bubnikv
7f7d2da5fe
Use Vertex Buffer Objects for rendering of 3D volumes if possible.
2017-03-16 14:02:28 +01:00
bubnikv
93cab990c7
Fixed some memory allocation issues of the new C++ 3d path preview
...
(reserved memory has to be shrank around the collected data).
Initial implementation of the vertex buffer objects for the 3d path preview.
2017-03-15 20:45:03 +01:00
bubnikv
d18e10c7c9
Rewrote the OpenGL object rendering to indexed triangle / quad sets
...
for lower memory consumption.
Rewrote the print path 3D preview to generate these indexed triangle / quad
sets, possibly with at least as possible duplication of vertices,
with a crease angle of 45 degrees, leading to maximum 8% overshoots
at the corners.
2017-03-15 16:33:25 +01:00
bubnikv
e7a920fe16
Fixed some picking issues after porting GLVolumes to C++.
...
Initial interface for print paths visualization by VBOs.
2017-03-14 10:11:08 +01:00
bubnikv
e6fddd364d
Volume rewritten from Perl to C++,
...
generation of vertex arrays from paths rewritten from Perl to C++,
parallelized.
2017-03-13 16:02:17 +01:00
Alessandro Ranellucci
6a90fceaaf
Ported expanded_output_filepath() to C++/XS
2017-02-28 10:38:32 +01:00
bubnikv
66493ce821
Some documentation on missing functionalities.
2017-02-28 10:29:52 +01:00
bubnikv
4010dd71f6
Support Prusa Control project files (.PRUS) by the GUI.
2017-02-27 16:09:22 +01:00
bubnikv
ee619701d8
Got rid of the Perl Format::STL, Format::AMF, Format::OBJ for good.
2017-02-27 01:03:00 +01:00
Alessandro Ranellucci
8174c05df4
Command for reloading an object from file. #1466
2017-02-21 17:58:48 +01:00
bubnikv
d02ee5cf80
By @lordofhyphens:
...
only re-zoom if we have a valid bounding box, avoid a divide by 0 error.
2017-02-21 17:43:28 +01:00
Alessandro Ranellucci
6649888d1c
Support decimal scaling factors and rotation angles. #1617
2017-02-21 16:43:47 +01:00
Joseph Lenox
873161ea7c
Only enable movers if modifier mesh.
2017-02-21 16:30:13 +01:00
Joseph Lenox
e2b56c4462
Repair the generic mesh so it can be exported.
2017-02-21 16:29:57 +01:00
Joseph Lenox
4f428fae40
Added UI options to make a slab, defaulting to the model object's bounding box * 1.5
2017-02-21 16:29:42 +01:00
Joseph Lenox
6aecae3121
UI: fixed naming sphere is not a cylinder.
2017-02-21 16:29:32 +01:00
Joseph Lenox
2971235299
UI code to generate a generic sphere.
2017-02-21 16:29:21 +01:00
Joseph Lenox
716dc2e650
Made cube and cylinder static functions of the package, not some specific TriangleMesh object.
2017-02-21 16:11:52 +01:00
Joseph Lenox
26b6e4c619
Disable sliders if a volume is not selected.
2017-02-21 16:11:41 +01:00
Joseph Lenox
2eea139731
UI now changes its options based on the object type selected.
2017-02-21 16:11:22 +01:00
Joseph Lenox
3ee32ef153
Menu now works to select cylinders (reusing the gui options)
2017-02-21 16:11:09 +01:00
Joseph Lenox
b91b98b21e
Added prototype make_cylinder()
2017-02-21 16:10:38 +01:00
Joseph Lenox
107c89d37b
Removed commented code.
2017-02-21 16:04:45 +01:00
Joseph Lenox
a0548898f3
Added a cancel button, and rewrote initial option code to reuse OptionGroup.
2017-02-21 16:04:02 +01:00
Joseph Lenox
3109a9bc1f
Update main plater view after moving mesh
2017-02-21 16:03:46 +01:00
Joseph Lenox
33f489bba9
Anonymous object supports. Initial implementation provides for a box of arbitrary size.
2017-02-21 16:03:19 +01:00
Joseph Lenox
e93cc13698
Permit sliding modifer meshes around in the Settings dialog.
2017-02-21 16:02:56 +01:00
Alessandro Ranellucci
c517b0d8f1
Bugfix: object disappeared from 2D plater when reloaded from disk. #3634
2017-02-21 13:57:40 +01:00
Joseph Lenox
27a1a6609f
Fixed input to bed shape dialog to catch everything that resolves to 0. Fixes #3681 ( #3683 )
2017-02-21 13:07:15 +01:00
bubnikv
8aae5bdb28
The variable layer editing shader was made OpenGL 2.0 compatible.
