enricoturri1966
|
17293056d5
|
Refactoring in shader dashed_thick_lines
|
2022-05-26 11:39:53 +02:00 |
|
enricoturri1966
|
914a66e2c3
|
Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines
Fixed conflicts while rebase with master
|
2022-05-26 08:11:04 +02:00 |
|
enricoturri1966
|
94305e5912
|
Fixes into thick_lines shader
|
2022-05-25 16:01:41 +02:00 |
|
enricoturri1966
|
017784c38e
|
Tech ENABLE_GL_CORE_PROFILE - Use thick_lines shader where needed
Fixed conflicts during rebase with master
|
2022-05-25 15:55:39 +02:00 |
|
enricoturri1966
|
389dc36053
|
Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment
Fixed conflicts during rebase with master
|
2022-05-25 15:29:10 +02:00 |
|
enricoturri1966
|
bea50dce7c
|
Fixed rendering of printbed while the camera is below it
|
2022-04-11 08:38:09 +02:00 |
|
enricoturri1966
|
a4435d214f
|
Shader mm_contour - Customizable offset to calculate the correction to avoid z-fighting (MESA driver needs bigger one)
|
2022-04-07 12:59:11 +02:00 |
|
enricoturri1966
|
0995cfc658
|
Shader mm_contour - Correction to avoid z-fighting moved from fragment shader to vertex shader
|
2022-04-07 10:40:33 +02:00 |
|
enricoturri1966
|
5e0590a93e
|
Removed assignment to gl_FragDepth into gouraud.fs shader. Replaced with small offset of triangles along their normal.
|
2022-04-07 08:22:33 +02:00 |
|
enricoturri1966
|
0763a48ce5
|
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed OpenGL clipping planes while rendering picking pass
|
2022-03-31 13:23:04 +02:00 |
|
enricoturri1966
|
86641a481e
|
Fixed typo
|
2022-03-22 15:35:02 +01:00 |
|
enricoturri1966
|
9be3d926c5
|
Tech ENABLE_LEGACY_OPENGL_REMOVAL - A few refactorings and fixes
|
2022-03-22 08:18:39 +01:00 |
|
enricoturri1966
|
76d1d4949b
|
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
|
2022-03-21 13:10:47 +01:00 |
|