Added missing includes (GCC 11.2 without PCH).

This commit is contained in:
Lukáš Hejl 2022-06-30 00:21:08 +02:00
parent ebddea0cdf
commit f91fed7938
2 changed files with 4 additions and 0 deletions

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@ -5,6 +5,7 @@
#include <vector>
#include <libslic3r/Point.hpp>
#include <libslic3r/TriangleMesh.hpp>
// There is an implementation of a hole-aware raycaster that was eventually
// not used in production version. It is now hidden under following define

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@ -1,5 +1,8 @@
#include "MeshNormals.hpp"
#include <numeric>
#include <boost/container/small_vector.hpp>
namespace Slic3r {
static bool point_on_edge(const Vec3d& p, const Vec3d& e1, const Vec3d& e2,