eyal0
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d903af5373
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Many warnings fixed (#510)
Thanks
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2017-09-11 09:49:59 +02:00 |
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bubnikv
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8b5f7f0fb2
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Limit the object movement to the vincinity of the print bed.
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2017-06-08 11:02:29 +02:00 |
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bubnikv
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5d18657ac5
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Don't be lazy, use fully qualified Slic3r::Polygon/ExPolygon/Point/Line names
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2016-12-08 15:16:09 +01:00 |
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Alessandro Ranellucci
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9e8022f6f6
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More refactoring to medial axis and gap fill, more robust
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2016-05-20 17:03:57 +02:00 |
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Alessandro Ranellucci
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6dc42ee902
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Variable-width gap fill. Yay! #2960
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2016-03-19 19:20:04 +01:00 |
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Alessandro Ranellucci
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4913e90e10
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Remove any Perl related code from libslic3r
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2015-12-08 00:39:54 +01:00 |
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Alessandro Ranellucci
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8791f5a493
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Cleanup of some method signatures and of XS return types
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2015-01-19 18:53:04 +01:00 |
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Alessandro Ranellucci
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2bbb6c570b
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Ported toolpaths rendering to C++
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2015-01-18 01:07:22 +01:00 |
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Alessandro Ranellucci
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e749f6040f
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New +Line::intersection_infinite() method
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2015-01-16 16:25:39 +01:00 |
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Alessandro Ranellucci
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e0a3d2577c
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Initial work for 3D rendering of toolpaths
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2015-01-15 20:06:30 +01:00 |
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Alessandro Ranellucci
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8f4cbefd0d
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Lots of improvements to MotionPlanner/avoid_crossing_perimeters. Smoother paths and several edge cases now handled better
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2015-01-06 20:52:36 +01:00 |
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Alessandro Ranellucci
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fcfb3b98bc
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3D object positioning
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2014-12-16 01:12:56 +01:00 |
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Alessandro Ranellucci
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a82f95e903
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Some initial work for 3D slice rendering
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2014-12-15 15:19:42 +01:00 |
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Alessandro Ranellucci
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6adc3477c9
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Moved C++ code into new libslic3r directory
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2014-08-03 19:42:29 +02:00 |
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