Commit Graph

15 Commits

Author SHA1 Message Date
Lukas Matena
6e597bb1ee Removed immediate OpenGL mode calls for clipping plane rendering 2020-05-21 10:25:31 +02:00
Lukas Matena
e312f3be43 FDM supports gizmo: caching triangle normals in order to increase performance 2020-05-18 16:08:21 +02:00
Lukas Matena
2e71dcefc3 WIP: Added a circle cursor and naive logic to select triangles inside
Deselection is possible when holding shift
Triangles obscured by the mesh are selected nonetheless (so far)
2020-03-19 11:15:17 +01:00
Lukas Matena
08daddb5de WIP: First working implementation of the triangle selector for the FDM support gizmo 2020-03-19 11:15:17 +01:00
bubnikv
4e11552da9 Spiral vase improvements and bugfixes.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253
Fixes Slicing error in vase mode #452
Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887
Fixes Top fill pattern isn't used in spiral vase mode #2533
Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595

When the model is sliced, all the contours are newly oriented
counter-clockwise (even holes), merged and then only the largest area
contour is retained. In perimeter generator, if the largest contour
splits into multiple perimeters, newly only the largest area perimeter
is retained in spiral vase mode. These two changes solve #3595 and similar.

The infill is newly calculated only for the bottom solid layers
if the spiral vase mode is active (removes various unwanted infill
along the vase walls), and the last bottom solid layer is switched
to a top solid pattern (solves #2533).

The thin walls are newly enforced to be disabled in spiral vase mode,
and the "ensure vertical shell wall" is enforced in spiral vase mode
to extend the bottom of the vase to the vase hull (fixes #253).
2020-02-08 21:36:43 +01:00
Lukas Matena
9805b02a25 Removed an obsolete variable from MeshRaycaster 2019-12-12 13:19:16 +01:00
Lukas Matena
537260494d Merge branch 'master' into lm_tm_hollowing 2019-12-12 11:37:33 +01:00
Lukas Matena
f6e217171a Added comments in MeshUtils.hpp
PIMPL in MeshRaycaster now uses std::unique_ptr instead of raw pointer
2019-12-10 09:53:34 +01:00
Lukas Matena
b4795e1292 Unified igl calls in MeshRaycaster and EigenMesh3D
MeshRaycaster is still aware of the clipping plane but it now uses EigenMesh3D internally
Public interface of both classes is unchanged
2019-11-08 20:18:14 +01:00
Lukas Matena
c1e3be9b27 MeshUtils.cpp: MeshRaycaster is now aware of the clipping plane 2019-09-24 12:58:12 +02:00
Lukas Matena
6bcafd7c83 SLA gizmo no more uses IGL code directly, all was moved to the new MeshRaycaster class 2019-09-17 14:57:57 +02:00
Lukas Matena
1dfd8a0e62 MeshRaycaster class is now used in SLA gizmo when selecting by rectangle 2019-09-17 14:57:54 +02:00
Lukas Matena
3694bf3da9 Added functions get_hit_pos, get_hit_normal, ready to implement intersect_ray 2019-09-17 14:57:49 +02:00
Lukas Matena
b6292247e8 Unproject on mesh in the SLA gizmo is now performed by the MeshRaycaster class 2019-09-17 14:57:45 +02:00
Lukas Matena
70c0c87598 Renamed MeshClipper.cpp/.hpp to MeshUtils.cpp/.hpp
More helper classes like the MeshClipper could live here
Moved ClippingPlane class in here to start
2019-09-13 12:03:53 +02:00