bubnikv
331c187b39
Rest of the path chaining has been replaced with the new algorithm.
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PolylineCollection.cpp/hpp was removed, use Polylines instead.
Various first_point() / last_point() now return references, not copies.
2019-09-27 18:17:21 +02:00
bubnikv
52db7b055a
WIP: Merged commits from stable between 1.41.2-beta and 1.42.2 final.
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Changes in SupportMaterial.cpp, TriangleMesh.cpp and 01_trianglemesh.t
are yet to be merged.
WIP: Refactoring of layer height editing.
Removed layer_height_ranges from PrintObject, as the Print/PrintObject
now hold their copies of Model/ModelObject.
2018-12-11 16:33:43 +01:00
bubnikv
d13dca906b
Visivalingam simplification algorithm https://github.com/slic3r/Slic3r/pull/3825
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thanks to @fuchstraumer
2018-12-05 16:11:00 +01:00
Enrico Turri
059ab4a05c
ModelInstance's full 3D transform set as default
2018-10-16 09:51:30 +02:00
bubnikv
6260e43f61
Merge remote-tracking branch 'origin/dev2' into dev_native
2018-09-25 15:33:51 +02:00
bubnikv
0558b53493
WIP: Moved sources int src/, separated most of the source code from Perl.
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The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00