Alessandro Ranellucci
|
649ef6ce79
|
Removed unused code
|
2013-08-29 11:48:58 +02:00 |
|
Alessandro Ranellucci
|
bd7b0e2aed
|
Ported ExtrusionPath::Collection->chained_path
|
2013-08-29 11:47:59 +02:00 |
|
Alessandro Ranellucci
|
5d6fd7f4d9
|
Optimizations for better usage of XS code
|
2013-08-29 01:36:42 +02:00 |
|
Alessandro Ranellucci
|
5f17fa342b
|
Move arc fitting code to its own post-processing filter and remove the built-in ExtrusionPath::Arc class
|
2013-08-28 20:40:13 +02:00 |
|
Alessandro Ranellucci
|
b11b595c97
|
Ported nearest_point() and nearest_point_index()
|
2013-08-27 00:52:20 +02:00 |
|
Alessandro Ranellucci
|
1b285f3f46
|
Thread-safe integration of ExtrusionPath::Collection
|
2013-07-18 22:29:12 +02:00 |
|
Alessandro Ranellucci
|
c030e38908
|
Ported ExtrusionPath::Collection
|
2013-07-18 19:09:07 +02:00 |
|
Alessandro Ranellucci
|
9458c7db97
|
Fix integration of XS containers
|
2013-07-16 17:13:01 +02:00 |
|
Alessandro Ranellucci
|
9b582a11ff
|
Adopt XS containers everywhere (incomplete work)
|
2013-07-16 09:49:34 +02:00 |
|
Alessandro Ranellucci
|
c707073a73
|
Some fixes about overhang detection. Includes regression tests
|
2013-06-21 14:52:35 +02:00 |
|
Alessandro Ranellucci
|
a73020c10e
|
Faster implementation of concentric infill, with loop order reversed so that smaller loops will be printed at the end. #898
|
2013-05-13 21:22:57 +02:00 |
|
Alessandro Ranellucci
|
dac168eff0
|
Do each island completely if avoid_crossing_perimeters is enabled. #278
|
2013-03-10 16:09:03 +01:00 |
|
Alessandro Ranellucci
|
090e3b1fe3
|
Rename shortest_path to chained_path, which reflects its algorithm more correctly
|
2013-02-05 17:27:45 +01:00 |
|
Alessandro Ranellucci
|
bf603b0221
|
Fixed regression causing inefficient paths during infill
|
2012-12-20 18:10:20 +01:00 |
|
Alessandro Ranellucci
|
37637c34f5
|
Refactor shortest_path
|
2012-10-30 13:59:33 +01:00 |
|
Alessandro Ranellucci
|
1697cb24a6
|
Memory optimization and code cleanup. Don't keep deserialized paths
|
2012-07-20 14:39:56 +02:00 |
|
Mark Hindess
|
f61a1f5a07
|
Create *::Geometry::nearest_point_index to speed up shortest_path method.
This fix gives a further 10% speedup on simcop2387's coaster.
|
2012-06-22 23:12:39 +01:00 |
|
Mark Hindess
|
62eb41b967
|
Manage flattened endpoint list rather than creating it at every iteration.
Gives an 8% speedup on simcop2387's coaster for me.
|
2012-06-22 23:12:39 +01:00 |
|
Alessandro Ranellucci
|
b246480535
|
Massive reduction of memory usage (down to one third).
|
2012-05-19 17:57:38 +02:00 |
|
Alessandro Ranellucci
|
d51ba94e8a
|
Remove XXX from dependencies
|
2012-04-16 14:03:36 +02:00 |
|
Alessandro Ranellucci
|
e0e2023a5a
|
Duplication is now performed on generated toolpaths instead of mesh (speed boost). #179
|
2012-02-19 10:48:58 +01:00 |
|
Alessandro Ranellucci
|
0aff5fab24
|
Connect infill segments and adjust spacing and flow rate to fill the area completely without leaving gaps. #89
|
2011-12-04 16:24:46 +01:00 |
|
Alessandro Ranellucci
|
279bfbb10d
|
Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
|
2011-11-07 15:40:09 +01:00 |
|
Alessandro Ranellucci
|
d620b46beb
|
Bugfix: arcs now work (some glitches in detecting their center, though). #30
|
2011-11-07 14:12:07 +01:00 |
|
Alessandro Ranellucci
|
6d6533831e
|
New experimental --gcode-arcs options to generate G2/G3 commands. #23
|
2011-10-28 14:13:44 +02:00 |
|
Alessandro Ranellucci
|
e410410dc7
|
Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster.
|
2011-10-12 14:54:49 +02:00 |
|
Alessandro Ranellucci
|
ea88cad8e3
|
Don't extrude acute angles
|
2011-10-01 14:26:54 +02:00 |
|
Alessandro Ranellucci
|
415d1a5170
|
Optimization of travel paths for fills
|
2011-09-26 10:52:58 +02:00 |
|