bubnikv
89cf29080b
Fix of https://github.com/prusa3d/Slic3r/issues/14
...
A to_polygons(SurfacePtrs &&) method does not make sense as
the ownership of the Surfaces stored in the pointer array is not known.
Thanks to @flannelhead for precisely pinpointing this issue.
2016-11-04 17:20:32 +01:00
Sakari Kapanen
381c88ce0c
Fix typos preventing compilation with CPPVER >= 11
2016-11-02 22:29:59 +02:00
bubnikv
95ede7c4b8
Rewrote Fill2.pm to C++, deleted Perl infills for good.
...
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
8f40d9b34e
Initial implementation of C++ supports,
...
some documentation of the existing code.
2016-10-13 16:00:22 +02:00
bubnikv
4a13efd081
Surface / Surface Collection - optimization routines for filtering,
...
routines for visualization.
2016-09-26 12:42:44 +02:00
bubnikv
620c6c7378
Ported from the playground branch. Various documentation and optimization.
2016-09-13 13:30:00 +02:00
Alessandro Ranellucci
4913e90e10
Remove any Perl related code from libslic3r
2015-12-08 00:39:54 +01:00
Alessandro Ranellucci
9fcec10737
Finished porting LayerRegion to C++
2015-10-26 23:24:46 +01:00
Alessandro Ranellucci
c8596c5c58
Limit "Only retract when crossing perimeters" so that retraction is triggered also when crossing the boundaries of a single region. #2298
2014-12-09 01:08:58 +01:00
Alessandro Ranellucci
b69caff93c
Ported LayerRegion::make_slices() to XS
2014-11-09 16:24:07 +01:00
Alessandro Ranellucci
6adc3477c9
Moved C++ code into new libslic3r directory
2014-08-03 19:42:29 +02:00