers according to quantized height levels
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std::map<LevelID, LayerRefs> levels;
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using LevelID = long long;
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using LayerRefs = std::vector<LayerRef>;
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// layers according to quantized height levels
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std::map<LevelID, LayerRefs> levels;
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auto index_slices = [this, ilh, ilhd, &levels](SLAPrintObject& po) {
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auto sih = LevelID(scale_(ilh));
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// For all print objects, go through its initial layers and place them
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// into the layers hash
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for(SLAPrintObject *o : m_objects) {
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auto bb = o->transformed_mesh().bounding_box();
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double modelgnd = bb.min(Z);
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double elevation = o->get_elevation();
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double lh = o->m_config.layer_height.getFloat();
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double minZ = modelgnd - elevation;
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auto bb = po.transformed_mesh().bounding_box();
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double modelgnd = bb.min(Z);
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double elevation = po.get_elevation();
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double lh = po.m_config.layer_height.getFloat();
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double minZ = modelgnd - elevation;
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// scaled values:
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auto sminZ = LevelID(scale_(minZ));
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auto smaxZ = LevelID(scale_(bb.max(Z)));
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auto smodelgnd = LevelID(scale_(modelgnd));
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auto slh = LevelID(scale_(lh));
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// scaled values:
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auto sminZ = LevelID(scale_(minZ));
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auto smaxZ = LevelID(scale_(bb.max(Z)));
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auto smodelgnd = LevelID(scale_(modelgnd));
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auto slh = LevelID(scale_(lh));
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// It is important that the next levels math the levels in
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// model_slice method. Only difference is that here it works with
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// scaled coordinates
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std::vector<LevelID> levelids;
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if(sminZ >= smodelgnd) levelids.emplace_back(sminZ);
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for(LevelID h = sminZ + sih; h < smaxZ; h += slh)
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if(h >= smodelgnd) levelids.emplace_back(h);
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// It is important that the next levels math the levels in
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// model_slice method. Only difference is that here it works with
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// scaled coordinates
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std::vector<LevelID> levelids;
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if(sminZ >= smodelgnd) levelids.emplace_back(sminZ);
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for(LevelID h = sminZ + sih; h < smaxZ; h += slh)
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if(h >= smodelgnd) levelids.emplace_back(h);
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SlicedModel & oslices = o->m_model_slices;
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SlicedModel & oslices = po.m_model_slices;
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// If everything went well this code should not run at all, but
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// let's be robust...
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// assert(levelids.size() == oslices.size());
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if(levelids.size() < oslices.size()) { // extend the levels until...
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// If everything went well this code should not run at all, but
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// let's be robust...
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// assert(levelids.size() == oslices.size());
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if(levelids.size() < oslices.size()) { // extend the levels until...
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BOOST_LOG_TRIVIAL(warning)
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<< "Height level mismatch at rasterization!\n";
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BOOST_LOG_TRIVIAL(warning)
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<< "Height level mismatch at rasterization!\n";
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LevelID lastlvl = levelids.back();
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while(levelids.size() < oslices.size()) {
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lastlvl += slh;
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levelids.emplace_back(lastlvl);
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}
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}
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for(int i = 0; i < oslices.size(); ++i) {
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LevelID h = levelids[i];
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auto& lyrs = levels[h]; // this initializes a new record
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lyrs.emplace_back(oslices[i], o->m_instances);
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}
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if(o->m_supportdata) { // deal with the support slices if present
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auto& sslices = o->m_supportdata->support_slices;
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for(int i = 0; i < sslices.size(); ++i) {
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int a = i == 0 ? 0 : 1;
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int b = i == 0 ? 0 : i - 1;
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LevelID h = sminZ + a * sih + b * slh;
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auto& lyrs = levels[h];
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lyrs.emplace_back(sslices[i], o->m_instances);
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}
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LevelID lastlvl = levelids.back();
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while(levelids.size() < oslices.size()) {
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lastlvl += slh;
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levelids.emplace_back(lastlvl);
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}
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}
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for(int i = 0; i < oslices.size(); ++i) {
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LevelID h = levelids[i];
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auto& lyrs = levels[h]; // this initializes a new record
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lyrs.emplace_back(oslices[i], po.m_instances);
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SLAPrintObject::SliceRecord& sr = po.m_slice_index[h];
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sr.model_slices_idx = i;
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}
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if(po.m_supportdata) { // deal with the support slices if present
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auto& sslices = po.m_supportdata->support_slices;
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for(int i = 0; i < sslices.size(); ++i) {
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int a = i == 0 ? 0 : 1;
