Commit Graph

17410 Commits

Author SHA1 Message Date
enricoturri1966
73464c76b9 Techs ENABLE_SEAMS_USING_MODELS + ENABLE_GCODE_VIEWER_STATISTICS -> Fixed detection of used memory to store instances data 2021-08-05 09:35:12 +02:00
enricoturri1966
8c4e203e1d Tech ENABLE_SEAMS_USING_MODELS -> Use new options visualization only if OpenGL 3.1 or greater is detected 2021-08-05 09:09:07 +02:00
enricoturri1966
fd81041adb Fixed build warnings on non-Windows OS 2021-08-05 08:10:42 +02:00
Lukas Matena
e76b54b770 Follow-up of bc81c22e (renamed the new CLI option --dont-ensure-on-bed to avoid double negatives) 2021-08-04 15:44:35 +02:00
enricoturri1966
1b03eec234 Fixed build of tech ENABLE_SEAMS_USING_MODELS when tech ENABLE_GCODE_VIEWER_STATISTICS is disabled 2021-08-04 15:23:37 +02:00
enricoturri1966
55bac68603 Tech ENABLE_SEAMS_USING_MODELS - 1st installment 2021-08-04 15:13:43 +02:00
enricoturri1966
c4ec355f41 Added function to generated diamond shaped model 2021-08-04 13:58:44 +02:00
enricoturri1966
93db27f40c A bit of refactoring into GCodeViewer 2021-08-04 13:49:51 +02:00
enricoturri1966
329f9a77c2 Colors defined as std::array<float, 4> in GCodeViewer 2021-08-04 13:27:42 +02:00
enricoturri1966
077dc25bfd Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models 2021-08-04 12:48:21 +02:00
enricoturri1966
599a4d97e3 Removed constness from a few renderXXX() methods 2021-08-04 12:47:36 +02:00
YuSanka
7fd9a9cf6e ObjectList: Fixed a crash during a print technology change when InfoItem is selected
+ Add "Gallery" menu Item for Advanced mode too
2021-08-04 12:35:44 +02:00
Lukas Matena
bc81c22ea9 CLI: Ensure that objects are on bed by default, new CLI config option:
'dont-ensure-on-bed' (which allows to override). This was the original
behaviour in Slic3r and Sli3rPE, probably broken long ago when CLI
was ported from  Perl.
Also, --scale-to-fit should now work again (#5772)
2021-08-04 12:15:37 +02:00
enricoturri1966
66d43b882e Fixed calls set_uniform(emission_factor, xx) to use floats 2021-08-04 11:58:50 +02:00
Lukas Matena
d0d3c5ad16 Fix of variable layer height mode opening from ObjectList:
when the respective object info line was clicked, the variable
layer height mode was opened correctly, but closing it through
the toolbar deactivated most of the icons as if it was just opened.
2021-08-04 10:25:20 +02:00
Lukas Matena
7d9cce1298 Do not open 'Did you know' notifications in gcodeviewer,
they make no sense and make slicer crash sometimes
2021-08-04 10:21:01 +02:00
Lukáš Hejl
9b19060334 Merge branch 'lh_mm_segmentation' 2021-08-03 13:07:00 +02:00
Lukáš Hejl
9e5fc2e713 XY size compensation is ignored when the object is also painted using the multi-material painting gizmo. A user is also notified about it. 2021-08-03 13:03:06 +02:00
Lukáš Hejl
742a373c1f Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
b16aada962 Added clipping of finite Voronoi edges that have coordinates that don't fit inside type coord_t. 2021-08-03 13:03:06 +02:00
Lukáš Hejl
93b86da770 Fixed the wrong threshold in the multi-material segmentation. 2021-08-03 13:03:06 +02:00
Lukáš Hejl
d13c08837c Fixed an issue that some triangles weren't selected when bucket fill was used in the multi-material painting gizmo. 2021-08-03 13:03:06 +02:00
YuSanka
0092c448b8 OSX specific: GalleryDialog: Fixed scale of the default icon 2021-08-03 11:28:58 +02:00
Lukáš Hejl
5bd14cf83a Fixed the compiler warning. 2021-08-03 10:16:52 +02:00
YuSanka
1b49dd9869 PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input 2021-08-03 09:25:54 +02:00
YuSanka
4f1a092ae0 PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item 2021-08-02 17:28:08 +02:00
YuSanka
a26e9c46b2 Fixed build 2021-08-02 15:08:54 +02:00
YuSanka
d86d11cc8e Shapes Gallery: Added PNG-files to the system gallery 2021-08-02 15:03:58 +02:00
YuSanka
e8e3279511 Shapes Gallery :
- Suppress to create a PNG-files for system shapes
 - Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
Lukáš Hejl
bad51cdb52 OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648, the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
enricoturri1966
ab9dfb7932 Added a few missing glsafe() 2021-08-02 14:40:13 +02:00
enricoturri1966
06b47d98fc Fixed build when tech ENABLE_GCODE_VIEWER_STATISTICS is enabled 2021-08-02 12:16:03 +02:00
Filip Sykala
fc4b18ebb1 Merge master 2021-08-02 10:46:47 +02:00
Filip Sykala
59d02aea0a Merge branch 'master' into fs_QuadricEdgeCollapse 2021-08-02 09:04:15 +02:00
Lukáš Hejl
5229acc693 Fixed compilation on Linux and macOS. 2021-07-31 12:10:38 +02:00
Vojtech Bubnik
2f6f1f0e55 WIN32 specific Blacklisted libraries check:
1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
YuSanka
64c8a6de8f Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes 2021-07-30 14:22:58 +02:00
enricoturri1966
d77013b5bf Fixed mirroring of sinking objects 2021-07-30 11:40:30 +02:00
enricoturri1966
0cb5590992 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-30 11:19:58 +02:00
enricoturri1966
a3a99567ad Changed logic to detect sinking objects while using scale gizmo 2021-07-30 11:19:50 +02:00
YuSanka
0bb5c2ef88 Auto color change: Fixed some cases:
* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
enricoturri1966
5aff44debe ENABLE_PROJECT_DIRTY_STATE set as default 2021-07-30 09:33:51 +02:00
enricoturri1966
a8552512cf Fixed sinking objects popping-up when deleting modifiers 2021-07-30 08:18:11 +02:00
David Kocik
a3cf0277be Merge branch 'dk_validate' 2021-07-29 16:56:49 +02:00
David Kocik
aa17d54eda Update item info notification with icon 2021-07-29 16:52:08 +02:00
Vojtech Bubnik
654cd753e2 Changed the label of "Marlin Firmware" to "Marlin 2" 2021-07-29 16:21:09 +02:00
enricoturri1966
dc21fb1100 Changed detection of sinking objects into ObjectList::update_info_items() 2021-07-29 15:15:57 +02:00
Vojtech Bubnik
1659e4c77f Fixed splitting of triangle meshes, where the splitting function
may produce a single triangle, which is then removed by the repair function.
2021-07-29 15:02:50 +02:00
David Kocik
ee96282ffc Merge branch 'dk_validate' 2021-07-29 13:59:41 +02:00
David Kocik
aebbafc75c Validate Error notification 2021-07-29 13:59:25 +02:00