...
Fixed a bug in the scaling of colors for the variable layer editing.
2017-02-21 09:39:28 +01:00
bubnikv
8cfdc28f2b
Implemented a level of detail on the variable layer height editing tool.
2017-02-20 21:54:53 +01:00
bubnikv
6e19921f98
Fix a warning on Linux / OSX.
2017-02-19 19:44:05 +01:00
bubnikv
a8eb217e4a
System Info dialog made nicer.
...
Fixed a bug in reporting a software renderer on Windows.
2017-02-19 19:08:58 +01:00
bubnikv
898deb48c4
Error reporting on initialization of the Layer Editing OpenGL shaders.
...
The shaders are initialized when the layer editing button is pressed
for the first time. If the initialization fails, a message box
is shown and the layer editing will stay disabled.
2017-02-19 18:01:03 +01:00
bubnikv
70229be9bc
Added SystemInfo dialog,
...
a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page.
2017-02-19 16:04:57 +01:00
bubnikv
89702a5b4e
Fixing an update of the "Export G-code, Send to printer" and similar buttons.
...
It is a bug, which was lingering around for a long time, only now
the buggy function is called at a time point, where it really hurts.
https://github.com/prusa3d/Slic3r/issues/137
2017-02-17 15:11:59 +01:00
bubnikv
31f213d6ca
Hopefully fixes "Export G-Code" Disabled After First Export"
...
https://github.com/prusa3d/Slic3r/issues/137
2017-02-17 15:00:01 +01:00
bubnikv
2ddabe5fa8
Show the print statistics only if it has valid information to show.
...
The old behavior was confusing, leading to questions like the following:
https://github.com/prusa3d/Slic3r/issues/130
2017-02-15 16:02:54 +01:00
bubnikv
420e387055
new feature: Clip multi-part objects one by the other.
...
This works the same way as if the XY compensation was set to a tiny value
before, but without the overhead of an offset.
2017-02-14 12:36:04 +01:00
bubnikv
fd54956d70
Hopefuly a fix of https://github.com/prusa3d/Slic3r/issues/116
...
Enabling / disabling of the layer editing button on OSX & linux did not work.
2017-02-13 12:40:12 +01:00
bubnikv
61f9414b09
Fixed a bug in manipulation of multi-component bodies.
2017-02-10 11:24:54 +01:00
bubnikv
152026fa08
Disable variable layer height editing on the UI when a printer
...
profile is switched to one with the layer height editing disabled.
2017-02-10 10:21:50 +01:00
bubnikv
43757df016
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2017-02-10 09:41:16 +01:00
Joseph Lenox
abda054720
Cherry-picked Repetier acceleration fixes, thanks to @lordofhyphens
...
e0d8101627
885f27b8ae
Added a printer settings to enable / disable variable layer height editing.
2017-02-10 09:39:19 +01:00
Klim
98edb4f854
fix for issue #57 ( #63 )
2017-02-09 21:59:57 +01:00
bubnikv
db30cee6a9
Fixed the 'iso' camera orientation.
2017-02-09 21:40:07 +01:00
bubnikv
adb218e605
Changed layer leight limits label on the UI.
2017-02-09 16:21:48 +01:00
bubnikv
88e34ff5de
Store / retrieve layer height profile from the AMF file.
...
Reset the layer height profile when changing a print profile to an incompatible one.
Reset button on the layer height bar.
Fixed an update issue on zooming by a scroll wheel.
Fixed an issue when loading an AMF file: Object names are now retained.
2017-02-09 14:56:13 +01:00
Joseph Lenox
90d3535520
Added second information box that populates after exporting gcode for sliced statistics.
2017-02-08 11:40:36 +01:00
Joseph Lenox
203a965b3d
added total cost/weight to Extruder statistics, mocked up addendum to status bar change.
2017-02-08 11:40:01 +01:00
Joseph Lenox
3846d9e734
Add weight/cost output to gcode. On the way to #647
2017-02-08 11:39:45 +01:00
bubnikv
6b1a72aac9
Fix of Post processing scripst not working:
...
https://github.com/alexrj/Slic3r/issues/3698
This is really a patch as it does not let the user to use the semicolon
inside a script invocation line.
2017-02-08 10:35:21 +01:00
bubnikv
e7718b385f
Added a "variable layer height" icon, active on OSX initially.
2017-02-07 19:01:58 +01:00
bubnikv
957803e60c
Added min_layer_height, max_layer_height per nozzle settings
...
for controlling the support layer height & variable layer height.
Added an experimental "rear" seam option.
2017-02-07 18:46:02 +01:00
bubnikv
64c752ff9d
Extended the Slic3r::GUI::Tab::XXX::_update mechanism to deliver
...
a set of updated config keys.
