enricoturri1966
f1cb529a7b
Fixed warnings into ProjectDirtyStateManager
2021-05-07 14:17:17 +02:00
enricoturri1966
16756a86a7
Merge remote-tracking branch 'origin/et_project_dirty_state'
2021-05-07 13:48:40 +02:00
enricoturri1966
389955966c
Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
2021-05-07 13:42:53 +02:00
enricoturri1966
ec9c3891cf
Fixed conflicts after merge with master
2021-05-07 13:14:11 +02:00
Lukáš Hejl
4d2c2070f8
Added missing includes (GCC 9.3)
2021-05-07 12:51:10 +02:00
YuSanka
b9910669e8
Fix of #2825 - Add the length of each filament used
2021-05-07 12:48:34 +02:00
enricoturri1966
56aa45fa1f
Fixed typo
2021-05-07 12:48:34 +02:00
enricoturri1966
c602e655e0
Tech ENABLE_SCROLLABLE_LEGEND -> Fixed layout of scrollable sub panels
2021-05-07 12:48:34 +02:00
enricoturri1966
49503db65e
Tech ENABLE_SCROLLABLE_LEGEND -> Set legend max height
2021-05-07 12:48:34 +02:00
enricoturri1966
ddf59a4a8c
Tech ENABLE_SCROLLABLE_LEGEND -> 1st installment of scrollable legend
2021-05-07 12:48:34 +02:00
YuSanka
96447de1d4
ConfigWizard:: Use wxTextCtrl instead of wxDoubleSpinCtrl for nozzle and filament diameters
2021-05-07 12:22:54 +02:00
Vojtech Bubnik
5c35fa4539
Commenting source of Polygon::centroid() algorithm
2021-05-07 11:54:25 +02:00
Vojtech Bubnik
52b3c655ff
Fixed Polygon::centroid()
...
Ported Polygon unit tests from Perl to C++.
2021-05-07 11:42:21 +02:00
David Kocik
48cc1e6e34
Merge branch 'dk_desktop'
2021-05-07 09:02:39 +02:00
Vojtech Bubnik
1c26367ba1
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-05-07 09:45:33 +02:00
Vojtech Bubnik
68fabfea62
Fix of Polygon::area().
2021-05-07 09:45:27 +02:00
David Kocik
9cfcba78f7
text fix
2021-05-07 09:01:57 +02:00
David Kocik
963849e18b
desktop integration functions and dialog
2021-05-07 09:01:57 +02:00
rtyr
f8a4c3c7ce
Updated start/end g-code.
...
https://github.com/prusa3d/PrusaSlicer-settings/pull/131
2021-05-06 16:18:12 +02:00
Vojtech Bubnik
feefbc575a
Refactored PrintObject::m_region_volumes for extensibility.
...
WIP for multi-material painting.
2021-05-06 15:48:38 +02:00
Vojtech Bubnik
dd72016159
FDM backend refactoring for const correctness, clarity ...
2021-05-06 15:08:57 +02:00
Vojtech Bubnik
b5573f959b
Refactoring for code clarity: Replaced this->m_xxx with m_xxx
...
as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
Vojtech Bubnik
f16d4953be
Removing offset2 from Perl bindings and other minor cleanup.
2021-05-06 14:29:20 +02:00
enricoturri1966
ff632a9ff2
Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer
2021-05-06 14:04:07 +02:00
Vojtech Bubnik
1c6333e557
Fixing Perl integration
2021-05-06 13:58:37 +02:00
Vojtech Bubnik
0ca6b12da1
Print/PrintObject/PrintRegion refactoring:
...
Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.
The refactoring is a WIP to support multi-material painting.
2021-05-06 13:01:09 +02:00
enricoturri1966
123c5af347
#6473 - Update titlebar when opening a project file by double-clicking the file icon
2021-05-06 10:11:53 +02:00
Vojtech Bubnik
ee15f00574
FDM backend refactoring: Return PrintRegion by reference, not by pointer.
...
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
b8db1922f7
Fixing perl bindings
2021-05-05 17:03:11 +02:00
Vojtech Bubnik
714149dab2
WIP: Moving ownership of PrintRegions to PrintObjects.
2021-05-05 16:21:55 +02:00
Vojtech Bubnik
d21b9aa089
Fixing perl integration
2021-05-05 15:05:52 +02:00
Vojtech Bubnik
a7c67415c7
Another try of fixing compilation on gcc.
2021-05-05 14:34:54 +02:00
Vojtech Bubnik
18001fbb4e
Fixing compilation on gcc
2021-05-05 14:32:19 +02:00
Vojtech Bubnik
d6c5961eb0
Factored out the Print::apply() method and its dependending free functions
...
into PrintApply.cpp module.
2021-05-05 14:30:09 +02:00
Vojtech Bubnik
72ce8cb28d
PrintRegion refactoring: Getting rid of the Print pointer.
2021-05-05 14:17:36 +02:00
Vojtech Bubnik
9537c4e8d0
Fixed a perl test that was mistkanely adjusted after ClipperLib refactoring.
2021-05-05 13:30:19 +02:00
Vojtech Bubnik
5764d8984c
Fixed perl unit tests
2021-05-05 13:27:00 +02:00
Vojtech Bubnik
a2de09e11e
Fixing unit tests.
2021-05-05 13:19:01 +02:00
enricoturri1966
a91306032c
Project dirty state manager -> Fixed crash when loading/saving a 3mf file
2021-05-05 13:17:20 +02:00
Vojtech Bubnik
7d4b3f2992
Fix of safety_offset() after ClipperUtils refactoring.
...
Fixes Solid infill where there should be none #6482
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
2021-05-05 12:16:47 +02:00
enricoturri1966
bb18edde0a
Tech ENABLE_ALLOW_NEGATIVE_Z-> Synchronize sinking instances
2021-05-05 11:53:24 +02:00
enricoturri1966
3f6123e653
Tech ENABLE_ALLOW_NEGATIVE_Z-> Added button in object manipulator to drop to bed a sinking object
2021-05-05 09:15:33 +02:00
rtyr
cc68a292d1
Merge pull request #6483 from pmjdebruijn/creality
...
creality.ini: improve output_filename_format
2021-05-04 23:53:30 +02:00
Pascal de Bruijn
620985b29f
creality.ini: improve output_filename_format
...
this moves the print_time directly after the input_filename_base,
so it has the most chance of surviving truncation by marlin.
temperature is also added in front of the filament_type.
2021-05-04 18:41:06 +02:00
Vojtech Bubnik
fd3dd1611c
Fixed alignment of sparse infill over multiple layers of the same region,
...
which was broken with 68666de521b1cb15e41ac6728c0e8d3b4b0d4ed0
"Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height."
2021-05-04 18:27:53 +02:00
Vojtech Bubnik
00835c7367
Fixing compilation on clang in debug mode.
2021-05-04 16:13:40 +02:00
Vojtech Bubnik
1aef86f650
Implemented generic mechanism for executing tasks on UI thread synchronously
...
from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
rtyr
5f5d0df47e
Updated MK3 and MK2 bed textures.
...
Fix of old non-unified line widths issues.
2021-05-04 15:35:47 +02:00
enricoturri1966
67572fad3f
Tech ENABLE_ALLOW_NEGATIVE_Z-> Keep sinking objects and instances as sinking after copy/paste or add instance commands
2021-05-04 14:48:30 +02:00
YuSanka
4fe6f726de
ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated
2021-05-04 14:20:19 +02:00