rtyr
2d7d8ba2f6
Added Infinity3D bundle.
2022-06-14 12:53:36 +02:00
Lukas Matena
c3edafcc33
Arachne parameter names: unified case with the rest
2022-06-14 12:48:54 +02:00
rtyr
9fc47b9c3a
Added Infinity3D bundle.
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https://github.com/prusa3d/PrusaSlicer/pull/8396
2022-06-14 12:44:25 +02:00
enricoturri1966
040a8467bd
#8401 - Show error message when trying to import invalid 3mf
2022-06-14 12:17:15 +02:00
Lukas Matena
419014133a
OSX specific: Fixing opening of G-codes by drag & dropping of G-code
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on slicer icon in case slicer is not yet running. (backport of 91a5ceb
from master)
2022-06-14 10:03:10 +02:00
Vojtech Bubnik
91a5ceb1dd
OSX specific: Fixing opening of G-codes by drag & dropping of G-code
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on slicer icon in case slicer is not yet running.
2022-06-13 15:44:43 +02:00
PavelMikus
20a42e3e2f
Fix crash on painted seams - painting blocker close to enforced could cause
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points to be recognized as enforced and then marked as blocked, which could
brake the middle enforced point selection
2022-06-13 13:01:23 +02:00
PavelMikus
745c5ecd9b
SeamPlacer - fix search radius estimation for visibility computation (use exp distribution)
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slightly tune parameters
2022-06-13 10:05:35 +02:00
Lukáš Hejl
bd4b63e67d
Fixed an issue when the Lightning infill stuck in an infinite loop on some models.
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Cased by two sampled points closer than chosen spacing.
2022-06-10 15:31:02 +02:00
Lukáš Hejl
dba1179708
Fixed an issue when the Lightning infill stuck in an infinite loop on some models.
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Cased by two sampled points closer than chosen spacing.
2022-06-10 15:25:04 +02:00
Lukáš Hejl
3fba411d17
Follow-up of 18124b07a2
- Forgot to remove code for debugging.
2022-06-10 12:12:26 +02:00
Lukáš Hejl
18124b07a2
Fixed a crash when Arachne returns extrusion with zero-length (just two same endpoints).
2022-06-10 11:46:46 +02:00
Lukáš Hejl
4b00b78e7f
Merge branch 'lh_pressure_equalizer'
2022-06-10 11:00:56 +02:00
Lukáš Hejl
9c07218d82
Reworked pressure equalizer and GCode processing pipeline to make pressure equalizer always returns one whole layer at once.
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Now pressure equalizer is returning one layer back (the previous layer).
GCode produced by pressure equalizer now has the same number of decimal places as non-processed GCode.
Pressure equalizer was disabled for external perimeters and gap-fill.
2022-06-10 10:54:35 +02:00
Lukáš Hejl
a497769558
Modified the description of pressure equalizer parameters and moved it to the separate section.
2022-06-09 21:07:48 +02:00
Lukáš Hejl
0463518dc3
Attempted to reenable the old pressure equalizer and fix its issues.
2022-06-09 21:07:41 +02:00
Lukáš Hejl
9be524b01b
Fixed an unintentional transformation of ExPolygon to a single vector containing all points from contour and all holes in the Lightning infill.
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This was causing most of the issues with randomly generated infill hanging in the air without any support.
2022-06-09 14:51:16 +02:00
Lukáš Hejl
5d82c1601b
Fixed an unintentional transformation of ExPolygon to a single vector containing all points from contour and all holes in the Lightning infill.
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This was causing most of the issues with randomly generated infill hanging in the air without any support.
2022-06-09 14:49:45 +02:00
Lukáš Hejl
0b7e21e21c
Merge branch 'lh_arachne'
2022-06-09 11:45:04 +02:00
Lukáš Hejl
ce038fd7f0
Reenabled some of the previously disabled tests after the computation of bridging perimeters was added. One test was disabled for Arachne because Arachne is causing issues with seam alignment.
2022-06-09 11:23:41 +02:00
Lukáš Hejl
3d9b13a5e3
Added fuzzy skin for Arachne.
2022-06-09 11:23:41 +02:00
Lukáš Hejl
357dbb4686
Fixed the flow of bridging perimeters for Arachne.
2022-06-09 11:23:41 +02:00
Lukáš Hejl
dc2789a0e8
Added computation of bridging perimeters for Arachne.
2022-06-09 11:23:41 +02:00
Lukáš Hejl
f460c53d86
Backported a fix from Clipper 6.4.2 for the issue that Clipper Z coordinated has incorrect value because ZFillFunction wasn't called in all cases ( https://sourceforge.net/p/polyclipping/bugs/160/ ). Also, this issue led to duplicity vertices with the same XY coordinates but differ in Z coordinates.
