Commit Graph

19316 Commits

Author SHA1 Message Date
rtyr
9fc47b9c3a
Added Infinity3D bundle.
https://github.com/prusa3d/PrusaSlicer/pull/8396
2022-06-14 12:44:25 +02:00
enricoturri1966
040a8467bd #8401 - Show error message when trying to import invalid 3mf 2022-06-14 12:17:15 +02:00
Lukas Matena
419014133a OSX specific: Fixing opening of G-codes by drag & dropping of G-code
on slicer icon in case slicer is not yet running. (backport of 91a5ceb from master)
2022-06-14 10:03:10 +02:00
Vojtech Bubnik
91a5ceb1dd OSX specific: Fixing opening of G-codes by drag & dropping of G-code
on slicer icon in case slicer is not yet running.
2022-06-13 15:44:43 +02:00
PavelMikus
20a42e3e2f Fix crash on painted seams - painting blocker close to enforced could cause
points to be recognized as enforced and then marked as blocked, which could
brake the middle enforced point selection
2022-06-13 13:01:23 +02:00
PavelMikus
745c5ecd9b SeamPlacer - fix search radius estimation for visibility computation (use exp distribution)
slightly tune parameters
2022-06-13 10:05:35 +02:00
Lukáš Hejl
bd4b63e67d Fixed an issue when the Lightning infill stuck in an infinite loop on some models.
Cased by two sampled points closer than chosen spacing.
2022-06-10 15:31:02 +02:00
Lukáš Hejl
dba1179708 Fixed an issue when the Lightning infill stuck in an infinite loop on some models.
Cased by two sampled points closer than chosen spacing.
2022-06-10 15:25:04 +02:00
Lukáš Hejl
3fba411d17 Follow-up of 18124b07a2 - Forgot to remove code for debugging. 2022-06-10 12:12:26 +02:00
Lukáš Hejl
18124b07a2 Fixed a crash when Arachne returns extrusion with zero-length (just two same endpoints). 2022-06-10 11:46:46 +02:00
Lukáš Hejl
4b00b78e7f Merge branch 'lh_pressure_equalizer' 2022-06-10 11:00:56 +02:00
Lukáš Hejl
9c07218d82 Reworked pressure equalizer and GCode processing pipeline to make pressure equalizer always returns one whole layer at once.
Now pressure equalizer is returning one layer back (the previous layer).

GCode produced by pressure equalizer now has the same number of decimal places as non-processed GCode.