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int b = i == 0 ? 0 : i - 1;
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LevelID h = sminZ + a * sih + b * slh;
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auto& lyrs = levels[h];
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lyrs.emplace_back(sslices[i], po.m_instances);
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SLAPrintObject::SliceRecord& sr = po.m_slice_index[h];
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sr.support_slices_idx = i;
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}
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}
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};
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// Rasterizing the model objects, and their supports
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auto rasterize = [this, ilh, ilhd, max_objstatus, &levels]() {
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if(canceled()) return;
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// collect all the keys
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@ -719,7 +725,8 @@ void SLAPrint::process()
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slaposSupportPoints,
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slaposSupportTree,
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slaposBasePool,
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slaposSliceSupports
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slaposSliceSupports,
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slaposIndexSlices
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};
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std::array<slaposFn, slaposCount> pobj_program =
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@ -729,7 +736,8 @@ void SLAPrint::process()
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support_points,
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support_tree,
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base_pool,
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slice_supports
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slice_supports,
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index_slices
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};
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std::array<slapsFn, slapsCount> print_program =
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@ -982,13 +990,20 @@ const TriangleMesh EMPTY_MESH;
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const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const
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{
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if(!is_step_done(slaposSliceSupports) || !m_supportdata) return EMPTY_SLICES;
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// assert(is_step_done(slaposSliceSupports));
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if(!!m_supportdata) return EMPTY_SLICES;
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return m_supportdata->support_slices;
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}
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const SLAPrintObject::SliceIndex &SLAPrintObject::get_slice_index() const
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{
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// assert(is_step_done(slaposIndexSlices));
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return m_slice_index;
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}
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const std::vector<ExPolygons> &SLAPrintObject::get_model_slices() const
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{
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if(!is_step_done(slaposObjectSlice)) return EMPTY_SLICES;
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// assert(is_step_done(slaposObjectSlice));
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return m_model_slices;
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}
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@ -23,6 +23,7 @@ enum SLAPrintObjectStep : unsigned int {
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slaposSupportTree,
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slaposBasePool,
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slaposSliceSupports,
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slaposIndexSlices,
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slaposCount
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};
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@ -60,7 +61,7 @@ public:
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// Support mesh is only valid if this->is_step_done(slaposSupportTree) is true.
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const TriangleMesh& support_mesh() const;
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// Get a pad mesh centered around origin in XY, and with zero rotation around Z applied.
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// Support mesh is only valid if this->is_step_done(slaposPad) is true.
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// Support mesh is only valid if this->is_step_done(slaposBasePool) is true.
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const TriangleMesh& pad_mesh() const;
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// This will return the transformed mesh which is cached
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@ -79,9 +80,29 @@ public:
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// pad is not, then without the pad, otherwise the full value is returned.
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double get_current_elevation() const;
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// Should be obvious
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const std::vector<ExPolygons>& get_support_slices() const;
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// These two methods should be callable on the client side (e.g. UI thread)
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// when the appropriate steps slaposObjectSlice and slaposSliceSupports
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// are ready. All the print objects are processed before slapsRasterize so
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// it is safe to call them during and/or after slapsRasterize.
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const std::vector<ExPolygons>& get_model_slices() const;
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const std::vector<ExPolygons>& get_support_slices() const;
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struct SliceRecord {
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using Key = long long;
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inline static float scale_back(Key h) { return float(scale_(h)); }
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using Idx = size_t;
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static const Idx NONE = ULONG_MAX; // std::numeric_limits<Idx>::max() // damn msvc 2013... ;
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Idx model_slices_idx = NONE;
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Idx support_slices_idx = NONE;
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};
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using SliceIndex = std::map<SliceRecord::Key, SliceRecord>;
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// Retrieve the slice index which is readable only after slaposIndexSlices
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// is done.
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const SliceIndex& get_slice_index() const;
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// I refuse to grantee copying (Tamas)
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SLAPrintObject(const SLAPrintObject&) = delete;
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@ -119,6 +140,7 @@ private:
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// Which steps have to be performed. Implicitly: all
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std::vector<bool> m_stepmask;
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std::vector<ExPolygons> m_model_slices;
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SliceIndex m_slice_index;
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// Caching the transformed (m_trafo) raw mesh of the object
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mutable CachedObject<TriangleMesh> m_transformed_rmesh;
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