2022-06-09 11:05:05 +02:00
Lukáš Hejl
89f467a488
Fixed undefined symbols when mold linker was used for linking libnest2d_tests and sla_print_tests.
2022-06-09 10:57:30 +02:00
Vojtech Bubnik
0b6c65ee60
G-code thumbnails in other than PNG format: Fixing Perl unit tests.
2022-06-09 09:58:13 +02:00
Lukáš Hejl
46ade54937
Backported a fix from Clipper 6.4.2 for the issue that Clipper Z coordinated has incorrect value because ZFillFunction wasn't called in all cases ( https://sourceforge.net/p/polyclipping/bugs/160/ ). Also, this issue led to duplicity vertices with the same XY coordinates but differ in Z coordinates.
2022-06-09 09:22:40 +02:00
Lukas Matena
e8b8a21cf0
Merge branch 'lm_thumbnails_stable' into dev_250
2022-06-08 21:12:14 +02:00
enricoturri1966
9bd0a3c6b1
Follow-up of 030f460114
- compress_thumbnail_jpg() implemented using embedded libjpeg
2022-06-08 21:12:00 +02:00
enricoturri1966
9bb5874d50
Follow-up of 87cff55856
- Implementation of compress_thumbnail_jpg()
2022-06-08 21:12:00 +02:00
Lukáš Hejl
36bd65d810
Added a missing include (GCC11.1 without PCH).
2022-06-08 21:12:00 +02:00
Vojtech Bubnik
e2405b51da
Fixed typo in thumbnail_QOI tag.
2022-06-08 21:12:00 +02:00
Vojtech Bubnik
8ed6d1b466
WIP: Implemented support for QOI G-code thumbnail format as requested
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by the RepRapFirmware team due to their low RAM budget for decompression.
Bundled the QOI image compression library.
2022-06-08 21:12:00 +02:00
Lukas Matena
5792190515
Fix of incorrect MMU filament estimate
2022-06-08 21:09:39 +02:00
Lukas Matena
48e1919ff1
Fix double undo/redo snapshot when using SpinCtrl
2022-06-08 21:08:40 +02:00
Lukas Matena
60894a26dd
Fix of 8342 (deselection when changing object-specific settings)
2022-06-08 14:49:31 +02:00
enricoturri1966
b42e4b2927
GLTexture - Use BitmapCache::nsvgParseFromFileWithReplace() in place of nsvgParseFromFile() to load images from files
2022-06-08 13:12:29 +02:00
Lukas Matena
9420f47b26
Fixed a crash when rescaling or changing color mode (Windows, macOS)
2022-06-08 10:32:54 +02:00
PavelMikus
27a7ddccb6
improve visibility estimation via distance to plane weighting.
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increase angle importance, improve alignment
2022-06-08 10:28:21 +02:00
tamasmeszaros
f11f216f91
Merge branch 'tm_fix_astar_msvc'
2022-06-07 16:20:17 +02:00
tamasmeszaros
86ebe946d9
Make AStar use InvalidQueueID constant
2022-06-07 16:08:09 +02:00
tamasmeszaros
4f8535d0d5
Move out invalid_id constant from MutablePriotityQueue template class
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Enclose it into Slic3r namespace
2022-06-07 16:05:16 +02:00
Lukas Matena
06a9114f01
Merge branch 'pm_stable_port_seams' into dev_250
2022-06-07 11:13:00 +02:00
PavelMikus
c09781d61d
optimize embedding computation
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fix seed of random generators
set high angle importance for nearest mode
2022-06-07 11:12:48 +02:00
PavelMikus
13ac7a24d8
Refactoring of the short edge collpase, should greatly improve performance
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integration of NormalsUitls from SDF branch
2022-06-07 11:12:48 +02:00
PavelMikus
9b761d3a6f
fix random generator in short edge collpase, so that results are deterministic
2022-06-07 11:12:48 +02:00
PavelMikus
d5bf6794aa
comment out debug info
2022-06-07 11:12:48 +02:00
PavelMikus
835aca60e6
add comments to the short edge collapse algorithm
2022-06-07 11:12:48 +02:00
PavelMikus
1e7b4a6720
Implementation of ShortEdgeCollapse
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Replaced QEC by edge collapse in occlusion computation
2022-06-07 11:12:48 +02:00
PavelMikus
b5b39195f4
Added throw_if_canceled callback to all slower sections
2022-06-07 11:12:48 +02:00