Commit Graph

13164 Commits

Author SHA1 Message Date
tamasmeszaros
645fbed88b Make compile time support tree conf params constexpr 2020-08-03 19:05:30 +02:00
tamasmeszaros
f19b3a2344 Id-s put in a base class for support tree primitives 2020-08-03 19:05:30 +02:00
tamasmeszaros
301a168b89 Fix bugs and non working tests
Fix failing tests


Try to fix build on windows


Try to fix failng tests on Mac
2020-08-03 19:05:30 +02:00
tamasmeszaros
184f64f828 Separate support tree routing and meshing, remove Common.hpp/.cpp .
* Remove Common.hpp and Common.cpp, move things into their respective modules in sla.
2020-08-03 19:05:30 +02:00
tamasmeszaros
2ff04e6f68 Bugfixes for support generator
* Fix support heads floating in air
* Fix failing tests for the bridge mesh intersection
* Fix failing assertions
WIP refactoring support tree gen, as its a mess.
2020-08-03 19:05:30 +02:00
tamasmeszaros
ed460a3e7e Remove the headless step of support support tree gen 2020-08-03 19:05:30 +02:00
tamasmeszaros
7b6565abeb Improvements on mini pillars 2020-08-03 19:05:30 +02:00
tamasmeszaros
67b61c23f7 Remove the discard region for bottom points removal.
This was a workaround for small supports not to end up in the middle of the gap between the pad and the object. The issue needs to be solved at the support generation.
2020-08-03 19:05:30 +02:00
tamasmeszaros
0622322146 Create smaller supports in problematic areas with established strategies
Completely remove the concept of CompactBridge.

Replace it with Heads having the same back radius as front radius. 

Try to apply the same rules for mini supports as in the route_to_model step.

Increased accuracy of bridge_mesh_intersect shot from support points


Refining mini support integration
2020-08-03 19:05:30 +02:00
tamasmeszaros
38239f09e3 Fix remove_bottom_points function 2020-08-03 19:03:02 +02:00
David Kocik
f202d11e35 Merge branch 'dk_notifications' 2020-08-03 15:50:12 +02:00
David Kocik
b3f8ae5ca7 Notifications & warning dialog
notifications
dialog with warnings produced by slicing is shown before exporting
2020-08-03 15:49:25 +02:00
Lukas Matena
4bfb69eb14 Added an icon for 'ironing' category 2020-08-03 12:21:00 +02:00
enricoturri1966
757572b760 Tech ENABLE_LAYOUT_NO_RESTART set as default 2020-08-03 11:08:17 +02:00
enricoturri1966
a29b00a0b4 Use ImGui::TextColored() 2020-08-03 08:28:43 +02:00
YuSanka
5eb3b21be7 Added missed icons/tick_mark.svg 2020-07-30 09:45:45 +02:00
YuSanka
d84e70f59a SavePresetDialog: Fixed OSX and Linux build
+ Added scaling of the validation icons
2020-07-30 09:43:13 +02:00
YuSanka
96a364c3e6 SavePresetDialog: Improvements 2020-07-29 16:05:30 +02:00
YuSanka
3c3e463f50 Merge remote-tracking branch 'origin/master' into ys_ph_printers 2020-07-28 14:14:16 +02:00
YuSanka
68ae95509f Improved InfoMsg for a delete preset:
* Now we show a list of printers name with selected preset

