Commit Graph

9437 Commits

Author SHA1 Message Date
Joseph Lenox
f63c21f0f3 Added a feature to increase gap between object in XY and generated supports.
Advanced feature, may not generate supports that are printable.
2017-01-03 11:43:18 +01:00
Joseph Lenox
4b2bc29b14 set support spacing option if support is off 2017-01-03 11:40:45 +01:00
bubnikv
07dd06c53c Merge remote-tracking branch 'origin/supports-synchronize-layers' 2017-01-03 10:51:23 +01:00
bubnikv
7a2572a0fb Improved debugging of "ensure vertical wall thickness" feature. 2017-01-03 10:51:19 +01:00
bubnikv
17db5bff8d Fix of
Number of solid top/bottom layers ignored,
Ensure Vertical Shell Thickness interferes with solid top layer count
https://github.com/prusa3d/Slic3r/issues/79
https://github.com/prusa3d/Slic3r/issues/60
2017-01-02 16:51:43 +01:00
bubnikv
479f716625 Improvements in the manual layer width editor. 2016-12-21 16:00:41 +01:00
bubnikv
955bc957ba New supports now do rafts at least to the extent the test cases run through.
New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
bubnikv
5614e997a4 Merge pull request #43 from ctgreybeard/dev
xs/Build.pl fails to find boost libraries
2016-12-15 12:55:19 +01:00
bubnikv
6400cec7ae Merge branch 'master' into dev 2016-12-15 12:54:34 +01:00
bubnikv
c1f4d06be2 define -DBOOST_LOG_DYN_LINK for boost::log 2016-12-15 09:46:41 +01:00
bubnikv
56e87e3bdb Set BOOST_LOG_DYN_LINK symbol when linking with dynamic boost libraries. 2016-12-14 16:51:27 +01:00
bubnikv
a870b69733 Fixed static linking against boost. 2016-12-14 15:43:26 +01:00
bubnikv
ff0a8956ee Fixed previous checkin. 2016-12-14 15:42:38 +01:00
bubnikv
c79e1cc89b Fixed UI bug on OSX, experimental features made switchable through
environment.
2016-12-14 15:36:18 +01:00
bubnikv
79ff013ea7 Fixed crashes on shader destruction on OSX. 2016-12-14 15:09:12 +01:00
bubnikv
ae2e37b4bd Added diagnostics of @LIBS, @INCS to the Build.PL
Extended MANIFEST with new files.
2016-12-13 22:46:28 +01:00
bubnikv
2cd96cabcd Another take to get rid of the templates from the ClipperUtil.hpp
to compile cleanly on OSX.
2016-12-13 22:13:02 +01:00
bubnikv
852b542913 Had troubles with the template instantiation on OSX, so I reverted
them to overloaded functions. This is certainly easier to read and
work with anyway.
2016-12-13 21:30:56 +01:00
bubnikv
ddea33d93a Fixed compilation of ClipperUtils on GCC, which is more strict
than VS2013 compiler.
2016-12-13 19:52:28 +01:00
bubnikv
e64dcf5e59 VS2013 could compile this, let's hope GCC will as well. 2016-12-13 19:39:20 +01:00
bubnikv
6582182e0c Adapted to the new ClipperUtils.hpp interface by @alexrj 2016-12-13 19:22:23 +01:00
bubnikv
b2a5a1d22f Added a move constructor / assignment operator to the old Clipper library
PolyTree class.
2016-12-13 18:59:18 +01:00
bubnikv
e22d007ab7 Fixed typo, missing class name. 2016-12-12 23:46:50 +01:00
bubnikv
06540f73f7 Try to fix compilation problems due to Perl crazy macros. 2016-12-12 19:13:33 +01:00
bubnikv
ce7717e450 Fix compilation on Linux. 2016-12-12 18:59:35 +01:00
bubnikv
e5b77e08de Perl crazy macros strike again, they collide with boost threads. 2016-12-12 18:55:04 +01:00
bubnikv
46b44fc141 User interface of the variable layer thickness. Certainly not finished yet,
but sufficient for evaluation of the prints.
