Alessandro Ranellucci
|
98a8c64ed7
|
Extended (and fixed) unit testing to track down (and fix) an issue caused by floating point math that reversed some holes into contours when they should actually be ignored
|
2011-12-22 11:24:46 +01:00 |
|
Alessandro Ranellucci
|
d51a37a0ae
|
Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
|
2011-11-30 16:07:31 +01:00 |
|
Alessandro Ranellucci
|
c97a89c07c
|
Refactored Line objects to arrayrefs
|
2011-10-12 16:27:40 +02:00 |
|
Alessandro Ranellucci
|
7628c83e9f
|
Some tests were failing
|
2011-10-10 11:00:19 +02:00 |
|
Alessandro Ranellucci
|
84abd41cf4
|
Fixes for bridges
|
2011-10-09 22:18:06 +02:00 |
|
Alessandro Ranellucci
|
ad27f25c71
|
Skeining algorithm totally rewritten
|
2011-10-08 19:02:05 +02:00 |
|
Alessandro Ranellucci
|
2da5ee7448
|
Bugfixes and improvements in surface detection
|
2011-10-04 22:27:45 +02:00 |
|
Alessandro Ranellucci
|
794b7a99d2
|
Fixes for hi-res STL models
|
2011-10-04 17:55:55 +02:00 |
|