Commit graph

7634 commits

Author SHA1 Message Date
Lukáš Hejl
4d2c2070f8 Added missing includes (GCC 9.3) 2021-05-07 12:51:10 +02:00
YuSanka
b9910669e8 Fix of #2825 - Add the length of each filament used 2021-05-07 12:48:34 +02:00
enricoturri1966
56aa45fa1f Fixed typo 2021-05-07 12:48:34 +02:00
enricoturri1966
c602e655e0 Tech ENABLE_SCROLLABLE_LEGEND -> Fixed layout of scrollable sub panels 2021-05-07 12:48:34 +02:00
enricoturri1966
49503db65e Tech ENABLE_SCROLLABLE_LEGEND -> Set legend max height 2021-05-07 12:48:34 +02:00
enricoturri1966
ddf59a4a8c Tech ENABLE_SCROLLABLE_LEGEND -> 1st installment of scrollable legend 2021-05-07 12:48:34 +02:00
YuSanka
96447de1d4 ConfigWizard:: Use wxTextCtrl instead of wxDoubleSpinCtrl for nozzle and filament diameters 2021-05-07 12:22:54 +02:00
Vojtech Bubnik
5c35fa4539 Commenting source of Polygon::centroid() algorithm 2021-05-07 11:54:25 +02:00
Vojtech Bubnik
52b3c655ff Fixed Polygon::centroid()
Ported Polygon unit tests from Perl to C++.
2021-05-07 11:42:21 +02:00
David Kocik
9cfcba78f7 text fix 2021-05-07 09:01:57 +02:00
David Kocik
963849e18b desktop integration functions and dialog 2021-05-07 09:01:57 +02:00
Vojtech Bubnik
68fabfea62 Fix of Polygon::area(). 2021-05-07 09:45:27 +02:00
Vojtech Bubnik
feefbc575a Refactored PrintObject::m_region_volumes for extensibility.
WIP for multi-material painting.
2021-05-06 15:48:38 +02:00
Vojtech Bubnik
dd72016159 FDM backend refactoring for const correctness, clarity ... 2021-05-06 15:08:57 +02:00
Vojtech Bubnik
b5573f959b Refactoring for code clarity: Replaced this->m_xxx with m_xxx
as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
Vojtech Bubnik
f16d4953be Removing offset2 from Perl bindings and other minor cleanup. 2021-05-06 14:29:20 +02:00
Vojtech Bubnik
0ca6b12da1 Print/PrintObject/PrintRegion refactoring:
Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.

The refactoring is a WIP to support multi-material painting.
2021-05-06 13:01:09 +02:00
enricoturri1966
123c5af347 #6473 - Update titlebar when opening a project file by double-clicking the file icon 2021-05-06 10:11:53 +02:00
Vojtech Bubnik
ee15f00574 FDM backend refactoring: Return PrintRegion by reference, not by pointer.
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
714149dab2 WIP: Moving ownership of PrintRegions to PrintObjects. 2021-05-05 16:21:55 +02:00
Vojtech Bubnik
a7c67415c7 Another try of fixing compilation on gcc. 2021-05-05 14:34:54 +02:00
Vojtech Bubnik
18001fbb4e Fixing compilation on gcc 2021-05-05 14:32:19 +02:00
Vojtech Bubnik
d6c5961eb0 Factored out the Print::apply() method and its dependending free functions
into PrintApply.cpp module.
2021-05-05 14:30:09 +02:00
Vojtech Bubnik
72ce8cb28d PrintRegion refactoring: Getting rid of the Print pointer. 2021-05-05 14:17:36 +02:00
Vojtech Bubnik
a2de09e11e Fixing unit tests. 2021-05-05 13:19:01 +02:00
Vojtech Bubnik
7d4b3f2992 Fix of safety_offset() after ClipperUtils refactoring.
Fixes Solid infill where there should be none #6482
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
2021-05-05 12:16:47 +02:00
Vojtech Bubnik
fd3dd1611c Fixed alignment of sparse infill over multiple layers of the same region,
which was broken with 68666de521b1cb15e41ac6728c0e8d3b4b0d4ed0
"Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height."
2021-05-04 18:27:53 +02:00
Vojtech Bubnik
00835c7367 Fixing compilation on clang in debug mode. 2021-05-04 16:13:40 +02:00
Vojtech Bubnik
1aef86f650 Implemented generic mechanism for executing tasks on UI thread synchronously
from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
YuSanka
4fe6f726de ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated 2021-05-04 14:20:19 +02:00
enricoturri1966
cb294e0b3e Follow-up of 15c32d636d -> Small refactoring 2021-05-04 13:31:07 +02:00
enricoturri1966
15c32d636d Seams detection for gcode saved with other slicers 2021-05-04 12:45:51 +02:00
Vojtech Bubnik
5cc6dc59dc Fixed compilation with GCC 2021-05-04 11:22:38 +02:00
Vojtech Bubnik
a7368b9deb Fixing thread-safe StaticConfig creations #6477
fix un-threadsafe code for creating config enum hashtable. #6475
2021-05-04 11:03:26 +02:00
Vojtech Bubnik
ab74ea5c90 One more fix after merge. 2021-05-03 15:30:10 +02:00
Vojtech Bubnik
2aadc1cefa Fixing after merge. 2021-05-03 15:28:03 +02:00
Vojtech Bubnik
eb66111eda Merge branch 'vb_clipper_optimization' 2021-05-03 15:24:04 +02:00
Vojtech Bubnik
ef07644bf2 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2021-05-03 15:23:57 +02:00
Vojtech Bubnik
7563c885a1 Fixing compiler warnings 2021-05-03 15:00:23 +02:00
Vojtech Bubnik
96f8744e05 Another fix for C++ conformant compilers 2021-05-03 11:55:23 +02:00
Vojtech Bubnik
c7c7983e77 Fixing compilation on C++ conforming compilers 2021-05-03 11:50:05 +02:00
Vojtech Bubnik
09a80d954c Further rework of ClipperUtils: Replaced many to_polygons() /
to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Lukáš Hejl
62592cab48 Added missing include (GCC 11.1) 2021-05-01 22:33:59 +02:00
YuSanka
c414f932d4 Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
YuSanka
4ffbd027d0 OSX specific: Fixed scale of the frequently settings, when extra display is connected 2021-04-30 16:49:13 +02:00
enricoturri1966
395164c7a1 Fixed conflicts after merge with master 2021-04-30 14:54:58 +02:00
Lukas Matena
95f5b82d6a Improved MM priming lines placement on circular beds (#6459) 2021-04-30 13:11:33 +02:00
Vojtech Bubnik
9fbba855ef Clipper optimization:
1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
2021-04-30 11:49:57 +02:00
enricoturri1966
28d01542ed Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-29 11:07:47 +02:00
Vojtech Bubnik
b327314b02 Layer::make_perimeters() - when merging regions, use OffsetEx instead
of safety offset of UnionEx, which may not be robust.
2021-04-29 11:05:11 +02:00