2017-02-07 18:41:09 +01:00
bubnikv
e386a2bf72
Documentation of the UI config update functions,
...
documented missing AMF support for the variable layer thickness.
2017-02-07 18:28:53 +01:00
bubnikv
43ac693900
Added a tooltip overlay for the variable layer height edit tool.
...
Short methods of PrintState made inline.
Added layer height profile to a Model class.
2017-02-07 18:17:12 +01:00
bubnikv
8474f77db4
Enabled the variable layer height in the builds by default.
2017-02-03 15:53:31 +01:00
bubnikv
c2ddf537c6
Fixed a newly introduced bug in the multi material UI dialog.
2017-01-31 11:38:07 +01:00
bubnikv
081c1d681c
Fixed preview of ExtrusionMultiPath instances.
2017-01-20 20:20:41 +01:00
bubnikv
c0b3de6248
Hopefully fixes https://github.com/prusa3d/Slic3r/issues/90
...
Latest master segfaults with perl 5.24.1 #90
The fix achives similar goal to https://github.com/alexrj/Slic3r/pull/3575
but it is simpler.
2017-01-20 16:56:37 +01:00
bubnikv
e016c4e423
New extrusion class: ExtrusionMultiPath
...
This is similar to an ExtrusionLoop, but it is open.
It may contain multiple chained paths with differing parameters.
This allows one to have a hierarchy of paths, where the ExtrusionEntityCollection
will be chained by the G-code generator, but ExtrusionMultiPath will not.
2017-01-19 13:35:55 +01:00
slicer-builder
bb22f1dc8a
prototyping tweakable XY supports;
...
option should be present now in advanced support menu.
Can't figure out what's going on atm; support should be moving but isn't
2017-01-03 11:46:52 +01:00
Joseph Lenox
4b2bc29b14
set support spacing option if support is off
2017-01-03 11:40:45 +01:00
bubnikv
07dd06c53c
Merge remote-tracking branch 'origin/supports-synchronize-layers'
2017-01-03 10:51:23 +01:00
bubnikv
479f716625
Improvements in the manual layer width editor.
2016-12-21 16:00:41 +01:00
bubnikv
955bc957ba
New supports now do rafts at least to the extent the test cases run through.
...
New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
bubnikv
ff0a8956ee
Fixed previous checkin.
2016-12-14 15:42:38 +01:00
bubnikv
c79e1cc89b
Fixed UI bug on OSX, experimental features made switchable through
...
environment.
2016-12-14 15:36:18 +01:00
bubnikv
79ff013ea7
Fixed crashes on shader destruction on OSX.
2016-12-14 15:09:12 +01:00
bubnikv
46b44fc141
User interface of the variable layer thickness. Certainly not finished yet,
...
but sufficient for evaluation of the prints.
2016-12-12 18:02:24 +01:00
Alessandro Ranellucci
9c0c05631c
Ignore failure to call SetAutoPop when not available. #3596 @alexrj 2e82fb01a65deb4e0872de9219f47e58b7000ebf
2016-12-08 14:55:48 +01:00
Alessandro Ranellucci
9e8dae817d
Fixes and improvements to the view selection menu, cherry picked from @alexrj a7693c4719c0e0e0129aea7461706d2ed53a52cc
2016-12-08 14:51:35 +01:00
bubnikv
330ffed87e
Adjusted copyright header of the Perl GLShader module.
2016-12-02 11:19:27 +01:00
bubnikv
7e1af658b6
Initial experiments with vertex / fragment shaders,
...
prototype to visualize layer thickness.
2016-12-02 11:14:24 +01:00
bubnikv
26a8017e99
Made the support interface contact loops configurable.
2016-11-30 17:33:55 +01:00
bubnikv
556204fddc
support_material_synchronize_layers configuration value
...
for synchronization of object layers with print layers.
2016-11-30 16:04:15 +01:00
bubnikv
695c92fb00
CLIPPER_OFFSET_SCALE was made a power of two, the scaling functions
...
inside ClipperUtils are now using bit shifts instead of multiplication
by doubles, which makes the scaling precise.
Removed the scale parameter from all offset functions.
Modified the safety offset to calculate offset per polygon instead
of over all polygons at once. The old way was not safe and very slow,
sometimes this meant a kiss of death for supports for example.
2016-11-28 17:33:17 +01:00
bubnikv
a069c41b20
On Windows, load the icon either from the exe, or fron the ico file.
2016-11-20 14:22:26 +01:00
bubnikv
50f06a0fe8
Increased the gimbal lock threshold to 170 degrees from 150 degrees.
...
This makes it possible to look at the bottom of an object.
2016-11-16 09:24:27 +01:00
bubnikv
7f1704b2ac
Disabled live preview by default as it is not stable and/or the calculation takes too long for interactive usage.