Pressure equalizer was disabled for external perimeters and gap-fill.
2022-06-10 10:54:35 +02:00
Lukáš Hejl
a497769558 Modified the description of pressure equalizer parameters and moved it to the separate section. 2022-06-09 21:07:48 +02:00
Lukáš Hejl
0463518dc3 Attempted to reenable the old pressure equalizer and fix its issues. 2022-06-09 21:07:41 +02:00
Lukáš Hejl
9be524b01b Fixed an unintentional transformation of ExPolygon to a single vector containing all points from contour and all holes in the Lightning infill.
This was causing most of the issues with randomly generated infill hanging in the air without any support.
2022-06-09 14:51:16 +02:00
Lukáš Hejl
5d82c1601b Fixed an unintentional transformation of ExPolygon to a single vector containing all points from contour and all holes in the Lightning infill.
This was causing most of the issues with randomly generated infill hanging in the air without any support.
2022-06-09 14:49:45 +02:00
Lukáš Hejl
0b7e21e21c Merge branch 'lh_arachne' 2022-06-09 11:45:04 +02:00
Lukáš Hejl
ce038fd7f0 Reenabled some of the previously disabled tests after the computation of bridging perimeters was added. One test was disabled for Arachne because Arachne is causing issues with seam alignment. 2022-06-09 11:23:41 +02:00
Lukáš Hejl
3d9b13a5e3 Added fuzzy skin for Arachne. 2022-06-09 11:23:41 +02:00
Lukáš Hejl
357dbb4686 Fixed the flow of bridging perimeters for Arachne. 2022-06-09 11:23:41 +02:00
Lukáš Hejl
dc2789a0e8 Added computation of bridging perimeters for Arachne. 2022-06-09 11:23:41 +02:00
Lukáš Hejl
f460c53d86 Backported a fix from Clipper 6.4.2 for the issue that Clipper Z coordinated has incorrect value because ZFillFunction wasn't called in all cases (https://sourceforge.net/p/polyclipping/bugs/160/). Also, this issue led to duplicity vertices with the same XY coordinates but differ in Z coordinates. 2022-06-09 11:05:05 +02:00
Lukáš Hejl
89f467a488 Fixed undefined symbols when mold linker was used for linking libnest2d_tests and sla_print_tests. 2022-06-09 10:57:30 +02:00
Vojtech Bubnik
0b6c65ee60 G-code thumbnails in other than PNG format: Fixing Perl unit tests. 2022-06-09 09:58:13 +02:00
Lukáš Hejl
46ade54937 Backported a fix from Clipper 6.4.2 for the issue that Clipper Z coordinated has incorrect value because ZFillFunction wasn't called in all cases (https://sourceforge.net/p/polyclipping/bugs/160/). Also, this issue led to duplicity vertices with the same XY coordinates but differ in Z coordinates. 2022-06-09 09:22:40 +02:00
Lukas Matena
e8b8a21cf0 Merge branch 'lm_thumbnails_stable' into dev_250 2022-06-08 21:12:14 +02:00
enricoturri1966
9bd0a3c6b1 Follow-up of 030f460114 - compress_thumbnail_jpg() implemented using embedded libjpeg 2022-06-08 21:12:00 +02:00
enricoturri1966
9bb5874d50 Follow-up of 87cff55856 - Implementation of compress_thumbnail_jpg() 2022-06-08 21:12:00 +02:00
Lukáš Hejl
36bd65d810 Added a missing include (GCC11.1 without PCH). 2022-06-08 21:12:00 +02:00
Vojtech Bubnik
e2405b51da Fixed typo in thumbnail_QOI tag. 2022-06-08 21:12:00 +02:00
Vojtech Bubnik
8ed6d1b466 WIP: Implemented support for QOI G-code thumbnail format as requested
by the RepRapFirmware team due to their low RAM budget for decompression.
Bundled the QOI image compression library.
2022-06-08 21:12:00 +02:00
Lukas Matena
5792190515 Fix of incorrect MMU filament estimate 2022-06-08 21:09:39 +02:00
Lukas Matena
48e1919ff1 Fix double undo/redo snapshot when using SpinCtrl 2022-06-08 21:08:40 +02:00
Lukas Matena
60894a26dd Fix of 8342 (deselection when changing object-specific settings) 2022-06-08 14:49:31 +02:00
enricoturri1966
b42e4b2927 GLTexture - Use BitmapCache::nsvgParseFromFileWithReplace() in place of nsvgParseFromFile() to load images from files 2022-06-08 13:12:29 +02:00
Lukas Matena
9420f47b26 Fixed a crash when rescaling or changing color mode (Windows, macOS) 2022-06-08 10:32:54 +02:00
PavelMikus
27a7ddccb6 improve visibility estimation via distance to plane weighting.
increase angle importance, improve alignment
2022-06-08 10:28:21 +02:00
tamasmeszaros
f11f216f91 Merge branch 'tm_fix_astar_msvc' 2022-06-07 16:20:17 +02:00
tamasmeszaros
86ebe946d9 Make AStar use InvalidQueueID constant 2022-06-07 16:08:09 +02:00
tamasmeszaros
4f8535d0d5 Move out invalid_id constant from MutablePriotityQueue template class
Enclose it into Slic3r namespace
2022-06-07 16:05:16 +02:00
Lukas Matena
06a9114f01 Merge branch 'pm_stable_port_seams' into dev_250 2022-06-07 11:13:00 +02:00
PavelMikus
c09781d61d optimize embedding computation
fix seed of random generators
set high angle importance for nearest mode
2022-06-07 11:12:48 +02:00
PavelMikus
13ac7a24d8 Refactoring of the short edge collpase, should greatly improve performance
integration of NormalsUitls from SDF branch
2022-06-07 11:12:48 +02:00
PavelMikus
9b761d3a6f fix random generator in short edge collpase, so that results are deterministic 2022-06-07 11:12:48 +02:00
PavelMikus
d5bf6794aa comment out debug info 2022-06-07 11:12:48 +02:00
PavelMikus
835aca60e6 add comments to the short edge collapse algorithm 2022-06-07 11:12:48 +02:00
PavelMikus
1e7b4a6720 Implementation of ShortEdgeCollapse
Replaced QEC by edge collapse in occlusion computation
2022-06-07 11:12:48 +02:00
PavelMikus
b5b39195f4 Added throw_if_canceled callback to all slower sections 2022-06-07 11:12:48 +02:00
PavelMikus
c23d1488c9 Performance improvements 2022-06-07 11:12:48 +02:00
PavelMikus
a4201321e8 Hopefully improved the seam placer performance a lot 2022-06-07 11:12:48 +02:00