Alessandro Ranellucci
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7b67fae686
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Support material
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2012-02-19 12:03:36 +01:00 |
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Alessandro Ranellucci
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8ed91a8ec4
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Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
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2011-12-30 19:59:51 +01:00 |
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Alessandro Ranellucci
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1c7564e4a4
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Thin walls. #24
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2011-12-30 17:17:37 +01:00 |
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Alessandro Ranellucci
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342823fdf3
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Bugfix: fatal error in arc detection code. #133
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2011-12-25 13:01:48 +01:00 |
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Alessandro Ranellucci
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1e6ecd9eab
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Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap.
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2011-12-17 19:52:34 +01:00 |
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Alessandro Ranellucci
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56691c1dea
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Model extrusion threads as rectangles with semicircles at the end. Remove overlap_ratio setting. #109 #112
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2011-12-13 17:34:31 +01:00 |
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Alessandro Ranellucci
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b8a5d5a208
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Bugfix: fatal error on many models. Releasing 0.5.5a. #92 #93
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2011-12-05 12:15:52 +01:00 |
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Alessandro Ranellucci
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0aff5fab24
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Connect infill segments and adjust spacing and flow rate to fill the area completely without leaving gaps. #89
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2011-12-04 16:24:46 +01:00 |
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Alessandro Ranellucci
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248ed8589a
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Bugfix: error when concentric infill. #73
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2011-11-28 22:52:35 +01:00 |
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Alessandro Ranellucci
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3ad9ed74ae
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New --solid-infill-feed-rate option. #68
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2011-11-28 19:11:26 +01:00 |
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Alessandro Ranellucci
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975387d953
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New --bridge-feed-rate option. #68
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2011-11-28 18:37:53 +01:00 |
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Alessandro Ranellucci
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c5d5e4d244
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Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28
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2011-11-12 10:18:20 +01:00 |
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Alessandro Ranellucci
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d620b46beb
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Bugfix: arcs now work (some glitches in detecting their center, though). #30
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2011-11-07 14:12:07 +01:00 |
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Alessandro Ranellucci
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6d6533831e
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New experimental --gcode-arcs options to generate G2/G3 commands. #23
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2011-10-28 14:13:44 +02:00 |
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Alessandro Ranellucci
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7f341cfcd3
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New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill
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2011-10-18 15:57:53 +02:00 |
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Alessandro Ranellucci
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5090ae561c
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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
Large refactoring. Speed gains. Removed convex hull for bridges.
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2011-10-15 21:14:13 +02:00 |
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Alessandro Ranellucci
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e410410dc7
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Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster.
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2011-10-12 14:54:49 +02:00 |
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Alessandro Ranellucci
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ea88cad8e3
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Don't extrude acute angles
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2011-10-01 14:26:54 +02:00 |
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Alessandro Ranellucci
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415d1a5170
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Optimization of travel paths for fills
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2011-09-26 10:52:58 +02:00 |
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Alessandro Ranellucci
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0cd10441a1
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Optimization of travel paths for perimeters
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2011-09-25 23:15:45 +02:00 |
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Alessandro Ranellucci
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26b05ab155
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Replaced Moose with Moo => big performance boost and easier packaging
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2011-09-06 11:50:43 +02:00 |
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Alessandro Ranellucci
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428006264d
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Generate boundaries of areas to fill (includes some refactoring)
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2011-09-04 12:04:01 +02:00 |
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