2016-11-13 23:35:56 +01:00
bubnikv
1070f0c0af
New feature: Propose to enable "detect bridging perimeters"
...
when the supports are first enabled. Don't check keep asking,
if the user does not want the bridging perimeters to be enabled.
2016-11-11 15:05:39 +01:00
bubnikv
f4ee87ba24
Fixed https://github.com/prusa3d/Slic3r/issues/27
2016-11-11 12:00:40 +01:00
bubnikv
e15b5f4587
Fix of https://github.com/prusa3d/Slic3r/issues/16
...
Crashes while switching in preview through layers with arrow keys
Also added a check box to visualize a single layer only
in the 3D path view. The check box may be toggled with a 'S' key.
Added shift+U / shift+D buttons in the 3D path view to show a single
layer only.
2016-11-08 17:13:16 +01:00
bubnikv
b8590180d8
Fix of https://github.com/prusa3d/Slic3r/issues/20
...
Slicing preview incorrect in terms of visible solid layers
2016-11-08 15:33:13 +01:00
bubnikv
6217622865
Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/11
...
Replaced eval { die } construct with a bool return value indicating
success or failure of an automatic arrangement of parts on the print bed.
Don't know exactly what is happening here, but throwing a "die" inside
a XS function and then catching it inside an eval {} block is suspcious.
2016-11-04 15:03:51 +01:00
bubnikv
3d3654707b
Added "Notes" page to the filament configuration.
...
Added "filament_max_volumetric_speed", a cap on the maximum volumetric
extrusion role, filament specific. This is very useful when mixing
rigid filament with a soft filament.
Extended the import / export of multi-string values into configuration
values, including the test cases. Multi-line strings will be enclosed
into quotes, quotes escaped using a C-style escape sequences. Single
word strings could still be stored without quotes.
2016-11-01 13:41:24 +01:00
bubnikv
34fab1566f
"Background slice now" function, initial implementation by @lordofhyphens
...
https://github.com/alexrj/Slic3r/pull/3501
2016-10-25 13:24:42 +02:00
bubnikv
34248c2fbf
On Windows use the Slic3r.ico instead of the PNG file
...
for the application icon.
2016-10-24 18:05:26 +02:00
bubnikv
51c8d73b11
Fixed a division by zero in 3D scene, if there is nothing to show.
...
Improved Prusa3D icon.
2016-10-24 17:32:22 +02:00
bubnikv
741a85187c
Suppress the '- default -' selection of Print/Filament/Printer settings
...
if there is any valid option available. This feature has been asked for
by the Prusa3D customers as the '- default -' option has nothing to do
with the actual printer and when selected accidentally, it could even
lead to a printer damage.
2016-10-24 16:07:36 +02:00
bubnikv
250ff451ba
by alexrj: Fixes in GCodeSender to reset the connection after it breaks.
...
by alexrj: Fix in mouse handling of 2DBed.
by alexrj: ClipperUtils for ExPolygon vs. ExPolygon
2016-10-24 14:07:38 +02:00
bubnikv
1fb57e439e
Defined the +-* operators on Pointf.
...
Removed the deprecated VibrationLimit feature.
Added triangle infill.
The Prusa3D fork of Slic3r has been marked as "Slic3r Prusa Edition"
with menus pointing to the prusa3d/slic3r github release page
and Prusa3D drivers downloads page.
2016-10-21 16:53:42 +02:00
bubnikv
53907a9cfe
Fix of a crash when setting a viewport over an empty platter.
...
Exported bounding box 'empty' method to perl.
2016-10-18 16:44:05 +02:00
bubnikv
47cc9687a0
Added a new switch: ensure_vertical_shell_thickness
...
This enables a zig-zag infill similar to Cura or Simplify3D
on overhangs.
2016-10-16 22:11:19 +02:00
bubnikv
ee4b9ab82f
Select standard camera views (left / right / top / bottom / front / rear / default)
...
by menu.
2016-10-05 14:13:07 +02:00
bubnikv
5268574ade
Made the sheath around the base support configurable. Without the sheath
...
it is easier to remove the support, but the support is more fragile.
2016-10-04 14:38:13 +02:00
bubnikv
5bb37ad2c4
A new feature "support_material_buildplate_only" implemented.
...
Also a bug has been fixed for zero interface layers. Before
slic3r would put infinite number of interface layers over top surfaces,
if the number of interface layers was set to zero.
2016-10-04 13:54:10 +02:00
bubnikv
ae2bae137a
Added a low layer slider into the 3D preview window.
...
This is to limit the preview to a span of layers.
2016-10-03 17:01:29 +02:00
bubnikv
403329db49
Misc bugfixes.
2016-09-26 13:58:47 +02:00