Commit graph

11 commits

Author SHA1 Message Date
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00
bubnikv
fe3b92870f Merged with dev 2018-09-17 15:12:13 +02:00
bubnikv
6829704475 d .. 2018-08-22 15:03:35 +02:00
bubnikv
0b5b02e002 Eradicated the Pointf class, replaced with Eigen Vector3d 2018-08-21 21:05:24 +02:00
bubnikv
65011f9382 Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors. 2018-08-17 15:53:43 +02:00
bubnikv
86da661097 Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step 2018-08-14 18:33:26 +02:00
Enrico Turri
e77111bf98 Fixed crash when importing .prusa files 2018-02-13 10:25:55 +01:00
bubnikv
1385018724 Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs

Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.

Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
2017-08-03 17:31:31 +02:00
bubnikv
7181f5d163 PrusaControl file format: Added multi-material support. 2017-07-28 15:48:49 +02:00
bubnikv
7ffb3590c4 Finalized the Prusa Control project file format import. 2017-04-05 14:45:43 +02:00
bubnikv
25dfe7278c Initial rewrite of the file accessors from Perl to C++.
This is especially important for the extremely slow AMF parser.
Also there is a new file handler for the Prusa Control 'PRUS' format.
2017-02-26 21:46:33 +01:00