Fixes [Request] Add optional perimeter to raft #756
Fixes First support layer does not stick to bed #2101
New parameters raft_first_layer_density and raft_first_layer_expansion
to influence the 1st layer of raft or support.
Fixes Allow to disable raft under support structures. #3772
Fixes raft is larger than necessary #2568
Fixes Supports on the build plate should have a solid bottom interface for better adhesion #1165
Changed the 1st layer infill to rectilinear even for soluble materials.
Fixes first layer of support for multi filament support oddly spaced #1445
Fixes Full Soluble Materials interfacing into Models + Soluble material noise on Bed #684
Fixes Brim destroyed by support aka. Enable supports on top of brim #1156
Fixes Brim Priority/Support on Brim #713
Fixes Phantom Support columns interfere with brim #3396
Fixes false generation of brim when supports are used #3395
This is a work in progress, as the brim generator currently produces
different brim areas from what the support generator expects.
When projecting the horizontal or nearly horizontal support enforcers or blockers
into object layers, the projection may fall on a layer above or below the layer
where it should in case the nearly horizontal support enforcer or blocker
triangles are intersecting the slicing plane of one of the object layers.
Due to numerical issues, projection of the support blocker or
enforcer triangles may not fall to the same side of the slicing plane
as when slicing the object. To make the projection robust, horizontal triangles
are newly projected to both the layer below and above if they are close
to the object slicing plane.
Projection into a grid has been reworked to use the AGG rasterizer.
This fixes#5209 and #6067.
Also the raster is now being oversampled by maximum 8x8 samples
and the supports are only allowed to expand inside the cell.
This significantly reduces leakage of supports through object walls,
which fixes#5054.
under soluble supports. #5823
Implemented as a pull request #5903 by @spiky2021
and reworked.
commit c7993e619225553a2c4078787907b9ebbd9ac759
Author: spiky2021 <77010315+spiky2021@users.noreply.github.com>
Date: Thu Feb 11 12:39:25 2021 +0100
Base type interfaces for soluble interface supports
At the moment soluble support material adhesion is weak due to sparse support layers under soluble support layers. I reported as issue #5823 with pictures, as well.
I modified two methods to the SupportMaterial Class including their headers.
The new methods add two base type interface layers to the support structure, in case the extruders are different and soluble support is choosen.
Since it is conditionally activated, it in general doesn't need a GUI input. But a GUI option number of base interface layers may enabled users to adapt this feature to their needs.
This is my second try to provide a pull request on this topic. Reset my fromer repository, because first I merged this and all other changes to my master and couldn't provide separate pull request anymore.
Fixed some issues in internal anchors of the Adaptive Cubic infill.
The ugly and dangerous implicit casting operators in Line, MultiPoint,
Polyline and Polygon were made explicit.
1) New algorithm for connecting along the perimeters is now applied
to Honeycomb, Hilbert and similar planar filling curves.
2) The old expensive path chaining is not applied if the new algorithm
to connect along the perimeter lines is called afterwards.
If the Elephant foot compensation is applied to the 1st object's layer,
the uncompensated 1st object's slice is newly used for calculation
of bridges, overhans, skirt, brim, raft and supports.
Layer::slices were renamed to Layer::lslices to simplify reading
of the code, to differentiate from LayerRegion::slices.
Layer newly remembers bounding boxes of slices,
the bounding boxes are used by G-code generator & newly the support
generator.
Slices are stored as ExPolygons, not ExPolygonCollection.