Commit Graph

22 Commits

Author SHA1 Message Date
Alessandro Ranellucci
7b67fae686 Support material 2012-02-19 12:03:36 +01:00
Alessandro Ranellucci
8ed91a8ec4 Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes. 2011-12-30 19:59:51 +01:00
Alessandro Ranellucci
1c7564e4a4 Thin walls. #24 2011-12-30 17:17:37 +01:00
Alessandro Ranellucci
342823fdf3 Bugfix: fatal error in arc detection code. #133 2011-12-25 13:01:48 +01:00
Alessandro Ranellucci
1e6ecd9eab Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Alessandro Ranellucci
56691c1dea Model extrusion threads as rectangles with semicircles at the end. Remove overlap_ratio setting. #109 #112 2011-12-13 17:34:31 +01:00
Alessandro Ranellucci
b8a5d5a208 Bugfix: fatal error on many models. Releasing 0.5.5a. #92 #93 2011-12-05 12:15:52 +01:00
Alessandro Ranellucci
0aff5fab24 Connect infill segments and adjust spacing and flow rate to fill the area completely without leaving gaps. #89 2011-12-04 16:24:46 +01:00
Alessandro Ranellucci
248ed8589a Bugfix: error when concentric infill. #73 2011-11-28 22:52:35 +01:00
Alessandro Ranellucci
3ad9ed74ae New --solid-infill-feed-rate option. #68 2011-11-28 19:11:26 +01:00
Alessandro Ranellucci
975387d953 New --bridge-feed-rate option. #68 2011-11-28 18:37:53 +01:00
Alessandro Ranellucci
c5d5e4d244 Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28 2011-11-12 10:18:20 +01:00
Alessandro Ranellucci
d620b46beb Bugfix: arcs now work (some glitches in detecting their center, though). #30 2011-11-07 14:12:07 +01:00
Alessandro Ranellucci
6d6533831e New experimental --gcode-arcs options to generate G2/G3 commands. #23 2011-10-28 14:13:44 +02:00
Alessandro Ranellucci
7f341cfcd3 New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill 2011-10-18 15:57:53 +02:00
Alessandro Ranellucci
5090ae561c Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
Large refactoring. Speed gains. Removed convex hull for bridges.
2011-10-15 21:14:13 +02:00
Alessandro Ranellucci
e410410dc7 Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster. 2011-10-12 14:54:49 +02:00
Alessandro Ranellucci
ea88cad8e3 Don't extrude acute angles 2011-10-01 14:26:54 +02:00
Alessandro Ranellucci
415d1a5170 Optimization of travel paths for fills 2011-09-26 10:52:58 +02:00
Alessandro Ranellucci
0cd10441a1 Optimization of travel paths for perimeters 2011-09-25 23:15:45 +02:00
Alessandro Ranellucci
26b05ab155 Replaced Moose with Moo => big performance boost and easier packaging 2011-09-06 11:50:43 +02:00
Alessandro Ranellucci
428006264d Generate boundaries of areas to fill (includes some refactoring) 2011-09-04 12:04:01 +02:00