+ Added a edit_button for the editing of the physical printer fro the Settings Tab
+ Show whole list of the loaded presets with "Print host upload"
2020-07-28 12:43:26 +02:00
YuSanka
924bda6ec0 ChangePresetForPhysicalPrinterDialog and SavePresetWindow are merged to SavePresetDialog 2020-07-27 20:06:10 +02:00
enricoturri1966
18594261d2 Added handling of mouse wheel events to ImGuiWrapper 2020-07-27 12:18:21 +02:00
David Kocik
710e6b08f4 Merge branch 'dk_remote_devices' 2020-07-26 21:17:39 +02:00
David Kocik
864ecf750c Deleted default value in Plater::export_gcode(bool prefer_removable). Only place where it is not sure what value should be is in btn_reslice - i chose true 2020-07-26 21:16:17 +02:00
David Kocik
1dc3561e2c added 's' in https when pointing users to our github 2020-07-26 21:16:17 +02:00
David Kocik
67d2f43845 Showing Eject button only after exporting is finished. Fix of #4212 2020-07-26 21:16:17 +02:00
Lukas Matena
87824ef5f8 Merge branch 'lm_triangle_selector' 2020-07-24 17:47:38 +02:00
Lukas Matena
248fba82a4 TriangleSelector: 3MF loading and saving 2020-07-24 17:47:16 +02:00
Lukas Matena
7ddb64783b TriangleSelector: edge limit is derived from cursor size 2020-07-24 17:47:16 +02:00
Lukas Matena
74a1aeff8e TriangleSelector: bugfix - backend did not correctly account for mirrorring 2020-07-24 17:47:16 +02:00
Lukas Matena
5a1d9aee15 TriangleSelector: Fix of a macOS crash
Calling reset() from constructor relied on uninitialized variable
2020-07-24 17:47:16 +02:00
Lukas Matena
afb5d929c4 TriangleSelector: Schedule restarting background process after edit 2020-07-24 17:47:16 +02:00
Lukas Matena
3b91d11ddf TriangleSelector: backend is aware of divided triangles 2020-07-24 17:47:16 +02:00
Lukas Matena
0756a7e4b3 TriangleSelector: 'Select by angle' and 'reset selection' functions fixed 2020-07-24 17:47:16 +02:00
Lukas Matena
6baff45759 TriangleSelector: Separated frontend/backend, support of multiple volumes, etc. 2020-07-24 17:47:16 +02:00
Lukas Matena
b250c08ec9 TriangleSelector: Serialization and deserialization 2020-07-24 17:47:16 +02:00
Lukas Matena
814f8be92f TriangleSelector: getting ready for frontend/backend separation 2020-07-24 17:47:16 +02:00
Lukas Matena
da6acd73e2 TriangleSelector: Vertices are reference-counted and garbage collected
Garbage collection is triggered automatically when more than half of all triangles are invalid
2020-07-24 17:47:16 +02:00
Lukas Matena
b9321856f3 TriangleSelector: Reusing of previously calculated triangle divisions, partial garbage collection implementation 2020-07-24 17:47:16 +02:00
Lukas Matena
fb73bb1c66 TriangleSelector: remerging triangles, bugfixes 2020-07-24 17:47:16 +02:00
Lukas Matena
bed28bb2ff TriangleSelector: even more progress 2020-07-24 17:47:16 +02:00
Lukas Matena
c3db84e382 TriangleSelector: Improvements 2020-07-24 17:47:16 +02:00
Lukas Matena
d2b2446b07 TriangleSelector: first partially working implementation 2020-07-24 17:47:16 +02:00
Lukas Matena
953d1417a0 TriangleSelector: draft of interface 2020-07-24 17:47:16 +02:00
YuSanka
b155c3c4f8 PhysicalPrinterDialog :: next improvement 2020-07-24 16:34:25 +02:00
YuSanka
0280a2a15b Hot fix for the last commit 2020-07-24 13:02:46 +02:00
YuSanka
fd50c3d262 Fixed a bug in selection from the 3D scene.
Steps to the reproduce a crash:
1. In SLA mode add some object with several instances
2. Slice
3. Back to 3Dview scene, select all using Ctrl+A
4. Press "Delete"
2020-07-24 11:21:49 +02:00
YuSanka
257e77ed40 Fixed a typo 2020-07-23 12:44:08 +02:00
YuSanka
a4c12b90f1 PhysicalPrinterCollection: Use select_preset() instead of select_preset_by_name()
+ changed signature for select_preset()
2020-07-23 12:17:18 +02:00
YuSanka
299b783601 PhysicalPrinterDialog: Select first related preset for the printer, if printer was just created or previously selected preset doesn't exist now 2020-07-22 16:28:34 +02:00