2016-12-12 18:02:24 +01:00
bubnikv
2d030f3a3c Most of the slicing code rewritten to C++. 2016-12-12 17:56:37 +01:00
bubnikv
1ea958158a Support for user definable variable layer thickness, the C++ backend. 2016-12-12 17:53:38 +01:00
bubnikv
2ab86a4895 ConfigOptionVector::get_at(idx)
Avoid using exceptons for normal work flow. Assert if the vector is empty.
2016-12-12 15:56:42 +01:00
bubnikv
d775c6c14c Added methods set/add to SurfaceCollection. 2016-12-12 15:54:37 +01:00
bubnikv
333a0b1c0e Shortcuts for zero mesh transformations. 2016-12-12 15:52:04 +01:00
bubnikv
933a0db9ed Minor fix of bridging flow, see @alexrj 3a3b24ec7c803c58919a5401e5804261999875b4 2016-12-12 15:33:14 +01:00
bubnikv
126126cc78 Fixes after the merge of changes by @alexrj. 2016-12-08 19:02:16 +01:00
bubnikv
5d18657ac5 Don't be lazy, use fully qualified Slic3r::Polygon/ExPolygon/Point/Line names 2016-12-08 15:16:09 +01:00
Alessandro Ranellucci
24e0b568b5 Fix compilation, cherry picked from @alexrj fde6e2e61deabd097a3bf565d4948077147b25ab 2016-12-08 15:01:36 +01:00
Alessandro Ranellucci
a26330a292 Try to fix compilation problem with Boost 1.54. #3595 2016-12-08 14:56:13 +01:00
Alessandro Ranellucci
9c0c05631c Ignore failure to call SetAutoPop when not available. #3596 @alexrj 2e82fb01a65deb4e0872de9219f47e58b7000ebf 2016-12-08 14:55:48 +01:00
Joseph Lenox
a8930f12cd Fix perl redefining multiple functions also defined/used by boostlib through the include chain. (#3593)
Resolved ordering dependency (thanks win32 perl!)
2016-12-08 14:53:52 +01:00
Alessandro Ranellucci
5dc8a0808e Maybe the Travis CI server has more than 16 cores? 2016-12-08 14:52:42 +01:00
Alessandro Ranellucci
d8082b9db4 Try to fix compilation error about the new threads default 2016-12-08 14:52:15 +01:00
Alessandro Ranellucci
9e8dae817d Fixes and improvements to the view selection menu, cherry picked from @alexrj a7693c4719c0e0e0129aea7461706d2ed53a52cc 2016-12-08 14:51:35 +01:00
Alessandro Ranellucci
d628764da6 Minor fixes to parallelize code, cherry picked from @alexrj 5242b3e03ab2b195ba9c7c53fba705a8ed1c7abd 2016-12-08 14:44:03 +01:00
Alessandro Ranellucci
73ddd3b438 Refactored parallelization code, cherry picked from @alexrj 36789774471a0bf9a66bb33cc3ab6984f8ede8c6 2016-12-08 14:40:47 +01:00
Alessandro Ranellucci
9fbd135f14 Automatically detect the number of cores and use that as a default for threads number 2016-12-08 14:28:36 +01:00
Alessandro Ranellucci
70a9de085b Parallelize TriangleMeshSlicer::slice(), cherry picked from @alexrj 83ad123d951c6ee663d2f3b02e095c203ca794e7 2016-12-08 14:28:09 +01:00
Alessandro Ranellucci
e9290252d6 Fixed regression in the _make_perimeters port 2016-12-08 14:25:05 +01:00
Alessandro Ranellucci
86c8207d31 Ported make_perimeters() and infill() to C++/XS, use pure C++ threads, cherry picked from @alexrj 66591bcc556c01572ec7519b1f8cb4ee2d430685 2016-12-08 14:24:40 +01:00
bubnikv
3e8cafa857 Fix of ASCII STL parser. Accept a model even with invalid normals. 2016-12-05 11:39:17 +01:00
bubnikv
330ffed87e Adjusted copyright header of the Perl GLShader module. 2016-12-02 11:19:27 +01:00